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* MeleeATrois: It's perfectly possible when fighting human enemies at an ambush camp that a swarm will come by and make your job at once easier and more complicated. (It's even scripted in at least one instance.)

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* MeleeATrois: Hostile humans, uninfected predators, and different species of Freakers are all hostile towards each other and you, leading to multi-way fights whenever different groups end up in the same area.
**
It's perfectly possible when fighting human enemies at an ambush camp that a swarm will come by and make your job at once easier and more complicated. (It's even scripted in at least one instance.)
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* OlderIsBetter: The final set of weapons you can unlock in the endgame safezone mostly consists of Wild West-era or turn-of-the-century antiques, including a tommy gun, a [=PPSh=] (the Russian equivalent), two Wild West rifles, and even a Nock gun. The tommy gun is on par with an M4 assault rifle, and the Wild West rifles can kill enemies with one shot. Somewhat justified in that the guy selling them used to have a cable show featuring rare and interesting firearms.
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* PoliticalOvercorrectness: Parodied. In the past Deacon told Sarah that his gang got some Black guys to join solely to tick off a rival biker gang who were skinheads. He immediately admits he was teasing her when she asked if he was being serious.

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* PoliticalOvercorrectness: Parodied. In the past Deacon told Sarah that his gang got some Black guys to join solely to tick off a rival biker gang who were skinheads. He immediately admits he was teasing her when she asked if he was being serious.serious, though he notes that the Mongrels did in fact have a couple Black members, one of whom was in Deacon's old army unit and joined the gang with him.



* SavageWolves: Wolves and zombie wolves can be encountered wandering the wilderness. Both are very hostile to you.

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* SavageWolves: Wolves and zombie wolves can be encountered wandering the wilderness. Both are very hostile to you. The zombie wolves are crazy fast and can even outrun your motorcycle if you don't shoot them down when they approach.

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* EliteMooks: Some enemies wear ballistic vests and helmets and wield assault rifles; it takes a few bullet hits to break their armor before you can damage or headshot them. The [[spoiler:Militia]] enemies overwhelming are of this type, due to their superior equipment.



** To a lesser extent, there are Screamers (who can summon more Swarmers if they spot you, drain your stamina if you're in earshot, and if you are near a horde cave you better run), Criers (zombie ''crows'' that move fast, hit hard, and are tricky to shoot down), and Bleachers (who are tougher than regular Swarmers but still behave like standard enemies).

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** To a lesser extent, there are Screamers (who can summon more Swarmers if they spot you, drain your stamina if you're in earshot, and if you are near a horde cave you better run), Criers (zombie ''crows'' that move fast, hit hard, and are tricky to shoot down), and Bleachers (who are tougher and hit harder than regular Swarmers but still behave like standard enemies).



** Heavies are hostile survivors wearing bulky, makeshift body armor and armed with machine guns. They can take a lot more bullets than regular human enemies, but are considerably slower as a result of their armor.

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** Heavies are hostile survivors wearing bulky, makeshift body armor and armed with machine guns. guns or flamethrowers. They can take a lot more bullets than regular human enemies, enemies (their overall durability is roughly 4 times that of a normal enemy), but are considerably slower as a result of their armor.armor. They also can't be stealth-killed unless you have a specific endgame-level skill upgrade.
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Trope was cut/disambiguated due to cleanup


** Per the game's ZombieApocalypse setting, humans are its worst enemy as roving gangs of bandits and [[TheLastOfTheseIsNotLikeTheOthers psychopathic cultists]] pose a threat to Deacon.

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** Per the game's ZombieApocalypse setting, humans are its worst enemy as roving gangs of bandits and [[TheLastOfTheseIsNotLikeTheOthers psychopathic cultists]] cultists pose a threat to Deacon.
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* JumpScare: Try opening a car trunk and there's a chance a Newt will jump out at you. There's a scripted one at the very beginning of the game, too, when you're walking point ahead of Boozer's bike and have to cut down an access tunnel. A Swarmer pops out a door and takes Deacon by surprise and can only be killed via PressXNotToDie.

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* JumpScare: Try opening a car trunk and there's a chance a Newt will jump out at you. There's a scripted one at the very beginning of the game, too, when you're walking point ahead of Boozer's bike and have to cut down an access tunnel. A Swarmer pops out a door and takes Deacon by surprise and can only be killed via PressXNotToDie.PressXToNotDie.



* MikeNelsonDestroyerOfWorlds: [[spoiler:The outbreak was caused by one of Sarah's coworkers. He correctly thought they were building a biological weapon for the government. He broke into the lab to steal a sample and brought it to a environmental convention in Portland hoping to be then next Edward Snowden. He accidentally infected himself when he stole the sample. He then infected the convention attendees. They got on planes back to their homes infecting people along the way. Two weeks later...]]

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* MikeNelsonDestroyerOfWorlds: [[spoiler:The outbreak was caused by one of Sarah's coworkers. He correctly thought they were building a biological weapon for the government. He broke into the lab to steal a sample and brought it to a an environmental convention in Portland hoping to be then the next Edward Snowden. He accidentally infected himself when he stole the sample. He then infected the convention attendees. They got on planes back to their homes infecting people along the way. Two weeks later...]]



