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* KeepCirculatingTheTapes: Because the game did not sell well, it was not officially rereleased for many years. ''Finally'' averted when the PC port was made available on UsefulNotes/{{Steam}}.
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* KeepCirculatingTheTapes: Because the game did not sell well, it was not officially rereleased for many years. ''Finally'' averted when the PC port was made available on UsefulNotes/{{Steam}}.Platform/{{Steam}}.
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** Said Brazilian version ''was'' released in America, for UsefulNotes/MicrosoftWindows.
to:
** Said Brazilian version ''was'' released in America, for UsefulNotes/MicrosoftWindows.Platform/MicrosoftWindows.
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** The game was released near the end of 1996, the point in time that UsefulNotes/TheFifthGenerationOfConsoleVideoGames hype was kicking into full swing, making the decision to release it as a fourth generation sidescroller ill-advised at best. It would have been one thing had it been a budget title meant to satisfy people who weren't willing to move on yet, but Disney clearly poured a lot of money into this game and it's bizarre they would choose to target aging hardware.
to:
** The game was released near the end of 1996, the point in time that UsefulNotes/TheFifthGenerationOfConsoleVideoGames MediaNotes/TheFifthGenerationOfConsoleVideoGames hype was kicking into full swing, making the decision to release it as a fourth generation sidescroller ill-advised at best. It would have been one thing had it been a budget title meant to satisfy people who weren't willing to move on yet, but Disney clearly poured a lot of money into this game and it's bizarre they would choose to target aging hardware.
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* NoExportForYou: The Genesis version was never physically released in America and was only available on the Sega Channel, apparently because Nintendo had exclusivity rights over the game in America. Interestingly, the version released in Brazil might be a cancelled American version, as it isn't exactly the same as the European one.
to:
* NoExportForYou: The Genesis version was never physically released in America America, and was only available on the Sega Channel, apparently because Nintendo had exclusivity rights over the game in America. Interestingly, the version released in Brazil might be a cancelled American version, as it isn't exactly the same as the European one.
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** Due to Nintendo's exclusivity rights for the game in America, and them publishing it prevented the physical release of the Sega Genesis version in the U.S, and instead relegating that version of the game to the SEGA Channel.
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** Due to Nintendo's exclusivity rights for the game in America, and them publishing it prevented the physical release of the Sega Genesis version in the U.S, and instead relegating that version of the game to the SEGA Sega Channel.
Changed line(s) 6 (click to see context) from:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America. Interestingly, the version released in Brazil might be a cancelled American version, as it isn't exactly the same as the European one.
to:
* NoExportForYou: The Genesis version was never physically released in America, America and was only available on the Sega Channel, apparently because Nintendo had exclusivity rights over the game in America. Interestingly, the version released in Brazil might be a cancelled American version, as it isn't exactly the same as the European one.
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Changed line(s) 3 (click to see context) from:
** Due to Nintendo's exclusivity rights for the game in America, and them publishing it prevented the physical release of the Sega Genesis version in the U.S, and instead relegating it to the SEGA Channel.
to:
** Due to Nintendo's exclusivity rights for the game in America, and them publishing it prevented the physical release of the Sega Genesis version in the U.S, and instead relegating it that version of the game to the SEGA Channel.
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Changed line(s) 3 (click to see context) from:
** Nintendo's exclusivity rights for the game in America due to them publishing it prevented the physical release of the Sega Genesis version in the U.S, and instead relegating it to the SEGA Channel.
to:
** Due to Nintendo's exclusivity rights for the game in America due to America, and them publishing it prevented the physical release of the Sega Genesis version in the U.S, and instead relegating it to the SEGA Channel.
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** Nintendo's exclusivity rights for the game in America due to them publishing it prevented the release of the Sega Genesis version in the U.S..
to:
** Nintendo's exclusivity rights for the game in America due to them publishing it prevented the physical release of the Sega Genesis version in the U.S..S, and instead relegating it to the SEGA Channel.
