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** The Soviets zig zag between using American, British, and even ''German'' weapons in the case of the Medic, simply re-using the [=MP18=] rather than using something like the PPSH SMG.

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** The Soviets zig zag between using American, British, and even ''German'' weapons in the case of the Medic, simply re-using the [=MP18=] rather than using something like the PPSH SMG. In fact, the only Russian weapon that makes an appearance in the game is the DP LMG for the Assault class.


'''''Battlefield 1942'' is a multiplayer FirstPersonShooter by Creator/{{DICE}} and the first game in the ''VideoGame/{{Battlefield}}'' series [[note]]''VideoGame/Battlefield1'' is a much more recent game down the line, "1" referring to "World War 1"[[/note]]. It used the Refractor Engine and was released in 2002.

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'''''Battlefield ''Battlefield 1942'' is a multiplayer FirstPersonShooter by Creator/{{DICE}} and the first game in the ''VideoGame/{{Battlefield}}'' series [[note]]''VideoGame/Battlefield1'' is a much more recent game down the line, "1" referring to "World War 1"[[/note]]. It used the Refractor Engine and was released in 2002.


'''''Battlefield 1942''''' is a multiplayer FirstPersonShooter by Creator/{{DICE}} and the first game in the ''VideoGame/{{Battlefield}}'' series [[note]]''VideoGame/Battlefield1'' is a much more recent game down the line, "1" referring to "World War 1"[[/note]]. It used the Refractor Engine and was released in 2002.

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'''''Battlefield 1942''''' 1942'' is a multiplayer FirstPersonShooter by Creator/{{DICE}} and the first game in the ''VideoGame/{{Battlefield}}'' series [[note]]''VideoGame/Battlefield1'' is a much more recent game down the line, "1" referring to "World War 1"[[/note]]. It used the Refractor Engine and was released in 2002.


* CarFu: It's possible to deal massive damage simply by driving into an enemy vehicle at full speed. One common tactic is to drive jeeps straight into tanks, kamikaze style. This can be made deadlier with the use of remote explosive charges.



** All Allied engineers use Lee Enfield rifles, which are further just a reskin of the existing Mauser Kar 98, and only have half their real capacities. The Americans get their famous M1 Garand...in one mission.
** For some reason, Soviet tanks are equipped with German [=MG42=] machine guns.

to:

** All Allied engineers use Lee Enfield rifles, which are further just a reskin of the existing Mauser Kar 98, and only have half their real capacities. The Americans get their famous M1 Garand...in one mission.
the pacific missions.
** For some reason, Soviet tanks are equipped with German [=MG42=] Browning machine guns.



** Japanese machine gun nests, tanks and bunkers are also equipped with [=MG42=]'s, while Japan was certainly not known for buying a lot of them to Germany. Japan and Italy both use almost exclusively German weapons, despite both nations having very distinct weaponsets in RealLife.

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** Japanese machine gun nests, tanks and bunkers are also equipped with [=MG42=]'s, while Japan was certainly not known for buying a lot of them to Germany. Japan and Italy both use almost exclusively German weapons, despite both nations having very distinct weaponsets weapon sets in RealLife.RealLife. Though they both have their own unique assault class weapons (the Type 99 for the Japanese and the Italian Breda Modello 30), the non-German Axis armies still borrow most infantry arms from the Germans; Japan in particular use reskinned stick grenades (despite having their own hand grenades), and bizzarely, the [=MP18=] which was an early German SMG.
** The Soviets zig zag between using American, British, and even ''German'' weapons in the case of the Medic, simply re-using the [=MP18=] rather than using something like the PPSH SMG.



* StupidJetpackHitler: ''Secret Weapons of World War II'' added various German planes that were planned but never saw mass production, such as the Horten 229 flying wing or the Bachem 349 rocket plane. It also featured ''[[JetPack actual jetpacks]]''.

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* StupidJetpackHitler: ''Secret Weapons of World War II'' added various German planes that were planned but never saw mass production, such as the Horten 229 flying wing or the Bachem 349 rocket plane. It also featured ''[[JetPack actual jetpacks]]''. For the sake of balance, this is also inverted with the use of many Allied prototype weapons and vehicles.


* AnachronismStew: ''Battlefield 1942'' featured some weapons much earlier than their appearance in real life.

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* AnachronismStew: ''Battlefield 1942'' The game featured some weapons and vehicles much earlier than their appearance in real life.


* TheGreatestHistoryNeverTold: World War 2 started in September 1939, yet the earliest battle available in ''Battlefield 1942'' is the Battle of Britain (which started in July 1940). Battles in Poland, Norway, France and other Western Europe countries before Great Britain ended up alone against Germany were AdaptedOut. A number of [[GameMod mods]] later corrected this.

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* TheGreatestHistoryNeverTold: World War 2 II started in September 1939, yet the earliest battle available in ''Battlefield 1942'' is the Battle of Britain (which started in July 1940). Battles in Poland, Norway, France and other Western Europe countries before Great Britain ended up alone against Germany were AdaptedOut. A number of [[GameMod mods]] later corrected this.


