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* BulletproofVest: ''Contract Wars'' has several body armours, alongside a complex hit system and armour penetration formula. The best armour in the game, FORT Rosich+Helmet, alone has 150 points of armour, and can stop a single headshot below 60 damage. With all skills, 125HP and 160 AP plus 80% damage resist to the limbs and some explosion resist cna turn you into a tough nut to crack. If somehow your Clan has all the skills, this then increases to a whopping 160/220 HP/AP, with some caveats. Namely, the only time you'll be able to 100% benefit is bullets hitting the upper torso. With rounds landing on other areas, the armour level is effectively 160.
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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''VideoGame/EscapeFromTarkov'', which is set in the same universe and centered around the aforementioned and titular Tarkov region) and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' Absolutsoft with assistance from ''Battlestate Games'' Battlestate Games (which is also developing other FPS title ''VideoGame/EscapeFromTarkov'', which is set in the same universe and centered around the aforementioned and titular Tarkov region) and region); it is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.
[[https://store.steampowered.com/app/374280/Hired_Ops/ available]] on UsefulNotes/{{Steam}} as an Early Access title.
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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'', which is set in the same universe and centered around the aforementioned and titular Tarkov region) and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'', ''VideoGame/EscapeFromTarkov'', which is set in the same universe and centered around the aforementioned and titular Tarkov region) and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.
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This is a Useful Notes/ page and shouldn't be listed as a trope


* TheNewRussia
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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'', which is set in the same universe) and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

to:

A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'', which is set in the same universe) universe and centered around the aforementioned and titular Tarkov region) and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'', which is set in the same universe)1 and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

to:

A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'', which is set in the same universe)1 universe) and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.



* ExcusePlot: You'd be hard-pressed to describe the plot as anything other than "something about PMCs."

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* ExcusePlot: You'd be hard-pressed to describe the plot as anything other than "something about PMCs.[=PMCs=]."



*** Arm injury which increases recoil, visually sways your view up and down, and is caused by a single large-damage bullet to the arms.
*** Gameplay-wise, the swaying does NOT affect where your bullets land; they will hit their mark in any circumstance.

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*** Arm injury which increases recoil, visually sways your view up and down, and is caused by a single large-damage bullet to the arms.
***
arms. Gameplay-wise, the swaying does NOT affect where your bullets land; they will hit their mark in any circumstance.



** sniper optics have glare by default.

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** sniper Sniper optics have glare by default.

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* ExcusePlot: You'd be hard-pressed to describe the plot as anything other than "something about PMCs."



* StandardFPSGuns: Your usual range of modern rifles, machine guns and all that entrails exist in the game.

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* StandardFPSGuns: Your usual range of modern rifles, machine guns and all that entrails entails exist in the game.
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* AllegedlyFreeGame: You can still play this game using only CP and kick ass. But buying GP with real world money can help you speed up your progress immensely. (Think ''[[VideoGame/WorldOfTanks World of Tanks]]'') There are also GP-exclusive weapons and camouflages that can be brought.

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* AllegedlyFreeGame: You can still play this game using only CP and kick ass. But buying GP with real world money can help you speed up your progress immensely. (Think ''[[VideoGame/WorldOfTanks World of Tanks]]'') There are also GP-exclusive weapons and camouflages that can be brought. Also, weapons bought with GP are permanently repaired (do not need repairs after a match) and do not require finished W-Task to begin customization. W-Tasks for GP weapons cannot be bought for balance purposes.
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* SocializationBonus: The Facebook and VK(ontakte) versions of ''Contract Wars'' allow players to unlock certain guns for free upon having a set number of friends playing the game. The number of friends required vary by weapon. Another benefit is that friend-activated weapons do not require repair.
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A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'') and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

to:

A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars Standalone 2,0''), is under development by ''Absolutsoft'' with assistance from ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'') Tarkov'', which is set in the same universe)1 and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.
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A sequel/remaster version, ''Contract Wars 2.0'', is under development by ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'') and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

to:

A sequel/remaster version, ''Hired Ops'' (formerly known as ''Contract Wars 2.0'', Standalone 2,0''), is under development by ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'') and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

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** However, you can also earn GP through leveling up, the ingame roulette upon reaching level 10, random giveaways by the developers (either through promo codes or actual giveaways), and participating in (and placing) various contests held by the developers.



