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** While the game was acclaimed back in its day and saw releases on the Platform/SegaDreamcast, Platform/PlayStation2, and Platform/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Creator/{{Capcom}} losing the Creator/{{Marvel|Comics}} license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves. This is especially notable for the Dreamcast version of the game, which is widely considered to be [[ArcadePerfectPort the best version of it]] and the port most commonly used for TournamentPlay. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[Platform/XboxLive XBLA]] and [[Platform/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games [[ExecutiveMeddling thanks to]] Creator/{{Disney}}, who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

to:

** While the game was acclaimed back in its day and saw releases on the Platform/SegaDreamcast, Platform/PlayStation2, and Platform/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Creator/{{Capcom}} losing the Creator/{{Marvel|Comics}} license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves. This is especially notable for the Dreamcast version of the game, which is widely considered to be [[ArcadePerfectPort the best version of it]] and the port most commonly used for TournamentPlay. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[Platform/XboxLive XBLA]] and [[Platform/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games [[ExecutiveMeddling thanks to]] Creator/{{Disney}}, who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity MediaNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.
Is there an issue? Send a MessageReason:
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** While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Creator/{{Capcom}} losing the Creator/{{Marvel|Comics}} license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves. This is especially notable for the Dreamcast version of the game, which is widely considered to be [[ArcadePerfectPort the best version of it]] and the port most commonly used for TournamentPlay. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games [[ExecutiveMeddling thanks to]] Creator/{{Disney}}, who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

to:

** While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, Platform/SegaDreamcast, Platform/PlayStation2, and UsefulNotes/{{Xbox}}, Platform/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Creator/{{Capcom}} losing the Creator/{{Marvel|Comics}} license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves. This is especially notable for the Dreamcast version of the game, which is widely considered to be [[ArcadePerfectPort the best version of it]] and the port most commonly used for TournamentPlay. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive [[Platform/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork [[Platform/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games [[ExecutiveMeddling thanks to]] Creator/{{Disney}}, who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.



* KillerApp: One for the UsefulNotes/SegaDreamcast, for being an ArcadePerfectPort and for keeping its console alive years after it was discontinued, as Dreamcast consoles are the standard for ''Marvel vs. Capcom 2'' tournaments.

to:

* KillerApp: One for the UsefulNotes/SegaDreamcast, Platform/SegaDreamcast, for being an ArcadePerfectPort and for keeping its console alive years after it was discontinued, as Dreamcast consoles are the standard for ''Marvel vs. Capcom 2'' tournaments.



** A port for the UsefulNotes/{{Wii}} was considered, but the game couldn't be made small enough for UsefulNotes/VirtualConsole limitations and had to be canned as a result.

to:

** A port for the UsefulNotes/{{Wii}} Platform/{{Wii}} was considered, but the game couldn't be made small enough for UsefulNotes/VirtualConsole Platform/VirtualConsole limitations and had to be canned as a result.

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* CrossRegionalVoiceActing: As with the previous titles in the franchise, the voices are split between Japanese and Canadian voice talent.
* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Capcom losing the Marvel license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves. This is especially when the Dreamcast version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

to:

* CrossRegionalVoiceActing: As with [[VideoGame/MarvelVsCapcom the previous titles in the franchise, franchise]], the voices are split between Japanese and Canadian voice talent.
* KeepCirculatingTheTapes: Infamously so.
**
While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), possibly due to the Dreamcast being discontinued a year after the game's release and Capcom Creator/{{Capcom}} losing the Marvel Creator/{{Marvel|Comics}} license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves. This is especially when notable for the Dreamcast version of the game game, which is widely considered to be [[ArcadePerfectPort the best version of it]].it]] and the port most commonly used for TournamentPlay. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], thanks to]] Creator/{{Disney}}, who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.