* EarlyInstallmentWeirdness: Being the first one in the series, the game lacks squads and ranking, which make it hard to emphasize squadplay in any form, and lacks player voice making it more simplified than maybe even Bad Company. Still, it's a [[UrExample]] for wide scale combined arms games.

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* EarlyInstallmentWeirdness: Being the first one in the series, the game lacks squads and ranking, which make it hard to emphasize squadplay in any form, and lacks player voice making it more simplified than maybe even ''[[VideoGame/BattlefieldBadCompany Bad Company. Company]]''. Still, it's a [[UrExample]] UrExample for wide scale combined arms games.

Added DiffLines:

* EarlyInstallmentWeirdness: Being the first one in the series, the game lacks squads and ranking, which make it hard to emphasize squadplay in any form, and lacks player voice making it more simplified than maybe even Bad Company. Still, it's a [[UrExample]] for wide scale combined arms games.


The series later returned to World War II with ''Battlefield 1943'', ''VideoGame/BattlefieldHeroes'' and ''VideoGame/BattlefieldV''.

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''Battlefield 2'' moved the setting to TwentyMinutesIntoTheFuture. The series later returned to World War II with ''Battlefield 1943'', ''VideoGame/BattlefieldHeroes'' and ''VideoGame/BattlefieldV''.


** All Axis and Allied handguns are a reskin of the base Walther P38 model, which will be either the [=P38=] or the [=M1911=], depending on whether the kit is from an Allied or Axis nation. This occurs despite only the US and Germany fielding these handguns in significant numbers. In fact, until the ''Secret Weapons of World War II'' expansion, which introduced the Bren and the Browning Auto-5, (and a new variant of the Sten, first introduced in ''Road to Rome'') England and America carried ''identical'' weapons, their voice acting being the only significant difference from a gameplay standpoint.

to:

** All Axis and Allied handguns are a reskin of the base Walther P38 model, which will be either the [=P38=] or the [=M1911=], depending on whether the kit is from an Allied or Axis nation. This occurs despite only the US and Germany fielding these handguns in significant numbers. In fact, until the ''Secret Weapons of World War II'' expansion, which introduced the Bren and the Browning Auto-5, Auto-5 (and a new variant of the Sten, first introduced in ''Road to Rome'') England Rome''), British and America Americans carried ''identical'' weapons, their voice acting being the only significant difference from a gameplay standpoint.


''Battlefield 1942'' is a multiplayer FirstPersonShooter by Creator/{{DICE}} and the first game in the ''VideoGame/{{Battlefield}}'' series [[note]]''VideoGame/Battlefield1'' is a much more recent game down the line, "1" referring to "World War 1"[[/note]]. It used the Refractor Engine and was released in 2002.

to:

''Battlefield 1942'' '''''Battlefield 1942''''' is a multiplayer FirstPersonShooter by Creator/{{DICE}} and the first game in the ''VideoGame/{{Battlefield}}'' series [[note]]''VideoGame/Battlefield1'' is a much more recent game down the line, "1" referring to "World War 1"[[/note]]. It used the Refractor Engine and was released in 2002.



The original game spawned two expansions: ''Road to Rome'', about the Italian campaign of 1943-1945, and ''Secret Weapons of World War II'', which introduced new maps, weapons and vehicles, specifically vehicles that never went beyond the prototype stage... [[TheLastOfTheseIsNotLikeTheOthers and also]] [[StupidJetpackHitler jetpacks]].

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The original game spawned two expansions: ''Road '''''Road to Rome'', Rome''''', about the Italian campaign of 1943-1945, and ''Secret '''''Secret Weapons of World War II'', II''''', which introduced new maps, weapons and vehicles, specifically vehicles that never went beyond the prototype stage... [[TheLastOfTheseIsNotLikeTheOthers and also]] [[StupidJetpackHitler jetpacks]].


* AnachronismStew: ''Battlefield 1942'' featured some weapons much earlier than their appearance in real life (mostly for practical reasons and RuleOfCool):

to:

* AnachronismStew: ''Battlefield 1942'' featured some weapons much earlier than their appearance in real life (mostly for practical reasons and RuleOfCool): life.


* ArtisticLicenseHistory: The game lacks of historical realism on many aspects, ImproperlyPlacedFirearms and AnachronismStew most notably.

to:

* ArtisticLicenseHistory: The game lacks of historical realism on many aspects, see the ImproperlyPlacedFirearms and AnachronismStew most notably.entries.


** ''Secret Weapons of World War II'' features battles with mass produced versions of vehicles that never went beyond the prototype stage such as experimental jet planes, working anti-air missiles and a mass produced super-heavy tank.

to:

** ''Secret Weapons of World War II'' features battles with mass produced versions of vehicles that never went beyond the prototype stage such as experimental jet planes, working anti-air missiles and a mass produced American super-heavy tank.


