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History Trivia / Agony1992

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* DuelingGames: The game was released in 1992, which proved to be a notable year for UsefulNotes/{{Amiga}} {{Shoot Em Up}}s as it also brought the releases of ''VideoGame/ProjectX'' and ''VideoGame/{{Apidya}}''. Bonus points for ''Apidya'' also featuring the player in the wings of a magician that shapeshifts into an animal, a bee in that game's case.

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* DuelingGames: The game was released in 1992, which proved to be a notable year for UsefulNotes/{{Amiga}} Platform/{{Amiga}} {{Shoot Em Up}}s as it also brought the releases of ''VideoGame/ProjectX'' and ''VideoGame/{{Apidya}}''. Bonus points for ''Apidya'' also featuring the player in the wings of a magician that shapeshifts into an animal, a bee in that game's case.

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* RetroactiveRecognition: Some of the key developers behind this game - like Franck Sauer and Yves Grolet - would later form the company Appeal, which would produce an ahead of it's time CultClassic ''VideoGame/{{Outcast}}''.



* The choice of [[Creator/{{Psygnosis}} a publisher]] had no influence on the choice of the protagonist, it was the developers' idea to make an owl the player character.

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* The choice of [[Creator/{{Psygnosis}} a publisher]] had no influence on the choice of the protagonist, it was the developers' idea to make an owl the player character.character.
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* DivorcedInstallment: The game started development as ''Twilight'', initially meant to be a sequel to the developers' earlier game ''VideoGame/{{Unreal|Amiga}}'' (no, not [[VideoGame/{{Unreal}} that one]]).
* DuelingGames: The game was released in 1992, which proved to be a notable year for UsefulNotes/{{Amiga}} {{Shoot Em Up}}s as it also brought the releases of ''VideoGame/ProjectX'' and ''VideoGame/{{Apidya}}''. Bonus points for ''Apidya'' also featuring the player in the wings of a magician that shapeshifts into an animal, a bee in that game's case.
* ReferencedBy: Music/DimmuBorgir sampled the game's title song - without Tim Wright's credit - as "Sorgens Kammer" from ''Stormblast''.
* RetroactiveRecognition: Some of the key developers behind this game - like Franck Sauer and Yves Grolet - would later form the company Appeal, which would produce an ahead of it's time CultClassic ''VideoGame/{{Outcast}}''.
* WhatCouldHaveBeen: The game was going to have an introductory cinematic as it was common with Creator/{{Psygnosis}}'s Amiga releases. However, the game itself was already taking up three disks and including one more disk for the intro would have added up massively to the manufacturing costs, thus it was scrapped.
* The choice of [[Creator/{{Psygnosis}} a publisher]] had no influence on the choice of the protagonist, it was the developers' idea to make an owl the player character.

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