* UrbanLegendOfZelda: There are two rumors for the character, Amingo. One is that he was the main character of his own game which, unfortunately, got canceled and his inclusion in the roster was to hype said game before its release. The other is that, like with Ruby Heart, he was a ''VideoGame/{{Darkstalkers}}'' character that got rejected, with some pointing out how his non-human appearance and [[ShapeshifterWeapon shapeshifting attacks]] wouldn't be out of place in the franchise. However, Capcom has neither confirmed nor denied either of these rumors, leaving them stuck as speculation.

to:

* UrbanLegendOfZelda: PopCultureUrbanLegends: There are two rumors for the character, character Amingo. One is that he was the main character of his own game which, unfortunately, got canceled and his inclusion in the roster [[EarlyBirdCameo was to hype said game before its release.release]]. The other is that, like with Ruby Heart, he was a ''VideoGame/{{Darkstalkers}}'' character that got rejected, with some pointing out how his non-human appearance and [[ShapeshifterWeapon shapeshifting attacks]] wouldn't be out of place in the franchise. However, Capcom has neither confirmed nor denied either of these rumors, leaving them stuck as speculation.



** [[ComicBook/FantasticFour Mr. Fantastic]], ComicBook/DoctorStrange and ComicBook/SilverSurfer were all considered for the game, but were dropped for various reasons. Doctor Strange because it was felt he'd be too similar to Doctor Doom, Silver Surfer because it was hard to adapt his board and high-speed movements to a fighting game, and Mr. Fantastic because capturing his stretchiness with hand-drawn sprites would've been difficult and time-consuming. Doctor Strange himself would eventually join the series in ''Ultimate Marvel vs. Capcom 3'', while Mr. Fantastic's stretching abilities were represented through the inclusion of Super-Skrull.
** Other proposed characters were ComicBook/{{Daredevil}} and ComicBook/BlackWidow (rejected due to worries their BadassNormal movesets wouldn't be compelling enough), ComicBook/{{Hawkeye}} (rejected due to the perception that his abilities were too limited) and ComicBook/ScarletWitch (rejected due to fears she'd be too overpowered). Both Widow and Hawkeye later made it into future installments of the series.
** A port for the UsefulNotes/{{Wii}} was considered, but the game couldn't be made small enough for UsefulNotes/VirtualConsole limitations, so it had to be canned.

to:

** [[ComicBook/FantasticFour Mr. Fantastic]], ComicBook/DoctorStrange and ComicBook/SilverSurfer were all considered for the game, but were dropped for various reasons. Doctor Strange because it was felt he'd be too similar to Doctor Doom, Silver Surfer because it was hard to adapt his board and high-speed movements to a fighting game, and Mr. Fantastic because capturing his stretchiness with hand-drawn sprites would've been difficult and time-consuming. Doctor Strange himself would eventually join the series in ''Ultimate ''[[VideoGame/MarvelVsCapcom3 Ultimate Marvel vs. Capcom 3'', 3]]'', while Mr. Fantastic's stretching abilities were represented through the inclusion of Super-Skrull.
** Other proposed characters were ComicBook/{{Daredevil}} and ComicBook/BlackWidow (rejected due to worries their BadassNormal movesets wouldn't be compelling enough), ComicBook/{{Hawkeye}} (rejected due to the perception that his abilities were too limited) and ComicBook/ScarletWitch (rejected due to fears she'd be too overpowered). Both Widow and Hawkeye later made it into future installments [[VideoGame/MarvelVsCapcom3 future]] [[VideoGame/MarvelVsCapcomInfinite installments]] of the series.
** A port for the UsefulNotes/{{Wii}} was considered, but the game couldn't be made small enough for UsefulNotes/VirtualConsole limitations, so it limitations and had to be canned.canned as a result.
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** At EVO 2022, an Arcade [=1Up=] arcade cabinet featuring the entire ''Marvel vs. Capcom'' series up through ''Marvel vs. Capcom 2'' was announced. This is so far the only modern re-release, with no clear statement about any of the games being made available on consoles again.

to:

** At EVO 2022, an Arcade [=1Up=] [=Arcade1Up=] arcade cabinet featuring the entire ''Marvel vs. Capcom'' series up through ''Marvel vs. Capcom 2'' was announced. This is so far the only modern re-release, with no clear statement about any of the games being made available on consoles again.
Is there an issue? Send a MessageReason:
None


