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* EscapeRope: The Aller Simple.

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* BetaCouple: Milady and Claude to Sophie and Lautrec.



** Lautrec himself, although it's never made clear what his exact duties in the Museum of Natural History are, he spends a suspiciously minimal amount of time there.

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** Lautrec himself, although it's never made clear what his exact duties in himself. He does surprisingly little... well, doctor-of-natural-history-ing, and on many occasions goes into lengthy rants about why he's superior and different from all those run-of-the-mill 'adventurers'... yet most of the Museum of Natural History are, he spends a suspiciously minimal amount of time there.the only thing he does is adventurer-ing. And unlike Indiana Jones, he doesn't have anything to show for it for the museum's benefit afterward, since the Treasure Animatus he recovers is deadly. It's a miracle he keeps his job.



* CharacterNameAndTheNounPhrase



* NoIndoorVoice: Gustav's vocal range seems to be limited between "shouting loudly" and "shouting loud enough to shake the walls".
* NoSuchThingAsHR: Lautrec does surprisingly little... well, doctor-of-natural-history-ing, and on many occasions goes into lengthy rants about why he's superior and different from all those run-of-the-mill 'adventurers'... yet most of the time the only thing he does is adventurer-ing. And unlike Indiana Jones, he doesn't have anything to show for it for the museum's benefit afterward, since the Treasure Animatus he recovers is deadly. It's a miracle he keeps his job.


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* RecycledInSpace: [[NeverTrustATrailer Before its release]] it was accused of being "Franchise/ProfessorLayton IN PARIS!" , but your mileage may vary if that is true or not.


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* SavvyGuyEnergeticGirl: Lautrec and Sophie.


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* ShipTease: Lautrec and Sophie have moments of this (always one-sided on Sophie's half) and Milady and Claude have a number of instances of this, too. [[WillTheyOrWontThey Even Sophie isn't sure if they're really interested in each other.]]

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Now there is a [[Characters/DoctorLautrecAndTheForgottenKnights Character Sheet]].



* EveryoneCallsHimBarkeep: Milady, the owner of La Repaire. Also, the Phantom (yes, of [[ShoutOut The Opera]]).
* {{Expy}}: Contrary to what you may expect, Lautrec feels more like an expy of Series/{{House}} than of Franchise/ProfessorLayton, right down to his English VA sounding a lot like HughLaurie (right down to speech patterns). He's an ObliviousToLove BunnyEarsLawyer (as he repeatedly states he's in this for the Treasure Animatus and the historical or monetary value of the items does not interest him), is a JerkassWithAHeartOfGold (more gold than jerkass, but he has his moments too) and is an InsufferableGenius to boot - pretty much everything that Layton is not.

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* EveryoneCallsHimBarkeep: Milady, the owner of La Le Repaire. Also, the Phantom (yes, of [[ShoutOut The Opera]]).
* {{Expy}}: Contrary to what you may expect, Lautrec feels more like an expy of Series/{{House}} than of Franchise/ProfessorLayton, right down to his English VA sounding a lot like HughLaurie (right down to speech patterns). He's an ObliviousToLove BunnyEarsLawyer (as he repeatedly states he's in this for the Treasure Animatus and the historical or monetary value of the items does not interest him), is a JerkassWithAHeartOfGold (more gold than jerkass, but he has his moments too) and is an InsufferableGenius to boot - pretty much everything that Layton is not.
Opera]]).



* PoirotSpeak: Vidocq occasionally lapses into this.
* RealityIsUnrealistic: The catacombs under Paris can still be accessed to this day, and yes, it actually is illegal to explore down there.



* SmugSnake: Vidocq.



SympatheticInspectorAntagonist: Inspector Godot, who is intent on stopping all these filthy "adventurers" and bringing them to justice for their trespassing. Lautrec is genuinely offended that Godot lumps him in with the "adventurers".



* ThoseTwoGuys: Jean and Paul.
** FatAndSkinny: For bonus points.
** BokeAndTsukkomiRoutine: For extra bonus points (type 1, complementary outfits).

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* InspectorJavert: Inspector Godot, who is intent on stopping all these filthy "adventurers" and bringing them to justice for their vandalism (because breaking into a long-lost catacomb, making a rare archeological discovery and not taking anything except for the cursed trinket that kills anyone who touches it is obviously vandalism). Lautrec is genuinely offended that Godot lumps him in with the "adventurers".


