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** As of August 2018, the remastered versions [[HereWeGoAgain have now been pulled away from Steam]].


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** In 2016, both games have been made available on UsefulNotes/{{Steam}}, only to be pulled away halfway in 2018.
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Somebody created a page dedicated to the third game and added a Sequel Gap entry in its trivia page, so may as well remove what I wrote here.


* SequelGap: The third game will be released in 2019, ''ten years'' after the second installment.
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* SequelGap: The third game will be released in 2019, ''ten years'' after the second installment.
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** Averted with the remastered version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them to fix it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it. With ''Marvel Ultimate Alliance 2'', they remembered the DLC first time.

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** Averted with the remastered version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at force Activision and force them to fix it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it. With ''Marvel Ultimate Alliance 2'', they remembered the DLC first time.

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* KeepCirculatingTheTapes: With the Xbox 360 DLC for the first game now gone, the only way to access the added 8 characters is to get the "Gold Edition" of the game; which has also gone OOP, meaning that you'll have to pay a hefty price to get it from online sellers.
** Averted with the remastered version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them to fix it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it. With Marvel Ultimate Alliance 2, they remembered the DLC first time.

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* KeepCirculatingTheTapes: KeepCirculatingTheTapes:
**
With the Xbox 360 DLC for the first game now gone, the only way to access the added 8 characters is to get the "Gold Edition" of the game; which has also gone OOP, meaning that you'll have to pay a hefty price to get it from online sellers.
** Averted with the remastered version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them to fix it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it. With Marvel ''Marvel Ultimate Alliance 2, 2'', they remembered the DLC first time.



*** AuthorsSavingThrow: Notably, Averted with the remasters. There's never going to be paid DLC. They gave it to everyone, the first game through an update.
* WhatCouldHaveBeen: The Wii version of the first game was originally intended to feature [[Franchise/TheLegendOfZelda Link]] and [[{{Franchise/Metroid}} Samus]] as playable characters. The story behind their removal was that Activision had shown Nintendo both characters through a demonstration on a Playstation 2, intending for it to act as a placeholder until they could have them implemented on the Wii. Nintendo was furious that they were being shown two of their mascots playable on a rival console and asked for them to be pulled out. None of their code remained on the disk, and footage of Samus can be found [[https://www.youtube.com/watch?v=opkOtApoqqI here]], showing that she and supposedly Link for that matter were close finalization before the fateful decision. Note the Playstation face buttons appearing during each of her skills.

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*** AuthorsSavingThrow: Notably, Averted with the remasters. There's never going to be paid DLC. They gave it to everyone, the first game through an update.
* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The Wii version of the first game was originally intended to feature [[Franchise/TheLegendOfZelda Link]] and [[{{Franchise/Metroid}} Samus]] as playable characters. The story behind their removal was that Activision had shown Nintendo both characters through a demonstration on a Playstation 2, intending for it to act as a placeholder until they could have them implemented on the Wii. Nintendo was furious that they were being shown two of their mascots playable on a rival console and asked for them to be pulled out. None of their code remained on the disk, and footage of Samus can be found [[https://www.youtube.com/watch?v=opkOtApoqqI here]], showing that she and supposedly Link for that matter were close finalization before the fateful decision. Note the Playstation face buttons appearing during each of her skills.
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* TheWikiRule: [[http://mua.wikia.com/wiki/Marvel:_Ultimate_Alliance_Wiki The Ultimate Alliance Wiki]].
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** According to in-game concept art, [=MUA2=] was originally going to be called ''Marvel Ultimate Alliance 2: Civil War''.
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*** AuthorsSavingThrow: Notably, Averted HARD with the remasters. There's never going to be paid DLC. They gave it to everyone, the first game through an update.

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*** AuthorsSavingThrow: Notably, Averted HARD with the remasters. There's never going to be paid DLC. They gave it to everyone, the first game through an update.

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** Averted with the PC version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them to fix it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it.

to:

** Averted with the PC remastered version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them to fix it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it. With Marvel Ultimate Alliance 2, they remembered the DLC first time.


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*** AuthorsSavingThrow: Notably, Averted HARD with the remasters. There's never going to be paid DLC. They gave it to everyone, the first game through an update.