** Played seriously in one mission where Deacon [[MercyKill mercy kills]] a seriously injured woman against her will rather than leave her behind to be eaten alive by the Freakers. He suffers a serious HeroicBSOD afterwards, but is able to compose himself fairly quickly.

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** Played seriously in one mission where Deacon [[MercyKill mercy kills]] a seriously injured woman against her will rather than leave her behind to be eaten alive by the Freakers. He suffers a serious HeroicBSOD afterwards, afterwards but is able to compose himself fairly quickly.



** Upgrading any of your health, stamina or focus for the first time is "Film/BetterLivingThroughChemistry." Deacon will even quote it after taking a NERO Mod.

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** Upgrading any of your health, stamina stamina, or focus for the first time is "Film/BetterLivingThroughChemistry." Deacon will even quote it after taking a NERO Mod.



** Killing a Breaker, Reacher or Rager with a knife is "[[Film/CrocodileDundee This is a Knife]]."

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** Killing a Breaker, Reacher Reacher, or Rager with a knife is "[[Film/CrocodileDundee This is a Knife]]."



* ATasteOfPower: You start the game with your bike fully upgraded. However after the first mission Manny scraps the bike and as an apology gives him what Deacon uses throughout the game.

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* ATasteOfPower: You start the game with your bike fully upgraded. However However, after the first mission Manny scraps the bike and as an apology gives him what Deacon uses throughout the game.
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''Days Gone'' is an open world action-adventure survival horror video game released on 26 April 2019 by Creator/SIEBendStudio for the UsefulNotes/PlayStation4, with a PC port released two years later on May 17, 2021. It is the first intellectual property created by SIE Bend Studio since ''VideoGame/SyphonFilter'' in 1999 and the first home console game developed by the studio since ''VideoGame/SyphonFilter: Logan's Shadow'' in 2010. Unreal Engine 4 was used for the game development.

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''Days Gone'' is an open world open-world action-adventure survival horror video game released on 26 April 2019 by Creator/SIEBendStudio for the UsefulNotes/PlayStation4, with a PC port released two years later on May 17, 2021. It is the first intellectual property created by SIE Bend Studio since ''VideoGame/SyphonFilter'' in 1999 and the first home console game developed by the studio since ''VideoGame/SyphonFilter: Logan's Shadow'' in 2010. Unreal Engine 4 was used for the game development.



As the game is set in an open-world environment, players are allowed to use multiple ways to complete objectives, such as utilizing stealth for silent takedowns or taking the aggressive approach by using long- and short-ranged weapons. A dynamic weather system and day-night cycle is also featured in the game, which affects gameplay, making "Freakers" weak and slow during the daytime, but fast and aggressive during the night. Vehicles such as motorbikes can be used to explore the game's world. Players are able to craft new items to improve combat efficiency.

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As the game is set in an open-world environment, players are allowed to use multiple ways to complete objectives, such as utilizing stealth for silent takedowns or taking the aggressive approach by using long- and short-ranged short-range weapons. A dynamic weather system and day-night cycle is are also featured in the game, which affects gameplay, gameplay by altering the Drifter Bike's handling characteristics and making "Freakers" weak and slow during the daytime, daytime but fast and aggressive during the night. Vehicles such as motorbikes can be used to explore the game's world. Players are able to can craft new items to improve combat efficiency.



** The Chicago Chopper is based on the Thompson submachine gun, with the name being a reference to the weapon being referred to as the "Chicago Typewriter" when used in gang related crime.
** The Rock Chuck is ostensibly based on the AAC Honey Badger, but with an MLOK handguard similar to its successor, the Q Honey Badger.
** The .22 Repeater is a Ruger 10/22 with a twenty-five round magazine that suspiciously only holds five rounds in-game.

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** The Chicago Chopper is based on the Thompson submachine gun, with the name being a reference to the weapon being referred to as the "Chicago Typewriter" when used in gang related crime.
gang-related crimes.
** The Rock Chuck is ostensibly based on the AAC Honey Badger, Badger but with an MLOK handguard similar to its successor, the Q Honey Badger.
** The .22 Repeater is a Ruger 10/22 with a twenty-five round 25-round magazine that suspiciously only holds five rounds in-game.



* DrivenToSuicide: One of the missions has Deacon and Skizzo find dynamite in a cave and they come across two of Skizzo's men that were trapped in a cave in. One died of his injuries and the other one survived by eating him. However this took a toll on him and at some point killed himself by shooting himself in the head, something Deacon can see if he investigates the scene.
* EarlyGameHell: You start with what could be best described as a Pea Shooter that needs a full magazine to kill a Freaker, especially in the harder difficulties settings (unless it's a headshot) and [[ATasteOfPower your bike is scrapped]], leaving you with a replacement that breaks down in any collision and has a tiny gas tank constantly making you seek out scrap and fuel. That's also not including your health and stamina being very low as well as being unable to hold many supplies or ammo. It isn't until close to halfway through the game do you start to get any decent fire power, equipment on the bike, some NERO mods to give you extra health and stamina, and upgrades that allow you to carry more stuff to take on the Freaks.

