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* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, and bombs can be rapidly re-obtained if you play your cards right, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone [[note]]Can be mitigated by using tablets, which are substantially larger[[/note]]. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage in the smartphone version, this version does not, as is standard of arcade shmups.
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Has no relation to fellow shmup ''VideoGame/AkaiKatana''.
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* GameBreakingBug: One of the location test builds would crash when playing as Blue, forcing the on-location exA staff to disable the optino to play as Blue.
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* GameBreakingBug: One of the location test builds would crash when playing as Blue, forcing the on-location exA staff to disable the optino to play as Blue.
Is there an issue? Send a MessageReason:
None
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* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, and bombs can be rapidly re-obtained if you play your cards right, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage in the smartphone version, this version does not, as is standard of arcade shmups.
to:
* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, and bombs can be rapidly re-obtained if you play your cards right, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen.[[note]]Can be mitigated by using tablets, which are substantially larger[[/note]]. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage in the smartphone version, this version does not, as is standard of arcade shmups.
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An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', was released for the Exa-Arcadia platform. A 3-stage location test was held in some arcades in Japan, as well as game-related events in France and the United States.
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An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', was released for the Exa-Arcadia exA-Arcadia platform. A 3-stage location test was held in some arcades in Japan, as well as game-related events in France and the United States.
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* GameBreakingBug: The location test builds of ''Type-R'' seem to have trouble with not crashing when playing as Blue. This has led to the developers having to disable use of her at times as a result.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aka_to_blue.png]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aka_to_blue.png]]
%%[[caption-width-right:350:some caption text]]org/pmwiki/pub/images/2956818_6412655262_c3g4s.jpg]]
[[caption-width-right:350:Our heroes, Aka Sheenk (left) and Blue Cerny (right).]]
%%[[caption-width-right:350:some caption text]]
[[caption-width-right:350:Our heroes, Aka Sheenk (left) and Blue Cerny (right).]]
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* RedOniBlueOni: Aka is the hot-headed BoisterousBruiser, while [[MeaningfulName Blue]] is the more calm, collected type.
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An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', is available for the Exa-Arcadia platform. A 3-stage location test was held in some arcades in Japan, as well as game-related events in France and the United States.
There is currently no console version in development.
There is currently no console version in development.
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An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', is available was released for the Exa-Arcadia platform. A 3-stage location test was held in some arcades in Japan, as well as game-related events in France and the United States.
Thereis are currently no known plans to bring the game to console version in development.
or PC.
There
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''Aka to Blue'' (アカとブルー, officially translated as ''Aka & Blue''), is a VerticalScrollingShooter for UsefulNotes/{{iOS|Games}} and {{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
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''Aka to Blue'' (アカとブルー, officially translated as ''Aka & Blue''), is a VerticalScrollingShooter for UsefulNotes/{{iOS|Games}} and {{Android|Games}} UsefulNotes/{{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
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An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', is currently in development for the Exa-Arcadia platform, and is planned to be released by the end of 2018. A 3-stage location test has been held in some arcades in Japan, as well as game-related events in France and the United States.
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An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', is currently in development available for the Exa-Arcadia platform, and is planned to be released by the end of 2018. platform. A 3-stage location test has been was held in some arcades in Japan, as well as game-related events in France and the United States.
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Added image.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aka_to_blue.png]]
%%[[caption-width-right:350:some caption text]]
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* SmartBomb: You can fire a bomb of varying strength that's based on your Charge level. A Level 1 bomb simply clears bullets around you, while higher level bombs are large projectiles that go through bullets and enemies, though it's important to note that unlike in most other shmups, bombs ''don't remove all bullets from the screen''. An optional toggle lets you fire a Level 1 bomb automatically if you get hit with at least a Charge level of 1 or more, though it will use your entire Charge gauge. Additionally, the angle of Blue's bomb can be adjusted within a cone in front of her.
to:
* SmartBomb: You can fire a bomb of varying strength that's based on your Charge level. A Level 1 bomb simply clears bullets around you, while higher level bombs are large projectiles that go through bullets and enemies, though it's important to note that unlike in most other shmups, bombs ''don't remove all bullets from the screen''. An optional toggle lets you fire a Level 1 bomb automatically if you get hit with at least a Charge level of 1 or more, though it will use your entire Charge gauge. Additionally, the angle of Blue's bomb can be adjusted within a cone in front of her.her.
----
----
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''Aka to Blue'' (アカとブルー, officially translated as ''Aka & Blue''), is a VerticalScrollingShooter for {{iOS|Games}} and {{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
to:
''Aka to Blue'' (アカとブルー, officially translated as ''Aka & Blue''), is a VerticalScrollingShooter for {{iOS|Games}} UsefulNotes/{{iOS|Games}} and {{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
Is there an issue? Send a MessageReason:
None
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* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, and bombs can be rapidly re-obtained if you play your cards right, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage, this version does not, as is standard of arcade shmups.
to:
* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, and bombs can be rapidly re-obtained if you play your cards right, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage, stage in the smartphone version, this version does not, as is standard of arcade shmups.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage, this version does not, as is standard of arcade shmups.
to:
* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, and bombs can be rapidly re-obtained if you play your cards right, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage, this version does not, as is standard of arcade shmups.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Aka to Blue'' (アカとブルー), alternatevly titled ''Aka & Blue'', is a VerticalScrollingShooter for {{iOS|Games}} and {{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
to:
''Aka to Blue'' (アカとブルー), alternatevly titled (アカとブルー, officially translated as ''Aka & Blue'', Blue''), is a VerticalScrollingShooter for {{iOS|Games}} and {{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
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None
Added DiffLines:
''Aka to Blue'' (アカとブルー), alternatevly titled ''Aka & Blue'', is a VerticalScrollingShooter for {{iOS|Games}} and {{Android|Games}} by the development team Tanoshimasu, and was released in 2017.