** Averted in HC (Hardcore) mode. Bullets to the leg or jumping off a tall ledge will cause "Leg trauma", indicated by a crunching noise and a broken femur icon. Bullets to the arms cause a similar debuff where accuracy and aim time are lowered to ridiculous degrees.
* GunAccessories: There are several ways to equip attachments on your weapon in Contract Wars. First and foremost is by completing W-Task assignments which will unlock a pre-customized version of that gun. The second way is to complete the W-Task and proceed further down unlock tree which will let you acquire other attachments, such as gun sights or suppressor that can be chosen freely.

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** Averted in HC (Hardcore) mode. Bullets to the leg or jumping off a tall ledge will cause "Leg trauma", indicated by a crunching noise and a broken femur icon. Bullets to the arms cause a similar debuff where accuracy and aim time are lowered to ridiculous degrees. \n And then there's the bit where you bleed to death when it gets too low (around 12). It also slows your movement down.
* FriendlyFireproof: Played with. While you and your teammates are immune to each other's fire and grenades, they can mess up aim just like enemy fire. Shooting teammates in Hardcore (HC) mode, however, is an entirely different story.
* GunAccessories: There are several ways to equip attachments on your weapon in Contract Wars. First and foremost is by completing W-Task W(eapon)-Task assignments which will unlock a pre-customized version of that gun. The second way is to complete the W-Task and proceed further down the unlock tree which will let you acquire other attachments, such as gun sights or suppressor suppressors that can be chosen freely.freely.
** It is important to note that premium weapons do not require W-Task completion to be customized. In-game credit guns are the ones that require a completed W-Task to be customized.
* HarderThanHard: Hardcore (HC) mode on some servers. Available only to players level 40 and above, the game advertises this mode as being for its "true masters". The changes in Hardcore mode are:
** 4x more experience than normal mode, with a maximum of a 56x EXP multiplier,
** more damage (1.7x),
** no minimap, unless a sonar or mortar beacon is deployed
** no crosshair
** no health and armor indicator unless your health is below 15
** no fluorescent markers on the iron sights of the gun,
** no friendly markers, which lead to:
** [[UnfriendlyFire Friendly fire]], (with a -200 exp penalty for teamkilling, with players getting kicked after making 5 teamkills in one match)
** a specialized skill tree that applies to all players on the server (Gives 50 armor which only protects the chest and 1 EFD frag grenade),
** Traumas, such as:
*** Leg injury which makes you 0.3x slower, and is caused by a single large-damage bullet to the legs.
*** Arm injury which increases recoil, visually sways your view up and down, and is caused by a single large-damage bullet to the arms.
**** Gameplay-wise, the swaying does NOT affect where your bullets land; they will hit their mark in any circumstance.
*** Bleeding which will always occur when the player's HP is below 10. You will gradually lose health until you die. This is also combined with the leg injury.
*** If you are close to a grenade when it explodes, your [[InterfaceScrew mouse sensitivity will drop for approximately 5 seconds]], slowing reaction times significantly.
** Reloading drops the magazine with the ammo left in it. Ammo does NOT carry over.
** Bullet tracers are less visible, and,
** sniper optics have glare by default.



* OneBulletClips
* RegeneratingHealth: Averted. Once it's gone, it's gone for good until you die.

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* OneBulletClips
OneBulletClips: Averted only in Hardcore mode.
* RegeneratingHealth: Averted. Subverted. Once it's gone, it's gone for good until you die.die - unless you get the relevant skill from the Assault class's tree.



* SkillScoresAndPerks: Your character can be upgraded with range of skills that are divided into six trees, any of which and be mixed and matched together;

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* SkillScoresAndPerks: Your character can be upgraded with range of skills that are divided into six trees, any of which and be mixed and matched together;together;[[note]]Hardcore mode nullifies all skill tree bonuses, so take this into consideration when playing in Hardcore.[[/note]]


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*** And then there's the clan skills, which are also divided under Scout/Assault/Destroyer/Sniper/Gunsmith, and provide bonuses in-game (thermal sights, binoculars, ability to replenish teammates' ammo, etc.).


