Anti-Aircraft is an Atari Arcade Game from 1975. Two players control anti-aircraft guns and try to shoot down aircraft that fly left or right across the top of the screen. The planes don't shoot back, the objective is to shoot down more planes and score more points than your opponent. The game ends when you run out of time.
Anti-Aircraft provides examples of:
- Anti-Air: Two rather crudely rendered World War II style large-caliber flak guns.
- Arcade Game
- Attract Mode: The planes fly while the guns fire continuously.
- Easter Egg: Though not one the player can find. Modifying the hardware turns the aircraft into UFOs.
- Every Bullet Is a Tracer: And ends in a visible explosion.
- Lead the Target: The bullets are kind of slow, so you have to fire at where the target will be.
- No Plot? No Problem!: It's never stated why you're shooting these planes, it's just a shooting gallery game with planes.
- One Bullet at a Time: Justified in that these are large, slow-firing flak guns.
- One-Hit Point Wonder: The aircraft.
- Player Versus Player
- Scoring Points
- Shoot 'em Up: An early example of the classic Space Invaders-style side view shooter, but with only two targets that don't shoot back.
- Side View
- Timed Mission: Score more points than your opponent before time runs out. That's all there is to it.
- Wrap Around: The aircraft if you don't shoot them down.