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*** Averted when the game was rereleased... and the DLC was added automatically.
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** Concept art from the first game indicates that in one level, Captain America would take his friends back in time to WorldWarII, and they would ''aid the allies on the beach of Normandy.'' Talk about [[Awesome/VideoGameLevels Best Level Ever]] that never was.

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** Concept art from the first game indicates that in one level, Captain America would take his friends back in time to WorldWarII, UsefulNotes/WorldWarII, and they would ''aid the allies on the beach of Normandy.'' Talk about [[Awesome/VideoGameLevels Best Level Ever]] that never was.
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* BTeamSequel: The second installment is made by ''Vicarious Visions'' rather than ''Raven Software''.
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** Adverted with the PC version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them fix them because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it.

to:

** Adverted Averted with the PC version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them to fix them it because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Adverted with the PC version... after it was initially omitted and both games' ports had a bunch of other issues, prompting Disney to yell at Activision and force them fix them because they were making the license look bad. It took a few weeks to port the DLC, likely because they hadn't even ''considered'' starting on it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KeepCirculatingTheTapes: With the Xbox 360 DLC for the first game now gone, the only way to access the added 8 characters is to get the "Gold Edition" of the game; which has also gone OOP, meaning that you'll have to pay a hefty price to get it from online sellers.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: The Wii version of the first game was originally intended to feature [[Franchise/TheLegendOfZelda Link]] and [[{{Franchise/Metroid}} Samus]] as playable characters.

to:

* WhatCouldHaveBeen: The Wii version of the first game was originally intended to feature [[Franchise/TheLegendOfZelda Link]] and [[{{Franchise/Metroid}} Samus]] as playable characters. The story behind their removal was that Activision had shown Nintendo both characters through a demonstration on a Playstation 2, intending for it to act as a placeholder until they could have them implemented on the Wii. Nintendo was furious that they were being shown two of their mascots playable on a rival console and asked for them to be pulled out. None of their code remained on the disk, and footage of Samus can be found [[https://www.youtube.com/watch?v=opkOtApoqqI here]], showing that she and supposedly Link for that matter were close finalization before the fateful decision. Note the Playstation face buttons appearing during each of her skills.
Is there an issue? Send a MessageReason:
None


* HeyItsThatSound: In the 360/PS3 version of the second game, when The Thing punches Lady Deathstrike away, the sound she makes is the exact same sound Elektra would make in the first game when she gets hurt.

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* HeyItsThatSound: In the 360/PS3 360/[=PS3=] version of the second game, when The Thing punches Lady Deathstrike away, the sound she makes is the exact same sound Elektra would make in the first game when she gets hurt.

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Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice. Repair Dont Respond. Natter is not to be tolerated.


