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* AutoRevive: One consumable obtained through either leveling up or from hitting [[ThePheonix Kiara]] (80% for this to happen) is Rebirth, which allows [=IRyS=] to revive with an extra boost and the boost charge maxed out upon reaching a GameOver condition. Consequently, this is limited to once per run.

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* AutoRevive: One consumable obtained through either leveling up or from hitting [[ThePheonix [[ThePhoenix Kiara]] (80% for this to happen) is Rebirth, which allows [=IRyS=] to revive with an extra boost and the boost charge maxed out upon reaching a GameOver condition. Consequently, this is limited to once per run.
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** The MYTH Galleria is the hololive office building that's littered with various references. Notable details include the satellite that's crashed through the side of the building, plus the broken window boarded up with planks of wood (an indication of DestinationDefenestration that's happened throughout ''[=HoloGra=]'' as a RunningGag).


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* ShoutOut:
** The Windy Banana features [=IRyS=]'s emblem in the center, akin to the large banana in ''VideoGame/DonkeyKong64'' with its 64 symbol.
** The description for the Timesmith Fusion in the Investigation office gives us a modified quote from [[Anime/PokemonTheSeries Team Rocket:]]
--->''Prepare for trouble! And make it double!\\
The dream team boosts [=chibiRyS=] at the speed of light!\\
Surrender now and prepare to fight!\\
Wait... Something is not right.
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* AchievementMockery: "you, sleb" unlocks upon starting a run at 3 AM.

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* LuckBasedMission: The aptly titled "Gacha Mode", a standard game-mode except everybody looks like the GameOver obstacle, Bae. Whereas the standard mode has it clearly defined that Bae should be avoided, this game-mode completely up-ends the concept by having any obstacle you come across be a potential end to your run, and you'd only it when it happens.

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* LuckBasedMission: The aptly titled "Gacha Mode", a standard game-mode except everybody looks like the GameOver obstacle, Bae. Whereas the standard mode has it clearly defined that Bae should be avoided, this game-mode completely up-ends the concept by having any obstacle you come across be a potential end to your run, and you'd only it when it happens.won't know until it's too late.



** One of [=IRyS=]'s head cosmetic is a tofu, in reference to the UnusualEuphemism [=IRyS=] used to describe her redesign's [[FanservicePack newly defined assets.]]

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** One of [=IRyS=]'s head Tofu is featured as both an unlockable cosmetic is and a tofu, counterpart to the meatball obstacle in reference to Beach mode, referencing the UnusualEuphemism [=IRyS=] used to describe her redesign's re-design's [[FanservicePack newly defined assets.]]]]
** One unlockable accessory that [=IRyS=] can hold is a Bae body pillow, which serves as a parallel to Bae's own equivalent [=IRyS=] pillow that's featured in one of her ''Delivering Hope'' streams.



* ThinkingUpPortals: Ninomae Ina'nis, upon being hit, throws [=IRyS=] upwards through a portal of her creation, with it sending her randomly flying in three different angles forward: straight ahead, slightly upwards, or slightly downwards.

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* ThinkingUpPortals: Ninomae Ina'nis, upon being hit, throws [=IRyS=] upwards through a portal of her creation, with it sending her randomly flying in three several different angles forward: straight ahead, slightly upwards, or slightly downwards.forward, including down and upwards.
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** On rare occasion, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to [[StylisticSuck half-heartedly]] sing "Gravity" before cutting it short.

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** On rare occasion, After a set amount of time in a dedicated run, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to [[StylisticSuck half-heartedly]] sing "Gravity" before cutting it short.
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* AutoRevive: One consumable obtained through either leveling up or from hitting [[ThePheonix Kiara]] (80% for this to happen) is Rebirth, which allows [=IRyS=] to revive with an extra boost and the boost charge maxed out upon reaching a GameOver condition. Consequently, this is limited to once per run.

