Follow TV Tropes

Following

History VideoGame / Cyberia2

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ViolationOfCommonSense: Mostly downplayed when compared with the first game, although it can still crop up at times. One example is during the last 'buggy' scenario, where you are travelling down a tunnel filled with landmines while being pursued by enemy hoverbikes. Although there are many landmines, the amount of damage they inflict individually is low when compared to the enemy turrets, hoverbikes and attack buggies in your way, not to mention that your buggy is able to steer clear of many landmines that aren't directly in front of you, as Zak lampshades during the beginning of the scenario.
Is there an issue? Send a MessageReason:
Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


NeedsWikiMagicLove.

to:

NeedsWikiMagicLove.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BusCrash: You learn at the beginning of the game that the Cyberion was removed from Zak and chopped up by Dr. Corbin to create his nano-toxin, making the first game something of a ShootTheShaggyDog story.
Is there an issue? Send a MessageReason:
None


''Cyberia 2: Resurrection'' was released in 1995 for MS-DOS and Microsoft Windows as a sequel to ''Cyberia''. It features the same gameplay as the original with improved 3D-rendered graphics and an increase in the amount of in-game cinematics.

to:

''Cyberia 2: Resurrection'' was released in 1995 for MS-DOS and Microsoft Windows as a sequel to ''Cyberia''.''VideoGame/{{Cyberia}}''. It features the same gameplay as the original with improved 3D-rendered graphics and an increase in the amount of in-game cinematics.
Is there an issue? Send a MessageReason:
None


* {{Hypocrite}}: Zak seemed surprised when Major kills a FWA guard to cover his escape five minutes into the game. Players who have played the first game might have better memories of the body count he'd left in his own wake prior to getting stuffed into cold storage.

to:

* {{Hypocrite}}: Zak seemed surprised when Major kills a FWA guard to cover his escape five minutes into the game. Players who have played the first game might have better memories of the body count he'd left in his own wake prior to getting stuffed into cold storage. Or what he is about to do after getting thawed, for that matter, since this is Cyberia after all.
Is there an issue? Send a MessageReason:
None


* EvilLaugh: Dr. Corbin again.

to:

* EvilLaugh: Dr. Corbin again. And he isn't shy to demonstrate it at all.
Is there an issue? Send a MessageReason:
None


* BigBad: Dr. Corbin. One has to wonder what he did to Zak as he (his head, to be precise) is featured rather prominently within Zak's dream sequences.

to:

* BigBad: Dr. Corbin. One has to wonder what he did to Zak as he (his head, to be precise) is featured rather prominently and in an exaggerated fashion within Zak's dream sequences.
Is there an issue? Send a MessageReason:
None


* HollywoodHacking: Graham, your MissionControl guy, can figure out where to extract the security codes of an installation's perimeter defenses from as soon as you gain access to its ''demonstration video''.

to:

* HollywoodHacking: Graham, your MissionControl guy, can figure out where proceed to extract the security codes of an installation's perimeter defenses from as soon right as you gain access to watch its ''demonstration video''.
Is there an issue? Send a MessageReason:
None


* HollywoodHacking: Graham, your MissionControl guy, can extract the security codes of an installation's perimeter defenses out of its ''demonstration video''.

to:

* HollywoodHacking: Graham, your MissionControl guy, can figure out where to extract the security codes of an installation's perimeter defenses out of from as soon as you gain access to its ''demonstration video''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImperialStormtrooperMarksmanshipAcademy: Averted in rail-shooter ''and'' on-foot segments, since you aren't even given the option of taking cover this time around.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HollywoodHacking: Graham, your MissionControl guy, can extract the security codes of an installation's perimeter defenses out of its ''demonstration video''.
Is there an issue? Send a MessageReason:
None


* Hypocrite: Zak was surprised when Major kills a FWA guard to cover his escape five minutes into the game. Players who have played the first game might have better memories of the body count he'd left in his own wake prior to getting stuffed into cold storage.

to:

* Hypocrite: {{Hypocrite}}: Zak was seemed surprised when Major kills a FWA guard to cover his escape five minutes into the game. Players who have played the first game might have better memories of the body count he'd left in his own wake prior to getting stuffed into cold storage.
Is there an issue? Send a MessageReason:
None


* Hypocrite: Zak was surprised when Major kills a FWA guard to cover his escape five minutes the game. Maybe he's lost memory of the body count he'd left in his own wake prior to getting stuffed into cold storage.
* MadScientist: Dr. Corbin is so obsessed with creating and perfecting nano-toxin that it's all he cares about. He'd be furious over any trouble with shipments of related materials but is apparently unconcerned with the rest of his fortress (also one of FWA's most important weapons development sites) falling apart.

to:

* Hypocrite: Zak was surprised when Major kills a FWA guard to cover his escape five minutes into the game. Maybe he's lost memory Players who have played the first game might have better memories of the body count he'd left in his own wake prior to getting stuffed into cold storage.
* MadScientist: Dr. Corbin is so obsessed with creating and perfecting nano-toxin that it's all he cares about. He'd be easily furious over any trouble problem with shipments of related materials he needs to that end but is apparently unconcerned with has shown no apparent concern toward the rest of his own fortress (also one of FWA's most important weapons development sites) falling apart.
Is there an issue? Send a MessageReason:
Typo


* DreamSequence: There are a couple, of rail-shooter variety; you have to pass them to advance the story.

to:

* DreamSequence: There are a couple, of rail-shooter variety; you still have to pass them to advance the story.