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* DrivenToSuicide: One of the missions has Deacon and Skizzo find dynamite in a cave and they come across two of Skizzo's men that who were trapped in a cave in.cave-in. One died of his injuries and the other one survived by eating him. However this took a toll on him and at some point killed himself by shooting himself in the head, something Deacon can see if he investigates the scene. \n Another suicide can be found at a table outside the gate of the northeasternmost [=NERO=] camp.
* EarlyGameHell: You start with what could be best described as a Pea Shooter that needs a full magazine to kill a Freaker, especially in the harder difficulties settings (unless it's a headshot) and [[ATasteOfPower your bike is scrapped]], leaving you with a replacement that breaks down in any collision and has a tiny gas tank constantly making you seek out scrap and fuel. That's also not including your health and stamina being very low as well as being unable to hold many supplies or ammo. It isn't until close to halfway through the game do you start to get any decent fire power, firepower, equipment on the bike, some NERO mods to give you extra health and stamina, and upgrades that allow you to carry more stuff to take on the Freaks.

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Mainly just a grammar/spelling runthrough.


* DamselOutOfDistress: When you get to Crater Lake, your initiation assignment, more or less, is to hunt down an AWOL member of the milita, Vasquez. Vasquez and his group of ne'er do wells have gotten their hands on a young woman. Vasquez makes a sneering remark to her and drags her into a room with a knife to her throat. After taking care of the thugs outside, Deacon enters the room only to find Vasquez dead on the floor, his crotch a bleeding ruin, with the unhurt, fully-clothed hostage stabbing the corpse in the junk furiously over and over while screaming imprecations. Shouldn't have tried to mess with a female ex-con.
* DegradedBoss: Each EliteZombie is first encountered as the boss of a story mission. You'll start to find them in the open world afterwards.

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* DamselOutOfDistress: When you get to Crater Lake, your initiation assignment, more or less, is to hunt down an AWOL member of the milita, Vasquez. Vasquez and his group of ne'er do wells have gotten their hands on a young woman. Vasquez makes a sneering remark to her and drags her into a room with a knife to her throat. After taking care of the thugs outside, Deacon enters the room only to find Vasquez dead on the floor, his crotch a bleeding ruin, with the unhurt, fully-clothed hostage stabbing the corpse in the junk furiously over and over while screaming imprecations. Shouldn't have tried to mess with a female ex-con.
ex-con who, judging by the three teardrop tattoos on her face, was already a triple murderer before the outbreak.
* DegradedBoss: Each EliteZombie is first encountered as the boss of a story mission. You'll start to find them in the open world afterwards.afterward.
** A bug in New Game+ frequently causes them to spawn before their official introductions in that mode.



** The residents of Sherman's Camp were massacred in a war with another group of survivors. Iron Mike was one of two remaining residents that walked out of the town alive. The former returns to the town with Deacon to show him what he went through.

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** The residents of Sherman's Camp were massacred in a war with another group of survivors. Iron Mike was one of two remaining residents that who walked out of the town alive. The former returns to the town with Deacon to show him what he went through.



* EarlyGameHell: You start out with what could be best described as a Pea Shooters that needs a full magazine to kill a Freaker especially in the harder difficulties settings (unless it's a head shot) and [[ATasteOfPower your bike is scrapped]], leaving you with a replacement that breaks down in any collision and has a tiny gas tank constantly making you seek out scrap and fuel. That's also not including your health and stamina being very low as well as being unable to hold many supplies or ammo. It isn't until close to halfway through the game do you start to get any decent fire power, equipment on the bike, some NERO mods to give you extra health and stamina and upgrades that allow you to carry more stuff to take on the Freaks.
* EasterEgg: You can find Leon's skeletonized remains where you left his body if you head back there at any point after leaving the first camp.
* EatenAlive: Deacon can find the remains of a survivor who attempted to flee a house through an upper floor window, legs still straddling the window frame. He/she has been completely devoured, bones and all, from the waist up.

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* EarlyGameHell: You start out with what could be best described as a Pea Shooters Shooter that needs a full magazine to kill a Freaker Freaker, especially in the harder difficulties settings (unless it's a head shot) headshot) and [[ATasteOfPower your bike is scrapped]], leaving you with a replacement that breaks down in any collision and has a tiny gas tank constantly making you seek out scrap and fuel. That's also not including your health and stamina being very low as well as being unable to hold many supplies or ammo. It isn't until close to halfway through the game do you start to get any decent fire power, equipment on the bike, some NERO mods to give you extra health and stamina stamina, and upgrades that allow you to carry more stuff to take on the Freaks.
* EasterEgg: You Much like Alvarez, you can find Leon's skeletonized remains where you left his body if you head back there at any point after leaving the first camp.
* EatenAlive: Deacon can find the remains of a survivor who attempted to flee a house through an upper floor upper-floor window, legs still straddling the window frame. He/she has been completely devoured, bones and all, from the waist up.



* EvilOldFolks: Tucker, who runs the Hope Springs enclave like a labor camp, eventually driving several characters to prefer death over safety and food. [[spoiler:Even Lisa, who grew up with Tucker as a neighbour, hates her after a short while at Hope Springs, and Tucker merely laments losing another worker when falsely informed of her death]].