** At Evo 2022, an Arcade [=1up=] arcade cabinet featuring the entire ''Marvel vs. Capcom'' series up through ''Marvel vs. Capcom 2'' was announced. This is so far the only modern re-release, with no clear statement about any of the games being made available on consoles again.

to:

** At Evo EVO 2022, an Arcade [=1up=] [=1Up=] arcade cabinet featuring the entire ''Marvel vs. Capcom'' series up through ''Marvel vs. Capcom 2'' was announced. This is so far the only modern re-release, with no clear statement about any of the games being made available on consoles again.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** At Evo 2022, an Arcade [=1up=] arcade cabinet featuring the entire ''Marvel vs. Capcom'' series up through ''Marvel vs. Capcom 2'' was announced. This is so far the only modern re-release, with no clear statement about any of the games being made available on consoles again.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later) (possibly due to the Dreamcast's commercial failure and Capcom losing the Marvel license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves), especially when the Dreamcast version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

to:

* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later) (possibly later), possibly due to the Dreamcast's commercial failure Dreamcast being discontinued a year after the game's release and Capcom losing the Marvel license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves), shelves. This is especially when the Dreamcast version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), especially when the Dreamcast version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

to:

* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), later) (possibly due to the Dreamcast's commercial failure and Capcom losing the Marvel license soon after porting it to [=PS2=] and Xbox and were forced to pull the game from shelves), especially when the Dreamcast version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.
Is there an issue? Send a MessageReason:
Moving to YMMV


* UnintentionalPeriodPiece: Thanks to Capcom's (in)famous [[NewWorkRecycledGraphics asset reuse of character sprites]] during this era, both sides of the roster ended up reflecting this.
** On the Marvel side, the game kind of drips with the late-90s and early-2000s, with its very heavy SpotlightStealingCrossover tendencies involving the Franchise/XMen (18/28, or 2/3rds of the Marvel roster is comprised of X-Men related characters) and the very 1990s character designs. It's definitely the only time when Marrow (heavily pushed in that era, a forgotten and oft-mocked afterthought any time thereafter) would have ever been trumpeted as a major fighting game newcomer.
** On the Capcom side, ''Franchise/StreetFighter'' unsurprisingly takes up the most roster slots, with all of them being composed of the well-known and popular characters from the ''[[VideoGame/StreetFighterAlpha Alpha]]'' series. More disconcerting is almost all of the other characters hail from games that, were while popular in the 90s, [[FranchiseKiller are no longer actively published by Capcom]], with major exceptions being [[Franchise/ResidentEvil Jill Valentine]] (in her original ''[[VideoGame/ResidentEvil1 RE1]]'' costume no less) and VideoGame/{{Mega Man|Classic}} (and Roll by extension).
Tabs MOD

Removed: 1145

Is there an issue? Send a MessageReason:
YMMV


* FanNickname:
** The competitive scene uses nicknames for several commonly-used teams. Aside from acronym names (such as MSP for the team of Magneto/Storm/Psylocke) some of them include "Santhrax" (Sentinel/Storm/Captain Commando, named after competitive player Sanford), "{{Scrub}}" (Cable/Sentinel/Captain Commando), "Matrix" (Storm/Sentinel/Cyclops) and "[=Clockw0rk=]" (Sentinel/Strider/Doom, after another player of said name).
** They also coined the [[FunWithAcronyms acronym]] OCV ('''O'''ne '''C'''haracter '''V'''ictory), which is ExactlyWhatItSaysOnTheTin: a CurbstompBattle with only one character. It's even an achievement in the XBLA version to win 50 full battles like this.
** M. Bison's white costume (carried over from ''VideoGame/XMenVsStreetFighter'' and ''VideoGame/MarvelSuperHeroesVsStreetFighter'') gained the nickname "The Milkman."
** Magneto, Storm, Cable and Sentinel are considered [[GameBreaker so much stronger]] [[CharacterTiers than everyone else]] that they're collectively referred to as the "Four Gods."
** Bone Claw Wolverine is called Bonerine to differentiate him from the more iconic version with metal claws.

