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* ''Anime/DarlingInTheFranxx'' suffered from production delays and series composition mismanagement, especially by the second half of the series. [[https://www.animenewsnetwork.com/convention/2018/anime-expo-news-roundup-day-zero-one-two-headlines/anime-expo-trigger-panel/.133997 In an appearance at Anime Expo 2018]], [[Creator/StudioTrigger TRIGGER's]] panel revealed that the show's pre-production was difficult and that the team had "been through a lot". There has also been substantial speculation that TRIGGER did not get along with [[Creator/A1Pictures Cloverworks]], and the former had to face having storyboards rejected by the producer and director. TRIGGER eventually pulled out entirely after the release of Episode 14, leading many to speculate that the second half of the series was negatively affected because of this partnership. Judging from ''Franxx'' being completely absent [[https://www.st-trigger.co.jp/works/ on TRIGGER's website]], TRIGGER likely called NoTrueScotsman on the series as a result of the adverse relationship they had with Cloverworks. For the record, the series ''does'' appear on [[https://cloverworks.co.jp/works/page/3/ Cloverworks' site]].

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* ''Anime/DarlingInTheFranxx'' suffered from production delays and series composition mismanagement, especially by the second half of the series. [[https://www.animenewsnetwork.com/convention/2018/anime-expo-news-roundup-day-zero-one-two-headlines/anime-expo-trigger-panel/.133997 In an appearance at Anime Expo 2018]], [[Creator/StudioTrigger TRIGGER's]] panel revealed that the show's pre-production was difficult and that the team had "been through a lot". There has also been substantial speculation that TRIGGER did not get along with [[Creator/A1Pictures Cloverworks]], and the former had to face having storyboards rejected by the producer and director. TRIGGER eventually pulled out of the series entirely after the release of Episode 14, leading many to speculate that the second half of the series was negatively affected because of this partnership.TRIGGER's departure. Judging from ''Franxx'' being completely absent [[https://www.st-trigger.co.jp/works/ on TRIGGER's website]], TRIGGER likely called NoTrueScotsman on the series as a result of the adverse relationship they had with Cloverworks. For the record, the series ''does'' appear on [[https://cloverworks.co.jp/works/page/3/ Cloverworks' site]].
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* ''Anime/DarlingInTheFranxx'' suffered from production delays and series composition mismanagement, especially in the second half of the series. [[https://www.animenewsnetwork.com/convention/2018/anime-expo-news-roundup-day-zero-one-two-headlines/anime-expo-trigger-panel/.133997 In an appearance at Anime Expo 2018]], [[Creator/StudioTrigger TRIGGER's]] panel revealed that the show's pre-production was difficult and that the team had "been through a lot". There has also been substantial speculation that Trigger did not get along with [[Creator/A1Pictures Cloverworks]], and the former had to face having storyboards rejected by the producer and director. This has led many to speculate that the second half of the series was negatively affected because of this partnership. Judging from ''Franxx'' being completely absent [[https://www.st-trigger.co.jp/works/ on TRIGGER's website]], TRIGGER likely called NoTrueScotsman on the series as a result of the adverse relationship they had with Cloverworks.

to:

* ''Anime/DarlingInTheFranxx'' suffered from production delays and series composition mismanagement, especially in by the second half of the series. [[https://www.animenewsnetwork.com/convention/2018/anime-expo-news-roundup-day-zero-one-two-headlines/anime-expo-trigger-panel/.133997 In an appearance at Anime Expo 2018]], [[Creator/StudioTrigger TRIGGER's]] panel revealed that the show's pre-production was difficult and that the team had "been through a lot". There has also been substantial speculation that Trigger TRIGGER did not get along with [[Creator/A1Pictures Cloverworks]], and the former had to face having storyboards rejected by the producer and director. This has led TRIGGER eventually pulled out entirely after the release of Episode 14, leading many to speculate that the second half of the series was negatively affected because of this partnership. Judging from ''Franxx'' being completely absent [[https://www.st-trigger.co.jp/works/ on TRIGGER's website]], TRIGGER likely called NoTrueScotsman on the series as a result of the adverse relationship they had with Cloverworks. For the record, the series ''does'' appear on [[https://cloverworks.co.jp/works/page/3/ Cloverworks' site]].
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* ''Anime/DarlingInTheFranxx'' suffered from production delays and series composition mismanagement, especially in the second half of the series. [[https://www.animenewsnetwork.com/convention/2018/anime-expo-news-roundup-day-zero-one-two-headlines/anime-expo-trigger-panel/.133997 In an appearance at Anime Expo 2018]], [[Creator/StudioTrigger TRIGGER's]] panel revealed that the show's pre-production was difficult and that the team had "been through a lot". There has also been substantial speculation that Trigger did not get along with [[Creator/A1Pictures Cloverworks]], and the former had to face having storyboards rejected by the producer and director. This has led many to speculate that the second half of the series was negatively affected because of this partnership. Judging from ''Franxx'' being completely absent [[https://www.st-trigger.co.jp/works/ on TRIGGER's website]], TRIGGER likely called NoTrueScotsman on the series as a result of the adverse relationship they had with Cloverworks.
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* The production of ''LightNovel/MySisterMyWriter'' was evidently an absolute nightmare for everyone involved. If the low animation quality isn't a big enough tip-off, compare the credits in episodes 1 and 2, and notice the number of names that appear within the art direction and key animation roles (作画監督 and 原画 respectively). Between those two episodes, less than a quarter of the people in art direction of episode 1 are credited in episode 2, and the key animator for episode 2 not only didn't play any role in the first, but was also singlehandedly managing the second episode's animation in its entirety (the episode's key animation was instead relegated to regular Creator/ToeiAnimation contractor Buyu). Further demonstrated in a later episode in which one of the animators was credited as 正直困太 ("Shoujiki Komatta"). That's not a real person's name - [[HelpHelpTrappedInTitleFactory it instead translates to "We're in serious trouble"]]. The subsequent rants from the animators on Twitter about being underpaid further confirmed the production issues.

