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* FatBastard: Jamearah, the Scribe. His wings are also small compared to the rest of the angels, leaving him unable to fly without the use of his levitating throne.
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* CutscenePowerToTheMax: A seemingly minor one, but in the cutscene before the fight with Samael, Death is clearly seen blocking Samael's blows. [[AllInTheManual In the manual]], it's explained that Death refuses to block because he's so arrogant, he believes no one can hit him.

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* CutscenePowerToTheMax: A seemingly minor one, but in the cutscene before the fight with Samael, Death is clearly seen blocking Samael's blows. [[AllInTheManual In the manual]], it's explained that Death refuses to block because he's so arrogant, he believes no one can hit him.[[hottip:*:It is worth noting that Samael did indeed beat Death up quite a bit before Death decided to start blocking.]]
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* {{Homage}}: Given Death's parkour skills, the second game seems to have added PrinceOfPersia to the franchise's growing list of major influences.
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Best not to put opinions in there like that, since Examples Are Not Arguable.


* AnAxeToGrind: Arguably the Pale Rider's second best available weapons.

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* AnAxeToGrind: Arguably One of the Pale Rider's second best available secondary weapons.



* EldritchAbomination: [[spoiler: Absalom]]

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* EldritchAbomination: [[spoiler: Absalom]][[spoiler:Absalom]]



* LeParkour: A method of traversal for Death

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* LeParkour: A method of traversal for DeathDeath.



* TheStinger: [[spoiler: After the end credits, Lilith is confronted by the Dark Prince, reminding her that the Endwar is near. He then berates her for failing to give him the army of Nephilim she promised, and proceeds to punish her; promising that she [[AvertedTrope will not]] [[TooKinkyToTorture receive pleasure from it this time]]]]

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* TheStinger: [[spoiler: After [[spoiler:After the end credits, Lilith is confronted by the Dark Prince, reminding her that the Endwar is near. He then berates her for failing to give him the army of Nephilim she promised, and proceeds to punish her; promising that she [[AvertedTrope will not]] [[TooKinkyToTorture receive pleasure from it this time]]]]time]].]]
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* OurDwarvesAreAllTheSame: The Makers. Ironically, they tower over everyone.
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* ProudWarriorRaceGuy: The Makers, most prominently. Death himself has some influence of his trope, judging from his exchange with one of them.
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* AnAxeToGrind: Arguably the Pale Rider's second best available weapons.

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* CameBackWrong: [[spoiler:Absolam came back as [[EldritchAbomination the Avatar of Chaos.]]]]

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* CameBackWrong: [[spoiler:Absolam [[spoiler:Absalom came back as [[EldritchAbomination the Avatar of Chaos.]]]]


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* DeadpanSnarker: Death, full stop. Especially when speaking with the Chancellor in the Eternal Castle.
---> '''The Chancellor''': "I ensure that the King sees only those who are... worthy."
---> '''Death''': "Then I imagine you've never seen him, then, Chancellor."
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Adding trope

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* WorldTree: The Tree of Life is stated many times to be a portal to other worlds, with roots in each of them. Indeed, this is Death's main means of traveling to the various realms in which the game takes place.
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Adding trope.

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* CutscenePowerToTheMax: A seemingly minor one, but in the cutscene before the fight with Samael, Death is clearly seen blocking Samael's blows. [[AllInTheManual In the manual]], it's explained that Death refuses to block because he's so arrogant, he believes no one can hit him.
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--> Death: "My brother, War. I would protect him above all else"

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--> Death: -->'''Death:''' "My brother, War. I would protect him above all else"else."
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* BigBeautifulWoman: Two of them, in fact, both Makers. And they are very beautiful indeed.

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* BigBeautifulWoman: Two of them, in fact, both Makers. And they are very beautiful indeed.
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* BigBeautifulWoman: Two of them, in fact, both Makers. And they are very beautiful indeed.

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* BackFromTheDead: [[spoiler: Absalom, leader of the Nephilim. Not only did he return, but he had been turned into the Avatar of Corruption, born from the betrayal of the four.]]

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* BackFromTheDead: [[spoiler: Absalom, [[spoiler:Absalom, leader of the Nephilim. Not only did he return, but he had been turned into the Avatar of Corruption, Chaos, Corruption itself, born from the betrayal of the four.]]


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* CameBackWrong: [[spoiler:Absolam came back as [[EldritchAbomination the Avatar of Chaos.]]]]
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He definitely CAN block (see the trailers). The developers just say he really doesn\'t feel like it because he\'s so arrogant.


* FragileSpeedster: Death is more agile than War, and is capable of doing many acrobatic evasions. His fighting style is a lot faster. The downside is that he cannot block.