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* TrademarkFavoriteFood: Strawberries for Bae. If [=IRyS=] manages to collect the rarely spawning strawberry, instead of causing a GameOver (or consuming a Bae Blocker/Divorce Papers), Bae will kick [=IRyS=] into the sky forward.

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* ThinkingUpPortals: Ninomae Ina'nis, upon being hit, throws [=IRyS=] upwards through a portal of her creation, with it sending her randomly flying in three different angles forward: straight ahead, slightly upwards, or slightly downwards.
* TrademarkFavoriteFood: Strawberries for Bae. If [=IRyS=] manages to collect the rarely spawning strawberry, instead of causing a GameOver (or consuming a Bae Blocker/Divorce Papers), Bae will kick [=IRyS=] into the sky forward.
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* BitchSlap: Courtesy of Fauna's being associated with slapping as a SignatureMove, Fauna here slaps [=IRyS=] hard enough to send her flying forwards, serving as the equivalent to Calli in Beach mode.

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* BitchSlap: Courtesy of Fauna's Fauna being associated with slapping as a her SignatureMove, Fauna here slaps [=IRyS=] hard enough to send her flying forwards, serving as the equivalent to Calli in Beach mode.



* LOL69: The speed modifier unlocked for clearing 30K meters is 1.69, , and one shop upgrade that allows for two item slots cost 6969.

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* LOL69: The speed modifier unlocked for clearing 30K meters is 1.69, , the bonk potion consumable automatically fills the Down Boost meter to 69% six times in a run, and one shop upgrade that allows for two item slots cost costs 6969.

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* BitchSlap: Courtesy of Fauna's being associated with slapping as a SignatureMove, Fauna here slaps [=IRyS=] hard enough to send her flying forwards, serving as the equivalent to Calli in Beach mode.



* ButtMonkey: Kronii's role in the game is to be an unsuspecting bystander that's busy relishing in her own beauty, only to get met with [=IRyS=] [[AmusingInjuries flying into her face.]]



* ExperienceMeter: As [=IRyS=] flies to the right, the meter below fills until the next level-up, with the distance requirement getting higher, and the meter subsequently slower, with each level.

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* ExperienceMeter: As [=IRyS=] flies to the right, the meter below fills until the next level-up, with the distance requirement getting higher, higher for each level, and the meter getting subsequently slower, with each level.slower.



* LOL69: The speed modifier unlocked for clearing 30K meters is 1.69.

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* LighterAndSofter: ''Delivering Hope'' is inspired by the aforementioned games ''Kitten Cannon'' and ''VideoGame/TossTheTurtle''. But unlike those games, which operate on BlackComedy and BloodyHilarious, this game is more cartoonish, with {{Slapstick}} fueling the premise.
* LOL69: The speed modifier unlocked for clearing 30K meters is 1.69.69, , and one shop upgrade that allows for two item slots cost 6969.


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* SuperDeformed: [=IRyS=] herself is depicted as "[=ChibiRyS=]", making her small enough (at one half/a third of their height) for her to be thrown around by other members. Fauna is also depicted as their 3D "Smol" form.
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* LuckBasedMission: The aptly titled "Gacha Mode", a standard game-mode except everybody looks like the GameOver obstacle, Bae. Whereas the standard mode has it clearly defined that Bae should be avoided, this game-mode completely up-ends the concept by having any obstacle you come across be a potential end to your run, and you'd only it when it happens.
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** Picking up the strawberry and subsequently hitting Bae results in her carrying [=IRyS=] overhead and drop-kicking them into the sky, just like what Bae did in her 2023 birthday stream at the end of [=IRyS=]'s segment.


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* TrademarkFavoriteFood: Strawberries for Bae. If [=IRyS=] manages to collect the rarely spawning strawberry, instead of causing a GameOver (or consuming a Bae Blocker/Divorce Papers), Bae will kick [=IRyS=] into the sky forward.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/qmxqeu.png]]
[[caption-width-right:350:[[{{Tagline}} One yeet at a time.]]]]
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* NitroBoost: [=IRyS=] can boost up forward with her soda, with there [[ResourcesManagementGameplay being a limit to how much soda can be held/used at a time]]. Alternatively, there's the boost down function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.

