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* KeepCirculatingTheTapes: The Japanese version of ''Maximum Tune 5'' is notable in that it has two courses that are not in any other region-installment combination: the [[http://wanganmaxi-official.com/wanganmaxi5/jp/system/course/fukutoshin_5_in/ Yamanote]] [[http://wanganmaxi-official.com/wanganmaxi5/jp/system/course/fukutoshin_5_out/ Tunnel]] and [[http://wanganmaxi-official.com/wanganmaxi5/jp/system/course/fukutoshin/ Metro Highway - Sub-Center Area]], which combines the above with the Sub-Center Shibuya/Shinjuku and what would become the Sub-Center Ikebukuro course in ''5DX''. Since all ''Maximum Tune'' games from ''5'' onwards are released as online updates and these courses were deleted in ''5DX'', both of these courses are gone for good.
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* ActorAllusion: The driver of Blackbird, Tatsuya Shima, is voiced by ShinichiroMiki, the same person who voiced Takumi Fujiwara from Manga/InitialD. With this in mind, several people went into WMG territory, suggesting the tofu delivery boy from Gunma grew out of his Toyota and moved into Tokyo, became a surgeon and races a Porsche.
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* ActorAllusion: The driver of Blackbird, Tatsuya Shima, is voiced by ShinichiroMiki, Creator/ShinichiroMiki, the same person who voiced Takumi Fujiwara from Manga/InitialD. With this in mind, several people went into WMG territory, suggesting the tofu delivery boy from Gunma grew out of his Toyota and moved into Tokyo, became a surgeon and races a Porsche.
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* TheWikiRule: Of a sort: the ''Maximum Tune'' team SOARS maintains one [[https://soarsmedia.blogspot.com/ here]].
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* TheWikiRule: Of a sort: the ''Maximum Tune'' team SOARS maintains a Korean-language one for the English-language versions [[https://soarsmedia.blogspot.com/ here]].
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** Another mistaken belief is that holding down the red button in a VS battle to flash one's headlights makes the player go faster if they're behind. It doesn't.
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** Another mistaken belief is that holding down the red button in a VS battle to flash one's headlights makes the player go faster if they're behind. It doesn't.doesn't.
* TheWikiRule: Of a sort: the ''Maximum Tune'' team SOARS maintains one [[https://soarsmedia.blogspot.com/ here]].
* TheWikiRule: Of a sort: the ''Maximum Tune'' team SOARS maintains one [[https://soarsmedia.blogspot.com/ here]].
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** China got ''Maximum Tune 4'' but has strangely yet to receive any subsequent versions. Even North America has a later installment!
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* NamesTheSame:
** ''Devil Z'' was first used in ''Anime/TransformersSuperGodMasterforce'', which was some years before the manga was made.
** ''Devil Z'' was first used in ''Anime/TransformersSuperGodMasterforce'', which was some years before the manga was made.
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* NamesTheSame:
**NamesTheSame: ''Devil Z'' was first used in ''Anime/TransformersSuperGodMasterforce'', which was some years before the manga was made.
**
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** "The Final Count Down" in ''Maximum Tune 4'' is not a Music/{{Europe}} song.
** "Still Alive" in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
** "Still Alive" in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
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* SimilarlyNamedWorks:
** "The Final Count Down" in ''Maximum Tune 4'' is not a Music/{{Europe}} song.
** "Still Alive" in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
** "The Final Count Down" in ''Maximum Tune 4'' is not a Music/{{Europe}} song.
** "Still Alive" in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
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** [[ComebackMechanic Handicap]] is referred to as "boost" despite no official material referring to it as such; this is a carryover from ''VideoGame/InitialDArcadeStage'' which does officially use the term.
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** [[ComebackMechanic Handicap]] is referred to as "boost" despite no official material referring to it as such; this is a carryover carry-over from ''VideoGame/InitialDArcadeStage'' which does officially use the term.
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** Handicap is referred to as "boost" despite no official material referring to it as such; this is a carryover from ''VideoGame/InitialDArcadeStage'' which does officially use the term.
