Follow TV Tropes

Following

History TabletopGame / Ogre

Go To

OR

Added: 328

Changed: 391

Is there an issue? Send a MessageReason:
None


* TheEmpire: The Combine - expansionistic, strong, and authoritarian. It so focused on creating a unified, singular order, English is not only the official language, but the only language taught outside of spy schools. The expanded universe also has the Nihon Empire, in which Japan controls much of the Pacific save Australia.

to:

* DepletedPhlebotinumShells: The standard anti-personnel round is "ap-fizz dizzy-doo" (APFSDSDU): armor-piercing, fin-stabilized, discarding sabot, depleted uranium.
* TheEmpire: The Combine - -- expansionistic, strong, and authoritarian. It so focused on creating a unified, singular order, English is not only the official language, but the only language taught outside of spy schools. The expanded universe also has the Nihon Empire, in which Japan controls much of the Pacific save Australia.
Is there an issue? Send a MessageReason:
None


First released in 1977, ''[=OGRE=]'' is a hex-map tactical wargame designed by the legendary [[Creator/SteveJacksonGames Steve Jackson]]. The premise is simple: a single cybertank (the titular Ogre) versus a weaker but more numerous [[StandardSciFiArmy sci-fi army]]. If the cybertank destroys the Command Post, it wins. If the cybertank is destroyed, the defending army is victorious.

to:

First released in 1977, ''[=OGRE=]'' is a hex-map tactical wargame {{Wargam|ing}}e designed by the legendary [[Creator/SteveJacksonGames Steve Jackson]]. The premise is simple: a single cybertank (the titular Ogre) versus a weaker but more numerous [[StandardSciFiArmy sci-fi army]]. If the cybertank destroys the Command Post, it wins. If the cybertank is destroyed, the defending army is victorious.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TacticalSuperweaponUnit: They can fight whole armies solo.

Added: 341

Changed: 752

Removed: 326

Is there an issue? Send a MessageReason:
None


* AIIsACrapshoot: According to the official future history timeline for the game setting, ogres mostly serve faithfully enough in the devastating global wars. However, a few go rogue, and by the later stages of the timeline, they are starting to dominate the setting -- so scenarios involving attempts to stop rampaging rogues are an option.



* CurbStompBattle: Could result in this if the defending army doesn't use the right tactics to stop the Ogre.
** Although it goes the other way if the defending army deploys exactly the right units in the right places, at least in the original game.
* DeathOfAThousandCuts: Regular tanks and infantry may not be very powerful by themselves, but enough attacks from them could stop even a cybertank.
* TheEmpire: The Combine - expansionistic, strong, and authoritarian. It so focused on creating a unified, singular order, English is not only the official language, but the only language taught outside of spy schools.
** The expanded universe also has the Nihon Empire, which Japan controls much of the Pacific save Australia.

to:

* CurbStompBattle: Could result in this if the defending army doesn't use the right tactics to stop the Ogre.
** Although
Ogre -- although it goes the other way if the defending army deploys exactly the right units in the right places, at least in the original game.
* DeathOfAThousandCuts: Regular tanks and infantry may not be very powerful (relatively speaking) by themselves, but enough attacks from them could can stop even a cybertank.
* TheEmpire: The Combine - expansionistic, strong, and authoritarian. It so focused on creating a unified, singular order, English is not only the official language, but the only language taught outside of spy schools. \n** The expanded universe also has the Nihon Empire, in which Japan controls much of the Pacific save Australia.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
Hit and Run Tactics: Typo - "movie" instead of "move"


* HitAndRunTactics: [=GEVs=] are best used for these, being able to movie twice each turn.

to:

* HitAndRunTactics: [=GEVs=] are best used for these, being able to movie move twice each turn.

Added: 228

Changed: 109

Is there an issue? Send a MessageReason:
None


* LicensedGame: An Apple II version made by Creator/OriginSystems was released in 1986. Alas, it has been long out of print.

to:

* LicensedGame: LicensedGame:
**
An Apple II version made by Creator/OriginSystems was released in 1986. Alas, it has been long out of print.


