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* UrbanLegendOfZelda: The playable Octoling rumors from the original started up again after an early balance patch, where dataminers discovered character attributes for the player's species in addition to the regular customization options, like gender, skin tone, and hairstyle. One of the [[IdolSinger pop stars]] hosting the newscast being an Octoling has only added fuel to the fire. Playable Octolings did become reality with the reveal of the ''Octo Expansion'' for ''S2'' in March of 2018.
to:
* UrbanLegendOfZelda: The playable Octoling rumors from the original started up again after an early balance patch, where dataminers discovered character attributes for the player's species in addition to the regular customization options, like gender, skin tone, and hairstyle. hairstyle, alongside unused model meshes that looked suspiciously like hair models for both genders of octos, separate from what the [=NPCs=] use. One of the [[IdolSinger pop stars]] hosting the newscast being an Octoling has only added fuel to the fire. Playable Octolings did become reality with the reveal of the ''Octo Expansion'' for ''S2'' in March of 2018.
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* NoExportForYou: Strangely enough, this applies not to the game itself but to a certain line of equipment; the Milky Eminence gear, based on the original gear worn by Emperor and his crew in the ''Splatoon'' [[Manga/{{Splatoon}} manga]], which was only available through a limited number of download codes in [=CoroCoro Comics=] magazines--which have never been, and likely never will be, available outside of Japan. Obnoxiously, even if you do run into a Japanese player wearing a piece from this set in the Square, Murch won't let you order it. Even more obnoxiously, the manga is ''also'' available internationally, so remedying this would theoretically be easy as pie, but neither Nintendo nor Viz (who localizes the manga) have expressed any interest in doing so.
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* UnintentionalPeriodPiece: ''2'' is this even more so than the original ''VideoGame/{{Splatoon}}''. Several jokes rely heavily on mid-2010s culture. The in-series bands also take inspiration from contemporary artists in their sound and dancing styles. The fashion is very 2010s with an emphasis on {{hipster}} and urban styles of clothing, and sidecuts are featured in several hairstyles.
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* UnintentionalPeriodPiece: ''2'' is this even more so than the original ''VideoGame/{{Splatoon}}''. Several jokes rely heavily on mid-2010s culture. The in-series bands also take inspiration from contemporary artists in their sound and dancing styles. The fashion is very 2010s with an emphasis on {{hipster}} and urban styles of clothing, and sidecuts are featured in several hairstyles. Pearl even dabs in the Off the Hook/Squid Sisters concert.
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* UrbanLegendOfZelda:
to:
* UrbanLegendOfZelda:UrbanLegendOfZelda: The playable Octoling rumors from the original started up again after an early balance patch, where dataminers discovered character attributes for the player's species in addition to the regular customization options, like gender, skin tone, and hairstyle. One of the [[IdolSinger pop stars]] hosting the newscast being an Octoling has only added fuel to the fire. Playable Octolings did become reality with the reveal of the ''Octo Expansion'' for ''S2'' in March of 2018.
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* UrbanLegendOfZelda:
* UnintentionalPeriodPiece: ''2'' is this even more so than the original ''VideoGame/{{Splatoon}}''. Several jokes rely heavily on mid-2010s culture. The in-series bands also take inspiration from contemporary artists in their sound and dancing styles. The fashion is very 2010s with an emphasis on {{hipster}} and urban styles of clothing, and sidecuts are featured in several hairstyles.
* UnintentionalPeriodPiece: ''2'' is this even more so than the original ''VideoGame/{{Splatoon}}''. Several jokes rely heavily on mid-2010s culture. The in-series bands also take inspiration from contemporary artists in their sound and dancing styles. The fashion is very 2010s with an emphasis on {{hipster}} and urban styles of clothing, and sidecuts are featured in several hairstyles.
