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History VideoGame / DesertDemolition

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* NintendoHard: Setting the games difficulty to Hard turns it into this, since you have fewer lives, take more damage from obstacles, and have very tight time limits to complete each level (which are already stingy on the normal difficulty).
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* EyePop: Sometimes, if the player falls from a great height as Wile E. Coyote, he will do this before doing his flailing animation.

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''Desert Demolition starring Road Runner and Wile E. Coyote'' is a 1995 UsefulNotes/SegaGenesis game developed by Creator/BlueSkySoftware and, obviously, starring the ''WesternAnimation/LooneyTunes'' characters ''WesternAnimation/WileECoyoteAndTheRoadRunner''.

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''Desert Demolition starring Road Runner and Wile E. Coyote'' is a 1995 UsefulNotes/SegaGenesis game developed by Creator/BlueSkySoftware and, obviously, starring the ''WesternAnimation/LooneyTunes'' characters ''WesternAnimation/WileECoyoteAndTheRoadRunner''.
WesternAnimation/WileECoyoteAndTheRoadRunner.



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* ArtificialStupidity: When playing as Road Runner, Wile E. is not the brightest bulb on the Christmas tree and will gladly buffet himself directly into a wall or a barrel of TNT if you lead him into it.

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* ArtificialStupidity: When playing as the Road Runner, Wile E. is not the brightest bulb on the Christmas tree and will gladly buffet himself directly into a wall or a barrel of TNT if you lead him into it.



* BittersweetEnding: The ending of Wile E Coyote's campaign. He becomes ACME customer of the year and wins a trophy for it from Bugs Bunny and earns applause from the other Looney Tunes--but he ultimately failed to catch the Road Runner as always, and the bird is quick to remind him of his with his trademark "Beep, beep!" and leaves, leaving the Coyote in shock.

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* BittersweetEnding: The ending of Wile E Coyote's campaign. He becomes ACME customer of the year and wins a trophy for it from Bugs Bunny WesternAnimation/BugsBunny and earns applause from the other Looney Tunes--but he ultimately failed to catch the Road Runner as always, and the bird is quick to remind him of his it with his trademark "Beep, beep!" and leaves, leaving the Coyote in shock.



* BossBattle: Depending on who you play as, you either fight Wile E. or Road Runner as they try to smash you with a giant truck in the final level. Its notably the only boss fight in the game.
* BossOnlyLevel: The sixth and final level, set in the ACME Factory, is a small loading dock area where you fight either Wile E. or Road Runner as they respectively try to attack you in a giant truck.

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* BossBattle: Depending on who you play as, you either fight Wile E. or the Road Runner as they try to smash you with a giant truck in the final level. Its notably the only boss fight in the game.
* BossOnlyLevel: The sixth and final level, set in the ACME Factory, is a small loading dock area where you fight either Wile E. or the Road Runner as they respectively try to attack you in a giant truck.



** Yosemite Sam appears in the bonus round for "Choo Choo Terrain".

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** Yosemite Sam WesternAnimation/YosemiteSam appears in the bonus round for "Choo Choo Terrain".



** Granite Gulch has a bonus round centered on Elmer Fudd hunting Daffy Duck.
** WesternAnimation/BugsBunny, WesternAnimation/DaffyDuck, [[WesternAnimation/SylvesterTheCatAndTweetyBird Tweety Bird, Sylvester the Cat]], WesternAnimation/PorkyPig, and WesternAnimation/ElmerFudd all make cameo appearances as ACME employees in the game's ending.

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** Granite Gulch has a bonus round centered on Elmer Fudd WesternAnimation/ElmerFudd hunting WesternAnimation/DaffyDuck.
** Bugs Bunny,
Daffy Duck.
** WesternAnimation/BugsBunny, WesternAnimation/DaffyDuck,
Duck, [[WesternAnimation/SylvesterTheCatAndTweetyBird Tweety Bird, Sylvester the Cat]], WesternAnimation/PorkyPig, and WesternAnimation/ElmerFudd Elmer Fudd all make cameo appearances as ACME employees in the game's ending.



