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* AllGuitarsAreStratocasters: Averted. The huge guitar is modeled on a Gibson ''Les Paul''.
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* EverythingsBetterWithSpinning: The Potentiometers rotate just like real dials, making them look like rotating walls on the inside.
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* SpectacularSpinning: The Potentiometers rotate just like real dials, making them look like rotating walls on the inside.
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--> '''Arin''': We were so overwhelmed by our success, that we could do anything. And we had the money to do it!
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--> '''Arin''': We ''We were so overwhelmed by our success, that we could do anything. And we had the money to do it!
it!''
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Developed solely by Australian game designer Cos Russo in 1998 and released in 2004, this is a point-and-click adventure/puzzle game, heavily inspired by the ''VideoGame/{{Myst}}'' series, but mainly ''VideoGame/{{Riven}}.
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Developed solely by Australian game designer Cos Russo in 1998 and released in 2004, this is a point-and-click adventure/puzzle game, heavily inspired by the ''VideoGame/{{Myst}}'' series, but mainly ''VideoGame/{{Riven}}.
''VideoGame/{{Riven}}''.
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Developed solely by Australian game designer Cos Russo in 1998 and released in 2004, this is a point-and-click adventure/puzzle game, heavily inspired by the Myst series, but mainly Riven.
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Developed solely by Australian game designer Cos Russo in 1998 and released in 2004, this is a point-and-click adventure/puzzle game, heavily inspired by the Myst ''VideoGame/{{Myst}}'' series, but mainly Riven. ''VideoGame/{{Riven}}.
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* UnwinnableByDesign: One glaring flaw of this game is the fact that 4 out of the 5 elements of the guitar don't indicate that you've set them correctly. Even when you tune the strings at the peg-head, the video of them being strummed is exactly the same. The one exception is the Switch, which sounds a loud buzzer before it turns to the proper position.
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* UnwinnableByDesign: One glaring flaw of this game is the fact that 4 out of the 5 elements of the guitar don't indicate that you've set them correctly. Even when you tune the strings at the peg-head, the video of them being strummed is exactly the same. The one exception is the Switch, which sounds a loud buzzer before it turns to the proper position.position.
* ZipMode: "Rocket Mode", similar to the TropeNamer from ''VideoGame/{{Myst}}''.
* ZipMode: "Rocket Mode", similar to the TropeNamer from ''VideoGame/{{Myst}}''.
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* DilatingDoor: The T-Flyers pass through aperture-like doors before teleporting.
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* ImportedAlienPhlebotinum: The underground Bi-sphere device. Its physics concept essentially is in the form of two spheres with a void in between, and the distance between each sphere can massively vary.
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* ImportedAlienPhlebotinum: The underground Bi-sphere device. Its physics concept essentially is in the form device, which Juno used to convert a number of two spheres with a void in between, and the distance between each sphere can massively vary.tram cars into levitating [[TeleportersAndTransporters teleporters called T-Flyers]].
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Added image.
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[[quoteright:337:https://static.tvtropes.org/pmwiki/pub/images/alida_enigmatic.png]]