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* NitroBoost: [=IRyS=] can boost up forward with her soda, with there [[ResourcesManagementGameplay being a limit to how much soda can be held/used at a time]]. Alternatively, there's the boost down Down Boost function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.

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* EasterEgg: On rare occasion, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to [[StylisticSuck half-heartedly]] sing "Gravity" before cutting it short.

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* EasterEgg: EasterEgg:
**
On rare occasion, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to [[StylisticSuck half-heartedly]] sing "Gravity" before cutting it short.short.
** By going back and fourth on the "Try Again" option in the pause menu, [[Characters/HololiveIndonesiaGenerationThree Vestia Zeta]] will peak out in the corner of the sub-window.

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* ExperienceMeter: As [=IRyS=] flies to the right, the meter below fills until the next level-up, with it getting slower with each level.

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* ExperienceMeter: As [=IRyS=] flies to the right, the meter below fills until the next level-up, with it the distance requirement getting slower higher, and the meter subsequently slower, with each level.


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* LOL69: The speed modifier unlocked for clearing 30K meters is 1.69.
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The goal of the game is to deliver hope -- that is, [[Characters/HololiveEnglishProjectHope IRyS]] -- by throwing her as far as possible, making her go farther with her soda boosts, various characters that help launch her (intentionally or otherwise), while avoiding the statue of Hakos Baelz, who'll stop her run. How far can hope go?

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The goal of the game is to deliver hope -- that is, [[Characters/HololiveEnglishProjectHope IRyS]] -- by throwing her as far as possible, making her go farther with her soda boosts, various characters that help launch her (intentionally or otherwise), while avoiding the statue of [[Characters/HololiveEnglishGenerationTwoCouncil Hakos Baelz, Baelz]], who'll stop her run. How far can hope go?

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For now leaving it like this until i (or someone else) figures out the rest of the combinations.


* AbilityMixing: Introduced in V3 is the ability to combine different max level upgrades into one, resulting in another perk in addition to the benefits of prior upgrades (while also freeing up a slot).
** Double Soda plus Extra Boost Slots turns into Big Soda, causing the sodas to be replaced with a large soda can that's easier [=IRyS=] to hit and subsequently collect.
**

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* AbilityMixing: Introduced in V3 is the ability to combine different max level upgrades into one, resulting in another perk in addition to the benefits of prior upgrades (while also freeing up a slot).
**
slot). For example: Double Soda plus Extra Boost Slots turns into Big Soda, causing the sodas to be replaced with a large soda can that's easier for [=IRyS=] to hit and subsequently collect.
**
collect.
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* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Rat Blocker and Divorce Papers for hitting Bae, Hot Sauce and SUPER Hot Sauce for meatballs, Last Hope for slowing down without boosts, and Rebirth for hitting Bae or otherwise stopping for any reason).

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* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Rat Blocker and Divorce Papers for hitting Bae, Hot Sauce and SUPER Hot Sauce for meatballs, Last Hope for slowing down without boosts, and Rebirth for hitting Bae or otherwise stopping for any reason).
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* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Rat Blocker and Divorce Papers for hitting Bae, Hot Sauce and SUPER Hot Sauce for meatballs, Last Hope for slowing down without boosts, and Rebirth for either slowing down OR hitting Bae).

to:

* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Rat Blocker and Divorce Papers for hitting Bae, Hot Sauce and SUPER Hot Sauce for meatballs, Last Hope for slowing down without boosts, and Rebirth for either slowing down OR hitting Bae).Bae or otherwise stopping for any reason).
Is there an issue? Send a MessageReason:
None


* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Baeblocker for, the meatballs, and Hope slowing down without boosts).

to:

* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Baeblocker for, the (Rat Blocker and Divorce Papers for hitting Bae, Hot Sauce and SUPER Hot Sauce for meatballs, and Last Hope for slowing down without boosts).boosts, and Rebirth for either slowing down OR hitting Bae).
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None

