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''Dark Earth'' is a post-apocalyptic action-adventure game for the PC developed by Kalisto Entertainment and published by Creator/MicroProse. The game released in 1997, and spawned its own tabletop RPG circa 2003 (though the rpg is French only).

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''Dark Earth'' is a post-apocalyptic action-adventure game for the PC [[UsefulNotes/IBMPersonalComputer PC]], developed by Kalisto Entertainment and published by Creator/MicroProse. The game released in 1997, and spawned its own tabletop RPG circa 2003 (though the rpg is French only).



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''Dark Earth'' is a post-apocalyptic action-adventure game for the PC developed by the French video game company Kalisto Entertainment and published by Creator/MicroProse. The game released in 1997, and spawned its own tabletop RPG circa 2003 (though the rpg is French only).

to:

''Dark Earth'' is a post-apocalyptic action-adventure game for the PC developed by the French video game company Kalisto Entertainment and published by Creator/MicroProse. The game released in 1997, and spawned its own tabletop RPG circa 2003 (though the rpg is French only).


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The game takes place in a post-apocalyptic world, caused by a bunch of meteorites hiting the earth, destroying major cities and causing a huge cloud of dust and ashes to clog most of the sky. This prevents sunlight from reaching the ground, save for a couple of sacred spots, called stalites, where the last survivors of the human race, the walkers, built huge cities in the glory of the Sun God.

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The game takes place in a post-apocalyptic world, world caused by a bunch of meteorites hiting the earth, destroying major cities and causing a huge cloud of dust and ashes to clog most of the sky. This prevents sunlight from reaching the ground, save for a couple of sacred spots, called stalites, where the last survivors of the human race, the walkers, built huge cities in the glory of the Sun God.



* CyberPunk: Dark Earth is set TwentyMinutesInTheFuture (the disaster happen on 2054). As such the world was a cyberpunk dystopia (down to mohawked, bionic 'roid boys in the opening) before the meteor hit.

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* CyberPunk: Dark Earth is set TwentyMinutesInTheFuture (the disaster happen on 2054). As such the world was a cyberpunk dystopia (down to mohawked, bionic 'roid boys in the opening) before the meteor meteors hit.


* BittersweetEnding: [[spoiler: Arkhan destroys Thanandar and banishes the darkness, ultimately saving the day. However, his father, best friend, and possibly his girlfriend and others are dead. It's ambiguous whether the Runkas, the friendly aliens who cure Arkhan, resurrect the other characters.]]

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* BittersweetEnding: [[spoiler: Arkhan destroys Thanandar and banishes the darkness, ultimately saving the day. However, his father, best friend, all his comrades and leaders, and possibly his girlfriend and others are dead. It's ambiguous whether the Runkas, the friendly aliens who cure Arkhan, resurrect the other characters.]]


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** The events of the endgame unfold slightly differently based on your actions. It's possible to find Kalhi mourning over Danrys' corpse; she'll initially want to run off and avenge him, but Arkham will convince her to stay put and be safe.


* BittersweetEnding: [[spoiler: Arkhan destroys Thanandar and banishes the darkness, ultimately saving the day. However, his father, girlfriend and others are dead. It's ambiguous whether the Runkas, the friendly aliens who cure Arkhan, resurrect the other characters.]]

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* BittersweetEnding: [[spoiler: Arkhan destroys Thanandar and banishes the darkness, ultimately saving the day. However, his father, best friend, and possibly his girlfriend and others are dead. It's ambiguous whether the Runkas, the friendly aliens who cure Arkhan, resurrect the other characters.]]


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* WhatHappenedToTheMouse: Arkham's girlfriend Kalhi just disappears towards the end of the game. The last you see of her, she's quarreling with another survivor over some ammo he owes her. Afterwards, she stops hanging out at Danrys' place, and Danrys is later killed by dark creatures.

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The game is a third-person fixed camera action-adventure game featuring polygonal characters over pre-rendered environments (think ''VideoGame/AloneInTheDark'', ''VideoGame/ResidentEvil'', or ''VideoGame/BioForge'') with an emphasis on melee combat.


* FriendlyNeighborhoodGangster: Armal Sadak leads a group of scavengers, which his organization managed to amass enough wealth and relics for clout to allow an unofficial autonomy over Lower City from the rulers and the Guardians. His relations with Sun Seers were strong to the point that he is willing to inform Arkhan about Konkalites, who instigated the attack on them at the start of the game.



* WretchedHive: Sparta has a deplored area called Lower City where scavengers and other criminals hang out. However, the relationship between the higher-ups of the city and the experienced scavengers had been amicable due to the point that the Guardians generally left the businesses of scavengers alone as they were generally harmless in their endeavour on collecting relics in Darklands.