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** Soon after the game released, pointers were discovered in the data for "[=OctGirl=]" and "[=OctBoy=]" as options for character customization, but with nothing associated with them, leading many to suspect that playable Octolings would be added to ''Splatoon 2'' at some point or may have been cut from development. Sure enough, when March 2018 rolled around, Octolings were announced for playability with the ''Octo Expansion'' DLC.
*** Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but upon seeing this in action many people speculated that one of the problems holding the concept of formal playable ones back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair was built in such a way that wasn't compatible with the vast majority of hats ''at all'' and they'd need a hair remodel to be playable. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', and the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
*** Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but upon seeing this in action many people speculated that one of the problems holding the concept of formal playable ones back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair was built in such a way that wasn't compatible with the vast majority of hats ''at all'' and they'd need a hair remodel to be playable. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', and the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
to:
** Soon after the game released, pointers were discovered in the data for "[=OctGirl=]" and "[=OctBoy=]" as options for character customization, but with nothing associated with them, leading many to suspect that playable Octolings would be added to ''Splatoon 2'' at some point or may have been cut from development. Sure enough, when March 2018 rolled around, Octolings were announced for playability with the ''Octo Expansion'' DLC.
***DLC. Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but upon seeing this in action many people speculated that one of the problems holding the concept of formal playable ones back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair was built in such a way that wasn't compatible with the vast majority of hats ''at all'' and they'd need a hair remodel to be playable. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', and the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
***
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*** Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but many people speculated that one of the problems holding the idea back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair wasn't designed to be compatible with the vast majority of hats at all. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
to:
*** Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but upon seeing this in action many people speculated that one of the problems holding the idea concept of formal playable ones back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair was built in such a way that wasn't designed to be compatible with the vast majority of hats at all.''at all'' and they'd need a hair remodel to be playable. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', and the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
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** Soon after the game released, pointers were discovered in the data for "OctGirl and "OctBoy" as options for character customization, but with nothing associated with them, leading many to suspect that playable Octolings would be added to ''Splatoon 2'' at some point or may have been cut from development. Sure enough, when March 2018 rolled around, Octolings were announced for playability with the ''Octo Expansion'' DLC.
to:
** Soon after the game released, pointers were discovered in the data for "OctGirl "[=OctGirl=]" and "OctBoy" "[=OctBoy=]" as options for character customization, but with nothing associated with them, leading many to suspect that playable Octolings would be added to ''Splatoon 2'' at some point or may have been cut from development. Sure enough, when March 2018 rolled around, Octolings were announced for playability with the ''Octo Expansion'' DLC.
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* AscendedFanon: Many people were clamoring for a friendly Octarian. The developers delivered with Marina (and as the idol for this game, no less), who quickly became a fan-favorite.
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* AscendedFanon: Many people were clamoring for a friendly Octarian. The developers delivered with Marina (and as the idol for this game, no less), who quickly became a fan-favorite. And ''then'' along came ''Octo Expansion''...
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* IKnewIt: After the Hero Mode trailer dropped, many people have predicted that [[spoiler:Callie was brainwashed by DJ Octavio]].
to:
* IKnewIt: IKnewIt:
** After the Hero Mode trailer dropped, many people have predicted that [[spoiler:Callie was brainwashed by DJOctavio]].Octavio]].
** Soon after the game released, pointers were discovered in the data for "OctGirl and "OctBoy" as options for character customization, but with nothing associated with them, leading many to suspect that playable Octolings would be added to ''Splatoon 2'' at some point or may have been cut from development. Sure enough, when March 2018 rolled around, Octolings were announced for playability with the ''Octo Expansion'' DLC.
*** Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but many people speculated that one of the problems holding the idea back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair wasn't designed to be compatible with the vast majority of hats at all. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
** After the Hero Mode trailer dropped, many people have predicted that [[spoiler:Callie was brainwashed by DJ
** Soon after the game released, pointers were discovered in the data for "OctGirl and "OctBoy" as options for character customization, but with nothing associated with them, leading many to suspect that playable Octolings would be added to ''Splatoon 2'' at some point or may have been cut from development. Sure enough, when March 2018 rolled around, Octolings were announced for playability with the ''Octo Expansion'' DLC.