The game is a top-down BulletHell shooter that borrows heavily in terms of gameplay style from Creator/{{CAVE}}'s games. Unique to this game is its take on the SmartBomb: Firing at enemies and destructible bullets and cancelling bullets with your bomb raises a [[ChargedAttack Charge]] gauge, which can be expended to fire a bomb, the strength of which is dependent on your Charge level when you fire it. Firing a bomb clears out bullets in its path, and also generates star items as it plows through enemies, alongside the stars that are normally dropped when destroying enemies.
An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', is currently in development for the Exa-Arcadia platform, and is planned to be released by the end of 2018. A 3-stage location test has been held in some arcades in Japan, as well as game-related events in France and the United States.
There is currently no console version in development.
----
!! ''Aka to Blue'' contains examples of:
* BulletHell: Like almost any modern shoot-em-up, the game will fill with bullets very quickly.
* ChargedAttack: Collect type. Shooting enemies and cancelling bullets will raise your Charge level, which determines how powerful your SmartBomb will be when you deploy it.
* ColourfulThemeNaming: All of the named characters are named after colors: Aka (Japanese for "red"), Blue, Murasaki ("purple"), Kuro ("black"), Ao ("blue"), and Dr. Brown.
* GameBreakingBug: The location test builds of ''Type-R'' seem to have trouble with not crashing when playing as Blue. This has led to the developers having to disable use of her at times as a result.
* MenAreStrongWomenArePretty: Aka is the male half of the protagonist pair and is a muscly BoisterousBruiser, while Blue is the female half and is comparatively soft-spoken and sports a fairly average body type.
* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage, this version does not, as is standard of arcade shmups.
* ProtagonistTitle: Aka and Blue are the two {{Player Character}}s.
* SmartBomb: You can fire a bomb of varying strength that's based on your Charge level. A Level 1 bomb simply clears bullets around you, while higher level bombs are large projectiles that go through bullets and enemies, though it's important to note that unlike in most other shmups, bombs ''don't remove all bullets from the screen''. An optional toggle lets you fire a Level 1 bomb automatically if you get hit with at least a Charge level of 1 or more, though it will use your entire Charge gauge. Additionally, the angle of Blue's bomb can be adjusted within a cone in front of her.
The game is a top-down BulletHell shooter that borrows heavily in terms of gameplay style from Creator/{{CAVE}}'s games. Unique to this game is its take on the SmartBomb: Firing at enemies and destructible bullets and cancelling bullets with your bomb raises a [[ChargedAttack Charge]] gauge, which can be expended to fire a bomb, the strength of which is dependent on your Charge level when you fire it. Firing a bomb clears out bullets in its path, and also generates star items as it plows through enemies, alongside the stars that are normally dropped when destroying enemies.
An UpdatedRerelease for UsefulNotes/{{arcade|Game}}s, ''Aka to Blue Type-R'', is currently in development for the Exa-Arcadia platform, and is planned to be released by the end of 2018. A 3-stage location test has been held in some arcades in Japan, as well as game-related events in France and the United States.
There is currently no console version in development.
----
!! ''Aka to Blue'' contains examples of:
* BulletHell: Like almost any modern shoot-em-up, the game will fill with bullets very quickly.
* ChargedAttack: Collect type. Shooting enemies and cancelling bullets will raise your Charge level, which determines how powerful your SmartBomb will be when you deploy it.
* ColourfulThemeNaming: All of the named characters are named after colors: Aka (Japanese for "red"), Blue, Murasaki ("purple"), Kuro ("black"), Ao ("blue"), and Dr. Brown.
* GameBreakingBug: The location test builds of ''Type-R'' seem to have trouble with not crashing when playing as Blue. This has led to the developers having to disable use of her at times as a result.
* MenAreStrongWomenArePretty: Aka is the male half of the protagonist pair and is a muscly BoisterousBruiser, while Blue is the female half and is comparatively soft-spoken and sports a fairly average body type.
* NintendoHard: As an arcade-caliber scrolling shooter, it pulls no punches in its attacks. While the smartphone version does give you the option of enabling automatic bombing, it's still easy to get overwhelmed by the bullet curtains especially on a relatively small smartphone screen. ''Type-R'' is even more difficult; whereas your lives replenish back to 3 at the start of each stage, this version does not, as is standard of arcade shmups.
* ProtagonistTitle: Aka and Blue are the two {{Player Character}}s.
* SmartBomb: You can fire a bomb of varying strength that's based on your Charge level. A Level 1 bomb simply clears bullets around you, while higher level bombs are large projectiles that go through bullets and enemies, though it's important to note that unlike in most other shmups, bombs ''don't remove all bullets from the screen''. An optional toggle lets you fire a Level 1 bomb automatically if you get hit with at least a Charge level of 1 or more, though it will use your entire Charge gauge. Additionally, the angle of Blue's bomb can be adjusted within a cone in front of her.