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** Fighting monsters has so many ways you can utilize: [[MadBomber blowing them up with Bomb Arrows or Bomb Barrels,]] [[FireIceLightning shooting elemental arrows at them,]] [[ManOnFire setting them on fire with a torch,]] [[BlowYouAway blowing them]] [[NotTheFallThatKillsYou off a cliff with a Korok Leaf...]]the possibilities are endless! But what takes the cake is what you can do to Stalmonsters: You can beat one with its own arm (or explode it with a Remote Bomb or scatter it with a Korok Leaf,) then ''steal its skull'' and run away with it while the rest of the Stalmonster desperately tries to take it back, and finally ''kick the skull off a cliff,'' after which the Stalmonster throws a fit in rage before collapsing into a pile of bones.

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** Fighting monsters has so many ways you can utilize: [[MadBomber blowing them up with Bomb Arrows or Bomb Barrels,]] [[FireIceLightning shooting elemental arrows at them,]] [[ManOnFire setting them on fire with a torch,]] [[BlowYouAway blowing them]] [[NotTheFallThatKillsYou off a cliff with a Korok Leaf...]]the possibilities are endless! But what takes the cake is what you can do to Stalmonsters: You can beat one with its own arm (or explode it with a Remote Bomb or scatter it with a Korok Leaf,) Leaf), then ''steal its skull'' and run away with it while the rest of the Stalmonster desperately tries to take it back, and finally ''kick the skull off a cliff,'' after which the Stalmonster throws a fit in rage before collapsing into a pile of bones.


* VendorTrash: Pretty much anything besides weapons and a few special pieces of armor can be sold. One of the quickest ways to get Rupees is to sell monster parts, gems, and other junk acquired while exploring the wild. These items all have uses in crafting, so there's an incentive for players to find other sources of Rupees, like sidequests, at least until they have way more items than they need.
** There is generally no use for the rarer stones like opals, topaz, rubies, sapphires, and diamonds except to sell them. Admittedly you can pump them into some sick jewelry in Gerudo town, but the resultant accessories won't do anything you couldn't get from other, more accessible item sets, so they're best sold. The word "rare" might disqualify them from this trope, were they very much ''not'' rare on Death Mountain. There's ore veins every ten steps and priceless gems in all of them, so go nuts and get rich.
** Diamonds are set apart from the rest because they actually have a valuable use--re-crafting the Champions' weapons should you lose or break them. That's pretty cool, as it prevents the excellent gear you get for clearing the Divine Beasts from being TooAwesomeToUse. But the diamonds aren't the VendorTrash, luminous stones are. These ones are, unlike gemstones, ridiculously easy to find, and have no use in the entire game except to sell or to upgrade the Radiant Set. You can sell them at vendors for small chunks of cash, or you can sell them to Ledo, an artisan in Zora's Domain, for a diamond for every ten. Selling the ten luminous stones on their own would net you 700 rupees, more than the 500 rupees you get from one diamond, so you're losing money on the deal, but if you are using the Champions' weapons Ledo is definitely [[AntiFrustrationFeatures the most reliable source of diamonds]].