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* RealityIsUnrealistic: The catacombs under Paris can still be accessed to this day, and yes, it actually is illegal to explore down there.


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SympatheticInspectorAntagonist: Inspector Godot, who is intent on stopping all these filthy "adventurers" and bringing them to justice for their trespassing. Lautrec is genuinely offended that Godot lumps him in with the "adventurers".
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* SteamPunk: There are shades of it, particularly in some of the machinery used.
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[[AdventurerArchaeologist Doctor Lautrec]] is a [[GeniusBruiser french professor]] at a museum who studies ancient treasures, solves mysteries, and [[GottaCatchThemAll tames ghosts]] that he cannot even sense. and all the while he's got a suit, top hat with a monkey in it, a peppy female assistant (who '''can''' see these ghosts) named Sophie, and a few more colorful characters to go with it.

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[[AdventurerArchaeologist Doctor Lautrec]] is a [[GeniusBruiser french French professor]] at a museum who studies ancient treasures, solves mysteries, and [[GottaCatchThemAll tames ghosts]] that he cannot even sense. and all the while [[BadassInANiceSuit he's got a suit, suit]], [[CoolHat top hat hat]] with a [[EverythingsBetterWithMonkeys monkey in it, it]], a peppy female assistant (who '''can''' see these ghosts) named Sophie, and a few more colorful characters to go with it.
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X Meets Y cleanup. See this thread.


* XMeetsY: It's Franchise/ProfessorLayton with Franchise/{{Pokemon}}, Franchise/MetalGear and Film/{{Ghostbusters}} added in for good measure. As a result, it comes off feeling like a mix of Videogame/{{Boktai}} and Pandora's Box (the old Sierra city-themed puzzle collection game about catching evil spirits with the power of solving puzzles).

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!! '''contains examples of:'''

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!! '''contains Contains examples of:'''of:



** Sophie is shown reading TheThreeMusketeers in the opening chapter, and later discusses TheManInTheIronMask with Lautrec.
** VictorHugo is quoted A LOT. One sidequest delves into LesMiserables deeply.

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** Sophie is shown reading TheThreeMusketeers ''Literature/TheThreeMusketeers'' in the opening chapter, and later discusses TheManInTheIronMask ''TheManInTheIronMask'' with Lautrec.
** VictorHugo is quoted A LOT. One sidequest delves into LesMiserables ''Literature/LesMiserables'' deeply.



* XMeetsY: It's Franchise/ProfessorLayton with Franchise/{{Pokemon}}, Franchise/MetalGear and Film/{{Ghostbusters}} added in for good measure. As a result, it comes off feeling like a mix of Videogame/{{Boktai}} and Pandora's Box (the old Sierra city-themed puzzle collection game about catching evil spirits with the power of solving puzzles).

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* XMeetsY: It's Franchise/ProfessorLayton with Franchise/{{Pokemon}}, Franchise/MetalGear and Film/{{Ghostbusters}} added in for good measure. As a result, it comes off feeling like a mix of Videogame/{{Boktai}} and Pandora's Box (the old Sierra city-themed puzzle collection game about catching evil spirits with the power of solving puzzles).puzzles).
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* BadassLongcoat: Lautrec, Claude and Vidocq all sport these.



* BarrierChangeBoss: Sang Maudit.

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* BarrierChangeBoss: Sang Maudit. The FinalBoss does this also.


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* InfinityPlusOneSword: There are four, one for each of the "main" spirit types, available in the jewel shop from around the middle of the game. You will only be able to afford to buy ONE of them in a single playthrough and only if you managed to complete ALL of the optional dungeons with perfect or near-perfect results in battles and found all of the treasure chests - there simply is just barely enough gems in the game to afford them. With luck, you'll get them before you do the final, hardest, optional quest. Without luck, you'll get them before the TheVeryDefinitelyFinalDungeon. Without any luck whatsoever, you'll only save up enough gems to afford them in the post-ending play (you don't actually need them that badly to defeat the final boss).


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* TheVeryDefinitelyFinalDungeon: [[spoiler:The Lost City of Ys]], hidden beneath [[spoiler:Notre Dame de Paris]]. Lautrec is as surprised by the revelation as the player will probably be.
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* ShownTheirWork: You have a virtual Paris of the 1880s at your fingertips. You can visit EVERY street, view a panorama of it, and are regularly fed large bits of the city's history through casual dialogue, plot dialogue, sidequests and the journal. About the only thing that breaks the mood is the use of modern-day colour photographs of the city in some of the puzzles.