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* The production of ''LightNovel/MySisterMyWriter'' ''Literature/MySisterMyWriter'''s anime adaptation was evidently an absolute nightmare for everyone involved. If the low animation quality isn't a big enough tip-off, compare the credits in episodes 1 and 2, and notice the number of names that appear within the art direction and key animation roles (作画監督 and 原画 respectively). Between those two episodes, less than a quarter of the people in art direction of episode 1 are credited in episode 2, and the key animator for episode 2 not only didn't play any role in the first, but was also singlehandedly managing the second episode's animation in its entirety (the episode's key animation was instead relegated to regular Creator/ToeiAnimation contractor Buyu). Further demonstrated in a later episode in which one of the animators was credited as 正直困太 ("Shoujiki Komatta"). That's not a real person's name - [[HelpHelpTrappedInTitleFactory it instead translates to "We're in serious trouble"]]. The subsequent rants from the animators on Twitter about being underpaid further confirmed the production issues.
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Revised entries.


* ''Anime/DragonBallSuper'' was rushed into production following the massive success of Anime/DragonBallZResurrectionF and was scheduled to replace the "at the time" still ongoing Anime/DragonBallZKai after that finished its run on Fuji TV at the very end of June 2015. Problem: this gave the production staff a mere ''two and a half months'' to prepare episodes when generally anime requires at least ''six'' to have a stable production schedule. Not helped by the fact that much of Toei's animators already had their hands full on their countless other anime, therefor Super did not have the nessicary amount of animators needed to properly deal with its short production cycle and within 5 episodes the production infamously collapsed leading to the few animators on the series having to rush their work in order to meet the incredibly tight deadlines. Toei would desperately attempt to mitigate Supers production troubles over the remainder of its nearly three-year run, mostly getting it together by the final arc, the Universal Survival Saga.

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* ''Anime/DragonBallSuper'' was rushed into production following the massive success of Anime/DragonBallZResurrectionF ''Anime/DragonBallZResurrectionF'' and was scheduled to replace the "at the time" still ongoing Anime/DragonBallZKai ''Anime/DragonBallZKai'' after that finished its run on Fuji TV at the very end of June 2015. Problem: However, this gave the production staff a mere ''two and a half months'' to prepare episodes when generally anime requires at least ''six'' to have a stable production schedule. Not helped by the fact that much of Toei's animators already had their hands full on their countless other anime, therefor Super so ''Super'' did not have the nessicary necessary amount of animators needed to properly deal with its short production cycle and within 5 episodes the production infamously collapsed leading to the few animators on the series having to rush their work in order to meet the incredibly tight deadlines. Toei would desperately attempt to mitigate Supers production troubles over the remainder of its nearly three-year run, mostly getting it together by the final arc, the Universal Survival Saga.
Saga.



** ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', which suffered fewer financial hardships than the original ''Anime/MobileSuitGundam'', but both the TV series and its {{Compilation Movie}}s rather infamously suffered complications as a result of the romantic blunders of various men involved in production with at least three voice actresses. [[note]](This had HUGE consequences for Four Murasame's [[TheOtherDarrin new seiyuu]], Creator/{{Yukana}}, who was accused of [[CastingCouch sleeping with the recently divorced director]] to get the role; this caused her to be subjected to massive bullying from the Gundam fandom and [[StarDerailingRole serious career damage]], [[CareerResurrection until she reclaimed her popularity]] by playing C.C from ''Anime/CodeGeass''.)[[/note]] Most infamous of which was the legendary feud between director and scriptwriter Creator/YoshiyukiTomino and equally self-important mecha designer Mamoru Nagano[[note]]Nagano routinely hated Tomino's style and the direction where he was taking the show, up to the point that ''Manga/TheFiveStarStories'' basically started as his StartMyOwn towards their other collaboration, ''Anime/HeavyMetalLGaim''.[[/note]]

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** ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', which suffered fewer financial hardships than the original ''Anime/MobileSuitGundam'', but both the TV series and its {{Compilation Movie}}s rather infamously suffered complications as a result of the romantic blunders of various men involved in production with at least three voice actresses. [[note]](This had HUGE ''huge'' consequences for Four Murasame's [[TheOtherDarrin new seiyuu]], voice actress, Creator/{{Yukana}}, who was accused of [[CastingCouch sleeping with the recently divorced director]] to get the role; this caused her to be subjected to massive bullying from the Gundam fandom and [[StarDerailingRole serious career damage]], [[CareerResurrection until she reclaimed her popularity]] by playing C.C from ''Anime/CodeGeass''.)[[/note]] Most infamous of which was the legendary feud between director and scriptwriter Creator/YoshiyukiTomino and equally self-important mecha designer Mamoru Nagano[[note]]Nagano routinely hated Tomino's style and the direction where he was taking the show, up to the point that ''Manga/TheFiveStarStories'' basically started as his StartMyOwn towards their other collaboration, ''Anime/HeavyMetalLGaim''.[[/note]]
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* ''Anime/DragonBallSuper'' was notably rushed to replace ''Anime/DragonBallZKai'' on Fuji TV alongside the ever growing revival in interest in the series after ''[[Anime/DragonBallZBattleOfGods Battle of Gods]]'' and ''[[Anime/DragonBallZResurrectionF Resurrection 'F']]''. However, because Creator/ToeiAnimation was busy with various other projects (not to mention by the time the show was announced in April 2015, ''Kai'' was getting ready to wrap up in June meaning the show possibly only had 3-2 months of preproduction time), the show had limited animators and limited time meant that the animators had to rush their work and this hurt the show for the [[https://mlpforums.com/uploads/post_images/sig-4353447.dragon-ball-super-ep-5-l.jpg first]] [[https://cdn.attackofthefanboy.com/wp-content/uploads/2015/12/dragon-ball-super-fight.jpg 3]] [[https://i.ytimg.com/vi/0QblkV1EvZo/maxresdefault.jpg story arcs]] (with one episode in fact only having 2 weeks of production). It was eventually slowly solved by the Future Trunks arc but still popped up time to time.