*** Relatedly, "playable" Octolings were possible via data manipulation as far back as ''Splatoon 1'', but many people speculated that one of the problems holding the idea back was that, since they weren't originally designed to be playable, the EightiesHair-inspired Octoling hair wasn't designed to be compatible with the vast majority of hats at all. The hair remaining in ''2'' for the NPC Octolings was seen as a sign playable ones might not happen. Cue ''Octo Expansion'', the female Octoling hair has been ''significantly'' re-designed to play much more nicely with hats, while still retaining the general shape and concept.
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* IKnewIt: After the Hero Mode trailer dropped, many people have predicted that [[spoiler:Callie was brainwashed DJ Octavio]].
to:
* IKnewIt: After the Hero Mode trailer dropped, many people have predicted that [[spoiler:Callie was brainwashed by DJ Octavio]].
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* DemandOverload: When the game went live on the Switch eShop in North America, users were unable to access it, repeatedly receiving error codes.
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* DemandOverload: DemandOverload:
** When the game went live on the Switch eShop in North America, users were unable to access it, repeatedly receiving errorcodes.codes.
** Once Japan got word that the Milky Eminence outfit could only be obtained through download codes in ''[=CoroCoro=] Comic'', magazines went flying off the shelves.
** When the game went live on the Switch eShop in North America, users were unable to access it, repeatedly receiving error
** Once Japan got word that the Milky Eminence outfit could only be obtained through download codes in ''[=CoroCoro=] Comic'', magazines went flying off the shelves.
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* {{Defictionalization}}: The Milky Eminence gear set was based on a previously-fictional team uniform used by Emperor's gang in the second ''[=CoroCoro=]'' manga.
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* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And just a week later, it was announced that the game had [[https://www.resetera.com/threads/splatoon-2-is-the-first-console-game-to-sell-over-2m-in-japan-in-8-years.15589/ became the first console game to sell 2 million units in Japan]] '''in eight years.'''[[note]]The last game to do so was VideoGame/WiiParty, which released back in 2010.[[/note]]
to:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And just a week later, it was announced that the game had [[https://www.resetera.com/threads/splatoon-2-is-the-first-console-game-to-sell-over-2m-in-japan-in-8-years.15589/ became become the first console game to sell 2 million units in Japan]] '''in eight years.'''[[note]]The last game to do so was VideoGame/WiiParty, which released back in 2010.[[/note]]
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* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And just a week later, it was announced that the game [[https://www.resetera.com/threads/splatoon-2-is-the-first-console-game-to-sell-over-2m-in-japan-in-8-years.15589/ became the first console game to sell 2 million units in Japan]] '''in eight years.'''[[note]]The last game to do so was VideoGame/WiiParty, which released back in 2010.[[/note]]
to:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And just a week later, it was announced that the game had [[https://www.resetera.com/threads/splatoon-2-is-the-first-console-game-to-sell-over-2m-in-japan-in-8-years.15589/ became the first console game to sell 2 million units in Japan]] '''in eight years.'''[[note]]The last game to do so was VideoGame/WiiParty, which released back in 2010.[[/note]]
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Added new info about Japanese Splatoon 2 game sales.
Changed line(s) 10 (click to see context) from:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]].
to:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And just a week later, it was announced that the game [[https://www.resetera.com/threads/splatoon-2-is-the-first-console-game-to-sell-over-2m-in-japan-in-8-years.15589/ became the first console game to sell 2 million units in Japan]] '''in eight years.'''[[note]]The last game to do so was VideoGame/WiiParty, which released back in 2010.[[/note]]
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* IKnewIt: Since the Hero Mode trailer, many people have predicted that [[spoiler:Callie would end up brainwashed]].
