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Ported to the UsefulNotes/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.

to:

Ported to the UsefulNotes/{{Atari Platform/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.

Changed: 227

Removed: 24

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* UsefulNotes/ArcadeGame



* OneHitPointWonder: The aircraft.
* PlayerVersusPlayer
* ScoringPoints

to:

* OneHitPointWonder: The aircraft explode with a single hit.
* PlayerVersusPlayer: Two players compete to shoot down the most
aircraft.
* PlayerVersusPlayer
* ScoringPoints
ScoringPoints: Each player scores points when they shoot down an aircraft.



* SideView

to:

* SideViewSideView: The guns and planes are seen from the side.



* WrapAround: The aircraft if you don't shoot them down.

to:

* WrapAround: The aircraft reappear on the other side of the screen if you don't shoot them down.
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* AntiAir: Two rather crudely rendered WorldWarTwo style large-caliber flak guns.

to:

* AntiAir: Two rather crudely rendered WorldWarTwo UsefulNotes/WorldWarII style large-caliber flak guns.
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* ArcadeGame

to:

* ArcadeGameUsefulNotes/ArcadeGame
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''Anti-Aircraft'' is an Creator/{{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

to:

''Anti-Aircraft'' is an Creator/{{Atari}} ArcadeGame UsefulNotes/ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
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''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

Ported to the {{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.

to:

''Anti-Aircraft'' is an {{Atari}} Creator/{{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

Ported to the {{Atari UsefulNotes/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.
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Trope context


''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

to:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].



* AntiAir

to:

* AntiAirAntiAir: Two rather crudely rendered WorldWarTwo style large-caliber flak guns.



* AttractMode

to:

* AttractModeAttractMode: The planes fly while the guns fire continuously.



* EveryBulletIsATracer
* LeadTheTarget
* NoPlotNoProblem
* OneBulletAtATime

to:

* EveryBulletIsATracer
EveryBulletIsATracer: And ends in a visible explosion.
* LeadTheTarget
LeadTheTarget: The bullets are kind of slow, so you have to fire at where the target will be.
* NoPlotNoProblem
NoPlotNoProblem: It's never stated ''why'' you're shooting these planes, it's just a shooting gallery game with planes.
* OneBulletAtATimeOneBulletAtATime: Justified in that these are large, slow-firing flak guns.



* ShootEmUp

to:

* ShootEmUpShootEmUp: An early example of the classic ''VideoGame/SpaceInvaders''-style side view shooter, but with only two targets that don't shoot back.



* TimedMission

to:

* TimedMissionTimedMission: Score more points than your opponent before time runs out. That's all there is to it.
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''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

to:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Is there an issue? Send a MessageReason:
None


''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.

to:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.
screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
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Added DiffLines:

* AttractMode
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Added DiffLines:

* NoPlotNoProblem
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Added DiffLines:

* EasterEgg: Though not one the player can find. Modifying the hardware turns the aircraft into [=UFOs=].

Added: 12

Changed: 56

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* ArcadeGame




to:

* WrapAround: The aircraft if you don't shoot them down.
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Added DiffLines:

* ShootEmUp
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Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.

to:

Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.
''VideoGame/AirSeaBattle''.
Is there an issue? Send a MessageReason:
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Added DiffLines:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.

Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.

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!!''Anti-Aircraft'' provides examples of:

* AntiAir
* EveryBulletIsATracer
* LeadTheTarget
* OneBulletAtATime
* OneHitPointWonder: The aircraft.
* PlayerVersusPlayer
* ScoringPoints
* SideView
* TimedMission

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