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* ''Anime/DragonBallSuper'' was notably rushed into production following the massive success of Anime/DragonBallZResurrectionF and was scheduled to replace ''Anime/DragonBallZKai'' the "at the time" still ongoing Anime/DragonBallZKai after that finished its run on Fuji TV alongside at the ever growing revival in interest in very end of June 2015. Problem: this gave the production staff a mere ''two and a half months'' to prepare episodes when generally anime requires at least ''six'' to have a stable production schedule. Not helped by the fact that much of Toei's animators already had their hands full on their countless other anime, therefor Super did not have the nessicary amount of animators needed to properly deal with its short production cycle and within 5 episodes the production infamously collapsed leading to the few animators on the series after ''[[Anime/DragonBallZBattleOfGods Battle of Gods]]'' and ''[[Anime/DragonBallZResurrectionF Resurrection 'F']]''. However, because Creator/ToeiAnimation was busy with various other projects (not to mention by the time the show was announced in April 2015, ''Kai'' was getting ready to wrap up in June meaning the show possibly only had 3-2 months of preproduction time), the show had limited animators and limited time meant that the animators had having to rush their work and this hurt in order to meet the show for incredibly tight deadlines. Toei would desperately attempt to mitigate Supers production troubles over the [[https://mlpforums.com/uploads/post_images/sig-4353447.dragon-ball-super-ep-5-l.jpg first]] [[https://cdn.attackofthefanboy.com/wp-content/uploads/2015/12/dragon-ball-super-fight.jpg 3]] [[https://i.ytimg.com/vi/0QblkV1EvZo/maxresdefault.jpg story arcs]] (with one episode in fact only having 2 weeks remainder of production). It was eventually slowly solved its nearly three-year run, mostly getting it together by the Future Trunks arc but still popped up time to time. final arc, the Universal Survival Saga.
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** ''Anime/GundamBuildDiversRerise'' was forced to go on hiatus due to the UsefulNotes/COVID19Pandemic, leaving Sunrise unable to air the remaining episodes of season 2 (specifically from episode 19 onwards) until July 2020.

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** ''Anime/GundamBuildDiversRerise'' ''Anime/GundamBuildDiversReRISE'' was forced to go on hiatus due to the UsefulNotes/COVID19Pandemic, leaving Sunrise unable to air the remaining episodes of season 2 (specifically from episode 19 onwards) until July 2020.
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** On March 7, 2022, Toei Animation suffered a hack due to an employee accidentally downloading ransomware software that affected several shows, including ''Anime/DeliciousPartyPrettyCure''. The show would not air for the rest of that month, with All Star Memories airing in three parts in its place. Even after that, the official return episode was to air on April 17, as Toei rebroadcast Episode 5 on April 10.
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** ''Anime/GundamBuildDiversRerise'' was forced to go on hiatus due to the UsefulNotes/COVID19Pandemic, leaving Sunrise unable to air the remaining episodes of season 2 (specifically from episode 19 onwards) until July 2020.
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* The UsefulNotes/COVIDPandemic caused no end of trouble to many anime productions, delaying releases across the board, though none were as gravely affected as the ''Anime/{{Pokemon}}'' anime in its ''Journeys'' saga due to its weekly episode format being closely tied to the games. This led to several months of hiatus during the first year, sudden weekly breaks, and perhaps many stories from in-game characters - especially Galarian characters - being dropped. The most glaring example was the removal of yearly movies after ''Anime/PokemonSecretsOfTheJungle'', which haven't been announced for the past 3 years.

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* The UsefulNotes/COVIDPandemic caused no end of trouble to many anime productions, delaying releases across the board, though none were as gravely affected as the ''Anime/{{Pokemon}}'' anime in its ''Journeys'' saga due to its weekly episode format being closely tied to the games. This led to several months of hiatus during the first year, sudden weekly breaks, canon and filler episodes alike being filled with several animation directors (as opposed to just one per episode) in order to meet deadlines, an overall lack of spotlight for Ash's and Goh's teams, and perhaps many stories from in-game characters - especially Galarian characters - being dropped.dropped, causing ''Journeys'' to become the shortest saga among the rest. The most glaring example was the removal of yearly movies after ''Anime/PokemonSecretsOfTheJungle'', which haven't been announced for the past 3 years.
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None

Added DiffLines:

* The UsefulNotes/COVIDPandemic caused no end of trouble to many anime productions, delaying releases across the board, though none were as gravely affected as the ''Anime/{{Pokemon}}'' anime in its ''Journeys'' saga due to its weekly episode format being closely tied to the games. This led to several months of hiatus during the first year, sudden weekly breaks, and perhaps many stories from in-game characters - especially Galarian characters - being dropped. The most glaring example was the removal of yearly movies after ''Anime/PokemonSecretsOfTheJungle'', which haven't been announced for the past 3 years.
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* ''Anime/Berserk2016'': According to a July 7th 2017 [[http://www.animenewsnetwork.com/feature/2017-07-07/what-the-heck-happened-to-berserk/.117834 article]] by Callum May (''The Canipa Effect'') on ANN, the show was plagued by behind-the-scenes production difficulties. May's English article is based on information from a Japanese article in the January 2017 [[https://www.amazon.co.jp/dp/B01IP5I24C/ issue]] of ''CG World'' Magazine, which Kim Morrissey (Frog-kun) [[https://twitter.com/frog_kun/status/883469670648471553 translated for him.]]
** The idea of making a 3D ''Berserk'' anime came from producer Tetsuro Satomi of LIDENFILMS. He reached out to Studio GEMBA, which was established in 2006 as a subsidiary of Digital Frontier. They had previously done supporting work on various shows, but they'd never handled principal animation production for a show before. The president and staff of GEMBA were concerned that Satomi's proposal was a very tall order, but ultimately they agreed to do it as a joint project, with LIDENFILMS producing and studio Millepensee creating the 2D.
** The director chosen for the ''Berserk'' project was Shin Itagaki, who was more well-known for directing lighter fare such as the RapidFireComedy WidgetSeries ''Manga/{{Teekyuu}}''. He had at least directed ''Anime/DevilMayCryTheAnimatedSeries'' (2007), so he wasn't a complete stranger to bloody, demon-slaying action. Nevertheless, he had never directed a 3D anime before, and his determination to replicate the unique and highly detailed aesthetic of the original manga held up the start of production, since his vision ran up against the limited capabilities of Studio GEMBA. Production began in the spring of 2015, when they created the first teaser, but it was not until the project was formally announced in December of that year that Itagaki and the staff actually reached a compromise about what the show would look like. Because he wasn't satisfied with the more realistic first version and wanted to get more of a stylized 2D look, they had to scrap all of the assets they had created for the trailer, and in January 2016 they started making 150 new character models from scratch. They started animating in March--just four months before the show was set to air--and things got worse. It turned out that their hardware couldn't handle rendering the highly detailed character models they had created, and since they didn't have time to work out a better solution, their only choice was to simplify the models. They also had to scrap their plans to use a system called Global Illumination to enhance the 3D backgrounds.