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* FragileSpeedster: Death is more agile than War, and is capable of doing many acrobatic evasions. His fighting style is a lot faster. The downside is that he cannot refuses to block.
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* DisneyDeath: [[spoiler:Death at the ending.]]


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* HeroicSacrifice: [[spoiler:Very nearly for Death at the ending. The Crowfather tells him that for humanity to be revived, he must make a sacrifice. So, removing his mask, he fell into the Well of Souls... [[SubvertedTrope just when War broke the seventh seal, summoning the Horsemen]].]]


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* SadisticChoice: [[spoiler:Death has to choose between the Kingdom of Man and the Nephilim in what to revive, only able to pick one. [[BigBrotherInstinct He picks humanity.]]]]
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Adding additional trope reference


* TheStinger: [[spoiler: After the end credits, Lilith is confronted by the Dark Prince, reminding her that the Endwar is near. He then berates her for failing to give him the army of Nephilim she promised, and proceeds to punish her; promising that she will not receive pleasure from it this time]]

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* TheStinger: [[spoiler: After the end credits, Lilith is confronted by the Dark Prince, reminding her that the Endwar is near. He then berates her for failing to give him the army of Nephilim she promised, and proceeds to punish her; promising that she [[AvertedTrope will not not]] [[TooKinkyToTorture receive pleasure from it this time]]time]]]]
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Correcting quote.


--> Death: "My brother, War. I must protect him above all else"

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--> Death: "My brother, War. I must would protect him above all else"

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* BackFromTheDead: [[spoiler: Absalom, leader of the Nephilim. Not only did he return, but he had been turned into Corruption itself, born from the betrayal of the four.]]
* BigBrotherInstinct: Death is willing to defy the Charred Council to prove War innocent of starting the premature apocalypse.

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* BackFromTheDead: [[spoiler: Absalom, leader of the Nephilim. Not only did he return, but he had been turned into Corruption itself, the Avatar of Corruption, born from the betrayal of the four.]]
* BigBrotherInstinct: Death is willing to defy the Charred Council to prove War innocent of starting the premature apocalypse. [[spoiler: When given the choice to revive either the Nephilim or Mankind, he chooses the latter.]]
--> Death: "My brother, War. I must protect him above all else"
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* TheStinger: [[spoiler: After the end credits, Lilith is confronted by the Dark Prince, reminding her that the Endwar is near. He then berates her for failing to give him the army of Nephilim she promised, and proceeds to punish her; promising that she will not receive pleasure from it this time]]
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* WarmUpBoss: The Crowfather, who takes the shape of War to battle Death.
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* OurDwarvesAreAllTheSame: The Makers fit most of the criteria: they are stout, ancient warriors with Scottish accents and a fondness for axes and hammers and great craftsmanship ability. The twist? They're ''huge'', towering over Death.
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* AnthropomorphicPersonification: Actually, averted. He's not really death itself so much as a guy who was given the ''title'' of Death.
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* SummonMagic: Most of Death's magic is based around this, particularly ghouls and crows.

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* SummonMagic: Most of Death's magic is based around this, particularly ghouls and crows. It's also how he opens chests and doors. War just punched those open with his brute strength, but Death summons spectral hands that tear the chest open or shove the door open.
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* BackFromTheDead: [[spoiler: Absalom, leader of the Nephilim. Not only did he return, but he had been turned into Corruption itself, born from the betrayal of the four.]]


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* EldritchAbomination: [[spoiler: Absalom]]
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-->" Death is without a doubt the most badass of the Horsemen. He doesn't even have a weapon or a method of killing, all he does is show up and the shit hits the fan big time."
--> ''BadassOfTheWeek'', describing [[http://www.badassoftheweek.com/horsemen.html Death]] [[HilariousInHindsight years before the game came out]], although not as accurately as [[{{Darksiders}} last time]].

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-->" ->" Death is without a doubt the most badass of the Horsemen. He doesn't even have a weapon or a method of killing, all he does is show up and the shit hits the fan big time."
--> ''BadassOfTheWeek'', -->--'''''BadassOfTheWeek'', describing [[http://www.badassoftheweek.com/horsemen.html Death]] [[HilariousInHindsight years before the game came out]], although not as accurately as [[{{Darksiders}} last time]].
Death]]'''
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* JerkWithAHeartOfGold: After certain events unfold, there is an entirely optional questline where Death helps reassemble a fallen construct, then recovers an ancient book for the Makers that will help give them hope in these dark times. Death gains very little from this quest except for exp, gilt, an item, and gratitude, but the construct states that, after completing a quest that was unrelated to his own affairs and he was under no obligation to fill, Death is not nearly as rotten a person as he makes himself out to be. [[CrowningMomentOfFunny Death's reply is to request the construct not tell anyone.]]
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''Darksiders II'' starts at [[{{Interquel}} nearly the same time]] on the onset of the first ''{{Darksiders}}''. After War is convicted and sent back to Earth by the Charred Council, they inform the three other Horsemen of his fate. The Horseman Death, knowing that his brother War is the most honorable and incorruptible of the four, and would never have started the Apocalypse early, flies into a rage. Believing his brother is victim of a conspiracy, Death defies the Council's orders and sets out on a personal mission to find proof of his brother's innocence. Death travels to The Abyss, a place between Earth, Heaven, and Hell, to call in favors from powerful beings that rule the realm.

