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** Igniz, [[SNKBoss one of the cheapest bastards that'll you ever face]], pulls this twice. His ''2001'' theme , [[http://www.youtube.com/watch?v=LzFIg7zmrAs Kare koso Saikyo (I'm the Strongest!)]], is a faster rock version of [[http://www.youtube.com/watch?v=OivRHzXUm2A Original Zero's theme]]. In ''2002: [[UpdatedRerelease Unlimited Match]]'', he's given a new theme called [[http://www.youtube.com/watch?v=fy16dCouwc8 Save The Universe]], which sounds like [[http://www.youtube.com/watch?v=_6cfOUgt0h4 Mildred Avalon's theme]] from ''ArcanaHeart''.

to:

** Igniz, [[SNKBoss one of the cheapest bastards that'll you ever face]], pulls this twice. His ''2001'' theme , [[http://www.youtube.com/watch?v=LzFIg7zmrAs Kare koso Saikyo (I'm the Strongest!)]], is a faster rock version of [[http://www.youtube.com/watch?v=OivRHzXUm2A Original Zero's theme]]. In ''2002: [[UpdatedRerelease Unlimited Match]]'', he's given a new theme called [[http://www.youtube.com/watch?v=fy16dCouwc8 Save The Universe]], which sounds like [[http://www.youtube.com/watch?v=_6cfOUgt0h4 Mildred Avalon's theme]] from ''ArcanaHeart''.''VideoGame/ArcanaHeart''.



** Another ''Star Wars'' sound-alike is [[http://www.youtube.com/watch?v=HgPZfQb50JY Clipping Their Wings]], which sounds like the [[{{Leitmotif}} Death Star theme]], which itself was based on the climax of GustavHolst's [[http://www.youtube.com/watch?v=L0bcRCCg01I Mars]].
* [[{{Gauntlet}} Gauntlet Legends 64]]. The chorus section (i.e. the horn part that starts at around 0:24) of the [[http://www.youtube.com/watch?v=C-B-C1mN5mE theme from the Jackal's Token Room]] sounds very much like [[http://www.youtube.com/watch?v=ulWXvzL6nuA "What Do You Do with a Drunken Sailor?"]].
* The title screen music for the C64 game 'Mayhem in Monsterland' sounds a lot like the theme of Tiny Toon Adventures.
* [[http://www.youtube.com/watch?v=MUJtyvyLmZg Campanile of Lane]] from ''VideoGame/{{Ys}} II'' and [[http://www.youtube.com/watch?v=YyITEQDiJq4 Shudder]](particularly from 0:32 to 0:57 and from 1:36 to 2:00) from ''{{Einhander}}''.
** More similar to the former is [[http://www.youtube.com/watch?v=dyO279azD_g Bass's Theme]] from ''Mega Man 8''.
* [[JohannSebastianBach Bach]]'s Music/ToccataAndFugueInDMinor has had several versions for multiple games. Bloody Tears from Castlevania 2 and the Final Boss theme from ''MegaManLegends 1'' come to mind first. Also, the soundtrack to Konami's ''{{Gyruss}}'' uses the toccata movement ad verbatim. The boss theme in the unlicensed game ''Castle of Deceit'' is a note-for-note replication of the fugue movement.
* The HokutoNoKen fighting game has two. The intro to Souther's stage is a slightly sped up version of "The Hellion" by Judas Priest, and Juda's stage borrows part of the melody from Kylie Minogue's "Can't Get You Out Of My Head."
* [[http://www.youtube.com/watch?v=Erv30TbyOFU&feature=related Coccus]] from ''Chaos Field'' is a JHV of [[http://www.youtube.com/watch?v=vZpkhpfecwg Stella]] by Jam & Spoon.
* In ''{{Gradius}} V'', [[http://www.youtube.com/watch?v=THEYfku15Ec "Something Green"]] sounds similar to [[http://www.youtube.com/watch?v=KFIdNr1PGCM "Way Out ->"]] by {{Orbital}}. In turn, the synthesizer arpeggio in Orbital's "Spare Parts Express" sounds like the ''Gradius 1'' boss theme.
* The music in ''Lockjaw: The Overdose'', a freeware ''VideoGame/{{Tetris}}'' clone for GBA, is an [[WordOfGod admitted]] JHV of "I Don't Like the Drugs" by MarilynManson. But at times it sounds closer to the rock remix of "It's All About the Benjamins" by the {{Glam Rap}}per formerly known as Puff Daddy to point out the similarity between those two songs.
* The music of the cursed RPG of ''NanashiNoGame'' sounds very similar to that of classic ''DragonQuest''. It's just a bit... off.
* MapleStory has at least one, possibly more. ''[[http://www.youtube.com/watch?v=wJO4ctKnPWA Battlefield]]'', the song that plays in the Showa town Yakuza hideout is a JHV of ''[[http://www.youtube.com/watch?v=JsvwYU9K504 Battle Without Honor Or Humanity ]]'' from ''Kill Bill''. ''[[http://www.youtube.com/watch?v=Qzk_53CNL9U Bigfoot]]'' also sounds like a JHV of Kevin Schilder's music from {{Heretic}} and {{Hexen}} though it does not seem to copy any specific song from either one, merely the style.
** The [[http://www.youtube.com/watch?v=jIDtgIxBfnU field theme from the Mu Lung region]] has a sped up copy of the opening flute of Peter Gabriel's ''[[http://www.youtube.com/watch?v=N1tTN-b5KHg Sledgehammer]]'' and one repeating section sounds copied form Queen's ''[[http://www.youtube.com/watch?v=zO6D_BAuYCI Crazy Little Thing Called Love]]''
*** Curiously enough, the Sledgehammer flute is also a StockSoundEffect-- it was a standard patch in the E-mu Emulator synthesizer.
* ''Burning Fight'', an early 90s SNK beat-em-up, features a bonus round song that sounds incredibly similar to "Green Onions" by Booker T. & the M.G.s.
* [[http://www.youtube.com/watch?v=ThhtBuuiiVs The Stage 1 theme]] from ''Super Star Soldier'' has at least a passing resemblance to [[http://www.youtube.com/watch?v=kJd9jiRiLJQ&feature=related Gallantry]] from ''{{Raiden}}''.
* [[http://www.youtube.com/watch?v=9APspFaew_M&playnext=1&list=PLA94E6ED8E1B77F9D The Wilderness]] from ''{{Valis}}: The Fantasm Soldier'', and [[http://www.youtube.com/watch?v=ZsgbnG7ZJ4g Horror Fortress]](Shademan's theme) from ''VideoGame/MegaMan 7''.
* [[http://www.youtube.com/watch?v=q8h2GLL_-Qo "4 Letter Love"]] from the first ''GrandTheftAuto'' is a Jimmy Hart version of [[http://www.youtube.com/watch?v=Bomv-6CJSfM "You Shook Me All Night Long"]] by [[Music/{{ACDC}} AC/DC]]. [[http://www.youtube.com/watch?v=md-rbUbmw8c "Days Like These"]] is a JHV of Richard O'Brien's [[http://www.youtube.com/watch?v=n792tVxciw4 "The Time Warp"]].
* "[[http://www.youtube.com/watch?v=N_gRBR-K-nY&feature=related Survival of the Fittest]]" from ''{{Contra}}: Shattered Soldier'' sounds like [[http://www.youtube.com/watch?v=vfpgpf6QVnI "Symphony of Destruction"]] by Music/{{Megadeth}}.
* The [[http://www.youtube.com/watch?v=tjIt_8p16WM&feature=related main battle music]] from ''{{Opoona}}'' is a fairly obvious riff on the StandardSnippet "[[http://www.youtube.com/watch?v=gqg3l3r_DRI Sabre Dance.]]"
* ''RumbleRoses'' features a Jimmy Hart version of Van Halen's "Hot For Teacher" as Miss Spencer's entrance music.
** Which is barely a surprise seeing as the game's theme song was a cover of David Lee Roth's ''Yankee Rose''.
* ''VideoGame/EarthwormJim'' 2's "The Flyin' King" level features a melody which starts out sounding very similar to the song "Cuban Pete" by Joseph Norman and José Norman.
** The game also features a sound-alike of "El Choclo" for the "Udderly Abducted" level.
* ''{{Gex}} 3'' uses Jimmy Hart versions for several stage themes, each based around the same RecurringRiff.
** "Holy Moses": "Misirlou" (Dick Dale arrangement)
** "War Is Heck": ''HogansHeroes'' Theme
** "Cutcheese Island": "Yo Ho (A Pirate's Life for Me)"
** "My Three Goons": "Zoot Suit Riot"
* The [[http://www.youtube.com/watch?v=KltPcMIUMJU main battle theme]] from ''{{Stella Deus The Gate of Eternity}}'' resembles part of the Indiana Jones theme.
* Some of the background music for ''CommandAndConquer: Generals'', particularly for the American and GLA themes, the soundtrack takes more than a few cues from Hans Zimmerman's music from ''BlackHawkDown''.
* The developer of {{Commodore 64}} shooter ''Delta'' wanted its background music to imitate PinkFloyd's "On The Run". Composer Rob Hubbard [[WordOfGod admits]] that he not only imitated that song, but he also threw in imitations of several tracks from ''{{Koyaanisqatsi}}''.
* The Macintosh helicopter sim ''[[http://www.youtube.com/watch?v=TWCb8ayXNC8 Apache Strike]]'' appropriately used a JHV of the theme from ''{{Airwolf}}''.
** Also similar to the above is the first underworld theme ([[http://www.youtube.com/watch?v=rSA71Zhlkdg 3:57 to 5:00 here]]) from ''KeithCourageInAlphaZones''.
* The ending music to ''ActRaiser'' begins with a fanfare extremely similar to the 20th Century-Fox one.
* Most games under the 2K Sports banner are loaded with these. The most obvious ones will be Gary Glitter's "Rock and Roll Part 2," AC/DC's "Highway to Hell," and The Alan Parsons Project's "Sirius."
* In the DS and Wii versions of ''AnimalCrossing'', the music that plays from 2:00 AM to 2:59 AM bears resemblance to the second movement of ''Pathetique'' by Beethoven. So is the save room music.
* The soundtrack of ''Thwaite'', a homebrew ''MissileCommand'' clone for [[NintendoEntertainmentSystem NES]], is overall a JHV of the early morning music in the ''AnimalCrossing'' games. ZigZagged in that its pastiche of the 2 AM music from ''ACWW'' includes the actual [[PublicDomainSoundtrack public-domain melody]] from ''Pathetique''.
* The [[http://www.youtube.com/watch?v=JPkNYxczCUA main menu music]] of ''VampireTheMasqueradeBloodlines'' is sinister JHV of the song [[http://www.youtube.com/watch?v=hbe3CQamF8k&ob=av2e ''Angel'']] by MassiveAttack
* Jet Moto 2 features a track with a soundalike melody to Ludwig Van Beethoven's "Symphony No. 6 (Movement 3)".
* The [[http://www.youtube.com/watch?v=KsAtKr3zNtg Asteroid Field]] and [[http://www.youtube.com/watch?v=U2F79WVi328&feature=related Sector X/Z]] themes from ''VideoGame/StarFox'' resemble [[http://www.youtube.com/watch?v=38V4YPbF-Dk "TIE Fighter Attack"]] and [[http://www.youtube.com/watch?v=6j0SFbNCEXM "X-Wings Draw Fire"]](2:48), respectively, from ''StarWars: ANewHope''. The route select screen/stage clear theme sounds similar to the themes from ''Film/ETTheExtraTerrestrial'' and ''IndianaJones'', also scored by John Williams.
* [[http://www.youtube.com/watch?v=5L2Gve7oh_4 The War Song]] from Sam & Max Season 1 is a cross between a JHV, affectionate parody and a TakeThat of Edwin Starr's [[http://www.youtube.com/watch?v=_d8C4AIFgUg War]], to the point of directly using the line "War, what is it good for?"
* Plenty of songs from ''InTheGroove'' are strongly reminiscent of ''[[DanceDanceRevolution DDR]]'' songs. The first game has "Disconnected" for "[=PARANOiA=]", "I Think I Like That Sound" for "Drop Out", "Drifting Away" by Filo Bedo for "Drifting Away" by Lange, and "Pandemonium" for "Gamelan de Couple". The second has "Birdie" for "Butterfly", "Monolith" for "Healing Vision(Angelic Mix)", and "Energizer" for "MAX 300", which even incorporates a JHV of the slow part of "neoMAX", a ''fan remix'' of "MAX 300".
** In a possible TakeThat, "Fascination (Eternal Love Mix)" from ''DDR Supernova'' sounds similar to "Disconnected (Hyper Mix)".
* The in-level music that plays in Build-A-Lot 2: Town Of The Year has a section which sounds almost exactly like the level start tune from Donkey Kong.
* The main overworld theme in ''Fester's Quest'' sounds somewhat like both the Area 2 theme from ''BionicCommando'' and Heatman's theme in ''VideoGame/MegaMan2''.
* 'Vortigern's Lament' from [[ATaleOfTwoKingdoms A Tale of Two Kingdoms]] starts rather similarly to [[http://queststudios.com/2010/digital/qfg4cd/QFG4Track18.ogg the Leshy's theme]] from QuestForGloryIV, although it might have been a coincidence. [[CrowningMusicOfAwesome Not that there is any problem with it.]]
* Kirby's victory theme has a tune that souns suspiciously similar to that of the song ''The Walrus and the Carpenter'' in the film AliceInWonderland.
* "[[http://www.youtube.com/watch?v=KR0UjAQIX6E Bloodlines]]" from ''CastlevaniaRondoOfBlood'' seems to rip off the [[http://www.youtube.com/watch?v=d11KJMGYau0 Level 2]] theme from ''BadDudes''.
* The title screen theme from the ''Disgaea'' games resembles John Williams' Harry Potter theme.
* The [[http://www.youtube.com/watch?v=5kj5lznf9mg Stage 1]] theme from ''Gekirindan'' sounds similar to the [[http://www.youtube.com/watch?v=dHVEJs9XeAM forest theme]] from ''WonderBoy III: The Dragon's Trap''.
* "Determinator" from ''InTheGroove'' is a JHV of "You Are What You Is" by Music/FrankZappa. ([[http://pineight.com/mw/index.php?title=File:YAWYI_vs_Determinator.ogg Demo]])
* "Chillin' on the Corner" from ''{{Zoop}}'' is a JHV of "Friend Like Me" from Disney's ''{{Disney/Aladdin}}''. ([[http://pineight.com/mw/index.php?title=File:STSA_Aladdin_vs._Zoop.ogg Demo]])
* The main melody (0:45 to 1:35) of the [[http://www.youtube.com/watch?v=2hNI1v7z6Sg&feature=related Level 2 MIDI]] music in ''{{Descent}} 2'' is a JHV of the first part of "Mars: The Bringer of War" by GustavHolst.
* The [[http://www.youtube.com/watch?v=XG1c2U4ld2Y first level]] theme in Data East's ''Vapor Trail'' sounds like a cross between [[http://www.youtube.com/watch?v=SwB9zg7Tbx8 Wasted Years]] by IronMaiden and [[http://www.youtube.com/watch?v=0Ln7_jciTjQ The Stranger]] by Tony [=MacAlpine=].
* ''TheIncredibleMachine 3'' has "Ragtime" which has a close resemblence of Maple Leaf Rag by Scott Joplin.
* SuperRobotWarsAlpha has a cryptic version of Getter oppening song during the Shin Getter cutscene.
** Ryusei Date's theme, "Everywhere You Go ~Burning Version~" includes a Jimmy Hart Version of Banpresto's logo leitmotif!
* Wolverine's theme in ''MarvelVersusCapcom3'' throws in a little bit of the ''PowerRangers'' theme at the beginning.
* The [[http://www.youtube.com/watch?v=vNYPabe3S0A main theme]] to ''TimeCrisis 1'' and ''2'' sounds similar to the ''Film/{{Speed}}'' [[http://www.youtube.com/watch?v=JVJD-Thkjv4 theme]]. In turn, part of the mostly-original theme to ''3'' is a JHV of the first theme.
* The athletic theme in ''Adventures of Rad Gravity'' is similar to that of ''AlexKidd in Miracle World''.
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to:

** Another ''Star Wars'' sound-alike is [[http://www.youtube.com/watch?v=HgPZfQb50JY Clipping Their Wings]], which sounds like the [[{{Leitmotif}} Death Star theme]], which itself was based on the climax of GustavHolst's [[http://www.youtube.com/watch?v=L0bcRCCg01I Mars]].
* [[{{Gauntlet}} Gauntlet Legends 64]]. The chorus section (i.e. the horn part that starts at around 0:24) of the [[http://www.youtube.com/watch?v=C-B-C1mN5mE theme from the Jackal's Token Room]] sounds very much like [[http://www.youtube.com/watch?v=ulWXvzL6nuA "What Do You Do with a Drunken Sailor?"]].
* The title screen music for the C64 game 'Mayhem in Monsterland' sounds a lot like the theme of Tiny Toon Adventures.
* [[http://www.youtube.com/watch?v=MUJtyvyLmZg Campanile of Lane]] from ''VideoGame/{{Ys}} II'' and [[http://www.youtube.com/watch?v=YyITEQDiJq4 Shudder]](particularly from 0:32 to 0:57 and from 1:36 to 2:00) from ''{{Einhander}}''.
** More similar to the former is [[http://www.youtube.com/watch?v=dyO279azD_g Bass's Theme]] from ''Mega Man 8''.
* [[JohannSebastianBach Bach]]'s Music/ToccataAndFugueInDMinor has had several versions for multiple games. Bloody Tears from Castlevania 2 and the Final Boss theme from ''MegaManLegends 1'' come to mind first. Also, the soundtrack to Konami's ''{{Gyruss}}'' uses the toccata movement ad verbatim. The boss theme in the unlicensed game ''Castle of Deceit'' is a note-for-note replication of the fugue movement.
* The HokutoNoKen fighting game has two. The intro to Souther's stage is a slightly sped up version of "The Hellion" by Judas Priest, and Juda's stage borrows part of the melody from Kylie Minogue's "Can't Get You Out Of My Head."
* [[http://www.youtube.com/watch?v=Erv30TbyOFU&feature=related Coccus]] from ''Chaos Field'' is a JHV of [[http://www.youtube.com/watch?v=vZpkhpfecwg Stella]] by Jam & Spoon.
* In ''{{Gradius}} V'', [[http://www.youtube.com/watch?v=THEYfku15Ec "Something Green"]] sounds similar to [[http://www.youtube.com/watch?v=KFIdNr1PGCM "Way Out ->"]] by {{Orbital}}. In turn, the synthesizer arpeggio in Orbital's "Spare Parts Express" sounds like the ''Gradius 1'' boss theme.
* The music in ''Lockjaw: The Overdose'', a freeware ''VideoGame/{{Tetris}}'' clone for GBA, is an [[WordOfGod admitted]] JHV of "I Don't Like the Drugs" by MarilynManson. But at times it sounds closer to the rock remix of "It's All About the Benjamins" by the {{Glam Rap}}per formerly known as Puff Daddy to point out the similarity between those two songs.
* The music of the cursed RPG of ''NanashiNoGame'' sounds very similar to that of classic ''DragonQuest''. It's just a bit... off.
* MapleStory has at least one, possibly more. ''[[http://www.youtube.com/watch?v=wJO4ctKnPWA Battlefield]]'', the song that plays in the Showa town Yakuza hideout is a JHV of ''[[http://www.youtube.com/watch?v=JsvwYU9K504 Battle Without Honor Or Humanity ]]'' from ''Kill Bill''. ''[[http://www.youtube.com/watch?v=Qzk_53CNL9U Bigfoot]]'' also sounds like a JHV of Kevin Schilder's music from {{Heretic}} and {{Hexen}} though it does not seem to copy any specific song from either one, merely the style.
** The [[http://www.youtube.com/watch?v=jIDtgIxBfnU field theme from the Mu Lung region]] has a sped up copy of the opening flute of Peter Gabriel's ''[[http://www.youtube.com/watch?v=N1tTN-b5KHg Sledgehammer]]'' and one repeating section sounds copied form Queen's ''[[http://www.youtube.com/watch?v=zO6D_BAuYCI Crazy Little Thing Called Love]]''
*** Curiously enough, the Sledgehammer flute is also a StockSoundEffect-- it was a standard patch in the E-mu Emulator synthesizer.
* ''Burning Fight'', an early 90s SNK beat-em-up, features a bonus round song that sounds incredibly similar to "Green Onions" by Booker T. & the M.G.s.
* [[http://www.youtube.com/watch?v=ThhtBuuiiVs The Stage 1 theme]] from ''Super Star Soldier'' has at least a passing resemblance to [[http://www.youtube.com/watch?v=kJd9jiRiLJQ&feature=related Gallantry]] from ''{{Raiden}}''.
* [[http://www.youtube.com/watch?v=9APspFaew_M&playnext=1&list=PLA94E6ED8E1B77F9D The Wilderness]] from ''{{Valis}}: The Fantasm Soldier'', and [[http://www.youtube.com/watch?v=ZsgbnG7ZJ4g Horror Fortress]](Shademan's theme) from ''VideoGame/MegaMan 7''.
* [[http://www.youtube.com/watch?v=q8h2GLL_-Qo "4 Letter Love"]] from the first ''GrandTheftAuto'' is a Jimmy Hart version of [[http://www.youtube.com/watch?v=Bomv-6CJSfM "You Shook Me All Night Long"]] by [[Music/{{ACDC}} AC/DC]]. [[http://www.youtube.com/watch?v=md-rbUbmw8c "Days Like These"]] is a JHV of Richard O'Brien's [[http://www.youtube.com/watch?v=n792tVxciw4 "The Time Warp"]].
* "[[http://www.youtube.com/watch?v=N_gRBR-K-nY&feature=related Survival of the Fittest]]" from ''{{Contra}}: Shattered Soldier'' sounds like [[http://www.youtube.com/watch?v=vfpgpf6QVnI "Symphony of Destruction"]] by Music/{{Megadeth}}.
* The [[http://www.youtube.com/watch?v=tjIt_8p16WM&feature=related main battle music]] from ''{{Opoona}}'' is a fairly obvious riff on the StandardSnippet "[[http://www.youtube.com/watch?v=gqg3l3r_DRI Sabre Dance.]]"
* ''RumbleRoses'' features a Jimmy Hart version of Van Halen's "Hot For Teacher" as Miss Spencer's entrance music.
** Which is barely a surprise seeing as the game's theme song was a cover of David Lee Roth's ''Yankee Rose''.
* ''VideoGame/EarthwormJim'' 2's "The Flyin' King" level features a melody which starts out sounding very similar to the song "Cuban Pete" by Joseph Norman and José Norman.
** The game also features a sound-alike of "El Choclo" for the "Udderly Abducted" level.
* ''{{Gex}} 3'' uses Jimmy Hart versions for several stage themes, each based around the same RecurringRiff.
** "Holy Moses": "Misirlou" (Dick Dale arrangement)
** "War Is Heck": ''HogansHeroes'' Theme
** "Cutcheese Island": "Yo Ho (A Pirate's Life for Me)"
** "My Three Goons": "Zoot Suit Riot"
* The [[http://www.youtube.com/watch?v=KltPcMIUMJU main battle theme]] from ''{{Stella Deus The Gate of Eternity}}'' resembles part of the Indiana Jones theme.
* Some of the background music for ''CommandAndConquer: Generals'', particularly for the American and GLA themes, the soundtrack takes more than a few cues from Hans Zimmerman's music from ''BlackHawkDown''.
* The developer of {{Commodore 64}} shooter ''Delta'' wanted its background music to imitate PinkFloyd's "On The Run". Composer Rob Hubbard [[WordOfGod admits]] that he not only imitated that song, but he also threw in imitations of several tracks from ''{{Koyaanisqatsi}}''.
* The Macintosh helicopter sim ''[[http://www.youtube.com/watch?v=TWCb8ayXNC8 Apache Strike]]'' appropriately used a JHV of the theme from ''{{Airwolf}}''.
** Also similar to the above is the first underworld theme ([[http://www.youtube.com/watch?v=rSA71Zhlkdg 3:57 to 5:00 here]]) from ''KeithCourageInAlphaZones''.
* The ending music to ''ActRaiser'' begins with a fanfare extremely similar to the 20th Century-Fox one.
* Most games under the 2K Sports banner are loaded with these. The most obvious ones will be Gary Glitter's "Rock and Roll Part 2," AC/DC's "Highway to Hell," and The Alan Parsons Project's "Sirius."
* In the DS and Wii versions of ''AnimalCrossing'', the music that plays from 2:00 AM to 2:59 AM bears resemblance to the second movement of ''Pathetique'' by Beethoven. So is the save room music.
* The soundtrack of ''Thwaite'', a homebrew ''MissileCommand'' clone for [[NintendoEntertainmentSystem NES]], is overall a JHV of the early morning music in the ''AnimalCrossing'' games. ZigZagged in that its pastiche of the 2 AM music from ''ACWW'' includes the actual [[PublicDomainSoundtrack public-domain melody]] from ''Pathetique''.
* The [[http://www.youtube.com/watch?v=JPkNYxczCUA main menu music]] of ''VampireTheMasqueradeBloodlines'' is sinister JHV of the song [[http://www.youtube.com/watch?v=hbe3CQamF8k&ob=av2e ''Angel'']] by MassiveAttack
* Jet Moto 2 features a track with a soundalike melody to Ludwig Van Beethoven's "Symphony No. 6 (Movement 3)".
* The [[http://www.youtube.com/watch?v=KsAtKr3zNtg Asteroid Field]] and [[http://www.youtube.com/watch?v=U2F79WVi328&feature=related Sector X/Z]] themes from ''VideoGame/StarFox'' resemble [[http://www.youtube.com/watch?v=38V4YPbF-Dk "TIE Fighter Attack"]] and [[http://www.youtube.com/watch?v=6j0SFbNCEXM "X-Wings Draw Fire"]](2:48), respectively, from ''StarWars: ANewHope''. The route select screen/stage clear theme sounds similar to the themes from ''Film/ETTheExtraTerrestrial'' and ''IndianaJones'', also scored by John Williams.
* [[http://www.youtube.com/watch?v=5L2Gve7oh_4 The War Song]] from Sam & Max Season 1 is a cross between a JHV, affectionate parody and a TakeThat of Edwin Starr's [[http://www.youtube.com/watch?v=_d8C4AIFgUg War]], to the point of directly using the line "War, what is it good for?"
* Plenty of songs from ''InTheGroove'' are strongly reminiscent of ''[[DanceDanceRevolution DDR]]'' songs. The first game has "Disconnected" for "[=PARANOiA=]", "I Think I Like That Sound" for "Drop Out", "Drifting Away" by Filo Bedo for "Drifting Away" by Lange, and "Pandemonium" for "Gamelan de Couple". The second has "Birdie" for "Butterfly", "Monolith" for "Healing Vision(Angelic Mix)", and "Energizer" for "MAX 300", which even incorporates a JHV of the slow part of "neoMAX", a ''fan remix'' of "MAX 300".
** In a possible TakeThat, "Fascination (Eternal Love Mix)" from ''DDR Supernova'' sounds similar to "Disconnected (Hyper Mix)".
* The in-level music that plays in Build-A-Lot 2: Town Of The Year has a section which sounds almost exactly like the level start tune from Donkey Kong.
* The main overworld theme in ''Fester's Quest'' sounds somewhat like both the Area 2 theme from ''BionicCommando'' and Heatman's theme in ''VideoGame/MegaMan2''.
* 'Vortigern's Lament' from [[ATaleOfTwoKingdoms A Tale of Two Kingdoms]] starts rather similarly to [[http://queststudios.com/2010/digital/qfg4cd/QFG4Track18.ogg the Leshy's theme]] from QuestForGloryIV, although it might have been a coincidence. [[CrowningMusicOfAwesome Not that there is any problem with it.]]
* Kirby's victory theme has a tune that souns suspiciously similar to that of the song ''The Walrus and the Carpenter'' in the film AliceInWonderland.
* "[[http://www.youtube.com/watch?v=KR0UjAQIX6E Bloodlines]]" from ''CastlevaniaRondoOfBlood'' seems to rip off the [[http://www.youtube.com/watch?v=d11KJMGYau0 Level 2]] theme from ''BadDudes''.
* The title screen theme from the ''Disgaea'' games resembles John Williams' Harry Potter theme.
* The [[http://www.youtube.com/watch?v=5kj5lznf9mg Stage 1]] theme from ''Gekirindan'' sounds similar to the [[http://www.youtube.com/watch?v=dHVEJs9XeAM forest theme]] from ''WonderBoy III: The Dragon's Trap''.
* "Determinator" from ''InTheGroove'' is a JHV of "You Are What You Is" by Music/FrankZappa. ([[http://pineight.com/mw/index.php?title=File:YAWYI_vs_Determinator.ogg Demo]])
* "Chillin' on the Corner" from ''{{Zoop}}'' is a JHV of "Friend Like Me" from Disney's ''{{Disney/Aladdin}}''. ([[http://pineight.com/mw/index.php?title=File:STSA_Aladdin_vs._Zoop.ogg Demo]])
* The main melody (0:45 to 1:35) of the [[http://www.youtube.com/watch?v=2hNI1v7z6Sg&feature=related Level 2 MIDI]] music in ''{{Descent}} 2'' is a JHV of the first part of "Mars: The Bringer of War" by GustavHolst.
* The [[http://www.youtube.com/watch?v=XG1c2U4ld2Y first level]] theme in Data East's ''Vapor Trail'' sounds like a cross between [[http://www.youtube.com/watch?v=SwB9zg7Tbx8 Wasted Years]] by IronMaiden and [[http://www.youtube.com/watch?v=0Ln7_jciTjQ The Stranger]] by Tony [=MacAlpine=].
* ''TheIncredibleMachine 3'' has "Ragtime" which has a close resemblence of Maple Leaf Rag by Scott Joplin.
* SuperRobotWarsAlpha has a cryptic version of Getter oppening song during the Shin Getter cutscene.
** Ryusei Date's theme, "Everywhere You Go ~Burning Version~" includes a Jimmy Hart Version of Banpresto's logo leitmotif!
* Wolverine's theme in ''MarvelVersusCapcom3'' throws in a little bit of the ''PowerRangers'' theme at the beginning.
* The [[http://www.youtube.com/watch?v=vNYPabe3S0A main theme]] to ''TimeCrisis 1'' and ''2'' sounds similar to the ''Film/{{Speed}}'' [[http://www.youtube.com/watch?v=JVJD-Thkjv4 theme]]. In turn, part of the mostly-original theme to ''3'' is a JHV of the first theme.
* The athletic theme in ''Adventures of Rad Gravity'' is similar to that of ''AlexKidd in Miracle World''.
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**The Tourian theme is also extremely similar to a section of the movement "Gnomus" in Mussorgsky's Pictures at an Exhibition