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* VendorTrash: Pretty much anything besides Unlike previous games, there is very little liquid cash just lying around in the field. Most of your rupees will come from selling items, and the vast majority (other than weapons and a few special certain pieces of armor armor) can be sold. One of the quickest ways to get Rupees is to sell monster parts, gems, and other junk acquired while exploring the wild. These items all have uses sold anywhere. However, basically every item has some use in crafting, so there's an this tension provides incentive for players turning in sidequests for some extra income.
** Special mention
to find other sources of Rupees, like sidequests, at least until the various precious stones--while they have way more items than they need.
** There is generally no use for the rarer stones like opals, topaz, rubies, sapphires, and diamonds except to sell them. Admittedly you
can pump them be crafted into some sick jewelry in Gerudo town, but the resultant accessories won't do anything you couldn't get from other, more accessible item sets, so they're best sold. The word "rare" might disqualify Town, they are fairly expensive to enhance, and none of them from this trope, were they very much ''not'' rare on Death Mountain. There's ore veins every ten steps carries unique effects. Better to find other equipment (which will likely confer {{Set Bonus}}es as well, unlike the headgear-only jewelry) and priceless gems in all of them, so go nuts and get rich.
**
sell off the stones. Diamonds are set apart from the rest because unique here, since they actually have a valuable use--re-crafting the can be used to craft new Champions' weapons should you lose or break them. That's pretty cool, as it prevents the excellent gear you get for clearing the Divine Beasts weapons, preventing them from being TooAwesomeToUse. But The real vendor trash is the diamonds aren't the VendorTrash, extremely common and conspicuous luminous stones are. These ones are, unlike gemstones, ridiculously easy to find, and have no stones; their only use in the entire game except to sell or to upgrade is crafting the Radiant Set. You Set, and beyond that can sell them at vendors be sold for small chunks a bit of cash, cash or you can sell them converted to Ledo, an artisan diamonds at a rate of ten-to-one in Zora's Domain, Domain. This is a financial loss, but it provides an easy source of diamonds for a diamond for every ten. Selling the ten luminous stones on their own would net you 700 rupees, more than the 500 rupees you get from one diamond, so you're losing money on the deal, but if you are using the Champions' weapons Ledo is definitely [[AntiFrustrationFeatures the most reliable source of diamonds]].weapons.


** Hyrule Castle's music dynamically switches between a dramatic, bombastic orchestral arrangement while outdoors and a sinister pipe organ version while indoors. Both variants gain an extra drum part during combat.

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** Hyrule Castle's music dynamically switches between a dramatic, bombastic orchestral arrangement while outdoors and a sinister pipe organ version while indoors. Both variants gain an extra drum part during combat.


** Music is usually low-key and ambient, varying depending on the area Link is in. When approaching towns, the town's BGM will grow in volume until it's actually entered, wherein it'll play at full volume. Entering interiors or traveling in a snowstorm will muffle the music. Each town has two versions of its theme, one each for day and night, with the latter having a slower tempo and being more relaxing.

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** Music In the field, music is usually typically low-key and ambient, varying depending on the area Link is in. When approaching towns, the town's BGM will grow in volume until it's actually entered, wherein it'll play at full volume. Entering interiors ambient. Going indoors or traveling in a snowstorm will muffle the music. Each music.
** When approaching a
town or stable, its music will start quiet and crescendo until reaching full volume as Link enters the town proper. Every town theme has two versions of its theme, one each a separate version for day and night, with the latter having a slower tempo and being more relaxing.relaxing arrangement.



** Hyrule Castle itself has a dramatic, loud theme for the exterior, that perfectly fades into a more sinister theme for the interior. Both of these variants gain an extra drumbeat during combat.
** Any time Kass is at a stable, his accordion music (Epona's Song) mixes with the stable's background music.

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** Hyrule Castle itself has Castle's music dynamically switches between a dramatic, loud theme for the exterior, that perfectly fades into bombastic orchestral arrangement while outdoors and a more sinister theme for the interior. pipe organ version while indoors. Both of these variants gain an extra drumbeat drum part during combat.
** Any time If Kass is at a stable, he will play Epona's Song on his accordion music (Epona's Song) mixes with over the stable's normal background music.


** Diamonds are set apart from the rest because they actually have a valuable use--re-crafting the Champions' weapons should you lose or break them. That's pretty cool, as it prevents the excellent gear you get for clearing the Divine Beasts from being TooAwesomeToUse. But the diamonds aren't the VendorTrash, luminous stones are. These ones are, unlike gemstones, ridiculously easy to find, and have no use in the entire game except to sell or to upgrade the Radiant Set. You can sell them at vendors for small chunks of cash, or you can sell them to Ledo, an artisan in Zora's Domain, for a diamond for every ten. Selling the ten luminous stones on their own would net you 700 rupees, more than the 500 rupees you get from one diamond, so your losing money on the deal, but if you are using the Champions' weapons Ledo is definitely [[AntiFrustrationFeatures the most reliable source of diamonds]].

