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updated wicks with new namespace


With the dissolution of THQ and Vigil Games, the franchise faced a moment of uncertainty shortly after the release of this game. Most of the staff originally involved is now working for Crytek, which placed a bid for the Darksiders IP in the auction of THQ's back catalogue in April, 2013. However, the IP was ultimately obtained by Nordic Games. Nordic remained in touch with the original developers to continue the series, and later released an UpdatedRerelease called ''Darksider II: Deathinitive Edition'' for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]]. This rerelease features updated visuals and gameplay rebalances, alongside bundling all of the DLC into the package.

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With the dissolution of THQ and Vigil Games, the franchise faced a moment of uncertainty shortly after the release of this game. Most of the staff originally involved is now working for Crytek, which placed a bid for the Darksiders IP in the auction of THQ's back catalogue in April, 2013. However, the IP was ultimately obtained by Nordic Games. Nordic remained in touch with the original developers to continue the series, and later released an UpdatedRerelease called ''Darksider II: Deathinitive Edition'' for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/XboxOne, Platform/NintendoSwitch, and [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} Platform/{{Steam}} and [[Website/GOGDotCom GOG.com]].Platform/GOGDotCom. This rerelease features updated visuals and gameplay rebalances, alongside bundling all of the DLC into the package.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: One of Death's many sub-weapons are large war-hammers. They tend to be slow but do the most damage per hit.
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Misplaced, moving to the correct tab


* ObviousBeta: The Demon Lord Beliel DLC. Vigil was obviously rushing it out before it got shut down by THQ's bankruptcy, so there's a number of glitches in it that were never polished out.
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Added DiffLines:

* DuelingPlayerCharacters: The first boss of the game is the Crowfather who morphs into War, potentially giving players from the previous game a small dose of their own medicine.
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Blade On A Stick is now a disambiguation page.


* BladeOnAStick: One of Death's secondary weapons is a very large, naginata-looking glaive.
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TRS has turned Gainaxing into a definition only page. Removing examples.


* SexySurfacingShot: Lilith makes her first appearance by surfacing seductively from a liquid surface, but appropriately for a HotAsHell demon, said liquid surface is a lava pool. The scene also features a MaleGaze shot of her chest with notable {{Gainaxing}}.

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* SexySurfacingShot: Lilith makes her first appearance by surfacing seductively from a liquid surface, but appropriately for a HotAsHell demon, said liquid surface is a lava pool. The scene also features a MaleGaze shot of her chest with notable {{Gainaxing}}.bouncing.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: One of the Pale Rider's available secondary weapons.

Added: 2034

Changed: 903

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* AnthropomorphicPersonification: Subverted. Although in full power or Reaper Form he becomes at least physically similar to the anthropomorphic personification of Death, when not at full power he is just a regular Nephilim with the title Death.

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* AnthropomorphicPersonification: Subverted.{{Subverted|Trope}}. Although in full power or Reaper Form he becomes at least physically similar to the anthropomorphic personification of Death, when not at full power he is just a regular Nephilim with the title Death.



%%* AscendedExtra: Lilith

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%%* * AscendedExtra: LilithLilith was TheVoice in the previous game, but now makes a full appearance as a supporting character.



* BeatTheCurseOutOfHim: Averted in most cases; generally, the only way to "cure" someone of Corruption is to kill them. Played straight by [[spoiler:Jamaerah, the scribe of the Ivory Citadel]], whom Death successfully beats to his senses; this isolated case is probably [[JustifiedTrope justified]] in that [[spoiler:powerful holy light can destroy solid Corruption, and the final blow to Jamaerah - an angel - is dealt by his own holy laser]].

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* BeatTheCurseOutOfHim: Averted {{Averted|Trope}} in most cases; generally, the only way to "cure" someone of Corruption is to kill them. Played straight by [[spoiler:Jamaerah, the scribe of the Ivory Citadel]], whom Death successfully beats to his senses; this isolated case is probably [[JustifiedTrope justified]] in that [[spoiler:powerful holy light can destroy solid Corruption, and the final blow to Jamaerah - an angel - is dealt by his own holy laser]].



%%* {{Butterface}}: Wraiths.

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%%* * {{Butterface}}: Wraiths.Wraiths. When the very first one shows up, the camera has a MaleGaze shot on her butt, then slowly pans up and around to give the player a good view of her attractive figure before revealing that she has the facial features of the other undead enemies in the area.



* ClearTheirName: Death's primary goal is to prove his brother War is innocent of the crimes he's accused of in the first game.
* CollisionDamage: Certain enemies are covered in a miasma of poison gas/mist that can be removed with ranged attacks. The catch is that they are removed for a short time so you need to get in your shots then move away quickly.

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* ClearTheirName: Death's primary goal is to prove his brother War is innocent of the crimes he's accused of in the first game. \n Knowing he likely can't find the true conspirators in the chaos of the war, he chooses [[TakeAThirdOption instead to "erase" the crime War is falsely accused of]] by bringing mankind back from extinction.
* CollisionDamage: Certain enemies are covered in a miasma of poison gas/mist that can be removed with ranged attacks. The catch is that they are removed for a short time so you need to get in your shots and then move away quickly.