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And finally, after six months on the market, it became the first console game in the region to surpass 2 million sales '''since 2010'''.[[note]]The last game cross the mark was ''VideoGame/WiiParty''[[/note]]
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And finally, after six months on the market, it became the first console game in the region to surpass 2 million sales '''since 2010'''.[[note]]The last game cross the mark was ''VideoGame/WiiParty''[[/note]]
to:
* IKnewIt: Since After the Hero Mode trailer, trailer dropped, many people have predicted that [[spoiler:Callie would end up brainwashed]].
was brainwashed DJ Octavio]].
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And finally, after six months on the market, it became the first console game in the region to surpass 2 million sales '''since 2010'''.[[note]]The last game cross the mark was ''VideoGame/WiiParty''[[/note]]
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]].
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* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]].
to:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]]. And finally, after six months on the market, it became the first console game in the region to surpass 2 million sales '''since 2010'''.[[note]]The last game cross the mark was ''VideoGame/WiiParty''[[/note]]
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Changed line(s) 10 (click to see context) from:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] In just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]].
to:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch.[[/note]] In just Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]]. By the end of the year, [[https://nintendosoup.com/splatoon-2-surpasses-splatoon-lifetime-sales-japan-nintendo-games-continues-dominate-charts/ it had surpassed sales of the original game]].
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** At one point, Off the Hook was going to be an Octoling duo. After it was decided to make it mixed-race, Pearl was originally going to be normal-sized and wear a midriff-bearing outfit like Marina.
to:
** At one point, Off the Hook was going to be an Octoling duo. After it was decided to make it mixed-race, Pearl was originally going to be normal-sized the same height as Marina and similarly wear a midriff-bearing outfit like Marina.outfit.
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per the art book again
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* WhatCouldHaveBeen: Had Team Callie won the final splatfest back in [[VideoGame/{{Splatoon}} the first game]], this game's plot would have been slightly different, with Marie being the one to go missing instead.
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* WhatCouldHaveBeen: WhatCouldHaveBeen:
** Had Team Callie won the final splatfest back in [[VideoGame/{{Splatoon}} the first game]], this game's plot would have been slightly different, with Marie being the one to go missinginstead.instead.
** At one point, Off the Hook was going to be an Octoling duo. After it was decided to make it mixed-race, Pearl was originally going to be normal-sized and wear a midriff-bearing outfit like Marina.
** Had Team Callie won the final splatfest back in [[VideoGame/{{Splatoon}} the first game]], this game's plot would have been slightly different, with Marie being the one to go missing
** At one point, Off the Hook was going to be an Octoling duo. After it was decided to make it mixed-race, Pearl was originally going to be normal-sized and wear a midriff-bearing outfit like Marina.
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** Pearl has been given the almost-unanimous label of "gremlin" by fans.
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** Pearl has been given the almost-unanimous label of "gremlin" by fans.fans, thanks to her short build, ForeheadOfDoom, and [[TinyTyrannicalGirl feisty personality]].
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* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]] In just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]].
to:
* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]] launch.[[/note]] In just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]].
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* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan,
[[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]]. Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]], according to Media Create.
[[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]]. Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]], according to Media Create.
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* KillerApp: Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan,
Japan, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days selling 671k units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]]. Just launch[[/note]] In just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]], according to Media Create.alone]].
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* KillerApp: In Japan, anyway. In the first three days alone on the Japanese market, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days it sold 671k units]], '''over a third''' of the lifetime sales of [[VideoGame/{{Splatoon}} the first game]][[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]].
Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]] , according to Media Create.
Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]] , according to Media Create.