to:

** Diamonds are set apart from the rest because they actually have a valuable use--re-crafting the Champions' weapons should you lose or break them. That's pretty cool, as it prevents the excellent gear you get for clearing the Divine Beasts from being TooAwesomeToUse. But the diamonds aren't the VendorTrash, luminous stones are. These ones are, unlike gemstones, ridiculously easy to find, and have no use in the entire game except to sell or to upgrade the Radiant Set. You can sell them at vendors for small chunks of cash, or you can sell them to Ledo, an artisan in Zora's Domain, for a diamond for every ten. Selling the ten luminous stones on their own would net you 700 rupees, more than the 500 rupees you get from one diamond, so your you're losing money on the deal, but if you are using the Champions' weapons Ledo is definitely [[AntiFrustrationFeatures the most reliable source of diamonds]].


** Diamonds are set apart from the rest because they actually have a valuable use--re-crafting the Champions' weapons should you lose or break them. That's pretty cool, as it prevents the excellent gear you get for clearing the Divine Beasts from being TooAwesomeToUse. But the diamonds aren't the VendorTrash, luminous stones are. These ones are, unlike gemstones, ridiculously easy to find, and have literally no use in the entire game except to sell. You can sell them at vendors for small chunks of cash, or you can sell them to Ledo, an artisan in Zora's Domain, for a diamond for every ten. Whether you sell the diamond for a much higher cash reward or use it for your weapons, there's no reason not to abuse this.

to:

** Diamonds are set apart from the rest because they actually have a valuable use--re-crafting the Champions' weapons should you lose or break them. That's pretty cool, as it prevents the excellent gear you get for clearing the Divine Beasts from being TooAwesomeToUse. But the diamonds aren't the VendorTrash, luminous stones are. These ones are, unlike gemstones, ridiculously easy to find, and have literally no use in the entire game except to sell.sell or to upgrade the Radiant Set. You can sell them at vendors for small chunks of cash, or you can sell them to Ledo, an artisan in Zora's Domain, for a diamond for every ten. Whether Selling the ten luminous stones on their own would net you sell 700 rupees, more than the diamond for a much higher cash reward or use it for 500 rupees you get from one diamond, so your weapons, there's no reason not to abuse this.losing money on the deal, but if you are using the Champions' weapons Ledo is definitely [[AntiFrustrationFeatures the most reliable source of diamonds]].

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** If you fall into freezing water, no amount of clothes will prevent you from freezing to death.


** Link can't reliably find the supplies he needs just by cutting grass and breaking pots (though that's not to say that nothing can be found this way). Instead, he'll have to scavenge them from places where one would expect to find them, like taking arrows from bow-wielding Bokoblins and restoring health by eating meat from hunting animals. Most rupees are got through selling items. He also doesn't hold items dramatically in the air whenever he collects them.

to:

** Link can't reliably find the supplies he needs just by cutting grass and breaking pots (though that's not to say that nothing can be found this way). Instead, he'll have to scavenge them from places where one would expect to find them, like taking arrows from bow-wielding Bokoblins and restoring health by eating meat from hunting animals. Most rupees are got obtained through selling items. He also doesn't hold items dramatically in the air whenever he collects them.



** At several points, travelers are attacked by monsters and the player has the opportunity to help them out.
*** You'd have to stumble upon a lot of the right ingredients over a lot of time to cook up a meal that offers a full restore plus extra hearts, but if you save the right traveler from a skinny, easily-slain red Bokoblin, you can get one for little more than free.[[note]]It's the lady on Horwell Bridge leading into Central Hyrule.[[/note]]
** You can hang out with dogs, and feed them fruit and meat, and they'll become friendly and follow Link around. Feed them enough, and they'll usually lead you to buried treasure.
** In fact, you can feed sand seals, too, and you never actually need to. Feeding Riju's seal Patricia will give you hints, but otherwise, like with horses, it's also just a feature if you feel like being nice.

