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History Trivia / SuperMarioMaker

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* {{AbandonWare}}: Online services for the game will shut down in April 2024, bringing an end to playing and sharing courses online.

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* {{AbandonWare}}: Online services for the game will shut down for good in April 2024, bringing an end to playing and sharing courses online.
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* {{AbandonWare}}: Online services for the game will shut down in April 2024, bringing an end to playing and sharing courses online.
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** ''Super Mario Maker''[='s=] release date was two days before the anniversary of the original ''Super Mario Bros.'' release in 1985, something which the game itself acknowledges.

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** ''Super Mario Maker''[='s=] release date was two days before the anniversary of the original ''Super Mario Bros.'' release in 1985, something which the game itself acknowledges. Also doubles as a MeaningfulReleaseDate.
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** ''Super Mario Maker''[='s=] release date is two days before the anniversary of the original ''Super Mario Bros.'' release in 1985, something which the game itself acknowledges.

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** ''Super Mario Maker''[='s=] release date is was two days before the anniversary of the original ''Super Mario Bros.'' release in 1985, something which the game itself acknowledges.
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* NoDubForYou: For whatever reason, Shulk's Mystery Mushroom costume speaks Japanese in every region.
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* {{Blooper}}: When Small Mario turns around while riding Yoshi, a single orange pixel appears between his arm and mustache. This wouldn't be too unusual, but the pixel happens to be the same exact shade of orange that's used on a sprite sheet found on [[http://web.archive.org/web/20150805113943/http://www.spriters-resource.com:80/snes/smarioworld/sheet/53664 The Spriter's Resource]].

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* {{Blooper}}: When Small Mario turns around while riding Yoshi, a single orange pixel appears between his arm and mustache. This wouldn't be too unusual, but Interestingly, the pixel happens to be the same exact shade of orange that's used on a sprite sheet found on [[http://web.archive.org/web/20150805113943/http://www.spriters-resource.com:80/snes/smarioworld/sheet/53664 The Spriter's Resource]].Resource]], which suggests that the sprites were taken from there.
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* {{Blooper}}: When Small Mario turns around while riding Yoshi, a single orange pixel appears between his arm and mustache. This wouldn't be too unusual, but the pixel happens to be the same exact shade of orange that's used on a sprite sheet found on [[http://web.archive.org/web/20150805113943/http://www.spriters-resource.com:80/snes/smarioworld/sheet/53664 The Spriter's Resource]].
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* AuthorsSavingThrow:
** One of the more criticized aspects in reviews that came out prior to the public release was the nine day time limit for unlocking new building material sets. Having heard this, Nintendo released a patch on launch day that caused tool packs to unlock early after placing around 500 objects in the Maker after triggering the "delivery notice" and using all available object types, which could greatly decrease the time to unlock everything to only a few hours.
** Many early reviews also criticized the lack of mid-level checkpoints and "tiered" {{Power Up}}s (e.g. a ? block that spawns a Mushroom for small Mario and a Fire Flower for Super Mario). Both of these were added into the game in the November 4, 2015 update.
** Fans were unhappy the underwater softlock GameBreakingBug was ignored for so long, but the December 2015 update fixed it.
** After nearly a year of fans complaining, Nintendo finally released an update that allowed you to comment on a level on the Level Cleared screen without automatically starring it.
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* AuthorsSavingThrow:
** One of the more criticized aspects in reviews that came out prior to the public release was the nine day time limit for unlocking new building material sets. Having heard this, Nintendo released a patch on launch day that caused tool packs to unlock early after placing around 500 objects in the Maker after triggering the "delivery notice" and using all available object types, which could greatly decrease the time to unlock everything to only a few hours.
** Many early reviews also criticized the lack of mid-level checkpoints and "tiered" {{Power Up}}s (e.g. a ? block that spawns a Mushroom for small Mario and a Fire Flower for Super Mario). Both of these were added into the game in the November 4, 2015 update.
** Fans were unhappy the underwater softlock GameBreakingBug was ignored for so long, but the December 2015 update fixed it.
** After nearly a year of fans complaining, Nintendo finally released an update that allowed you to comment on a level on the Level Cleared screen without automatically starring it.
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** Bizarrely, the game files contain lots of gear and weapons from an early build of ''VideoGame/{{Splatoon}}''.

