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* OneHundredPercentCompletion: Completion is measured in points earned with medals. Bonus levels have one medal while main levels have three; one for completing the level, one for clearing buildings and collecting [=RDU=]s, and one for a time trial unlocked late in the post-end game. Bronze medals are worth 1, silver 2, gold 3, and platinum 4. Every twelve points, you get a new rank. The final rank you can earn, signifying 100% completion, is "You Can Stop Now."

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* OneHundredPercentCompletion: Completion is measured in points earned with medals. Bonus levels have one medal (maxes at platinum once available) while main levels have three; one for completing the level, level (always gold), one for clearing buildings and collecting [=RDU=]s, [=RDU=]s (maxes at gold), and one for a time trial unlocked late in the post-end game.game (maxes at platinum once available). Bronze medals are worth 1, silver 2, gold 3, and platinum 4. Every twelve points, you get a new rank. The final rank you can earn, signifying 100% completion, is "You Can Stop Now."

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* AreaOfEffect: There are gas plants in some levels which do damage to all nearby buildings when demolished.

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* StartMyOwn: The manual and opening text explain that the Blast Corps is made of ex-employees of a military organization by the name of Rafters. They walked out after Wesley (one of the members) was left disabled by an accident and [[KickTheDog treated poorly by Rafters afterwards]]. Rafters is also responsible for the defective nuclear warheads that the game's plot centers around.


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* WhatHappenedToTheMouse: Rafters disappears from the story after the opening explanation described in StartMyOwn.

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* DonutMessWithACop: One level has a donut shop with a cop car placed in front of it.


* TwentyMinutesIntoTheFuture: The moon base created after "decades of moon landings" and cool vehicles like the J-Bomb suggest the game takes place in the future, while taking place in a world that has a 1997 present-day feel otherwise.

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* TwentyMinutesIntoTheFuture: The moon base created after "decades of moon landings" and cool vehicles like the J-Bomb suggest the game takes place in the future, while taking place in a the world that has a 1997 present-day feel otherwise.

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* FeaturelessProtagonist: While the four founding members of the Blast Corps have names, faces, voice clips, and very short bios, the playable character, the driver, is only visible when running between vehicles in extremely low detail, and only heard saying "d'oh!" in a low-pitched voice when unable to exit a vehicle.


* OneHundredPercentCompletion: Completion is measured in points earned with medals. Bonus levels have one medal while main levels have three; one for completing the level, one for clearing buildings and collecting [=RDU=]s, and one for a time trial unlocked late in the post-end game. Bronze medals are worth 1, silver 2, gold 3, and platinum 4. Every twelve points, you get a new rank. The final rank you can earn, signifying 100% completion, is "You Can Stop Now."
** WordOfGod says that the game is supposed to be impossible for one person to get ALL of the Platinum Medals, although determined players have completed the entire game.
* TwentyMinutesIntoTheFuture: The moon base created after "decades of moon landings" and cool vehicles like the J-Bomb suggest the game takes place in the future, while taking place in a world that has a 1997 present-day feel otherwise.



* OneHundredPercentCompletion: Completion is measured in points earned with medals. Bonus levels have one medal while main levels have three; one for completing the level, one for clearing buildings and collecting [=RDU=]s, and one for a time trial unlocked late in the post-end game. Bronze medals are worth 1, silver 2, gold 3, and platinum 4. Every twelve points, you get a new rank. The final rank you can earn, signifying 100% completion, is "You Can Stop Now."
** WordOfGod says that the game is supposed to be impossible for one person to get ALL of the Platinum Medals, although determined players have completed the entire game.


* ItsUpToYou: Not only are you the only driver for all of the [[UniversalDriversLicense wildly different demolition vehicles]], but no one else can even guide rail-driven trains and boats to provide platforms for the missiles to drive over. Granted, no one really wants to hang out by those missiles, even if they do threaten nuclear winter anyway.

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* ItsUpToYou: Not only are you the only driver for all of the [[UniversalDriversLicense wildly different demolition vehicles]], but no one else can even guide rail-driven trains and boats to provide platforms for the missiles to drive over. Granted, no one really wants to hang out by those missiles, even if they do threaten nuclear winter anyway. Even after clearing the path for the missiles, you're the only one capable of revisiting old areas to round up six scientists so they can set up a controlled explosion.


* RewardingVandalism: Part of the requirement for getting the second gold medal on any regular stage is destroying all the buildings within a stage. Wheeeee, [[VideogameCrueltyPotential demolishing whole cities for no justifiable reason!]]

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* RewardingVandalism: Part of the requirement for getting the second gold medal on any regular stage is destroying all the buildings within a stage. Wheeeee, [[VideogameCrueltyPotential demolishing whole cities for no justifiable reason!]]reason!]] This reaches its peak in Ebony Coast, which has a secret island with three EenieMeenieMinyMoai worth [[{{Cap}} $9999999]] (in the [=NA=] version) that you need to destroy for that gold medal.


