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''Dragon: Marked for Death'' is a DarkFantasy 2D ActionRPG developed and published by Creator/IntiCreates for the UsefulNotes/NintendoSwitch, and released on UsefulNotes/{{Steam}} on April 21, 2020. Notably, the game prominently features most of the key staff from the ''VideoGame/MegaManZero'' and ''VideoGame/MegaManZX'' series that Inti Creates is famous for developing, and is explicity designed to feel familiar to their most famous titles.

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''Dragon: Marked for Death'' is a DarkFantasy 2D ActionRPG developed and published by Creator/IntiCreates for the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, and released on UsefulNotes/{{Steam}} Platform/{{Steam}} on April 21, 2020. Notably, the game prominently features most of the key staff from the ''VideoGame/MegaManZero'' and ''VideoGame/MegaManZX'' series that Inti Creates is famous for developing, and is explicity designed to feel familiar to their most famous titles.

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Trope was cut/disambiguated due to cleanup


* BonusBoss: Several levels have bonus bosses that can offer extra rewards if defeated. Several of these bosses are necessary to defeat in order to unlock the penultimate mission ''"Soul Vessel"''. There are also "Named Monsters", superpowered versions of other bosses, found only in two specific quests on the highest difficulty (these two drop crafting materials for powerful weapons) and in the postgame Cavern of Torment.



* GuideDangIt: The way you actually progress through the story requires you to complete eight bonus objectives in a very specific set of missions. The way this is presented, with a flag appearing next to a quest on the quest list, would imply every such level works this way, leading you to try and explore every single mission for hope of clearing it with a blue flag. These bonus objectives can run the gauntlet from just talking to a specific character to fighting a BonusBoss. For specifics...

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* GuideDangIt: The way you actually progress through the story requires you to complete eight bonus objectives in a very specific set of missions. The way this is presented, with a flag appearing next to a quest on the quest list, would imply every such level works this way, leading you to try and explore every single mission for hope of clearing it with a blue flag. These bonus objectives can run the gauntlet from just talking to a specific character to fighting a BonusBoss.an OptionalBoss. For specifics...



** In "The Frigid Nest", [[spoiler:ignore moving deeper into the mountain to investigate the monster nest and instead up the mountain for a BonusBoss encounter with a [[ThePaladin Divine Knight]], which canonically would be the first time you fight one in the game.]]

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** In "The Frigid Nest", [[spoiler:ignore moving deeper into the mountain to investigate the monster nest and instead up the mountain for a BonusBoss an OptionalBoss encounter with a [[ThePaladin Divine Knight]], which canonically would be the first time you fight one in the game.]]



** In "The Castle That Burns", [[spoiler:burn through a part of the castle floor in order to reach the BonusBoss battle with Minister Sumahiko, who will exposit about how the Divine Family of Medius duped this section of the Dragonblood clan into a rebellion that they used to justify their own genocide of the Dragonblood Village.]]

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** In "The Castle That Burns", [[spoiler:burn through a part of the castle floor in order to reach the BonusBoss OptionalBoss battle with Minister Sumahiko, who will exposit about how the Divine Family of Medius duped this section of the Dragonblood clan into a rebellion that they used to justify their own genocide of the Dragonblood Village.]]


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* {{Superboss}}: Several levels have bonus bosses that can offer extra rewards if defeated. Several of these bosses are necessary to defeat in order to unlock the penultimate mission ''"Soul Vessel"''. There are also "Named Monsters", superpowered versions of other bosses, found only in two specific quests on the highest difficulty (these two drop crafting materials for powerful weapons) and in the postgame Cavern of Torment.

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