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History Trivia / DissidiaFinalFantasyOperaOmnia

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** Whenever abilities and/or any attacks are used successively on an enemy without any pauses between players'/members' decisions, the enemy target's pain animations when taking damage from BRV Attacks may fail to load properly and the models may just simply appear to stand still despite taking damage, even when there aren't any defensive/resistance modifiers applied to the said target.

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** Whenever abilities and/or any attacks are used successively on an enemy without any pauses between players'/members' decisions, enemy, the enemy target's pain animations when taking damage from BRV Attacks may fail to load properly and the models may just simply appear to stand still despite taking damage, even when there aren't any defensive/resistance modifiers applied to the said target.
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** Whenever abilities are used successively on an enemy without any pauses between players'/members' decisions, the enemy target's pain animations when taking damage from BRV Attacks may fail to load properly and the models may just similar stand still despite standing still, even when there aren't any defensive/resistance modifiers applied to the said target.

to:

** Whenever abilities and/or any attacks are used successively on an enemy without any pauses between players'/members' decisions, the enemy target's pain animations when taking damage from BRV Attacks may fail to load properly and the models may just similar simply appear to stand still despite standing still, taking damage, even when there aren't any defensive/resistance modifiers applied to the said target.

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* ModelDissonance: During certain animations, it can be easy to notice a model of someone wobble around a bit; this is heavily noticeable during certain abilities used to land a killing blow during a slow motion portion during a final wave of an encounter (Yda's Snap Punch, Noctis' Warp Strike, Yang's Kick, etc.).
** Likewise, there's also times where the models that are not properly aligned against a respective target will face at them via an awkward angle if player inputs are rushed through outside of the auto-battle function, as likely the game was interrupted in the process of properly orienting the character's model towards the target.

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* ModelDissonance: A list of them so far:
**
During certain animations, it can be easy to notice a model of someone wobble around a bit; this is heavily noticeable during certain abilities used to land a killing blow during a slow motion portion during a final wave of an encounter (Yda's Snap Punch, Noctis' Warp Strike, Yang's Kick, etc.).
** Likewise, there's There's also times where the models that are not properly aligned against a respective target will face at them via an awkward angle if player inputs are rushed through outside of the auto-battle function, as likely the game was interrupted in the process of properly orienting the character's model towards the target.
** Whenever abilities are used successively on an enemy without any pauses between players'/members' decisions, the enemy target's pain animations when taking damage from BRV Attacks may fail to load properly and the models may just similar stand still despite standing still, even when there aren't any defensive/resistance modifiers applied to the said
target.
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** Likewise, there's also times where the models that are not properly aligned against a respective target will face at them via an awkward angle if player inputs are rushed through outside of the auto-battle function.

to:

** Likewise, there's also times where the models that are not properly aligned against a respective target will face at them via an awkward angle if player inputs are rushed through outside of the auto-battle function.function, as likely the game was interrupted in the process of properly orienting the character's model towards the target.
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* ModelDissonance: During certain animations, it can be easy to notice a model of someone wobble around a bit; this is heavily noticeable during certain abilities used to land a killing blow (Yda's Snap Punch, Noctis' Warp Strike, Yang's Kick, etc.).

to:

* ModelDissonance: During certain animations, it can be easy to notice a model of someone wobble around a bit; this is heavily noticeable during certain abilities used to land a killing blow during a slow motion portion during a final wave of an encounter (Yda's Snap Punch, Noctis' Warp Strike, Yang's Kick, etc.).
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** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, most prominently Selphie, Vivi, Seifer, Raijin and Fuujin.