* ContinuityNod: The ACME Batman outfit from ''Gee Whiz-z-z-z-z-z-z'' is used by Wile E. to fly when you play as Road Runner.
* CriticalExistenceFailure: When playing as Road Runner, any contact with Wile E. Coyote will send him reeling off-screen--only to zip back onto it after losing some of his health.

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* ContinuityNod: The ACME Batman outfit from ''Gee Whiz-z-z-z-z-z-z'' is used by Wile E. to fly when you play as the Road Runner.
* CriticalExistenceFailure: When playing as the Road Runner, any contact with Wile E. Coyote will send him reeling off-screen--only to zip back onto it after losing some of his health.



* HumanCannonball: Wile E. and Road Runner can use the various cannons to launch themselves throughout the levels.

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* HumanCannonball: Wile E. and the Road Runner can use the various cannons to launch themselves throughout the levels.



* LogoJoke: When you start up the game, Road Runner runs up to the Sega logo, then jumps when Wile E. catches up to him, causing Wile E. to scatter the letters.

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* LogoJoke: When you start up the game, the Road Runner runs up to the Sega logo, then jumps when Wile E. catches up to him, causing Wile E. to scatter the letters.



* PowerUpFood: When playing as Road Runner, piles of birdseed can be found laying around the levels, and pressing down while he's near them will have Road Runner eat them and refill his health.

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* PowerUpFood: When playing as the Road Runner, piles of birdseed can be found laying around the levels, and pressing down while he's near them will have the Road Runner eat them and refill his health.



* VillainProtagonist: This game gives you the option of playing as Wile E. Coyote and using the various ACME gadgets to catch Road Runner.

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* VillainProtagonist: This game gives you the option of playing as Wile E. Coyote and using the various ACME gadgets to catch the Road Runner.



* TheWildWest: "Buttes and Ladders" takes place in a Western town.

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* TheWildWest: "Buttes and Ladders" takes place in a Western town.town.
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** WesternAnimation/BugsBunny, WesternAnimation/DaffyDuck, [[WesternAnimation/SylvesterTheCatAndTweetyBird Tweety Bird, Sylvester the Cat]], WesternAnimation/PorkyPig, and WesternAnimation/ElmerFudd all make cameo appearances as ACME employees in the games ending.

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** WesternAnimation/BugsBunny, WesternAnimation/DaffyDuck, [[WesternAnimation/SylvesterTheCatAndTweetyBird Tweety Bird, Sylvester the Cat]], WesternAnimation/PorkyPig, and WesternAnimation/ElmerFudd all make cameo appearances as ACME employees in the games game's ending.



* NoPlotNoProblem: Like the cartoons themselves, the plot boils down to Wile E. Coyote trying and failing to catch the Road Runner and is just a setup for all the cartoon antics that follow. Even the games manual doesn't even attempt to provide a story for the game.

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* NoPlotNoProblem: Like the cartoons themselves, the plot boils down to Wile E. Coyote trying and failing to catch the Road Runner and is just a setup for all the cartoon antics that follow. Even the games game's manual doesn't even attempt to provide a story for the game.
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Desert Speedtrap now has its own page.


Not to be confused with ''Desert Speedtrap Starring Road Runner & Wile E. Coyote'' for the UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear in 1994, or ''VideoGame/RoadRunnersDeathValleyRally'', developed for the UsefulNotes/SuperNintendoEntertainmentSystem by Creator/{{Sunsoft}} in 1992.

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Not to be confused with ''Desert Speedtrap ''VideoGame/DesertSpeedtrap Starring Road Runner & Wile E. Coyote'' for the UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear in 1994, or ''VideoGame/RoadRunnersDeathValleyRally'', developed for the UsefulNotes/SuperNintendoEntertainmentSystem by Creator/{{Sunsoft}} in 1992.
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* InvincibleHero: When playing as Wile E, you can't actually catch the Road Runner. If you manage to bump into him, he'll just take off in a puff of smoke. At least he also drops some ACME tickets as a consolation prize.

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