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* EvilOldFolks: Tucker, who runs the Hope Hot Springs enclave like a labor slave camp, eventually driving drives several characters to prefer death over safety and food. [[spoiler:Even Lisa, who grew up with Tucker as a neighbour, neighbor, hates her after a short while at Hope Springs, and Tucker merely laments losing another worker when falsely informed of her death]].



* EurekaMoment: Deacon just happened to come across Rikki trying to teach Addy how to ride a bike. It is this moment that has Deacon remember the time he was also trying to teach his, at the time, fiancé how to ride a bike as well. [[spoiler: Only for him to remember that the place she worked at required government clearance, something O'Brian claimed were one of the only groups of people evacuated from the camp. This leads to him getting information about where she was and finding her at Wizard Island.]]

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* EurekaMoment: Deacon just happened to come across Rikki trying to teach Addy how to ride a bike. It is this moment that has Deacon remember the time he was also trying to teach his, at the time, fiancé how to ride a bike as well. [[spoiler: Only for him to remember that the place she worked at required government clearance, something O'Brian claimed were was one of the only groups of people evacuated from the camp. This leads to him getting information about where she was and finding her at Wizard Island.]]



** Every camp you go to you are given side missions from the Camp Leader, [[spoiler: except Lost Lake, foreshadowing Iron Mike isn't going to be around by the end of the game]].

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** Every camp you go to you are given side missions from the Camp Leader, [[spoiler: except Lost Lake, foreshadowing Iron Mike isn't going to be around by the end of the game]].game. In this case, Rikki is the one giving out the side missions]].



** Iron Mike mentions that he was the only survivor of a civil war in Sherman's Camp along with a woman named Nora. This woman is never seen in game or mentioned again afterwards.
* GlobalCurrencyException: The game's economy works on a local credits system, where each camp have their own "credits" that can only be used with their own vendors and can be raised by doing missions and clearing out enemy encampments within their turf or donating bounties/resources to them.
* GovernmentAgencyOfFiction: The mysterious [=NERO=] that was responsible for trying to contain the outbreak two years prior, and currently sending field teams to studying the Freakers.
* GreaterScopeVillain: [[spoiler: It's revealed that the virus was deliberately engineered by the government (as represented by [=NERO=]) for unknown purposes, and was accidentally released when a whistleblower stole a sample in hopes of exposing the government's dirty deeds. TheStinger also potentially hints that [=NERO=] are actually an intelligent species of Freakers, and that they'll soon be coming for Deacon and the other Oregon survivors.]]

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** Iron Mike mentions that he was the only survivor of a civil war in Sherman's Camp along with a woman named Nora. This woman is never seen in the game or mentioned again afterwards.
afterward, not even by Addy.
* GlobalCurrencyException: The game's economy works on a local credits system, where each camp have their has its own "credits" that can only be used with their its own vendors and can be raised by doing missions and clearing out enemy encampments within their turf or donating bounties/resources to them.
* GovernmentAgencyOfFiction: The mysterious [=NERO=] that was responsible for trying to contain the outbreak two years prior, and currently sending field teams to studying study the Freakers.
* GreaterScopeVillain: [[spoiler: It's revealed that the virus was deliberately engineered by the government (as represented by [=NERO=]) for unknown purposes, and was accidentally released when a whistleblower stole a sample in hopes of exposing the government's dirty deeds. TheStinger also potentially hints that [=NERO=] are actually an intelligent species of Freakers, Freakers and that they'll soon be coming for Deacon and the other Oregon survivors.]]



* HeroOfAnotherStory: A number of NPC characters (e.g. Iron Mike, O’Brian, Lisa, Kouri, [[spoiler:Sarah]] and so forth) seem to have fairly elaborate backstories which involve daring action, psychological drama and intricate conspiracies, which could easily make for interesting playing themselves.

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* HeroOfAnotherStory: A number of NPC characters (e.g. Iron Mike, O’Brian, Lisa, Kouri, [[spoiler:Sarah]] and so forth) seem to have fairly elaborate backstories which that involve daring action, psychological drama drama, and intricate conspiracies, which could easily make for interesting playing themselves.



* HideYourChildren: Justified as the virus killed everyone under twelve and between twelve and fifteen were turned into Newts. However, there is nothing to explain why after two years there are no new babies being born.
* HopelessSuitor: It is clear that Jezzy (Copeland Camp Ear Counter) and Blair (Lost Lake Gun Merchant) have crushes on Deacon, with the latter practically ''gushing'' over him every time he approaches her stall. And later on, [[spoiler: Rikki]] develops an attraction to him. But Deacon is so focused on his [[spoiler: thought to have been]] deceased wife that he can't move on with any of them.
* HopeSpot: [[spoiler: Deacon has found Sarah and got O'Brian to give them an air lift out of the Militia Camp. Only for at that exact moment Colonel Garrett to arrive showing the new recruits the Ark, and one of those recruits being Skizzo. The Militia then scare off O'Brian's chopper and Skizzo falsely claims that Deacon is a criminal to get him executed.]]