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* ShownTheirWork: You have a virtual Paris of the 1880s at your fingertips. You can visit EVERY street, view a panorama of it, and are regularly fed large bits of the city's history through casual dialogue, plot dialogue, sidequests and the journal. About the only thing that breaks the mood is the use of modern-day colour photographs of the city in some of the puzzles.puzzles and all the landmark journal entries. It should be noted that if particular modern-day buildings weren't there in 1889, they aren't there in the game, and vice versa (complete with an appropriate note in the Journal's info section if the building is/was of importance). Yes, this game teaches you how a city's appearance changes through the years.
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* ADayInTheLimelight: One quest has you controlling (and therefore watching walk around the maps) Sophie instead of Lautrec.


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* ArtisticLicenseGeography: The in-game Paris is significantly condensed from the real one, but all the major streets and squares are represented, complete with landmarks and little historical tidbits like their prior (and future) names and historical significance.


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* LowerDeckEpisode: Although you're always playing the game as Lautrec and Sophie, several sidequests focus on (and consequently contain dialogue mostly from) Claude, Milady, various people from Sophie's past...

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* BoisterousBruiser: Professor Gustav. He prefers to [[ThereWasADoor break down walls of the labyrinths]] instead of solving the puzzles on the door locks.



* ComplexityAddiction: Why Lautrec got into hunting for TreasureAnimatus to begin with, as he has no actual use or interest in the Treasures themselves, only in the puzzles protecting them. See also NiceJobBreakingItHero.

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* ComplexityAddiction: Why Lautrec got into hunting for TreasureAnimatus Treasure Animatus to begin with, as he has no actual use or interest in the Treasures themselves, only in the puzzles protecting them. See also NiceJobBreakingItHero.



* GameplayAndStorySegregation: The game mostly averts the mechanics associated with this trope and its subtropes, but does fall into it a couple of times nonetheless.
** ArbitraryHeadcountLimit: Justified. You can only carry (and therefore use in battle) up to three Treasure Animatus at once into a labyrinth, but that's practicality, since the items vary in size between hairpins and suits of armour.
** SeparateButIdentical: Justified. The Knights used to be one order before splitting into factions. They may dress different and act different in cutscenes, but in gameplay they are identical, since they all share their outlook on treasure hunters.
** TakeYourTime: Even though the plot implies that you move between the plot dungeons of Chapters 4, 5 and 6 with no dawdling in-story, you're free to do as many side-quests before moving to the actual story portion as you please.
** TookAShortcut: Justified most of the time. The Knights and those aligned with them can open the puzzle doors since they put them there to begin with, and [[ThereWasADoor Gustav never actually uses doors]].



* {{Mons}}: The whole set of mechanics surrounding Treasure Animatus and the spirits within is a lite version of the typical Mons game.



* NiceJobBreakingItHero: At one point, Lautrec and his friends catch up to the BigBad [[spoiler: as he's stumped by the fact that the hints that drove the plot thus far have come full circle]]. Lautrec then proceeds to [[spoiler: deduce the error they've made and figures out the next step, announcing the solution out loud...]] while still standing next to the BigBad. Who promptly thanks Lautrec for doing his job for him.

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* NiceJobBreakingItHero: At one point, Lautrec and his friends catch up to the BigBad [[spoiler: as he's stumped by the fact that the hints that drove the plot thus far have come full circle]].circle and point back to where the first one was discovered]]. Lautrec then proceeds to [[spoiler: deduce the error they've made and figures out the next step, announcing the solution out loud...]] while still standing next to the BigBad. Who promptly thanks Lautrec for doing his job for him. Sophie's reaction borders on WhatTheHellHero.



* OnlySmartPeopleMayPass: The entire purpose behind the riddles in the treasure maps and the puzzle locks on Treasure Animatus chambers.



* PoirotSpeak: Vidocq occasionally lapses into this.



* [[TheQueensLatin The Queen's French]]: In the English dub, all characters speak with various English accents, so you'll be forgiven if you manage to forget most of them are French. To counter this, Gustav occasionally lapses into a (rather fake) German accent.