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* WretchedHive: Sparta has a deplored area called Lower City where scavengers and other criminals hang out. However, the relationship between the higher-ups of the city and the experienced scavengers had been amicable due to the point that the Guardians generally left the scavengers to their own businesses of scavengers alone as they were generally harmless in their endeavour on collecting relics scavenging in Darklands.the Darklands tend not to be interfering with law and order.


* AfterTheEnd: The game takes place after meterorites destroyed the Earth's major cities, causing a cloud of dust obscuring sunlight.
* BittersweetEnding: [[spoiler:Arkhan destroys Thanandar and banishes the darkness, ultimately saving the day. However, his father, girlfriend and others are dead. It's ambiguous whether the Runkas, the friendly aliens who cure Arkhan, resurrect the other characters.]]

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* AfterTheEnd: The game takes place after meterorites meteorites destroyed the Earth's major cities, causing a cloud of dust obscuring sunlight.
* BittersweetEnding: [[spoiler:Arkhan [[spoiler: Arkhan destroys Thanandar and banishes the darkness, ultimately saving the day. However, his father, girlfriend and others are dead. It's ambiguous whether the Runkas, the friendly aliens who cure Arkhan, resurrect the other characters.]]



* CursedWithAwesome: Even thought the dark disease disfigured Arkham, it still made him stronger and definitely more intimidating as the disease progresses.

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* CursedWithAwesome: Even thought though the dark disease disfigured Arkham, it still made him stronger and definitely more intimidating as the disease progresses.



* TheDarkSide: If Arkhan lets the dark disease progress too much, he will become more monterous, gaining one or two feet in height and a decent share of muscle mass.

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* TheDarkSide: If Arkhan lets the dark disease progress too much, he will become more monterous, monstrous, gaining one or two feet in height and a decent share of muscle mass.



* FutureImperfect: Compact discs over the years have become misinterpeted as mirrors from Before, due to the reflective side and lack of computers.

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* FutureImperfect: Compact discs over the years have become misinterpeted misinterpreted as mirrors from Before, due to the reflective side and lack of computers.



* HookerWithAHeartOfGold: Or rather exotic-dancer for Delia as she performing dance with her [[StripperIffic "attire"]], who is generally friendly to Arkham--so long as she was provided with a mirror (actually a CD rom)--and her boss Maor.

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* HookerWithAHeartOfGold: Or rather exotic-dancer for Delia as she performing dance dances with her [[StripperIffic "attire"]], who is generally friendly to Arkham--so long as she was provided with a mirror (actually a CD rom)--and ROM)--and her boss Maor.



* {{Jerkass}}: When in dark mode, Arkham can be quite agressive when he speaking to other characters ("Hi wheely" when talking to a guy in a wheel chair or "You look pretty stupid in that cage" when speaking to a prisonner), this can be used to intimidate characters if they refuse to cooperate.

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* {{Jerkass}}: When in dark mode, Arkham can be quite agressive aggressive when he speaking to other characters ("Hi wheely" when talking to a guy in a wheel chair wheelchair or "You look pretty stupid in that cage" when speaking to a prisonner), prisoner), this can be used to intimidate characters if they refuse to cooperate.



* WretchedHive: Sparta has a deplored area called Lower City where scavengers and other criminals hang out. However, the relationship between the higher-ups of the city and the experienced scavengers had been amicable due to latter's resources and former's hands-off policy towards them.

to:

* WretchedHive: Sparta has a deplored area called Lower City where scavengers and other criminals hang out. However, the relationship between the higher-ups of the city and the experienced scavengers had been amicable due to latter's resources and former's hands-off policy towards them.the point that the Guardians generally left the businesses of scavengers alone as they were generally harmless in their endeavour on collecting relics in Darklands.


* HookerWithAHeartOfGold: Or rather exotic-dancer for Delia as she performing dance with her [[StripperIffic "attire"]], who is generally friendly to Arkham--so long as she was provided with a mirror (actually a CD rom)--and her boss Maor.



* StripperIffic: JustifiedTrope for [[http://www.hardcoregaming101.net/wp-content/uploads/2018/01/leora.png Leora]] as she is an exotic dancer in the underbelly of the city.

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* StripperIffic: JustifiedTrope for [[http://www.hardcoregaming101.net/wp-content/uploads/2018/01/leora.png Leora]] Delia]] as she is an exotic dancer in the underbelly of the city.