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* ''Anime/Berserk2016'': According to a July 7th 2017 an [[http://www.animenewsnetwork.com/feature/2017-07-07/what-the-heck-happened-to-berserk/.117834 article]] by Callum May (''The Canipa Effect'') on ANN, the show was plagued by behind-the-scenes production difficulties. May's English article is based on information from a Japanese article in the January 2017 [[https://www.amazon.co.jp/dp/B01IP5I24C/ issue]] of ''CG World'' Magazine, which Kim Morrissey (Frog-kun) [[https://twitter.com/frog_kun/status/883469670648471553 translated for him.]]
** The idea of making a 3D CG ''Berserk'' anime came from producer Tetsuro Satomi of LIDENFILMS. He reached out to Studio GEMBA, which was established in 2006 as a subsidiary of Digital Frontier. They had previously done supporting work on various shows, but they'd never handled principal animation production for a show before. The president and staff of GEMBA were concerned that Satomi's proposal was a very tall order, but ultimately they agreed to do it as a joint project, with LIDENFILMS producing and studio Millepensee creating the 2D.
** The director chosen for the ''Berserk'' project was Shin Itagaki, who was more well-known for directing lighter fare such as the RapidFireComedy WidgetSeries ''Manga/{{Teekyuu}}''. He had at least directed ''Anime/DevilMayCryTheAnimatedSeries'' (2007), so he wasn't a complete stranger to bloody, demon-slaying action. Nevertheless, he had never directed a 3D anime before, and his determination to replicate the unique and highly detailed aesthetic of the original manga held up the start of production, since his vision ran up against the limited capabilities of Studio GEMBA. Production began in the spring of 2015, when they created the first teaser, but it was not until the project was formally announced in December of that year that Itagaki and the staff actually reached a compromise about what the show would look like. Because he wasn't satisfied with the more realistic first version and wanted to get more of a stylized 2D look, they had to scrap all of the assets they had created for the trailer, and in January 2016 2016, they started making 150 new character models from scratch. They started animating in March--just four months before the show was set to air--and things got worse. It turned out that their hardware couldn't handle rendering the highly detailed character models they had created, and since they didn't have time to work out a better solution, their only choice was to simplify the models. They also had to scrap their plans to use a system called Global Illumination to enhance the 3D backgrounds.
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* After ''SEVENS'' finished, the effects of the ''UsefulNotes/COVID19Pandemic'' were still ongoing as production for the next series, ''Anime/YuGiOhGoRush'' began, which meant that it was difficult to hold casting for the series, and the director admitted they got lucky with casting the core cast. While this hasn't been confirmed, it's possible this is the reason many characters from ''GO RUSH!!'' are based on and share the same voice actors as characters from ''[=SEVENS=]''.

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* ** After ''SEVENS'' finished, the effects of the ''UsefulNotes/COVID19Pandemic'' were still ongoing as production for the next series, ''Anime/YuGiOhGoRush'' began, which meant that it was difficult to hold casting for the series, and the director admitted they got lucky with casting the core cast. While this hasn't been confirmed, it's possible this is the reason many characters from ''GO RUSH!!'' are based on and share the same voice actors as characters from ''[=SEVENS=]''.

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** ''Anime/YuGiOhSEVENS'' did its absolute best to avert this. Production was handed off to a new studio, [[Creator/{{Bridge}} Bridge]] over longtime series animators [[Creator/StudioGallop Gallop]], and took a six-month break after the previous series' completion, to the point many have theorized ''VRAINS'' was rushed to give ''SEVENS'' more breathing room. And yet despite all of that, the series was ''still'' hit with trouble, though through no fault of its own: several episodes were delayed due to the [[UsefulNotes/COVID19Pandemic COVID-19 pandemic]].

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** ''Anime/YuGiOhSEVENS'' did its absolute best to avert this. Production was handed off to a new studio, [[Creator/{{Bridge}} Bridge]] over longtime series animators [[Creator/StudioGallop Gallop]], and took a six-month break after the previous series' completion, to the point many have theorized ''VRAINS'' was rushed to give ''SEVENS'' more breathing room. And yet despite all of that, the series was ''still'' hit with trouble, though through no fault of its own: several episodes were delayed due to the [[UsefulNotes/COVID19Pandemic COVID-19 pandemic]].pandemic]]; in total the series lost about eight episodes to time off. To the series' credit, it appeared to be unaffected by this for a while but when the final arc rolled around it was noticeably rushed in storyline and several plot threads were dropped or barely elaborated on.[[note]]The final two of the six "Ko" girls were revealed, and they were confirmed to be separate people, but exactly ''what'' they were and why they worked for the BigBad was never revealed, and despite being built up as a mysterious character and antagonists, the sixth Goha Sibling and his minions were dealt with of off-screen by the true BigBad. The BigBad himself also had a lot of aspects LeftHanging despite a lot being revealed about him.[[/note]]
* After ''SEVENS'' finished, the effects of the ''UsefulNotes/COVID19Pandemic'' were still ongoing as production for the next series, ''Anime/YuGiOhGoRush'' began, which meant that it was difficult to hold casting for the series, and the director admitted they got lucky with casting the core cast. While this hasn't been confirmed, it's possible this is the reason many characters from ''GO RUSH!!'' are based on and share the same voice actors as characters from ''[=SEVENS=]''.

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** Evidence of the hectic production can be seen with an unfinished shot in the opening of Jeanne's Battle Sniper running into battle. The finished shot, which depicted an army of Southern Cross mecha behind her, made its way into the show's alterted form in ''Robotech'' and the DVD version.



** Originally envisioned for a run of 52 episodes, the complicated mechanical and background designs, combined with Wiz going out of business, cut the series runtime first to 48, then 39 and finally ''23''. The legendary production company Creator/TatsunokoProduction was brought on to assist the relatively small staff of main animation house Artland Studios. Much of Artland's staff protested having to work under character designer Haruhiko Mikimoto, a friend of Kawamori's, due to his inexperience.