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** At several points, travelers are attacked by monsters monsters, and the player has the opportunity to help them out.
*** You'd have to stumble upon a lot of the right ingredients over a lot of time to cook up a meal that offers a full restore plus extra hearts, but if you save the right traveler from a skinny, easily-slain red Bokoblin, you can get one for little more than free.[[note]]It's the lady on Horwell Bridge leading into Central Hyrule.[[/note]]
** You can hang out with dogs, and feed them fruit and meat, and they'll become friendly and follow Link around. Feed them enough, and they'll usually lead you to buried treasure.
** In fact, you
treasure. You can feed sand seals, too, and you never actually need to. Feeding Riju's seal Patricia will give you hints, but otherwise, like with horses, it's also just a feature if you feel like being nice.



* VillainBeatingArtifact: Surprisingly {{Averted}} with the Master Sword, which is actually not needed to defeat Ganon. Played straight, however, with [[spoiler:the Light Arrows, which are the only thing that can harm Dark Beast Ganon and are obtained and used only during the final battle.]]

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* VillainBeatingArtifact: Surprisingly {{Averted}} with the Master Sword, which is actually not needed to defeat Ganon. Played straight, however, with [[spoiler:the Light Arrows, which Bow of Light, whose projectiles are one of the only thing few things that can harm Dark Beast Ganon and are is obtained and used only during the final battle.]]


* WalkingShirtlessScene: It's possible to play with a shirtless Link. But pulling this for the entire game is ''not'' a good idea, especially in the cold or exceptionally hot areas.
** However, the Barbarian and Desert Voe armor sets are more-or-less shirtless, with only a few straps from armor covering Link's chest. Both sets can be upgraded and safely worn through most of the game.
* TheWallAroundTheWorld: Hyrule is a rectangular landmass with its northern and western borders defined by wide, bottomless gorges. The eastern and southern borders meet the sea and part of Gerudo desert. All of these obstacles can be surmounted by a very determined player, but they will eventually hit an invisible wall and be unable to proceed.

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* WalkingShirtlessScene: It's possible to play with a shirtless Link. But pulling this for the entire game is ''not'' a good idea, won't be easy, especially in the cold or exceptionally hot areas.
**
areas. However, the Barbarian and Desert Voe armor sets are more-or-less shirtless, with only a few straps from armor covering Link's chest. Both sets can be upgraded and safely worn through most of the game.
* TheWallAroundTheWorld: TheWallAroundTheWorld:
**
Hyrule is a rectangular landmass with its northern and western borders defined by wide, bottomless gorges. The eastern and southern borders meet the sea and part of Gerudo desert. All of these obstacles can be surmounted by a very determined player, but they will eventually hit an invisible wall and be unable to proceed.



* WeakButSkilled: The Master Cycle Zero from The Champions' Ballad [=DLC=] is this compared to the UnskilledButStrong horses of the game. Horses are ultimately faster but the Master Cycle Zero far outperforms them in terms of maneuverability and versatility on various terrain. It can safely jump off the highest cliffs and while the player will be hurt by running into things, it's only a small amount and it takes almost no time to resummon it, compared to horses, who stop short in front of a barrier and need to be remaneuvered.
** Also, it is less prone to spontaneously combusting if ridden on Death Mountain that its organic counterparts.

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* WeakButSkilled: The Master Cycle Zero from The Champions' Ballad [=DLC=] is this compared to the UnskilledButStrong horses of the game. Horses are ultimately faster but the Master Cycle Zero far outperforms them in terms of maneuverability and versatility on various terrain. It can safely jump off the highest cliffs and while the player will be hurt by running into things, it's only a small amount and it takes almost no time to resummon it, compared to horses, who stop short in front of a barrier and need to be remaneuvered. \n** Also, it is less prone to spontaneously combusting if ridden on Death Mountain that its organic counterparts.



