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* {{Foreshadowing}}: The weird face-ball thing that Jester spawns. [[spoiler:The right side of its face has a red eye and a scarred face just like Arkham. And, for that matter, Jester's own heterochromia.]]

to:

* {{Foreshadowing}}: {{Foreshadowing}}:
** In the opening narration, Lady mentions how her father used to tell her stories of Sparda's exploits. [[spoiler:It turns out that said father, Arkham, is obsessed with obtaining Sparda's power to rule as a god.]]
**
The weird face-ball thing that Jester spawns. [[spoiler:The right side of its face spawns [[spoiler: has a red eye and a scarred face just like Arkham. And, for that matter, Jester's own heterochromia.heterochromia hints at his relation to Lady.]]



* HeadsIWinTailsYouLose: Vergil! Dante! ItMakesSenseInContext.

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* HeadsIWinTailsYouLose: Vergil! Dante! ItMakesSenseInContext.Vergil will always canonically win the first fight against him, no matter how well the player does.



* {{Hellgate}}: Temen-ni-gru is more of a Hell''tower'', but it still opened a link to the Demon World with the Human World.
* {{Hellhound}}: Cerberus.

to:

* {{Hellgate}}: Temen-ni-gru is more of a Hell''tower'', but it is still opened a link to between the Demon World with the Human World.
* {{Hellhound}}: Cerberus.Cerberus is giant three-headed demon who looks like a dog, though in a twist he's associated with ice rather than fire.



* HighSpeedMissileDodge[=/=]RocketRide: Surfing on a rocket. Plus the scene where Dante basically playfights with Lady, spinning through the air while she shoots at him, hitting only his coat.

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* %%* HighSpeedMissileDodge[=/=]RocketRide: Surfing on a rocket. Plus the scene where Dante basically playfights with Lady, spinning through the air while she shoots at him, hitting only his coat.



* HumanMomNonhumanDad: Eva's the human and Sparda's the demon for Dante and Vergil.
* HyperspaceArsenal: This is true throughout the whole series, but especially blatant here. While Vergil's sword(s) are always present, and Lady has a pistol, a machine-gun, a crossbow thingymajig, and even a rocket launcher all clearly visible on her body... we also have Dante, who can carry three swords, giant three-sided nunchaku, a scythe-guitar, huge gauntlets and greaves, two pistols, a shotgun, a demonic laser gun, an anti-tank rifle, and a rocket launcher (Lady's, as mentioned)... on his back? Inside his coat? In his pants pockets? It's worth noting that Beowulf and Artemis will show on Dante's avatar at all times if he has them equipped, but supposedly he's got them on his person at all times, since he tends to whip out Rebellion in cutscenes whether or not you have it equipped.



* IcyBlueEyes: Vergil (playing piercing-ice straight).
* ILetYouWin: Jester in ''3: SE''.



* ImpaledWithExtremePrejudice: Dante gets approximately eight scythe blades through his body in the first cutscene. He's not really bothered that much by them.
** After their first duel, Vergil manages to stab Dante through the chest with both his own Yamato and Dante's own Rebellion.
* ImmuneToBullets: Used lightly in ''3'', but otherwise heavily subverted. In fact, inverted at least twice.
** Played straight during two of Lady's cutscenes with Dante, the first him getting shot in the head twice, and the second to the stomach, right before his fight with Lady.

to:

* ImpaledWithExtremePrejudice: Dante gets approximately eight scythe blades through his body in the first cutscene. He's not really bothered that much by them.
**
them. After their first duel, Vergil manages to stab Dante through the chest with both his own Yamato and Dante's own Rebellion.
* ImmuneToBullets: Used lightly in ''3'', but otherwise heavily subverted. In fact, inverted at least twice.
** Played straight during two of Lady's cutscenes with Dante, the first him getting shot in the head twice, and the second to the stomach, right before his fight with Lady.
Rebellion.



** [[ThatOneAttack Vergil with Spiral Swords]], (un)fortunately only on DMD, will lay on the hurt if you let Dante get hit by them. Inverted with Beowulf, whose feathers of light will punish you for staying too far.
** You can damage enemies when you activate the Devil Trigger, but this is less of an instant death radius and more of an instant minor annoyance with very little knockback radius. However, this technique can be charged so that the resulting explosion deals considerable damage. At max charge, it IS an InstantDeathRadius for most [[ContractualBossImmunity non-boss]] non-[[TurnsRed Devil]] [[SuperMode Triggered]] enemies.
* InstrumentOfMurder: Nevan, a guitar that shoots lightning, controls bats, plays loud enough to kill demons, and turns into a scythe. No, we can't emphasize that enough.

to:

** [[ThatOneAttack Vergil with Spiral Swords]], (un)fortunately Swords, only on DMD, will lay on the hurt if you let Dante get hit by them. Inverted with Beowulf, whose feathers of light will punish you for staying too far.
** %%** You can damage enemies when you activate the Devil Trigger, but this is less of an instant death radius and more of an instant minor annoyance with very little knockback radius. However, this technique can be charged so that the resulting explosion deals considerable damage. At max charge, it IS an InstantDeathRadius for most [[ContractualBossImmunity non-boss]] non-[[TurnsRed Devil]] [[SuperMode Triggered]] enemies.
* InstrumentOfMurder: Nevan, a guitar that shoots lightning, controls bats, plays loud enough to kill demons, and turns into a scythe. No, we can't emphasize that enough.



* KatanasAreJustBetter: Yamato.



* TheLadysFavour: Lady handing Kalina Ann to Dante [[spoiler:with the request that he "free" her father]] is this minus, y'know, the whole love interest thing.
* LargeHam: Dante acts like a cocky sonofagun almost constantly during the story and relentlessly mocks or mouths off to giant terrifying monsters. In the opening cutscene, Dante isn't fighting so much as ''playing'' with his enemies.

to:

* TheLadysFavour: Lady handing Kalina Ann to Dante [[spoiler:with the request that he "free" her father]] is this minus, y'know, minus the whole love interest thing.
* LargeHam: Dante acts like a cocky sonofagun almost constantly during the story and relentlessly mocks or mouths off to giant terrifying monsters. In the opening cutscene, Dante isn't fighting so much as ''playing'' with his enemies.
thing.



* LightAndMirrorsPuzzle: In order to make story progress as well the extra goodie.

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* LightAndMirrorsPuzzle: In order Shows up in several levels, with Dante having to make story progress as well the extra goodie.destroy certain mirrors in addition to moving them around.



* MalevolentArchitecture: Pretty much the entire tower of Temen-ni-gru, which was basically built to be as demonic as possible. But the most appropriate example is in one of the hallways. You thought those wall-saw-blades were annoying during fights when they were on the walls? [[FromBadToWorse Heh]].
* MarathonBoss: Vergil at the end of ''3'' is this, at least the first time. If you don't deal him enough damage when his guard is open (which is not often), they will be nullified quickly since he heals when in Devil Trigger. Of course, he is even less open when his health is low. And that's in Normal mode; in Dante Must Die, let's just say he's an endless nightmare.

to:

* MalevolentArchitecture: Pretty much the entire tower of Temen-ni-gru, which was basically built to be as demonic as possible. But the most appropriate example is in one of the hallways. You thought those wall-saw-blades were annoying during fights when they were on the walls? [[FromBadToWorse Heh]].
walls?.
* MarathonBoss: Vergil at the end of ''3'' is this, at least the first time. If you don't deal him enough damage when his guard is open (which is not often), they will be nullified quickly since he heals when in Devil Trigger. Of course, he is even less open when his health is low. And that's in Normal mode; in Dante Must Die, let's just say he's an endless nightmare.



* MeleeATrois: Between Dante, Vergil, and Lady, until [[spoiler:Arkham]] shows up and forces them all to work together.

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* MeleeATrois: Between Dante, Vergil, and Lady, Lady after mission 13, until [[spoiler:Arkham]] shows up and forces them all to work together.



** There's also the literal Doppelganger boss.

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** %%** There's also the literal Doppelganger boss.



* NintendoHard: The initial Western release actually ''removed'' the Easy mode and the other difficulties all ranked down ''in name'' to compensate; so Normal mode was actually the ''Hard mode from the Eastern release''. When the ''Special Edition'' was released later, the difficulties were kept the same as the Japanese release. As the Western "Hard" difficulty had no analogous equivalent in the Japanese version, it was given the new title "Very Hard" in ''Special Edition''.
* NotSoHarmlessVillain: Jester; [[spoiler:he is later revealed to be Arkham and masterminded the MeleeATrois between Dante, Vergil, and Lady]].

to:

* NintendoHard: The initial Western release actually ''removed'' removed the Easy mode and the other difficulties all ranked down ''in name'' in name to compensate; so Normal mode was actually the ''Hard Hard mode from the Eastern release''.release. When the ''Special Edition'' was released later, the difficulties were kept the same as the Japanese release. As the Western "Hard" difficulty had no analogous equivalent in the Japanese version, it was given the new title "Very Hard" in ''Special Edition''.
* NotSoHarmlessVillain: Jester; introduced as a nuisance to Dante, [[spoiler:he is later revealed to be Arkham and masterminded the MeleeATrois between Dante, Vergil, and Lady]].



* OffhandBackhand: The "shoot in two different directions simultaneously" variant.
** Vergil does one to the Hell Vanguard that Dante defeated to [[YouHaveOutlivedYourUsefulness dispatch it]].

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* %%* OffhandBackhand: The "shoot in two different directions simultaneously" variant.
** %%** Vergil does one to the Hell Vanguard that Dante defeated to [[YouHaveOutlivedYourUsefulness dispatch it]].



* OneToMillionToOne: Nevan teleports across her room (read: battle arena) by dissolving into bats.

to:

* OneToMillionToOne: Nevan teleports across her room (read: battle arena) room/battle arena by dissolving into bats.



* PainfulTransformation: Limited; Dante howls in pain during his first chronological Devil Trigger usage, but never does so again during subsequent uses.
** During one of the later cutscenes, Temen-ni-gru starts moving, morphing Dante in and out of his Devil Trigger form repeatedly. He looks around, apparently more interested in falling dust and the tower's shaking than his own changing body.

to:

* PainfulTransformation: Limited; Dante howls in pain during his first chronological Devil Trigger usage, but never does so again during subsequent uses.
** During one of the later cutscenes, Temen-ni-gru starts moving, morphing Dante in and out of his Devil Trigger form repeatedly. He looks around, apparently more interested in falling dust and the tower's shaking than his own changing body.
uses.



* PercussiveMaintenance: Dante to his jukebox in the beginning, although he does leave a dent in it. Later, he needs to operate a machine to open the cage containing the next plot coupon. The machine's key is actually an ornamental spear. So he stabs the machine with the spear and, when nothing happens, kicks it. It works.

to:

* PercussiveMaintenance: Dante to his jukebox in the beginning, [[RelityEnsues although he does leave a dent in it.it]]. Later, he needs to operate a machine to open the cage containing the next plot coupon. The machine's key is actually an ornamental spear. So he stabs the machine with the spear and, when nothing happens, kicks it. It works.



* PolarOppositeTwins: Dante and Vergil.



* ThePowerOfRock: Nevan.

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* ThePowerOfRock: Nevan.Nevan, who turns into a [[ShockAndAwe electric]] guitar.



* RazorWind: Dante's Drive and Vergil's Judgement Cut.



* ReducedToDust: Most of the demon mooks dissolves into sand upon defeat, particularly the Hell types.

to:

* ReducedToDust: Most of the demon mooks dissolves dissolve into sand upon defeat, particularly the Hell types.



* SandInMyEyes: "It's only the rain."
* SealedBadassInACan: Sparda's power.
* SecretAIMoves: Vergil has these.
* SelfMadeOrphan: [[spoiler:Lady.]]

to:

* SandInMyEyes: "It's only the rain."
" said by Dante after [[spoiler:losing his brother]].
* SealedBadassInACan: Sparda's power.
* SecretAIMoves:
power, which both Vergil has these.
and Arkham try to obtain.
* SelfMadeOrphan: [[spoiler:Lady.[[spoiler:Lady ends up killing Arkham at the beginning of Mission 20.]]