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* Even weirder, some stages in ''SuperMarioLand'' used a Suspiciously Similar Songs ''the original VideoGame/SuperMarioBros theme.''

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* Even weirder, some stages in ''SuperMarioLand'' used a Suspiciously Similar Songs knockoff of ''the original VideoGame/SuperMarioBros theme.''''
** It happens again in ''SuperMario3DLand''. The first movement of the main theme sounds suspiciously similar to the ''NewSuperMarioBros'' overworld music, while the second movement is all but identical to ''Super Mario Bros. 3''[='s=].
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* By the admission of the composer, "Ode To The Bridge Builder" from ''WorldOfGoo'' is a JHV of "Amazing Grace" InTheStyleOf EnnioMorricone's SpaghettiWestern scores.

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* By the admission of the composer, "Ode To The Bridge Builder" from ''WorldOfGoo'' ''VideoGame/WorldOfGoo'' is a JHV of "Amazing Grace" InTheStyleOf EnnioMorricone's SpaghettiWestern scores.
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** The ''MarioParty'' series, particularly games composed close to one another, are prone to having JHVs of each other. Compare, for example, ''Mario Party 1''[='s=] soundtrack with ''Mario Party 2''[='s=].

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** The ''MarioParty'' series, particularly games composed close to one another, are prone to having JHVs [=JHVs=] of each other. Compare, for example, ''Mario Party 1''[='s=] soundtrack with ''Mario Party 2''[='s=].
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** The ''MarioParty'' series, particularly games composed close to one another, are prone to having JHVs of each other. Compare, for example, ''Mario Party 1''[='s=] soundtrack with ''Mario Party 2''[='s=].
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* The athletic theme in ''Adventures of Rad Gravity'' is similar to that of ''AlexKidd in Miracle World''.
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** "Town Mission 4" from ''VideoGame/SonicTheHedgehog2006'' bares some similarities to Flash Man's stage music in ''Game/MegaMan 2'', which was noted by Pokecapn and company in [[LetsPlay/SonicTheHedgehog2006 their Let's Play of the PS3 version]].

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** "Town Mission 4" from ''VideoGame/SonicTheHedgehog2006'' bares some similarities to Flash Man's stage music in ''Game/MegaMan 2'', ''VideoGame/MegaMan2'', which was noted by Pokecapn and company in [[LetsPlay/SonicTheHedgehog2006 their Let's Play of the PS3 version]].



*** The similar-sounding riffs in both songs also sound like a half-tempo version of a part of Guts Man's theme from the original ''Game/MegaMan''.

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*** The similar-sounding riffs in both songs also sound like a half-tempo version of a part of Guts Man's theme from the original ''Game/MegaMan''.''VideoGame/MegaMan''.



* In ''Game/MegaMan'', the music in Elec Man's stage is pretty similar to "All the Right Friends" by REM.

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* In ''Game/MegaMan'', ''VideoGame/MegaMan'', the music in Elec Man's stage is pretty similar to "All the Right Friends" by REM.