* WhatTheHellHero: If you manage to kill your horse, you can revive it at the (slightly hard to find) Horse Fountain. But not without being scolded by Malanya, the Horse God:
--> "This horse says that YOU killed it! You! How could you?! Do you plan to revive it just to kill it again?"

to:

* WhatTheHellHero: WhatTheHellHero:
**
If you manage to kill your horse, you can revive it at the (slightly hard to find) Horse Fountain. But not without being scolded by Malanya, the Horse God:
--> ---> "This horse says that YOU killed it! You! How could you?! Do you plan to revive it just to kill it again?"



* {{Wutai}}: This time around, Kakariko village is closely based on a traditional Japanese village, and Sheik's ninja thematic from ''Ocarina of Time'' now applies to the tribe's warriors (as well as the Yiga Clan) as a whole.
** Link can also buy the Stealth Mask, Stealth Chest Guard and Stealth Greaves and dress up as one of the Sheikah, complete with needles in his man-bun.

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* {{Wutai}}: This time around, Kakariko village is closely based on a traditional Japanese village, and Sheik's ninja thematic from ''Ocarina of Time'' now applies to the tribe's warriors (as well as the Yiga Clan) as a whole.
**
whole. Link can also buy the Stealth Mask, Stealth Chest Guard and Stealth Greaves and dress up as one of the Sheikah, complete with needles in his man-bun.

Added DiffLines:

** Link can also buy the Stealth Mask, Stealth Chest Guard and Stealth Greaves and dress up as one of the Sheikah, complete with needles in his man-bun.


** The edge of the Great Plateau serves as one initially, as jumping off without the paraglider has the same effect as Link falling into a bottomless pit inside a Shrine. After getting the paraglider, however, the player can come and go as they see fit.



* WeaksauceWeakness: Anything that shoots lasers, including Guardians, is dreaded for such lasers because of their high strength. However, there is one caveat to this: Guardians and their brethren can almost never hit you while you're gliding through the air. Start a brush fire or use Revali's Gale to make an updraft and fly into the air, and suddenly the Guardian is rendered a non-threat. Even when you aren't giving any directional input, the laser will just hit the are right above you. Even worse, you are probably now free to [[CraniumRide land on the Guardian's head and ride it,]] or start smacking it with the Master Sword if you desire. Guardian Stalkers can also be tripped when walking over a bomb when chasing you and the bomb is detonated when under them.

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** Also, it is less prone to spontaneously combusting if ridden on Death Mountain that its organic counterparts.
* WeaksauceWeakness: Anything that shoots lasers, including Guardians, is dreaded for such lasers because of their high strength. However, there is one caveat to this: Guardians and their brethren can almost never hit you while you're gliding through the air. Start a brush fire or use Revali's Gale to make an updraft and fly into the air, and suddenly the Guardian is rendered a non-threat. Even when you aren't giving any directional input, the laser will just hit the are air right above you. Even worse, you are probably now free to [[CraniumRide land on the Guardian's head and ride it,]] or start smacking it with the Master Sword if you desire. Guardian Stalkers can also be tripped when walking over a bomb when chasing you and the bomb is detonated when under them.


** You can reach various Divine Beasts via exploitative methods before actually triggering their respective sidequests, only to find that they are not rendered solid and serve only as an aesthetic until you go through the story proper.

to:

** You can reach various Divine Beasts via exploitative methods before actually triggering their respective sidequests, only to find that they are not rendered solid lack collision data and serve only as an aesthetic until you go through the story proper.


