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** According to a Website/{Reddit}} AMA, there were originally plans to have a ''third'' combat system involving airships fighting other airships, but it was scrapped due to not fitting in with the rest of the gameplay and potentially making the game feel too bloated.
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** According to a Website/{Reddit}} Website/{{Reddit}} AMA, there were originally plans to have a ''third'' combat system involving airships fighting other airships, but it was scrapped due to not fitting in with the rest of the gameplay and potentially making the game feel too bloated.
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** Images on the Kickstarter page also show ideas that were later changed or scrapped, such as airship customization being more than cosmetic changes, and being able to change the name and pilot of your Sky Armor, when in the final version the Sky Armor frames have pre-set names and the only four pilots are Glenn, Victor, Sienna, and Ba'Thraz.
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** Images on the Kickstarter page also show ideas that were later changed or scrapped, such as airship customization being more than cosmetic changes, and being able to change the name and pilot of your Sky Armor, when in the final version the Sky Armor frames have pre-set names and the only four pilots are Glenn, Victor, Sienna, and Ba'Thraz.Ba'Thraz.
** According to a Website/{Reddit}} AMA, there were originally plans to have a ''third'' combat system involving airships fighting other airships, but it was scrapped due to not fitting in with the rest of the gameplay and potentially making the game feel too bloated.
** According to the same AMA as the above, [[spoiler: when Glenn falls into a coma at the beginning of Act 4, it was planned to have Taryn attack Hermit's Isle led by Alena. The party would have to split up, whereby half would go into Glenn's mind and the other half would need to defend the island. This was scrapped due to the gameplay difficulties in trying to implement this]].
** According to a Website/{Reddit}} AMA, there were originally plans to have a ''third'' combat system involving airships fighting other airships, but it was scrapped due to not fitting in with the rest of the gameplay and potentially making the game feel too bloated.
** According to the same AMA as the above, [[spoiler: when Glenn falls into a coma at the beginning of Act 4, it was planned to have Taryn attack Hermit's Isle led by Alena. The party would have to split up, whereby half would go into Glenn's mind and the other half would need to defend the island. This was scrapped due to the gameplay difficulties in trying to implement this]].
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* OfficialFanSubmittedContent: In addition to one visitable island being filled with submitted quotes from Kickstarter backers, some of the higher-tier contributors helped design some normal enemies, some [=NPCs=], an airship, a sidequest, three Sky Armor frames, and five of the game's bosses.
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** The Kickstarter page revealed that Lenne’s name was originally conceived as Lenneth (akin to [[VideoGame/ValkyrieProfile another famous Valkyrie]]) but it was shortened for reasons unknown.
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** The Kickstarter page revealed that Lenne’s name was originally conceived as Lenneth (akin to [[VideoGame/ValkyrieProfile another famous Valkyrie]]) but it was shortened for reasons unknown.unknown.
** Images on the Kickstarter page also show ideas that were later changed or scrapped, such as airship customization being more than cosmetic changes, and being able to change the name and pilot of your Sky Armor, when in the final version the Sky Armor frames have pre-set names and the only four pilots are Glenn, Victor, Sienna, and Ba'Thraz.
** Images on the Kickstarter page also show ideas that were later changed or scrapped, such as airship customization being more than cosmetic changes, and being able to change the name and pilot of your Sky Armor, when in the final version the Sky Armor frames have pre-set names and the only four pilots are Glenn, Victor, Sienna, and Ba'Thraz.
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* WhatCouldHaveBeen: One of the stretch goals during the game's Kickstarter campaign that was revealed but not reached was to enable {{Combination Attack}}s by pairing specific units in a battle slot.
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* WhatCouldHaveBeen: WhatCouldHaveBeen:
** One of the stretch goals during the game's Kickstarter campaign that was revealed but not reached was to enable {{Combination Attack}}s by pairing specific units in a battle slot.
** One of the stretch goals during the game's Kickstarter campaign that was revealed but not reached was to enable {{Combination Attack}}s by pairing specific units in a battle slot.
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** The Kickstarter page revealed that Lenne’s name was originally conceived as Lenneth but it was shortened for reasons unknown.
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** The Kickstarter page revealed that Lenne’s name was originally conceived as Lenneth (akin to [[VideoGame/ValkyrieProfile another famous Valkyrie]]) but it was shortened for reasons unknown.
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Changed line(s) 1 (click to see context) from:
* WhatCouldHaveBeen: One of the stretch goals during the game's Kickstarter campaign that was revealed but not reached was to enable {{Combination Attack}}s by pairing specific units in a battle slot.
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* WhatCouldHaveBeen: One of the stretch goals during the game's Kickstarter campaign that was revealed but not reached was to enable {{Combination Attack}}s by pairing specific units in a battle slot.slot.
** Other stretch goals that were proposed but not reached included more customization option for airships and sky armor and that the game would have a Spanish translation.
** The Kickstarter page revealed that Lenne’s name was originally conceived as Lenneth but it was shortened for reasons unknown.
** Other stretch goals that were proposed but not reached included more customization option for airships and sky armor and that the game would have a Spanish translation.
** The Kickstarter page revealed that Lenne’s name was originally conceived as Lenneth but it was shortened for reasons unknown.
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Added DiffLines:
* WhatCouldHaveBeen: One of the stretch goals during the game's Kickstarter campaign that was revealed but not reached was to enable {{Combination Attack}}s by pairing specific units in a battle slot.