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* TheNewRussia
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** Averted in HC (Hardcore) mode. Bullets to the leg or jumping off a tall ledge will cause "Leg trauma", indicated by a crunching noise and a broken femur icon. Bullets to the arms cause a similar debuff where accuracy and aim time are lowered to ridiculous degrees.
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* AllThereInTheManual: ''Contract Wars'' has an elaborate backstory (as seen [[http://contractwars.wikia.com/wiki/Contract_Wars_Backstory here]]) along with brief summary of the conflict for each map. But most of playerbase didn't seem to pay attention.

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* AllThereInTheManual: ''Contract Wars'' has an elaborate backstory (as seen [[http://contractwars.wikia.com/wiki/Contract_Wars_Backstory here]]) along with brief summary of the conflict for each map. But most None of playerbase didn't seem to pay attention.this factors into gameplay.
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*SuperToughness: The [=VIPs=] in Team Elimination mode for both sides are granted whooping 1000 HP. In return, their locations are revealed in minimap, which can be used to their advantage.
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*PrivateMilitaryContractors: Oh yes.
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*TreeCover: Maps in the game are abundant with various bushes, both high and low. Learning to use them is essential as the maps often have long sight lines from one end to another. Amusingly, hiding in the same bushes as your enemy is the situation that happen distressingly often because of both this trope and how default uniform blended so well with environment.

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'''''Contract Wars''''' is a [[{{UsefulNotes/Unity}} Unity-based]] free-to-play multiplayer first person shooter from ''AbsolutSoft'', an independent Russian group. Released in 2012, it won several Russian game awards including KRI 2011 best game without publisher and OGIC'11 best start up project.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/capture_99.PNG]]
[[caption-width-right:350:Business as usual.]]

'''''Contract Wars''''' is a [[{{UsefulNotes/Unity}} Unity-based]] free-to-play multiplayer first person shooter from ''AbsolutSoft'', ''[=AbsolutSoft=]'', an independent Russian group. Released in 2012, it won several Russian game awards including KRI 2011 best game without publisher and OGIC'11 best start up project.
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[[TwentyMinutesIntoTheFuture Russia, 2028.]] A construction of an international main gas line on the border of Leningradskaya and Murmanskay regions next to Finland leads to creation of special economic zone "Norvinsk". However, a multinational organization "Terra's Group" which allegedly has ties to a illegal operations in Tarkov two years ago and several local officials, began provoking an open military conflict between forces of UN and Interior Forces MVD of Russian Federation. With such political tension, no one is willing to admit the conflict's existence and everyone retorts to private military contractors: ''BEAR (Battle Encounter Assault Regiment)'', known to be unofficially backed by Russia to subdue the foreign company, and ''USEC (United Security)'' hired by Terra's Group to act as peacekeeper but claimed by Russian special forces to be liquidating of evidence and witnesses related to their operation in the area. And thus began the Contract Wars, a secret and intense battle in that little region of Norvinsk.

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[[TwentyMinutesIntoTheFuture Russia, 2028.]] A construction of an international main gas line on the border of Leningradskaya and Murmanskay regions next to Finland leads to creation of special economic zone "Norvinsk". However, a multinational organization "Terra's Group" which allegedly has ties to a illegal operations in Tarkov two years ago and several local officials, began provoking an open military conflict between forces of UN and Interior Forces MVD of Russian Federation. Federation in the area. With such political tension, no one is willing to admit the conflict's existence and everyone retorts to private military contractors: ''BEAR (Battle Encounter Assault Regiment)'', known to be unofficially backed by Russia to subdue the foreign company, and ''USEC (United Security)'' hired by Terra's Group to act as peacekeeper but claimed by Russian special forces to be liquidating of evidence and witnesses related to their operation in the area. secretive operation. And thus began the Contract Wars, a secret and intense battle in that little region of Norvinsk.
Norvinsk...



The game is available through [[https://www.facebook.com/ContractWars Facebook]], [[http://www.kongregate.com/games/tfender/contract-wars Kongregrate]] and [[http://vk.com/contractwars VK]]. It has several gamemodes such as Deathmatch, Team Elimination, Target Designation and Tactical Conquest.