* SerratedBladeOfPain: Agni and Rudra.

to:

* SerratedBladeOfPain: Agni and Rudra.Rudra take the form of handsaw-like blades when defeated.



* SharedUnusualTrait: Lady and Arkham have heterochromia, which indicates [[spoiler:that they're ''related'', and that relation pretty much is why she is even ''there''.]]
** Similarly, [[spoiler: Jester and the moon face in his boss fights also having heterochromia foreshadows his relationship to Arkham. The moon face even has similar burn scars to Arkham.]]
* ShieldedCoreBoss: Leviathan's Heartcore is encased in a hard shell that opens up for a short time when one of two adjacent organs is destroyed and before it regenerates.

to:

* SharedUnusualTrait: Lady and Arkham have heterochromia, which indicates [[spoiler:that they're ''related'', related, and that relation pretty much is why she is even ''there''.]]
**
''there'']]. Similarly, [[spoiler: Jester and the moon face in his boss fights also having heterochromia foreshadows his relationship to Arkham. The moon face even has similar burn scars to Arkham.]]
* ShieldedCoreBoss: ShieldedCoreBoss:
**
Leviathan's Heartcore is encased in a hard shell that opens up for a short time when one of two adjacent organs is destroyed and before it regenerates.



* ShirtlessScene: The first mission, as well as the Coatless costume.

to:

* ShirtlessScene: The first mission, as well as the Coatless costume.mission has Dante fight without his jacket, This outfit can be unlocked later on.



* ShoutOut: The achievement in the HD version for defeating Arkham is "[[Franchise/{{Batman}} Asylum]]"; it's possible that the character was originally named after said asylum. Additionally, Jester was originally going to be named after ComicBook/TheJoker.

to:

* ShoutOut: ShoutOut:
**
The achievement in the HD version for defeating Arkham is "[[Franchise/{{Batman}} Asylum]]"; it's possible that the character was originally named after said asylum. Additionally, Jester was originally going to be named after ComicBook/TheJoker.



** However, it's implied that the two were like this (well, minus the ass-kicking) before they drifted apart.



* SpinToDeflectStuff: One of Vergil's moves.

to:

* SpinToDeflectStuff: One of Vergil's moves.Vergil will deflect Dante's bullets with Yamato if he's not being distracted.



* TheStoic: Vergil, though he does [[NotSoStoic snap on occasion]].



* SuperMode: Devil Trigger.

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* SuperMode: Devil Trigger.Trigger, which Dante and Vergil both have.



* TearsOfBlood: One of the puzzles.

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* %%* TearsOfBlood: One of the puzzles.
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** {{Gluttony}}: Their blowing breath are meant to keep the gluttonous away from comfort and indulgence.

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** {{Gluttony}}: [[VillainousGlutton Gluttony]]: Their blowing breath are meant to keep the gluttonous away from comfort and indulgence.
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* SexIsViolence: Dante and Nevan's boss battle. Their pre-fight [[DoesThisRemindYouOfAnything cutscene looks more like a prostitute propositioning a john in a brothel]], she taunts him by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], can replenish her health by kissing Dante and after being defeated compliments Dante while he holds her in a lover's embrace.

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* SexIsViolence: Dante and Nevan's The boss battle. Their pre-fight battle with Nevan. [[DoesThisRemindYouOfAnything The pre-fight cutscene looks more like a prostitute propositioning a john in a brothel]], she taunts him Dante by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], climaxing whenever she takes a hit]], can replenish her health by kissing Dante and after being defeated compliments Dante him while he holds her in a lover's embrace.

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* InterplayOfSexAndViolence: Dante and Nevan's boss battle. Their pre-fight [[DoesThisRemindYouOfAnything scene looks more a prostitute propositioning a john]], she taunts him by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], can replenish her health by kissing Dante and after being defeated compliments Dante while he holds her in a lover's embrace.


Added DiffLines:

* SexIsViolence: Dante and Nevan's boss battle. Their pre-fight [[DoesThisRemindYouOfAnything cutscene looks more like a prostitute propositioning a john in a brothel]], she taunts him by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], can replenish her health by kissing Dante and after being defeated compliments Dante while he holds her in a lover's embrace.

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* AlreadyUndoneForYou: Played straight. For most of the game, Dante try to reach Vergil and Arkham at the top of the tower, yet all obstacles and puzzles are left untouched.

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* AlreadyUndoneForYou: Played straight. For most of the game, Dante try to reach Vergil and Arkham at the top of the tower, yet all obstacles and puzzles are left untouched.



* BadassLongcoat: Dante and Vergil.
* BadassNormal: Lady, who makes her way in the world of demon-slaying through judicious application of GunFu.
* BaldOfEvil: Arkham.



** Played completely straight by Jester when Vergil attempts to attack him.

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** Played completely straight by Jester when Vergil attempts to attack him.



* BattleInTheRain: The first Vergil battle.

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* BattleInTheRain: The first Vergil battle.battle has the twins fight on top of Temen-ni-gru while it's raining.



* BelligerentSexualTension: The relationship between Dante and Lady. Granted, they didn't become the OfficialCouple, but which has so far for Dante?

to:

* BelligerentSexualTension: The relationship between Dante and Lady. Granted, they didn't become the OfficialCouple, but which has so far for Dante?



* BlackBlood: Some of the demons are made of and bleed ''sand''.
* BladeBrake: Lady with her bayonet.

to:

* BlackBlood: Some of the demons are made of and bleed ''sand''.
sand.
* BladeBrake: Lady with uses the bayonet on her bayonet.rocket launcher to keep herself falling off the tower at one point.



* BrickJoke: ''3'' follows up on the "Jackpot!" brick from ''1'', with Vergil getting in on the action as he and Dante deal the killshot. The subtext is that Dante and Vergil started out in the demon slaying business together, and "Jackpot!" was something they liked to say. Which adds a ton of subtext to the use in the first game, considering Dante is saying it to the guy who possessed and caused the death of his brother...

to:

* BrickJoke: BrickJoke:
**
''3'' follows up on the "Jackpot!" brick from ''1'', with Vergil getting in on the action as he and Dante deal the killshot. The subtext is that Dante and Vergil started out in the demon slaying business together, and "Jackpot!" was something they liked to say. Which adds a ton of subtext to the use in the first game, considering Dante is saying it to the guy who possessed and caused the death of his brother...



* BulletCatch: Vergil's Yamato-spinny move.

to:

* BulletCatch: Vergil's Yamato-spinny move.spinning Yamato move allows him to catch bullets mid-air and launch them back at Dante like a makeshift sling.



* BulletDancing: Inverted when Dante uses it against the villainous Jester. Parodied when Jester starts doing the Charleston.
** In the bonus boss fights against Jester, he does this whenever you attempt to shoot him, though after a few shots he's tired out and left wide open for some sword hits.

to:

* BulletDancing: Inverted when Dante uses it against the villainous Jester. Parodied when Jester starts doing the Charleston.
**
In the bonus boss fights against Jester, he does this whenever you attempt to shoot him, though after a few shots he's tired out and left wide open for some sword hits.



* ByThePowerOfGreyskull: Averted - Vergil's soundbite prior to Devil Trigger signifies the usage of a move, not the DT itself that can be done wordlessly, plus Dante and Playable Vergil don't say anything while [=DTing=] either.
** Played straight with Vergil's pre-(Super) Devil Trigger soundbite ("You're going ''down''", for those wondering) in Mission 20, in that he never [=DTs=] without saying it.

to:

* ByThePowerOfGreyskull: Averted - Vergil's soundbite prior to Devil Trigger signifies the usage of a move, not the DT itself that can be done wordlessly, plus Dante and Playable Vergil don't say anything while [=DTing=] either.
**
either. Played straight with Vergil's pre-(Super) Devil Trigger soundbite ("You're going ''down''", for those wondering) in Mission 20, in that he never [=DTs=] without saying it.



* CaptainObvious: Jester.
-->'''Jester:''' You're not going to shoot me, are you? If you do, I'll die, you know.
* CardCarryingVillain: Arkham.
* CarFu: Dante uses Lady's motorbike to drive up Temen-ni-gru's outer wall, falls towards it for a short distance, and then is besieged in midair by Blood-goyles. So he beats all of them up with the motorbike, [[SugarWiki/FunnyMoments which explodes shortly after he lands, leaving only the handlebars]].
* CatchAndReturn: Vergil does this in a cutscene. That is, he catches and returns [[BulletCatch bullets]], [[CutscenePowerToTheMax With his sword]].

to:

* CaptainObvious: Jester.
-->'''Jester:''' You're not going to shoot me, are you? If you do, I'll die, you know.
* CardCarryingVillain: Arkham.
* CarFu: Dante uses Lady's motorbike to drive up Temen-ni-gru's outer wall, falls towards it for a short distance, and then is besieged in midair by Blood-goyles. So he beats all of them up with the motorbike, [[SugarWiki/FunnyMoments motorbike which explodes shortly after he lands, leaving only the handlebars]].
handlebars.
* CatchAndReturn: Vergil does this in a cutscene. That is, he catches and returns [[BulletCatch bullets]], [[CutscenePowerToTheMax With with his sword]].



* ChekhovsGun: The Damned Chessmen are a common threat throughout the tower. [[spoiler:In Mission 18, you finally square off with the entire chess board, king included.]]

to:

* ChekhovsGun: ChekhovsGun:
**
The Damned Chessmen are a common threat throughout the tower. [[spoiler:In Mission 18, you finally square off with the entire chess board, king included.]]



* CloseRangeCombatant: Swordmaster is a style for those who like using Devil Arms. Sacrificing ranged damage for pure, brutal swordplay, Swordmaster users are not to be trifled with. Hitting the Style button will allow you to perform a Devil Arm move, and can change up how a weapon functions. Leveling it up unlocks more moves.

to:

* CloseRangeCombatant: Swordmaster is a style for those who like using Devil Arms. Sacrificing ranged damage for pure, brutal swordplay, Swordmaster users are not to be trifled with. Hitting hitting the Style button will allow you to perform a Devil Arm move, and can change up how a weapon functions. Leveling it up unlocks more moves.



* CompetitiveBalance: Whether it’s comparing the different ways Dante can deal out the hurt with his various weapons or styles or just comparing him to other playable characters. Actual ''tournaments'' have been held around getting the best score in ''3''.



* ConflictKiller: [[spoiler:Arkham]]. The conflict picks up ''immediately'' after [[spoiler:the [[SugarWiki/MomentOfAwesome awesome]] RivalsTeamUp]].

to:

* ConflictKiller: [[spoiler:Arkham]]. The conflict picks up ''immediately'' after [[spoiler:the [[SugarWiki/MomentOfAwesome awesome]] RivalsTeamUp]].



* CosmeticallyAdvancedPrequel: ''3'' is set before ''1'', yet the controls are significantly more elaborate in ''3'', leaving Dante — by comparison — positively arthritic in the original.



* CreativeClosingCredits: Where you have to kill as many demons as possible as a timer winds down while the credits roll. If you kill 100 enemies before the end, you'll see a secret scene.

to:

* CreativeClosingCredits: Where you have to kill as many demons as possible as a timer winds down while the credits roll. If you kill 100 enemies before the end, you'll see the player gets a secret scene.scene where [[spoiler:Vergil faces off against Mundus]].



* CripplingOverspecialization: Doppelganger is the last style obtained by Dante over the course of the game, and summons a doppelganger of Dante on command to fight with him. While the extra Dante takes a load off your back (and even unlocks a 2-player mode!), it forces you to use him frequently, causing it to become a hindrance in boss fights where dodging, enhanced swordplay, better ranged combat, or blocking would work better.

to:

* CripplingOverspecialization: Doppelganger is the last style obtained by Dante over the course of the game, and summons a doppelganger of Dante on command to fight with him. While the extra Dante takes a load off your back (and even unlocks a 2-player mode!), mode), it forces you to use him frequently, causing it to become a hindrance in boss fights where dodging, enhanced swordplay, better ranged combat, or blocking would work better.