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* HideYourChildren: Justified as the virus killed almost everyone under twelve and between twelve and fifteen were turned into Newts. However, there is nothing to explain why It can be inferred that ''some'' survived for a time by the presence of kids' drawings found on walls in certain places such as the first tunnel Deacon and Boozer go into, but none are seen. The only known instance of a child born after two the outbreak is a grave in the northwest corner of Iron Butte near the map's boundary with the name "Jessica" and "April 08 - July 10" scrawled on the rock face behind it. Though no years there are no new babies being born.
given, the way her grave is marked suggests she died at the age of 3 months and 2 days.
* HopelessSuitor: It is clear that Jezzy (Copeland Bowman (Copeland's Camp Ear Counter) bounty collector) and Blair (Lost Lake Gun Merchant) gun merchant) have crushes on Deacon, with the latter practically ''gushing'' over him every time he approaches her stall. And later on, [[spoiler: Rikki]] develops an attraction to him. But Deacon is so focused on his [[spoiler: thought to have been]] deceased wife that he can't move on with any of them.
* HopeSpot: [[spoiler: Deacon has found Sarah and got O'Brian to give them an air lift airlift out of the Militia Camp. Crater Lake militia camp. Only for at that exact moment moment, Colonel Garrett to arrive emerges from his tent showing the new a group of recruits the Ark, and Ark. [[spoiler:On top of that, one of those recruits being Skizzo. is Skizzo]]. The Militia then scare off O'Brian's arrival of the chopper leaves everyone shocked and it immediately flies away. [[spoiler: Then Skizzo falsely claims that Deacon is a criminal to get criminal, which gets him executed.arrested.]]



** The BigBad of the game, Colonel Garret, starts out as a WellIntentionedExtremist, but starts to believe this trope over the course of the game, quickly turning him into a shining example of it. [[spoiler: He eventually ends up planning to use the army he was going to use to wipe out the Freaks to destroy all other survivor groups instead, reasoning that all of them are no better than the AlwaysChaoticEvil groups like the Rippers or the Marauders.]]
* InvincibleMinorMinion: [=NERO=] soldiers wear military-grade body armor and are immune to both your firearms and melee attacks. The only way to deal with them is to evade them with stealth.

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** The BigBad of the game, Colonel Garret, starts out as a WellIntentionedExtremist, WellIntentionedExtremist but starts to believe this trope over the course of throughout the game, quickly turning him into a shining example of it. [[spoiler: He eventually ends up planning to use the army he was going to use to wipe out the Freaks to destroy all other survivor groups instead, reasoning that all of them are no better than the AlwaysChaoticEvil groups like the Rippers or the Marauders.]]
* InvincibleMinorMinion: [=NERO=] soldiers wear HAZMAT suits, and military-grade body armor armor, and are immune to both your firearms and melee attacks. The only way to deal with them is to evade them with stealth. [[spoiler: They ''can'' be killed if one manages to knock one into water with explosives, in which case they will drop their uniquely-named "NERO SWAT 10" SMG, but it's so low-powered with such a high rate of fire that it's practically useless.]]



* {{Irony}}: Copeland's Camp has a hard constitutional base for it, especially towards the 2nd Amendment[[note]]The Right to Own Firearms[[/note]]. However you are unable to actually buy any guns from this Camp, just ammo.
* JerkassHasAPoint: Skizzo, who constantly antagonizes Deacon and bullied his fellow survivors, is very skeptical of Iron Mike's peace treaty with the Rippers, who are completely insane and the very least likely of all people to honor the treaty. Deacon does agree and share Skizzo's sentiment, but he doesn't agree with Skizzo's idea to "solve" the treaty issue by usurping Iron Mike's leadership.
* JumpScare: Try opening a car trunk and there's a chance a Newt will jump out at you. There's a scripted one at the very beginning of the game, too, when you're walking point ahead of Boozer's bike and have to cut down an access tunnel. A Swarmer pops out a door and takes Deacon by surprise.

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* {{Irony}}: Copeland's Camp has a hard constitutional base for to it, especially towards the 2nd Amendment[[note]]The Right to Own Firearms[[/note]]. However However, you are unable to actually buy any guns from this Camp, just ammo.
* JerkassHasAPoint: Skizzo, who constantly antagonizes Deacon and bullied bullies his fellow survivors, is very skeptical of Iron Mike's peace treaty with the Rippers, who are completely insane and the very least likely of all people to honor the treaty. Deacon does agree and share Skizzo's sentiment, but he doesn't agree with Skizzo's idea to "solve" the treaty issue by usurping Iron Mike's leadership. \n [[spoiler:But that's not to say Skizzo is ''wrong'' about the Rippers...]]
* JumpScare: Try opening a car trunk and there's a chance a Newt will jump out at you. There's a scripted one at the very beginning of the game, too, when you're walking point ahead of Boozer's bike and have to cut down an access tunnel. A Swarmer pops out a door and takes Deacon by surprise.surprise and can only be killed via PressXNotToDie.



* ManOnFire: Enemies can be set on fire with Molotov cocktails. But setting a Ripper on fire, however, doesn't immediately kill them as they are dope up on PCP, and instead they will attempt [[TakingYouWithMe to run at Deacon and grab him, setting him on fire too if he doesn't succeed in breaking out of their grip]].

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* ManOnFire: Enemies can be set on fire with Molotov cocktails. But cocktails, but setting a Ripper on fire, however, doesn't immediately kill them as they are dope doped up on PCP, and instead they will attempt [[TakingYouWithMe to run at Deacon and grab him, setting him on fire too if he doesn't succeed in breaking out of their grip]].