** Fighting monsters has so many ways you can utilize: blowing them up with explosives, shooting elemental arrows at them, setting them on fire with a torch, blowing them off a cliff with a Korok Leaf... the possibilities are endless! But what takes the cake is what you can do to skeletons: You can beat one with its own arm, then ''steal its skull'' and run away with it while the rest of the skeleton desperately tries to take it back, and finally ''kick the skull off a cliff,'' after which the skeleton throws a fit in frustration before collapsing into a pile of bones.

to:

** Fighting monsters has so many ways you can utilize: [[MadBomber blowing them up with explosives, Bomb Arrows or Bomb Barrels,]] [[FireIceLightning shooting elemental arrows at them, them,]] [[ManOnFire setting them on fire with a torch, torch,]] [[BlowYouAway blowing them them]] [[NotTheFallThatKillsYou off a cliff with a Korok Leaf... the Leaf...]]the possibilities are endless! But what takes the cake is what you can do to skeletons: Stalmonsters: You can beat one with its own arm, arm (or explode it with a Remote Bomb or scatter it with a Korok Leaf,) then ''steal its skull'' and run away with it while the rest of the skeleton Stalmonster desperately tries to take it back, and finally ''kick the skull off a cliff,'' after which the skeleton Stalmonster throws a fit in frustration rage before collapsing into a pile of bones.


** Hyrule Castle itself has a dramatic, loud theme for the exterior, that perfectly fades into a more sinister theme for the interior. In addition, both of these variants gain an extra drumbeat during combat.
** Any time Kass is at a stable, his own accordion music (which is Lon Lon Ranch) mixes with the stable's own background music.

to:

** Hyrule Castle itself has a dramatic, loud theme for the exterior, that perfectly fades into a more sinister theme for the interior. In addition, both Both of these variants gain an extra drumbeat during combat.
** Any time Kass is at a stable, his own accordion music (which is Lon Lon Ranch) (Epona's Song) mixes with the stable's own background music.


** Link will not be able to reliably find the supplies he needs just by cutting grass and breaking pots (though that's not to say that nothing can be found this way). Instead, he'll mostly have to scavenge them from places where one would expect to find them, like taking arrows from bow-wielding Bokoblins and restoring health by eating the meat gathered by hunting animals. His primary method of obtaining rupees is by selling items. He also doesn't hold items dramatically in the air whenever he collects them.

to:

** Link will not be able to can't reliably find the supplies he needs just by cutting grass and breaking pots (though that's not to say that nothing can be found this way). Instead, he'll mostly have to scavenge them from places where one would expect to find them, like taking arrows from bow-wielding Bokoblins and restoring health by eating the meat gathered by from hunting animals. His primary method of obtaining Most rupees is by are got through selling items. He also doesn't hold items dramatically in the air whenever he collects them.



** If you're caught in a thunderstorm, your metallic equipment can actually [[ImprovisedLightningRod act as a lightning rod]] and draw lightning towards you. If you're expecting it to act as the lightning version of the Skyward Strike from the battle against Demise in ''Skyward Sword'', you'd be sadly mistaken, as it actually does damage you. [[note]]This isn't quite [[RealityIsUnrealistic how it works in real life]], but it's a common enough assumption that it fits here.[[/note]]
** Going into freezing cold environments without wearing heavy insulated clothing will be bad for your health. Likewise, wearing clothing that's too thick (or nothing at all) and letting the sun beam down on Link in a desert biome will cause him to overheat.

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** If you're caught in a thunderstorm, your metallic metal equipment can actually [[ImprovisedLightningRod act acts as a lightning rod]] and draw lightning towards you. rod]]. If you're expecting it to act as the lightning version of like the Skyward Strike from the battle against Demise in ''Skyward Sword'', you'd be sadly mistaken, as it actually does damage mistaken: lightning can and will kill you. [[note]]This isn't quite [[RealityIsUnrealistic how it works in real life]], but it's a common enough assumption that it fits here.[[/note]]
** Going into freezing cold environments without wearing heavy a source of heat or insulated clothing will be clothes is bad for your health. Likewise, wearing clothing that's too thick (or nothing at all) and letting the sun beam down on Link in a heat of the desert biome day will cause him to overheat.wear down Link's health if he's not dressed for it (or dressed at all).