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** Bizarrely, the game files contain lots of gear and weapons from an early build of ''VideoGame/{{Splatoon}}''.the first ''VideoGame/Splatoon1''.
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** The initial version of the game included references to unused Mystery Mushroom costumes: [[VideoGame/YoshisIsland Baby Mario]], VideoGame/BalloonFight, [[VideoGame/LuigisMansion E. Gadd]], [[VideoGame/{{nintendogs}} a Golden Retriever]], [[VideoGame/SuperMarioBros2 Super Mario Bros. 2 Mario]], Mary O the manual guide, [[VideoGame/EarthBound Mr. Saturn]], a Muncher, [[VideoGame/NewSuperMarioBrosU Nabbit]], the pink rabbit from ''Nintendo Badge Arcade'', [[VideoGame/IceClimber Popo]], VideoGame/{{Tetris}}, and, apparently, the UsefulNotes/MicrosoftWindows logo. These references were removed from v1.01 onward (though some characters' sound effects exist unused). Some of these were later re-added into the game as full fledged Mystery Mushroom costumes, making them no longer unused. While the 3DS version removed the Costume Mario powerup, the only remains are unused costumes of [[VideoGame/FireEmblemElibe Roy]], [[Franchise/StreetFighter Ryu]], and VideoGame/{{Rayman}}.

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** The initial version of the game included references to unused Mystery Mushroom costumes: [[VideoGame/YoshisIsland Baby Mario]], VideoGame/BalloonFight, [[VideoGame/LuigisMansion E. Gadd]], [[VideoGame/{{nintendogs}} a Golden Retriever]], [[VideoGame/SuperMarioBros2 Super Mario Bros. 2 Mario]], Mary O the manual guide, [[VideoGame/EarthBound [[VideoGame/EarthBound1994 Mr. Saturn]], a Muncher, [[VideoGame/NewSuperMarioBrosU Nabbit]], the pink rabbit from ''Nintendo Badge Arcade'', [[VideoGame/IceClimber Popo]], VideoGame/{{Tetris}}, and, apparently, the UsefulNotes/MicrosoftWindows logo. These references were removed from v1.01 onward (though some characters' sound effects exist unused). Some of these were later re-added into the game as full fledged Mystery Mushroom costumes, making them no longer unused. While the 3DS version removed the Costume Mario powerup, the only remains are unused costumes of [[VideoGame/FireEmblemElibe [[VideoGame/FireEmblemTheBindingBlade Roy]], [[Franchise/StreetFighter Ryu]], and VideoGame/{{Rayman}}.
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* FanNickname: Because of Weird Mario's tall and leaner design, players call him Skinny Mario, Lanky Mario or Waluigi Mario.
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* DummiedOut:
** Bizarrely, the game files contain lots of gear and weapons from an early build of ''VideoGame/{{Splatoon}}''.
** The initial version of the game included references to unused Mystery Mushroom costumes: [[VideoGame/YoshisIsland Baby Mario]], VideoGame/BalloonFight, [[VideoGame/LuigisMansion E. Gadd]], [[VideoGame/{{nintendogs}} a Golden Retriever]], [[VideoGame/SuperMarioBros2 Super Mario Bros. 2 Mario]], Mary O the manual guide, [[VideoGame/EarthBound Mr. Saturn]], a Muncher, [[VideoGame/NewSuperMarioBrosU Nabbit]], the pink rabbit from ''Nintendo Badge Arcade'', [[VideoGame/IceClimber Popo]], VideoGame/{{Tetris}}, and, apparently, the UsefulNotes/MicrosoftWindows logo. These references were removed from v1.01 onward (though some characters' sound effects exist unused). Some of these were later re-added into the game as full fledged Mystery Mushroom costumes, making them no longer unused. While the 3DS version removed the Costume Mario powerup, the only remains are unused costumes of [[VideoGame/FireEmblemElibe Roy]], [[Franchise/StreetFighter Ryu]], and VideoGame/{{Rayman}}.

