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* IKnewIt: Quite a few people managed to guess that [[spoiler:the Masked Lumen is a younger version of Balder]].

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* ActingForTwo:
** Both Bayonetta and [[spoiler:her mother Rosa]] are voiced by Hellena Taylor.
** Mark Daugherty plays both Loki and the younger version of Loptr, alongside some additional voices.
** J. Grant Albercht voices the Older Father Balder and Justitia.
** Creator/YuriLowenthal does double duty as Luka and Temperantia.
** Creator/TaraPlatt plays both Glamor and Alarune.



* TalkingToHimself: Both Bayonetta and [[spoiler:her mother Rosa]] are voiced by Hellena Taylor.
* UnCancelled: This game was originally cancelled by Sega due to restructuring. Nintendo then approached Sega to fund ''Bayonetta 2'' as a Wii U exclusive, with them publishing it.

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* TalkingToHimself: Both Bayonetta and [[spoiler:her mother Rosa]] are voiced by Hellena Taylor.
* UnCancelled: This game was originally cancelled by Sega due to restructuring. Nintendo then approached Sega to fund ''Bayonetta 2'' as a Wii U exclusive, with them publishing it.it.
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* AcclaimedFlop: Although it was better reviewed than the [[VideoGame/{{Bayonetta}} first game]], ''Bayonetta 2'' being exclusive to the poor-selling UsefulNotes/WiiU meant it sold nowhere near was well as its multi-platform predecessor, selling less than 500,000 copies over the system's lifetime (by comparison, the first game sold over a million copies in less than three months). However, Nintendo would later report that they were content with the game's sales and greenlit [[VideoGame/Bayonetta3 a third installment]]; in addition, the Nintendo Switch re-release of the title saw better sales at launch and [[https://mobile.twitter.com/pierre485_/status/1564260314136412161 managed to sell one million copies worldwide]] after three years.

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* AcclaimedFlop: Although it was better reviewed than the [[VideoGame/{{Bayonetta}} first game]], ''Bayonetta 2'' being exclusive to the poor-selling UsefulNotes/WiiU meant it sold nowhere near was as well as its multi-platform predecessor, selling less than 500,000 copies over the system's lifetime (by comparison, the first game sold over a million copies in less than three months). However, Nintendo would later report that they were content with the game's sales and greenlit [[VideoGame/Bayonetta3 a third installment]]; in addition, the Nintendo Switch re-release of the title saw better sales at launch and [[https://mobile.twitter.com/pierre485_/status/1564260314136412161 managed went on to sell one million copies worldwide]] after three years.



** Upon the lifting of the review embargo, the game shot up to the top 10 of the Amazon charts, from its previous 49th place, within hours.

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** Upon the lifting of the review embargo, the game shot up to the top Top 10 of the Amazon charts, from its previous 49th place, within hours.



** While Nintendo did swoop in to save the franchise, ensuring a ''Bayonetta 2'' could even be created, some will remember Kamiya's infamous reaction to Nintendo's changes made to the box art without his permission, calling it "shit". For the record, the only thing they changed was the crescent moon into a full moon and the color of the "2" in the title from gold to red. While many fans don't think it's really that big a deal, there are those who admit that Kamiya was right in that the original artwork was superior, and agree Nintendo should have at least ''told'' him they were changing it before release. For the Switch version, the box art was changed back to what Kamiya had wanted.
** On a more positive spin, Nintendo gave Platinum a lot of creative freedom with the game itself. For example, the Link costume lacks an undershirt. Platinum had given her one in anticipation that Nintendo wouldn't want any of the costumes based on their characters to be too sexualized, but Nintendo ''told them to remove it'', feeling that such modesty would be out of character for her. Censorship took several bullets that day, straight from 'Love is Blue'.

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** While Nintendo did swoop in to save The box art for the franchise, ensuring a ''Bayonetta 2'' could even be created, some will remember Wii U release. Kamiya's infamous reaction to Nintendo's changes made to infamously reacted negatively Nintendo changing the game's box art without his permission, calling it "shit". For "shit"; the record, the only thing they changed was changes in question were the crescent moon into being swapped out for a full moon moon, and the color of the "2" in the title from gold to red. While many fans don't think it's really that big a deal, there are those who admit that Kamiya was right in that the original artwork was superior, and agree Nintendo should have at least ''told'' him they were changing it before release. For the Switch version, re-release, the box art was changed back to what Kamiya had wanted.
** On a more positive spin, Nintendo gave Bayonetta's Link costume. Platinum a lot of creative freedom with the game itself. For example, the Link costume lacks an undershirt. Platinum had given her one was originally more conservative in anticipation designing it, anticipating that Nintendo wouldn't want any of the costumes based on their characters to be too sexualized, but sexualized. Nintendo ''told them ended up [[https://www.platinumgames.com/official-blog/article/6920 requesting for the design to remove it'', feeling that such modesty be more provocative]], hence why her Link outfit shows off her chest, believing it would be out of character for her. Censorship took several bullets that day, straight from 'Love is Blue'.have been out-of-character otherwise.
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* AcclaimedFlop: Although even better reviewed than the [[VideoGame/{{Bayonetta}} first game]], the overall bad state of the UsefulNotes/WiiU's general sales hurt the overall profitability and selling potential quite a bit, though not as much as Creator/PlatinumGames' previous title for the system, ''VideoGame/TheWonderful101''. By comparison, the first game sold over a million copies in less than three months (though it's worth mentioning that the first game was a MultiPlatform release), while the second game didn't even crack a million a year later. On the plus side, it was re-released on the UsefulNotes/NintendoSwitch, to build up to ''VideoGame/{{Bayonetta 3}}''[='=]s release on the same platform. And on top of that, Nintendo made a report that they were content with the games sales, at around 500,000 copies, and according to [[https://mobile.twitter.com/pierre485_/status/1564260314136412161 a White Book report from the Computer Entertainment Supplier's Association (CESA),]] the Switch version of Bayonetta 2 had sold over one million copies worldwide by the end of 2021.