* HeyItsThatVoice: Let's just say that you'll find many regular voice actors across both games, thanks to LoadsAndLoadsOfCharacters, for example:
** Creator/CrispinFreeman is [[Comicbook/BuckyBarnes the Winter Soldier]] in the first game and Comicbook/IronMan in the second.
** Creator/QuintonFlynn is Franchise/SpiderMan and Arcade in the first game.
** Over half the voice actors in the first game are from the ''Franchise/MetalGear'' series, thanks to voice director Kris Zimmerman casting both games.
** You may not recognize him as such, but Deadpool is voiced in both games by John Kassir ([[Series/TalesFromTheCrypt The Crypt Keeper]]).
** ''VideoGame/DissidiaFinalFantasy'' fans might also recognize ''MUA 1''[='=]s Spider-Woman as [[VideoGame/FinalFantasyVIII Ultimecia]] (Tasia Valenza).
*** She got [[TheOtherDarrin Darrin'd]] in the second game by Creator/ElizabethDaily, who makes Spider-Woman sound quite a bit like [[WesternAnimation/{{Rugrats}} Tommy Pickles]].
** Creator/AprilStewart is Ms. Marvel.
** Creator/SteveBlum is once again Wolverine and in the first game, he's also Venom ([[VideoGame/SpiderManEdgeOfTime it wouldn't be the last time he voiced Eddie Brock]].
** Creator/DavidKaye is Captain America and Nick Fury in the second game.
** In the first game, Creator/CamClarke was Thor and Daredevil. In the second game, Creator/JimCummings takes on the role of Thor.
** Luke Cage was voiced by Greg Eagles ([[WesternAnimation/TheGrimAdventuresOfBillyAndMandy Grim]]) in the first game and Creator/KharyPayton in the second game. The latter was also Blade in both games.
** In the first game, Torch is voiced by Creator/JoshKeaton.
*** Creator/DavidKaufman is the Human Torch in the second game, reprising the role from the ''VideoGame/UltimateSpiderMan'' game, though he may also make players think of WesternAnimation/DannyPhantom.
** Creator/ArminShimerman is the Green Goblin.
** Creator/DeeBradleyBaker is Nightcrawler [[VideoGame/XMenLegends again]].
** Creator/NolanNorth is Comicbook/GhostRider and ComicBook/{{Hawkeye}} in the first game and War Machine in the second game.
** Creator/PeterLurie is Sabretooth ([[VideoGame/XMenLegends again]]), Executioner, and the Hulk in the first game.
** Creator/FredTatasciore is Mephisto, Ulik, Krang, and Thunderball in the first game. In the second game, he's the Hulk (again), The Thing (reprising the role from the bonus levels of [[LicensedGame the video game]] of the first ''Film/FantasticFour'' movie), and Carnage ([[VideoGame/SpiderManFriendOrFoe who he also voiced before]]).
** In the first game, Creator/TomKane is Grey Gargoyle and Professor X. The latter is especially ironic, since Kane would later voice Magneto in ''WesternAnimation/WolverineAndTheXMen''.
** Danica [=McKellar=] ([[VideoGame/XMenLegends Jubilee]]) is the Invisible Woman.
** Creator/LaniMinella is Lucia von Bardas.
** Creator/RobinAtkinDownes voices Crimson Dynamo, a non-hulked Bruce Banner, and Dark Cyclops (a sort of reprisal, as he voiced regular Cyclops in the first ''VideoGame/XMenLegends'') in the first game. In the second, he voices Cable for both the campaign and the DLC.
** Ymir in the first game and the President of the United States in the second game are voiced by Creator/PaulEiding.
** Creator/BenDiskin voices Spider-Man and Penance in ''MUA 2''. The first one is especially ironic since Ben also voiced [[WesternAnimation/TheSpectacularSpiderMan another Venom]].
** Doctor Doom is voiced by Clive Revill ([[Film/TheEmpireStrikesBack The original Emperor]] and [[WesternAnimation/BatmanTheAnimatedSeries Alfred Pennyworth]]).
** Creator/BrianBloom voices Bullseye and Daredevil in the second game.
** Creator/JamesArnoldTaylor reprises his role of Iceman from XMLII in the first game.
** Creator/PhilLaMarr is Black Panther, Uatu the Watcher, Moon Knight, and Colossus in ''MUA 1''.
*** In ''MUA 2'', Black Panther and Colossus are voiced by Tim Russ.
** Peter Renaday ([[WesternAnimation/TeenageMutantNinjaTurtles1987 Splinter]], [[VideoGame/DragonAgeOrigins Duncan]], [[VideoGame/GearsOfWar Adam Fenix]]) is Namor the Sub-Mariner and Odin.
** John Cygan ([[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]], [[VideoGame/MetalGearSolid2 Solidus Snake]]) reprises the role of Iron Man from ''VideoGame/XMenLegends 2'' in the first game.
** Creator/GreggBerger is Galactus and the Thing in the first game.
** Chris Cox ([[WesternAnimation/TheAvengersEarthsMightiestHeroes Hawkeye]]) voices Silver Surfer in ''MUA 1''.
** Psylocke (as Dark Psylocke) and Crystal are voiced by Creator/KimMaiGuest.
*** In ''MUA 2'', Psylocke is voiced by Kimberly Brooks ([[Franchise/MassEffect Ashley Williams]], [[VideoGame/BatmanArkhamSeries Oracle]])
** Ahmed Best ([[StarWars Jar Jar Binks]]) is Cloak in ''MUA 2''.
** Creator/NikaFutterman is Deathbird in the first game and Black Widow in both games.
** Creator/WallyWingert voices Hank Pym in the second game ([[WesternAnimation/TheAvengersEarthsMightiestHeroes for the]] [[VideoGame/MarvelHeroes first time]]) and Multiple Man.
** The first game sees Creator/DavidSobolov as Blackheart and Titannus.
** James Horan ([[WesternAnimation/TransformersPrime Wheeljack]]) is ComicBook/DoctorStrange ([[VideoGame/LEGOAdaptationGame for the first time]]) and Ultron.
** Brett Weaver ([[WesternAnimation/RubySpearsSuperman Superman]], [[WesternAnimation/FantasticFour another Mister Fantastic]]) is Scorpion, Tiger Shark, Starbolt.
** David Naughton ([[Film/AnAmericanWerewolfInLondon David Kessler]], [[WesternAnimation/JusticeLeague Green Guardsman]]) is Mister Fantastic in the first game.
*** Robert Clotworthy ([[Franchise/StarCraft Jim Raynor]]) is Mister Fantastic in the second game.
** Creator/DavidHayter is ComicBook/BuckyBarnes as the Winter Soldier.
* TheOtherDarrin: A lot of the voice cast changed between ''MUA 1'' and ''MUA 2''. Pretty much the only notable cast members not to change were Creator/SteveBlum as Wolverine, John Kassir as Deadpool, Creator/AprilStewart as Ms. Marvel, Dawnn Lewis as Storm, Creator/NikaFutterman as the Black Widow, and Danica [=McKellar=] as the Invisible Woman.