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* FanNickname: Because of Weird Mario's tall and leaner design, players call him Skinny Mario or Lanky Mario or Waluigi Mario.

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* FanNickname: Because of Weird Mario's tall and leaner design, players call him Skinny Mario or Mario, Lanky Mario or Waluigi Mario.



* HeyItsThatSound: The "Peaceful" sound effect (the one with the bird on the branch) previously appeared in ''VideoGame/WarioWare: Smooth Moves'' as the sound that plays during the "break time" intermissions after boss microgames.



* RetCanon: Thanks to Coursebot's official course "''Did Somebody Call a Plumber?''", the Mario Bros. finding their way to the Mushroom Kingdom via the [[BigApplesauce Brooklyn]] [[Videogame/MarioBros sewer system]] (or at least its [[VideoGame/SuperMarioOdyssey Metro Kingdom]] counterpart) is now canon.

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* RetCanon: Thanks to Coursebot's official course "''Did Somebody Call a Plumber?''", the Mario Bros. finding their way to the Mushroom Kingdom via the [[BigApplesauce Brooklyn]] [[Videogame/MarioBros [[VideoGame/MarioBros sewer system]] (or at least its [[VideoGame/SuperMarioOdyssey Metro Kingdom]] counterpart) is now canon.



** Sprites for Mario labeled "hipdrop" and "wall_kick" exist in the game's code for both the [=SMB3=] and [=SMW=] styles, which implies that ground-pounds and wall kicks weren't originally exclusive to the [=NSMBU=] style. In fact, editing either style's control files to allow ground-pounding will use the sprites when said action is preformed! The same isn't true for wall kicks, however.

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** Sprites for Mario labeled "hipdrop" and "wall_kick" exist in the game's code for both the [=SMB3=] and [=SMW=] styles, which implies that ground-pounds and wall kicks weren't originally exclusive to the [=NSMBU=] style. In fact, editing either style's control files to allow ground-pounding will use the sprites when said action is preformed! performed! The same isn't true for wall kicks, however.
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* RoleReprise: This game would be the last time Jun Mizusawa reprised her role as Zelda/Sheik from ''The Legend of Zelda'' series.
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* FollowTheLeader: ''Videogame/MegaMaker'', a fanmade level maker which is to ''VideoGame/MegaManClassic'' as this is to ''Franchise/SuperMarioBros''. Just as well, ''VideoGame/SonicStudio'' was made to be its own fanmade equivalent to the aforementioned level makers for the Classic Era of ''Franchise/SonicTheHedgehog''.

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* FollowTheLeader: ''Videogame/MegaMaker'', ''VideoGame/MegaManMaker'', a fanmade level maker which is to ''VideoGame/MegaManClassic'' ''VideoGame/{{Mega Man|Classic}}'' as this is to ''Franchise/SuperMarioBros''. Just as well, ''VideoGame/SonicStudio'' was made to be its own fanmade equivalent to the aforementioned level makers for the Classic Era of ''Franchise/SonicTheHedgehog''.
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** The addition of the ''Manga/SuperMarioKun'' version of Mario was to celebrate the 25th Anniversary of the ''Manga/SuperMarioKun'' manga series, complete with a stage created by the manga's creator.

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** The addition of the ''Manga/SuperMarioKun'' ''Manga/SuperMarioBrosMangaMania'' version of Mario was to celebrate the 25th Anniversary of the ''Manga/SuperMarioKun'' manga series, complete with a stage created by the manga's creator.

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