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History Trivia / MyFriendlyNeighborhood

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Easter Egg is not a trivia trope


* EasterEgg: Many, typically seen thanks to the Free-Range Mode to go out of bounds.
** Giant versions of the various Puppets loom over various areas, positioned as though they are about to devour them.
** Pictures of conceptual art, and the dev's cats.
** The first couple of trailers, played by entering a void behind a door.
** Unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches
** An Unfriendly Norman model with a statue-esque texture applied to it.
** [[VideoGame/AmandaTheAdventurer Does the basement layout look familiar to you?]]
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** [[ VideoGame/AmandaTheAdventurer Does the basement layout look familiar to you?]]

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** [[ VideoGame/AmandaTheAdventurer [[VideoGame/AmandaTheAdventurer Does the basement layout look familiar to you?]]
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** [[ VideoGame/AmandaTheAdventurer Does the basement layout look familiar to you?]]
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* WhatCouldHaveBeen: Many of the content found as secrets, both in free range and normal play hint that things woulds have been much different than in the finished product.

to:

* WhatCouldHaveBeen: Many of the content found as secrets, both in free range and normal play hint that things woulds would have been much different than in the finished product.

Added: 489

Removed: 489

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Alphabetized


* EasterEgg: Many, typically seen thanks to the Free-Range Mode to go out of bounds.
** Giant versions of the various Puppets loom over various areas, positioned as though they are about to devour them.
** Pictures of conceptual art, and the dev's cats.
** The first couple of trailers, played by entering a void behind a door.
** Unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches
** An Unfriendly Norman model with a statue-esque texture applied to it.



** The Guns when through some changes, such as a more colorful palette, and the initial gun having to be loaded with books and ripping the pages out to create its ammo like a tommygun.
* EasterEgg: Many, typically seen thanks to the Free-Range Mode to go out of bounds.
** Giant versions of the various Puppets loom over various areas, positioned as though they are about to devour them.
** Pictures of conceptual art, and the dev's cats.
** The first couple of trailers, played by entering a void behind a door.
** Unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches
** An Unfriendly Norman model with a statue-esque texture applied to it.

to:

** The Guns when through some changes, such as a more colorful palette, and the initial gun having to be loaded with books and ripping the pages out to create its ammo like a tommygun.
* EasterEgg: Many, typically seen thanks to the Free-Range Mode to go out of bounds.
** Giant versions of the various Puppets loom over various areas, positioned as though they are about to devour them.
** Pictures of conceptual art, and the dev's cats.
** The first couple of trailers, played by entering a void behind a door.
** Unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches
** An Unfriendly Norman model with a statue-esque texture applied to it.
tommygun.
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** Creator/LindsaySheppard voices both Pear land the Pups.

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** Creator/LindsaySheppard voices both Pear land Pearl and the Pups.
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** Creator/LinsawyAhwpperd voices both Pear land the Pups.

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** Creator/LinsawyAhwpperd Creator/LindsaySheppard voices both Pear land the Pups.
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* ActingForTwo: E.G. Simmons voices both the Hand Puppet trio and Arnold.

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* ActingForTwo: ActingForTwo:
**
E.G. Simmons voices both the Hand Puppet trio and Arnold.Arnold.
** Creator/LinsawyAhwpperd voices both Pear land the Pups.
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* ActingForTwo: E.G. Simmons voices both the Hand Puppet trio and Arnold.
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Did any of the devs say this was the case, or did you just look at the bonus level and assume? The phrasing 'judging by' makes me think it's the latter.


** Judging by the secret Stage 5 Pirate set, the games areas were more heavily going to lead into that for setpieces and puzzles, with the Puppets dressing up and wandering sets from their old movies. In the final product The main Neighborhood Set, the secret Pirate Cove, and Arnold's Imagination Penthouse are the only real sets from the show explored. The rest are the Studios Offices and inner workings (Rays area doesnt count, because its the studios actual Sewers).
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** Judging by the secret Stage 5 Pirate set, the games areas were more heavily going to lead into that for setpieces and puzzles, with the Puppets dressing up and wandering sets from their old movies. In the final product The main Neighborhood Set, the secret Pirate Cove, and Arnold's Imagination Penthouse are the only real sets from the show explored. The rest are the Studios Offices and inner workings (Rays area doesnt count, because its the studios actual Sewers).
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** unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches

to:

** unused Unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches
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None


** Pictures of conceptual art, and the devs cats.

to:

** Pictures of conceptual art, and the devs dev's cats.
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None


* WhatCouldHaveBeen: many of the content found as secrets, both in free range and normal play hint that things woulds have been much different than in the finished product.

to:

* WhatCouldHaveBeen: many Many of the content found as secrets, both in free range and normal play hint that things woulds have been much different than in the finished product.

Added: 238

Changed: 10

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** Pictures of conceptual art, the devs cats, and

to:

** Pictures of conceptual art, and the devs cats, andcats.
** The first couple of trailers, played by entering a void behind a door.
** unused assets, such as a length of tubing, a control panel, and a set of Reuben sandwiches
** An Unfriendly Norman model with a statue-esque texture applied to it.

Added: 1154

Changed: 162

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None


* WhatCouldHaveBeen: A piece of concept art shows that Ray was originally going to have the lower body of a centipede.

to:

* WhatCouldHaveBeen: A piece many of concept art shows the content found as secrets, both in free range and normal play hint that things woulds have been much different than in the finished product.
**
Ray was originally going to have the lower body of a centipede.centipede instead of stictly staying half submerged in pipes. A model seen out of bounds implies his mouth also opened wider, with his eyes transitioning to being on the upper roof.
** The Curtain had teeth, extra arms, and was more obviously going to be a part of a show stage, judging by the puppets hiding behind it in shadow.
** One of Junebugs hands was going to be detached, having from a strand of string coming off her wrist.
** Lenard had a cane
** Norman had a more on the nose similarity to Ernie from Sesame Street, being orange with a red and blue striped shirt. Later on he got two variations of his current letterman Jacket, which became his final look.
** The Guns when through some changes, such as a more colorful palette, and the initial gun having to be loaded with books and ripping the pages out to create its ammo like a tommygun.
* EasterEgg: Many, typically seen thanks to the Free-Range Mode to go out of bounds.
** Giant versions of the various Puppets loom over various areas, positioned as though they are about to devour them.
** Pictures of conceptual art, the devs cats, and
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* WhatCouldveBeen: A piece of concept art shows that Ray was originally going to have the lower body of a centipede.

to:

* WhatCouldveBeen: WhatCouldHaveBeen: A piece of concept art shows that Ray was originally going to have the lower body of a centipede.
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Added DiffLines:

* WhatCouldveBeen: A piece of concept art shows that Ray was originally going to have the lower body of a centipede.

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