Added DiffLines:

* AbilityMixing: Introduced in V3 is the ability to combine different max level upgrades into one, resulting in another perk in addition to the benefits of prior upgrades (while also freeing up a slot).
** Double Soda plus Extra Boost Slots turns into Big Soda, causing the sodas to be replaced with a large soda can that's easier [=IRyS=] to hit and subsequently collect.
**


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* SignificantReferenceDate: The higher speed option of 1.37, as confirmed by the developer, is an intentional reference to [=IRyS=]'s birthdate of March 7th (3/7).

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* EasterEgg: On rare occasion, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly sing "Gravity" before cutting it short.

to:

* EasterEgg: On rare occasion, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly [[StylisticSuck half-heartedly]] sing "Gravity" before cutting it short.



* MythologyGag: Monopoly, (or rather, [[BlandNameProduct Holopoly]]) is featured in association with [=IRyS=], in reference to her using it as a SexualEuphemism for her and Bae's [=BaeRyS=] fanfiction.

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* MythologyGag: MythologyGag:
** One of the first holomens added to allow [=IRyS=] to fly further is Calli, who has a bizarre fascination with "Yeet-ing" those smaller than her.
**
Monopoly, (or rather, [[BlandNameProduct Holopoly]]) is featured in association with [=IRyS=], in reference to her using it as a SexualEuphemism for her and Bae's [=BaeRyS=] fanfiction.fanfiction.
** One of [=IRyS=]'s head cosmetic is a tofu, in reference to the UnusualEuphemism [=IRyS=] used to describe her redesign's [[FanservicePack newly defined assets.]]
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''[[https://david-wu-softdev.itch.io/delivering-hope-hololive-fangame Delivering Hope]]'' is a ''WebAnimation/{{Hololive}}'' FanGame developed by David Wu, with gameplay based on the likes of ''Kitten Cannon'' or ''Turtle Launcher'', launching your character as far as possible.

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''[[https://david-wu-softdev.itch.io/delivering-hope-hololive-fangame Delivering Hope]]'' is a ''WebAnimation/{{Hololive}}'' FanGame developed by David Wu, with gameplay based on the likes of ''Kitten Cannon'' or ''Turtle Launcher'', ''VideoGame/TossTheTurtle'', launching your character as far as possible.
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* NitroBoost: [=IRyS=] can boost up forward with her soda, with there [[ResourceManagementGameplay being a limit to how much soda can be held/used at a time]]. Alternatively, there's the boost down function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.

to:

* NitroBoost: [=IRyS=] can boost up forward with her soda, with there [[ResourceManagementGameplay [[ResourcesManagementGameplay being a limit to how much soda can be held/used at a time]]. Alternatively, there's the boost down function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.
Is there an issue? Send a MessageReason:
None


* NitroBoost: [=IRyS=] can boost up forward with her soda, with the [[ soda . Alternatively, there's the boost down function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.
* ResourcesManagementGameplay: Your soda boosts are precious: they are either found littering the field at the mercy of RNG or via level-up option.

to:

* NitroBoost: [=IRyS=] can boost up forward with her soda, with the [[ soda .there [[ResourceManagementGameplay being a limit to how much soda can be held/used at a time]]. Alternatively, there's the boost down function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.
* ResourcesManagementGameplay: Your [[NitroBoost soda boosts boosts]], capped at three by default, are precious: they are a precious resource for clearing detrimental obstacles and continuing the run. The boost can only be recovered by collecting soda, either found littering the field at the mercy of RNG RNG, or via level-up option. option.

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* BlandNameProduct: [[TabletopGame/{{Monopoly}} Holopoly]], in reference to the SexualEuphemism that is used in Bae and [=IRyS=]'s [=BaeRyS=] route of ''Fanfic/NoiseComplaint''.

to:

* BlandNameProduct: [[TabletopGame/{{Monopoly}} Holopoly]], in reference to the SexualEuphemism that TabletopGame/{{Monopoly}} is used in Bae and [=IRyS=]'s [=BaeRyS=] route of ''Fanfic/NoiseComplaint''.featured here as "Holopoly."