** In the Harder Difficulties and later in the game its not uncommon to come across several Boss Level monsters at the same time.

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** In the Harder Difficulties and later in the game its it's not uncommon to come across several Boss Level monsters at the same time.



* NoPartyLikeADonnerParty: One of Skizzo's men survived after a cave-in by eating the remains of his partner who died from his injuries. He eventually killed himself in despair. Skizzo and Deacon have a somber discussion after finding the body where Deacon reveals his thankfulness that he ''hasn't'' had to resort to it.
* NotSoDifferentRemark: [[spoiler: After Deacon joined the Militia and found Sarah, on one of their runs Deacon comments how odd it is with how serious they play military with protocol and ranks. Sarah states she felt the same way with Deacon's biker gang with the titles they gave each other. Deacon admits that she has a point.]]

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* NoPartyLikeADonnerParty: One of Skizzo's men survived after a cave-in by eating the remains of his partner who died from his injuries. He eventually killed himself in despair. Skizzo and Deacon have a somber discussion after finding the body where Deacon reveals his thankfulness that he ''hasn't'' had to resort to it.
* NotSoDifferentRemark: [[spoiler: After Deacon joined joins the Militia and found finds Sarah, on one of their runs Deacon comments how odd it is with how serious they play military with protocol and ranks. Sarah states she felt the same way with Deacon's biker gang with the titles they gave each other. Deacon admits that she has a point.]]



* OppositesAttract: We have Deacon St. John, a guy from a broken home, ex-military and member of a 1% biker gang, where we have Sarah, a woman from the suburbs with 2 [=PhD=]'s. And they are HappilyMarried.

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* OppositesAttract: We have Deacon St. John, a guy from a broken home, ex-military and member of a 1% biker gang, where we have Sarah, a woman from the suburbs with 2 [=PhD=]'s.[=PhD=]s. And they are HappilyMarried.



** Once you decide to go on the mission Riding Nomad Again and ride to Crater Lake, you won't be able to go back to any of the northern areas or complete their sidequests until much later.
** The second one occurs after you return to Lost Lake near the end of the game; you won't be able return to Crater Lake or Highway 97 or complete any sidequests there until the PlayableEpilogue.
* PoliticalOvercorrectness: Parodied. In the past Deacon told Sarah that his gang got some black guys to join solely to tick off a rival biker gang who were skinheads. He later admits he was teasing her when she asked if he was being serious.

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** Once you decide to go on the mission Riding Nomad Again and ride to Crater Lake, you won't be able to go back to any of the northern areas or complete their sidequests side quests until much later.
** The second one occurs after you return to Lost Lake near the end of the game; you won't be able to return to Crater Lake or Highway 97 or complete any sidequests there until the PlayableEpilogue.
* PoliticalOvercorrectness: Parodied. In the past Deacon told Sarah that his gang got some black Black guys to join solely to tick off a rival biker gang who were skinheads. He later immediately admits he was teasing her when she asked if he was being serious.



* ZombieApocalypse: The setting of the game takes place two years after civilization collapsed from a global pandemic that killed most of humankind and turned a majority of the survivors into the zombie-like Freakers.

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* ZombieApocalypse: The setting of the game takes place two years after civilization collapsed from a global pandemic that killed most of humankind and turned a majority of the survivors into the zombie-like Freakers.
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* BigBad: The game has ''two'' villains of both the first and second half of the game's story:
** [[spoiler:Carlos/Jessie Williamson is the villain of the story's first half. He is the enigmatic but violent leader of the Rippers and an ex-member of Mongrels. He is revealed to be the nemesis of Deacon and Boozer, after his Mongrel tattoo was burnt off via a blowtorch. However, in terms of the villainy scale, he is only a DiscOneFinalBoss.]]
** [[spoiler:Colonel Garret is the villain of the story's second half, and unlike Carlos, he is later revealed to be the story's true Big Bad, after he begins JumpingOffTheSlipperySlope, following the death of Arturo Jiminez, the Militia's only doctor. Because of this, he begins his extermination campaign of targeting rival human camps with his militia army.]]

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*** Deacon's radio will periodically pick up transmissions from the Deschutes County Militia before coming into contact with them.



* UndeadChild: Everyone under about 12 years of age simply died from the virus. However, kids above that age turned into Newts, who are essentially about 12-14 year old Freakers. They're much weaker than regular Freakers, and will usually only attack if you're already badly injured or you intrude upon their space.

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* UndeadChild: Everyone Most under about 12 years of age simply died from the virus. However, kids above that age turned into Newts, who are essentially about 12-14 year old Freakers. They're much weaker than regular Freakers, and will usually only attack if you're already badly injured or you intrude upon their space.
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* PlotTunnel: There are two in the game. Both helpfully warn you :

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* PlotTunnel: There are two in the game. Both helpfully warn you :beforehand.



** The second one occurs after you return to Lost Lake near the end of the game; you won't be able return to Crater Lake or Highway 97 or complete any sidequests their until the PlayableEpilogue.

