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Detailing a trope.


* {{Developers Foresight}}: [[spoiler: If a player picks the Provider ending, Tasi can appear in Paris with a varied degree of transformation into a Harvester, depending on how many times the player "dies" throughout the story, having a more "monstrous" voice and visible veins in her arms if her illness has advanced too much, but sounding and appearing normal if it didn't, possibly creating a slightly "happier" version of the ending.]]

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* {{Developers Foresight}}: [[spoiler: If a player picks the Provider ending, Tasi can appear in Paris with a varied different degree of transformation into a Harvester, the Harvester transformation, depending on how many times the player "dies" throughout the story, having a more "monstrous" voice and visible veins in her arms if her illness has advanced too much, but sounding and appearing normal if it didn't, possibly creating a slightly "happier" version of the ending.]]
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None


* {{Developers' Foresight}}: [[spoiler: If a player picks the Provider ending, Tasi can appear in Paris with a varied degree of transformation into a Harvester, depending on how many times the player "dies" throughout the story, having a more "monstrous" voice and visible veins in her arms if her illness has advanced too much, but sounding and appearing normal if it didn't, possibly creating a slightly "happier" version of the ending.]]

to:

* {{Developers' {{Developers Foresight}}: [[spoiler: If a player picks the Provider ending, Tasi can appear in Paris with a varied degree of transformation into a Harvester, depending on how many times the player "dies" throughout the story, having a more "monstrous" voice and visible veins in her arms if her illness has advanced too much, but sounding and appearing normal if it didn't, possibly creating a slightly "happier" version of the ending.]]
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Adding a trope.

Added DiffLines:

* {{Developers' Foresight}}: [[spoiler: If a player picks the Provider ending, Tasi can appear in Paris with a varied degree of transformation into a Harvester, depending on how many times the player "dies" throughout the story, having a more "monstrous" voice and visible veins in her arms if her illness has advanced too much, but sounding and appearing normal if it didn't, possibly creating a slightly "happier" version of the ending.]]
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None


* CentralTheme: [[spoiler: What actions are a mother willing to take, so she can protect her child.]]

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* CentralTheme: [[spoiler: What actions are How far is a mother willing to take, so she can go to protect her child.]]
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Adding a trope.

Added DiffLines:

* CentralTheme: [[spoiler: What actions are a mother willing to take, so she can protect her child.]]
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* {{Death of a Child}}: [[spoiler: Throughout the story, in flashbacks, it is slowly revealed that Alys, Tasi and Salim's first daughter, had died one year prior to their plane crash in Algeria, becoming one of the main motivations for why Tasi refuses to give up her child after receiving Empress Tihana's offer.]]

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* {{Death of a Child}}: DeathOfAChild: [[spoiler: Throughout the story, in flashbacks, it is slowly revealed that Alys, Tasi and Salim's first daughter, had died one year prior to their plane crash in Algeria, becoming one of the main motivations for why Tasi refuses to give up her child after receiving Empress Tihana's offer.]]
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Adding a trope.

Added DiffLines:

* {{Death of a Child}}: [[spoiler: Throughout the story, in flashbacks, it is slowly revealed that Alys, Tasi and Salim's first daughter, had died one year prior to their plane crash in Algeria, becoming one of the main motivations for why Tasi refuses to give up her child after receiving Empress Tihana's offer.]]
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None


* {{Poison and Cure Gambit}}: [[spoiler: Empress Tihana does this to Tasi's expedition in an attempt of making them more controllable, telling them that the water on her fountain would cure them of any injuries, only for them to figure out that although that was true, it was because they were inflicted by a mysterious toxin, which would eventually turn them into Harvesters, being that the only "cure" lied with the Empress, who will only hear their wishes if Tasi gives up her child.]]

to:

* {{Poison and Cure Gambit}}: PoisonAndCureGambit: [[spoiler: Empress Tihana does this to Tasi's expedition in an attempt of making them more controllable, telling them that the water on her fountain would cure them of any injuries, only for them to figure out that although that was true, it was because they were inflicted by a mysterious toxin, which would eventually turn them into Harvesters, being that the only "cure" lied with the Empress, who will only hear their wishes if Tasi gives up her child.]]



* {{Water Source Tampering}}: [[spoiler: The water in Empress Tihana's fountain is revealed to contain a toxin that can turn people into Harvesters, something that is used by her in an attempt to control the crew of the Cassandra.]]

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* {{Water Source Tampering}}: WaterSourceTampering: [[spoiler: The water in Empress Tihana's fountain is revealed to contain a toxin that can turn people into Harvesters, something that is used by her in an attempt to control the crew of the Cassandra.]]
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None


* {{Water Supply Tampering}}: [[spoiler: The water in Empress Tihana's fountain is revealed to contain a toxin that can turn people into Harvesters, something that is used by her in an attempt to control the crew of the Cassandra.]]

to:

* {{Water Supply Source Tampering}}: [[spoiler: The water in Empress Tihana's fountain is revealed to contain a toxin that can turn people into Harvesters, something that is used by her in an attempt to control the crew of the Cassandra.]]
Is there an issue? Send a MessageReason:
Adding a trope.

