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** The reason for ''Overwatch 2''[='=]s existence and its status as a MissionPackSequel[=/=]UpdatedReRelease (with a (partial, but free) update from 1 to 2 for those who already owned 1) rather than true sequel owns to this. Blizzard, seeing how profitable ''Overwatch'' had been, requested a sequel from the development team, but Jeff Kaplan managed to convince them to make it an expansion pack rather than a true sequel, arguing that doing otherwise would split the playerbase and diminish profits.

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** The reason for ''Overwatch 2''[='=]s existence and its status as a MissionPackSequel[=/=]UpdatedReRelease (with a (partial, but free) update from 1 to 2 for those who already owned 1) rather than true sequel owns is due to this. this reason. Blizzard, seeing how profitable ''Overwatch'' had been, become, requested a proper sequel from the development team, but Jeff Kaplan managed to convince them to make it an expansion pack rather than a true sequel, arguing that doing otherwise would split the playerbase and playerbase, diminish profits.profits, and would be a waste of resources maintaining two otherwise-seperate games. To make the transition easier, anyone who owns Overwatch will get upgraded to Overwatch 2 for free, but it will only contain content from the first Overwatch game, not the story mode or anything Overwatch 2 related.

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** In the Latin American Spanish dub, Sombra's voice actress will probably had to be replaced, as her original voice actress, Andrea Arruti, died at January 2020.


** Ashe can also be confused for [[VideoGame/Paladins Ash from Paladins]], save for the "e" at the end, despite the two being in different class categories (Ashe is a damage dealer, Ash is a frontline).

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** Ashe can also be confused for [[VideoGame/Paladins [[VideoGame/{{Paladins}} Ash from Paladins]], save for the "e" at the end, despite the two being in different class categories (Ashe is a damage dealer, Ash is a frontline).

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** Ashe can also be confused for [[VideoGame/Paladins Ash from Paladins]], save for the "e" at the end, despite the two being in different class categories (Ashe is a damage dealer, Ash is a frontline).


* DuelingWorks: With the superficially similar game ''VideoGame/{{Battleborn}}'', especially since ''Overwatch's'' open beta took place on ''Battleborn's'' release date.

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* DuelingWorks: With On release in 2016, it was with the superficially similar game ''VideoGame/{{Battleborn}}'', especially since ''Overwatch's'' open beta took place on ''Battleborn's'' release date.date. But now that ''Battleborn'' had dropped off the radar, it now duels with both ''VideoGame/{{Paladins}}'' and ''VideoGame/{{ApexLegends}}.''



** Unsurprisingly due to ''Overwatch'''s success, the game has inspired other {{Hero Shooter}}s with similar gameplay. Namely ''VideoGame/{{Paladins}}'' (which can be described as "''Overwatch'' in a HighFantasy setting"[[note]]Right from the get-go, ''Paladins'' has been accused of riding on the coattails of ''Overwatch'' for having similar gameplay mechanics and some characters sharing similarities with ones in ''Overwatch''. Exactly how much inspiration they took is unclear, as ''Paladins'' was in development before ''Overwatch'' was officially announced, but at the same time there were changes made to the gameplay of certain Champions to make them play more like their counterparts in ''Overwatch''. However, many of the Champions play completely different from the Heroes of ''Overwatch'', despite some of them having some similarities (which to be fair, can be chalked up to the fact that both make use of common archetypes found in fiction). It really comes down to personal preference in this regard as to whether Paladins is "cashing in" on the success of another game, or if it is its own true experience as a Hero Shooter.[[/note]] ) and ''VideoGame/LawBreakers'' (which features similar gameplay mechanics, albeit with more gore, profanity, [[ArsonMurderAndJaywalking and a "zero gravity" twist]]). The former proved successful despite some stigma, the latter... not so much.

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** Unsurprisingly due to ''Overwatch'''s success, the game has inspired other {{Hero Shooter}}s with similar gameplay. Namely ''VideoGame/{{Paladins}}'' (which which can be described as "''Overwatch'' in a HighFantasy setting"[[note]]Right from the get-go, ''Paladins'' has been setting", which was accused of riding on the coattails of ''Overwatch'' since release for having similar gameplay mechanics and some characters sharing similarities with ones in ''Overwatch''. Exactly how much inspiration they took is unclear, as ''Paladins'' was in having superficial character similarities, though the two games just happen to share similar development before ''Overwatch'' was officially announced, but at the same time there were changes made to the gameplay of certain Champions to make them play more like their counterparts in ''Overwatch''. However, many of the Champions play completely different from the Heroes of ''Overwatch'', despite some of them having some similarities (which to be fair, can be chalked up to the fact that both make use of common archetypes found in fiction). It really comes down to personal preference in this regard as to whether Paladins is "cashing in" on the success of another game, or if it is its own true experience as a Hero Shooter.[[/note]] ) and times.
*** And
''VideoGame/LawBreakers'' (which features similar gameplay mechanics, albeit with more gore, profanity, and [[ArsonMurderAndJaywalking and a "zero gravity" twist]]). gravity"]]). The former proved successful successful, despite some stigma, the latter... not so much.much, with ''Lawbreakers'' shuttering its doors on September 2019.

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** The reason for ''Overwatch 2''[='=]s existence and its status as a MissionPackSequel[=/=]UpdatedReRelease (with a (partial, but free) update from 1 to 2 for those who already owned 1) rather than true sequel owns to this. Blizzard, seeing how profitable ''Overwatch'' had been, requested a sequel from the development team, but Jeff Kaplan managed to convince them to make it an expansion pack rather than a true sequel, arguing that doing otherwise would split the playerbase and diminish profits.