* CutsceneIncompetence: Even if you beat Vergil on top of that tower without getting hit once, the cutscene makes it look like you were losing the whole time, with Dante panting and barely keeping up while Vergil calmly deflects most of his attacks. Then Vergil stabs Dante through the guts with his own sword.

to:

* CutsceneIncompetence: CutsceneIncompetence:
**
Even if you beat Vergil on top of that tower without getting hit once, the cutscene makes it look like you were losing the whole time, with Dante panting and barely keeping up while Vergil calmly deflects most of his attacks. Then Vergil stabs Dante through the guts with his own sword.



* DeadlyUpgrade: Seen in a rather painful way.

to:

* %%* DeadlyUpgrade: Seen in a rather painful way.



* DeathOrGloryAttack: The Royal Release is ridiculously hard to time, but has the potential to be the strongest attack in the game.

to:

* DeathOrGloryAttack: DeathOrGloryAttack:
**
The Royal Release is ridiculously hard to time, but has the potential to be the strongest attack in the game.



* DefeatMeansFriendship: After an entire game of butting heads, Dante and Lady finally come to terms with each other after he beats her in proper combat.

to:

* DefeatMeansFriendship: DefeatMeansFriendship:
**
After an entire game of butting heads, Dante and Lady finally come to terms with each other after he beats her in proper combat.



* DegradedBoss: Hell's Vanguard, the boss of Mission 2, reappears as merely a strong mook later and loses the lifebar, though it does gain potential Devil Trigger ability.

to:

* DegradedBoss: DegradedBoss:
**
Hell's Vanguard, the boss of Mission 2, reappears as merely a strong mook later and loses the lifebar, though it does gain potential Devil Trigger ability.ability. It does, however, return to boss status late-game.



* DifficultButAwesome: Royal Guard. If you do manage to pull it off, though, it looks [[https://www.youtube.com/watch?v=kitFV4F8hbM amazing.]] Using RG to cancel Spiral and Kalina Ann is also difficult but rewarding to master.
** To elaborate, the style lets you completely nullify damage by pressing block at the right instant, just as an attack hits you. This also boosts style rating, Devil Trigger energy, and lets you save power for monstrous counter-atttacks, but you'll have to memorise enemy attack cues and patterns to get the timing right.

to:

* DifficultButAwesome: DifficultButAwesome:
**
Royal Guard. If you do manage to pull it off, though, it looks [[https://www.youtube.com/watch?v=kitFV4F8hbM amazing.]] Using RG to cancel Spiral and Kalina Ann is also difficult but rewarding to master.
**
master. To elaborate, the style lets you completely nullify damage by pressing block at the right instant, just as an attack hits you. This also boosts style rating, Devil Trigger energy, and lets you save power for monstrous counter-atttacks, but you'll have to memorise enemy attack cues and patterns to get the timing right.



* DifficultySpike: The most difficult in the entire series.

to:

* %%* DifficultySpike: The most difficult in the entire series.



* DoubleJump: Air Hike makes its return, but frustratingly, it must be bought on three separate weapons for 20,000 Red Orbs each and isn't available at all for Cerberus or Nevan.

to:

* DoubleJump: Air Hike makes its return, but frustratingly, it must be bought on three separate weapons for 20,000 Red Orbs each and isn't available at all for Cerberus or Nevan.



* EarlyInstallmentWeirdness: This is the first game with [[StanceSystem Styles]], which work differently here than in later titles. In ''3'', only one Style can be used during a level and skills are acquired through grinding for experience. In ''4'' and ''5'', Styles can be switched during missions and skills can be bought before missions or at Divinity Statues.



* EnergyWeapon: Artemis that shoots out lasers.

to:

* EnergyWeapon: Artemis that shoots out lasers.



* EvilPlan: [[spoiler:Jester/Arkham's entire plan]].
* EvilTwin: Vergil.
* EyeScream: The way Dante leaves Leviathan's body.

to:

* %%* EvilPlan: Vergil's is to gain the power of his late father and become the WorldsStrongestMan. [[spoiler:Jester/Arkham's entire plan]].
is after the same goal, but to [[AGodAmI gain the power of a devil]]]].
* EvilTwin: Vergil.
* EyeScream:
EyeScream:
**
The way Dante leaves Leviathan's body.



* FallenAngel: The Fallen, of course.
* {{Fanservice}}: The developers seem to have recognized their sizable female fanbase as of ''3'', as shirtless Dante being an unlockable most ''definitely'' qualifies.

to:

* FallenAngel: The Fallen, of course.
* {{Fanservice}}: The developers seem to
which look like angelic creatures but have recognized their sizable female fanbase as a disturbic demon face.
* {{Fanservice}}:
** Dante's primary outfit leaves his chiseled chest bared for all to see. One
of ''3'', as shirtless Dante being an his unlockable most ''definitely'' qualifies. costumes goes even further and makes him shirtless.



** Nevan. The [[HornyDevils type of demon she is]] justifies this, but still. ''"Sugarrr."''
* FingerlessGloves: on both Dante and Vergil.
* FingerTwitchingRevival: After Vergil stabs him, Dante does this. He promptly gets stabbed again. With his own sword.

to:

** %%** Nevan. The [[HornyDevils type of demon she is]] justifies this, but still. ''"Sugarrr."''
* FingerlessGloves: on On both Dante and Vergil.
* FingerTwitchingRevival: After Vergil stabs him, Dante does this. He promptly gets stabbed again. With again with his own sword.



* FlashStep: The various "Trick" techniques by Vergil and "Air Trick" by Dante after maxing out Trickster Style. Vergil occassionaly takes this to TeleportSpam levels in the second and third boss battles with him.

to:

* FlashStep: The various "Trick" techniques by Vergil and "Air Trick" by Dante after maxing out Trickster Style. Vergil occassionaly occasionally takes this to TeleportSpam levels in the second and third boss battles with him.



* GameMod: Most notably, the Style Switching Mod that allows you to switch styles on the fly as you can do in ''4''. There were attempts to fix the original PortingDisaster of a PC version, but the release of the HD Collection in 2018 nullified the need for it.



* GlowingEyesOfDoom: Beowulf.

to:

* GlowingEyesOfDoom: Beowulf.Beowulf, as befitting a [[LightIsNotGood light elemental]].



* GodivaHair: Nevan.

to:

* %%* GodivaHair: Nevan.

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* PossessionImpliesMastery: Each weapon that Dante obtains (with the exception of Beowulf, which to be fair is just armored gauntlets and boots) is introduced by him playing around with it in a manner that shows he is incredibly skilled with it, from masterfully pulling off sick spins with Cerberus to skillful slashes with Agni & Rudra and managing to pull off a quick one-man show with Nevan.
** [[AllThereInTheManual Supplemental materials]] state that this is one of Dante's canon superpowers. Upon coming in contact with a tool or weapon, he is instantly able to wield said object with absolute mastery. [[RuleOfCool Even in ways it wasn't intended for]].

to:

* PossessionImpliesMastery: Each weapon that Dante obtains (with the exception of Beowulf, which to be fair is just armored gauntlets and boots) is introduced by him playing around with it in a manner that shows he is incredibly skilled with it, from masterfully pulling off sick spins with Cerberus to skillful slashes with Agni & Rudra and managing to pull off a quick one-man show with Nevan.
**
Nevan. [[AllThereInTheManual Supplemental materials]] state that this is one of Dante's canon superpowers. Upon coming in contact with a tool or weapon, he is instantly able to wield said object with absolute mastery. [[RuleOfCool Even in ways it wasn't intended for]].



* RedOniBlueOni: Dante and Vergil, naturally.
** There's also the ''literal'' example of Agni and Rudra, two talkative demon swords wielded by headless demon bodies, one red and one blue, though they both seemed the same.

to:

* RedOniBlueOni: Dante and Vergil, naturally.
**
naturally. There's also the ''literal'' example of Agni and Rudra, two talkative demon swords wielded by headless demon bodies, one red and one blue, though they both seemed the same.


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* SoftReboot: This was the first game to be fully directed under Hideaki Itsuno's watch, and as such features plot points that contradict in the first game, most notable the revisioning of Vergil's character.
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* AlreadyUndoneForYou: Played straight. For most of the game, Dante try to reach Vergil and Arkham at the top of the tower, yet all obstacles and puzzles are left untouched.
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* InterplayOfSexAndViolence: Dante and Nevan's boss battle. Throughout the fight, she taunts him by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], can replenish her health by kissing Dante their pre-fight [[DoesThisRemindYouOfAnything scene looks more a prostitute propositioning a john]] and after being defeated compliments Dante while he holds her in a lover's embrace.

to:

* InterplayOfSexAndViolence: Dante and Nevan's boss battle. Throughout the fight, Their pre-fight [[DoesThisRemindYouOfAnything scene looks more a prostitute propositioning a john]], she taunts him by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], can replenish her health by kissing Dante their pre-fight [[DoesThisRemindYouOfAnything scene looks more a prostitute propositioning a john]] Dante and after being defeated compliments Dante while he holds her in a lover's embrace.
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Added DiffLines:

* InterplayOfSexAndViolence: Dante and Nevan's boss battle. Throughout the fight, she taunts him by calling him "sugar", [[OrgasmicCombat makes noises that sound like she's climaxing]], can replenish her health by kissing Dante their pre-fight [[DoesThisRemindYouOfAnything scene looks more a prostitute propositioning a john]] and after being defeated compliments Dante while he holds her in a lover's embrace.

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* SadlyMythtaken: Hello, towering light demon Beowulf.
** Hey look, the guard dog of the Underworld is... an ''ice'' elemental?

to:

* SadlyMythtaken: Hello, towering SadlyMythtaken:
** Beowulf, a human folk hero, is reimagined as a giant vaguely lion-looking
light demon Beowulf.
demon, akin to Pazuzu.
** Hey look, Cerberus, known for being the guard attack dog of the Underworld is... Underworld, is an ''ice'' elemental?''[[OxymoronicBeing ice]]'' elemental.



** The sad thing is, the character design for Beowulf is nearly ''perfect''... for another demon entirely. Four wings? Scorpion tail? Claws and talons? Lion-like face? Beowulf, aside from his light powers, is a nearly perfect depiction of the demon [[http://en.wikipedia.org/wiki/Pazuzu Pazuzu.]]

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* MetalScream: The cutscene for gaining Nevan ([[ThePowerOfRock which makes a lot of sense, really]]) along with the game's {{theme song}} "Devils Never Cry."
-->"'''Serving justice that dwells in me!'''"\\
"'''Lifeless corpses as far as the eye can ''SEE!!!'''''"

to:

* MetalScream: The cutscene for gaining Nevan ([[ThePowerOfRock which makes a lot of sense, really]]) along with the game's {{theme song}} "Devils Never Cry."
-->"'''Serving justice that dwells
music of "Taste The Blood"
-->"'''The flinch
in me!'''"\\
"'''Lifeless corpses as far as
your eyes calls your bluff! Feel free to die when you've had enough!'''"\\
"'''Useless cause is breaking your back! Your life will end when you attack!'''"\\
"'''Make your move, make your stand, make
the eye can ''SEE!!!'''''"win, like you can!'''"\\
"'''See the war, see me rule, see the mirror, you'll see a fool!'''"
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** Similarly, [[spoiler: Jester and the moon face in his boss fights also having heterochromia foreshadows his relationship to Arkham. The moon face even has similar burn scars to Arkham.]]

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-->'''Dante''': "I'm beginning to think I've got rotten luck with women."

to:

-->'''Dante''': "I'm I'm beginning to think I've got rotten luck with women."



-->'''Jester:''' "You're not going to shoot me, are you? If you do, I'll die, you know."

to:

-->'''Jester:''' "You're You're not going to shoot me, are you? If you do, I'll die, you know."



-->"'''Serving justice that dwells in me!'''"
-->"'''Lifeless corpses as far as the eye can ''SEE!!!'''''"

to:

-->"'''Serving justice that dwells in me!'''"
-->"'''Lifeless
me!'''"\\
"'''Lifeless
corpses as far as the eye can ''SEE!!!'''''"