** The Intro Stage Underground music in ''VideoGame/MegaMan 8'' is reminiscent of the ''SuperMarioBros'' underworld music, and the main boss music resembles the boss theme from ''SuperMarioBros3''.
* The Stage 5 theme from ''Blaster Master'' is suspiciously similar to Bomb Man's theme from ''Game/MegaMan 1'', and one of the guys at Overclocked Remix did [[http://www.youtube.com/watch?v=XeWhIatbXWM a mash-up remix]] of the two.

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** The Intro Stage Underground music in ''VideoGame/MegaMan 8'' ''VideoGame/MegaMan8'' is reminiscent of the ''SuperMarioBros'' underworld music, and the main boss music resembles the boss theme from ''SuperMarioBros3''.
* The Stage 5 theme from ''Blaster Master'' is suspiciously similar to Bomb Man's theme from ''Game/MegaMan ''VideoGame/MegaMan 1'', and one of the guys at Overclocked Remix did [[http://www.youtube.com/watch?v=XeWhIatbXWM a mash-up remix]] of the two.



* In ''{{Raiden}}'', the main riff of [[http://www.youtube.com/watch?v=Pvkt3H2EjBg "Rough and Tumble"]] resembles [[http://www.youtube.com/watch?v=HFKtYCcMWT4 "Skull Castle Part 1"]] from ''Game/MegaMan 2''.

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* In ''{{Raiden}}'', the main riff of [[http://www.youtube.com/watch?v=Pvkt3H2EjBg "Rough and Tumble"]] resembles [[http://www.youtube.com/watch?v=HFKtYCcMWT4 "Skull Castle Part 1"]] from ''Game/MegaMan 2''.''VideoGame/MegaMan2''.



** The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a Suspiciously Composite Song at this point.

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** The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', ''VideoGame/MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a Suspiciously Composite Song at this point.



* [[http://www.youtube.com/watch?v=aCkQAyS4_gI The theme for Levels 7 through 9]] in the SNES version of ''PrinceOfPersia'' resembles [[http://www.youtube.com/watch?v=PEAzwDqCxvw Gemini Man's theme]] from ''Game/MegaMan 3'', as well as "Arabian Nights" from ''{{Disney/Aladdin}}''.

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* [[http://www.youtube.com/watch?v=aCkQAyS4_gI The theme for Levels 7 through 9]] in the SNES version of ''PrinceOfPersia'' resembles [[http://www.youtube.com/watch?v=PEAzwDqCxvw Gemini Man's theme]] from ''Game/MegaMan 3'', ''VideoGame/MegaMan3'', as well as "Arabian Nights" from ''{{Disney/Aladdin}}''.



* [[JohannSebastianBach Bach]]'s Music/ToccataAndFugueInDMinor has had several versions for multiple games. Bloody Tears from Castlevania 2 and the Final Boss theme from MegaMan Legends 1 come to mind first. Also, the soundtrack to Konami's ''{{Gyruss}}'' uses the toccata movement ad verbatim. The boss theme in the unlicensed game ''Castle of Deceit'' is a note-for-note replication of the fugue movement.

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* [[JohannSebastianBach Bach]]'s Music/ToccataAndFugueInDMinor has had several versions for multiple games. Bloody Tears from Castlevania 2 and the Final Boss theme from MegaMan Legends 1 ''MegaManLegends 1'' come to mind first. Also, the soundtrack to Konami's ''{{Gyruss}}'' uses the toccata movement ad verbatim. The boss theme in the unlicensed game ''Castle of Deceit'' is a note-for-note replication of the fugue movement.



* [[http://www.youtube.com/watch?v=9APspFaew_M&playnext=1&list=PLA94E6ED8E1B77F9D The Wilderness]] from ''{{Valis}}: The Fantasm Soldier'', and [[http://www.youtube.com/watch?v=ZsgbnG7ZJ4g Horror Fortress]](Shademan's theme) from ''MegaMan 7''.

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* [[http://www.youtube.com/watch?v=9APspFaew_M&playnext=1&list=PLA94E6ED8E1B77F9D The Wilderness]] from ''{{Valis}}: The Fantasm Soldier'', and [[http://www.youtube.com/watch?v=ZsgbnG7ZJ4g Horror Fortress]](Shademan's theme) from ''MegaMan ''VideoGame/MegaMan 7''.



* The main overworld theme in ''Fester's Quest'' sounds somewhat like both the Area 2 theme from ''BionicCommando'' and Heatman's theme in ''MegaMan2''.

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* The main overworld theme in ''Fester's Quest'' sounds somewhat like both the Area 2 theme from ''BionicCommando'' and Heatman's theme in ''MegaMan2''.''VideoGame/MegaMan2''.
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** The map theme for World 1 of ''Galaxy 2'' sounds very similar to John Denver's "The Flower that Shattered the Stone", and World S's map theme sound a lot like {{Coldplay}}'s "Viva La Vida."
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** The wild Pokémon battle theme from ''VideoGame/PokemonDiamondAndPearl'' sounds a lot like the battle theme from ''VideoGame/PokemonGoldAndSilver''.



** The Dusknoir battle theme is suspiciously similar to the PsychoStrings.



** The looping part of ''Black'' and ''White'''s trainer theme sounds remarkably similar to the trainer battle theme from the original Red and Blue, while the prelude evokes the main theme of the series.
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* The title theme from ''DonkeyKongCountry 2'' sounds a lot like the theme from ''{{Hook}}''. Other songs in this game that play this trope straight:

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* The title theme from ''DonkeyKongCountry ''VideoGame/DonkeyKongCountry 2'' sounds a lot like the theme from ''{{Hook}}''.''Film/{{Hook}}''. Other songs in this game that play this trope straight:
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** The Fire Flower theme sounds an awful lot like 2 Unlimited's "Get Ready for This." And the Ice Flower's theme sounds an awful lot like... ...the Fire Flower theme.
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** [[BigBad Bowser's]] two themes from his boss battles in the first ''VideoGame/SuperMarioGalaxy'' game are actually Suspiciously Similar Songs to "Imperial March" and "Duel of the Fates" (especially their harmonies) from the ''StarWars'' films, respectively (possibly because they match his [[GalacticConqueror desire to control the universe]]). His two themes from ''VideoGame/SuperMarioGalaxy2'' are actually Suspiciously Similar Songs to "Across the Stars" (possibly because of his obsession with Peach), also from ''StarWars'' and "CarminaBurana" (again especially its harmony), respectively.

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** [[BigBad Bowser's]] two themes from his boss battles in the first ''VideoGame/SuperMarioGalaxy'' game are actually Suspiciously Similar Songs to "Imperial March" and "Duel of the Fates" (especially their harmonies) from the ''StarWars'' films, respectively (possibly because they match his [[GalacticConqueror desire to control the universe]]). His two themes from ''VideoGame/SuperMarioGalaxy2'' are actually Suspiciously Similar Songs to "Across the Stars" (possibly because of his obsession with Peach), also from ''StarWars'' and "CarminaBurana" ''Music/CarminaBurana'' (again especially its harmony), respectively.



** The OminousLatinChanting in the cutscene [[http://www.youtube.com/watch?v=S115prt7QJE&feature=BFa&list=PL1774A77B982FD38C&index=20 where the Ark is revived and Galba Roa destroys the fleet]] remarkably resembles [[CarminaBurana "O Fortuna"]].

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** The OminousLatinChanting in the cutscene [[http://www.youtube.com/watch?v=S115prt7QJE&feature=BFa&list=PL1774A77B982FD38C&index=20 where the Ark is revived and Galba Roa destroys the fleet]] remarkably resembles [[CarminaBurana [[Music/CarminaBurana "O Fortuna"]].
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** As does ''{{Boktai}}'', more frequently than you could imagine them getting away with.
* ''FinalFantasyVIII'' has a track called "The Landing" that plays when your team lands in Dollet to fight the Galbadian army. In the demo version of the game, the track was an altered version of the main theme from TheRock. Apparently, it wasn't altered enough, as the track was changed for the actual game. Apparently, someone involved with the movie complained.

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** As does ''{{Boktai}}'', ''VideoGame/{{Boktai}}'', more frequently than you could imagine them getting away with.
* ''FinalFantasyVIII'' ''VideoGame/FinalFantasyVIII'' has a track called "The Landing" that plays when your team lands in Dollet to fight the Galbadian army. In the demo version of the game, the track was an altered version of the main theme from TheRock. Apparently, it wasn't altered enough, as the track was changed for the actual game. Apparently, someone involved with the movie complained.
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* The first boss' theme in ''ConkersBadFurDay'' (a [[NinjaPirateZombieRobot robotic hay sheaf]]) sounds very close to the {{Terminator}}'s theme.

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* The first boss' theme in ''ConkersBadFurDay'' ''VideoGame/ConkersBadFurDay'' (a [[NinjaPirateZombieRobot robotic hay sheaf]]) sounds very close to the {{Terminator}}'s theme.
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** Actually it's a sped up JHV of [[http://www.youtube.com/watch?v=qoek1e8t2K4 To The Last Whale]] by Crosby, Stills & Nash... then again, Kiss From A Rose is also a JHV of that song...
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** Scrap Brain Zone is suspiciously similar to the ''BladeRunner'' ending theme(twice as fast) complete with the drum hits. The latter half also sounds like {{Kraftwerk}}'s "Spacelab", and the bassline resembles that of another KW song, "Metropolis" (not Metropolis Zone).

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** Scrap Brain Zone is suspiciously similar to the ''BladeRunner'' ending theme(twice as fast) complete with the drum hits. The latter half also sounds like {{Kraftwerk}}'s Music/{{Kraftwerk}}'s "Spacelab", and the bassline resembles that of another KW song, "Metropolis" (not Metropolis Zone).



** The main RecurringRiff in the original ''Metal Gear Solid''(ambience, alert music, boss music, etc.) resembles {{Kraftwerk}}'s "Radio-Activity", especially with that synthesized choir.

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** The main RecurringRiff in the original ''Metal Gear Solid''(ambience, alert music, boss music, etc.) resembles {{Kraftwerk}}'s Music/{{Kraftwerk}}'s "Radio-Activity", especially with that synthesized choir.



* In ''Dr Robotnik's Mean Bean Machine'', the music in Stages 9-12 is an obvious ripoff of {{Kraftwerk}}'s "Home Computer".

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* In ''Dr Robotnik's Mean Bean Machine'', the music in Stages 9-12 is an obvious ripoff of {{Kraftwerk}}'s Music/{{Kraftwerk}}'s "Home Computer".
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*** Bobby Prince was involved in the soundtrack production of VideoGame/DukeNukem3D (See the [[{{VideoGame/Doom}} Doom]] entry below) so it's not surprising at all that there's Jimmy Hart Versions there.

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Edit Tip 12. Confusingly worded entry. I think Petal Meadows is supposed to be a rearrangement. Examples Are Not Recent. \"Most recent trailer of the next Prince of Persia game\" I have literally no idea what that means. Wouldn\'t Walk Idiot Walk go on Music? The complaints bit isn\'t about the trope. Star Wars goes on Film. Removing specultions. Removing irrelevant bits about the reaction. The Meet the Sniper version sounds like a straight rearrangement. \"Popular boss theme\" is needlessly vague. This Troper.


* VideoGame/DukeNukem3D The Atomic Edition's [=E4M1=] theme, [[http://www.youtube.com/watch?v=7zcnHNV1aXw Missing Impossible!]] is an obvious and brilliant JHV of the MissionImpossible [[http://www.youtube.com/watch?v=mWGeRgFa-hI theme song.]]