Added DiffLines:

* {{Water Supply Tampering}}: [[spoiler: The water in Empress Tihana's fountain is revealed to contain a toxin that can turn people into Harvesters, something that is used by her in an attempt to control the crew of the Cassandra.]]
Is there an issue? Send a MessageReason:
None


* {{Poison-and-Cure Gambit}}: [[spoiler: Empress Tihana does this to Tasi's expedition in an attempt of making them more controllable, telling them that the water on her fountain would cure them of any injuries, only for them to figure out that although that was true, it was because they were inflicted by a mysterious toxin, which would eventually turn them into Harvesters, being that the only "cure" lied with the Empress, who will only hear their wishes if Tasi gives up her child.]]

to:

* {{Poison-and-Cure {{Poison and Cure Gambit}}: [[spoiler: Empress Tihana does this to Tasi's expedition in an attempt of making them more controllable, telling them that the water on her fountain would cure them of any injuries, only for them to figure out that although that was true, it was because they were inflicted by a mysterious toxin, which would eventually turn them into Harvesters, being that the only "cure" lied with the Empress, who will only hear their wishes if Tasi gives up her child.]]
Is there an issue? Send a MessageReason:
Adding a trope.

Added DiffLines:

* {{Poison-and-Cure Gambit}}: [[spoiler: Empress Tihana does this to Tasi's expedition in an attempt of making them more controllable, telling them that the water on her fountain would cure them of any injuries, only for them to figure out that although that was true, it was because they were inflicted by a mysterious toxin, which would eventually turn them into Harvesters, being that the only "cure" lied with the Empress, who will only hear their wishes if Tasi gives up her child.]]
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None


* {{Womb Level}}: [[spoiler: Several of them. After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]

to:

* {{Womb Level}}: WombLevel: [[spoiler: Several of them. After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]
Is there an issue? Send a MessageReason:
None


* {{Womb Level}}: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]

to:

* {{Womb Level}}: [[spoiler: Several of them. After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]
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Unfortunately with an "s" it won't be able to be corrected, so I shall just leave it in the singular.


* WombLevels: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]

to:

* WombLevels: {{Womb Level}}: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]
Is there an issue? Send a MessageReason:
None


* {{Womb Level}}s: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]

to:

* {{Womb Level}}s: WombLevels: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]
Is there an issue? Send a MessageReason:
None


* {{Womb Level}}s: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's womb.]]

to:

* {{Womb Level}}s: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's own womb.]]
Is there an issue? Send a MessageReason:
Adding a trope.

Added DiffLines:

* {{Womb Level}}s: [[spoiler: After spending long periods of time in the Other World, the player experiences these, beginning with either Alys, Salim or both in their daily lives inside their house or somewhere else in Paris, until then they disappear and the surroundings suddenly start to collapse or distance themselves, and a womb environment starts to appear or become more visible, showing a large fetus in the distance, symbolizing Amari's accelerated growth inside Tasi's womb.]]
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None


** [[spoiler: Every time Tasi goes through a WombLevel, she faints in its end, and wakes up with her child having grown at least a few months older in its gestation.]]

to:

** [[spoiler: Every time Tasi goes through a WombLevel, she faints in its end, and wakes up with her child having grown at least a few months older in its the gestation.]]



* TheVirus: [[spoiler: The toxin in the fountain at Empress Tihana's shrine, being able to turn people into Harvesters, which are HumanoidAbominations seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.]]

to:

* TheVirus: [[spoiler: The toxin in the fountain at Empress Tihana's shrine, being able to turn people into Harvesters, which are HumanoidAbominations seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.torture them and produce Vitae.]]
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None


* {{The Virus}}: [[spoiler: The toxin in the fountain at Empress Tihana's shrine, being able to turn people into Harvesters, which are {{Humanoid Abomination}}s seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.]]

to:

* {{The Virus}}: TheVirus: [[spoiler: The toxin in the fountain at Empress Tihana's shrine, being able to turn people into Harvesters, which are {{Humanoid Abomination}}s HumanoidAbominations seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.]]
Is there an issue? Send a MessageReason:
None


* {{The Virus}}: [[spoiler: The toxin in Empress Tihana's fountain at her shrine, being able to turn people into Harvesters, which are {{Humanoid Abomination}}s seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.]]

to:

* {{The Virus}}: [[spoiler: The toxin in the fountain at Empress Tihana's fountain at her shrine, being able to turn people into Harvesters, which are {{Humanoid Abomination}}s seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.]]
Is there an issue? Send a MessageReason:
Adding a trope.

Added DiffLines:

* {{The Virus}}: [[spoiler: The toxin in Empress Tihana's fountain at her shrine, being able to turn people into Harvesters, which are {{Humanoid Abomination}}s seemingly made for the purpose of hunting other humans to power the Vitae factories in the Other World.]]
Is there an issue? Send a MessageReason:
Detailing a trope.


