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* WhatCouldHaveBeen: The gameplay was more akin to a TowerDefense game. Unfortunately, the gameplay was "not very fun" and the concept ended up being retooled into what ''Dead Cells'' is like now. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.

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* WhatCouldHaveBeen: The gameplay was more akin to a TowerDefense game.game, being a multiplayer [[SpiritualSuccessor spiritual successor]] to ''VideoGAme/Die2nite''. Unfortunately, the gameplay was "not very fun" and the concept ended up being retooled into what ''Dead Cells'' is like now. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.
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* FanNickname: The main character has no canon name. "The Beheaded" is most often used, but he's also been unofficially named [[{{Pun}} "Blobespierre"]] after the beheaded Maximilien Robespierre, suggested on a [[http://steamcommunity.com/app/588650/discussions/0/1457328392102635077/#c1457328392102695491 Steam forum]]. [[ApprovalOfGod Even the developer liked it!]]
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* FanNickname: The main character has been unofficially named [[{{Pun}} "Blobespierre"]] after the beheaded Maximilien Robespierre, suggested on a [[http://steamcommunity.com/app/588650/discussions/0/1457328392102635077/#c1457328392102695491 Steam forum]]. [[ApprovalOfGod Even the developer liked it!]]

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* FanNickname: The main character has no canon name. "The Beheaded" is most often used, but he's also been unofficially named [[{{Pun}} "Blobespierre"]] after the beheaded Maximilien Robespierre, suggested on a [[http://steamcommunity.com/app/588650/discussions/0/1457328392102635077/#c1457328392102695491 Steam forum]]. [[ApprovalOfGod Even the developer liked it!]]
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* DuelingWorks: With ''VideoGame/HollowKnight'' as {{Retraux}} takes on ''VideoGame/DarkSouls''.

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* DuelingWorks: With ''VideoGame/HollowKnight'' as {{Retraux}} takes on ''VideoGame/DarkSouls''. [[FriendlyFandoms Ironically, the fandoms are quite friendly with each other.]]
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* DuelingWorks: With ''HollowKnight'' as {{Retraux}} takes on ''VideoGame/DarkSouls''.

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* DuelingWorks: With ''HollowKnight'' ''VideoGame/HollowKnight'' as {{Retraux}} takes on ''VideoGame/DarkSouls''.
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* DuelingWorks: With ''HollowKnight'' as {{Retraux}} takes on ''VideoGame/DarkSouls''.
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* ReferrencedBy: ''VideoGame/TalesOfMajEyal'' has a race that represents a PuppeteerParasite driving around a headless body.

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* ReferrencedBy: ReferencedBy: ''VideoGame/TalesOfMajEyal'' has a race that represents a PuppeteerParasite driving around a headless body.
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* ReferrencedBy: ''VideoGame/TalesOfMajEyal'' has a race that represents a PuppeteerParasite driving around a headless body.
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* WhatCouldHaveBeen: The gameplay was more akin to a TowerDefense game. Unfortunately, the gameplay was "not very fun" and the concept ended up being retooled into what''Dead Cells'' is like now. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.

to:

* WhatCouldHaveBeen: The gameplay was more akin to a TowerDefense game. Unfortunately, the gameplay was "not very fun" and the concept ended up being retooled into what''Dead what ''Dead Cells'' is like now. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.
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* WhatCouldHaveBeen: According to WordOfGod, the original gameplay was more like a TowerDefense game. Unfortunately, the game play was "not very fun" and the concept ended up being retooled into something more like the early access version of ''Dead Cells''. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.

to:

* WhatCouldHaveBeen: According to WordOfGod, the original The gameplay was more like akin to a TowerDefense game. Unfortunately, the game play gameplay was "not very fun" and the concept ended up being retooled into something more what''Dead Cells'' is like the early access version of ''Dead Cells''.now. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.
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Added DiffLines:

* FanNickname: The main character has been unofficially named [[{{Pun}} "Blobespierre"]] after the beheaded Maximilien Robespierre, suggested on a [[http://steamcommunity.com/app/588650/discussions/0/1457328392102635077/#c1457328392102695491 Steam forum]]. [[ApprovalOfGod Even the developer liked it!]]
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None

Added DiffLines:

* WhatCouldHaveBeen: According to WordOfGod, the original gameplay was more like a TowerDefense game. Unfortunately, the game play was "not very fun" and the concept ended up being retooled into something more like the early access version of ''Dead Cells''. The legacy of this former gameplay can be seen in a few of the abilities, with things like the bear traps and placable turrets evolving directly out of that early concept.

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