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* VideoGame/DukeNukem3D The Atomic Edition's [=E4M1=] theme, [[http://www.youtube.com/watch?v=7zcnHNV1aXw Missing Impossible!]] is an obvious and brilliant JHV of suspiciously similar to the MissionImpossible ''Series/MissionImpossible'' [[http://www.youtube.com/watch?v=mWGeRgFa-hI theme song.]]



** Godhand also has a Jimmy Hart version of the {{Mazinger Z}} theme song with new lyrics as its ending credits song.

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** Godhand also has a Jimmy Hart version of Suspiciously Similar Song to the {{Mazinger Z}} theme song with new lyrics as its ending credits song.



** The Spaceport Alpha theme from ''Diddy Kong Racing'' is pretty much a Jimmy Hart version of the Thunderbirds theme.
* ''Guitar Superstar'' is a plug-'n'-play unit that's a complete and utter knockoff of ''GuitarHero'', complete with songs that are not only bad MIDI renditions, but [[TheJimmyHartVersion Jimmy Hart Versions]] at that. Just to give an idea, one of the songs is called "Granite Man", which is somewhat reminiscent of "Iron Man". [[http://youtube.com/watch?v=tkF7vErum1w Watch this video just to see how awful it is.]]

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** The Spaceport Alpha theme from ''Diddy Kong Racing'' is pretty much a Jimmy Hart version of suspiciously similar to the Thunderbirds ''{{Thunderbirds}}'' theme.
* ''Guitar Superstar'' is a plug-'n'-play unit that's a complete and utter knockoff of ''GuitarHero'', complete ''Guitar Hero'' ripoff filled with songs that are not only bad MIDI renditions, but [[TheJimmyHartVersion Jimmy Hart Versions]] at that. Suspiciously Similar Songs. Just to give an idea, one of the songs is called "Granite Man", "[[http://youtube.com/watch?v=tkF7vErum1w Granite Man]]", which is somewhat reminiscent of "Iron Man". [[http://youtube.com/watch?v=tkF7vErum1w Watch this video just to see how awful it is.]]Man".



* Parts of the ''{{Doom}}'' and ''Doom II'' soundtracks were Jimmy Hart versions of metal songs, but executed in such a fashion that few people really noticed. See [[http://doom.wikia.com/wiki/Doom_music these]] [[http://doom.wikia.com/wiki/Doom_II_music pages]] for some comparisons.
** It should be noted that the games' composer used to be a lawyer, so he knew how much plagiarism they could get away with. The story goes that the lead designer essentially gave him a set of his favourite metal albums and asked the composer to make the Doom soundtrack sound like those.
** In the case of the [=E3M8=] track, I've always thought it sounded more like [[http://www.youtube.com/watch?v=QEpFLwlcsU4 ''Sargent D and the S.O.D.'']]
*** The song that's listed next to [=E3M8=] is actually covered by a different song that never made it into the game. There's a zip file floating around somewhere of unreleased and pre-released Doom music. And yes, one of those songs sounds EXACTLY like it.
** Coincidentally, the open-source project [[http://www.nongnu.org/freedoom/ Freedoom]] contains ''Jimmy Hart versions of Doom music'', making it somewhat Meta.

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* Parts of the ''{{Doom}}'' and ''Doom II'' soundtracks were Jimmy Hart versions of suspiciously similar to metal songs, but executed in such a fashion that few people really noticed. See [[http://doom.wikia.com/wiki/Doom_music these]] [[http://doom.wikia.com/wiki/Doom_II_music pages]] for some comparisons.
** It should be noted that the games' composer used to be a lawyer, so he knew how much plagiarism they could get away with. The story goes that the lead designer essentially gave him a set of his favourite metal albums and asked the composer to make the Doom ''Doom'' soundtrack sound like those.
** In the case of the [=E3M8=] track, I've always thought it sounded more like [[http://www.youtube.com/watch?v=QEpFLwlcsU4 ''Sargent D and the S.O.D.'']]
*** The song that's listed next to [=E3M8=] is actually covered by a different song that never made it into the game. There's a zip file floating around somewhere of unreleased and pre-released Doom music. And yes, one of those songs sounds EXACTLY like it.
** Coincidentally, the open-source project [[http://www.nongnu.org/freedoom/ Freedoom]] contains ''Jimmy Hart versions of Doom ''Suspiciously Simlar Songs to ''Doom'' music'', making it somewhat Meta.



** ''Doom's'' music for the second episode's second level, [[http://www.youtube.com/watch?v=3HZEF6Ujsl0 "The Demons from Adrian's Pen"]], is a Jimmy Hart version of ''[[VideoGame/{{Wolfenstein}} Wolfenstein 3-D's]] [[http://www.youtube.com/watch?v=hLtFJJxcjk4 "Into the Dungeon"]], from the secret levels of that game's second and fifth episodes. A case of SelfPlagiarism.

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** ''Doom's'' music for the second episode's second level, [[http://www.youtube.com/watch?v=3HZEF6Ujsl0 "The Demons from Adrian's Pen"]], is a Jimmy Hart version of suspiciously similar to ''[[VideoGame/{{Wolfenstein}} Wolfenstein 3-D's]] [[http://www.youtube.com/watch?v=hLtFJJxcjk4 "Into the Dungeon"]], from the secret levels of that game's second and fifth episodes. A case of SelfPlagiarism.



* Just wanted to point out that pretty much every game id produced followed this trope at least once. ''Cosmo's Cosmic Adventure'' had a song that was "Tush" by ZZ Top to a tee. ''{{Wolfenstein 3D}}'' had a song that was a mashup of Jimmy Hart versions of classic "war" tunes. Let's face it, Bobby Prince isn't known for his originality.

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* Just wanted to point out that pretty much every game id produced followed this trope at least once. ''Cosmo's Cosmic Adventure'' had a song that was "Tush" by ZZ Top to a tee. ''{{Wolfenstein 3D}}'' had a song that was a mashup of Jimmy Hart versions of Suspiciously Similar Songs to classic "war" tunes. Let's face it, Bobby Prince isn't known for his originality.



** The Airship music in ''Super Mario Bros. 3'' is the Jimmy Hart Version of [[http://www.youtube.com/watch?v=6NeQ1h6lzLI Mars: The Bringer Of War]] from Holtz's ''"The Planets"'' suite. The similarities are even more obvious in the orchestrated version from ''VideoGame/SuperMarioGalaxy''. But then again, "Bringer of War" is a pretty appropriate theme for [[RemilitarizedZone those levels]].

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** The Airship music in ''Super Mario Bros. 3'' is the Jimmy Hart Version suspiciously similar to of [[http://www.youtube.com/watch?v=6NeQ1h6lzLI Mars: The Bringer Of War]] from Holtz's ''"The Planets"'' suite. The similarities are even more obvious in the orchestrated version from ''VideoGame/SuperMarioGalaxy''. But then again, "Bringer of War" is a pretty appropriate theme for [[RemilitarizedZone those levels]].



* The first part of the fortress theme (before it goes into the loop) in ''VideoGame/SuperMarioWorld'' is a JHV of Mussorgsky's ''Night on Bald Mountain'' mixed with the SMW main theme.

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* The first part of the fortress theme (before it goes into the loop) in ''VideoGame/SuperMarioWorld'' is a JHV of suspiciously similar to Mussorgsky's ''Night on Bald Mountain'' mixed with the SMW main theme.



** Invisible Forest from SMV uses a JHV of Mozart's 40th symphony.
* Weirdly, the NintendoDS game based on ''FutariWaPrettyCure Max Heart'' used Jimmy Hart Versions of several themes from the anime (most noticeable is the Marble Screw music). What's weird about this is that they used the ''real'' version of the show's opening theme song. That, and the whole "same franchise as the original music" thing.
* Even weirder, [[http://www.youtube.com/watch?v=k25AtvtaqX0 some stages]] in ''SuperMarioLand'' used TheJimmyHartVersion of ''the original VideoGame/SuperMarioBros theme.''
** Not to mention Petal Meadows from ''VideoGame/PaperMarioTheThousandYearDoor'', though this is arguably an homage to the original.

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** Invisible Forest from SMV uses a JHV of Suspiciously Similar Song to Mozart's 40th symphony.
* Weirdly, the NintendoDS game based on ''FutariWaPrettyCure Max Heart'' used Jimmy Hart Versions of Suspiciously Similar Songs to several themes from the anime (most noticeable is the Marble Screw music). What's weird about this is that they used the ''real'' version of the show's opening theme song. That, and the whole "same franchise as the original music" thing.
* Even weirder, [[http://www.youtube.com/watch?v=k25AtvtaqX0 some stages]] stages in ''SuperMarioLand'' used TheJimmyHartVersion of a Suspiciously Similar Songs ''the original VideoGame/SuperMarioBros theme.''
** Not to mention Petal Meadows from ''VideoGame/PaperMarioTheThousandYearDoor'', though this is arguably an homage to the original.
''



*** Some YI levels also have a theme which is a JHV of [[http://www.youtube.com/watch?v=QserQQwOw5A Francois De Roubaix's "Benedicte"]]
*** Probably the most bizarre example in the game is the [[http://www.youtube.com/watch?v=WXJKYQl0Es8 intro theme]], which is a Jimmy Hart version of, wait for it... [[http://www.youtube.com/watch?v=P5ZWzhhtlNE the Soviet Union national anthem]]!
** ''[[VideoGame/YoshisStory Yoshi's Story]]'''s castle theme is a Jimmy Hart version of "The Sugar Plum Fairy".

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*** Some YI ''Yoshi's Island'' levels also have a theme which is a JHV of suspiciously similar to [[http://www.youtube.com/watch?v=QserQQwOw5A Francois De Roubaix's "Benedicte"]]
*** Probably the most bizarre example in the game is the [[http://www.youtube.com/watch?v=WXJKYQl0Es8 com/watch?v=78ljfawOKLc intro theme]], which is a Jimmy Hart version of, suspiciously similar to, wait for it... [[http://www.youtube.com/watch?v=P5ZWzhhtlNE the Soviet Union national anthem]]!
** ''[[VideoGame/YoshisStory Yoshi's Story]]'''s castle theme is a Jimmy Hart version of suspiciously similar to "The Sugar Plum Fairy".



** Most recently, the Spin-Dig and Boulder Bowl Galaxies in ''Super Mario Galaxy 2'' start with a riff that is suspiciously similar to Michael Jackson's "Wanna Be Startin' Somethin'"...
** Take a listen to [[http://www.youtube.com/watch?v=TeR0E1HFHcI Challenge Glider]] from ''VideoGame/SuperMarioGalaxy2'', and try to say that it doesn't remind you of ''TheRealAdventuresOfJonnyQuest''.

to:

** Most recently, the The Spin-Dig and Boulder Bowl Galaxies in ''Super Mario Galaxy 2'' start with a riff that is suspiciously similar to Michael Jackson's "Wanna Be Startin' Somethin'"...
** Take a listen to [[http://www.youtube.com/watch?v=TeR0E1HFHcI Challenge Glider]] from ''VideoGame/SuperMarioGalaxy2'', ''VideoGame/SuperMarioGalafsxy2'', and try to say that it doesn't remind you of ''TheRealAdventuresOfJonnyQuest''.