Unlike the first game, ''Darksiders II'' places heavy emphasis on RPGElements. Death can equip himself with various types of armor and weapon sets. A loot system has also been added, in which Death can acquire items from fallen enemies. The currency system has been changed: instead of souls, Death will make use of actual currency.

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''Darksiders II'' starts at [[{{Interquel}} nearly the same time]] on the onset of the first ''{{Darksiders}}''. After War is convicted and sent back to Earth by the Charred Council, they inform the three other Horsemen of his fate. The Horseman eldest, Death, knowing that his brother War is the most honorable and incorruptible of the four, and would never have started the Apocalypse early, flies into a rage. Believing his brother is victim of a conspiracy, Death defies the Council's orders and sets out on a personal mission to find proof of his brother's innocence. Death travels to The Abyss, a place between Earth, Heaven, and Hell, to call in favors from powerful beings that rule the realm.

Unlike the first game, ''Darksiders II'' places heavy emphasis on RPGElements. Death can equip himself with various types of armor and weapon sets. sets, alongside a branching skill tree system to suit each player's style. A loot system has also been added, in which Death can acquire items from fallen enemies. enemies to craft new consumables or equipment. The currency system has also been changed: instead of souls, Death will make use of actual in-game currency.



Now has a [[Characters/{{Darksiders}} character sheet]], which could use work.

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Now has a [[Characters/{{Darksiders}} character sheet]], [[NeedsMoreLove which could use work.work]].



* BigBrotherInstinct: Death is willing to defy The Charred Council to prove War innocent of starting the premature apocalypse.

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* BigBrotherInstinct: Death is willing to defy The the Charred Council to prove War innocent of starting the premature apocalypse.
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[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/darksiders2CE_6780.jpg]]
[[caption-width-right:248:What starts with War...Ends with Death]]

-->" Death is without a doubt the most badass of the Horsemen. He doesn't even have a weapon or a method of killing, all he does is show up and the shit hits the fan big time."
--> ''BadassOfTheWeek'', describing [[http://www.badassoftheweek.com/horsemen.html Death]] [[HilariousInHindsight years before the game came out]], although not as accurately as [[{{Darksiders}} last time]].

''Darksiders II'' starts at [[{{Interquel}} nearly the same time]] on the onset of the first ''{{Darksiders}}''. After War is convicted and sent back to Earth by the Charred Council, they inform the three other Horsemen of his fate. The Horseman Death, knowing that his brother War is the most honorable and incorruptible of the four, and would never have started the Apocalypse early, flies into a rage. Believing his brother is victim of a conspiracy, Death defies the Council's orders and sets out on a personal mission to find proof of his brother's innocence. Death travels to The Abyss, a place between Earth, Heaven, and Hell, to call in favors from powerful beings that rule the realm.

Unlike the first game, ''Darksiders II'' places heavy emphasis on RPGElements. Death can equip himself with various types of armor and weapon sets. A loot system has also been added, in which Death can acquire items from fallen enemies. The currency system has been changed: instead of souls, Death will make use of actual currency.

''Darksiders II'' is stated to be even larger and more of a WideOpenSandbox than its predecessor. The game will take Death across multiple dungeons and city hubs, the latter featuring [=NPCs=] who can give out side quests or allow Death to increase his skills.