*** Lucie Pohl, voice of Mercy, has expressed approval of several Mercy pairings, including "[[PortmanteauCoupleName Pharmercy]]" (Pharah/Mercy), "[[AlternateCharacterInterpretation Mom and Dad]]" (Mercy/Soldier: 76) and "Gency/[[PunnyName Emergenji"]] (Genji/Mercy).

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*** Lucie Pohl, Creator/LuciePohl, voice of Mercy, has expressed approval of several Mercy pairings, including "[[PortmanteauCoupleName Pharmercy]]" (Pharah/Mercy), "[[AlternateCharacterInterpretation Mom and Dad]]" (Mercy/Soldier: 76) and "Gency/[[PunnyName Emergenji"]] (Genji/Mercy).


** "Flankhardt" for when Reinhardt, who is supposed to shield the rest of his team, somehow manages to get ''behind'' the enemy team, whether through incompetence, luck, or an actual plan.



** They've made no attempt to hide the fact that ''VideoGame/TeamFortress2'' was the inspiration for them creating ''VideoGame/{{Overwatch}}'', which was their very first FPS, because they wanted to do their own take on the HeroShooter genre. It's probably one of the most successful examples of this trope.

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** They've made no attempt to hide the fact that ''VideoGame/TeamFortress2'' was the inspiration for them creating ''VideoGame/{{Overwatch}}'', which was their very first FPS, because they wanted to do their own take on the HeroShooter genre. It's probably one of the most successful examples of this trope. Also, for the seasonal [=PvE=] game modes, Blizzard cited ''Videogame/MassEffect3's'' well-received cooperative multiplayer as a major influence.


** In ''Manga/JojosBizarreAdventureStardustCrusaders'', Jotaro Kujo (who's voiced by Creator/MatthewMercer in the English dub) [[https://youtu.be/olrAmfo6O0Y tells]] DIO near the end of their battle that [[ActorAllusion "It's high noon."]]

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** In ''Manga/JojosBizarreAdventureStardustCrusaders'', Jotaro Kujo (who's voiced by Creator/MatthewMercer in the English dub) [[https://youtu.be/olrAmfo6O0Y tells]] DIO near the end of their battle that "If this were the Wild West, the hero would say, [[ActorAllusion "It's 'It's high noon."]]']]"


** In ''Manga/JojosBizarreAdventureStardustCrusaders'', Jotaro Kujo (who's voiced by Creator/MatthewMercer in the English dub) [[https://youtu.be/olrAmfo6O0Y tells]] DIO near the end of their fight that [[ActorAllusion "It's high noon."]]

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** In ''Manga/JojosBizarreAdventureStardustCrusaders'', Jotaro Kujo (who's voiced by Creator/MatthewMercer in the English dub) [[https://youtu.be/olrAmfo6O0Y tells]] DIO near the end of their fight battle that [[ActorAllusion "It's high noon."]]

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** In ''Manga/JojosBizarreAdventureStardustCrusaders'', Jotaro Kujo (who's voiced by Creator/MatthewMercer in the English dub) [[https://youtu.be/olrAmfo6O0Y tells]] DIO near the end of their fight that [[ActorAllusion "It's high noon."]]


* CastingGag: Creator/JonnyCruz, the [=VA=] for Lucio, managed to get voice acting roles for two seperate musicians in 2016; for both this game and ''VideoGame/Hitman2016'', with both games also releasing at similar times (the Bangkok level in which Jonny voices came out three months after Overwatch fully released). It's Coincidental of course, but nonetheless amusing.

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* CastingGag: Creator/JonnyCruz, the [=VA=] for Lucio, Lúcio, managed to get two voice acting roles for two seperate musicians in the year of 2016; for both this game and ''VideoGame/Hitman2016'', with both games also ''also'' releasing at similar times (the Bangkok level in which Jonny voices the main target; Jordan Cross, came out three months after Overwatch had fully released). It's Coincidental of course, but nonetheless amusing.


* CastingGag: Jonny Cruz, voice of Lucio, managed to get roles as a voice actor for two seperate musicians for both this game and ''VideoGame/Hitman2016'', with both games also releasing at similar times. Coincidental of course, but nonetheless amusing.

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* CastingGag: Jonny Cruz, voice of Creator/JonnyCruz, the [=VA=] for Lucio, managed to get voice acting roles as a voice actor for two seperate musicians in 2016; for both this game and ''VideoGame/Hitman2016'', with both games also releasing at similar times. times (the Bangkok level in which Jonny voices came out three months after Overwatch fully released). It's Coincidental of course, but nonetheless amusing.


*** "Nanoblade" and "Nanovisor" refer to pairing Ana's ''Nano Boost'' ultimate with Genji or [=Soldier76's=] ''Dragonblade'' or ''Tactical Visor'' ultimates, respectively. "Anime/BeyBlade" used to refer to pairing Ana's ''Nano Boost'' with Reaper's ''Death Blossom,'' but the tactic has fallen out of favor due to ''Nano Boost'' no longer providing a bonus to speed.

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*** "Nanoblade" and "Nanovisor" refer to pairing Ana's ''Nano Boost'' ultimate with Genji or [=Soldier76's=] ''Dragonblade'' or ''Tactical Visor'' ultimates, respectively. "Anime/BeyBlade" "{{TabletopGame/Beyblade}}" used to refer to pairing Ana's ''Nano Boost'' with Reaper's ''Death Blossom,'' but the tactic has fallen out of favor due to ''Nano Boost'' no longer providing a bonus to speed.

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** "Lamp" or "Lantern" when used to describe Baptiste's ''Immortality Field''.

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