** The second game's DLC was released, and then taken down after several weeks. ''For six months''. It wouldn't be so bad, except a) The DLC was released over month later on the [=PS3=], and the DLC was taken down at the same time on Xbox Live & PSN; b) the DLC was taken down before Christmas, so anyone who was getting the game as a present couldn't get the extra characters; and c) Activision had the audacity to claim the DLC was a limited offer - It wasn't, they just hadn't renewed their licence with Marvel & the DLC had to be taken down. Hell, people who ''worked on the game'' complained about this one.
*** The DLC was eventually made available again in June 2010. Several months after people stopped caring about the game. Unfortunately, this doesn't apply (yet) to [=PS3=] users outside the U.S., and there's no word on a release date from anyone.
**** And on January 1, 2011 the DLC vanished again, permanently.
**** The second game's DLC went back on the PS Store once again in January 2012, until January 2014 when most of Activision's Marvel games were delisted due to them losing the rights to make Marvel videogames. Only the tie-in game for ''Film/TheAmazingSpiderMan'' was spared.

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** The second game's DLC was released, and then taken down after several weeks. ''For six months''. It wouldn't be so bad, except a) The DLC was released over month later on the [=PS3=], and the DLC was taken down at the same time on Xbox Live & PSN; b) the DLC was taken down before Christmas, so anyone who was getting the game as a present couldn't get the extra characters; and c) Activision had the audacity to claim the DLC was a limited offer - It wasn't, they just hadn't renewed their licence with Marvel & the DLC had to be taken down. Hell, people who ''worked on the game'' complained about this one.
***
one. The DLC was eventually made available again in June 2010. Several months after people stopped caring about the game. Unfortunately, this doesn't apply (yet) to [=PS3=] users outside the U.S., and there's no word on a release date from anyone. \n**** And on January 1, 2011 the DLC vanished again, permanently.
****
again. The second game's DLC went back on the PS Store once again in January 2012, until January 2014 when most of Activision's Marvel games were delisted due to them losing the rights to make Marvel videogames. Only the tie-in game for ''Film/TheAmazingSpiderMan'' was spared.
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** Chris Cox ([[WesternAnimation/AvengersEarthsMightiestHeroes Hawkeye]]) voices Silver Surfer in ''MUA 1''.

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** Chris Cox ([[WesternAnimation/AvengersEarthsMightiestHeroes ([[WesternAnimation/TheAvengersEarthsMightiestHeroes Hawkeye]]) voices Silver Surfer in ''MUA 1''.



** Creator/WallyWingert voices Hank Pym in the second game ([[WesternAnimation/AvengersEarthsMightiestHeroes for the]] [[VideoGame/MarvelHeroes first time]]) and Multiple Man.

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** Creator/WallyWingert voices Hank Pym in the second game ([[WesternAnimation/AvengersEarthsMightiestHeroes ([[WesternAnimation/TheAvengersEarthsMightiestHeroes for the]] [[VideoGame/MarvelHeroes first time]]) and Multiple Man.
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** Armin Shimerman ([[VideoGame/XMenLegends Toad]]) is the Green Goblin.

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** Armin Shimerman ([[VideoGame/XMenLegends Toad]]) Creator/ArminShimerman is the Green Goblin.