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Changed line(s) 23 (click to see context) from:
** Turns out there was indeed a sequel in the works, but it was cancelled [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 due to the game's failure at market.]] It had the working title ''"Maui Mallard and the Lost City of Dread"'', was planned for the Playstation and [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part2 its development was repurposed]] for the ''WesternAnimation/{{Hercules}}'' game.
to:
** Turns out there was indeed a sequel in the works, but it was cancelled [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 due to the game's failure at market.]] It had the working title ''"Maui Mallard and the Lost City of Dread"'', ''"VideoGame/MauiMallardAndTheLostCityOfDread"'', was planned for the Playstation and [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part2 its development was repurposed]] for the ''WesternAnimation/{{Hercules}}'' game.
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* KeepCirculatingTheTapes: Because the game did not sell well, it was not officially rereleased for many years. ''Finally'' averted when the PC port was made available on UsefulNotes/{{Steam}}.
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* AcclaimedFlop: As stated several times, the game was received very well but the issues listed under ScrewedByTheNetwork ensured everything surrounding the game's release worked against it and caused it to bomb sales-wise.
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StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's poor sales.
to:
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's poor sales.
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Changed line(s) 6 (click to see context) from:
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's poor sales.
to:
* ScrewedByTheNetwork: For a game Disney wanted to become a franchise, they sure seemed rather intent that everything worked against its favor:
** The game was released near the end of 1996, the point in time that UsefulNotes/TheFifthGenerationOfConsoleVideoGames hype was kicking into full swing, making the decision to release it as a fourth generation sidescroller ill-advised at best. It would have been one thing had it been a budget title meant to satisfy people who weren't willing to move on yet, but Disney clearly poured a lot of money into this game and it's bizarre they would choose to target aging hardware.
** Secondly, there was the fact that the game was SNES exclusive in the US, simply because Disney opted for the cheaper option on producing cartridges at the expense of it being exclusive to the console. This further limited its reach and Nintendo fans likely had all their eyes on the newly-released Nintendo 64 by the time it came out.
** Finally, the MarketBasedTitle change that removed Donald's name from any of the advertising effectively ensured the game would have no potential brand recognition to work off of. Many of the past Disney games succeeded just fine when the same recognizable characters were name dropped like ''Castle of Illusion'' and the ''Magical Quest'' series, so Disney's odd choice to suddenly worry about the AnimationAgeGhetto seemed rather unwarranted and probably did more harm than good.
StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's poor sales.
** The game was released near the end of 1996, the point in time that UsefulNotes/TheFifthGenerationOfConsoleVideoGames hype was kicking into full swing, making the decision to release it as a fourth generation sidescroller ill-advised at best. It would have been one thing had it been a budget title meant to satisfy people who weren't willing to move on yet, but Disney clearly poured a lot of money into this game and it's bizarre they would choose to target aging hardware.
** Secondly, there was the fact that the game was SNES exclusive in the US, simply because Disney opted for the cheaper option on producing cartridges at the expense of it being exclusive to the console. This further limited its reach and Nintendo fans likely had all their eyes on the newly-released Nintendo 64 by the time it came out.
** Finally, the MarketBasedTitle change that removed Donald's name from any of the advertising effectively ensured the game would have no potential brand recognition to work off of. Many of the past Disney games succeeded just fine when the same recognizable characters were name dropped like ''Castle of Illusion'' and the ''Magical Quest'' series, so Disney's odd choice to suddenly worry about the AnimationAgeGhetto seemed rather unwarranted and probably did more harm than good.
StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's poor sales.
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Quite a bit of incorrect information in here
Changed line(s) 2,3 (click to see context) from:
** Nintendo's exclusivity rights for WesternAnimation/DonaldDuck games in America not only prevented the release of the Sega Genesis version in the U.S. but were also wasted because both ''VideoGame/DonaldDuckNoMahouNoBoushi'' and the third ''Disney's Magical Quest'' game weren't localized.
** The execs at American Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, Europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
** The execs at American Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, Europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
to:
** Nintendo's exclusivity rights for WesternAnimation/DonaldDuck games the game in America not only due to them publishing it prevented the release of the Sega Genesis version in the U.S. but were also wasted because both ''VideoGame/DonaldDuckNoMahouNoBoushi'' and the third ''Disney's Magical Quest'' game weren't localized.