--> '''Dante:''' "My mother always used to tell me that my father was a man who fought for the weak. He had courage and a righteous heart."

to:

--> ---> '''Dante:''' "My My mother always used to tell me that my father was a man who fought for the weak. He had courage and a righteous heart."



-->'''Dante''': "Why do I gotta take the heat for my father?"

to:

-->'''Dante''': "Why Why do I gotta take the heat for my father?"father?



* SticksToTheBack: Vergil almost averts this entirely, as he always carries Yamato's scabbard in his left hand, but then he has to go and pick up Force Edge in the final battle, which does this.

to:

* SticksToTheBack: SticksToTheBack:
**
Vergil almost averts this entirely, as he always carries Yamato's scabbard in his left hand, but then he has to go and pick up Force Edge in the final battle, which does this.



* StrongFamilyResemblance: Obviously, as Dante and Vergil are twins, but this becomes really noticeable when Vergil is caught in the rain and his hair is slicked down just like Dante's.

to:

* StrongFamilyResemblance: StrongFamilyResemblance:
**
Obviously, as Dante and Vergil are twins, but this becomes really noticeable when Vergil is caught in the rain and his hair is slicked down just like Dante's.
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Added DiffLines:

* BookEnds: The game begins and ends with Dante in his office, using the force of a kick to knock the phone into his hands so he can answer a call.
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Full line.


"Now... I'm motivated!"\\

to:

"Now... "Now I'm a little motivated!"\\
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''(The assume the position and stack their guns on top of each other)''\\

to:

''(The ''(They assume the position and stack their guns on top of each other)''\\
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-->''(Dante draws Ebony and Ivory to finish off [[spoiler:Arkham]] but has Ebony swatted away. Vergil catches it.)''//
'''Vergil:''' I'll try it your way for once.//
'''Dante:''' Remember what we used to say?//
''(The assume the position and stack their guns on top of each other)''//

to:

-->''(Dante draws Ebony and Ivory to finish off [[spoiler:Arkham]] but has Ebony swatted away. Vergil catches it.)''//
)''\\
'''Vergil:''' I'll try it your way for once.//
\\
'''Dante:''' Remember what we used to say?//
say?\\
''(The assume the position and stack their guns on top of each other)''//other)''\\

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* BackToBackBadasses: Lady and Dante, as well as Dante and Vergil.

to:

* BackToBackBadasses: Lady and Dante, as well as Dante and Vergil.Vergil at the conclusion of mission 19.
-->''(Dante draws Ebony and Ivory to finish off [[spoiler:Arkham]] but has Ebony swatted away. Vergil catches it.)''//
'''Vergil:''' I'll try it your way for once.//
'''Dante:''' Remember what we used to say?//
''(The assume the position and stack their guns on top of each other)''//
'''(In unison):''' JACKPOT! '''*BANG*'''
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Added DiffLines:

->''"You've heard of it, haven't you? The Legend of Sparda? When I was young, my father would tell me stories about it. Long ago, in ancient times, a demon rebelled against his own kind for the sake of the human race. With his sword, he shut the portal to the demonic realm, and sealed the evil entities off of our human world. But since he was a demon himself, his power was also trapped on the other side. I've never believed it. I always thought it was just a child's fairy tale. But I discovered that this so-called legend wasn't a myth at all. Sparda existed. How do I know? Well... I met the sons of Sparda... Both of them. Although the same blood of their father flowed through their veins, the two battled each other fiercely like arch-enemies. It seemed as if they derived some sort of twisted pleasure from this brotherly fighting. But in the end... only one was left standing."''
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* DenserAndWackier: While the game as a whole is probably darker than ''1'' and ''2'', Dante himself really begins to showcase his now-trademark irreverent sense of humor in this game, likely as a response to ''2'' where he was constantly dead-serious. Compared to ''1'', where he mostly had a few one-liners, ''3'' features scenes such as Dante [[ItMakesSenseInContext fighting off demons shirtless while eating pizza, riding a missile like it was a skateboard, and using a motorcycle like a set of nunchucks to fight demons while riding up the side of a tower]].
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"You...! ''TRASH''!"

to:

"You...! ''TRASH''!""Scum!"
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* LogicalWeakness: A mechanic unique to this game is that almost all of the bosses and even a few enemy types are weak to the elements used by Dante's weapons; if they are hit by attacks from said weapons, they take more damage - usually indicated by a visual cue pertaining towards their weakness.
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* HeroKiller: As per their in game description, Abysses. Along with [[EldritchAbomination lurking in realms far beyond hell]], these are SuperpoweredMooks are nasty combinations of the best strengths of the 7 Hells jailers: they can counter when knocked back, lunge forward like Hell Lusts, can fling off their scythe blades to attack from afar, have a teleporting scythe throwing attack, and come in groups, demanding some NintendoHard defying reflexes and dexterity. They are even put in the climatic Demon World GimmickLevel stages, making the trek through a defining experience of hellish.

to:

* HeroKiller: As per their in game description, Abysses. Along with [[EldritchAbomination lurking in realms far beyond hell]], these are SuperpoweredMooks are nasty combinations of the best strengths of the 7 Hells jailers: they can counter when knocked back, lunge forward like Hell Lusts, can fling off their scythe blades to attack from afar, have a teleporting scythe throwing aerial attack, and come in groups, demanding some NintendoHard defying reflexes and dexterity. They are even put in the climatic Demon World GimmickLevel stages, making the trek through a defining experience of hellish.
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* HeroKiller: As per their description, Abysses. Along with lurking in realms far beyond hell, these are SuperpoweredMooks are nasty combinations of the best strengths of the 7 Hells jailers: they can counter when knocked back, lunge forward like Hell Lusts, and can fling off their scythe blades to attack from afar. They are even put in the climatic Demon World GimmickLevel stages, making the trek through a defining experience of hellish.

to:

* HeroKiller: As per their in game description, Abysses. Along with [[EldritchAbomination lurking in realms far beyond hell, hell]], these are SuperpoweredMooks are nasty combinations of the best strengths of the 7 Hells jailers: they can counter when knocked back, lunge forward like Hell Lusts, and can fling off their scythe blades to attack from afar.afar, have a teleporting scythe throwing attack, and come in groups, demanding some NintendoHard defying reflexes and dexterity. They are even put in the climatic Demon World GimmickLevel stages, making the trek through a defining experience of hellish.
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Added DiffLines:

* HeroKiller: As per their description, Abysses. Along with lurking in realms far beyond hell, these are SuperpoweredMooks are nasty combinations of the best strengths of the 7 Hells jailers: they can counter when knocked back, lunge forward like Hell Lusts, and can fling off their scythe blades to attack from afar. They are even put in the climatic Demon World GimmickLevel stages, making the trek through a defining experience of hellish.

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* ArmedLegs: Dante wields these with his Beowulf Devil Arm.

to:

* ArmedLegs: Vergil - and then Dante later - wields these with his the Beowulf Devil Arm.Arm.
* ArtShift: The high-quality illustrations in this game looks very different from the actual models used for the gameplay and cutscenes. At least the first and second games used the same style for the covers and models.



* ArtShift: The HQ illustrations in this game looks very different from the actual models used for the gameplay and cutscenes. At least the first and second games used the same style for the covers and models.



* CarFu: Dante uses Lady's motorbike to drive up Temen-ni-gru's outer wall, falls towards it for a short distance, and then is besieged in midair by demons. So he beats all of them up with the motorbike, [[SugarWiki/FunnyMoments which explodes shortly after he lands, leaving only the handlebars]].

to:

* CarFu: Dante uses Lady's motorbike to drive up Temen-ni-gru's outer wall, falls towards it for a short distance, and then is besieged in midair by demons.Blood-goyles. So he beats all of them up with the motorbike, [[SugarWiki/FunnyMoments which explodes shortly after he lands, leaving only the handlebars]].



** The Agni and Rudra boss is a justified example; when one of the brothers is defeated, the survivor grabs the loser's sword and starts DualWielding, gaining access to a few combo attacks.

to:

** The Agni and Rudra boss fight is a justified example; example: when one of the brothers is defeated, the survivor grabs the loser's sword and starts DualWielding, gaining access to a few combo attacks.



%%* CreepyCentipedes: Gigapede.

to:

%%* * CreepyCentipedes: Gigapede.Gigapede, a demonic-like centipede that doesn't so much as flies to around certain parts of Temen-ni-gru as ''crawls'' through the air.



* DoomedHometown: Dante wrecks his shop with a '''sneeze''' in the second mission and it can't be accessed again for the rest of the game. Played for laughs (especially since the shop's been torn to hell by the previous mission and the sneeze is just the last straw).

to:

* DoomedHometown: Dante wrecks his shop with a '''sneeze''' in the second mission and it can't be accessed again for the rest of the game. Played for laughs (especially laughs, especially since the shop's been torn to hell by the previous mission and the sneeze is just the last straw).straw.



* EnergyWeapon: Artemis.

to:

* EnergyWeapon: Artemis.Artemis that shoots out lasers.



** Played straight during two of Lady's cutscenes, the first getting shot in the head twice, and the second to the stomach, right before the fight with Lady.

to:

** Played straight during two of Lady's cutscenes, cutscenes with Dante, the first him getting shot in the head twice, and the second to the stomach, right before the his fight with Lady.



* RedOniBlueOni: Dante and Vergil.

to:

* RedOniBlueOni: Dante and Vergil.Vergil, naturally.



* ReducedToDust: The demon mooks dissolves into sand upon defeat.

to:

* ReducedToDust: The Most of the demon mooks dissolves into sand upon defeat.defeat, particularly the Hell types.



* ShirtlessScene: The first mission, as well as the Coatless costume.



* ShirtlessScene: The first mission, as well as the Coatless costume.



*** Lady / Mary - Refers to the Catholic Madonna ("Our Lady" in Italian), otherwise known as the Virgin Mary.

to:

*** Lady / Mary Lady[=/=]Mary - Refers to the Catholic Madonna ("Our Lady" in Italian), otherwise known as the Virgin Mary.



* TheStoic: Vergil, though he does [[NotSoStoic snap on occasion]].



* TheStoic: Vergil, though he does [[NotSoStoic snap on occasion]].
* TheWorfEffect: Upon his first appearance, Vergil kills the Hell Vanguard that was just a boss in one cut.



* TheWorfEffect: Upon his first appearance, Vergil kills the Hell Vanguard that was just a boss in one cut.



* YouRemindMeOfX: Nevan comments how Dante reminds her of Sparda, but more in the flirting fashion.
* YouWillNotEvadeMe: Kalina Ann has such a move in Gunslinger style.



* YouWillNotEvadeMe: Kalina Ann has such a move in Gunslinger style.
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''Devil May Cry 3: Dante's Awakening'' is a StylishAction HackAndSlash video game for the UsefulNotes/PlayStation2, developed and published by Creator/{{Capcom}} in 2005.

to:

''Devil May Cry 3: Dante's Awakening'' is a StylishAction HackAndSlash video game for the UsefulNotes/PlayStation2, developed and published by Creator/{{Capcom}} in 2005.
2005. The game is the second {{Numbered Sequel|s}} in the ''VideoGame/DevilMayCry'' series after 2003's ''VideoGame/DevilMayCry2''.

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---

to:

---
----



* ElementalPowers: All over the place with the Devil Arms, ranging from ice (Cerberus) and fire (Agni of Agni & Rudra) to thunder (Nevan) and light (Beowulf).

to:

* ElementalPowers: All over the place with the Devil Arms, ranging from ice (Cerberus) and fire fire/wind (Agni of Agni & Rudra) to thunder (Nevan) and light (Beowulf).



* ImpaledWithExtremePrejudice: After their first duel, Vergil manages to stab Dante through the chest with both his own Yamato and Dante's own Rebellion.

to:

* ImpaledWithExtremePrejudice: Dante gets approximately eight scythe blades through his body in the first cutscene. He's not really bothered that much by them.
**
After their first duel, Vergil manages to stab Dante through the chest with both his own Yamato and Dante's own Rebellion.


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** Vergil does one to the Hell Vanguard that Dante defeated to [[YouHaveOutlivedYourUsefulness dispatch it]].

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Creating a proper page for DMC 3.