* CounterAttack: The Mortis buckler unleashes powerful blasts of energies when used successfully to block an attack or with a sufficient combo that homes in on targets.



--> '''The Chancellor''': I ensure that the King sees only those who are... worthy.
--> '''Death''': Then you must rarely see him, Chancellor.

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--> '''The -->'''The Chancellor''': I ensure that the King sees only those who are... worthy.
-->
worthy.\\
'''Death''': Then you must rarely see him, Chancellor.



* DegradedBoss: Gharn, the boss of The Cauldron, is a hard-hitting corrupted [[{{Golem}} Construct]] and the most powerful one you've fought so far. Later on, it's recast as a recurring MiniBoss referred to as "Construct Champion" with almost all the same moves and dangers aside from its [[HavingABlast explosion move]], with Death even being able to fight two at once! And that's not even mentioning "Ghorn", a boss of an optional side quest who's effectively a beefed up [[UndergroundMonkey red]] Gharn [[MagmaMan with lava]], a few new unique moves, and [[AxCrazy more personality]]. {{Justified|Trope}} in that Gharn was never a unique Construct in the first place and just one of his type who had the luxury of a name to be told.



%%* FanDisservice: Wraiths.

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%%* * FanDisservice: Wraiths.The Wraith enemies were designed to invoke this, thanks to their sexualized bodies and ButterFace.



* FinalDeathMode: The game offers you Nightmare Mode upon beating the game at hard ([[IdiosyncraticDifficultyLevels Apocalyptic]]) difficulty, where if you get killed by enemies even once, the game resets you back to the beginning. Dying in BottomlessPits won't impose such a penalty, thankfully.



%%* GlowingEyesOfDoom: Despair.

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%%* * GlowingEyesOfDoom: Despair.Despair eyes are always glowing with a green light.



* IdiosyncraticDifficultyLevels: The game's difficulty options are "Easy", "Normal" and "Apocalyptic". You also unlock "Nightmare Mode", which is the same as Apocalyptic but with a FinalDeathMode.



* {{Interquel}}: The events of the game are set in the same timeframe as ''VideoGame/{{Darksiders}}''. In this case, it follows Death's adventures through the underworld while War is busy on [[ApocalypseHow what's left of Earth]].



* NobleDemon: Death thinks that War is the most honor bound of all the Horsemen, and would never have committed the crime he was accused of. Death himself is pretty noble as well, and he decides to work towards absolving War by, ironically enough, ''reviving humankind''.

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* NobleDemon: Death thinks that War is the most honor bound honor-bound of all the Horsemen, and would never have committed the crime he was accused of. Death himself is pretty noble as well, and he decides to work towards absolving War by, ironically enough, ''reviving humankind''.



* POVSequel: To the first game, taking place over roughly the same time period and ending at nearly exactly the same point.

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* POVSequel: To A POV ''{{Interquel}}'' in this case, as the first game, events of the game are taking place over roughly the same time period and as the first ''Darksiders'' game, with both also ending at nearly exactly the same point.point, only ''II'' follows Death instead of War.



%%* RhymesOnADime: The Soul Arbiter.

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%%* * RhymesOnADime: The Soul Arbiter.Arbiter only speaks via rhymes.


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* SexySurfacingShot: Lilith makes her first appearance by surfacing seductively from a liquid surface, but appropriately for a HotAsHell demon, said liquid surface is a lava pool. The scene also features a MaleGaze shot of her chest with notable {{Gainaxing}}.


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* TraitorShot: After she helps Death, Lilith gives a self-satisfied smile as he walks away, to illustrate she has ulterior motives for assisting him.
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With the dissolution of THQ and Vigil Games, the franchise had a rather uncertain future. Most of the staff originally involved is now working for Crytek, which placed a bid for the Darksiders IP in the auction of THQ's back catalogue in April, 2013. However, the IP was ultimately obtained by Nordic Games. Nordic has stated that they want to stay in touch with the original developers and continue the series someday, and later released the ''Deathinitive Edition'' for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]], which features updated visuals and gameplay rebalances, alongside bundling all of the DLC into the package.

to:

With the dissolution of THQ and Vigil Games, the franchise had faced a rather uncertain future.moment of uncertainty shortly after the release of this game. Most of the staff originally involved is now working for Crytek, which placed a bid for the Darksiders IP in the auction of THQ's back catalogue in April, 2013. However, the IP was ultimately obtained by Nordic Games. Nordic has stated that they want to stay remained in touch with the original developers and to continue the series someday, series, and later released the ''Deathinitive an UpdatedRerelease called ''Darksider II: Deathinitive Edition'' for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch, and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} and [[Website/GOGDotCom GOG.com]], which com]]. This rerelease features updated visuals and gameplay rebalances, alongside bundling all of the DLC into the package.

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