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* AcclaimedFlop: Although even it was better reviewed than the [[VideoGame/{{Bayonetta}} first game]], ''Bayonetta 2'' being exclusive to the overall bad state of the UsefulNotes/WiiU's general sales hurt the overall profitability and poor-selling UsefulNotes/WiiU meant it sold nowhere near was well as its multi-platform predecessor, selling potential quite a bit, though not as much as Creator/PlatinumGames' previous title for less than 500,000 copies over the system, ''VideoGame/TheWonderful101''. By system's lifetime (by comparison, the first game sold over a million copies in less than three months (though it's worth mentioning that the first game was a MultiPlatform release), while the second game didn't even crack a million a year later. On the plus side, it was re-released on the UsefulNotes/NintendoSwitch, to build up to ''VideoGame/{{Bayonetta 3}}''[='=]s release on the same platform. And on top of that, months). However, Nintendo made a would later report that they were content with the games sales, at around 500,000 copies, game's sales and according to greenlit [[VideoGame/Bayonetta3 a third installment]]; in addition, the Nintendo Switch re-release of the title saw better sales at launch and [[https://mobile.twitter.com/pierre485_/status/1564260314136412161 a White Book report from the Computer Entertainment Supplier's Association (CESA),]] the Switch version of Bayonetta 2 had sold over managed to sell one million copies worldwide by the end of 2021.worldwide]] after three years.



** Despite flopping the first time around, Nintendo put Bayonetta on the public spotlight again, not only by re-releasing the game on the Switch alongside the [[VideoGame/{{Bayonetta}} first game]], but also greenlighting [[VideoGame/Bayonetta3 a third game]].

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** Despite the game flopping the first time around, Nintendo put Bayonetta on in the public spotlight again, not only by re-releasing the game on the Switch alongside the [[VideoGame/{{Bayonetta}} first game]], but also greenlighting [[VideoGame/Bayonetta3 a third game]].game]]; all of this being announced at The Game Awards 2017.



* SavedFromDevelopmentHell: Creator/{{Sega}} either didn't want to or couldn't (due to financial problems) see this game being made, so Platinum had to look for another publisher. Nintendo was the only one up to it.

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* SavedFromDevelopmentHell: Creator/{{Sega}} either didn't want to or couldn't (due to began funding development of ''Bayonetta 2'', but after a corporate restructuring driven by financial problems) see this game being made, so difficulties, the project was shelved. Platinum had was allowed to look for seek out another publisher. publisher to help complete production, with Nintendo was being the only one up willing to it.do so.
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* AdoredByTheNetwork: Not by Creator/{{Sega}}, mind you, but Creator/{{Nintendo}}, who published the game. Not only did they fund the game in the first game, but they would also release it alongside a port of the first ''Bayonetta'', complete with a Japanese dub (the first game only had English voice acting). Nintendo would go on to announce a port of both games to the Nintendo Switch alongside their announcement of ''VideoGame/Bayonetta3'' as well.

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* AdoredByTheNetwork: Not by Creator/{{Sega}}, mind you, but Creator/{{Nintendo}}, who published the game. Not only did they fund the game in the first game, place, but they would also release it alongside a port of the first ''Bayonetta'', complete with a Japanese dub (the first game only had English voice acting). Nintendo would go on to announce a port of both games to the Nintendo Switch alongside their announcement of ''VideoGame/Bayonetta3'' as well.
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* AdoredByTheNetwork: Not by Creator/{{Sega}}, mind you, but Creator/{{Nintendo}}, who published the game. Not only did they fund the game in the first game, but they would also release it alongside a port of the first ''Bayonetta'', complete with a Japanese dub (the first game only had English voice acting). Nintendo would go on to announce a port of both games to the Nintendo Switch alongside their announcement of ''VideoGame/Bayonetta3'' as well.
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moving to Trivia.Bayonetta, given the entry talks about the franchise as a whole


* AdoredByTheNetwork: Not by Creator/{{Sega}}, mind you, but Creator/{{Nintendo}} have been incredibly patient with what is otherwise a very niche series that didn't even launch on their consoles in the first place, treating it as an adopted franchise of sorts. ''VideoGame/Bayonetta3'' was where this was made all the more evident, initially being revealed at The Game Awards 2017, and when it finally got a gameplay showcase nearly four years later, it was used to close out a WebVideo/NintendoDirect, an honor usually reserved for the biggest or most exciting announcement of the presentation, such as the reveal of a new ''VideoGame/SuperSmashBros'' character or installment in a popular franchise like ''Franchise/TheLegendOfZelda''.

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