Now has a [[Characters/{{Darksiders}} character sheet]], which could use work.
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This game provides examples of:
* AntiHero: Death is described as an arrogant, cold and calculating anti-hero who is resourceful and opportunistic -- he doesn't wait for things to happen, rather, he causes them to happen. Death is the official leader of the Horsemen; as such he's very level headed and mature. Notably, Death's very harsh on the others, as he was not hesitant in cutting off War's left arm in order to teach him a lesson. [[JerkWithAHeartOfGold Despite this, Death cares deeply for his brothers and sister, as any older sibling would]]. He took a blow for Fury, and the events of ''Darksiders II'' show that he was willing to stand up to The Charred Council to prove his brother's innocence alone, knowing War to be the most honorable of the Horsemen. As the Horseman of Death, he may also appear somewhat morbid and ominous toward those who speak to him. He also possesses a dark sense of humor.
* AscendedExtra: Lilith
* BigBrotherInstinct: Death is willing to defy The Charred Council to prove War innocent of starting the premature apocalypse.
* BladeOnAStick: One of Death's weapons is a very large, naginata-looking glaive.
* BodyHorror: Death's horse, Despair, has rotting flesh and visible bones. It is explained that when Death tamed him during his early years, Despair's appearance changed to reflect his rider.
* ColossusClimb: One boss in the game is a gigantic golem-like creature that requires the player to [[AttackItsWeakPoint destroy its weak spots]].
* DarkAndTroubledPast: The Horsemen took part in the Nephilim genocide in exchange for being spared. Death bears the greater burden of guilt over his actions, and wears his mask to remind him of what he had done.
* DropTheHammer: One of Death's many sub-weapons are large war-hammers.
* {{Expy}}: Death combines the physical appearance of Raziel with the MagnificentBastard personality of Kain. Both are the protagonists of the ''LegacyOfKain'' franchise.
** One boss, The Wailing Host, looks like [[CthulhuMythos Cthulhu]].
* {{Flight}}: Death's Reaper Form has this ability. When Death would fall from a lethal height or lava gorges, he will transform into his Reaper Form and fly back up.
* FragileSpeedster: Death is more agile than War, and is capable of doing many acrobatic evasions. His fighting style is a lot faster. The downside is that he cannot block.
* GlowingEyesOfDoom: Despair
* GoodWingsEvilWings: Angels are depicted with white angelic wings. Many demons have leathery, batlike wings, except, like Samael's, they are oriented upside down.
* TheGrimReaper: Appropriately enough, Death's Reaper Form looks exactly like the modern depictions of this trope.
* HandGun: Death will make use of Strife's second gun "Redemption".
* HearingVoices: The Crowfather is constantly hearing voices from the Nephilim souls trapped inside the amulet he carries, demanding that he release them.
* InTheHood: Death in his Reaper Form. Also the Angel known as The Archon.
* ImpaledWithExtremePrejudice: Death does this to the Crowfather, who had shapeshifted into War, after beating him back into his original form.
* LeParkour: A method of traversal for Death
* MadArtist: Death sees killing as an art.
* NobleDemon: Death thinks that War is the most honor bound of all the Horsemen, and would never have committed the crime he was accused of. Death himself is pretty noble as well, and he decides to work towards absolving War by, ironically enough, ''reviving humankind''.
* NoodleIncident: The Crowfather once aided Death in the past, which ultimately led to him to being imprisoned in his temple. When Death goes to him for his aid again, he mentions that helping him before led to his predicament.
* OminousFloatingCastle: The Court of the Lords of the Undead is a floating fortress which is drawn by two gigantic serpents.
* RavensAndCrows: Death has a raven named "Dust", who serves as his companion and guide. The Crowfather has many of these that serve as his familiars.
* RevenueEnhancingDevices: This is one of those games that goes absolutely crazy with extra bonuses acquired elsewhere.
** PreOrderBonus: First, every preorder will get the first DownloadableContent expansion for free. At least five retailers have their own exclusive in-game content (mostly weapons and armor sets) for preordering with them.
** LimitedSpecialCollectorsUltimateEdition: Also only available through pre-ordering.
** OldSaveBonus: Playing the original ''Darksiders'' will get you another armor piece, and beating it will get you a weapon.
** And weapon unlock codes in things like the strategy guide, the tie-in novel, the related [=iOS=] app...
* RPGElements: Loot collecting, skill trees and stats are among a few of the new additions in ''Darksiders II''
* SicklyGreenGlow: Despair has this, contrasting to Ruin's hellfire type look.
* SinisterScythe: Death wields two short scythes. His Reaper Form wields a really large one.
* SomebodyElsesProblem: Death was not concerned with the Makers' troubles with the corruption spreading in their lands, but he only agreed to aid them if they helped him find a way to the Tree of Life.
* SummonMagic: Most of Death's magic is based around this, particularly ghouls and crows.
* SwissArmyWeapon: "Death's primary weapon is a multipurpose Swiss Army scythe" - the exact words of the lead designer.
* TakeAThirdOption: Rather than accepting the guilty verdict given to War, or trying to prove his brother's innocence, Death chooses to undo the crime that War is being blamed for by reviving humanity. Death's primary reason for this is he knows there's little to no chance that he could find the guilty parties for the destruction of mankind, especially while there is a war going on between Heaven and Hell.
* ThisMeansWar: Absalom, leader of the Nephilim, declared war on the Council after he and his race were exiled from the Garden of Eden (which was then given to humanity), and attempted to take it back. It did not end well.
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