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* WretchedHive: Sparta has a deplored area called Lower City where scavengers and other criminals hang out. However, the relationship between the higher-ups of the city and the experienced scavengers had been amicable due to latter's resources and former's hands-off policy towards them.


* VideoGameFlameThrowersSuck: Averted, the most powerful weapon in the game is a flamethrower. Though it's overkill if you use it on anything other than the boss.

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* VideoGameFlameThrowersSuck: VideogameFlamethrowersSuck: Averted, the most powerful weapon in the game is a flamethrower. Though it's overkill if you use it on anything other than the boss.

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* StripperIffic: JustifiedTrope for [[http://www.hardcoregaming101.net/wp-content/uploads/2018/01/leora.png Leora]] as she is an exotic dancer in the underbelly of the city.


* DeathWorld: What the Earth has become, the only safe places are the Stallites which have protection from the Runka presence. Bad enough that there's tremendous ecological damage and near-Ice Age conditions, it gets worse as creatures of darkness emerge. Dark Earth is almost like the early stages of Literature/TheNightLand

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* DeathWorld: What the Earth has become, the only safe places are the Stallites which have protection from the their Runka presence. Bad enough that there's tremendous ecological damage and near-Ice Age conditions, it gets worse as creatures of darkness emerge. Dark Earth is almost like the early stages of Literature/TheNightLand



* GunsAreWorthless: Averted. "Thunderbolts" are the pre-disaster guns and even the little one you get can from Zed will OneHitKill many enemies. The crude spitrods that are made now, can pack a significant punch.

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* GunsAreWorthless: Averted. "Thunderbolts" are the pre-disaster guns and even the little one smallest "Thunderbolt" you get can from Zed will OneHitKill many enemies. The Heck the crude spitrods that are made now, can pack a significant punch.


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* PuzzleBoss: The final boss can't be killed BY YOU. However your weapons can slow him down, the more powerful the weapon the greater the boss's delay. So you must shoot it once with a flamethrower (you only get one chance with the flamethrower as it's too clumsy for a second shot) and then you'll need to use the best "Thunderbolts" you have to keep it from catching up to you. Make it to the Runka and you win.


''Dark Earth'' is a post-apocalyptic action-adventure game for the PC developed by the French video game company Kalisto Entertainment and published by Creator/MicroProse. The game released in 1997, and spawned its own tabletop RPG circa 2003.

to:

''Dark Earth'' is a post-apocalyptic action-adventure game for the PC developed by the French video game company Kalisto Entertainment and published by Creator/MicroProse. The game released in 1997, and spawned its own tabletop RPG circa 2003.
2003 (though the rpg is French only).



* FutureImperfect: Compact discs over the years jave become misinterpeted as mirrors from Before, due to the reflective side and lack of computers.

to:

* DeathWorld: What the Earth has become, the only safe places are the Stallites which have protection from the Runka presence. Bad enough that there's tremendous ecological damage and near-Ice Age conditions, it gets worse as creatures of darkness emerge. Dark Earth is almost like the early stages of Literature/TheNightLand
* EldritchAbomination: What the meteor actually was, it was a being of darkness that can corrupt and consume life from different worlds. The presence of the Runkas kept it from invading, until they hibernated too long.
* FutureImperfect: Compact discs over the years jave have become misinterpeted as mirrors from Before, due to the reflective side and lack of computers.

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* BreakableWeapons: Arkhan will find a lot of melee weapons of different shapes and sizes, he'll need them as they can break from overuse in battle.


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* CyberPunk: Dark Earth is set TwentyMinutesInTheFuture (the disaster happen on 2054). As such the world was a cyberpunk dystopia (down to mohawked, bionic 'roid boys in the opening) before the meteor hit.


Added DiffLines:

* GunsAreWorthless: Averted. "Thunderbolts" are the pre-disaster guns and even the little one you get can from Zed will OneHitKill many enemies. The crude spitrods that are made now, can pack a significant punch.


Added DiffLines:

* VideoGameFlameThrowersSuck: Averted, the most powerful weapon in the game is a flamethrower. Though it's overkill if you use it on anything other than the boss.


* ClarkesThirdLaw: As a result of years following the apocalypse, many aspects of tue world are misinterpeted, such as the sunlight being considered a blessing of the Sun God and compact discs viewed as mirrors.

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* ClarkesThirdLaw: As a result of years following the apocalypse, many aspects of tue the world are misinterpeted, such as the sunlight being considered a blessing of the Sun God and compact discs viewed as mirrors.God.


Added DiffLines:

* FutureImperfect: Compact discs over the years jave become misinterpeted as mirrors from Before, due to the reflective side and lack of computers.

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