* SmashingSurvival: Every time the player is caught by a pursuer, they have the chance to resist them by pressing their movement key/s, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.

to:

* SmashingSurvival: Every time the player is caught by a pursuer, they have the chance to resist them by pressing repeatedly using their movement key/s, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.
Is there an issue? Send a MessageReason:
None


* SmashingSurvival: Every time the player is caught by a pursuer, they have the chance to resist them by pressing their movement keys, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.

to:

* SmashingSurvival: Every time the player is caught by a pursuer, they have the chance to resist them by pressing their movement keys, key/s, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.
Is there an issue? Send a MessageReason:
None


* {{Smashing Survival}}: Every time the player is caught by a pursuer, they have the chance to resist them by pressing their movement keys, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.

to:

* {{Smashing Survival}}: SmashingSurvival: Every time the player is caught by a pursuer, they have the chance to resist them by pressing their movement keys, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.
Is there an issue? Send a MessageReason:
Adding a trope.

Added DiffLines:

* {{Smashing Survival}}: Every time the player is caught by a pursuer, they have the chance to resist them by pressing their movement keys, but if taken again in a short time span, the "game over" screen will be triggered no matter how many times the buttons are pressed.
Is there an issue? Send a MessageReason:
None


* {{Love Makes You Evil}}: {{Lampshaded}}. [[spoiler: Although the "evil" part is debatable, Tasi is willing to risk the lives of every single one of her crewmates so she can stay with her daughter, instead of giving her to Empress Tihana and possibly gaining a way out of the desert. This love is what leads the expedition members to be infected with the Harvester toxin, which eventually causes Tasi's amnesia.]]

to:

* {{Love Makes You Evil}}: LoveMakesYouEvil: {{Lampshaded}}. [[spoiler: Although the "evil" part is debatable, Tasi is willing to risk the lives of every single one of her crewmates so she can stay with her daughter, instead of giving her to Empress Tihana and possibly gaining a way out of the desert. This love is what leads the expedition members to be infected with the Harvester toxin, which eventually causes Tasi's amnesia.]]



** [[spoiler: Both are [[MamaBear Mama Bears]] that are willing to risk everything and everyone around them for the sake of Amari, with Tasi preferring to find another way out of the desert, rather than offering the child to the Empress, even if that means the potential death of her crewmates, and reaching ridiculous levels with Tihana, who keeps factories producing Vitae through {{Human Resources}} for the sake of keeping both herself alive and now, depending on the ending, the baby as well.]]

to:

** [[spoiler: Both are [[MamaBear Mama Bears]] that are willing to risk everything and everyone around them for the sake of Amari, with Tasi preferring to find another way out of the desert, rather than offering the child to the Empress, even if that means the potential death of her crewmates, and reaching ridiculous levels with Tihana, who keeps factories producing Vitae through {{Human Resources}} HumanResources for the sake of keeping both herself alive and now, depending on the ending, the baby as well.]]
Is there an issue? Send a MessageReason:
None


* {{Love Makes You Evil}}: {{Lampshaded}}. [[spoiler: Although the "evil" part is debatable, Tasi is willing to risk the lives of every single one of her crewmates so she can stay with her daughter, instead of giving her to Empress Tihana and possibly gaining a way out of the desert.]]

to:

* {{Love Makes You Evil}}: {{Lampshaded}}. [[spoiler: Although the "evil" part is debatable, Tasi is willing to risk the lives of every single one of her crewmates so she can stay with her daughter, instead of giving her to Empress Tihana and possibly gaining a way out of the desert. This love is what leads the expedition members to be infected with the Harvester toxin, which eventually causes Tasi's amnesia.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Love Makes You Evil}}: {{Lampshaded}}. [[spoiler: Although the "evil" part is debatable, Tasi is willing to risk the lives of every single one of her crewmates so she can stay with her daughter, instead of giving her to Empress Tihana and possibly gaining a way out of the desert.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler: Both are [[MamaBear Mama Bears]] that are willing to risk everything and everyone around them for the sake of Amari, with Tasi preferring to find another way out of the desert, rather than offering the child to the Empress, even if that means the potential death of her crewmates, including her husband, and reaching ridiculous levels with Tihana, who keeps factories producing Vitae through {{Human Resources}} for the sake of keeping both herself alive and now, depending on the ending, the baby as well.]]

to:

** [[spoiler: Both are [[MamaBear Mama Bears]] that are willing to risk everything and everyone around them for the sake of Amari, with Tasi preferring to find another way out of the desert, rather than offering the child to the Empress, even if that means the potential death of her crewmates, including her husband, and reaching ridiculous levels with Tihana, who keeps factories producing Vitae through {{Human Resources}} for the sake of keeping both herself alive and now, depending on the ending, the baby as well.]]

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