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** Also applies to characters who either first and/or only had voice actors in the ''Kingdom Hearts'' series, most prominently Selphie, Vivi, Seifer, Raijin and Fuujin.
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** Outside of Zidane and Kuja retaining the long-time actors, this is the first time just about anyone from ''IX'' outside of Vivi has been voiced, and once again Square did not skimp on securing talent for some of the franchise's most beloved characters. Garnet landed none other than Creator/MamikoNoto as her voice, and Eiko gained rising star Creator/HisakoKanemoto as hers. Freya gained the voice of veteran actress [[https://en.wikipedia.org/wiki/Ai_Orikasa Ai Orikasa]] (best known to many as [[Anime/MobileSuitGundamWing Quatre]]). Steiner is, again, the only odd man out (being voiced by relative low-key character actor [[https://www.imdb.com/name/nm4893056/ Minoru Hirota]]). Beatrix was a particular surprise given that her Japanese voice was first revealed in the ''global'' version, and the world found out that Creator/YukaKomatsu had been recruited for it... and while previously she might've been a comparative unknown, she is now coming into this role screaming hot off of gaining ''international'' fame [[Anime/DragonBallSuper for her role as Caulifla in a certain globally-simulcast anime]].

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** Outside of Zidane and Kuja retaining the long-time actors, this is the first time just about anyone from ''IX'' outside of Vivi has been voiced, and once again Square did not skimp on securing talent for some of the franchise's most beloved characters. Garnet landed none other than Creator/MamikoNoto as her voice, and Eiko gained rising star Creator/HisakoKanemoto as hers. Freya gained the voice of veteran actress [[https://en.wikipedia.org/wiki/Ai_Orikasa Ai Orikasa]] Creator/AiOrikasa (best known to many as [[Anime/MobileSuitGundamWing Quatre]]). Steiner is, again, the only odd man out (being voiced by relative low-key character actor [[https://www.imdb.com/name/nm4893056/ Minoru Hirota]]). Beatrix was a particular surprise given that her Japanese voice was first revealed in the ''global'' version, and the world found out that Creator/YukaKomatsu had been recruited for it... and while previously she might've been a comparative unknown, she is now coming into this role screaming hot off of gaining ''international'' fame [[Anime/DragonBallSuper for her role as Caulifla in a certain globally-simulcast anime]].
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* ModelDissonance: During certain animations, it can be easy to notice a model of someone wobble around a bit; this is heavily noticeable during certain abilities used to land a killing blow (Yda's Snap Punch, Noctis' Warp Strike, Yang's Kick, etc.).
** Likewise, there's also times where the models that are not properly aligned against a respective target will face at them via an awkward angle if player inputs are rushed through outside of the auto-battle function.
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None

Added: 485

Changed: 1195

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* NoDubForYou: Surprisingly, the global release of the game retained Japanese voice acting for all characters, making ''Opera Omnia'' the first piece of ''FF'' media to not get an English dub. [[note]]The PSX and PSP versions of ''VideoGame/FinalFantasyII'' technically don't count, being limited to brief grunts.[[/note]]

to:

** Outside of Zidane and Kuja retaining the long-time actors, this is the first time just about anyone from ''IX'' outside of Vivi has been voiced, and once again Square did not skimp on securing talent for some of the franchise's most beloved characters. Garnet landed none other than Creator/MamikoNoto as her voice, and Eiko gained rising star Creator/HisakoKanemoto as hers. Freya gained the voice of veteran actress [[https://en.wikipedia.org/wiki/Ai_Orikasa Ai Orikasa]] (best known to many as [[Anime/MobileSuitGundamWing Quatre]]). Steiner is, again, the only odd man out (being voiced by relative low-key character actor [[https://www.imdb.com/name/nm4893056/ Minoru Hirota]]). Beatrix was a particular surprise given that her Japanese voice was first revealed in the ''global'' version, and the world found out that Creator/YukaKomatsu had been recruited for it... and while previously she might've been a comparative unknown, she is now coming into this role screaming hot off of gaining ''international'' fame [[Anime/DragonBallSuper for her role as Caulifla in a certain globally-simulcast anime]].
* NoDubForYou: Surprisingly, the global release of the game retained Japanese voice acting for all characters, making ''Opera Omnia'' the first piece of ''FF'' media to not get an English dub. [[note]]The PSX and PSP versions of ''VideoGame/FinalFantasyII'' technically don't count, being limited to brief grunts.[[/note]][[/note]] As noted, this got a bit strange with Beatrix, since it was Creator/YukaKomatsu's debut as the Japanese voice of Beatrix... in the ''English'' client of the game.



** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, most prominently Selphie, Seifer, Raijin and Fuujin.

to:

** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, most prominently Selphie, Vivi, Seifer, Raijin and Fuujin.
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Added: 1198

Changed: 28

Removed: 312

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* AllStarCast: Needless to say, thanks to SQEX getting ''everyone'' from previous casts back to voice their characters again, the cast list reads like a who's-who of high profile voice actors. What's ''particularly'' notable, however, is that there are also a fair few folks finally getting voices for the first time (most notably the rest of the ''V'', ''VIII'' and ''IX'' casts) and SQEX did not skimp on making sure they got talent, too:
** Bartz and Exdeath have had voices since ''Dissidia'', and Creator/KazuyaNakai returns from a few cameos for Gilgamesh, but this is the first time that the rest of the party's been voiced. So for the three other ladies in Bartz' life, how about we get ''Creator/RieTanaka'' to voice Faris, '''''Creator/YukariTamura''''' to do Krile, and somehow get '''''[[Creator/AyakoKawasumi Ayako]] [[PrecisionFStrike Fuckmothering]] [[Creator/AyakoKawasumi Kawasumi]]''''' to take time away from her insanely lucrative [[Franchise/FateSeries Sabering]] job to voice Lenna? Sure, said Square, let's do that. The sole cast member to not be quite as famous is Galuf, as he is voiced by veteran character actor [[https://en.wikipedia.org/wiki/Hiroshi_Naka Hiroshi Naka]].



** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, such as Seifer, Raijin and Fuujin.
*** Also inverted/averted for a lot of other characters, especially those who never either made a non-mainline series appearance (such as in ''Kingdom Hearts'' or ''World of Final Fantasy'') or a prior ''Dissidia'' appearance, as this game will be the first Japanese voice debut for a lot of upcoming characters.

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** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, such as most prominently Selphie, Seifer, Raijin and Fuujin.
*** Also inverted/averted for a lot of other characters, especially those who never either made a non-mainline series appearance (such as in ''Kingdom Hearts'' or ''World of Final Fantasy'') or a prior ''Dissidia'' appearance, as this game will be the first Japanese voice debut for a lot of upcoming characters.
Fuujin.
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** Creator/ShinnosukeTachibana as both Ramza and Alphinaud.
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* RelationshipVoiceActor: Too many to list, as we could be here all day long if we did.
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** Creator/KazuyaNakai as Wakka and Raijin. [[spoiler:As well as Gilgamesh.]]

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** Creator/KazuyaNakai as Wakka Wakka, Raijin and Raijin. [[spoiler:As well as Gilgamesh.]]
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*** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, such as Seifer, Raijin and Fuujin.

to:

*** ** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, such as Seifer, Raijin and Fuujin.Fuujin.
*** Also inverted/averted for a lot of other characters, especially those who never either made a non-mainline series appearance (such as in ''Kingdom Hearts'' or ''World of Final Fantasy'') or a prior ''Dissidia'' appearance, as this game will be the first Japanese voice debut for a lot of upcoming characters.
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** Mayuko Aoki as Yuna and Selphie.

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** Mayuko Aoki as Yuna Yuna, Selphie and Selphie.Seven.

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** Creator/HideoIshikawa as Squall, Auron and Cait Sith

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** Creator/HideoIshikawa as Squall, Auron and Cait SithSith.



** Creator/RioNatsuki as Lulu and Fuujin.



** [[Creator/HoukoKuwashima Celes]] and [[Creator/RieTanaka Faris]] retain their voice actors from ''VideoGame/WorldOfFinalFantasy''.

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** [[Creator/HoukoKuwashima Celes]] and Celes]], [[Creator/RieTanaka Faris]] and [[Creator/MiyukiSawashiro Quistis]] retain their voice actors from ''VideoGame/WorldOfFinalFantasy''.''VideoGame/WorldOfFinalFantasy''.
*** Also applies to characters who only had voice actors in the ''Kingdom Hearts'' series, such as Seifer, Raijin and Fuujin.
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** Mayuko Aoki as Yuna and Selphie.
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** Creator/HideoIshikawa as Squall and Auron.