[[redirect:Franchise/DevilMayCry]]

to:

[[redirect:Franchise/DevilMayCry]][[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/devil_may_cry_3_boxshot.jpg]]
[[caption-width-right:260:"This party's gettin' crazy! Let's rock!"]]

''Devil May Cry 3: Dante's Awakening'' is a StylishAction HackAndSlash video game for the UsefulNotes/PlayStation2, developed and published by Creator/{{Capcom}} in 2005.

Several years before the events of ''VideoGame/DevilMayCry1'' and ''VideoGame/DevilMayCry2'', a young and arrogant Dante is visited by a strange man named Arkham, who informs him that Dante's brother is looking for him. A great tower named Temen-ni-gru suddenly rises out of the ground soon after, unleashing hordes of demons upon the city. Dante, always ready for a fight, sets off to conquer the tower, encountering swarms of demons, monstrous bosses, a gun-toting lady who refuses to give him her name, and the mysterious Arkham himself, all coming to a final confrontation with his estranged twin brother Vergil.

Gameplay is a more advanced form of the combat from the previous games; Dante is able to wield a great number of both melee and ranged weapons, beginning with his trusty sword Rebellion and dual pistols Ebony and Ivory, and can execute dozens of moves to stylishly eliminate enemies. He also has access to a number of Styles that allow him to focus on certain aspects of his technique, such as evasive maneuvers or extra attacks.

Later in 2005, Capcom announced that they would release a [[UpdatedRerelease "Special Edition"]] of the game that added more features and content -- most notably the ability to play as Vergil. This Special Edition was released in early 2006.

This game was followed up by ''VideoGame/DevilMayCry4'' in 2008.

---

!This game contains examples of:

