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* AntiAir: Two rather crudely rendered WorldWarTwo style large-caliber flak guns.

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* AntiAir: Two rather crudely rendered WorldWarTwo UsefulNotes/WorldWarII style large-caliber flak guns.


* ArcadeGame

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* ArcadeGameUsefulNotes/ArcadeGame


''Anti-Aircraft'' is an Creator/{{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

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''Anti-Aircraft'' is an Creator/{{Atari}} ArcadeGame UsefulNotes/ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].


''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

Ported to the {{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.

to:

''Anti-Aircraft'' is an {{Atari}} Creator/{{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

Ported to the {{Atari UsefulNotes/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.


''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

to:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].



* AntiAir

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* AntiAirAntiAir: Two rather crudely rendered WorldWarTwo style large-caliber flak guns.



* AttractMode

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* AttractModeAttractMode: The planes fly while the guns fire continuously.



* EveryBulletIsATracer
* LeadTheTarget
* NoPlotNoProblem
* OneBulletAtATime

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* EveryBulletIsATracer
EveryBulletIsATracer: And ends in a visible explosion.
* LeadTheTarget
LeadTheTarget: The bullets are kind of slow, so you have to fire at where the target will be.
* NoPlotNoProblem
NoPlotNoProblem: It's never stated ''why'' you're shooting these planes, it's just a shooting gallery game with planes.
* OneBulletAtATimeOneBulletAtATime: Justified in that these are large, slow-firing flak guns.



* ShootEmUp

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* ShootEmUpShootEmUp: An early example of the classic ''VideoGame/SpaceInvaders''-style side view shooter, but with only two targets that don't shoot back.



* TimedMission

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* TimedMissionTimedMission: Score more points than your opponent before time runs out. That's all there is to it.


''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

to:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].


''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.

to:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.
screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].

Added DiffLines:

* AttractMode

Added DiffLines:

* NoPlotNoProblem

Added DiffLines:

* EasterEgg: Though not one the player can find. Modifying the hardware turns the aircraft into [=UFOs=].


* ArcadeGame




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* WrapAround: The aircraft if you don't shoot them down.

Added DiffLines:

* ShootEmUp


Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.

to:

Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.
''VideoGame/AirSeaBattle''.

Added DiffLines:

''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.

Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.

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!!''Anti-Aircraft'' provides examples of:

* AntiAir
* EveryBulletIsATracer
* LeadTheTarget
* OneBulletAtATime
* OneHitPointWonder: The aircraft.
* PlayerVersusPlayer
* ScoringPoints
* SideView
* TimedMission

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