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* TroubledProduction: ''Legacy of Goku II'' was a massive improvement over the first game, but it wasn't without its hurdles. After seeing the success of ''Budokai 1'', Atari demanded that Webfoot develop a fighting game while ''II'' was still in active development, forcing Webfoot to quickly hire more people (most of which had no experience developing fighting games) while working under a strict six-month time period. While ''II'' was released to critical acclaim, the fighting game, the infamous ''Taiketsu'', was immediately labeled as the company's OldShame. To make matters worse, they were also developing a ''third'' ''DBZ'' game during that time called ''Saiyan Smash'', a ''VideoGame/PowerStone''-esque fighter, that ended up getting scrapped due to the stress Webfoot was under.
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* TroubledProduction: ''Legacy of Goku II'' was a massive improvement over the first game, but it wasn't without its hurdles. After seeing the success of ''Budokai 1'', Atari demanded that Webfoot develop a fighting game while ''II'' was still in active development, forcing Webfoot to quickly hire more people (most of which had no experience developing fighting games) while working under a strict six-month time period. While ''II'' was released to critical acclaim, the fighting game, the infamous ''Taiketsu'', was immediately labeled as the company's OldShame. [[CreatorBacklash mistake]]. To make matters worse, they were also developing a ''third'' ''DBZ'' game during that time called ''Saiyan Smash'', a ''VideoGame/PowerStone''-esque fighter, that ended up getting scrapped due to the stress Webfoot was under.under.
* WorkingTitle: ''Buu's Fury'' underwent two different titles during development, the more straightforward ''The Legacy of Goku III'', and the rather abstract ''Dragon Ball Z FUSION: The Legacy of Goku III''. Though it's currently unknown as to why ''Buu's Fury'' was chosen over the other two.
* WorkingTitle: ''Buu's Fury'' underwent two different titles during development, the more straightforward ''The Legacy of Goku III'', and the rather abstract ''Dragon Ball Z FUSION: The Legacy of Goku III''. Though it's currently unknown as to why ''Buu's Fury'' was chosen over the other two.
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* TroubledProduction: ''Legacy of Goku II'' was a massive improvement over the first game, but it wasn't without its hurdles. After seeing the success of ''Budokai 1'', Atari demanded that Webfoot develop a fighting game while ''II'' was still in active development, forcing Webfoot to quickly hire more people (most of which had no experience developing fighting games) while working under a strict six-month time period. While ''II'' was released to critical acclaim, while the fighting game, the infamous ''Taiketsu'' was immediately labeled as the company's OldShame. To make matters worse, they were also developing a ''third'' ''DBZ'' game during that time called ''Saiyan Smash'', a ''VideoGame/PowerStone''-esque fighter, that ended up getting scrapped due to the stress Webfoot was under.
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* TroubledProduction: ''Legacy of Goku II'' was a massive improvement over the first game, but it wasn't without its hurdles. After seeing the success of ''Budokai 1'', Atari demanded that Webfoot develop a fighting game while ''II'' was still in active development, forcing Webfoot to quickly hire more people (most of which had no experience developing fighting games) while working under a strict six-month time period. While ''II'' was released to critical acclaim, while the fighting game, the infamous ''Taiketsu'' ''Taiketsu'', was immediately labeled as the company's OldShame. To make matters worse, they were also developing a ''third'' ''DBZ'' game during that time called ''Saiyan Smash'', a ''VideoGame/PowerStone''-esque fighter, that ended up getting scrapped due to the stress Webfoot was under.
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* TroubledProduction: ''Legacy of Goku II'' was a massive improvement over the first game, but it wasn't without its hurdles. After seeing the success of ''Budokai 1'', Atari demanded that Webfoot develop a fighting game while ''II'' was still in active development, forcing Webfoot to quickly hire more people (most of which had no experience developing fighting games) while working under a strict six-month time period. While ''II'' was released to critical acclaim, while the fighting game, the infamous ''Taiketsu'' was immediately labeled as the company's OldShame. To make matters worse, they were also developing a ''third'' ''DBZ'' game during that time called ''Saiyan Smash'', a ''VideoGame/PowerStone''-esque fighter, that ended up getting scrapped due to the stress Webfoot was under.
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* DummiedOut: [[https://tcrf.net/Dragon_Ball_Z:_Buu%27s_Fury#Unused_Scouter_Scan_Database_Entries Hidden within]] ''Buu's Fury'''s scouter code are unused scouter entries for the mayor of Hercule City, and an extra database entry for Videl in her initial pigtailed form...but most notably, entries for [[Anime/DragonBallZSuperAndroid13 Androids 13, 14, 15 and Android 13's super form.]]
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Capitalization was fixed from Trivia.Dragonball Z The Legacy Of Goku to Trivia.Dragon Ball Z The Legacy Of Goku. Null edit to update page.
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* RecursiveImport: Due to its sales, ''II'' would be the only game in the series to see a Japanese release. In fact, ''II'' holds the distinction of being the first and only Dragon Ball Video Game to be developed in America, and released later in Japan
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* RecursiveImport: Due to its sales, ''II'' would be the only game in the series to see a Japanese release. In fact, ''II'' holds the distinction of being the first and only Dragon Ball Video Game ''Dragon Ball'' video game to be developed in America, and released later in JapanJapan.
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* MarthDebutedInSmashBros: Janemba first appeared in ''Buu's Fury'' close to two years before ''Anime/DragonBallZFusionReborn'' would be dubbed in English.
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* MarthDebutedInSmashBros: Janemba first appeared in ''Buu's Fury'' close to two years before ''Anime/DragonBallZFusionReborn'' would be dubbed in English.English.
* RecursiveImport: Due to its sales, ''II'' would be the only game in the series to see a Japanese release. In fact, ''II'' holds the distinction of being the first and only Dragon Ball Video Game to be developed in America, and released later in Japan
* RecursiveImport: Due to its sales, ''II'' would be the only game in the series to see a Japanese release. In fact, ''II'' holds the distinction of being the first and only Dragon Ball Video Game to be developed in America, and released later in Japan
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* MarthDebutedInSmashBros: Janemba first appeared in ''Buu's Fury'' close to two years before ''Anime/DragonBallZFusionReborn'' would be dubbed in English.