* MadScientist: Dr. Corbin is so obsessed with creating and perfecting nano-toxin that it's all he cares about. He'd be furious over any trouble with shipments of related materials but is apparantly unconcerned with the rest of his fortress (also one of FWA's most important weapons development sites) falling apart.

to:

* MadScientist: Dr. Corbin is so obsessed with creating and perfecting nano-toxin that it's all he cares about. He'd be furious over any trouble with shipments of related materials but is apparantly apparently unconcerned with the rest of his fortress (also one of FWA's most important weapons development sites) falling apart.

Added: 316

Changed: 24

Is there an issue? Send a MessageReason:
None


* Hypocrite: Zak was surprised when Major kills a FWA guard to cover his escape five minutes the game. Maybe he just couldn't remember the body count he'd left in his own wake prior to getting stuffed into cold storage.

to:

* Hypocrite: Zak was surprised when Major kills a FWA guard to cover his escape five minutes the game. Maybe he just couldn't remember he's lost memory of the body count he'd left in his own wake prior to getting stuffed into cold storage.storage.
* MadScientist: Dr. Corbin is so obsessed with creating and perfecting nano-toxin that it's all he cares about. He'd be furious over any trouble with shipments of related materials but is apparantly unconcerned with the rest of his fortress (also one of FWA's most important weapons development sites) falling apart.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Hypocrite: Zak was surprised when Major kills a FWA guard to cover his escape five minutes the game. Maybe he just couldn't remember the body count he'd left in his own wake prior to getting stuffed into cold storage.
Is there an issue? Send a MessageReason:
None


* EverythingTryingToKillYou: The good news is that there are arguably fewer ways to get you killed compared to the predecessor; the bad news is that for the methods that still can get you killed, they tend to happen more easily.

to:

* EverythingTryingToKillYou: The good news is that there are arguably fewer ways to get of getting you killed compared to the predecessor; the bad news is that for the methods that still can get you killed, they tend to happen more easily.



* GuideDangIt: Accessing data terminals during the on-foot portions of the game can involve some very frustrating puzzles; and while the goal is usually to look for specific information, instructions tend to be vague enough that players often resort to browsing every entry and hoping they get lucky.

to:

* GuideDangIt: Accessing data terminals during the on-foot portions of the game can involve some very frustrating puzzles; and while the goal is usually to look for specific information, instructions tend to be vague enough that players often resort to browsing every entry within and hoping they get lucky.

Added: 300

Changed: 192

Is there an issue? Send a MessageReason:
None


* EverythingTryingToKillYou: It is Cyberia, after all.

to:

* EverythingTryingToKillYou: It The good news is Cyberia, after all.that there are arguably fewer ways to get you killed compared to the predecessor; the bad news is that for the methods that still can get you killed, they tend to happen more easily.


Added DiffLines:

* GuideDangIt: Accessing data terminals during the on-foot portions of the game can involve some very frustrating puzzles; and while the goal is usually to look for specific information, instructions tend to be vague enough that players often resort to browsing every entry and hoping they get lucky.
Is there an issue? Send a MessageReason:
None


* BigBad: Dr. Corbin.
* DreamSequence: There are a couple of rail-shooter variety; you have to pass them to advance the story.

to:

* BigBad: Dr. Corbin.
Corbin. One has to wonder what he did to Zak as he (his head, to be precise) is featured rather prominently within Zak's dream sequences.
* DreamSequence: There are a couple couple, of rail-shooter variety; you have to pass them to advance the story.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DreamSequence: There are a couple of rail-shooter variety; you have to pass them to advance the story.
* EverythingTryingToKillYou: It is Cyberia, after all.
* EvilLaugh: Dr. Corbin again.

Added: 181

Changed: 25

Is there an issue? Send a MessageReason:
None



to:

----




to:

* BigBad: Dr. Corbin.
* HumanPopsicle: Zak was put into this position, but he was brought out of it three years later.
* TimeSkip: This game takes place three years after the events of the first game.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:327:http://static.tvtropes.org/pmwiki/pub/images/Cyberia2_6554.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Cyberia 2: Resurrection'' was released in 1995 for MS-DOS and Microsoft Windows as a sequel to ''Cyberia''. It features the same gameplay as the original with improved 3D-rendered graphics and an increase in the amount of in-game cinematics.

The story picks up where the first game ended. After Zak and the Cyberia weapon crash land back on Earth following the destruction of Devlin's orbital headquarters, they are intercepted by an FWA team led by a Dr. Corbin. Corbin, under orders from his FWA employers, places Zak in cryo-storage and uses the remains of the Cyberia weapon to create a deadly virus called nano-toxin. Though the FWA seeks to quell a growing rebel movement with the nano-toxin, the maniacal Corbin intends to use it to kill millions and "reshape the world as we know it."

After three years in cryo-storage, Zak is thawed out by a renegade FWA major, and together the two of them set out to find Corbin and stop his plans.

NeedsWikiMagicLove.

!!This VideoGame contains examples of:

Top