S..
** The execs at American Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated,as if due to avoid damaging their concern that Donald wasn't "hip" enough with the character's family-friendly image. Ironically, Europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...kids.
** The execs at American Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated,
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** [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]] It was planned for the Playstation and [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part2 its development was repurposed]] for the ''WesternAnimation/{{Hercules}}'' game.
to:
** Turns out there was indeed a sequel in the works, but it was cancelled [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]] It had the working title ''"Maui Mallard and the Lost City of Dread"'', was planned for the Playstation and [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part2 its development was repurposed]] for the ''WesternAnimation/{{Hercules}}'' game.
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Changed line(s) 17 (click to see context) from:
** [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
to:
** [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]]] It was planned for the Playstation and [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part2 its development was repurposed]] for the ''WesternAnimation/{{Hercules}}'' game.
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** According to David Bergantino, Maui Mallard was first created as a cousin to Donald, but a "Duck Committee" within Disney that manages all the Duck characters decided on Maui simply being Donald playing a role.
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Changed line(s) 7 (click to see context) from:
* WhatCouldHaveBeen: [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
to:
* WhatCouldHaveBeen: WhatCouldHaveBeen:
** The [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part1 game's design document]] mentions Practice Mode [[EasyModeMockery wouldn't offer a full playthough]]. Hard mode is called "self-abuse" mode in the doc.
** The design doc mentions plans of having the cutscenes play out like a musical, complete with a theater background and characters singing Maui's praises with a bouncing ball over subtitles so players could sing along.
** In the design doc, Ninja Training Grounds is the first stage after a prologue. Hectic Hex, Luau, Shabuhm Shabuhm Temple, Maui's Flashback and Mystic Mountain are stages that didn't make it to the final game.
** The Babaluau Baby bonus stage in the Mega Drive version is a remnant of Luau, and the shield character who knocks Maui around is originally from Shabuhm Shabuhm Temple. The only other remainder of Shabuhm Shabuhm Temple in the final game is a mention in the hidden level select menu of the SNES port.
** Maui was supposed to be DisguisedInDrag to infiltrate the Luau and the female-exclusive Temple. Upon being caught, he would be sent to The Test of Duckhood and ''then'' get sacrificed to the volcano.
** Hectic Hex was supposed to be some kind of EscortMission comparable to ''VideoGame/{{Lemmings}}''.
** The Realm of the Dead is referred to as the Zombie Graveyard.
** Mystic Mountain is stated to be a secret stage in five parts that would award the player with a special ending.
** [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
** The [[https://vk.com/@maui_mallard-interview-with-the-creators-of-maui-mallard-part1 game's design document]] mentions Practice Mode [[EasyModeMockery wouldn't offer a full playthough]]. Hard mode is called "self-abuse" mode in the doc.
** The design doc mentions plans of having the cutscenes play out like a musical, complete with a theater background and characters singing Maui's praises with a bouncing ball over subtitles so players could sing along.
** In the design doc, Ninja Training Grounds is the first stage after a prologue. Hectic Hex, Luau, Shabuhm Shabuhm Temple, Maui's Flashback and Mystic Mountain are stages that didn't make it to the final game.
** The Babaluau Baby bonus stage in the Mega Drive version is a remnant of Luau, and the shield character who knocks Maui around is originally from Shabuhm Shabuhm Temple. The only other remainder of Shabuhm Shabuhm Temple in the final game is a mention in the hidden level select menu of the SNES port.
** Maui was supposed to be DisguisedInDrag to infiltrate the Luau and the female-exclusive Temple. Upon being caught, he would be sent to The Test of Duckhood and ''then'' get sacrificed to the volcano.
** Hectic Hex was supposed to be some kind of EscortMission comparable to ''VideoGame/{{Lemmings}}''.
** The Realm of the Dead is referred to as the Zombie Graveyard.
** Mystic Mountain is stated to be a secret stage in five parts that would award the player with a special ending.
** [[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
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Some edits.