** Also, the music for "Sky Station Galaxy","Fluffy Bluff/Cloudy Court Galaxies", and "Bowser's Galaxy Generator" are actually Jimmy Harted versions of the music for "Good Egg Galaxy", "Gusty Garden Galaxy", and "Bowser's Galaxy Reactor" (especially the last two) from the first ''VideoGame/SuperMarioGalaxy'' game, respectively.
** [[BigBad Bowser's]] two themes from his boss battles in the first ''VideoGame/SuperMarioGalaxy'' game are actually Jimmy Harted versions of "Imperial March" and "Duel of the Fates" (especially their harmonies) from the ''StarWars'' films, respectively (possibly because they match his [[GalacticConqueror desire to control the universe]]). His two themes from ''VideoGame/SuperMarioGalaxy2'' are actually Jimmy Harted versions of "Across the Stars" (possibly because of his obsession with Peach), also from ''StarWars'' and "CarminaBurana" (again especially its harmony), respectively.

to:

** Also, the music for "Sky Station Galaxy","Fluffy Galaxy", "Fluffy Bluff/Cloudy Court Galaxies", and "Bowser's Galaxy Generator" are actually Jimmy Harted versions of Suspiciously Similar Songs to the music for "Good Egg Galaxy", "Gusty Garden Galaxy", and "Bowser's Galaxy Reactor" (especially the last two) from the first ''VideoGame/SuperMarioGalaxy'' game, respectively.
** [[BigBad Bowser's]] two themes from his boss battles in the first ''VideoGame/SuperMarioGalaxy'' game are actually Jimmy Harted versions of Suspiciously Similar Songs to "Imperial March" and "Duel of the Fates" (especially their harmonies) from the ''StarWars'' films, respectively (possibly because they match his [[GalacticConqueror desire to control the universe]]). His two themes from ''VideoGame/SuperMarioGalaxy2'' are actually Jimmy Harted versions of Suspiciously Similar Songs to "Across the Stars" (possibly because of his obsession with Peach), also from ''StarWars'' and "CarminaBurana" (again especially its harmony), respectively.



** The first six notes of the original ''VideoGame/SuperMarioBros'' game is actually a Jimmy Harted version of the MinskyPickup.

to:

** The first six notes of the original ''VideoGame/SuperMarioBros'' game is actually a Jimmy Harted version of suspiciously similar to the MinskyPickup.



** Back to ''Galaxy 2'', the theme for [[{{Faceship}} Starship Mario]] is a JHV of JohannSebastianBach's "Minuet in G."

to:

** Back to ''Galaxy 2'', the theme for [[{{Faceship}} Starship Mario]] is a JHV of suspiciously similar to JohannSebastianBach's "Minuet in G."



* ''Spy Hunter'' of course used the ''PeterGunn'' theme for its main music, supposedly this was licensed. Ironically, ''Super Spy Hunter'', which was not originally titled as a sequel, instead being named ''Battle Formula'' in Japan, used a Jimmy Hart version of the Peter Gunn music in its second stage.
** In another ironic twist, the ''Spy Hunter'' game also provides an aversion of this trope. The makers of the game originally wanted to use the ''JamesBond'' theme song, but couldn't obtain the rights to it. Instead of using a Jimmy Hart version, they went with the Peter Gunn theme.
* The original arcade version of Taito's ''Rainbow Islands'' uses an upbeat remix of "Over The Rainbow" (yes, the song from ''Film/TheWizardOfOz''!) as its background music. Needless to say, there were some issues with licensing the music when the game was released on home systems. Many home computer ports of the game got away with using the original tune, but the North American NES release uses a very noticeable Jimmy Hart version; the European NES release uses an entirely different tune altogether; and re-releases on more recent systems, including the recent PC re-release, are back to Jimmy Hart Versions again.

to:

* ''Spy Hunter'' of course used the ''PeterGunn'' theme for its main music, supposedly this was licensed. Ironically, ''Super Spy Hunter'', which was not originally titled as a sequel, instead being named ''Battle Formula'' in Japan, used a Jimmy Hart version of the Suspiciously Similar Song to Peter Gunn music in its second stage.
** In another ironic twist, the ''Spy Hunter'' game also provides an aversion of this trope. The makers of the game originally wanted to use the ''JamesBond'' ''Film/JamesBond'' theme song, but couldn't obtain the rights to it. Instead of using a Jimmy Hart version, Suspiciously Similar Song to it, they went with the Peter Gunn theme.
* The original arcade version of Taito's ''Rainbow Islands'' uses an upbeat remix of "Over The Rainbow" (yes, the song from ''Film/TheWizardOfOz''!) as its background music. Needless to say, there were some issues with licensing the music when the game was released on home systems. Many home computer ports of the game got away with using the original tune, but the North American NES release uses a very noticeable Jimmy Hart version; Suspiciously Similar Song; the European NES release uses an entirely different tune altogether; and re-releases on more recent systems, later re-releases, including the recent PC re-release, are back to Jimmy Hart Versions Suspiciously Similar Songs again.



** Also, ''Parasol Stars'', the sequel to Rainbow Islands, uses the JHV of the '''Lambada''' as the boss battle music!

to:

** Also, ''Parasol Stars'', the sequel to Rainbow Islands, uses the JHV of a Suspiciously Similar Song to the '''Lambada''' as the boss battle music!



* The theme music to some versions of ''Pengo'' is a Jimmy Hart version of "Popcorn" by Gershon Kingsley/Hot Butter.

to:

* The theme music to some versions of ''Pengo'' is a Jimmy Hart version of suspiciously similar to "Popcorn" by Gershon Kingsley/Hot Butter.



** "Mystic City Geo" is a noticeable Jimmy Hart version of the Mushroom Kingdom theme.
*** The Toad Town theme from ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]'', which Shimomura also composed, is in turn a Jimmy Hart Version of Mystic City Geo (with multiple pastiches of the first nine notes of the [[CrowningMusicOfAwesome infamous]] "Beware the Forest's Mushrooms" from ''Super Mario RPG'' thrown in for good measure), to bring this full-circle.

to:

** "Mystic City Geo" is a noticeable Jimmy Hart version of suspciously similar to the Mushroom Kingdom theme.
*** The Toad Town theme from ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]'', which Shimomura also composed, is in turn a Jimmy Hart Version of suspiciously similar to Mystic City Geo (with multiple pastiches of the first nine notes of the [[CrowningMusicOfAwesome infamous]] "Beware the Forest's Mushrooms" from ''Super Mario RPG'' thrown in for good measure), to bring this full-circle.



*** The [[http://www.youtube.com/watch?v=4bP5eQsDSII#t=5m22s credits sequence]] is clearly inspired by Disneyland's Electrical Parade; naturally, the background music is a Jimmy Hart Version of [[http://www.youtube.com/watch?v=Ax00vnsZPKE "Baroque Hoedown"]], the theme music from that parade.

to:

*** The [[http://www.youtube.com/watch?v=4bP5eQsDSII#t=5m22s credits sequence]] is clearly inspired by Disneyland's Electrical Parade; naturally, the background music is a Jimmy Hart Version of suspiciously similar to [[http://www.youtube.com/watch?v=Ax00vnsZPKE "Baroque Hoedown"]], the theme music from that parade.



* The second-level bosses in the ''NinjaGaiden'' arcade game are a LawyerFriendlyCameo of legendary ProfessionalWrestling tag team The Road Warriors, and their background music is even TheJimmyHartVersion of the Warriors' entrance theme, Black Sabbath's "Iron Man" (the game's version being titled "I Am Man").

to:

* The second-level bosses in the ''NinjaGaiden'' arcade game are a LawyerFriendlyCameo of legendary ProfessionalWrestling tag team The Road Warriors, and their background music is even TheJimmyHartVersion of suspiciously similar to the Warriors' entrance theme, Black Sabbath's "Iron Man" (the game's version being titled "I Am Man").



** Even if you're not sold on those, there is at least one JHV almost undeniable: The music that plays during the trial early in the game is very similar to a song in TheWall called, fittingly, The Trial.
* The Spider-Man/Venom [[BeatEmUp beat-'em-up]] ''Maximum Carnage'' for the SNES and Genesis was advertised as featuring a soundtrack composed by Green Jelly - who came up with an original title tune and Jimmy Hart Versions of metal classics for the rest of the game. Most notable as well as fitting was [[http://youtube.com/watch?v=umxPSmWLRlg Black Sabbath's "The Mob Rules"]] for boss fights.
** Green Jelly is a [[http://en.wikipedia.org/wiki/Green_Jelly real (and hilarious) band]], whose current name is actually the Jimmy Hart Version of their original, [[http://www.youtube.com/watch?v=qjWARsRffH8 Green Jello]]. They had to change it when Kraft sued, but the band insists that it's still pronounced "Jello".

to:

** Even if you're not sold on those, there is at least one JHV almost undeniable: The music that plays during the trial early in the game is very similar to a song in TheWall called, fittingly, The Trial.
* The Spider-Man/Venom [[BeatEmUp beat-'em-up]] ''Maximum Carnage'' for the SNES and Genesis was advertised as featuring a soundtrack composed by Green Jelly (later Green Jello) - who came up with an original title tune and Jimmy Hart Versions of Suspiciously Similar Songs to metal classics for the rest of the game. Most notable as well as fitting was [[http://youtube.com/watch?v=umxPSmWLRlg Black Sabbath's "The Mob Rules"]] for boss fights.
** Green Jelly is a [[http://en.wikipedia.org/wiki/Green_Jelly real (and hilarious) band]], whose current name is actually the Jimmy Hart Version of their original, [[http://www.youtube.com/watch?v=qjWARsRffH8 Green Jello]]. They had to change it when Kraft sued, but the band insists that it's still pronounced "Jello".
fights.



* In ''Daryl Gates' Police Quest: Open Season'', a Jimmy Hart version of "Can't Turn You Lose" by the BluesBrothers can sometimes be heard in Ragin' Records at Hollywood & Vine.

to:

* In ''Daryl Gates' Police Quest: Open Season'', a Jimmy Hart version of Suspiciously Similar Song to "Can't Turn You Lose" by the BluesBrothers can sometimes be heard in Ragin' Records at Hollywood & Vine.



** In ''{{Quest for Glory}} 3'', the music playing in the background at the Apothecary's store is a somewhat mediterranean Jimmy Hart version of Jefferson Airplane's "White Rabbit". Very suitable, given the Apothecary's profession (sells drugs...) and hippie-like demeanor.
* In ''LeisureSuitLarry 5'', "K Rap Talk" is a JHV of Thomas Dolby's "She Blinded Me With Science".(same beat, the characteristic pulsing bassline, similar synth hits). Some versions, however, use a completely different song in place of it.

to:

** In ''{{Quest for Glory}} 3'', the music playing in the background at the Apothecary's store is a somewhat mediterranean Jimmy Hart version of Suspiciously Similar Song to Jefferson Airplane's "White Rabbit". Very suitable, given the Apothecary's profession (sells drugs...) and hippie-like demeanor.
* In ''LeisureSuitLarry 5'', "K Rap Talk" is a JHV of suspiciously similar to Thomas Dolby's "She Blinded Me With Science".(same beat, the characteristic pulsing bassline, similar synth hits). Some versions, however, use a completely different song in place of it.