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** Handicap [[ComebackMechanic Handicap]] is referred to as "boost" despite no official material referring to it as such; this is a carryover from ''VideoGame/InitialDArcadeStage'' which does officially use the term.
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** Handicap is referred to as "boost" despite no official material referring to it as such; this is a carryover from ''VideoGame/InitialDArcadeStage'' which does officially use the term.
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** Whether a car is undefeated in Story Mode or not is referred to as "unshaded" (undefeated) or "shaded" (lost at least once). This is an [[TheArtifact artifact]] from the days of magnetic cards: a car that has not lost in Story Mode has hollow (unshaded) stage completed marks, while a car that has lost at least once has filled (shaded) marks.
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** Whether a car is undefeated in Story Mode or not is referred to as "unshaded" (undefeated) or "shaded" (lost at least once). This is an [[TheArtifact artifact]] from the days of magnetic cards: a car that has not lost in Story Mode has hollow (unshaded) stage completed marks, marks printed on its card, while a car that has lost at least once has filled (shaded) marks.
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* FanNickname:
** Whether a car is undefeated in Story Mode or not is referred to as "unshaded" (undefeated) or "shaded" (lost at least once). This is an [[TheArtifact artifact]] from the days of magnetic cards: a car that has not lost in Story Mode has hollow (unshaded) stage completed marks, while a car that has lost at least once has filled (shaded) marks.
** The sharp left turn on C1 Inward that forks off from the stretch of road shared with New Belt Line Clockwise is known as the "suicide left", due to being one of the hardest turns in the entire game. The term originated in a [[https://www.gamefaqs.com/arcade/927606-wangan-midnight-maximum-tune-2/faqs/37272 guide]] on [=GameFAQs=] written by DKW.
** Whether a car is undefeated in Story Mode or not is referred to as "unshaded" (undefeated) or "shaded" (lost at least once). This is an [[TheArtifact artifact]] from the days of magnetic cards: a car that has not lost in Story Mode has hollow (unshaded) stage completed marks, while a car that has lost at least once has filled (shaded) marks.
** The sharp left turn on C1 Inward that forks off from the stretch of road shared with New Belt Line Clockwise is known as the "suicide left", due to being one of the hardest turns in the entire game. The term originated in a [[https://www.gamefaqs.com/arcade/927606-wangan-midnight-maximum-tune-2/faqs/37272 guide]] on [=GameFAQs=] written by DKW.
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* UrbanLegendOfZelda: A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals, official pages, and agreements by many serious players indicating the contrary.
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* UrbanLegendOfZelda: UrbanLegendOfZelda:
** A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals, official pages, and agreements by many serious players indicating thecontrary.contrary.
** Another mistaken belief is that holding down the red button in a VS battle to flash one's headlights makes the player go faster if they're behind. It doesn't.
** A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals, official pages, and agreements by many serious players indicating the
** Another mistaken belief is that holding down the red button in a VS battle to flash one's headlights makes the player go faster if they're behind. It doesn't.
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* BadExportForYou: The international version of ''Maximum Tune'' removes the Gemballa-tuned Porsches, as Namco didn't want to pay Porsche's, and by extension Gemballa's, legendary multi-hundred-million-dollar licensing fees to have them available outside of the Japanese version.
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* BadExportForYou: BadExportForYou:
** The international version of ''Maximum Tune'' removes the Gemballa-tuned Porsches, as Namco didn't want to pay Porsche's, and by extension Gemballa's, legendary multi-hundred-million-dollar licensing fees to have them available outside of the Japaneseversion.version. This led to a bit of WritingAroundTrademarks when it came to depicting Shima's Blackbird in the first three[[CapcomSequelStagnation -ish]] games, with the real Blackbird being swapped out with a black Z33.
** The international version of ''Maximum Tune'' removes the Gemballa-tuned Porsches, as Namco didn't want to pay Porsche's, and by extension Gemballa's, legendary multi-hundred-million-dollar licensing fees to have them available outside of the Japanese
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** "Still Alive'' in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
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** "Still Alive'' Alive" in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
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** "Still Alive'' in ''Maximum Tune 5DX+'' is not sung by [[VideoGame/{{Portal}} GLaDOS]].