Changed: 30

Is there an issue? Send a MessageReason:
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* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), especially when the [[UsefulNotes/SegaDreamcast Dreamcast]] version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

to:

* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''VideoGame/StreetFighterII'' or ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), especially when the [[UsefulNotes/SegaDreamcast Dreamcast]] Dreamcast version of the game is widely considered to be [[ArcadePerfectPort the best version of it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto [[UsefulNotes/XboxLive XBLA]] and [[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.

Changed: 605

Is there an issue? Send a MessageReason:
None


** M. Bison's white costume gained the nickname "The Milkman".
** Magneto, Storm, Cable and Sentinel are considered so much stronger than everyone else that they're collectively referred to as the "four gods".

to:

** M. Bison's white costume (carried over from ''VideoGame/XMenVsStreetFighter'' and ''VideoGame/MarvelSuperHeroesVsStreetFighter'') gained the nickname "The Milkman".
Milkman."
** Magneto, Storm, Cable and Sentinel are considered [[GameBreaker so much stronger stronger]] [[CharacterTiers than everyone else else]] that they're collectively referred to as the "four gods"."Four Gods."



* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/{{Dreamcast}}, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''Street Fighter II'' or ''Super Smash Bros. Melee'' (which came out a year later), especially when the Dreamcast version of the game is widely considered to be the best version of it. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto XBLA and PSN...only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.
* KillerApp: One for the UsefulNotes/{{Dreamcast}}, for being an ArcadePerfectPort and for keeping its console alive years after it was discontinued, as Dreamcast consoles are the standard for ''Marvel vs. Capcom 2'' tournaments.
* UnintentionalPeriodPiece: Thanks to Capcom's (in)famous [[NewWorkRecycledGraphics Asset reuse of character sprites]] during this era, both sides of the roster ended up reflecting this.
** On the Marvel side, the game kind of drips with the late-90s and early-2000s, with its very heavy SpotlightStealingCrossover tendencies involving the X-Men (18/28, or 2/3rds of the Marvel roster is comprised of X-Men related characters) and the very 1990s character designs. It's definitely the only time when Marrow (heavily pushed in that era, a forgotten and oft-mocked afterthought any time thereafter) would have ever been trumpeted as a major fighting game newcomer.
** On the Capcom side, Street Fighter unsurprisingly takes up the most roster slots, with all of them being composed of the well known and popular characters from the [[VideoGame/StreetFighterAlpha Alpha series]]. More disconcerting is almost all of the other characters hail from games that, were while popular in the 90s, [[Main/FranchiseKiller are no longer actively published by Capcom]]. The two exceptions being Jill Valentine ( in her original RE1 costume no less) and Mega Man.
* UrbanLegendOfZelda: There are two rumors for the character, Amingo. One is that he was the main character of his own game which, unfortunately, got canceled and his inclusion in the roster was to hype said game before its release. The other is that, like with Ruby Heart, he was a ''VideoGame/{{Darkstalkers}}'' character that got rejected, with some pointing out how his non-human appearance and [[ShapeshifterWeapon shape shifting attacks]] wouldn't be out of place in the franchise. However, Capcom has neither confirmed nor denied either of these rumors, leaving them stuck as speculation.

to:

* KeepCirculatingTheTapes: Infamously so. While the game was acclaimed back in its day and saw releases on the UsefulNotes/{{Dreamcast}}, UsefulNotes/SegaDreamcast, UsefulNotes/PlayStation2, and UsefulNotes/{{Xbox}}, it didn't sell as well as ''Street Fighter II'' ''VideoGame/StreetFighterII'' or ''Super Smash Bros. Melee'' ''VideoGame/SuperSmashBrosMelee'' (which came out a year later), especially when the Dreamcast [[UsefulNotes/SegaDreamcast Dreamcast]] version of the game is widely considered to be [[ArcadePerfectPort the best version of it. it]]. The game didn't see a rerelease for years until 2009, where it was remastered and rereleased onto XBLA [[UsefulNotes/XboxLive XBLA]] and PSN...[[UsefulNotes/PlayStationNetwork PSN]]... only for it to be delisted only four years later in 2013, along with many other Marvel games thanks to [[ExecutiveMeddling Disney]], who now owned the Marvel brand and its associated properties. Nowadays, the only way to play the game legally is to buy second-hand copies, and it is not uncommon to find said copies going up to triple digits in terms of cost. This all came to a head in 2021, where ''Marvel vs. Capcom'' fans (and the UsefulNotes/FightingGameCommunity at large) began the #[=FreeMVC2=] movement, petitioning Disney and Capcom to rerelease the game onto modern platforms.
* KillerApp: One for the UsefulNotes/{{Dreamcast}}, UsefulNotes/SegaDreamcast, for being an ArcadePerfectPort and for keeping its console alive years after it was discontinued, as Dreamcast consoles are the standard for ''Marvel vs. Capcom 2'' tournaments.
* UnintentionalPeriodPiece: Thanks to Capcom's (in)famous [[NewWorkRecycledGraphics Asset asset reuse of character sprites]] during this era, both sides of the roster ended up reflecting this.
** On the Marvel side, the game kind of drips with the late-90s and early-2000s, with its very heavy SpotlightStealingCrossover tendencies involving the X-Men Franchise/XMen (18/28, or 2/3rds of the Marvel roster is comprised of X-Men related characters) and the very 1990s character designs. It's definitely the only time when Marrow (heavily pushed in that era, a forgotten and oft-mocked afterthought any time thereafter) would have ever been trumpeted as a major fighting game newcomer.
** On the Capcom side, Street Fighter ''Franchise/StreetFighter'' unsurprisingly takes up the most roster slots, with all of them being composed of the well known well-known and popular characters from the [[VideoGame/StreetFighterAlpha Alpha series]]. ''[[VideoGame/StreetFighterAlpha Alpha]]'' series. More disconcerting is almost all of the other characters hail from games that, were while popular in the 90s, [[Main/FranchiseKiller [[FranchiseKiller are no longer actively published by Capcom]]. The two Capcom]], with major exceptions being [[Franchise/ResidentEvil Jill Valentine ( in Valentine]] (in her original RE1 ''[[VideoGame/ResidentEvil1 RE1]]'' costume no less) and Mega Man.
VideoGame/{{Mega Man|Classic}} (and Roll by extension).
* UrbanLegendOfZelda: There are two rumors for the character, Amingo. One is that he was the main character of his own game which, unfortunately, got canceled and his inclusion in the roster was to hype said game before its release. The other is that, like with Ruby Heart, he was a ''VideoGame/{{Darkstalkers}}'' character that got rejected, with some pointing out how his non-human appearance and [[ShapeshifterWeapon shape shifting shapeshifting attacks]] wouldn't be out of place in the franchise. However, Capcom has neither confirmed nor denied either of these rumors, leaving them stuck as speculation.



** Ruby Heart was a ''VideoGame/{{Darkstalkers}}'' character concept that got rejected. She was also supposed to appear in a Capcom mobile game known as ''Dai Koukai Frontier'' as one of the main characters before the game got canceled in 2020 and is no longer promoted.

to:

** Ruby Heart was a ''VideoGame/{{Darkstalkers}}'' character concept that got rejected. rejected, which likely explains why she has a variation of Jon Talbain's Beast Cannon as part of her movelist. She was also supposed to appear in a Capcom mobile game known as ''Dai Koukai Frontier'' as one of the main characters before the game got was canceled in 2020 and is no longer promoted.



** A port for the Wii was considered, but the game couldn't be made small enough for Virtual Console limitations, so it had to be canned.

to:

** A port for the Wii UsefulNotes/{{Wii}} was considered, but the game couldn't be made small enough for Virtual Console UsefulNotes/VirtualConsole limitations, so it had to be canned.

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