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* [[TheQueensLatin The Queen's French]]: In the English dub, all characters speak with various English accents, so you'll be forgiven if you manage to forget most of them are French. To counter this, Gustav occasionally lapses into a (rather fake) German accent.accent and Vidocq [[PoirotSpeak occasionally uses French words in his speech]].

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More tropes for the trope god!


* BarrierChangeBoss: Sang Maudit.



* ClarkKenting: Milady and her mask. Once Sophie sees her 'real' persona, she almost immediately spots the resemblance, but keeps it to herself.
* ColourCodedForYourConvenience: The different Knight orders. The different spirit types also have their own colours.
* ComplexityAddiction: Why Lautrec got into hunting for TreasureAnimatus to begin with, as he has no actual use or interest in the Treasures themselves, only in the puzzles protecting them. See also NiceJobBreakingItHero.



* DominoMask: Milady wears a variant.



* FacelessGoons: The titular Knights all wear iron masks and long flowing robes that entirely mask their shape, giving them an inhuman appearance.

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* FacelessGoons: The titular Knights all wear iron masks and long flowing robes that entirely mask their shape, giving them an inhuman appearance. This goes into ridiculous territory when you learn that there's more than one order of the Knights...
* FleurDeLis: Used in several variations as the insignia for all the orders of the Knights you run into, as well as to denote the entrances to labyrinths and as the sigil on the Treasure Animatus containers, puzzle doors, treasure chests... SigilSpam at its finest.



* GatlingGood: Paul spends a good portion of his screentime carrying a steam-powered gatling gun. It jams or leaks or explodes most of the times he tries to actually use it.

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* GatlingGood: Paul spends a good portion of his screentime carrying a an impressively portable steam-powered gatling Gatling gun. [[RealityEnsues It jams or leaks steam or explodes most of the times he tries to actually use it.it]].
* HeelFaceTurn: [[spoiler: Jean and Paul]].



* LikeRealityUnlessNoted: All the historical events happened (and keep happening) as they actually did. Treasure Animatus generally don't do anything supernatural other than kill people that touch the cursed objects, and while some of them are ''rumoured'' to possess supernatural powers or grant them to their wielders, absolutely none of them come to pass once Lautrec and Sophie obtain them, usually to Sophie's chagrin. The only illogical objects in the game are the guns the villains use... [[RealityEnsues which don't reliably work]], just as one would expect from a steam-powered [[GatlingGood gatling gun]].

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* LikeRealityUnlessNoted: All the historical events happened (and keep happening) as they actually did. Treasure Animatus generally don't do anything supernatural other than kill people that touch the cursed objects, and while some of them are ''rumoured'' to possess supernatural powers or grant them to their wielders, absolutely none of them come to pass once Lautrec and Sophie obtain them, usually to Sophie's chagrin. The only illogical objects in the game are the guns the villains use... [[RealityEnsues which don't reliably work]], just as one would expect from a steam-powered [[GatlingGood gatling Gatling gun]].


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* MalevolentMaskedMen: The leaders of each Knight order. For some reason, they both opt for left-side-of-the-face-covering masks. Partly [[EnforcedTrope enforced]], of course, since one of them IS [[ShoutOut The Phantom of the Opera]]...


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* NiceJobBreakingItHero: At one point, Lautrec and his friends catch up to the BigBad [[spoiler: as he's stumped by the fact that the hints that drove the plot thus far have come full circle]]. Lautrec then proceeds to [[spoiler: deduce the error they've made and figures out the next step, announcing the solution out loud...]] while still standing next to the BigBad. Who promptly thanks Lautrec for doing his job for him.


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* SigilSpam: The FleurDeLis and variations thereof.


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* TacticalRockPaperScissors: The spirit types. Arboreal has no weaknesses and no strengths. Gems are strong against Humanoid but have poor stats that make them near useless against the other types. Aquatic, Terrestrial and Avian form a circular rock-paper-scissors with Humanoid jammed in the middle to spice things up. The game happily reminds you which trumps which whenever you look at a spirit's scorecard.

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* BechdelTest: Passes, although barely. There are three major named female characters, they do regularly converse with one another, but rarely without the presence of male characters, and when they're alone, while they DO talk about marriage, that's not the only thing they discuss.



* GatlingGood: Paul spends a good portion of his screentime carrying a steam-powered gatling gun. It jams or leaks or explodes most of the times he tries to actually use it.