* ActionBomb: Hell Wraths.
* ActionGirl: Lady is every bit as capable at demon-slaying as Dante is, despite being [[BadassNormal a normal human]].
* AdamSmithHatesYourGuts: Every time you purchase an item, the price goes up. After five or so buys, the price will freeze.
* AffablyEvil: Agni & Rudra are quite friendly, even though as guardians of Temen-ni-gru, it is their duty to kill all trespassers.
* AirborneMook: Bloodgoyles.
* AlmostKiss: Lady turns her head. [[spoiler:She probably wasn't very inclined to kiss a guy who just beat her in combat.]]
* AloofBigBrother: Vergil.
* AlternateCharacterReading: Vergil's katana, Yamato, is officially spelled as 閻魔刀 (meaning "Sword of the [[UsefulNotes/{{Buddhism}} Enma]]") but is a homophone of 大和 (an old name for Japan, meaning "great harmony"), symbolizing his traditionalist view as opposed to Dante's Rebellion sword.
* AlwaysIdenticalTwins: Dante and Vergil.
* AnachronicOrder: Though it was the third game released, ''Dante’s Awakening'' is actually the first in the timeline, focusing on Dante’s origins.
* AnotherSideAnotherStory: Vergil Mode in the UpdatedRerelease. He plays surprisingly different from Dante, considering their blood relationship.
* ApocalypseMaiden: Nearly everyone involved.
* ArmedLegs: Dante wields these with his Beowulf Devil Arm.
* ArtisticLicensePhysics: While the series does its level best to ignore physics completely, it does at one point toss a lampshade on the fact that Dante is too cool for the laws of motion. The description of Spiral's "trick shot" ability states that Dante ricochets the bullet off multiple surfaces to ''increase'' its speed, meaning he knows a local supplier of non-conservation-of-energy bullets.
* ArtShift: The HQ illustrations in this game looks very different from the actual models used for the gameplay and cutscenes. At least the first and second games used the same style for the covers and models.
* AttackItsWeakPoint: Beowulf's eyes and Cerberus' heads.
* AudibleSharpness: Dante and Vergil are particularly fond of this trope, the slightest movements of Rebellion and Yamato before the twins' fight producing this high-pitched sound for dramatic effect.
* AwesomeButImpractical: [[ThePowerOfRock Nevan]] sure is awesome, but ridiculously difficult to use, mainly because most of its attacks involve moving the left stick in a precise direction (not just forth or back as with other weapons). Since Dante's position constantly changes, that makes things quite tricky. It is also complex and rather unclear in terms of holding and releasing buttons.
* BackToBackBadasses: Lady and Dante, as well as Dante and Vergil.
* BadassBiker: [[BikerBabe Lady's]] first appearance is on a motorcycle, and she proceeds to blow some demons away via the exhaust pipe as she leaves the scene.
* BadassBoast: [[https://www.youtube.com/watch?v=9v-9BBiC0VU "Taste the Blood"]] and [[https://www.youtube.com/watch?v=cj7oRNCld4s "Suffer"]] fit, by way of IShallTauntYou.
* BadassLongcoat: Dante and Vergil.
* BadassNormal: Lady, who makes her way in the world of demon-slaying through judicious application of GunFu.
* BaldOfEvil: Arkham.
* BarehandedBladeBlock: Done three times:
** Inverted by Dante after Vergil trounces him in their first duel; his Devil Trigger awakens and he throws a fierce punch at Vergil, which Vergil blocks with Yamato's edge.
** Played completely straight by Jester when Vergil attempts to attack him.
** Finally, performed by both Dante and Vergil ''to each other simultaneously'' (leaving both with bleeding hands).
* BattleInTheRain: The first Vergil battle.
* BeatThemAtTheirOwnGame: Inverted in the final fight, where Vergil picks up Sparda's other broadsword to use against the one Dante inherited.
* BelligerentSexualTension: The relationship between Dante and Lady. Granted, they didn't become the OfficialCouple, but which has so far for Dante?
-->'''Dante''': "I'm beginning to think I've got rotten luck with women."
* BifurcatedWeapon: Agni and Rudra, a pair of serrated scimitars that he can combine into a DoubleWeapon for certain attacks.
* BittersweetEnding: [[spoiler:Dante finally triumphs over Vergil, but is unable to save him from plunging into the abyss of the Demon World or from his own ambitions of power. Lady finally works up the courage to [[ThatManIsDead proclaim herself free of the name Mary]] and [[SelfMadeOrphan shoots her own father]], avenging one parent by killing the other. If you kill a hundred enemies during the credits, you get a cutscene where Vergil appears in the Demon World, with three glowing [[RedEyesTakeWarning red eyes]] arranged like [[VideoGame/DevilMayCry1 Mundus]] leering over him, before [[BolivianArmyEnding Vergil rushes into battle, screaming.]] If you've played the first game, [[ForegoneConclusion you know how that battle]] [[BrainwashedAndCrazy turns out]].]]
* {{BFG}}: Kalina Ann and Spiral.
* BigBad: In a curious application, [[spoiler:Arkham]] is the villain with the evilest ambitions...but he cedes the actual FinalBoss position to [[spoiler:Vergil]].
* {{Bishonen}}: Dante is a very pretty man, and his default costume shows off his 90%-naked torso. Vergil, with his slicked-back hair, is no slouch either.
* BlackBlood: Some of the demons are made of and bleed ''sand''.
* BladeBrake: Lady with her bayonet.
* BlobMonster: [[spoiler:Arkham, when the powers of Sparda overwhelm him.]]
* BlockingStopsAllDamage: Dante's Royal Guard style can block ''anything'' if properly done, including spikes, explosions, and electrified floors. Use it wrong, and Dante will take damage and the guard will be broken.
* BloodKnight: Technically it's his job, but Dante does seem to enjoy his work a ''little'' more than normal.
-->'''Dante''': Well, bring it on! I love this! This is what I live for! I'm absolutely ''crazy'' about it!
* BossBanter: Vergil taunts Dante a lot during their battles.
--> "You are not worthy as my opponent."\\
"Now... I'm motivated!"\\
"You...! ''TRASH''!"
* BossRush: Mission 18 consists of refights against every previous boss except Vergil and Lady. You're able to proceed and finish the level after defeating a few (any arrangement that ends up creating a ring on the monolith that you appear in front of after defeating anyone), but defeating them all rewards you with a Blue Orb Fragment.
* BottomlessMagazines: Though she is often shown reloading in previous cutscenes, Lady plays this straight during [[spoiler:Mission 16 when Dante picks a fight with her]].
* BrickJoke: ''3'' follows up on the "Jackpot!" brick from ''1'', with Vergil getting in on the action as he and Dante deal the killshot. The subtext is that Dante and Vergil started out in the demon slaying business together, and "Jackpot!" was something they liked to say. Which adds a ton of subtext to the use in the first game, considering Dante is saying it to the guy who possessed and caused the death of his brother...
** After the CarFu segment, Dante discards the handlebars of Lady's bike. One of the Game Clear artworks you can unlock is her holding them giving Dante a DeathGlare while he walks away casually.
* BulletCatch: Vergil's Yamato-spinny move.
** Dante catches one of Lady's bullets with his teeth and then spits it out.
* BulletDancing: Inverted when Dante uses it against the villainous Jester. Parodied when Jester starts doing the Charleston.
** In the bonus boss fights against Jester, he does this whenever you attempt to shoot him, though after a few shots he's tired out and left wide open for some sword hits.
* ButtonMashing: "Crazy combos" are activated by button mashing during the execution of certain moves. All of them are variations of "hit it two dozen times per second."
* ByThePowerOfGreyskull: Averted - Vergil's soundbite prior to Devil Trigger signifies the usage of a move, not the DT itself that can be done wordlessly, plus Dante and Playable Vergil don't say anything while [=DTing=] either.
** Played straight with Vergil's pre-(Super) Devil Trigger soundbite ("You're going ''down''", for those wondering) in Mission 20, in that he never [=DTs=] without saying it.
* CainAndAbel: Dante chose to go with his human heritage, Vergil with his demonic, and the two never met peacefully again.
* CallForward: There are many calls to the original game.
** Vergil uses Beowulf's power to create gauntlets, bringing to mind that Nelo Angelo knocked Dante's sword out of his hands and almost defeated him with his hand-to-hand skills.
** When the second fight with Vergil gets to its halfway point, Vergil does Dante's old weapon switch animation when pulling out Yamato.
** At the end, when Lady sees Dante, she asks him if he is crying and he says, "Devils never cry," reminiscent of the words at the end of ''1'' and ''2''.
* CapeWings: Dante's Devil Trigger with Nevan does this with his coat.
* CaptainObvious: Jester.
-->'''Jester:''' "You're not going to shoot me, are you? If you do, I'll die, you know."
* CardCarryingVillain: Arkham.
* CarFu: Dante uses Lady's motorbike to drive up Temen-ni-gru's outer wall, falls towards it for a short distance, and then is besieged in midair by demons. So he beats all of them up with the motorbike, [[SugarWiki/FunnyMoments which explodes shortly after he lands, leaving only the handlebars]].
* CatchAndReturn: Vergil does this in a cutscene. That is, he catches and returns [[BulletCatch bullets]], [[CutscenePowerToTheMax With his sword]].
* ChargedAttack: The 'Hold' type, where Dante in his Gunslinger mode can charge his guns for extra damage.
* CharlesAtlasSuperpower: Lady, who goes toe-to-toe with hundreds of demons with nothing but a lot of guns.
* ChekhovsGun: The Damned Chessmen are a common threat throughout the tower. [[spoiler:In Mission 18, you finally square off with the entire chess board, king included.]]
** The bells you see strewn throughout Temen-ni-gru. They later are involved in the ritual used to open the gate to the underworld.
* CloseRangeCombatant: Swordmaster is a style for those who like using Devil Arms. Sacrificing ranged damage for pure, brutal swordplay, Swordmaster users are not to be trifled with. Hitting the Style button will allow you to perform a Devil Arm move, and can change up how a weapon functions. Leveling it up unlocks more moves.
* ColorCodedCharacters: [[RedOniBlueOni Dante wears red. Vergil wears blue]]. Thus, you can tell them apart when it's raining and their hairstyles are the same.
* CombatTentacles: Soul Eaters (luminous tentacled {{Personal Space Invader}}s). Disturbingly enough, they always attack from behind, giggling and screaming, and when they snatch Dante up to drain his DT, it looks rather wrong.
* CombinationAttack: Dante and Vergil hack away at Arkham, then repeat with ''each other's swords'', and then blast the hell out of him with a WaveMotionGun attack from Ebony & Ivory.
* CompetitiveBalance: Whether it’s comparing the different ways Dante can deal out the hurt with his various weapons or styles or just comparing him to other playable characters. Actual ''tournaments'' have been held around getting the best score in ''3''.
* TheComputerIsACheatingBastard: Boss Vergil stays in [[SuperMode Devil Trigger mode]] far longer than player Vergil ever can, especially on harder difficulties. And once you [[TurnsRed knock him below half health]], it lasts even longer.
* ConflictKiller: [[spoiler:Arkham]]. The conflict picks up ''immediately'' after [[spoiler:the [[SugarWiki/MomentOfAwesome awesome]] RivalsTeamUp]].
* ConservationOfNinjutsu:
** The fight against Arkham, in a uniquely straightforward example -- Dante fights him until he's down to half health. Then Vergil shows up, and suddenly you can't use the Devil Trigger or your style moves. After beating Arkham, Dante and Vergil fight each other, and can once again use their Devil Triggers and style attacks.
** During that fight, the game creates Vergil using the basic mechanics of the Doppelganger style. Since the style requires Devil Trigger to create the Shadow, the player can't use it during the fight. However, there's still no in-game justification for it.
** The Agni and Rudra boss is a justified example; when one of the brothers is defeated, the survivor grabs the loser's sword and starts DualWielding, gaining access to a few combo attacks.
* ContinuityNod: When Arkham visits Dante's shop in the beginning, Dante assumes he wants to use the bathroom and tells him "the toilet's in the back." [[CallForward He makes the same assumption about Trish when she storms the shop in the first game]], [[AnachronicOrder several years later]].
* CosmeticallyAdvancedPrequel: ''3'' is set before ''1'', yet the controls are significantly more elaborate in ''3'', leaving Dante — by comparison — positively arthritic in the original.
* CounterAttack: Used with Royal Guard to completely nullify damage taken and drastically increase damage dealt.
* CreativeClosingCredits: Where you have to kill as many demons as possible as a timer winds down while the credits roll. If you kill 100 enemies before the end, you'll see a secret scene.
%%* CreepyCentipedes: Gigapede.
* CripplingOverspecialization: Doppelganger is the last style obtained by Dante over the course of the game, and summons a doppelganger of Dante on command to fight with him. While the extra Dante takes a load off your back (and even unlocks a 2-player mode!), it forces you to use him frequently, causing it to become a hindrance in boss fights where dodging, enhanced swordplay, better ranged combat, or blocking would work better.
* CrucifiedHeroShot: Dante, when impaled on his own sword by Vergil.
* CrypticConversation: While it's not quite a conversation, Vergil's "might controls everything" speech (quoted at the top of his section on the Characters sheet) kickstarted a whole bunch of AlternativeCharacterInterpretation.
* CurbStompBattle: Though the demon was already weak and blind from its battle with Dante, it's still impressive how Vergil manages to slay Beowulf in exactly one slash. He then proceeds to [[KickThemWhileTheyAreDown punch apart the demon's corpse]].
* CutsceneIncompetence: Even if you beat Vergil on top of that tower without getting hit once, the cutscene makes it look like you were losing the whole time, with Dante panting and barely keeping up while Vergil calmly deflects most of his attacks. Then Vergil stabs Dante through the guts with his own sword.
** Dante never uses equipment other than the default Rebellion and Ebony and Ivory in cutscenes, save the ones in which they are acquired and the one example with Cerberus. Likewise, Dante and Vergil never use Devil Trigger in cutscenes save the one where Dante acquires his.
* CutscenePowerToTheMax: Dante pulls off several moves and killshots in cutscenes that are nigh-impossible in gameplay (though there is one cutscene move he actually ''can'' do in normal gameplay, surfing on downed enemies). Special mention goes to the various cutscenes where he travels down or up the side of Temen-ni-gru, usually slicing and shooting apart hordes of demons with tons of flashy moves that he can't quite pull off when you're controlling him (and that's not even mentioning the motorcycle).
* DarkAndTroubledPast: Dante and Vergil's parents were murdered by demons, while Lady has a supreme asshole of a father who murdered her mother and used her in a horrible plan to open the Hell Gate that Sparda closed.
* DeadlyUpgrade: Seen in a rather painful way.
* DeathByOriginStory: Lady's mother, Kalina Ann.
* DeathOrGloryAttack: The Royal Release is ridiculously hard to time, but has the potential to be the strongest attack in the game.
** The Devil Trigger explosion qualifies too. If simply used, it's a teeny burst that mildly inconveniences enemies. If charged up fully, with a maxed-out DT gauge, it will OneHitKill ''every minor enemy in the game''. However, using it this way leaves you with only a few seconds of Devil Trigger time, so you better hope you got them all.
* DefeatMeansFriendship: After an entire game of butting heads, Dante and Lady finally come to terms with each other after he beats her in proper combat.