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* CutSong:
** "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
** ''Maximum Tune 5'' also has [[https://www.youtube.com/watch?v=oC_OcWzoiBE its own BGM for choosing a game mode]], but it only appears on the soundtrack; it never plays in any version's mode select screen because if it did, [[LongSongShortScene you would only hear 15 seconds of it before the menu timer forces you into a mode]], and each mode has its own BGM.
** "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
** ''Maximum Tune 5'' also has [[https://www.youtube.com/watch?v=oC_OcWzoiBE its own BGM for choosing a game mode]], but it only appears on the soundtrack; it never plays in any version's mode select screen because if it did, [[LongSongShortScene you would only hear 15 seconds of it before the menu timer forces you into a mode]], and each mode has its own BGM.
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* CutSong:
**CutSong: "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
** ''Maximum Tune 5'' also has [[https://www.youtube.com/watch?v=oC_OcWzoiBE its own BGM for choosing a game mode]], but it only appears on the soundtrack; it never plays in any version's mode select screen because if it did, [[LongSongShortScene you would only hear 15 seconds of it before the menu timer forces you into a mode]], and each mode has its own BGM.BGM).
**
** ''Maximum Tune 5'' also has [[https://www.youtube.com/watch?v=oC_OcWzoiBE its own BGM for choosing a game mode]], but it only appears on the soundtrack; it never plays in any version's mode select screen because if it did, [[LongSongShortScene you would only hear 15 seconds of it before the menu timer forces you into a mode]], and each mode has its own BGM.
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* CutSong: "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
to:
* CutSong: CutSong:
** "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s loginBGM).BGM).
** ''Maximum Tune 5'' also has [[https://www.youtube.com/watch?v=oC_OcWzoiBE its own BGM for choosing a game mode]], but it only appears on the soundtrack; it never plays in any version's mode select screen because if it did, [[LongSongShortScene you would only hear 15 seconds of it before the menu timer forces you into a mode]], and each mode has its own BGM.
** "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login
** ''Maximum Tune 5'' also has [[https://www.youtube.com/watch?v=oC_OcWzoiBE its own BGM for choosing a game mode]], but it only appears on the soundtrack; it never plays in any version's mode select screen because if it did, [[LongSongShortScene you would only hear 15 seconds of it before the menu timer forces you into a mode]], and each mode has its own BGM.
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This example fits Temporary Online Content better.
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** The English versions of ''Maximum Tune 4'' and ''5'' are currently only available in various English-speaking countries in Southeast Asia (eg. Hong Kong, Taiwan, Singapore, etc.). This is despite the card transfer event that lets players transfer their cards from ''Maximum Tune 3DX+'' to ''Maximum Tune 4'' [[LostForever ending in October 2013]], so if ''Maximum Tune 4'' (or ''5'') ever gets in other markets, players in those markets will have to ''start all over again.''
to:
** The English versions of ''Maximum Tune 4'' and ''5'' are currently only available in various English-speaking countries in Southeast Asia (eg. Hong Kong, Taiwan, Singapore, etc.). This is despite the card transfer event that lets players transfer their cards from ''Maximum Tune 3DX+'' to ''Maximum Tune 4'' [[LostForever [[TemporaryOnlineContent ending in October 2013]], so if ''Maximum Tune 4'' (or ''5'') ever gets in other markets, players in those markets will have to ''start all over again.''
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Changed line(s) 1 (click to see context) from:
* ActorAllusion: The driver of Blackbird, Tatsuya Shima, is voiced by ShinichiroMiki, the same person who voiced Takumi Fujiwara from InitialD. With this in mind, several people went into WMG territory, suggesting the tofu delivery boy from Gunma grew out of his Toyota and moved into Tokyo, became a surgeon and races a Porsche.
to:
* ActorAllusion: The driver of Blackbird, Tatsuya Shima, is voiced by ShinichiroMiki, the same person who voiced Takumi Fujiwara from InitialD.Manga/InitialD. With this in mind, several people went into WMG territory, suggesting the tofu delivery boy from Gunma grew out of his Toyota and moved into Tokyo, became a surgeon and races a Porsche.