Changed line(s) 2,3 (click to see context) from:
** Nintendo's exclusivity rights for Donald games in America not only prevented the release of the Sega Genesis version in the US but were also wasted because both ''VideoGame/DonaldDuckNoMahouNoBoushi'' and the third ''Disney's Magical Quest'' game weren't localized.
** The execs at american Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
** The execs at american Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
to:
** Nintendo's exclusivity rights for Donald WesternAnimation/DonaldDuck games in America not only prevented the release of the Sega Genesis version in the US U.S. but were also wasted because both ''VideoGame/DonaldDuckNoMahouNoBoushi'' and the third ''Disney's Magical Quest'' game weren't localized.
** The execs atamerican American Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, europeans Europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
** The execs at
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** Said Brazillian version WAS released in America, for UsefulNotes/MicrosoftWindows.
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** Said Brazillian Brazilian version WAS ''was'' released in America, for UsefulNotes/MicrosoftWindows.
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Changed line(s) 1 (click to see context) from:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America. Oddly enough, the version released in Brazil might be a cancelled American version, as it isn't exactly the same as the European version.
to:
* ExecutiveMeddling:
** Nintendo's exclusivity rights for Donald games in America not only prevented the release of the Sega Genesis version in the US but were also wasted because both ''VideoGame/DonaldDuckNoMahouNoBoushi'' and the third ''Disney's Magical Quest'' game weren't localized.
** The execs at american Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America.Oddly enough, Interestingly, the version released in Brazil might be a cancelled American version, as it isn't exactly the same as the European version.one.
** Nintendo's exclusivity rights for Donald games in America not only prevented the release of the Sega Genesis version in the US but were also wasted because both ''VideoGame/DonaldDuckNoMahouNoBoushi'' and the third ''Disney's Magical Quest'' game weren't localized.
** The execs at american Disney are to blame for the releases of the game from the SNES on pretending Maui Mallard and Donald Duck are completely unrelated, as if to avoid damaging the character's family-friendly image. Ironically, europeans would enjoy the ''ComicBook/PaperinikNewAdventures'' comics just a year later...
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America.
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* WhatCouldHaveBeen: [[http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
to:
* WhatCouldHaveBeen: [[http://www.[[https://web.archive.org/web/20121022010802/http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
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** Said Brazillian version WAS released in America, for MicrosoftWindows.
to:
** Said Brazillian version WAS released in America, for MicrosoftWindows.UsefulNotes/MicrosoftWindows.
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** Said Brazillian version WAS released in America, for Windoes.
to:
** Said Brazillian version WAS released in America, for Windoes.MicrosoftWindows.
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Added DiffLines:
** Said Brazillian version WAS released in America, for Windoes.
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Changed line(s) 1,2 (click to see context) from:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America (and Disney executives thought Donald wasn't popular in america). Oddly enough, the version released in Brazil might be a cancelled american one, as it isn't exactly the same as the european version.
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's flop.
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's flop.
to:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America (and Disney executives thought Donald wasn't popular in america). America. Oddly enough, the version released in Brazil might be a cancelled american one, American version, as it isn't exactly the same as the european European version.
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game'sflop.poor sales.
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's
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Added DiffLines:
* StillbornFranchise: There were plans for a sequel and even a Maui Mallard animated series but they were all scrapped due to the game's flop.
* WhatCouldHaveBeen: [[http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
* WhatCouldHaveBeen: [[http://www.1up.com/do/blogEntry?bId=9073844 Turns out there was indeed a sequel in the works, but it was cancelled due to the game's failure at market.]]
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Changed line(s) 1 (click to see context) from:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America (and Disney executives thought the duck wasn't popular in america). Oddly enough, the version released in Brazil might be a cancelled american one, as it isn't exactly the same as the european version.
to:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America (and Disney executives thought the duck Donald wasn't popular in america). Oddly enough, the version released in Brazil might be a cancelled american one, as it isn't exactly the same as the european version.
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Added DiffLines:
* NoExportForYou: The Genesis version was never released in America, apparently because Nintendo had exclusivity rights over the game in America (and Disney executives thought the duck wasn't popular in america). Oddly enough, the version released in Brazil might be a cancelled american one, as it isn't exactly the same as the european version.
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