* InsistentTerminology: Milady always calls Sophie "Madame". Sophie, being in her early twenties, finds this highly offensive.

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* InsistentTerminology: Milady always calls Sophie "Madame". "Madame" and pokes fun at her becoming [[OldMaid "an old maid"]]. Sophie, [[ChristmasCake being in her early twenties, twenties]], finds this highly offensive.


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* LikeRealityUnlessNoted: All the historical events happened (and keep happening) as they actually did. Treasure Animatus generally don't do anything supernatural other than kill people that touch the cursed objects, and while some of them are ''rumoured'' to possess supernatural powers or grant them to their wielders, absolutely none of them come to pass once Lautrec and Sophie obtain them, usually to Sophie's chagrin. The only illogical objects in the game are the guns the villains use... [[RealityEnsues which don't reliably work]], just as one would expect from a steam-powered [[GatlingGood gatling gun]].


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* OldMaid: Milady constantly jokes at Sophie's expense that her running around adventuring with Lautrec has already turned her into a ChristmasCake.
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* BunnyEarsLawyer: Several.
** Lautrec himself, although it's never made clear what his exact duties in the Museum of Natural History are, he spends a suspiciously minimal amount of time there.
** Gustav is actually a shrewd businessman, it's just that he spends too little time in the office and too much time traipsing about adventuring. Lautrec tricks him into going back to his office at one point to prove it.
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* BossCorridor: Before virtually every final Treasure Animatus in a given labyrinth.
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Ouch


* WakeUpCallBoss: The spirits guarding the {{Plot Trinket}}s are tougher than normal spirits in general, serving as bosses of sorts, but the one under the Bastille takes the cake. Clearing him without losing any spirits of your own is going to be a challenge.

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* WakeUpCallBoss: The spirits guarding the {{Plot Trinket}}s Coupon}}s are tougher than normal spirits in general, serving as bosses of sorts, but the one under the Bastille takes the cake. Clearing him without losing any spirits of your own is going to be a challenge.

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* SchizophrenicDifficulty: The difficulty curve rises very gently until you visit the Bastille. Therein, it jumps through the roof on the whole shebang - the puzzles, the stealth levels AND the spirit-taming. Once you clear it, it returns to where it was before, making this a whole-chapter-shaped WakeUpCallBoss moment, with the Treasure Animatus at the end serving as an actual WakeUpCallBoss.



* XMeetsY: It's Franchise/ProfessorLayton with Franchise/{{Pokemon}}, Franchise/MetalGear and Film/{{Ghostbusters}} added in for good measure. As a result, it comes off feeling like a mix of Videogame/{{Boktai}} and Pandora's Box (the old Sierra city-themed puzzle collection game).

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* WakeUpCallBoss: The spirits guarding the {{Plot Trinket}}s are tougher than normal spirits in general, serving as bosses of sorts, but the one under the Bastille takes the cake. Clearing him without losing any spirits of your own is going to be a challenge.
* XMeetsY: It's Franchise/ProfessorLayton with Franchise/{{Pokemon}}, Franchise/MetalGear and Film/{{Ghostbusters}} added in for good measure. As a result, it comes off feeling like a mix of Videogame/{{Boktai}} and Pandora's Box (the old Sierra city-themed puzzle collection game).game about catching evil spirits with the power of solving puzzles).
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Some more.

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* ImpactSilhouette: Gustav does this at one point, complete with the outline of his hat and all. Lautrec and company use the hole as an emergency exit.


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* ThereWasADoor: See ImpactSilhouette.
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Oops 2: Oops Strikes Back!


* RoyalsThatActuallyDoSomething: [[spoiler:Marie, who turns out to be a descendant of the Bourbon royal family]].

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* RoyalsThatActuallyDoSomething: RoyalsWhoActuallyDoSomething: [[spoiler:Marie, who turns out to be a descendant of the Bourbon royal family]].

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Enter all the tropes!


* ModestRoyalty: See RoyalsWhoActuallyDoSomething.



* NamesToRunAwayFromReallyFast: Sang Maudit.



* RoyalsThatActuallyDoSomething: [[spoiler:Marie, who turns out to be a descendant of the Bourbon royal family]].



** VictorHugo is quoted A LOT.

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** VictorHugo is quoted A LOT. One sidequest delves into LesMiserables deeply.