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The game is available through [[https://www.facebook.com/ContractWars Facebook]], [[http://www.kongregate.com/games/tfender/contract-wars Kongregrate]] and [[http://vk.com/contractwars VK]]. It has several gamemodes game-modes such as Deathmatch, Team Elimination, Target Designation and Tactical Conquest.
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Added DiffLines:

'''''Contract Wars''''' is a [[{{UsefulNotes/Unity}} Unity-based]] free-to-play multiplayer first person shooter from ''AbsolutSoft'', an independent Russian group. Released in 2012, it won several Russian game awards including KRI 2011 best game without publisher and OGIC'11 best start up project.

[[TwentyMinutesIntoTheFuture Russia, 2028.]] A construction of an international main gas line on the border of Leningradskaya and Murmanskay regions next to Finland leads to creation of special economic zone "Norvinsk". However, a multinational organization "Terra's Group" which allegedly has ties to a illegal operations in Tarkov two years ago and several local officials, began provoking an open military conflict between forces of UN and Interior Forces MVD of Russian Federation. With such political tension, no one is willing to admit the conflict's existence and everyone retorts to private military contractors: ''BEAR (Battle Encounter Assault Regiment)'', known to be unofficially backed by Russia to subdue the foreign company, and ''USEC (United Security)'' hired by Terra's Group to act as peacekeeper but claimed by Russian special forces to be liquidating of evidence and witnesses related to their operation in the area. And thus began the Contract Wars, a secret and intense battle in that little region of Norvinsk.

[[PlayTheGameSkipTheStory Not that you care.]]

The game is available through [[https://www.facebook.com/ContractWars Facebook]], [[http://www.kongregate.com/games/tfender/contract-wars Kongregrate]] and [[http://vk.com/contractwars VK]]. It has several gamemodes such as Deathmatch, Team Elimination, Target Designation and Tactical Conquest.

A sequel/remaster version, ''Contract Wars 2.0'', is under development by ''Battlestate Games'' (which is also developing other FPS title ''Escape from Tarkov'') and is currently in [[https://steamcommunity.com/sharedfiles/filedetails/?l=thai&id=378327686 Steam Greenlight]] program.

!''Contract Wars'' contains examples of:
*AllegedlyFreeGame: You can still play this game using only CP and kick ass. But buying GP with real world money can help you speed up your progress immensely. (Think ''[[VideoGame/WorldOfTanks World of Tanks]]'') There are also GP-exclusive weapons and camouflages that can be brought.
*AllThereInTheManual: ''Contract Wars'' has an elaborate backstory (as seen [[http://contractwars.wikia.com/wiki/Contract_Wars_Backstory here]]) along with brief summary of the conflict for each map. But most of playerbase didn't seem to pay attention.
*CriticalExistenceFailure: You're still fine and dandy even after your HP is reduced to 1.
*GunAccessories: There are several ways to equip attachments on your weapon in Contract Wars. First and foremost is by completing W-Task assignments which will unlock a pre-customized version of that gun. The second way is to complete the W-Task and proceed further down unlock tree which will let you acquire other attachments, such as gun sights or suppressor that can be chosen freely.
*HelmetsAreHardlyHeroic: The [=PMCs=] didn't seems to mind the lack of head protections.
*KillStreak: Getting four kills in a row without dying will net you a Sonar Grenade. Two more and the game will let you mark a location for a Mortar Strike.
*OneBulletClips
*RegeneratingHealth: Averted. Once it's gone, it's gone for good until you die.
*SkillScoresAndPerks: Your character can be upgraded with range of skills that are divided into six trees, any of which and be mixed and matched together;
**Careerist, focuses on boosting your EXP progression and amassing more credits. Most of the skills in this tree need GP to unlock.
**Scout, focuses on moving faster and analyzing situations in the battlefield.
**Assault, for head-on combat, damage reduction and usages of primary weapon.
**Destroyer, geared towards reducing weapon recoil, applying debuff on enemy and explosives.
**Sniper, whose skill set boost accuracy of main weapons and helps in counter-sniping.
**Gunsmith, which focuses on off-match weapon maintenance, accelerate beacon planting/defuse time and upgrading killstreaks.
*StandardFPSGuns: Your usual range of modern rifles, machine guns and all that entrails exist in the game.
*WarForFunAndProfit: BEAR and USEC mercenaries might be staying for money. But averted for their employers; there are different and very driven reasons for them to get involved.

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