** If Link [[https://i.imgur.com/VMzq9Tm.jpg falls from a very high area]], rolling on the ground won't save him this time, he'll die when he lands down. On a similar note, if he gets thrown back and sent rolling down an incline, Link will take damage as he rolls.

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** If Link [[https://i.imgur.com/VMzq9Tm.jpg falls from a very high area]], rolling on the ground won't save him this time, he'll die when he lands down.lands. On a similar note, if he gets thrown back and sent rolling down an incline, Link will take damage as he rolls.



** Rainy weather will make Bomb Arrows completely useless due to the fuse being wet, while making electrical damage all the more dangerous. Conversely, trying to use a Bomb Arrow in a very hot area, like, say, around Death Mountain, will just blow up in your face before you can even fire it.
** Temperatures in the desert can vary widely over the course of the day. Of course, it'll be unbearably hot during the day without the right clothing or heat-resisting buffs. At night, however, the temperature will swing to the opposite extreme and become unbearably cold, since the deserts are very arid and, without humidity, all the heat in the desert escapes into the atmosphere.

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** Rainy weather will make Bomb Arrows completely useless due to the fuse being wet, while making electrical damage all the more dangerous. Conversely, trying to use a Bomb Arrow in a very hot area, like, say, around the burning heat of Death Mountain, will just blow Mountain ends with it blowing up in your face before you can even fire it.
draw your bow.
** Temperatures The Gerudo desert is punishingly hot in the desert can vary widely over the course of the day. Of course, it'll be unbearably hot during the day without the right clothing or heat-resisting buffs. At night, however, the day, and freezing cold at night. The wild temperature will swing to swings are true of real deserts, where the opposite extreme lack of humidity and become unbearably cold, since the deserts are very arid and, without humidity, all cloud cover mean no protection from the heat in of the desert escapes into sun during the atmosphere.day, and nothing to keep heat from escaping during the night.



** Rupees no longer drop from grass or monsters, just as how one wouldn't expect to find money just laying out in the field in real life. While they're still found under rocks, in pots, and in boxes, they only drop from one enemy type: the Yiga Clan, given that they are Sheikah and even disguise themselves as travelers (and even try to sell the player bananas).
** Weapon types matter when you're using them to gather resources. Trying to use a bladed weapon to break open an ore vein will both take excessively long and do a lot of damage to its durability, same thing for trees and blunt weapons. By contrast, using something that would logically be better at breaking ore (like a sledge hammer or a two-handed axe) will do almost no durability and break it in one hit, while swinging at a tree with a heavy axe or a two-handed sword will be much better than swinging at it with a sword meant only for combat.

to:

** Rupees no longer drop from grass or monsters, just as how one wouldn't expect to find money just laying out in the field in real life. While they're still found under rocks, in pots, and in boxes, they only drop from one enemy type: the Yiga Clan, given that they who are Sheikah and even disguise themselves as travelers (and even try to sell the player bananas).human.
** Weapon types matter when you're using them to gather resources. Trying to use a bladed weapon to break open an ore vein will both take excessively long longer and do a lot of damage to its durability, durability; same thing for trees and blunt weapons. By contrast, using something that would logically be better at breaking ore (like a sledge hammer or a two-handed axe) will do almost no durability and break it in one hit, while swinging at a tree with a heavy axe or a two-handed sword will be much better than swinging at it with a sword meant only for combat.



** The time it takes for stores to restock take varying amounts of time, one of the most subtle ones is that stores that sell monster parts will only restock after a Blood Moon, because either they go kill the monsters themselves or are supplied by adventurers, they need to wait for respawns just like the player does.
** In high temperature areas, wooden items and weapons will eventually burst into flames.

to:

** The time it takes for stores to restock take varying amounts of time, one of the most subtle ones is that stores time. Stores that sell monster parts will only restock after a Blood Moon, because either they go kill the monsters themselves or are supplied by adventurers, they need to wait for respawns just like the player does.
** In high temperature areas, wooden items and weapons will eventually smoke and burst into flames.flames. So will plants, animals, and other flammable materials.

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