* EasterEgg: "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly sing "Gravity" before cutting it short, has a rare chance of randomly playing as the BGM.

to:

* EasterEgg: On rare occasion, the BGM will play "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly sing "Gravity" before cutting it short, has a rare chance of randomly playing as the BGM.short.


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* MythologyGag: Monopoly, (or rather, [[BlandNameProduct Holopoly]]) is featured in association with [=IRyS=], in reference to her using it as a SexualEuphemism for her and Bae's [=BaeRyS=] fanfiction.

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* EasterEgg: "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly sing "Gravity" before cutting it short, has a rare chance of randomly playing as the BGM.



* StylisticSuck: "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly sing "Gravity" before cutting it short, has a random chance of playing as the BGM.
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''[[https://david-wu-softdev.itch.io/delivering-hope-hololive-fangame Delivering Hope]]'' is a ''WebAnimation/{{Hololive}}'' FanGame developed by David Wu, with gameplay based on the likes of ''Kitten Cannon'' or ''Turtle Launcher'', launching your character as far as possible.

The goal of the game is to deliver hope -- that is, [[Characters/HololiveEnglishProjectHope IRyS]] -- by throwing her as far as possible, making her go farther with her soda boosts, various characters that help launch her (intentionally or otherwise), while avoiding the statue of Hakos Baelz, who'll stop her run. How far can hope go?

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!!Delivering Tropes:
* BlandNameProduct: [[TabletopGame/{{Monopoly}} Holopoly]], in reference to the SexualEuphemism that is used in Bae and [=IRyS=]'s [=BaeRyS=] route of ''Fanfic/NoiseComplaint''.
* CharacterLevel: Upon reaching certain milestones, [=IRyS=] gains a level, and with it several options: including buffing the stats of [=IRyS=], buffing obstacles that benefit [=IRyS=] (Calli's and Kronii's launch power increases, Mumei's {{Jumpscare}} effect triggering sooner, better RNG with the Monopoly, etc), and safeguards to counter any run-enders (Baeblocker for, the meatballs, and Hope slowing down without boosts).
* CosmeticAward: Introduced in V3, [=IRyS=] can unlock cosmetic to use in the Dressing Room, giving her head accessories, items to hold on hand, and particle effects.
* DistractedByTheSexy: According to the How To Play, this is why [=IRyS=] stops upon hitting Bae. She just can't help but admire her. And for that same reason, one of the few things that can make [=IRyS=] avoid a GameOver is [[RelationshipRevolvingDoor divorce papers.]]
* EndlessGame: The goal of the game is to make it as far as possible, without slowing down or stopping because of Bae. Averted with V3's Bae-less mode, having a time limit that forcibly ends the run, with the trade-off being no other instant game over condition.
* ExperienceMeter: As [=IRyS=] flies to the right, the meter below fills until the next level-up, with it getting slower with each level.
* FastballSpecial: The game's general premise, starting off with [=GuyRyS=] "Yeet-ing" [=IRyS=], and most other holomems in the middle of the run pitching in to toss her further.
* GameOver: Touching a Bae statue without safeguards or just slowing down and stopping completely will result in the run ending.
* NitroBoost: [=IRyS=] can boost up forward with her soda, with the [[ soda . Alternatively, there's the boost down function, which is passively charged when [=IRyS=]'s within a certain altitude, and is limited to a launching downwards.
* ResourcesManagementGameplay: Your soda boosts are precious: they are either found littering the field at the mercy of RNG or via level-up option.
* StylisticSuck: "Gravity (Mic Check)", a rip of one of [=IRyS=]'s karaoke streams where she attempted to half-heartedly sing "Gravity" before cutting it short, has a random chance of playing as the BGM.
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