** German Assault infantrymen using Sturmgewehr 44s in pre-1943 battles (that assault rifle was introduced that year).
** [=MG42=] machine guns showing up in pre-1942 maps.
** Panzerschreck anti-tank rocket launchers in pre-1943 maps. (Also, in the hands of ''Japanese soldiers'').

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** ImproperlyPlacedFirearms: German Assault infantrymen using Sturmgewehr 44s in pre-1943 battles (that assault rifle was introduced that year).
**
year), [=MG42=] machine guns showing up in pre-1942 maps.
**
maps, Panzerschreck anti-tank rocket launchers in pre-1943 maps. (Also, maps (also in the hands of ''Japanese soldiers'').soldiers''), Bazookas in pre-1942 maps.



** Bazookas in pre-1942 maps.



* ArtisticLicenseHistory: Some of the weaponry used by various sides gives the impression that developers were kind of lazy and didn't modelize some more accurate weapons.
** All Allied engineers use Lee Enfield rifles, which are further just a reskin of the existing Mauser Kar 98, and only have half their real capacities. The Americans get their famous M1 Garand...in one mission.
** For some reason, Soviet tanks are equipped with German [=MG42=] machine guns.
** All Axis and Allied handguns are a reskin of the base Walther P38 model, which will be either the [=P38=] or the [=M1911=], depending on whether the kit is from an Allied or Axis nation. This occurs despite only the US and Germany fielding these handguns in significant numbers. In fact, until the ''Secret Weapons of World War II'' expansion, which introduced the Bren and the Browning Auto-5, (and a new variant of the Sten, first introduced in ''Road to Rome'') England and America carried ''identical'' weapons, their voice acting being the only significant difference from a gameplay standpoint.
** Japanese machine gun nests, tanks and bunkers are also equipped with [=MG42=]'s, while Japan was certainly not known for buying a lot of them to Germany. Japan and Italy both use almost exclusively German weapons, despite both nations having very distinct weaponsets [=IRL=].
** The "Market Garden" map. The battle of Arnhem was fought by the British 1st Airborne Division, yet the playable Allied faction of the map is American. For obvious balance reasons, Allies are given tanks and heavy artillery on this map, while in real life the British paratroopers lacked such support and lost the battle as a result.

to:

* ArtisticLicenseHistory: Some The game lacks of historical realism on many aspects, ImproperlyPlacedFirearms and AnachronismStew most notably.
** A glaring example is
the weaponry used by various sides gives the impression that developers were kind of lazy and didn't modelize some more accurate weapons.
** All Allied engineers use Lee Enfield rifles, which are further just a reskin of the existing Mauser Kar 98, and only have half their real capacities. The Americans get their famous M1 Garand...in one mission.
** For some reason, Soviet tanks are equipped with German [=MG42=] machine guns.
** All Axis and Allied handguns are a reskin of the base Walther P38 model, which will be either the [=P38=] or the [=M1911=], depending on whether the kit is from an Allied or Axis nation. This occurs despite only the US and Germany fielding these handguns in significant numbers. In fact, until the ''Secret Weapons of World War II'' expansion, which introduced the Bren and the Browning Auto-5, (and a new variant of the Sten, first introduced in ''Road to Rome'') England and America carried ''identical'' weapons, their voice acting being the only significant difference from a gameplay standpoint.
** Japanese machine gun nests, tanks and bunkers are also equipped with [=MG42=]'s, while Japan was certainly not known for buying a lot of them to Germany. Japan and Italy both use almost exclusively German weapons, despite both nations having very distinct weaponsets [=IRL=].
** The
"Market Garden" map. The battle of Arnhem was fought by the British 1st Airborne Division, yet the playable Allied faction of the map is American. For obvious balance reasons, Allies are given tanks and heavy artillery on this map, while in real life the British paratroopers lacked such support and lost the battle as a result.


Added DiffLines:

* ImproperlyPlacedFirearms: Some of the weaponry used by various sides gives the impression that developers were kind of lazy and didn't modelize some more accurate weapons.
** All Allied engineers use Lee Enfield rifles, which are further just a reskin of the existing Mauser Kar 98, and only have half their real capacities. The Americans get their famous M1 Garand...in one mission.
** For some reason, Soviet tanks are equipped with German [=MG42=] machine guns.
** All Axis and Allied handguns are a reskin of the base Walther P38 model, which will be either the [=P38=] or the [=M1911=], depending on whether the kit is from an Allied or Axis nation. This occurs despite only the US and Germany fielding these handguns in significant numbers. In fact, until the ''Secret Weapons of World War II'' expansion, which introduced the Bren and the Browning Auto-5, (and a new variant of the Sten, first introduced in ''Road to Rome'') England and America carried ''identical'' weapons, their voice acting being the only significant difference from a gameplay standpoint.
** Japanese machine gun nests, tanks and bunkers are also equipped with [=MG42=]'s, while Japan was certainly not known for buying a lot of them to Germany. Japan and Italy both use almost exclusively German weapons, despite both nations having very distinct weaponsets in RealLife.

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