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*** The Predator Tank is significantly slower than it's Nod counterpart, and even fires much slower. However, it's cannon is more powerful and it's tougher than the Scorpion.

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*** The Predator Tank is significantly slower than it's its Nod counterpart, and even fires much slower. However, it's its cannon is more powerful and it's tougher than the Scorpion.



*** The Rockworm, Nod's heaviest unit, chugs along underground slowly, before erupting up and destroying any armor around it with it's massive jaws.

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*** The Rockworm, Nod's heaviest unit, chugs along underground slowly, before erupting up and destroying any armor around it with it's its massive jaws.
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* StrategicAssetCaptureMechanic: Every map has a nuclear missile silo in the middle of it, which does 50% of a base's HP when it hits. It's captured entirely by having more units in its control zone than the enemy, which can lead to you (or the enemy) stealing it right as the timer runs out.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/command&conquer_rivals.jpg]]



*** The Rockworm, Nod's heaviest unit, chugs along underground slowly, before erupting up and destroying any armor around it with it's massive jaws.

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*** The Rockworm, Nod's heaviest unit, chugs along underground slowly, before erupting up and destroying any armor around it with it's massive jaws.jaws.
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Provably false.


* BribingYourWayToVictory: Surprisingly light for a mobile freemium game, there's nothing you can't earn the hard way, and several systems set up explicitly so you can't just pay for a massive advantage over others at your level of progression.

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* BribingYourWayToVictory: Surprisingly light for a mobile freemium game, there's While there is nothing you can't cannot earn the hard way, it is entirely possible to buy a head start and several systems set up explicitly so you can't just pay for a massive advantage over others at your level of progression.still get matched against those who don't.
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* CommandAndConquerEconomy: Downplayed, you get a baseline amount of Tiberium from your base itself, and can increase it by 50% by harvesting from a Tiberium field with a harvester, or double it with two. However given the ArbitaryHeadcountLimit includes harvesters, and if it's destroyed, your opponent gains a 100 Tiberium windfall, it's typically best to stick with one.

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* CommandAndConquerEconomy: Downplayed, you get a baseline amount of Tiberium from your base itself, and can increase it by 50% by harvesting from a Tiberium field with a harvester, or double it with two. However given the ArbitaryHeadcountLimit ArbitraryHeadcountLimit includes harvesters, and if it's destroyed, your opponent gains a 100 Tiberium windfall, it's typically best to stick with one.
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* CommandAndConquerEconomy: Downplayed, you get a baseline amount of Tiberium from your base itself, and can increase it by 50% by harvesting from a Tiberium field with a harvester, or double it with two. However given the ArbritaryHeadcountLimit includes harvesters, and if it's destroyed, your opponent gains a 100 Tiberium windfall, it's typically best to stick with one.

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* CommandAndConquerEconomy: Downplayed, you get a baseline amount of Tiberium from your base itself, and can increase it by 50% by harvesting from a Tiberium field with a harvester, or double it with two. However given the ArbritaryHeadcountLimit ArbitaryHeadcountLimit includes harvesters, and if it's destroyed, your opponent gains a 100 Tiberium windfall, it's typically best to stick with one.
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The first new game in the ''VideoGame/CommandAndConquerTiberianSeries'' since ''VideoGame/CommandAndConquerTiberiumAlliances'', ''Command And Conquer: Rivals'' is a MobilePhoneGame based around short, three-to-eight minute mini-RTS matches between two players, playing with "deck" of six units drawn from a "best hits" album of classic Command & Conquer units collected from every game in the franchise such as the Mammoth Tank and Titan Walker, commanded by one of a number of Commanders with their own unique special abilities, ranging from General Solomon ordering the Ion Cannon to open fire on a target to Seth sending a drill pod full of flamethrower-wielding shock troops to nearly anywhere on the field.

Gameplay centers around control of a series of points, which are connected to a nuclear missile silo on the map, which slowly charges up until it's ready to launch, then is fired at the opponent's base. Be careful however, as the missile silo shows no favorites, it'll fire for whoever points it at their opponent first regardless of who actually charged it up. Each base can withstand at most a single nuke before going down to the second, and cunning commanders can order their troops to go straight for attacking their opponent's base to destroy it directly instead.


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!!Command And Conquer: Rivals contains examples of:
* BribingYourWayToVictory: Surprisingly light for a mobile freemium game, there's nothing you can't earn the hard way, and several systems set up explicitly so you can't just pay for a massive advantage over others at your level of progression.
* CommandAndConquerEconomy: Downplayed, you get a baseline amount of Tiberium from your base itself, and can increase it by 50% by harvesting from a Tiberium field with a harvester, or double it with two. However given the ArbritaryHeadcountLimit includes harvesters, and if it's destroyed, your opponent gains a 100 Tiberium windfall, it's typically best to stick with one.
* MightyGlacier:
** GDI in general has plenty of these units.
*** The Predator Tank is significantly slower than it's Nod counterpart, and even fires much slower. However, it's cannon is more powerful and it's tougher than the Scorpion.
*** The Mammoth Tank, as always, is the slowest, and strongest (not to mention most expensive) unit a player can field, and can plow straight through infantry and blast apart vehicles with aplomb, while taking an extraordinary amount of damage to bring down.
**But it's not like Nod doesn't have a few of their own.
*** The Rockworm, Nod's heaviest unit, chugs along underground slowly, before erupting up and destroying any armor around it with it's massive jaws.

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