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* StaticRoleExchangableCharacter: The character you don't select as your main avatar becomes TheLancer.

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* StaticRoleExchangableCharacter: StaticRoleExchangeableCharacter: The character you don't select as your main avatar becomes TheLancer.


'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ActionRPG HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Koei Tecmo]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch (Japan-exclusive), and [[UsefulNotes/{{Steam}} PC]]. Unlike Omega Force's most famous works, the ''Warriors'' series proper, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat waves of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.

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'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ActionRPG HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Koei Tecmo]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch (Japan-exclusive), and [[UsefulNotes/{{Steam}} PC]]. Unlike Omega Force's most famous works, the ''Warriors'' series proper, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat waves of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.


'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ActionRPG/HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Koei Tecmo]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch (Japan-exclusive), and [[UsefulNotes/{{Steam}} PC]]. Unlike the ''Warriors'' series proper, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat waves of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.

to:

'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ActionRPG/HackandSlash ActionRPG HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Koei Tecmo]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch (Japan-exclusive), and [[UsefulNotes/{{Steam}} PC]]. Unlike Omega Force's most famous works, the ''Warriors'' series proper, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat waves of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.


'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ''VideoGame/DynastyWarriors'' HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Tecmo Koei]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, and [[UsefulNotes/{{Steam}} PC]]. Unlike other ''Warriors'' installments, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat hundreds of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.

to:

'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ''VideoGame/DynastyWarriors'' HackandSlash ActionRPG/HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Tecmo Koei]] Koei Tecmo]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch (Japan-exclusive), and [[UsefulNotes/{{Steam}} PC]]. Unlike other the ''Warriors'' installments, series proper, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat hundreds waves of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.


[[quoteright:232:https://static.tvtropes.org/pmwiki/pub/images/dqheroes.png]]

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[[quoteright:232:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/dqheroes.png]]
org/pmwiki/pub/images/dragon_quest_heroes_cover.jpg]]



** Isla is the only person who knows how to get into Dawnsholm so she has to be in the player's party for the entire Dawnsholm segement.

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** Isla is the only person who knows how to get into Dawnsholm so she has to be in the player's party for the entire Dawnsholm segement.segment.
*** Similar towards the endgame, a lot of quests revolve around a certain party member, who naturally must be in the party.



** Even though you get a grand total of 13 characters in your party, and the in-game chatter indicates that everybody is indeed present in the battle, you can only actually bring 4 along with you.



*** Hooray, we just cleared out all the monsters attacking the city walls! Let's hurry inside and find the elder while the monsters are all gone...But lets go back to the airship and do some side-quests first.

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*** Hooray, we just cleared out all the monsters attacking the city walls! Let's hurry inside and find the elder while the monsters are all gone...But lets go back after we return to the airship and do some side-quests first.



** In a lot of the cutscenes, character intros especially, the characters are able to drop golems, trolls, and other tough enemies with a single attack. Many of those enemies are so powerful during gameplay that it takes constant hammering by the entire party to defeat them.

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** In a lot of the cutscenes, character intros especially, the characters are able to drop golems, trolls, and other tough enemies with a single attack. Many of those enemies are so powerful during gameplay that it takes constant hammering by the entire party to defeat them.one of them at the time said character joins you.


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*** Psaro's entire character is about how he chose to ally himself with monsterkind and even calls himself the 'King of Monsterkind' when he enters high tension. So why why did he appear just to defeat a monster? You'd think he would have gone after your party.
** Many quests require you to defend certain points, with a corresponding life bar. No problem when those points are doors or other inanimate objects, but many times you are defending a person. So the question is, why can't I heal them somehow, either with Jessica's Hustle Dance or via Healix?


