Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
Ported to the UsefulNotes/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.
to:
Ported to the UsefulNotes/{{Atari Platform/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 9 (click to see context) :
* UsefulNotes/ArcadeGame
Changed line(s) 16,18 (click to see context) from:
* OneHitPointWonder: The aircraft.
* PlayerVersusPlayer
* ScoringPoints
* PlayerVersusPlayer
* ScoringPoints
to:
* OneHitPointWonder: The aircraft explode with a single hit.
* PlayerVersusPlayer: Two players compete to shoot down the most aircraft.
*PlayerVersusPlayer
* ScoringPointsScoringPoints: Each player scores points when they shoot down an aircraft.
* PlayerVersusPlayer: Two players compete to shoot down the most aircraft.
*
* ScoringPoints
Changed line(s) 20 (click to see context) from:
* SideView
to:
* SideViewSideView: The guns and planes are seen from the side.
Changed line(s) 22,23 (click to see context) from:
* WrapAround: The aircraft if you don't shoot them down.
to:
* WrapAround: The aircraft reappear on the other side of the screen if you don't shoot them down.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
* AntiAir: Two rather crudely rendered WorldWarTwo style large-caliber flak guns.
to:
* AntiAir: Two rather crudely rendered WorldWarTwo UsefulNotes/WorldWarII style large-caliber flak guns.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* ArcadeGame
to:
* ArcadeGameUsefulNotes/ArcadeGame
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Anti-Aircraft'' is an Creator/{{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
to:
''Anti-Aircraft'' is an Creator/{{Atari}} ArcadeGame UsefulNotes/ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,4 (click to see context) from:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Ported to the {{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.
Ported to the {{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.
to:
''Anti-Aircraft'' is an {{Atari}} Creator/{{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Ported to the{{Atari UsefulNotes/{{Atari 2600}} as the anti-aircraft games in ''VideoGame/AirSeaBattle''.
Ported to the
Is there an issue? Send a MessageReason:
Trope context
Changed line(s) 1,2 (click to see context) from:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
to:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. [[PlayerVersusPlayer Two players players]] control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Changed line(s) 8 (click to see context) from:
* AntiAir
to:
* AntiAirAntiAir: Two rather crudely rendered WorldWarTwo style large-caliber flak guns.
Changed line(s) 10 (click to see context) from:
* AttractMode
to:
* AttractModeAttractMode: The planes fly while the guns fire continuously.
Changed line(s) 12,15 (click to see context) from:
* EveryBulletIsATracer
* LeadTheTarget
* NoPlotNoProblem
* OneBulletAtATime
* LeadTheTarget
* NoPlotNoProblem
* OneBulletAtATime
to:
* EveryBulletIsATracer
EveryBulletIsATracer: And ends in a visible explosion.
*LeadTheTarget
LeadTheTarget: The bullets are kind of slow, so you have to fire at where the target will be.
*NoPlotNoProblem
NoPlotNoProblem: It's never stated ''why'' you're shooting these planes, it's just a shooting gallery game with planes.
*OneBulletAtATimeOneBulletAtATime: Justified in that these are large, slow-firing flak guns.
*
*
*
Changed line(s) 19 (click to see context) from:
* ShootEmUp
to:
* ShootEmUpShootEmUp: An early example of the classic ''VideoGame/SpaceInvaders''-style side view shooter, but with only two targets that don't shoot back.
Changed line(s) 21 (click to see context) from:
* TimedMission
to:
* TimedMissionTimedMission: Score more points than your opponent before time runs out. That's all there is to it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
to:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.
to:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.
screen. The planes don't shoot back, the objective is to shoot down more planes and [[ScoringPoints score more points]] than your opponent. The game ends when you [[TimedMission run out of time]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EasterEgg: Though not one the player can find. Modifying the hardware turns the aircraft into [=UFOs=].
Is there an issue? Send a MessageReason:
None
* ArcadeGame
Changed line(s) 18 (click to see context) from:
to:
* WrapAround: The aircraft if you don't shoot them down.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.
to:
Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.
''VideoGame/AirSeaBattle''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''Anti-Aircraft'' is an {{Atari}} ArcadeGame from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly across the screen.
Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.
----
!!''Anti-Aircraft'' provides examples of:
* AntiAir
* EveryBulletIsATracer
* LeadTheTarget
* OneBulletAtATime
* OneHitPointWonder: The aircraft.
* PlayerVersusPlayer
* ScoringPoints
* SideView
* TimedMission
----
Ported to the {{Atari 2600}} as the anti-aircraft games in ''AirSeaBattle''.
----
!!''Anti-Aircraft'' provides examples of:
* AntiAir
* EveryBulletIsATracer
* LeadTheTarget
* OneBulletAtATime
* OneHitPointWonder: The aircraft.
* PlayerVersusPlayer
* ScoringPoints
* SideView
* TimedMission
----