* The most recent trailer for the next ''PrinceOfPersia'' game features the Jimmy Hart version of "Reqiuem for a Dream". With how often the original song is used in fan-made trailers, it's a bit of a coincidence.
* Tails' theme in ''VideoGame/SonicAdventure'' is a Jimmy Hart version of the Bridge Zone theme from Sonic SMS/GG, which itself is a Jimmy Hart version of the theme from ''FullHouse''.
** The day music for Mazuri in ''SonicUnleashed'' is essentially a remix of the credits music from ''Sonic 1 SMS/GG'', without the Green Hill rendition in the middle.
** ''VideoGame/{{Sonic 3|AndKnuckles}}'' used to have MichaelJackson composing its score, and most of the zone themes can still be traced into being the Jimmy Hart Versions of MJ songs. [[http://www.youtube.com/watch?v=JbVM-l2Oku4 Short documentary on the subject]].

to:

* The most recent trailer for the next ''PrinceOfPersia'' game features the Jimmy Hart version of "Reqiuem for a Dream". With how often the original song is used in fan-made trailers, it's a bit of a coincidence.
* Tails' theme in ''VideoGame/SonicAdventure'' is a Jimmy Hart version of suspiciously similar to the Bridge Zone theme from Sonic SMS/GG, the 8-bit version ''VideoGame/SonicTheHedgehog'', which itself is a Jimmy Hart version of suspiciously similar to the theme from ''FullHouse''.
** The day music for Mazuri in ''SonicUnleashed'' ''VideoGame/SonicUnleashed'' is essentially a remix of the credits music from the 8-bit ''Sonic 1 SMS/GG'', 1'', without the Green Hill rendition in the middle.
** ''VideoGame/{{Sonic 3|AndKnuckles}}'' used to have MichaelJackson composing its score, and most of the zone themes can still be traced into being the Jimmy Hart Versions of Suspiciously Similar Songs to MJ songs. [[http://www.youtube.com/watch?v=JbVM-l2Oku4 Short documentary on the subject]].



** Metropolis Zone somewhat resembles Van Halen's "Jump" and the Pointer Sisters' "Jump(For My Love)". In turn, it got Jimmy Harted by The Hives with "[[http://www.youtube.com/watch?v=shbwokU0Y_c Walk Idiot Walk]]".
** Sonic 1's Star Light Zone music is based on the J-pop song Kusuriyubi no Kesshin by Dreams Come True. In fact, the soundtrack was composed by Masato Nakamura, a member of that band.

to:

** Metropolis Zone somewhat resembles Van Halen's "Jump" and the Pointer Sisters' "Jump(For My Love)". In turn, it got Jimmy Harted by Love)".
**
The Hives with "[[http://www.youtube.com/watch?v=shbwokU0Y_c Walk Idiot Walk]]".
** Sonic 1's
16-bit ''Sonic 1'''s Star Light Zone music is based on the J-pop song Kusuriyubi no Kesshin by Dreams Come True. In fact, the soundtrack was composed by Masato Nakamura, a member of that band.



*** For the same reason, the music from the ending cutscene of Sonic 2 is essentially a 16-bit version of their song "Sweet Sweet Sweet" (though that may not count as a Jimmy Hart version, since it's pretty much the actual song).
** Scrap Brain Zone is a Jimmy Hart version of the ''BladeRunner'' ending theme(twice as fast) complete with the drum hits. The latter half also sounds like {{Kraftwerk}}'s "Spacelab", and the bassline resembles that of another KW song, "Metropolis" (not Metropolis Zone).

to:

*** For the same reason, the music from the ending cutscene of Sonic 2 is essentially a 16-bit version of their song "Sweet Sweet Sweet" (though that may not count as a Jimmy Hart version, since it's pretty much the actual song).
Sweet".
** Scrap Brain Zone is a Jimmy Hart version of suspiciously similar to the ''BladeRunner'' ending theme(twice as fast) complete with the drum hits. The latter half also sounds like {{Kraftwerk}}'s "Spacelab", and the bassline resembles that of another KW song, "Metropolis" (not Metropolis Zone).



** "Town Mission 4" from ''VideoGame/SonicTheHedgehog2006'' bares some similarities to Flash Man's stage music in ''Game/MegaMan 2'', which was noted by Pokecapn and company in their LetsPlay of the PS3 version.
*** Flash Man's stage music started out as a JHV of Metallica's "Seek and Destroy", actually

to:

** "Town Mission 4" from ''VideoGame/SonicTheHedgehog2006'' bares some similarities to Flash Man's stage music in ''Game/MegaMan 2'', which was noted by Pokecapn and company in [[LetsPlay/SonicTheHedgehog2006 their LetsPlay Let's Play of the PS3 version.
version]].
*** Flash Man's stage music started out as a JHV itself was similar to of Metallica's "Seek and Destroy", actuallyDestroy".



** In ''SonicTripleTrouble'', the BGM [[IncrediblyLamePun track]] for [[http://www.youtube.com/watch?v=dot0iGpUL5I Sunset Park Zone Act 3]] is highly reminiscent of Ozzy's [[http://www.youtube.com/watch?v=aOg_qF9GQUM Crazy Train]]. You'll never guess what features prominently in the act...
** Another case of the franchise Jimmy Harting itself: the music to the [[http://www.youtube.com/watch?v=RpqNffL9ec4 Neo Green Hill Zone]] board in ''Sonic Pinball Party'' is a messed-up version of the tune to [[http://www.youtube.com/watch?v=2zUGXqD1pm0 Neo Green Hill Zone Act 2]] in ''{{Sonic Advance|Series}}''. This is especially bizarre considering that the game's other boards (also based off of ''Advance'' levels) take the music verbatim from their models.

to:

** In ''SonicTripleTrouble'', the BGM [[IncrediblyLamePun track]] track for [[http://www.youtube.com/watch?v=dot0iGpUL5I Sunset Park Zone Act 3]] is highly reminiscent of Ozzy's [[http://www.youtube.com/watch?v=aOg_qF9GQUM Crazy Train]]. You'll never guess what features prominently in the act...
** Another case of the franchise Jimmy Harting itself: the The music to the [[http://www.youtube.com/watch?v=RpqNffL9ec4 Neo Green Hill Zone]] board in ''Sonic Pinball Party'' is a messed-up version of the tune to [[http://www.youtube.com/watch?v=2zUGXqD1pm0 Neo Green Hill Zone Act 2]] in ''{{Sonic Advance|Series}}''. This is especially bizarre considering that the game's other boards (also based off of ''Advance'' levels) take the music verbatim from their models.



*** Cossack Castle's second theme sounds a lot like the ''BionicCommando'' theme. In turn, it gets Jimmy Harted into the second Skull Castle theme in the same game.
**** [[ButWaitTheresMore Then]], ''that'' version was subsequently Jimmy Harted into ''5'''s Skull Castle theme.

to:

*** Cossack Castle's second theme sounds a lot like the ''BionicCommando'' theme. In turn, it gets Jimmy Harted into the second Skull Castle theme in the same game.
****
game is in turn a Suspiciously Similar Song.
***
[[ButWaitTheresMore Then]], ''that'' version was subsequently Jimmy Harted into ''5'''s Skull Castle theme.theme was suspiciously similar to ''that'' version.



* The Stage 5 theme from ''Blaster Master'' is a Jimmy Hart version of Bomb Man's theme from ''Game/MegaMan 1'', and one of the guys at Overclocked Remix did [[http://www.youtube.com/watch?v=XeWhIatbXWM a mash-up remix]] of the two.

to:

* The Stage 5 theme from ''Blaster Master'' is a Jimmy Hart version of suspiciously similar to Bomb Man's theme from ''Game/MegaMan 1'', and one of the guys at Overclocked Remix did [[http://www.youtube.com/watch?v=XeWhIatbXWM a mash-up remix]] of the two.



* One scene in ''{{Hamtaro}}: Ham-Ham Heartbreak'' involves finding a spoon (which later gets used in a catapult). The scene wherein you remove the spoon from its pedestal is [[ShoutOut a direct send-up]] of the "removing the Master Sword from its pedestal" scene from ''TheLegendOfZeldaALinkToThePast'', and the music that plays during the removal is a Jimmy Hart version of the "opening a large chest" music from the 3D incarnations of ''Zelda'' - where the original arpeggios go up, the Jimmy Hard arpeggios go down.

to:

* One scene in ''{{Hamtaro}}: Ham-Ham Heartbreak'' involves finding a spoon (which later gets used in a catapult). The scene wherein you remove the spoon from its pedestal is [[ShoutOut a direct send-up]] of the "removing the Master Sword from its pedestal" scene from ''TheLegendOfZeldaALinkToThePast'', and the music that plays during the removal is a Jimmy Hart version of suspiciously similar to the "opening a large chest" music from the 3D incarnations of ''Zelda'' - where the original arpeggios go up, the Jimmy Hard these arpeggios go down.



** Apparently those were real sampled Muslim chants("La illah ha il Allah", "Allah Akbar", etc), inciting many complaints from Muslim gamers and forcing Nintendo to change the music in later versions.
** Even weirder, "Saria's Song", the iconic theme music for TheLostWoods from the same game and ''Twilight Princess'' appears to be a Jimmy Hart version of... The Jupiter suite from Gustav Holst's ''The Planets.''
*** And as you may know, several pieces in ''StarWars: ANewHope'', including the opening Blockade Runner sequence, and the music right before the Death Star explodes, borrow from "Mars: The Bringer of War". The music when the rebels are approaching the Death Star also sounds similar to the Jupiter suite in parts.

to:

** Apparently those were real sampled Muslim chants("La illah ha il Allah", "Allah Akbar", etc), inciting many complaints from Muslim gamers and forcing Nintendo to change the music in later versions.
** Even weirder, "Saria's Song", the iconic theme music for TheLostWoods from the same game and ''Twilight Princess'' appears ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is suspiciously similar to be a Jimmy Hart version of... The the Jupiter suite from Gustav Holst's ''The Planets.''
*** And as you may know, several pieces in ''StarWars: ANewHope'', including the opening Blockade Runner sequence, and the music right before the Death Star explodes, borrow from "Mars: The Bringer of War". The music when the rebels are approaching the Death Star also sounds similar to the Jupiter suite in parts.
''



** The [[http://www.youtube.com/watch?v=d1EYMdLBLJE Music Box House]] theme from ''TheLegendOfZeldaMajorasMask'' sounds a lot like the [[http://www.youtube.com/watch?v=eWlPKQ_QdsY Merry-Go-Round]] theme from ''Super Mario 64''.

to:

** The [[http://www.youtube.com/watch?v=d1EYMdLBLJE Music Box House]] theme from ''TheLegendOfZeldaMajorasMask'' ''VideoGame/TheLegendOfZeldaMajorasMask'' sounds a lot like the [[http://www.youtube.com/watch?v=eWlPKQ_QdsY Merry-Go-Round]] theme from ''Super Mario 64''.''VideoGame/SuperMario64''.



** [[http://www.youtube.com/watch?v=621Kte_is6w&feature=related Dark Mountain]] from ''LTTP'' is a JHV of the Imperial March from ''TheEmpireStrikesBack''.

to:

** [[http://www.youtube.com/watch?v=621Kte_is6w&feature=related Dark Mountain]] from ''LTTP'' is a JHV of suspiciously similar to the Imperial March from ''TheEmpireStrikesBack''.



** The ''OcarinaOfTime'' [[http://www.youtube.com/watch?v=_tf7gu6hKkc title theme]] is a Jimmy Hart version of [[http://www.youtube.com/watch?v=S-Xm7s9eGxU "Gymnopedie No. 1"]] by Erik Satie.

to:

** The ''OcarinaOfTime'' ''Ocarina of Time'' [[http://www.youtube.com/watch?v=_tf7gu6hKkc title theme]] is a Jimmy Hart version of suspiciously similar to [[http://www.youtube.com/watch?v=S-Xm7s9eGxU "Gymnopedie No. 1"]] by Erik Satie.