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** Originally envisioned for a run of 52 episodes, the complicated mechanical and background designs, combined with Wiz going out of business, cut the series runtime episode count first to 48, then 39 and finally ''23''. The legendary production company Creator/TatsunokoProduction was brought on to assist the relatively small staff of main animation house Artland Studios. Much of Artland's staff protested having to work under character designer Haruhiko Mikimoto, a friend of Kawamori's, due to his inexperience.


* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, leading to several premieres of episodes getting delayed. Of note, ''Anime/DeliciousPartyPrettyCure'' was delayed at least a month with ''Anime/HugttoPrettyCure''[='s=] movie, ''All-Star Memories'' being released as a three-part "event" through the rest of March and the start of April. The delay lasted until April 17.

to:

* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, when an employee accidentally downloaded ransomware software from an external website, leading to several premieres of episodes getting delayed. Of note, ''Anime/DeliciousPartyPrettyCure'' was delayed at least a month with ''Anime/HugttoPrettyCure''[='s=] movie, ''All-Star Memories'' being released as a three-part "event" through the rest of March and the start of April. The delay lasted until April 17.
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** The show, then called ''Megaroad'', was pitched as a parody of popular sci-fi anime, particularly ''Anime/SpaceBattleshipYamato'' and ''Anime/MobilesuitGundam''. Kawamori's proposal featured [[TheNeidermeyer narcissistic Captain]] with a hot wife (which didn't carry over into the end result) and [[BridgeBunnies an all-female bridge crew]] with a chief who fell in love with the hero (which was). When ''Genocidus'' was cancelled in August 1981 due to production issues, ''Megaroad'' was given the full greenlight. Kawamori toned down the goofiest parts of his concept (though some remained) to make the series a romantic comedy, which were toned down further when another sci-fi romantic comedy, ''Manga/UruseiYatsura'' premiered that October.

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** The show, then called ''Megaroad'', was pitched as a parody of popular sci-fi anime, particularly ''Anime/SpaceBattleshipYamato'' and ''Anime/MobilesuitGundam''.''Anime/MobileSuitGundam''. Kawamori's proposal featured [[TheNeidermeyer narcissistic Captain]] with a hot wife (which didn't carry over into the end result) and [[BridgeBunnies an all-female bridge crew]] with a chief who fell in love with the hero (which was). When ''Genocidus'' was cancelled in August 1981 due to production issues, ''Megaroad'' was given the full greenlight. Kawamori toned down the goofiest parts of his concept (though some remained) to make the series a romantic comedy, which were toned down further when another sci-fi romantic comedy, ''Manga/UruseiYatsura'' premiered that October.
Is there an issue? Send a MessageReason:
None


* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, leading to several premieres of episodes getting delayed. Of note, ''Anime/DeliciousPartyPrettyCure'' was delayed at least a month with ''Anime/HugttoPrettyCure''[='s=] movie, ''All-Star Memories'' being released as a three-part "event" through the rest of March and the start of April.

to:

* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, leading to several premieres of episodes getting delayed. Of note, ''Anime/DeliciousPartyPrettyCure'' was delayed at least a month with ''Anime/HugttoPrettyCure''[='s=] movie, ''All-Star Memories'' being released as a three-part "event" through the rest of March and the start of April. The delay lasted until April 17.
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Removing a flame bait pothole related to a real-life example


** The two first movies were dubbed in Mexico, and while [[SugarWiki/SuperlativeDubbing the acting itself was pretty good]], the translation was awful, since it not only suffered from the TooLongDidntDub trope (something that ''rarely happens'' in a Mexican Spanish dub), it was later found out the Mexican dub [[WhatAnIdiot illegally]] plagiarized a script from a fansub for the translation, causing a quite embarrassing incident with both the fans and the Japanese licensors, and losing the rights to dub any related material regarding the series. The ban was only lifted in 2016, when another Mexican dub company got the rights to dub the [=18th=] movie (''Dimensional Sniper'') and one of the crossovers with ''Anime/LupinTheThird'' for a digital release, and the [=19th=] movie (''Sunflowers of Inferno'') for a theatrical release.

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** The two first movies were dubbed in Mexico, and while [[SugarWiki/SuperlativeDubbing the acting itself was pretty good]], the translation was awful, since it not only suffered from the TooLongDidntDub trope (something that ''rarely happens'' in a Mexican Spanish dub), it was later found out the Mexican dub [[WhatAnIdiot illegally]] illegally plagiarized a script from a fansub for the translation, causing a quite embarrassing incident with both the fans and the Japanese licensors, and losing the rights to dub any related material regarding the series. The ban was only lifted in 2016, when another Mexican dub company got the rights to dub the [=18th=] movie (''Dimensional Sniper'') and one of the crossovers with ''Anime/LupinTheThird'' for a digital release, and the [=19th=] movie (''Sunflowers of Inferno'') for a theatrical release.
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** ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', which suffered fewer financial hardships than the original ''Anime/MobileSuitGundam'', but both the TV series and its {{Compilation Movie}}s rather infamously suffered complications as a result of the romantic blunders of various men involved in production with at least three voice actresses. [[note]](This had HUGE consequences for Four Murasame's [[TheOtherDarrin new seiyuu]], Creator/{{Yukana}}, who was accused of [[CastingCouch sleeping with the recently divorced director]] to get the role; this caused her to be subjected to massive bullying from the Gundam fandom and [[StarDerailingRole serious career damage]], [[CareerResurrection until she reclaimed her popularity]] by playing C.C from ''Anime/CodeGeass''.)[[/note]] Most infamous of which was the legendary feud between director and scriptwriter Creator/YoshiyukiTomino and equally self-important mecha designer Mamoru Nagano[note]]Nagano routinely hated Tomino's style and the direction where he was taking the show, up to the point that ''Manga/TheFiveStarStories'' basically started as his StartMyOwn towards their other collaboration, ''Anime/HeavyMetalLGaim''.[[/note]]