Added DiffLines:

* ManVersusMachine: The backstory says that the ogre is an automated robot tank, while the opposing units are manned.
Is there an issue? Send a MessageReason:
Corrected missle to missile


* NuclearNullifier: Laser cannons are used to take down strategic missles and bombers, which renders strategic nukes obsolete. Tactical nukes on the other hand are still used, and for good reason...

to:

* NuclearNullifier: Laser cannons are used to take down strategic missles missiles and bombers, which renders strategic nukes obsolete. Tactical nukes on the other hand are still used, and for good reason...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AsymmetricMultiplayer: Used to great effect.
Is there an issue? Send a MessageReason:
None


* LicensedGame: An Apple II version made by Origin Systems was released in 1986. Alas, it has been long out of print.

to:

* LicensedGame: An Apple II version made by Origin Systems Creator/OriginSystems was released in 1986. Alas, it has been long out of print.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Two videogames have been made: one in 1995 and the most recent was released on October 2017 after being funded as a stretch goal of the Designer's Edition Kickstarter.
Is there an issue? Send a MessageReason:
None


** Thanks to the success of the Kickstarter campaign for the 6th edition, a new OGRE/GEV game is being made by Auroch Digital, for release October 5th, 2017.

to:

** Thanks to the success of the Kickstarter campaign for the 6th edition, a new OGRE/GEV game is being made by Auroch Digital, for release released October 5th, 2017.
Is there an issue? Send a MessageReason:
None


** Thanks to the success of the Kickstarter campaign for the 6th edition, a new OGRE/GEV game is being made by Auroch Digital, for release in late 2017.

to:

** Thanks to the success of the Kickstarter campaign for the 6th edition, a new OGRE/GEV game is being made by Auroch Digital, for release in late October 5th, 2017.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Thanks to the success of the Kickstarter campaign for the 6th edition, a new OGRE/GEV game is being made by Auroch Digital, for release in late 2017.
Is there an issue? Send a MessageReason:
None


First released in 1977, ''[=OGRE=]'' is a hex-map tactical wargame designed by the legendary [[Creator/SteveJacksonGames Steve Jackson]]. The premise is simple: a single Supertank (the titular Ogre) versus weaker but more numerous Sci-fi Army. If the cybertank destroys the Command Post, it wins. If the cybertank is destroyed, the defending army is victorious.

While this sounds like a unfair match, consider the Ogre is more than up to the challenge. Think later model Literature/{{Bolo}}s without the self-awareness, and you pretty much get the idea of powerful it is.

Over time, the game developed its own universe and spin offs such as ''G.E.V.'' (focusing on conventional units instead of the Ogre), its own ''TabletopGame/{{GURPS}}'' supplement, a miniature game, and even some computer adaptations. Made a return in 2013 with the Designer's Edition, funded using Kickstarter and generating way more than the original goal. Oddly enough, the base 6th edition was not released until 2016.

to:

First released in 1977, ''[=OGRE=]'' is a hex-map tactical wargame designed by the legendary [[Creator/SteveJacksonGames Steve Jackson]]. The premise is simple: a single Supertank cybertank (the titular Ogre) versus a weaker but more numerous Sci-fi Army.[[StandardSciFiArmy sci-fi army]]. If the cybertank destroys the Command Post, it wins. If the cybertank is destroyed, the defending army is victorious.

While this sounds like a unfair match, consider that the Ogre is more than up to the challenge. Think later model Literature/{{Bolo}}s without the self-awareness, and you pretty much get the idea of powerful it is.

Over time, the game developed its own universe and spin offs such as ''G.E.V.'' (focusing on conventional units instead of the Ogre), its own ''TabletopGame/{{GURPS}}'' supplement, a miniature game, and even some computer adaptations. Made It made a return in 2013 with the Designer's Edition, funded using Kickstarter and generating way more than the original goal. Oddly enough, the base 6th edition was not released until 2016.



* StandardSciFiArmy: Either side typically uses the forces commonly used in the trope. There are also variant units available in other editions or expansions.

to:

* StandardSciFiArmy: Either side All sides typically uses the forces commonly used in encompassed by the trope. There are also variant units available in other editions or expansions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SoloTabletopGame: Solo rules are mentioned in the Pocket Edition rules: aim the supertank straight at the Command Post. All the player need to do is decide what to attack and roll the dice. Articles in supplements and on the official site suggests using cards or dice to help variate the Ogre's actions.
Is there an issue? Send a MessageReason:
None


* SubSystemDamage: Unlike other units, the cybertanks' multiple weapons and threads can be individually targeted.

to:

* SubSystemDamage: Unlike other units, the cybertanks' multiple weapons and threads treads can be individually targeted.
Is there an issue? Send a MessageReason:
None


* ItIsDehumanizing: So terrifying are these war machines, they were not referred to as "she". Typically they were called "It" by foes.

to:

* ItIsDehumanizing: So terrifying are these war machines, they were not referred to as "she". Typically they were called "It" by foes. Of course, the Ogre isn't even remotely human to start with.



* SubSystemDamage: Unlike other units, the cybertanks' multiple weapons and threads can be individuality targeted.

to:

* SubSystemDamage: Unlike other units, the cybertanks' multiple weapons and threads can be individuality individually targeted.

Top