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Changed line(s) 6 (click to see context) from:
* CutSong: "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but this only applies to the Japanese version; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
to:
* CutSong: "Entry ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but [[NoExportForYou this only applies to the Japanese version; version]]; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
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** So the US is finally getting ''Maximum Tune 5''.. Never mind that other regions has reached ''5DX+'' at this point, which means ''the US is two versions behind Asia and Australia'', but also the card porting service will not be revived for the market. US players will have to restart from scratch...
to:
** So the US is finally getting ''Maximum Tune 5''.. Never mind that other regions has reached ''5DX+'' at this point, which means ''the US is two versions behind Asia and Australia'', but also the card porting service will not be revived for the market. US players will have to restart from scratch...scratch. To make matters worse, the US builds remove the Toyota Celsior and Aristo.
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* UrbanLegendOfZelda: A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals and agreements by many serious players indicating the contrary.
to:
* UrbanLegendOfZelda: A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals manuals, official pages, and agreements by many serious players indicating the contrary.
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* UsefulNotes/{{Unix}}: The arcade cabinets of Wangan Midnight Maximum Tune 4 and 5 runs a distribution of Linux called "Arcade Linux Live". Given that the game runs on the Namco [=ES=] series PC-based hardware, this is hardly surprising.
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* UsefulNotes/{{Unix}}: The arcade cabinets of Wangan Midnight Maximum Tune 4 and 5 runs a distribution of Linux called "Arcade Linux Live". Given that the game runs on the Namco [=ES=] series PC-based hardware, this is hardly surprising.surprising.
* UrbanLegendOfZelda: A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals and agreements by many serious players indicating the contrary.
* UrbanLegendOfZelda: A rather...''persistent'' belief since ''Maximum Tune 3'' is that dress-up parts affect car performance, in spite of operator manuals and agreements by many serious players indicating the contrary.
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Changed line(s) 6 (click to see context) from:
* CutSong: "Entry [=Maxi5=]" is supposed to be used for the login screens in ''Maximum Tune 5'', but this only applies to the Japanese version; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
to:
* CutSong: "Entry [=Maxi5=]" ([=Maxi5=] Version)" is supposed to be used for the login screens in ''Maximum Tune 5'', but this only applies to the Japanese version; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
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* CutSong: "Entry Maxi5" is supposed to be used for the login screens in ''Maximum Tune 5'', but this only applies to the Japanese version; the non-Japanese versions [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry Maxi4" (''Maximum Tune 4''[='=]s login BGM).
to:
* CutSong: "Entry Maxi5" [=Maxi5=]" is supposed to be used for the login screens in ''Maximum Tune 5'', but this only applies to the Japanese version; the non-Japanese versions of the same game [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry Maxi4" [=Maxi4=]" (''Maximum Tune 4''[='=]s login BGM).
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* CutSong: "Entry Maxi5" is supposed to be used for the login screens in ''Maximum Tune 5'', but this only applies to the Japanese version; the non-Japanese versions [[BadExportForYou omit this track]] and simply [[RecycledSoundtrack reuse]] "Entry Maxi4" (''Maximum Tune 4''[='=]s login BGM).
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* SequelGap: One exclusive to the United States: ''Maximum Tune 3DX+'' was released in 2010, and they would not get another ''Maximum Tune'' game for seven years. The next game they got? ''Maximum Tune [[SequelFirst 5]]''.
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* SequelFirst: The U.S. gets ''Maximum Tune 5'' but not ''Maximum Tune 4'', the latter of which was wordlessly skipped over by Namco. Justified, as each installment is incremental and it wouldn't make sense to localize and release ''Maximum Tune 4'' at this point.
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Deleted line(s) 15 (click to see context) :
* SequelGap: The U.S. had to go ''seven years'' without a new ''Maximum Tune'' game, and by the time they did they got one that's three years outdated. And to say nothing [[NoExportForYou of other countries outside of eastern and southeastern Asia]].