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** ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', which suffered fewer financial hardships than the original ''Anime/MobileSuitGundam'', but both the TV series and its {{Compilation Movie}}s rather infamously suffered complications as a result of the romantic blunders of various men involved in production with at least three voice actresses. [[note]](This had HUGE consequences for Four Murasame's [[TheOtherDarrin new seiyuu]], Creator/{{Yukana}}, who was accused of [[CastingCouch sleeping with the recently divorced director]] to get the role; this caused her to be subjected to massive bullying from the Gundam fandom and [[StarDerailingRole serious career damage]], [[CareerResurrection until she reclaimed her popularity]] by playing C.C from ''Anime/CodeGeass''.)[[/note]] Most infamous of which was the legendary feud between director and scriptwriter Creator/YoshiyukiTomino and equally self-important mecha designer Mamoru Nagano[note]]Nagano Nagano[[note]]Nagano routinely hated Tomino's style and the direction where he was taking the show, up to the point that ''Manga/TheFiveStarStories'' basically started as his StartMyOwn towards their other collaboration, ''Anime/HeavyMetalLGaim''.[[/note]]
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Tomino and Nagano feuding over Kawamura is a false rumor: Tomino actually convinced Nagano and Kawamura to start dating.


** ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', which suffered fewer financial hardships than the original ''Anime/MobileSuitGundam'', but both the TV series and its {{Compilation Movie}}s rather infamously suffered complications as a result of the romantic blunders of various men involved in production with at least three voice actresses. [[note]](This had HUGE consequences for Four Murasame's [[TheOtherDarrin new seiyuu]], Creator/{{Yukana}}, who was accused of [[CastingCouch sleeping with the recently divorced director]] to get the role; this caused her to be subjected to massive bullying from the Gundam fandom and [[StarDerailingRole serious career damage]], [[CareerResurrection until she reclaimed her popularity]] by playing C.C from ''Anime/CodeGeass''.)[[/note]] Most infamous of which was the legendary feud between director and scriptwriter Creator/YoshiyukiTomino and equally self-important mecha designer Mamoru Nagano. It became doubly notorious because not only both men were feuding over Beltorchika Irma's voice actress Creator/MariaKawamura [[note]]Nagano won and they still seem to be HappilyMarried.[[/note]], but over CreativeDifferences as well. [[note]]Nagano routinely hated Tomino's style and the direction where he was taking the show, up to the point that ''Manga/TheFiveStarStories'' basically started as his StartMyOwn towards their other collaboration, ''Anime/HeavyMetalLGaim''.[[/note]]

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** ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]'', which suffered fewer financial hardships than the original ''Anime/MobileSuitGundam'', but both the TV series and its {{Compilation Movie}}s rather infamously suffered complications as a result of the romantic blunders of various men involved in production with at least three voice actresses. [[note]](This had HUGE consequences for Four Murasame's [[TheOtherDarrin new seiyuu]], Creator/{{Yukana}}, who was accused of [[CastingCouch sleeping with the recently divorced director]] to get the role; this caused her to be subjected to massive bullying from the Gundam fandom and [[StarDerailingRole serious career damage]], [[CareerResurrection until she reclaimed her popularity]] by playing C.C from ''Anime/CodeGeass''.)[[/note]] Most infamous of which was the legendary feud between director and scriptwriter Creator/YoshiyukiTomino and equally self-important mecha designer Mamoru Nagano. It became doubly notorious because not only both men were feuding over Beltorchika Irma's voice actress Creator/MariaKawamura [[note]]Nagano won and they still seem to be HappilyMarried.[[/note]], but over CreativeDifferences as well. [[note]]Nagano Nagano[note]]Nagano routinely hated Tomino's style and the direction where he was taking the show, up to the point that ''Manga/TheFiveStarStories'' basically started as his StartMyOwn towards their other collaboration, ''Anime/HeavyMetalLGaim''.[[/note]]
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* ''Anime/DragonBallSuper'' was notably rushed to replace ''Anime/DragonBallZKai'' on Fuji TV alongside the ever growing revival in interest in the series after ''[[Anime/DragonBallZBattleOfGods Battle of Gods]]'' and ''[[Anime/DragonBallZResurrectionF Resurrection 'F']]''. However, because Creator/ToeiAnimation was busy with various other projects (not to mention by the time the show was announced in April 2015, ''Kai'' was getting ready to wrap up in June meaning the show possibly only had 3-2 months of preproduction time), the show had limited animators and limited time meant that the animators had to rush their work and this hurt the show for the [[https://mlpforums.com/uploads/post_images/sig-4353447.dragon-ball-super-ep-5-l.jpg first]] [[https://cdn.attackofthefanboy.com/wp-content/uploads/2015/12/dragon-ball-super-fight.jpg 3]] [[https://i.ytimg.com/vi/0QblkV1EvZo/maxresdefault.jpg story arcs]] (with one episode in fact only having 2 weeks of production). It was eventually slowly solved by the Goku Black arc but still popped up time to time.

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* ''Anime/DragonBallSuper'' was notably rushed to replace ''Anime/DragonBallZKai'' on Fuji TV alongside the ever growing revival in interest in the series after ''[[Anime/DragonBallZBattleOfGods Battle of Gods]]'' and ''[[Anime/DragonBallZResurrectionF Resurrection 'F']]''. However, because Creator/ToeiAnimation was busy with various other projects (not to mention by the time the show was announced in April 2015, ''Kai'' was getting ready to wrap up in June meaning the show possibly only had 3-2 months of preproduction time), the show had limited animators and limited time meant that the animators had to rush their work and this hurt the show for the [[https://mlpforums.com/uploads/post_images/sig-4353447.dragon-ball-super-ep-5-l.jpg first]] [[https://cdn.attackofthefanboy.com/wp-content/uploads/2015/12/dragon-ball-super-fight.jpg 3]] [[https://i.ytimg.com/vi/0QblkV1EvZo/maxresdefault.jpg story arcs]] (with one episode in fact only having 2 weeks of production). It was eventually slowly solved by the Goku Black Future Trunks arc but still popped up time to time.
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* The Winter 2022 anime, ''Anime/Tokyo24thWard'', has shown a lot of problem prior to the show's debut. Its Chief Animation Director, Kiminori Itō, [[https://www.animenewsnetwork.com/interest/2021-12-28/tokyo-twenty-fourth-ward-chief-animation-director-is-pessimistic-about-the-animation-quality/.181025 revealed his pessimism on the project on Twitter]]. It was announced late and that CloverWorks are also working on two other Winter 2022 anime shows, ''Manga/MyDressUpDarling'' and ''Manga/AkebisSailorUniform''. And when comparing the quality of two shows with ''Tokyo 24th Ward'', it's obvious that the latter suffers the most. Then, its seventh episode gets delayed for one week and a recap episode was released for the delay of its tenth episode.
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* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, leading to several premieres of episodes getting delayed.