** RobinAtkinDownes voices Crimson Dynamo, a non-hulked Bruce Banner, and Dark Cyclops (a sort of reprisal, as he voiced regular Cyclops in the first ''VideoGame/XMenLegends'') in the first game. In the second, he voices Cable for both the campaign and the DLC.

to:

** RobinAtkinDownes Creator/RobinAtkinDownes voices Crimson Dynamo, a non-hulked Bruce Banner, and Dark Cyclops (a sort of reprisal, as he voiced regular Cyclops in the first ''VideoGame/XMenLegends'') in the first game. In the second, he voices Cable for both the campaign and the DLC.
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*** Namor was originally going to be an unlockable character, who would've joined the heroes after the Atlantis mission.
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*** Iron Fist and Longshot were once planned to be PSP-exclusive playables for the first game.

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*** Iron Fist and Longshot were once planned to be PSP-exclusive playables for the first game.playables.
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** A look into the files for the game reveal a pretty impressive amount of things that never made it into the game, those things including:

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** A look into the files for the first game reveal a pretty impressive amount of things that never made it into the game, in, those things including:

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** Other planned locations in the first installment was the Baxter Building and the X-Mansion. They both got axed.



** Unused files show that Hobgoblin also would have been one of the villains in the first game.
** The Hulk was *this* close to being playable on all versions of the first game. How close, exactly? A look into the files for the PC version of the game reveal many things, such as how the character would've of been unlocked in the Omega Base mission, where the Masters of Evil attempt to control him, only for him to join the heroes when they get him to realize who the real enemy is. He even would've had a unique conversation with The Thing. Also shown in the files is what would've been his comic book mission (that even has the voiceovers for it finished) where it would begin with Bruce Banner narrating his origins only to then transform into the Hulk, and from there on the objective of the mission would be to defeat 100 enemies (no boss) [[note]]A mod for the PC version of the game makes the comic book mission fully finished and available to play[[/note]]. What ultimately prevented him from getting into the game were rights issues, that were later on corrected, allowing him to be in the 360 DLC as well as the sequel.
** Files show that Iron Fist and Longshot were once planned to be PSP-exclusive playables for the first game.
** Other planned locations in the first installment was the Baxter Building and the X-Mansion. They both got axed.

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** Unused A look into the files show for the game reveal a pretty impressive amount of things that never made it into the game, those things including:
***
Hobgoblin also would have been one of the villains in the first game.
** *** The Hulk was *this* close to being playable on all versions of the first game. How close, exactly? A look into the The files for the PC version of the game reveal many things, such as show how the character would've of been unlocked in the Omega Base mission, where mission: after disabling the gamma bomb, the Masters of Evil attempt would've set off an explosive that covers Dr. Banner in rubble. When the characters go back to control him, only for get him out, he would emerge from the rubble as the Hulk, who initially thinks that the heroes set off the explosive. After a brief confrontation, the heroes manage to get the Hulk to understand who really was behind the explosive. Seeking to get back at the Masters of Evil, the Hulk would then have agreed to join the heroes when they get him to realize who the real enemy is.heroes. He even would've had a unique conversation with The Thing. Also shown in the files is what would've been his comic book mission (that even has the voiceovers for it finished) where it would begin with Bruce Banner narrating his origins only to then transform into the Hulk, and from there on the objective of the mission would be to defeat 100 enemies (no boss) [[note]]A mod for the PC version of the game makes the comic book mission fully finished and available to play[[/note]]. What ultimately prevented him from getting into the game were rights issues, that were later on corrected, allowing him to be in the 360 DLC as well as the sequel.
** Files show *** In addition to the encounter with Hulk described above, the Omega Base mission would've featured a couple of extra tidbits, like a more-extended elevator sequence where the power is cut off and the heroes have to find the override, and a mission involving assisting Mr. Fantastic that would end in him being unlocked on the roster, vs how he's available from the beginning in the final version of the game.
***
Iron Fist and Longshot were once planned to be PSP-exclusive playables for the first game.
** Other planned locations in the first installment was the Baxter Building and the X-Mansion. They both got axed.
game.
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** Doctor Doom is voiced by Clive Revill ([[WesternAnimation/BatmanTheAnimatedSeries Alfred Pennyworth]]).