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** The second one occurs after you return to Lost Lake near the end of the game; you won't be able return to Crater Lake or Highway 97 or complete any sidequests their there until the PlayableEpilogue.
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* PlotTunnel: There are two in the game. Both helpfully warn you :
** Once you decide to go on the mission Riding Nomad Again and ride to Crater Lake, you won't be able to go back to any of the northern areas or complete their sidequests until much later.
** The second one occurs after you return to Lost Lake near the end of the game; you won't be able return to Crater Lake or Highway 97 or complete any sidequests their until the PlayableEpilogue.
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** During one of Boozer's missions, he and Deacon find a dog critically wounded by the Rippers. Deacon ultimately has to put it down with his knife.
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The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. The player controls the game's protagonist, Deacon St. John (Creator/SamWitwer), a drifter and former bounty hunter who prefers to live a dangerous life on the road over living in wilderness encampments.

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The game takes place in Oregon, two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. The player controls the game's protagonist, Deacon St. John (Creator/SamWitwer), a drifter and former bounty hunter who prefers to live a dangerous life on the road over living in wilderness encampments.
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* TheCuckoolanderWasRight: Copeland is an anarcho-libertarian ConspiracyTheorist who strongly believes that the Federal government was responsible for causing the outbreak, and that NERO's sudden return (after the first BlackHelicopter shows up) is their attempt to reclaim what is left of the United States. [[spoiler:He is at least right about the Freaker virus being created by the government, and that NERO doesn't have the Oregon survivors' well-being in mind.]]

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* RagnarokProofing: Despite not having anyone to do maintenance or repairs for two straight years and hosting nests of freakers, the hydroelectric dam at Little Bear Lake is apparently in perfect working order and just needs its intakes cleared in order to start producing electricity again.

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* RagnarokProofing: RagnarokProofing:
**
Despite not having anyone to do maintenance or repairs for two straight years and hosting nests of freakers, the hydroelectric dam at Little Bear Lake is apparently in perfect working order and just needs its intakes cleared in order to start producing electricity again. again.
** The rest of countryside, however, is already looking worse for wear after two years. Cars are beginning to rust on the roads of Oregon, while some abandoned buildings are either beginning to see overgrowth or otherwise giving in to the elements.


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* ScavengedPunk: Downplayed. It's only been two years, though signs of this have already begun showing up, whether it's the jury-rigged repairs seen on some equipment, or the makeshift upgrades to Deacon's bike.

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* SaltTheEarth: [[spoiler: A central part of the Deschutes County Militia's plan to eventually destroy the Freaker swarms in the region. They have clear-cut and burned a large area around their fort, preventing the Freaks from building nests and gathering into a horde.]]



* SaltTheEarth: [[spoiler: A central part of the Deschutes County Militia's plan to eventually destroy the Freaker swarms in the region. They have clear-cut and burned a large area around their fort, preventing the Freaks from building nests and gathering into a horde.]]

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* SaltTheEarth: [[spoiler: A central part of SaveScumming: Due to the Deschutes County Militia's plan way encounters work, reloading a save will usually change enemy spawns, so it's possible to eventually destroy the Freaker swarms reload a save if you're being attacked by a huge wave of enemies, and then encounter fewer enemies in the region. They have clear-cut and burned a large area around their fort, preventing the Freaks from building nests and gathering into a horde.]]new save.
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* PassiveRescue: [[spoiler: Lisa]] enables Deacon's escape from a Ripper camp by [[spoiler: cutting one of his bonds and leaving him the knife]].
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''Days Gone'' is an open world action-adventure survival horror video game released on 26 April 2019 by Creator/SIEBendStudio for the UsefulNotes/PlayStation4, with a PC port released two years later on May 17, 2021. It is the first intellectual property created by SIE Bend Studio since ''VideoGame/SyphonFilter'' in 1999 and the first home console game developed by the studio since ''VideoGame/SyphonFilterLogansShadow'' in 2010. Unreal Engine 4 was used for the game development.

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''Days Gone'' is an open world action-adventure survival horror video game released on 26 April 2019 by Creator/SIEBendStudio for the UsefulNotes/PlayStation4, with a PC port released two years later on May 17, 2021. It is the first intellectual property created by SIE Bend Studio since ''VideoGame/SyphonFilter'' in 1999 and the first home console game developed by the studio since ''VideoGame/SyphonFilterLogansShadow'' ''VideoGame/SyphonFilter: Logan's Shadow'' in 2010. Unreal Engine 4 was used for the game development.
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* ScorchedEarth: [[spoiler: A central part of the Deschutes County Militia's plan to eventually destroy the Freaker swarms in the region. They have clear-cut and burned a large area around their fort, preventing the Freaks from building nests and potentially gathering into a horde.]]

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* ScorchedEarth: SaltTheEarth: [[spoiler: A central part of the Deschutes County Militia's plan to eventually destroy the Freaker swarms in the region. They have clear-cut and burned a large area around their fort, preventing the Freaks from building nests and potentially gathering into a horde.]]
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* ScorchedEarth: [[spoiler: A central part of the Deschutes County Militia's plan to eventually destroy the Freaker swarms in the region. They have clear-cut and burned a large area around their fort, preventing the Freaks from building nests and potentially gathering into a horde.]]
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* NoPartyLikeADonnerParty: One of Skizzo's men survived after a cave-in by eating the remains of his partner who died from his injuries. He eventually killed himself in despair. Skizzo and Deacon have a somber discussion after finding the body where Deacon reveals his thankfulness that her ''hasn't'' had to resort to it.