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* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, leading to several premieres of episodes getting delayed. Of note, ''Anime/DeliciousPartyPrettyCure'' was delayed at least a month with ''Anime/HugttoPrettyCure''[='s=] movie, ''All-Star Memories'' being released as a three-part "event" through the rest of March and the start of April.
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* All of Creator/ToeiAnimation's shows suffered from this in March 2022 because of a hacker getting into the studio's files, leading to several premieres of episodes getting delayed.
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* After the Kickstarter concluded in Sept. 2014, all news about ''Anime/UnderTheDog'' went totally silent. Four months later in Jan. 2015, it was revealed by Hiroaki Yura that Creative Intelligence Arts was no longer involved with the project and that Kinema Citrus was taking full creative control. Additionally, after the production shakeup, it turned out that costs for producing the project were going to be higher than anticipated, even after raising over 1.5 times the amount of funds for the original Kickstarter goal. One major reason was because they had [[EpicFail failed to take operational costs into account.]] Many of the backers were not amused. It ultimately when they turned out to be '''$269,472.32''' dollars in the red.

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* After the Kickstarter concluded in Sept. 2014, all news about ''Anime/UnderTheDog'' went totally silent. Four months later in Jan. 2015, it was revealed by Hiroaki Yura that Creative Intelligence Arts was no longer involved with the project and that Kinema Citrus was taking full creative control. Additionally, after the production shakeup, it turned out that costs for producing the project were going to be higher than anticipated, even after raising over 1.5 times the amount of funds for the original Kickstarter goal. One major reason was because they had [[EpicFail failed to take operational costs into account.]] Many of the backers were not amused. It ultimately when they turned ultimately bit when they turned out to be '''$269,472.32''' dollars in the red.
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* After the Kickstarter concluded in Sept. 2014, all news about the ''Anime/UnderTheDog'' went totally silent. Four months later in Jan. 2015, it was revealed by Hiroaki Yura that Creative Intelligence Arts was no longer involved with the project and that Kinema Citrus was taking full creative control. Additionally, after the production shakeup, it turned out that costs for producing the project were going to be higher than anticipated, even after raising over 1.5 times the amount of funds for the original Kickstarter goal. One major reason was because they had [[EpicFail failed to take operational costs into account.]] Many of the backers were not amused. It ultimately when they turned out to be '''$269,472.32''' dollars in the red.

to:

* After the Kickstarter concluded in Sept. 2014, all news about the ''Anime/UnderTheDog'' went totally silent. Four months later in Jan. 2015, it was revealed by Hiroaki Yura that Creative Intelligence Arts was no longer involved with the project and that Kinema Citrus was taking full creative control. Additionally, after the production shakeup, it turned out that costs for producing the project were going to be higher than anticipated, even after raising over 1.5 times the amount of funds for the original Kickstarter goal. One major reason was because they had [[EpicFail failed to take operational costs into account.]] Many of the backers were not amused. It ultimately when they turned out to be '''$269,472.32''' dollars in the red.
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None

Added DiffLines:

* After the Kickstarter concluded in Sept. 2014, all news about the ''Anime/UnderTheDog'' went totally silent. Four months later in Jan. 2015, it was revealed by Hiroaki Yura that Creative Intelligence Arts was no longer involved with the project and that Kinema Citrus was taking full creative control. Additionally, after the production shakeup, it turned out that costs for producing the project were going to be higher than anticipated, even after raising over 1.5 times the amount of funds for the original Kickstarter goal. One major reason was because they had [[EpicFail failed to take operational costs into account.]] Many of the backers were not amused. It ultimately when they turned out to be '''$269,472.32''' dollars in the red.
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** During the run of ''Anime/HealinGoodPrettyCure'', new episodes stopped after the 12th one due to production delays resulting from the coronavirus pandemic. A "best episode selection" for the show was broadcast in the series' usual timeslot. [[note]] This is a common practice for children's anime in Japan, but it's usually done in between an old show's end and a new show's end, like what happened during the transition from ''Anime/{{Tamagotchi}}'' to ''Anime/KamisamaMinaraiHimitsuNoCocotama'' and from ''Anime/PrettyRhythmRainbowLive'' to ''[[VideoGame/PriPara [=PriPara=]]]''.[[/note]]

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** During the run of ''Anime/HealinGoodPrettyCure'', new episodes stopped after the 12th one due to production delays resulting from the coronavirus pandemic. A "best episode selection" for the show was broadcast in the series' usual timeslot. [[note]] This is a common practice for children's anime in Japan, but it's usually done in between an old show's end and a new show's end, like what happened during the transition from ''Anime/{{Tamagotchi}}'' to ''Anime/KamisamaMinaraiHimitsuNoCocotama'' and from ''Anime/PrettyRhythmRainbowLive'' to ''[[VideoGame/PriPara [=PriPara=]]]''.[[/note]][[/note]] This also resulted in four to five episodes of the season being cut, making it the shortest season on record (most seasons have 48 to 50 episodes).

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** At first, the series was meant to be a parody of the mecha genre, and so Tatsunoko hired Aki Uchiyama, a character designer that was best known for ''lolicon manga'' (yes, the kind that are of questionable legality). Alongside that, the main PowerTrio was meant to have names of actual historical figures (the finished product still has Jeanne who is a blatant JeanneDArchetype). Then, after deciding that the series would simply be too risqué, Tatsunoko ordered a massive {{Retool}} which would turn the series into more of a ScienceFantasy anime that was a case of FollowTheLeader to ''Anime/AuraBattlerDunbine'' (and for that note they even hired the character designer that previously worked on ''Dunbine'' to redesign the entire cast, which meant aging up the girls into teenagers). Then even ''that'' went bust after ''Dunbine'' became an AcclaimedFlop, and Tatsunoko, no longer certain of what to do and with the series' broadcast premiere date quickly approaching, decided to {{Retool}} the show ''yet again'' into its final form [[DolledUpInstallment as part of the Super Dimension franchise]]. This led to a romantic subplot that was hastily written in, the fantasy angle becoming pure science fiction, and a trio of animators chosen to design the mecha for the show as "Ammonite"... which explains some of the rather oddball choices, like for example the Spartas hover tanks ''not even having a canopy''.