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** Creator/HideoIshikawa as Squall Squall, Auron and Auron.Cait Sith
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* Creator/MiyukiSawashiro as Quistis and Agrias.

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* ** Creator/MiyukiSawashiro as Quistis and Agrias.Agrias.
** Creator/KanaHanazawa as Rinoa and Deuce.
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* Creator/MiyukiSawashiro as Quistis and Agrias.
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* TheWikiRule: The [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Wiki Final Fantasy Wiki]].

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* TheWikiRule: The [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Wiki Final Fantasy Wiki]], [[http://dissidia.wiki/Dissidia Dissidia Wiki]], Gamepedia [[https://operaomnia.gamepedia.com/Dissidia_Final_Fantasy_Opera_Omnia_Wiki Opera Omnia Wiki]], and Wikia [[http://dffoo.wikia.com/wiki/Dissida_Final_Fantasy_Opera_Omnia_Wiki Opera Omnia Wiki]].
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I just encountered Gilgamesh in Trials of Odin


** Creator/KazuyaNakai as Wakka and Raijin.

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** Creator/KazuyaNakai as Wakka and Raijin. [[spoiler:As well as Gilgamesh.]]
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* ActingForTwo: May also overlap with TalkingToHimself in some cases:
** Creator/HiroakiHirata as both Laguna and Balthier.
** Creator/HideoIshikawa as Squall and Auron.
** Creator/YuukiKaji as Hope and Ace.
** Creator/YukariFukui as Terra and Vanille.
** Creator/MaayaSakamoto as Aerith and Lightning.
** Creator/KazuyaNakai as Wakka and Raijin.
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* NoDubForYou: The US release kept the japanese voice; being the first time in the franchise history that something wasn't dubbed [[note]]The PSX and PSP versions of VideoGame/FinalFantasyII doesn't count since it's limited to voice grunts[[/note]]

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* NoDubForYou: The US Surprisingly, the global release kept of the japanese voice; being game retained Japanese voice acting for all characters, making ''Opera Omnia'' the first time in the franchise history that something wasn't dubbed piece of ''FF'' media to not get an English dub. [[note]]The PSX and PSP versions of VideoGame/FinalFantasyII doesn't count since it's ''VideoGame/FinalFantasyII'' technically don't count, being limited to voice grunts[[/note]]brief grunts.[[/note]]
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Added DiffLines:

* NoDubForYou: The US release kept the japanese voice; being the first time in the franchise history that something wasn't dubbed [[note]]The PSX and PSP versions of VideoGame/FinalFantasyII doesn't count since it's limited to voice grunts[[/note]]
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There was Gratuitous Japanese in the text that very few English speakers would understand. I edited it so that this TV Tropes page can remain easier for viewers to understand. (I changed seiyuu to voice actor, which more people can understand.)


** [[Creator/HiroyaIshimaru Edge]], [[Creator/TesshoGenda Yang]], and [[Creator/RieKugimiya Palom]] retain their seiyuus from the DS remakes of ''VideoGame/FinalFantasyIV''.
** [[Creator/HoukoKuwashima Celes]] and [[Creator/RieTanaka Faris]] retain their seiyuus from ''VideoGame/WorldOfFinalFantasy''.

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** [[Creator/HiroyaIshimaru Edge]], [[Creator/TesshoGenda Yang]], and [[Creator/RieKugimiya Palom]] retain their seiyuus voice actors from the DS remakes of ''VideoGame/FinalFantasyIV''.
** [[Creator/HoukoKuwashima Celes]] and [[Creator/RieTanaka Faris]] retain their seiyuus voice actors from ''VideoGame/WorldOfFinalFantasy''.
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* RoleReprisal:
** [[Creator/HiroyaIshimaru Edge]], [[Creator/TesshoGenda Yang]], and [[Creator/RieKugimiya Palom]] retain their seiyuus from the DS remakes of ''VideoGame/FinalFantasyIV''.
** [[Creator/HoukoKuwashima Celes]] and [[Creator/RieTanaka Faris]] retain their seiyuus from ''VideoGame/WorldOfFinalFantasy''.
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Added DiffLines:

* TheWikiRule: The [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Wiki Final Fantasy Wiki]].

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