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* KillerApp: In Japan, anyway. In the first three days alone on the Japanese market, Just like its [[VideoGame/{{Splatoon}} Wii U predecessor]], ''Splatoon 2'' quickly became this in Japan,
[[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-daysit sold selling 671k units]], units during its three-day launch weekend]], '''over a third''' of the first game's lifetime sales of [[VideoGame/{{Splatoon}} the first game]][[note]]-- sales.[[note]]-- which, for comparison's sake, sold 157k during its own first four days after launch[[/note]].
launch[[/note]]. Just a month after release, the game managed to sell [[http://www.japanesenintendo.com/post/164536708654 over a million units in Japan alone]] , alone]], according to Media Create.
[[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days
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* KillerApp: In Japan, anyway. [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days In the first three days alone on the Japanese market, it sold 671k units, over a third of the lifetime sales of]] [[VideoGame/{{Splatoon}} the first game (which, for comparison's sake, sold 157k in its own first four days after launch)]], [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days and making it both the highest debut of any Switch game and the highest-selling Switch game up to that point.]] [[http://www.japanesenintendo.com/post/164536708654 It's since sold over a million units in Japan as of August 23rd, just over a month after launch, according to Media Create.]]
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* KillerApp: In Japan, anyway. In the first three days alone on the Japanese market, [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days In the first three days alone on the Japanese market, it sold 671k units, over units]], '''over a third third''' of the lifetime sales of]] of [[VideoGame/{{Splatoon}} the first game (which, game]][[note]]-- which, for comparison's sake, sold 157k in during its own first four days after launch)]], [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days and making it both launch[[/note]].
Just a month after release, thehighest debut of any Switch game and the highest-selling Switch game up managed to that point.]] sell [[http://www.japanesenintendo.com/post/164536708654 It's since sold over a million units in Japan as of August 23rd, just over a month after launch, alone]] , according to Media Create.]]
Just a month after release, the
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* WhatCouldHaveBeen: Had Team Callie won the final splatfest back in [[VideoGame/{{Splatoon}} the first game]], this game's plot would have been slightly different, with Marie going missing and Callie searching for her instead.
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* WhatCouldHaveBeen: Had Team Callie won the final splatfest back in [[VideoGame/{{Splatoon}} the first game]], this game's plot would have been slightly different, with Marie going being the one to go missing and Callie searching for her instead.
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* KillerApp: In Japan, anyway. [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days In the first three days alone on the Japanese market, it sold 671k units, over a third of the lifetime sales of]] [[VideoGame/{{Splatoon}} the first game (which, for comparison's sake, sold 157k in its own first four days after launch)]], [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days and making it both the highest debut of any Switch game and the highest-selling Switch game up to that point.]]
to:
* KillerApp: In Japan, anyway. [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days In the first three days alone on the Japanese market, it sold 671k units, over a third of the lifetime sales of]] [[VideoGame/{{Splatoon}} the first game (which, for comparison's sake, sold 157k in its own first four days after launch)]], [[https://gonintendo.com/stories/286105-japan-splatoon-2-sells-over-670k-copies-in-its-first-3-days and making it both the highest debut of any Switch game and the highest-selling Switch game up to that point.]] [[http://www.japanesenintendo.com/post/164536708654 It's since sold over a million units in Japan as of August 23rd, just over a month after launch, according to Media Create.]]
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** Marina isn't the first [[VideoGame/AnimalCrossing Octopus girl from a Nintendo game]]. In fact, she also shares her name with the French version of Marie.
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** Marina isn't the first [[VideoGame/AnimalCrossing Octopus girl from a Nintendo game]]. In fact, she also shares her name with the French version and Italian versions of Marie.
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** Salmon Rush Mode has been also dubbed "[[VideoGame/TeamFortress2 Squidd VS Salmonn]]" by some fans.
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** Salmon Rush Run Mode has been also dubbed "[[VideoGame/TeamFortress2 Squidd VS Salmonn]]" by some fans.
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** The Splatfest-exclusive stage Shifty Station has been dubbed by several fans as the "[[Franchise/TheTwilightZone Twilight Zone]]" due to its Japanese name "Mystery Zone" being the same as the show's Japanese title.