* MadeOfExplodium: Your task is greatly facilitated by the fact that buildings can explode due to things as small as you getting out of the car, due to a glitch.
* MadeOfIron: Your unnamed driver character. He can also stand next to a skyscraper-demolishing block of TNT as it explodes no worse for wear, and with a glitch in the original version of the game, total that skyscraper himself just by leaving a vehicle.

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* MadeOfExplodium: Your task is greatly facilitated by the fact that buildings can explode due to things as small as you getting out of the car, due to a glitch.
glitch in the original version of the game.
* MadeOfIron: Your unnamed driver character. He can also stand next to a skyscraper-demolishing block of TNT as it explodes no worse for wear, and with a glitch in the original version of the game, total that skyscraper himself just by leaving a vehicle.no visible effect.


* MadeOfExplodium: Your task is greatly facilitated by the fact that buildings can explode due to things as small as you getting out of the car.

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* MadeOfExplodium: Your task is greatly facilitated by the fact that buildings can explode due to things as small as you getting out of the car.car, due to a glitch.
* MadeOfIron: Your unnamed driver character. He can also stand next to a skyscraper-demolishing block of TNT as it explodes no worse for wear, and with a glitch in the original version of the game, total that skyscraper himself just by leaving a vehicle.


* OneHundredPercentCompletion: After you get all the gold medals on Earth from all the missions and side missions, you then can play missions on other planets. Upon getting all gold on those, you get the chance to go for platinum medals. Bronze medals are worth 1, silver 2, gold 3, and platinum 4. Every twelve points, you get a rank. The final rank you can earn is "You Can Stop Now."

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* OneHundredPercentCompletion: After you get all Completion is measured in points earned with medals. Bonus levels have one medal while main levels have three; one for completing the gold medals on Earth from all level, one for clearing buildings and collecting [=RDU=]s, and one for a time trial unlocked late in the missions and side missions, you then can play missions on other planets. Upon getting all gold on those, you get the chance to go for platinum medals.post-end game. Bronze medals are worth 1, silver 2, gold 3, and platinum 4. Every twelve points, you get a new rank. The final rank you can earn earn, signifying 100% completion, is "You Can Stop Now."



* PostEndGameContent: After the credits roll, one last main level appears in which a large city needs to be leveled to clear the path for a space shuttle's emergency landing. Then a bonus level on the moon is unlocked. After clearing that, you're encouraged to unlock all the bonus levels and collect all the gold medals. Doing this unlocks four more bonus levels around the solar system, and getting gold medals on those unlocks time trials for the main levels, allowing a third medal to be collected in each. Finally, getting gold on all the time trials reveals platinum medal targets for every bonus level and time trial.



* SerialEscalation: After getting the nuclear missiles detonated safely and helping the space shuttle land safely, you're encouraged to get gold medals in all the levels. Once you do, you're then told to do it all over again, but faster. After that, you are told to do it again for platinum medals.


* VideoGamePhysics: The bad variety. In real-life its straightforward to scoop up objects in an excavator's bucket. You can't do that in Blast Corps. Your excavator glides about, pushing ticking TNT crates that in turn, have a mind of their own and through no fault of your own, slide right out of your bucket when you're trying to use them.

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* VideoGamePhysics: The bad variety.variety when it comes to carrying objects with the Ramdozer. In real-life its straightforward to scoop up objects in an excavator's bucket. You can't do that in Blast Corps. Your excavator glides about, pushing ticking TNT crates that in turn, have a mind of their own and through no fault of your own, slide right out of your bucket when you're trying to use them. Additionally, Oyster Harbor has an area with square-shaped and diamond-shaped blocks that need to be used to fill respectively-shaped gaps. You may note that squares and diamonds are in fact the same shape, but the blocks won't rotate to allow one to fill in for the other.

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* ScoringPoints: A counter at the top-right corner of the screen keeps track of how much monetary damage you've caused so far. This doesn't directly affect your progress or rank.


''Blast Corps'' ([[MarketBasedTitle BlastDozer]] in Japan) was released for the Nintendo 64 by {{Rare}} in 1997. It was later included as one of the 30 featured games of ''[[CompilationRerelease Rare Replay]]'' for UsefulNotes/XboxOne.

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''Blast Corps'' ([[MarketBasedTitle BlastDozer]] in Japan) was released for the Nintendo 64 by {{Rare}} Creator/{{Rare}} in 1997. It was later included as one of the 30 featured games of ''[[CompilationRerelease Rare Replay]]'' for UsefulNotes/XboxOne.

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