** Dante must defeat the Devil Arms before he can use them as weapons. Agni and Rudra in particular are very enthusiastic about this trope, practically begging Dante to take them with him.
* DegradedBoss: Hell's Vanguard, the boss of Mission 2, reappears as merely a strong mook later and loses the lifebar, though it does gain potential Devil Trigger ability.
** Gigapede, while also losing the lifebar and one of its attacks (due to the cramped hallways it attacks you in), is otherwise not degraded; it just ''feels'' like it is because, again due to the location it attacks you in, it's inevitable that you will AttackItsWeakPoint if you decide to fight it.
* DiegeticSwitch: [[https://www.youtube.com/watch?v=onwIcZt0-g4 "Dante's Office (7 Hells Battle)"]] starts playing from Dante's jukebox and then becomes the battle music for the first mission.
* DifficultButAwesome: Royal Guard. If you do manage to pull it off, though, it looks [[https://www.youtube.com/watch?v=kitFV4F8hbM amazing.]] Using RG to cancel Spiral and Kalina Ann is also difficult but rewarding to master.
** To elaborate, the style lets you completely nullify damage by pressing block at the right instant, just as an attack hits you. This also boosts style rating, Devil Trigger energy, and lets you save power for monstrous counter-atttacks, but you'll have to memorise enemy attack cues and patterns to get the timing right.
** Nevan seems all but useless at first, but when you actually master it, [[https://www.youtube.com/watch?v=5ZXwA65yE0s it will kick a lot of butt.]]
* DifficultyByRegion: Was infamous for this. The Japanese release wasn't easy to begin with, but the initial Western release took the Japanese Hard mode and made it the ''Normal'' mode.
* DifficultySpike: The most difficult in the entire series.
* DoesntLikeGuns: Vergil. He instead uses his Summoned Swords, which function ''exactly'' like a gun.
* DoomedHometown: Dante wrecks his shop with a '''sneeze''' in the second mission and it can't be accessed again for the rest of the game. Played for laughs (especially since the shop's been torn to hell by the previous mission and the sneeze is just the last straw).
* DoubleEntendre: Jester calling Temen-ni-gru a "thick shaft that causes women to shudder."
* DoubleJump: Air Hike makes its return, but frustratingly, it must be bought on three separate weapons for 20,000 Red Orbs each and isn't available at all for Cerberus or Nevan.
* DualBoss: Agni and Rudra.
* DualWielding: Dante with Agni and Rudra, and Vergil with Yamato and Force Edge.
* EasierThanEasy: Heaven or Hell is really not as hard as it sounds. As long as you use your guns, it pretty much becomes "Press Shoot to Win mode."
* EasterEgg: There is a two-player co-op mode, albeit under strict conditions: a second player can press Start on a spare controller whenever Dante uses the Doppelganger technique to control Dante's shadow. The same trick can also be used to control [[spoiler:Vergil during the battle against Arkham.]]
* ElementalPowers: All over the place with the Devil Arms, ranging from ice (Cerberus) and fire (Agni of Agni & Rudra) to thunder (Nevan) and light (Beowulf).
* EnemyMine: Dante and [[spoiler:Vergil against Arkham]].
* EnergyWeapon: Artemis.
* EstablishingCharacterMoment: This game manages another one for the younger Dante in its first cutscene, just before the fighting starts -- with multiple demons' scythes shoved through his torso and one of his handguns in easy reach... Dante grabs the slice of pizza right next to said handgun instead. He's ''that'' unconcerned about the demons and the various scythe blades in his body.
* EvilPlan: [[spoiler:Jester/Arkham's entire plan]].
* EvilTwin: Vergil.
* EyeScream: The way Dante leaves Leviathan's body.
** Beowulf had his left eye sliced out by Sparda in the past. Dante takes care of the right one after their battle.
* FallenAngel: The Fallen, of course.
* {{Fanservice}}: The developers seem to have recognized their sizable female fanbase as of ''3'', as shirtless Dante being an unlockable most ''definitely'' qualifies.
** The character artist specifically states in the ''Note of Naught'' artbook that coatless Vergil "was designed to give our women users huge {{nosebleed}}s."
** Nevan. The [[HornyDevils type of demon she is]] justifies this, but still. ''"Sugarrr."''
* FingerlessGloves: on both Dante and Vergil.
* FingerTwitchingRevival: After Vergil stabs him, Dante does this. He promptly gets stabbed again. With his own sword.
* FinishingMove: Wild Stomp, a Gunslinger move that has Dante stomp on a downed foe and riddle them with bullets from Ebony and Ivory.
* FlamingSword: Agni, wielded with the wind sword Rudra (fun fact: properly applying wind to fire makes the fire ''bigger'').
* FlashStep: The various "Trick" techniques by Vergil and "Air Trick" by Dante after maxing out Trickster Style. Vergil occassionaly takes this to TeleportSpam levels in the second and third boss battles with him.
* {{Foreshadowing}}: The weird face-ball thing that Jester spawns. [[spoiler:The right side of its face has a red eye and a scarred face just like Arkham. And, for that matter, Jester's own heterochromia.]]
* FreezeFrameBonus: The introductory cutscene to every Mission incorporates the Mission number somewhere, often very briefly such as the 9 on a fallen 9mm shell case or a 20 in the clouds above the level. Looking at the stills for each cutscene in Theater mode will most likely reveal all of these instances.
* GameMod: Most notably, the Style Switching Mod that allows you to switch styles on the fly as you can do in ''4''. There were attempts to fix the original PortingDisaster of a PC version, but the release of the HD Collection in 2018 nullified the need for it.
* GameplayAndStorySegregation: A minor example. During the ending cutscene, Dante gives Lady her rocket launcher back. But then we have playable credits, where -- if Dante had the rocket launcher equipped during the FinalBoss -- he can still use it. Despite Lady visibly wielding it alongside him.
* GangstaStyle: How Dante holds Ebony & Ivory when firing and strafing. Also when he executes the Honeycomb Fire move, which somehow [[RuleOfCool enables him to shoot faster]].
* GateGuardian: [[HellHound Cerberus]] is the guardian of the entrance of the [[EvilTowerOfOminousness Temen-ni-gru]] who prevents humans from getting in. [[RedOniBlueOni Agni & Rudra]] guard a specific door inside Temen-ni-gru to prevent further progress of anyone who got past Cerberus.
* GlowingEyesOfDoom: Beowulf.
* AGodAmI: Arkham, whose megalomania was so great that having his ass handed to him by ''both'' [[spoiler:Dante and Vergil combined]] was not enough to shatter his delusion of invincibility, [[DefiantToTheEnd and he dies demanding to know why what he did was so wrong]].
* GodivaHair: Nevan.
* GoForTheEye: The other eye on Beowulf, as Sparda had permanently taken off the other years ago.
* GoodHairEvilHair: Vergil's slicked-back 'do, complete with two cutscenes showing him slicking it back after it gets messed up.
* GoodScarsEvilScars: Lady has the scar over the bridge of her nose, while Arkham has the disfigured side of his face, which is actually seen moving along that side in a few cutscenes.
* GoombaSpringboard: This is a mechanic, officially codified as of this game as allowing you to perform jump cancels and having a Secret Mission centered around it.
* GunFu: Exemplified in Dante's Gunslinger style and Lady's entire arsenal.
* TheGunslinger: Again, Dante's Gunslinger style, as well as Lady.
* HalfHumanHybrid: Dante and Vergil are demon by Sparda's blood and human by Eva's.
* HeadsIWinTailsYouLose: Vergil! Dante! ItMakesSenseInContext.
* HealingFactor: Dante and Vergil take tons of damage that would kill normal human beings (notably, Lady shoots Dante in the face four or five times over the course of the story), yet shrug it off like it's nothing. This also comes into play during actual gameplay, where activating Devil Trigger slowly heals them.
* HeelFaceRevolvingDoor: Vergil decides to fight alongside Dante to defeat Arkham, who had manipulated them both to gain the power of their father Sparda. Immediately after he is defeated however, Vergil goes right back to fighting to the death with Dante over that same power.
* {{Hellgate}}: Temen-ni-gru is more of a Hell''tower'', but it still opened a link to the Demon World with the Human World.
* {{Hellhound}}: Cerberus.
* HellishHorse: Geryon.
* HighSpeedMissileDodge[=/=]RocketRide: Surfing on a rocket. Plus the scene where Dante basically playfights with Lady, spinning through the air while she shoots at him, hitting only his coat.
* HowWeGotHere: The game's opening cutscene shows Dante and Vergil dueling at the top of Temen-ni-gru, with Vergil winning by apparently killing Dante, and the first seven levels lead up to that point.
* HumanMomNonhumanDad: Eva's the human and Sparda's the demon for Dante and Vergil.
* HyperspaceArsenal: This is true throughout the whole series, but especially blatant here. While Vergil's sword(s) are always present, and Lady has a pistol, a machine-gun, a crossbow thingymajig, and even a rocket launcher all clearly visible on her body... we also have Dante, who can carry three swords, giant three-sided nunchaku, a scythe-guitar, huge gauntlets and greaves, two pistols, a shotgun, a demonic laser gun, an anti-tank rifle, and a rocket launcher (Lady's, as mentioned)... on his back? Inside his coat? In his pants pockets? It's worth noting that Beowulf and Artemis will show on Dante's avatar at all times if he has them equipped, but supposedly he's got them on his person at all times, since he tends to whip out Rebellion in cutscenes whether or not you have it equipped.
* ICallItVera: While almost every weapon in the series has a proper name, Kalina Ann, Lady's rocket launcher, is special for being named after [[spoiler:her murdered mother]].
* IcyBlueEyes: Vergil (playing piercing-ice straight).
* ILetYouWin: Jester in ''3: SE''.
* IllKillYou: Beowulf says this both times he TurnsRed.
* ImpaledWithExtremePrejudice: After their first duel, Vergil manages to stab Dante through the chest with both his own Yamato and Dante's own Rebellion.
* ImmuneToBullets: Used lightly in ''3'', but otherwise heavily subverted. In fact, inverted at least twice.
** Played straight during two of Lady's cutscenes, the first getting shot in the head twice, and the second to the stomach, right before the fight with Lady.
* ImperialStormtrooperMarksmanshipAcademy: After Lady is beaten, she shoots several more times at Dante but is wide off the mark, probably as a result of having just been defeated in combat.
* ImpossiblyCoolWeapon: Alongside the fairly standard giant swords and demonic gauntlets, there is Cerberus, a three-pronged nunchuk made of ice, and Nevan, a literal electric guitar that summons bats and lightning.
* ImprobableAimingSkills: Amongst many examples that could be given, in the intro, Dante both flips a billard table over and proceeds to shoot the cue ball, initiating an aerial game of pool to take place which knocks out a couple of demons when the balls hit their heads. At a later point, he also deflects bullets by shooting them out of their trajectory path, and there is one cutscene where he propels Rebellion through the air by shooting its pommel. This also becomes a ''gameplay mechanic'' during the battle with Lady, where Dante can block her pistol shots by shooting them out of the air with Ebony & Ivory.
* ImprobableWeaponUser: Nevan, the scythe-equipped electric guitar... which sees more use in combat as a guitar than a scythe, shooting bats, sound waves, and electricity.
* InkSuitActor: The game's cutscenes were filmed using motion capture, and if you find the behind-the-scenes videos of the recording sessions, you'll find that the actors (particularly Creator/ReubenLangdon for Dante) look very much like their characters.
* InstantDeathRadius:
** [[ThatOneAttack Vergil with Spiral Swords]], (un)fortunately only on DMD, will lay on the hurt if you let Dante get hit by them. Inverted with Beowulf, whose feathers of light will punish you for staying too far.
** You can damage enemies when you activate the Devil Trigger, but this is less of an instant death radius and more of an instant minor annoyance with very little knockback radius. However, this technique can be charged so that the resulting explosion deals considerable damage. At max charge, it IS an InstantDeathRadius for most [[ContractualBossImmunity non-boss]] non-[[TurnsRed Devil]] [[SuperMode Triggered]] enemies.
* InstrumentOfMurder: Nevan, a guitar that shoots lightning, controls bats, plays loud enough to kill demons, and turns into a scythe. No, we can't emphasize that enough.
* IronicHell: As represented by all of the 7 Hells jailers:
** {{Pride}}: Being the most basic jailer, Pride awaits the prideful, whose minds get full of themselves and think they are invincible.
** {{Envy}}: Because they stand out with Leviathan's fluids as jailers not of sand, Hell Envies prey on the envious of how their hell is "unique" than the others, being in the stinking and infernal bowels of a hell beast.
** {{Wrath}}: Carrying a bomb, they blow up the wrathful to show the consequences and chain reactions of violence and anger.
** {{Lust}}: With great speed, they chase after the lustful, who lust and chase after what they can instinctively indulge themselves with.
** {{Gluttony}}: Their blowing breath are meant to keep the gluttonous away from comfort and indulgence.
** {{Sloth}}: They are able to teleport to catch up with the slothful, who do not improve themselves.
** {{Greed}}: Because Pride, Lust, and Gluttony are root sins for Greed, Hell Greeds summon fellow jailers to help keep the greedy in place. Their massive coffin pillars are also wide range deterrents to sweep away the greedy, which implies that they make up a massive portion of hell.
* IsThatWhatHeToldYou: Inverted. [[spoiler:Vergil uses this line on Lady after she confronts him in Mission 13 over Arkham's [[BlatantLies being possessed]].]]
* ItWasAGift: Yamato and Rebellion to Vergil and Dante, passed down by Sparda. Their amulets, on the other hand, were passed down by Eva.
* JerkWithAHeartOfGold: Dante begins the game as a cocky and arrogant self-centered jerk clearly only in it to show up his brother. While his demeanor doesn't change hugely by the time things hit the fan, it becomes clear that his ''reason'' for fighting changed to something far nobler.
* KatanasAreJustBetter: Yamato.
* KeystoneArmy: Averted. Dante And Lady spend an untold amount of time mopping up all the demons left after the BigBad is defeated and the gate to hell is sealed up again.
* KungFuProofMook: Envies are functionally identical to the most basic Prides except for their nigh-immunity to launches and knockbacks.
* TheLadysFavour: Lady handing Kalina Ann to Dante [[spoiler:with the request that he "free" her father]] is this minus, y'know, the whole love interest thing.
* LargeHam: Dante acts like a cocky sonofagun almost constantly during the story and relentlessly mocks or mouths off to giant terrifying monsters. In the opening cutscene, Dante isn't fighting so much as ''playing'' with his enemies.
* LifeDrain: [[HornyDevils Nevan]] is [[KissOfDeath quite]] [[VampiricDraining fond]] of this in her final phase.
* LightAndMirrorsPuzzle: In order to make story progress as well the extra goodie.
* LightIsNotGood: Beowulf and the Fallen enemies are light-elemental.
* LightningBruiser: The Quicksilver style causes Dante to slow time to a crawl, allowing you to beat on your foes with utmost impunity. The sheer usability of the style, combined with its relatively easier-to-sustain cost - constant drain of the DT Gauge - means that Dante can spam this all he wants, and experiment with new strategies.
* LongRangeFighter: Gunslinger is a crowd-controlling style that uses ranged weaponry. While the lack of any up-close-and-personal moves is a weakness, the sheer power your guns have more than makes up for it. Using the style requires a good sense of surrounding, as all the style focuses around using your guns to hit multiple opponents. Leveling it up unlocks even more solutions for enemies ganging up on you.
* MadeOfIron: Both the Sons of Sparda have a massive HealingFactor to explain this, but Lady also manages to shrug off some serious damage (most notably being stabbed in the leg with her rocket launcher's enormous bayonet) despite being entirely human.