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** Doctor Doom is voiced by Clive Revill ([[WesternAnimation/BatmanTheAnimatedSeries ([[Film/TheEmpireStrikesBack The original Emperor]] and [[WesternAnimation/BatmanTheAnimatedSeries Alfred Pennyworth]]).
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** The Hulk was *this* close to being playable on all versions of the first game. How close, exactly? A look into the files for the PC version of the game reveal many things, such as how the character would've of been unlocked in the Omega Base mission, where the Masters of Evil attempt to control him, only for him to join the heroes when they get him to realize who the real enemy is. He even would've had a unique conversation with The Thing. Also shown in the files is what would've been his comic book mission (that even has the voiceovers for it finished) where it would begin with Bruce Banner narrating his origins only to then transform into the Hulk, and from there on the objective of the mission would be to defeat 100 enemies (no boss) [[note]]A mod for the PC version of the game makes the comic book mission fully finished and available to play.[[/note]]. What ultimately prevented him from getting into the game were rights issues, that were later on corrected, allowing him to be in the 360 DLC as well as the sequel.

to:

** The Hulk was *this* close to being playable on all versions of the first game. How close, exactly? A look into the files for the PC version of the game reveal many things, such as how the character would've of been unlocked in the Omega Base mission, where the Masters of Evil attempt to control him, only for him to join the heroes when they get him to realize who the real enemy is. He even would've had a unique conversation with The Thing. Also shown in the files is what would've been his comic book mission (that even has the voiceovers for it finished) where it would begin with Bruce Banner narrating his origins only to then transform into the Hulk, and from there on the objective of the mission would be to defeat 100 enemies (no boss) [[note]]A mod for the PC version of the game makes the comic book mission fully finished and available to play.[[/note]].play[[/note]]. What ultimately prevented him from getting into the game were rights issues, that were later on corrected, allowing him to be in the 360 DLC as well as the sequel.

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** More concept art pieces and unused files show that the Hulk was originally planned to be playable on all versions of the first game, but was cut due to rights issues at the time.

to:

** More concept art pieces and unused Unused files show that Hobgoblin also would have been one of the villains in the first game.
** The
Hulk was originally planned *this* close to be being playable on all versions of the first game, but was cut due game. How close, exactly? A look into the files for the PC version of the game reveal many things, such as how the character would've of been unlocked in the Omega Base mission, where the Masters of Evil attempt to control him, only for him to join the heroes when they get him to realize who the real enemy is. He even would've had a unique conversation with The Thing. Also shown in the files is what would've been his comic book mission (that even has the voiceovers for it finished) where it would begin with Bruce Banner narrating his origins only to then transform into the Hulk, and from there on the objective of the mission would be to defeat 100 enemies (no boss) [[note]]A mod for the PC version of the game makes the comic book mission fully finished and available to play.[[/note]]. What ultimately prevented him from getting into the game were rights issues at issues, that were later on corrected, allowing him to be in the time.360 DLC as well as the sequel.
Is there an issue? Send a MessageReason:
None


** More concept art pieces and unused files show that the Hulk was originally planned to be playable on all versions of the game, but was cut due to rights issues at the time.
** Files show that Iron Fist and Longshot were once planned to be PSP-exclusive playables.

to:

** More concept art pieces and unused files show that the Hulk was originally planned to be playable on all versions of the first game, but was cut due to rights issues at the time.
** Files show that Iron Fist and Longshot were once planned to be PSP-exclusive playables.playables for the first game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** More concept art pieces and unused files show that the Hulk was originally planned to be playable on all versions of the game, but was cut due to rights issues at the time.
** Files show that Iron Fist and Longshot were once planned to be PSP-exclusive playables.
Is there an issue? Send a MessageReason:
None


** Danica McKellar ([[VideoGame/XMenLegends Jubilee]]) is the Invisible Woman.

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** Danica McKellar [=McKellar=] ([[VideoGame/XMenLegends Jubilee]]) is the Invisible Woman.

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Changed: 11

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*** She got [[TheOtherDarrin Darrin'd]] in the second game by Creator/ElizabethDaily, who makes Spider-Woman sound quite [[WesternAnimation/{{Rugrats}} Tommy Pickles]].

to:

*** She got [[TheOtherDarrin Darrin'd]] in the second game by Creator/ElizabethDaily, who makes Spider-Woman sound quite a bit like [[WesternAnimation/{{Rugrats}} Tommy Pickles]].


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** Danica McKellar ([[VideoGame/XMenLegends Jubilee]]) is the Invisible Woman.

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