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''[=BeatStream=]'' (ヒートストリーム) [[KeepCirculatingThetapes was]] a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}, as part of their lineup of VideoGame/{{BEMANI}} games.

to:

''[=BeatStream=]'' (ヒートストリーム) [[KeepCirculatingThetapes [[DefunctOnlineVideoGames was]] a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}, as part of their lineup of VideoGame/{{BEMANI}} games.


Added DiffLines:

* DefunctOnlineVideoGames: The game was put to rest in 2017 without a way to play it offline.


Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''VideoGame/{{Nostalgia|BEMANI}}''. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]]. Its cabinet would be recycled for ''[[VideoGame/NostalgiaBEMANI Nostalgia]]''.

to:

Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''VideoGame/{{Nostalgia|BEMANI}}''. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]]. Its cabinet would be recycled for ''[[VideoGame/NostalgiaBEMANI Nostalgia]]''.\n


Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''VideoGame/{{Nostalgia|BEMANI}}''. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]].

to:

Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''VideoGame/{{Nostalgia|BEMANI}}''. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]].
again]]. Its cabinet would be recycled for ''[[VideoGame/NostalgiaBEMANI Nostalgia]]''.


''[=BeatStream=]'' (ヒートストリーム) [[KeepCirculatingThetapes was]] a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}, as part of their lineup of Franchise/{{BEMANI}} games.

to:

''[=BeatStream=]'' (ヒートストリーム) [[KeepCirculatingThetapes was]] a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}, as part of their lineup of Franchise/{{BEMANI}} VideoGame/{{BEMANI}} games.


Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]].

to:

Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game.''VideoGame/{{Nostalgia|BEMANI}}''. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]].

Added DiffLines:

* {{Abandonware}}: The game ceased to be supported in 2017. One would think this wouldn't be a problem and that the game could just be played offline, but the game, being part of the [=eAMUSEMENT=] Participation network, ''can't'' be played offline, as it requires a connection to start up.


Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years since its initial release, [[KeepCirculatingTheTapes ensuring that it can never be played again]].

to:

Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network after a little over three years since its initial release, of service, [[KeepCirculatingTheTapes ensuring that it can never be played again]].


Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network, [[KeepCirculatingTheTapes ensuring that it can never be played again]].

to:

Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]'' would be terminated after August 31, 2017; the game ran on Konami's [=eAMUSEMENT=] network and required an online connection to start the game up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network, network after a little over three years since its initial release, [[KeepCirculatingTheTapes ensuring that it can never be played again]].


Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]''[[note]]the game runs on Konami's [=eAMUSEMENT=] network and requires an online connection to start the game up; additionally, player data including records and unlocks are stored server-side[[/note]] would be terminated after August 31, 2017. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network, [[KeepCirculatingTheTapes ensuring that it can never be played again]].

to:

Sadly, this game was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]''[[note]]the ''[=BeatStream=]'' would be terminated after August 31, 2017; the game runs ran on Konami's [=eAMUSEMENT=] network and requires required an online connection to start the game up; additionally, player data including records and unlocks are stored server-side[[/note]] would be terminated after August 31, 2017.up. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game did not receive an offline-enabling kit, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network, [[KeepCirculatingTheTapes ensuring that it can never be played again]].


''[=BeatStream=]'' (ヒートストリーム) is a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}, as part of their lineup of Franchise/{{BEMANI}} games.

to:

''[=BeatStream=]'' (ヒートストリーム) is [[KeepCirculatingThetapes was]] a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}, as part of their lineup of Franchise/{{BEMANI}} games.



Sadly, this game is not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]''[[note]]the game runs on Konami's [=eAMUSEMENT=] network and requires an online connection to start the game up; additionally, player data including records and unlocks are stored server-side[[/note]] would be terminated after August 31, 2017. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game will not receive an offline-enabling kit, meaning that once service is terminated, [[KeepCirculatingTheTapes there will be no legal way to play the game anymore]].

to:

Sadly, this game is was not too long for this world. In early 2017, Konami announced that service for ''[=BeatStream=]''[[note]]the game runs on Konami's [=eAMUSEMENT=] network and requires an online connection to start the game up; additionally, player data including records and unlocks are stored server-side[[/note]] would be terminated after August 31, 2017. Beginning in March of that year, arcades were given the option to convert ''[=BeatStream=]'' cabinets into ones for ''Nostalgia'', another rhythm game. ''Un''like ''Miraidagakki [=FutureTomTom=]'' and ''VideoGame/{{DanceEvolution}} Arcade'' (both also BEMANI games that are online-required), this game will did not receive an offline-enabling kit, meaning that once service is terminated, after August 31, the game was finally taken off of the [=eAMUSEMENT=] network, [[KeepCirculatingTheTapes there will ensuring that it can never be no legal way to play the game anymore]].
played again]].


''[=BeatStream=]'' (ヒートストリーム) is a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}.

to:

''[=BeatStream=]'' (ヒートストリーム) is a 2014-2017 RhythmGame for UsefulNotes/{{arcade|Game}}s in [[NoExportForYou Japan]] developed and published by Creator/{{Konami}}.
Creator/{{Konami}}, as part of their lineup of Franchise/{{BEMANI}} games.


* RequiredSpinoffCrossover: [[RunningGag It wouldn't be a BEMANI game]] without the track [[VideoGame/{{jubeat}} "FLOWER"]] in it being added at some point.

to:

* RequiredSpinoffCrossover: [[RunningGag It wouldn't be a BEMANI game]] without the track [[VideoGame/{{jubeat}} "FLOWER"]] in it being added to it at some point.


* RequiredSpinoffCrossover: It wouldn't be a BEMANI game without the track [[VideoGame/{{jubeat}} "FLOWER"]] in it.

to:

* RequiredSpinoffCrossover: [[RunningGag It wouldn't be a BEMANI game game]] without the track [[VideoGame/{{jubeat}} "FLOWER"]] in it.it being added at some point.

Added DiffLines:

* RequiredSpinoffCrossover: It wouldn't be a BEMANI game without the track [[VideoGame/{{jubeat}} "FLOWER"]] in it.


* NintendoHard: The game's notes are very difficult to read by rhythm game standards, as they come from all sides and you have to judge the order in which you have to hit them. Speed modifiers and notes being color-coded sometimes help, but not by much. It doesn't help that some note can come from below, with your arms potentially blocking the view; there are small guide arrows in the target zone that indicate when you have to hit these notes, but they are easy to miss.

to:

* NintendoHard: The game's notes are very difficult to read by rhythm game standards, as they come from all sides and you have to judge the order in which you have to hit them. Speed modifiers and notes being color-coded sometimes help, but not by much. It doesn't help that some note notes can come from below, with your arms potentially blocking the view; there are small guide arrows in the target zone that indicate when you have to hit these notes, but they are easy to miss.

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