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* NoPartyLikeADonnerParty: One of Skizzo's men survived after a cave-in by eating the remains of his partner who died from his injuries. He eventually killed himself in despair. Skizzo and Deacon have a somber discussion after finding the body where Deacon reveals his thankfulness that her he ''hasn't'' had to resort to it.
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* NoPartyLikeADonnerParty: One of Skizzo's men survived after a cave-in by eating the remains of his partner who died from his injuries. He eventually killed himself in despair. Skizzo and Deacon have a somber discussion after finding the body where Deacon reveals his thankfulness that her ''hasn't'' had to resort to it.
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* ChuckCunninghamSyndrome : [[spoiler: At the end of the game, despite spending the last third finding Sarah and rescuing her, she just vanishes entirely from the game with only some NPC dialogue about her here and there. It became such an issue among gamer complaints that Patch 1.60 made it so she can now be found in Lost Lake sitting next to Boozer.]]

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* ChuckCunninghamSyndrome : ChuckCunninghamSyndrome: [[spoiler: At the end of the game, despite spending the last third finding Sarah and rescuing her, she just vanishes entirely from the game with only some NPC dialogue about her here and there. It became such an issue among gamer complaints that Patch 1.60 made it so she can now be found in Lost Lake sitting next to Boozer.]]

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* ChuckCunninghamSyndrome : [[spoiler: At the end of the game, despite spending the last third finding Sarah and rescuing her, she just vanishes entirely from the game with only some NPC dialogue about her here and there. It became such an issue among gamer complaints that Patch 1.60 made it so she can now be found in Lost Lake sitting next to Boozer.]]



* ChuckCunninghamSyndrome : [[spoiler: At the end of the game, despite spending the last third finding Sarah and rescuing her, she just vanishes entirely from the game with only some NPC dialogue about her here and there. It became such an issue among gamer complaints that Patch 1.60 made it so she can now be found in Lost Lake sitting next to Boozer.]]
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* WhatHappenedToTheMouse: [[spoiler: At the end of the game, despite spending the last third finding Sarah and rescuing her, she just vanishes entirely from the game with only some NPC dialogue about her here and there. It became such an issue among gamer complaints that Patch 1.60 made it so she can now be found in Lost Lake sitting next to Boozer.]]

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* WhatHappenedToTheMouse: * ChuckCunninghamSyndrome : [[spoiler: At the end of the game, despite spending the last third finding Sarah and rescuing her, she just vanishes entirely from the game with only some NPC dialogue about her here and there. It became such an issue among gamer complaints that Patch 1.60 made it so she can now be found in Lost Lake sitting next to Boozer.]]
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Misspelling of Deacon (Decon[sic]), and incorrect information on why he can't swim.


** Decon has SuperDrowningSkills in game, in cinematics it is shown to be heavily implied he cannot swim.

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** Decon Deacon has SuperDrowningSkills in game, in cinematics it is shown to be heavily implied to be due to [[spoiler: [[WarIsHell his service in the 10th Mountain Division in Afghanistan, where he cannot swim.retrieved the bodies of seven of his squadmates after their humvee was hit by artillery and crashed into the Hari River, killing everyone but Deacon.]]]]
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* ArtisticLicenseGeography: The game takes place in the Cascade Range of central Oregon and its large open world features a number of real-life landmarks like lakes, mountains and towns. These places' positions relative to each other are complete fiction, however. Most obviously, the higher peaks of the Oregon Cascades are dotted all over the map, when in reality they exist more or less in a single-file north-south line.
** In addition, the western half of the map appears more arid and desert-like, when in fact the reverse is true--the entire map appears to be west of the Three Sisters, the highest mountains in the region, and Oregon's high desert only begins on the eastern slopes of those mountains, well outside the playable area in the other direction.
** Another egregious example is the inclusion of Lost Lake, which sits smack in the middle of the game's map despite actually being located about a hundred miles north on the slopes of Mt. Hood.
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The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. The player controls the game's protagonist, Deacon St. John (Creator/SamWitwer), a drifter and former bounty hunter who prefers to live a dangerous life on the road over living in wilderness encampments. In the E3 2016 stage demo of the game, two types of "Freakers" were revealed, Newts and Hordes.

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The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. The player controls the game's protagonist, Deacon St. John (Creator/SamWitwer), a drifter and former bounty hunter who prefers to live a dangerous life on the road over living in wilderness encampments. In the E3 2016 stage demo of the game, two types of "Freakers" were revealed, Newts and Hordes.\n
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* DamselOutOfDistress: When you get to Crater Lake, your initiation assignment, more or less, is to hunt down an AWOL member of the milita, Vasquez. Vasquez and his group of ne'er do wells have gotten their hands on a young woman. Vasquez makes a sneering remark to her and drags her into a room with a knife to her throat. After taking care of the thugs outside, Deacon enters the room only to find Vasquez dead on the floor, his crotch a bleeding ruin, with the unhurt, fully-clothed hostage stabbing the corpse in the junk furiously over and over while screaming imprecations. Shouldn't have tried to mess with a female ex-con.

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