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* ThoseTwoGuys: Jean and Paul.
** FatAndSkinny: For bonus points.
** BokeAndTsukkomiRoutine: For extra bonus points (type 1, complementary outfits).
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* NoSuchThingAsHR: Lautrec does surprisingly little... well, doctor-of-natural-history-ing, and on many occasions goes into lengthy rants about why he's superior and different from all those run-of-the-mill 'adventurers'... yet most of the time the only thing he does is adventurer-ing. And unlike Indiana Jones, he doesn't have anything to show for it for the museum's benefit afterward, since the Treasure Animatus he recovers is deadly. It's a miracle he keeps his job.
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* Expy: Contrary to what you may expect, Lautrec feels more like an expy of Series/{{House}} than of Franchise/ProfessorLayton, right down to his English VA sounding a lot like HughLaurie (right down to speech patterns). He's ObliviousToLove, is a JerkassWithAHeartOfGold (more gold than jerkass, but he has his moments too) and is an InsufferableGenius to boot - pretty much everything that Layton is not.

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* Expy: {{Expy}}: Contrary to what you may expect, Lautrec feels more like an expy of Series/{{House}} than of Franchise/ProfessorLayton, right down to his English VA sounding a lot like HughLaurie (right down to speech patterns). He's ObliviousToLove, an ObliviousToLove BunnyEarsLawyer (as he repeatedly states he's in this for the Treasure Animatus and the historical or monetary value of the items does not interest him), is a JerkassWithAHeartOfGold (more gold than jerkass, but he has his moments too) and is an InsufferableGenius to boot - pretty much everything that Layton is not.

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* Expy: Contrary to what you may expect, Lautrec feels more like an expy of Series/{{House}} than of Franchise/ProfessorLayton, right down to his English VA sounding a lot like HughLaurie (right down to speech patterns). He's ObliviousToLove, is a JerkassWithAHeartOfGold (more gold than jerkass, but he has his moments too) and is an InsufferableGenius to boot - pretty much everything that Layton is not.



* InspectorJavert: Inspector Godot, who is intent on stopping all these filthy "adventurers" and bringing them to justice for their vandalism. Lautrec is genuinely offended that Godot lumps him in with the "adventurers".

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* InspectorJavert: Inspector Godot, who is intent on stopping all these filthy "adventurers" and bringing them to justice for their vandalism.vandalism (because breaking into a long-lost catacomb, making a rare archeological discovery and not taking anything except for the cursed trinket that kills anyone who touches it is obviously vandalism). Lautrec is genuinely offended that Godot lumps him in with the "adventurers".


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* SmugSnake: Vidocq.
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Image.

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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/DoctorLautrec_7903.jpg]]
[[caption-width-right:250:They Tame Ghosts!]]
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oops


* Period Piece: Welcome to the Paris before the Eiffel Tower was built... or rather, as it was WHILE it was being built.

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* Period Piece: PeriodPiece: Welcome to the Paris before the Eiffel Tower was built... or rather, as it was WHILE it was being built.
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* Period Piece: Welcome to the Paris before the Eiffel Tower was built... or rather, as it was WHILE it was being built.


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* ShownTheirWork: You have a virtual Paris of the 1880s at your fingertips. You can visit EVERY street, view a panorama of it, and are regularly fed large bits of the city's history through casual dialogue, plot dialogue, sidequests and the journal. About the only thing that breaks the mood is the use of modern-day colour photographs of the city in some of the puzzles.

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And more tropes.


* AdventurerArchaeologist: Lautrec, although he always takes offense at being called "a mere adventurer".



* {{Curse}}: Well, the treasure animatus. one person who touched it died on the spot.

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* {{Curse}}: Well, the The treasure animatus. At least one person who touched it unprotected died on the spot.


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* EveryoneCallsHimBarkeep: Milady, the owner of La Repaire. Also, the Phantom (yes, of [[ShoutOut The Opera]]).


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* InsistentTerminology: Milady always calls Sophie "Madame". Sophie, being in her early twenties, finds this highly offensive.


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* RichIdiotWithNoDayJob: Claude got into adventuring to find a girl that would fall for him, not his inheritance. Then he fell for Milady...
* ShoutOut: The game is basically a tourist guide to the late-19th Century Paris, so all the related references, quotes and so on are to be expected of it.
** ThePhantomOfTheOpera is a character. He's also a descendant of TheManInTheIronMask, for good measure.
** Sophie is shown reading TheThreeMusketeers in the opening chapter, and later discusses TheManInTheIronMask with Lautrec.
** VictorHugo is quoted A LOT.