* MalevolentArchitecture: Pretty much the entire tower of Temen-ni-gru, which was basically built to be as demonic as possible. But the most appropriate example is in one of the hallways. You thought those wall-saw-blades were annoying during fights when they were on the walls? [[FromBadToWorse Heh]].
* MarathonBoss: Vergil at the end of ''3'' is this, at least the first time. If you don't deal him enough damage when his guard is open (which is not often), they will be nullified quickly since he heals when in Devil Trigger. Of course, he is even less open when his health is low. And that's in Normal mode; in Dante Must Die, let's just say he's an endless nightmare.
* MeaningfulName: Yamato and Rebellion, the keepsake swords of Vergil and Dante. The former is a Japanese term referring to the people and traditional nationalistic spirit of Japan, and in the past to the nation itself. It fits with Vergil's aesthetic and commitment to tradition and power, while the latter is more representative of Dante's resistance to said commitment.
* MeleeATrois: Between Dante, Vergil, and Lady, until [[spoiler:Arkham]] shows up and forces them all to work together.
* MercyMode: Once you die three times, you unlock Easy mode.
* MetalScream: The cutscene for gaining Nevan ([[ThePowerOfRock which makes a lot of sense, really]]) along with the game's {{theme song}} "Devils Never Cry."
-->"'''Serving justice that dwells in me!'''"
-->"'''Lifeless corpses as far as the eye can ''SEE!!!'''''"
* MinimalistCast: Discounting the bosses, who are fought once and killed with very little impact on the story, there are only four characters in total: Dante, Vergil, Lady and Arkham.
* MirrorBoss: Though Vergil's Yamato moveset shares no similarities with Dante's Rebellion, the two battle on perfectly equal ground regardless. In the second duel, Vergil does use moves with Beowulf that Dante can use when he picks up the gauntlets later. In the third duel, Vergil wields Force Edge alongside his Yamato, which allows him to pull off, at the very least, a Helm Breaker-to-Stinger combo very similar to Dante's moves.
** There's also the literal Doppelganger boss.
* MoreDakka: Upgrading the Gunslinger style lets you shoot faster in general, plus you can use Kalina Ann's mini MacrossMissileMassacre. Also the Artemis has multi-target-lock.
* MundaneMadeAwesome: Slow. Motion. Pizza. Eating. As well the most epic instance of ''putting on a coat'' ever.
* NemesisWeapon: Dante's sword Rebellion and Vergil's katana Yamato used to belong to their father, Sparda. The two twins are bitter enemies.
* NintendoHard: The initial Western release actually ''removed'' the Easy mode and the other difficulties all ranked down ''in name'' to compensate; so Normal mode was actually the ''Hard mode from the Eastern release''. When the ''Special Edition'' was released later, the difficulties were kept the same as the Japanese release. As the Western "Hard" difficulty had no analogous equivalent in the Japanese version, it was given the new title "Very Hard" in ''Special Edition''.
* NotSoHarmlessVillain: Jester; [[spoiler:he is later revealed to be Arkham and masterminded the MeleeATrois between Dante, Vergil, and Lady]].
* NotTheFallThatKillsYou: Lady falls several dozen stories, then is caught by the ankle with no ill effect.
* OccultBlueEyes: Dante and Vergil have bright blue eyes. They are part demon and have powers attributed to their demonic heritage.
* OffhandBackhand: The "shoot in two different directions simultaneously" variant.
* OminousLatinChanting: The BGM for the second and third Vergil fights.
* OneHitPointWonder: In Heaven or Hell mode, ''everyone'' dies in one hit - the player, enemies, even bosses.
* OneToMillionToOne: Nevan teleports across her room (read: battle arena) by dissolving into bats.
* OneWingedAngel: In addition to Devil Trigger as usual, Arkham initially manages to take on a form identical to Sparda at his full power...before the power corrupts him and he becomes a giant blob monster instead.
* OurSoulsAreDifferent: The souls of defeated demons turn into Devil Arms/combat Styles for use by whoever gets them.
* PainfulTransformation: Limited; Dante howls in pain during his first chronological Devil Trigger usage, but never does so again during subsequent uses.
** During one of the later cutscenes, Temen-ni-gru starts moving, morphing Dante in and out of his Devil Trigger form repeatedly. He looks around, apparently more interested in falling dust and the tower's shaking than his own changing body.
* PaletteSwap: Vergil fights a red copy of himself in ''3: Special Edition'', instead of Dante.
* ParryingBullets: Dante usually prefers to block enemy fire by [[ShootTheBullet shooting it]], but Vergil can [[SpinToDeflectStuff deflect bullets by spinning his katana]].
* PercussiveMaintenance: Dante to his jukebox in the beginning, although he does leave a dent in it. Later, he needs to operate a machine to open the cage containing the next plot coupon. The machine's key is actually an ornamental spear. So he stabs the machine with the spear and, when nothing happens, kicks it. It works.
* PlanetHeck: The endgame levels are set in the Demon World.
* PolarOppositeTwins: Dante and Vergil.
* PossessionImpliesMastery: Each weapon that Dante obtains (with the exception of Beowulf, which to be fair is just armored gauntlets and boots) is introduced by him playing around with it in a manner that shows he is incredibly skilled with it, from masterfully pulling off sick spins with Cerberus to skillful slashes with Agni & Rudra and managing to pull off a quick one-man show with Nevan.
** [[AllThereInTheManual Supplemental materials]] state that this is one of Dante's canon superpowers. Upon coming in contact with a tool or weapon, he is instantly able to wield said object with absolute mastery. [[RuleOfCool Even in ways it wasn't intended for]].
* PowerFist: Beowulf, when slain, relinquishes light-empowered gauntlets and boots.
* ThePowerOfRock: Nevan.
* PurposelyOverpowered: The Super costumes grant infinite Devil Trigger (with the exception of Devil Trigger explosions, which does use up the gauge) and are acquired by [[BraggingRightsReward beating Dante Must Die mode]]. Then there's the Legendary Dark Knight/Sparda version, which removes even that limitation on Devil Trigger explosions.
* RankInflation: Style rank combos [[UpToEleven don't cap out at S; they cap out at SSS]].
* RazorWind: Dante's Drive and Vergil's Judgement Cut.
* RealTimeWeaponChange: This has technically always been part of the series, but this entry allows Dante to swap between two specifically-chosen Devil Arms and firearms, truly amping up the possible style combinations.
* RecurringBoss: Vergil is battled three times throughout the game, each marking a convenient end of an "act" of the story.
* RecurringRiff: Bits of "Devils Never Cry", the main theme, tend to work their way into music for battles or cutscenes involving Vergil.
* RedOniBlueOni: Dante and Vergil.
** There's also the ''literal'' example of Agni and Rudra, two talkative demon swords wielded by headless demon bodies, one red and one blue, though they both seemed the same.
* ReducedToDust: The demon mooks dissolves into sand upon defeat.
* {{Retcon}}: This game changes a few details that ''1'' supposedly explained.
** In ''1'', Trish remarks that Dante "lost a mother and brother to evil twenty years ago." This has Dante encounter his brother a decade or so after Eva's death, and Vergil's [[HeelFaceRevolvingDoor status as an antagonist]] is very questionable.
** Dante's speech to Trish in ''1'' implies that he and Vergil never actually knew Sparda, and all the twins had to go by were the stories Eva would tell them of him. Vergil apparently reminds Dante of Sparda, but [[CainAndAbel the kind]] [[NobleDemon of guy]] [[WorthyOpponent that]] [[AloofBigBrother Vergil is]] just makes that comparison mind-boggling.
--> '''Dante:''' "My mother always used to tell me that my father was a man who fought for the weak. He had courage and a righteous heart."
** The name "Devil May Cry" came from Enzo Ferino's testimony in the handbook (in reference to Dante: "He glares at a guy, and even the devil may cry!") but this game changed it to the TitleDrop by Lady ("Even a devil may cry when he loses a loved one").
* SadlyMythtaken: Hello, towering light demon Beowulf.
** Hey look, the guard dog of the Underworld is... an ''ice'' elemental?
** Also, Geryon, in Greek mythology, was a hideous giant that looked like [[BodyHorror three men fused into one]]. In [[Literature/TheDivineComedy Dante's]] ''[[Literature/TheDivineComedy Inferno]]'', he is a serpent-like creature with wings and a human face. There's never been a depiction of him as a horse.
** The sad thing is, the character design for Beowulf is nearly ''perfect''... for another demon entirely. Four wings? Scorpion tail? Claws and talons? Lion-like face? Beowulf, aside from his light powers, is a nearly perfect depiction of the demon [[http://en.wikipedia.org/wiki/Pazuzu Pazuzu.]]
* SandInMyEyes: "It's only the rain."
* SealedBadassInACan: Sparda's power.
* SecretAIMoves: Vergil has these.
* SelfMadeOrphan: [[spoiler:Lady.]]
* SequelEscalation: Prequel, technically, but the moves are flashier, the controls are better, and the stakes are literally sky-high.
* SerratedBladeOfPain: Agni and Rudra.
* SevenDeadlySins: Hell Prides, Hell Wraths, Hell Envies, etc.
* ShirtlessScene: The first mission, as well as the Coatless costume.
* SharedUnusualTrait: Lady and Arkham have heterochromia, which indicates [[spoiler:that they're ''related'', and that relation pretty much is why she is even ''there''.]]
* ShieldedCoreBoss: Leviathan's Heartcore is encased in a hard shell that opens up for a short time when one of two adjacent organs is destroyed and before it regenerates.
** Nevan has an electrical shield that drops when all of the bats surrounding her are destroyed. And then you must instantly attack her at least once or else she'll immediately regenerate the shield to full.
* ShortRangeLongRangeWeapon: Kalina Ann is atrocious about this. Its rockets explode automatically after a short ways from Dante even if there's nothing to hit!
* {{Shoryuken}}: One of Beowulf's moves is literally named Rising Dragon. Curiously, though, Dante only [[CallingYourAttacks shouts "Rising Dragon!"]] for a ''different'' move.
* ShoutOut: The achievement in the HD version for defeating Arkham is "[[Franchise/{{Batman}} Asylum]]"; it's possible that the character was originally named after said asylum. Additionally, Jester was originally going to be named after ComicBook/TheJoker.
** The series' ThemeNaming [[ShoutOutThemeNaming borrows heavily from]] ''Literature/TheDivineComedy''.
*** Dante - Writer and main character of ''The Divine Comedy''.
*** Vergil - Dante's guide through Hell and Purgatory that was based on a real Roman poet [[Creator/{{Virgil}} Publius Vergilius Maro]].
*** Lady / Mary - Refers to the Catholic Madonna ("Our Lady" in Italian), otherwise known as the Virgin Mary.
* SiblingTeam: Dante and Vergil [[spoiler:against Arkham in the second half of the penultimate BossBattle of ''3'']]. It doesn't last for long...
** However, it's implied that the two were like this (well, minus the ass-kicking) before they drifted apart.
* SinsOfOurFathers: Lampshaded by Dante. He's getting sick of it.
-->'''Dante''': "Why do I gotta take the heat for my father?"
* SpamAttack: Crazy Combos -- some of Dante's weapons allow him to rapidly pummel a foe.
* SpinToDeflectStuff: One of Vergil's moves.
* StanceSystem: Dante's Styles, chosen at the beginning of missions or swapped out at Divinity Statues.
* StandardPowerupPose: Dante entering his SuperMode tends to strike a pose like this.
* StartOfDarkness: A decade before for Vergil, with the game showing how it turns out.
* SteamPunk: Clockpunk for Temen-ni-Gru.
* SticksToTheBack: Vergil almost averts this entirely, as he always carries Yamato's scabbard in his left hand, but then he has to go and pick up Force Edge in the final battle, which does this.
** Though Dante's weapons have a habit of doing this in the series, there are actually some straps on his default costume that look as if they manage to hold weapons like Rebellion and Cerberus.
* AStormIsComing: Arkham almost states the trope word for word as he walks off to deal with Lady at the beginning of Mission 4. "A storm is approaching."
* StrongFamilyResemblance: Obviously, as Dante and Vergil are twins, but this becomes really noticeable when Vergil is caught in the rain and his hair is slicked down just like Dante's.
** If the Legendary Dark Knight costumes are any indication, Dante and Vergil inherit their similar looks from their father Sparda.
* SuperMode: Devil Trigger.
* SwordBeam: Rebellion's Drive move sends these out.
* SwordSparks: Most often when Dante and Vergil clash.
* TearsOfBlood: One of the puzzles.
* TeleportSpam: Vergil is a fan of this in the second and third battles with him. He really starts pulling out these stops when low on health in the third battle.
* TenMinuteRetirement: Lady.
* ThatManIsDead: Lady rejecting her previous name of [[spoiler:Mary]].
* ThemeNaming: The Seven Hells, although the semblance is spotty at best.
* ThemeTwinNaming: Dante and Vergil.
* TheStoic: Vergil, though he does [[NotSoStoic snap on occasion]].
* TheWorfEffect: Upon his first appearance, Vergil kills the Hell Vanguard that was just a boss in one cut.
* TitleDrop: "Devil May Cry" is the name of Dante's demon-hunting business, but though Dante has a habit of dropping the phrase "Devils never cry" OnceAnEpisode, it's not until the end of this game where Lady tells Dante in response to that, "Even a devil may cry when he loses a loved one." Chronologically, this would be the phrase's first appearance.
* TryingNotToCry: Played straight with Lady [[spoiler:after she shoots and kills Arkham]]. Also done with Dante.
* TurnsRed: Most bosses pull this, most notably Cerberus ''literally'' turning red.
* TheUnfought: Before the final battle with him, Arkham appears taking on the form of a fully-powered up Sparda, but before the battle ''actually'' commences, he loses control and morphs into a BlobMonster. The Sparda form is never fought.
* UpdatedRerelease: In the form of a "Special Edition," that renamed the difficulties, added the Bloody Palace gauntlet and a Turbo mode that sped the game up, added three successive boss battles with Jester, and added Vergil as a playable character.
* VictorGainsLosersPowers: This game started the trend of Dante obtaining weapons based off of bosses he defeats.
* WakeUpCallBoss: Cerberus, as the game's first proper boss battle, is no pushover.
* WhamEpisode: Mission 13. [[spoiler: Jester is Arkham, [[ManipulativeBastard and he's been playing everybody like a violin from the beginning.]] He steps in after Dante and Vergil are too weak from their prior battle to stop him, using their blood and Lady's to undo the final seal needed to open the portal to the Underworld so he can claim Sparda's power for himself.]]
* WhyAmITicking: Hell Wraths. Stay too close to them after damaging them enough and they'll explode.
* WolfpackBoss: The Damned Chessmen all team up in Mission 18, overseen by a king piece that is difficult to defeat with everything else swarming around it, but if you do so will [[NoOntologicalInertia take out the whole set]].
* WorldOfCardboardSpeech: Dante has two: first to Lady, serving to show his own CharacterDevelopment she brought out of him; second to Vergil, to shown the culmination of this development, and just ''how'' [[LetsGetDangerous serious he's being right now.]]
* WorthyOpponent: Vergil.
* YouHaveOutlivedYourUsefulness: Vergil [[spoiler:dispatches Arkham once the door to the final lock has been opened]].
* YoungestChildWins: Dante against Vergil. Yes, they are twins, but conversations and in-game information seems to indicate Dante is the younger twin.
* YouWillNotEvadeMe: Kalina Ann has such a move in Gunslinger style.
* YourHeadAsplode: Happens to Cerberus whenever you damage one of his heads enough.
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