'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ''VideoGame/DynastyWarriors'' HackNSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Tecmo Koei]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, and [[UsefulNotes/{{Steam}} PC]]. Unlike other ''Warriors'' installments, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat hundreds of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.

to:

'''''Dragon Quest Heroes: The World Tree's Woe and The Blight Below''''' is a 2015 ''VideoGame/DynastyWarriors'' HackNSlash HackandSlash SpinOff of the ''VideoGame/DragonQuest'' franchise, developed by Omega Force of [[Creator/{{Koei}} Tecmo Koei]] and published by Creator/SquareEnix, released for the Sony UsefulNotes/PlayStation3 (Japan-exclusive), Sony UsefulNotes/PlayStation4, and [[UsefulNotes/{{Steam}} PC]]. Unlike other ''Warriors'' installments, ''Dragon Quest Heroes'' differs by blending the traditional EasternRPG mechanics of ''Dragon Quest'' with TowerDefense elements, while keeping the typical ''Warriors'' formula of using one character to defeat hundreds of {{Mook}}s. Furthermore, ''Dragon Quest Heroes'' allow the player to summon monsters to assist the party in fighting the enemy in one location, while the player accomplishes an objective somewhere else in the battlefield.


* WorldWreckingWave: The plot kicks off when a wave of dark energy sweeps over the Kingdom of Arba, causing the normally peaceful monsters to go berserk.

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* WorldWreckingWave: The plot kicks off when a wave of dark energy sweeps over the Kingdom of Arba, causing the normally peaceful monsters to go berserk.berserk.
* YouDontLookLikeYou: Downplayed. All of the returning companions are sporting ''vastly'' fancier and more ornate versions of their classic outfits.

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* InsurmountableWaistHighFence: In the first Dawnsholm segment, your original attempt to the village is cut off by a large chunk of rubble stuck between the trees, which forces you back to take another way. In real life it would be easy for them to simply clamber over the nearby roots and make it in anyway.

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** Taken to ridiculous levels with characters such as Yangus' dialogue in Japanese being subtitled wot like 'e's a right proper Cockney fella, as in the dub.


* '''[[DubNameChange Doric]] ''(Dirk)''''', the very active king of Arba, who is not content to sit around on his throne with monsters are running amok.

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* '''[[DubNameChange Doric]] ''(Dirk)''''', the very active king of Arba, who is not content to sit around on his throne with monsters are running amok.

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* StaticRoleExchangableCharacter: The character you don't select as your main avatar becomes TheLancer.


A {{Sequel}} called ''Dragon Quest Heroes II: Twins Kings and Ending of the Prophecy'' was released for the UsefulNotes/PlayStation3, UsefulNotes/PlayStation4 and the UsefulNotes/PlayStationVita in 2016. Unlike the first installment, it features multiplayer capability, while blending the ''Dragon Quest'' and ''Warriors'' elements even further.

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A {{Sequel}} called ''Dragon Quest Heroes II: Twins Kings and Ending of the Prophecy'' ''VideoGame/DragonQuestHeroesIITwinKingsAndTheProphecysEnd'' was released for the UsefulNotes/PlayStation3, UsefulNotes/PlayStation4 and the UsefulNotes/PlayStationVita in 2016. Unlike the first installment, it features multiplayer capability, while blending the ''Dragon Quest'' and ''Warriors'' elements even further.


* BodyguardingABadass: As captains of the royal guard, one of the jobs of the main characters is to protect the king, who is himself a BoisterousBruiser.

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* BodyguardingABadass: As captains of the royal guard, one of the jobs of the main characters is to protect the king, who is himself a BoisterousBruiser. [[spoiler: Hilariously, the late game reveals that there's a good reason there's two captains of the royal guard... and that they're the ones ACTUALLY being protected!]]


* ShapedLikeItself: When given the choice between crippling embarrassment of unbearable pain, Luceus chooses the pain. Aurora quickly reverses that decision for this reason.

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* ShapedLikeItself: When given the choice between crippling embarrassment of or unbearable pain, Luceus chooses the pain. Aurora quickly reverses that decision for this reason.

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