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The original page\'s creator had some sort of allergy to the SHIFT key, it seems. Also, more tropes for the trope god!


* AbsurdlySpaciousSewer: The Catacombs of Paris are sometimes improbably shaped and located (especially when the entrance glyphs are sometimes placed on ROOFS of buildings, yet the tileset for the catacomb in question will still be an underground one).
* ArchEnemy: Professor Gustav to Doctor Lautrec.
** DrivenByEnvy: Milady reveals that the reason for their rivalry is [[spoiler: her telling Gustav that Lautrec's silk hat looks better]].



* Our [[OurGhostsAreDifferent Treasure Animatus is different]] Well, they're pieces of treasure cursed and haunted by ghosts who you must fight to tame using other pieces of treasure, most of the effective ones being haunted by other ones, so.... likely.


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* EiffelTowerEffect: Played with. It's IN the game logo, but since the game takes place as it is being built... well, so is the tower in the logo.
* FacelessGoons: The titular Knights all wear iron masks and long flowing robes that entirely mask their shape, giving them an inhuman appearance.


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* InspectorJavert: Inspector Godot, who is intent on stopping all these filthy "adventurers" and bringing them to justice for their vandalism. Lautrec is genuinely offended that Godot lumps him in with the "adventurers".
* LoyalAnimalCompanion: Nico, Lautrec's pet monkey, is fiercely protective of him. Also absurdly cute.
* MysteriousWaif: Marie, the girl Lautrec and Sophie are helping, serves as the lynchpin of the plot.
* NoIndoorVoice: Gustav's vocal range seems to be limited between "shouting loudly" and "shouting loud enough to shake the walls".
* [[OurGhostsAreDifferent Our Treasure Animatus Is Different]] Well, they're pieces of treasure cursed and haunted by ghosts who you must fight to tame using other pieces of treasure. To make things more interesting, most of the effective ones are being haunted by ones of their own, so.... likely.


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* [[TheQueensLatin The Queen's French]]: In the English dub, all characters speak with various English accents, so you'll be forgiven if you manage to forget most of them are French. To counter this, Gustav occasionally lapses into a (rather fake) German accent.
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''Doctor Lautrec and the Forgotten Knights'' is an Action-Adventure game by {{Konami}} for the Nintendo3DS, released in 2011.

[[AdventurerArchaeologist Doctor Lautrec]] is a [[GeniusBruiser french professor]] at a museum who studies ancient treasures, solves mysteries, and [[GottaCatchThemAll tames ghosts]] that he cannot even sense. and all the while he's got a suit, top hat with a monkey in it, a peppy female assistant (who '''can''' see these ghosts) named Sophie, and a few more colorful characters to go with it.


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!! '''contains examples of:'''
* BadassMustache: Doctor Lautrec, of course.
* Our [[OurGhostsAreDifferent Treasure Animatus is different]] Well, they're pieces of treasure cursed and haunted by ghosts who you must fight to tame using other pieces of treasure, most of the effective ones being haunted by other ones, so.... likely.
* {{Curse}}: Well, the treasure animatus. one person who touched it died on the spot.
* DungeonCrawling: Under Paris, finding ancient treasures and the like haunted by ghosts.
* FollowTheLeader: The core of the game feels very firmly based on the Franchise/ProfessorLayton games with the top hat-wearing historian protagonist that goes around claiming "there's no mystery he can't solve", solving puzzles and combating shadowy secret societies. The meat of the game, however, also includes elements from {{Konami}}'s own Videogame/{{Boktai}} and, as such, it's a lot less of a direct copy.
** To make things worse, the first Layton game for the 3DS added ''very'' similar action-puzzler block-moving enemy-avoiding elements.
* StealthBasedMission: You've got no weapons, (and killing the police wouldn't look good anyway, since they're looking for a reason to arrest you) and the cops run faster than you while chasing you, which they don't stop until you leave. It's better to just sneak past rather to trying to rush things.
* XMeetsY: It's Franchise/ProfessorLayton with Franchise/{{Pokemon}}, Franchise/MetalGear and Film/{{Ghostbusters}} added in for good measure. As a result, it comes off feeling like a mix of Videogame/{{Boktai}} and Pandora's Box (the old Sierra city-themed puzzle collection game).

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