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** At first, the series was meant to be a parody of the mecha genre, and so Tatsunoko hired Aki Uchiyama, a character designer that was best known for ''lolicon manga'' (yes, the kind that are of questionable legality). Alongside that, the main PowerTrio was meant to have names of actual historical figures (the finished product still has Jeanne who is a blatant JeanneDArchetype).
**
Then, after deciding that the series would simply be too risqué, Tatsunoko ordered a massive {{Retool}} which would turn the series into more of a ScienceFantasy anime that was a case of FollowTheLeader to ''Anime/AuraBattlerDunbine'' (and for that note they even hired the character designer that previously worked on ''Dunbine'' to redesign the entire cast, which meant aging up the girls into teenagers). Then even ''that'' teenagers).
** ''That''
went bust after ''Dunbine'' became an AcclaimedFlop, and Tatsunoko, no longer certain of what to do and with the series' broadcast premiere date quickly approaching, decided to {{Retool}} the show ''yet again'' into its final form [[DolledUpInstallment as part of the Super Dimension franchise]]. This led to a romantic subplot that was hastily written in, the fantasy angle becoming pure science fiction, and a trio of animators chosen to design the mecha for the show as "Ammonite"... which explains some of the rather oddball choices, like for example the Spartas hover tanks ''not even having a canopy''.



** In 1980, Creator/ShojiKawamori and his friend, Kazutaka Miyatake, competed in an internal design contest in Studio Nue for a project called Genocidus (or Project G). Kawamori won the contest, but Nue rejected the pitch. He pitched a second series, one featuring a transforming Spaceship (based on a rejected design for the series ''Anime/Ulysses31''), that the studio approved.
** The show, then called ''Megaroad'', was pitched as a parody of popular sci-fi anime, particularly ''Anime/SpaceBattleshipYamato'' and ''Anime/MobilesuitGundam''. Kawamori's proposal featured [[TheNeidermeyer narcissistic Captain]] with a hot wife (which didn't carry over into the end result) and an all-female bridge crew with a chief who fell for the main hero (which was). When ''Genocidus'' was cancelled in August 1981 due to production issues, ''Megaroad'' was given the full greenlight. Kawamori toned down the goofiest parts of his concept (though some remained) to make the series a romantic comedy, which were toned down further when another sci-fi romantic comedy, ''Manga/UruseiYatsura'' premiered that October.
** Originally envisioned for a run of 52 episodes, the complicated mechanical and background designs, combined with backer Wiz going out of business, cut the series runtime first to 48, then 39 and finally ''23''. The legendary production company Creator/TatsunokoProduction was brought on to assist the relatively small staff of main animation house Artland Studios. Much of Artland's staff protested having to work under character designer Haruhiko Mikimoto, a friend of Kawamori's, due to his inexperience.
** One of the producers, an admirer of Shakespeare, wanted the show to be called ''Theatre/{{Macbeth}}'', and had to be negotiated down to ''Macross'' as a compromise.

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** In 1980, Creator/ShojiKawamori and his friend, Kazutaka Miyatake, competed in an internal design contest in Studio Nue for a project called Genocidus (or Project G). Kawamori won the contest, but Nue sponsor Wiz rejected the his pitch. He pitched a second series, one featuring a transforming Spaceship (based on a rejected design for the series ''Anime/Ulysses31''), that the studio which Wiz approved.
** The show, then called ''Megaroad'', was pitched as a parody of popular sci-fi anime, particularly ''Anime/SpaceBattleshipYamato'' and ''Anime/MobilesuitGundam''. Kawamori's proposal featured [[TheNeidermeyer narcissistic Captain]] with a hot wife (which didn't carry over into the end result) and [[BridgeBunnies an all-female bridge crew crew]] with a chief who fell for in love with the main hero (which was). When ''Genocidus'' was cancelled in August 1981 due to production issues, ''Megaroad'' was given the full greenlight. Kawamori toned down the goofiest parts of his concept (though some remained) to make the series a romantic comedy, which were toned down further when another sci-fi romantic comedy, ''Manga/UruseiYatsura'' premiered that October.
** Originally envisioned for a run of 52 episodes, the complicated mechanical and background designs, combined with backer Wiz going out of business, cut the series runtime first to 48, then 39 and finally ''23''. The legendary production company Creator/TatsunokoProduction was brought on to assist the relatively small staff of main animation house Artland Studios. Much of Artland's staff protested having to work under character designer Haruhiko Mikimoto, a friend of Kawamori's, due to his inexperience.
** One of the producers, an admirer of Shakespeare, [[ExecutiveMeddling wanted the show to be called ''Theatre/{{Macbeth}}'', called]] ''Theatre/{{Macbeth}}'' and had to be negotiated down to ''Macross'' as a compromise.compromise. It helped that ''Macross'' (''makurosu'') was similar to ''Macbeth'' in Japanese (''makubesu'').



** But the show was a hit upon premiere. And so, NBS requested thirteen more episodes from Studio Nue, forcing them to turn episode 23 into episode 27 and [[PostScriptSeason the nine-episode reconstruction arc]]. Nue was forced to rely on a host of questionable farm studios who brought in OffModel work, and even at one point managed to get a nearly-completed episode left on a train, nearly forcing a complete redo of the entire episode. The hectic production cycle forced Nue to air Episode 11 [[ObviousBeta in an unfinished state]] and make two ClipShow episodes (14 and 17) to compensate.

to:

** But the show was a hit upon premiere. And so, NBS requested thirteen more episodes from Studio Nue, forcing them to turn episode 23 into episode 27 and [[PostScriptSeason create the nine-episode reconstruction arc]]. Nue was forced to rely on a host of questionable farm studios who brought in OffModel work, and even at one point managed to get a nearly-completed episode left on a train, nearly forcing a complete redo of the entire episode. The hectic production cycle forced Nue to air Episode 11 [[ObviousBeta in an unfinished state]] and make two ClipShow episodes (14 and 17) to compensate.

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