*** Apparently, the copyright concerns over numerous similarities to various [[TheBeatles Beatles]] songs is preventing ''{{Earthbound}}'' from getting a rerelease on the Virtual Console.
*** That is mostly speculation though, since there are similar cases (not Beatles though) already out on the VC.
* ''{{Dragonball Z}} Budokai'' had a few pieces of background music which were rather obvious Jimmy Hart versions of Stratovarius music, as seen [[http://www.youtube.com/watch?v=XCoiG7unOvY here.]]

to:

*** Apparently, the copyright concerns over numerous similarities to various [[TheBeatles Beatles]] songs is preventing ''{{Earthbound}}'' from getting a rerelease on the Virtual Console.
*** That is mostly speculation though, since there are similar cases (not Beatles though) already out on the VC.
* ''{{Dragonball Z}} ''Manga/DragonBall Z: Budokai'' had a few pieces of background music which were rather obvious Jimmy Hart versions of suspiciously similar to Stratovarius music, as seen [[http://www.youtube.com/watch?v=XCoiG7unOvY here.]]



* ''ABoyAndHisBlob'' for {{NES}} opens with Jimmy Hart versions of both [[http://www.youtube.com/watch?v=2vj9YbRPu9Y the theme music and the logo]] of ''RaidersOfTheLostArk''. However, this was clearly meant as either a parody or a ShoutOut.

to:

* ''ABoyAndHisBlob'' for {{NES}} opens with Jimmy Hart versions of Suspiciously Similar Songs to both [[http://www.youtube.com/watch?v=2vj9YbRPu9Y the theme music and the logo]] of ''RaidersOfTheLostArk''. However, this was clearly meant as either a parody or a ShoutOut.



* Bizarrely, the famous [[http://www.youtube.com/watch?v=L6UmnXlMs68 "Fever"]] theme from the various incarnations of Dr. Mario appears to be a more upbeat Jimmy Hart Version of TheBeatles' [[http://www.youtube.com/watch?v=9vf26cRtG_w "Lady Madonna."]] [[http://www.gonintendo.com/viewstory.php?id=88261 Here's a comparison video.]]

to:

* Bizarrely, the famous [[http://www.youtube.com/watch?v=L6UmnXlMs68 "Fever"]] theme from the various incarnations of Dr. Mario appears to be a more upbeat Jimmy Hart Version of Suspiciously Similar Song to TheBeatles' [[http://www.youtube.com/watch?v=9vf26cRtG_w "Lady Madonna."]] [[http://www.gonintendo.com/viewstory.php?id=88261 Here's a comparison video.]]



* Most if not all of the music in the CAVE shmup ''Dangun Feveron'' are Jimmy Hart versions of ''SaturdayNightFever'' music; for instance, 2 stage themes are more than a little similar to "Stayin' Alive" and "Night Fever".
* In ''Ys VI: The Ark of Napishtim'', [[http://www.youtube.com/watch?v=vzfodAERwuU "Ernst"]] is a Jimmy Hart Version of "[[http://www.youtube.com/watch?v=foWuYIvfgKk Moon Over The Castle]]", the theme song from the Japanese versions of the ''GranTurismo'' games. There's even a fan-made mashup of the two songs.

to:

* Most if not all of the music in the CAVE shmup ''Dangun Feveron'' are Jimmy Hart versions of suspiciously similar to ''SaturdayNightFever'' music; for instance, 2 stage themes are more than a little similar to "Stayin' Alive" and "Night Fever".
* In ''Ys VI: The Ark of Napishtim'', [[http://www.youtube.com/watch?v=vzfodAERwuU "Ernst"]] is a Jimmy Hart Version of suspiciously similar to "[[http://www.youtube.com/watch?v=foWuYIvfgKk Moon Over The Castle]]", the theme song from the Japanese versions of the ''GranTurismo'' games. There's even a fan-made mashup of the two songs.



*** In-series, it's much more so a JHV of "Boy Meets Girl" from ''[[EarthBound Earthbound]]''.

to:

*** In-series, it's much more so a JHV of suspiciously similar to "Boy Meets Girl" from ''[[EarthBound Earthbound]]''.



* In the WesternAnimation/{{Animaniacs}} game "The Great Edgar Hunt", the main Studio Lot theme is basically a Jimmy Hart version of the Cartoon Show's theme tune.
** Which is funny considering how many Jimmy Hart versions of other songs the show featured.
* Depending on who you talk to, the ''Videogame/MetalGearSolid'' melody could be a shameless rip-off of the ''Speed'' theme tune or an up-beat Jimmy Hart version of "The Winter Road" by Sviridov. In each case the stylistic similarity is more obvious when looking at Gregson-Williams' orchestral version of the theme from the 2001 ''[=MGS2=]'' trailer, but the melody's present in TAPPY's original 1998 version. The group of Russian games journalists who first spotted the Sviridov similarity confronted Kojima on-camera during the development of ''Portable Ops'' and ''Guns of the Patriots'', in popular YouTube clip. Although the Norihiko Hibino is quite adamant that Sviridov has nothing to do with the tune, Konami was sufficiently disturbed by what they took as a threat of a lawsuit to put a moratorium the melody, and so it was removed from both those games and will not be used in the future. Speculation abounds as to what was changed and where (Sunny's various maths tunes sound "MGS-ish") but given that they didn't comment on the events until about six months after ''[=MGS4=]'' came out, it's unlikely the changes will be publicly revealed. Suffice to say, fans got angry and the absence of a version of the ''Videogame/MetalGearSolid'' theme in ''[=MPO=]'' and ''[=MGS4=]'' is commonly cited as a negative point in reviews of the games. Gregson Williams' countermelody from the ''[=MGS3=]'' version of the theme seems to be groomed for use of a replacement, appearing in the ''[=MGS4=]'' end credits as "Metal Gear Saga".
** Big Boss's {{Leitmotif}} is a Jimmy Hart version of the ''Metal Gear Solid'' theme, which sounds a little more tender than the actual melody due to the changing of two chords in the progression.
*** The song "Old Snake" seems to be a Jimmy Hart version of the main theme as well, slower and sadder.
** And the Metal Gear KODOQUE theme in ''MetalGearAcid'' [[spoiler: and its sequel]] was a Jimmy Hart version of the ''Metal Gear Solid'' main theme with the same chord progression but a different melody.

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* In the WesternAnimation/{{Animaniacs}} game "The Great Edgar Hunt", the main Studio Lot theme is basically a Jimmy Hart version of suspiciously similar to the Cartoon Show's theme tune.
** Which is funny considering how many Jimmy Hart versions of other songs the show featured.
* Depending on who you talk to, the ''Videogame/MetalGearSolid'' melody could be a shameless rip-off of the ''Speed'' theme tune or an up-beat Jimmy Hart version of suspiciously similar to "The Winter Road" by Sviridov. In each case the stylistic similarity is more obvious when looking at Gregson-Williams' orchestral version of the theme from the 2001 ''[=MGS2=]'' trailer, but the melody's present in TAPPY's original 1998 version. The group of Russian games journalists who first spotted the Sviridov similarity confronted Kojima on-camera during the development of ''Portable Ops'' and ''Guns of the Patriots'', in popular YouTube clip. Although the Norihiko Hibino is quite adamant that Sviridov has nothing to do with the tune, Konami was sufficiently disturbed by what they took as a threat of a lawsuit to put a moratorium the melody, and so it was removed from both those games and will not be used in the future. Speculation abounds as to what was changed and where (Sunny's various maths tunes sound "MGS-ish") but given that they didn't comment on the events until about six months after ''[=MGS4=]'' came out, it's unlikely the changes will be publicly revealed. Suffice to say, fans got angry and the absence of a version of the ''Videogame/MetalGearSolid'' theme in ''[=MPO=]'' and ''[=MGS4=]'' is commonly cited as a negative point in reviews of the games. Gregson Williams' countermelody from the ''[=MGS3=]'' version of the theme seems to be groomed for use of a replacement, appearing in the ''[=MGS4=]'' end credits as "Metal Gear Saga".
version.
** Big Boss's {{Leitmotif}} is a Jimmy Hart version of suspiciously similar to the ''Metal Gear Solid'' theme, which sounds a little more tender than the actual melody due to the changing of two chords in the progression.
*** The song "Old Snake" seems to be a Jimmy Hart version of suspiciously similar to the main theme as well, slower and sadder.
** And the Metal Gear KODOQUE theme in ''MetalGearAcid'' [[spoiler: and its sequel]] was a Jimmy Hart version of suspiciously similar to the ''Metal Gear Solid'' main theme with the same chord progression but a different melody.



** The theme tune of the festive fan parody game, ''[[http://www.superfundungeonrun.com/total-klik//merrygear.html Merry Gear Solid]]'', finished with a Jimmy Hart Version of "Snake Eater" from ''{{Metal Gear Solid 3|SnakeEater}}'', called "Secret Santa".
*** Merry Gear Solid has a lot of these. The recently released Merry Gear Solid 2: Ghosts of Christmas Past is full of them, often with hilarious results. For example, [[spoiler:the Konami-ripoff logo at the beginning starts with the normal "doo doo doo, do do do" then finishes with Jingle Bells via pitch-shifting.]]

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** The theme tune of the festive fan parody game, ''[[http://www.superfundungeonrun.com/total-klik//merrygear.html Merry Gear Solid]]'', finished with a Jimmy Hart Version of suspiciously similar song to "Snake Eater" from ''{{Metal Gear Solid 3|SnakeEater}}'', called "Secret Santa".
*** Merry Gear Solid has a lot of these. The recently released Merry ''Merry Gear Solid 2: Ghosts of Christmas Past Past'' is full of them, often with hilarious results. For example, [[spoiler:the Konami-ripoff logo at the beginning starts with the normal "doo doo doo, do do do" then finishes with Jingle Bells via pitch-shifting.]]



** ''Metal Gear 2: Solid Snake'' had a soundtrack hacked together from gutted, chiptuned versions of the best action movie themes of the [=80s=]. Some, like the similarity between "Advance Immediately" and the ''{{Terminator}}'' main theme, and the "Theme of Solid Snake" and the theme from ''EscapeFromNewYork'', are subtle. Other, like the relationship between "Chasing The Green Beret" and the ''MissionImpossible'' theme, are less so. Night Sight's [[http://www.youtube.com/watch?v=N5fTHoG8pTI theme]] was such an obvious ripoff of [[Film/{{Halloween}} Michael Myers]]' [[http://www.youtube.com/watch?v=Nq6pekM6sZQ theme music]] that it was excluded from the OST album. The bonus track "Swing, Swing~ A Jam Blues" is a Jimmy Hart of Sing Sing Sing by Benny Goodman.

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** ''Metal Gear 2: Solid Snake'' had a soundtrack hacked together from gutted, chiptuned versions of the best action movie themes of the [=80s=]. Some, like the similarity between "Advance Immediately" and the ''{{Terminator}}'' main theme, and the "Theme of Solid Snake" and the theme from ''EscapeFromNewYork'', are subtle. Other, like the relationship between "Chasing The Green Beret" and the ''MissionImpossible'' theme, are less so. Night Sight's [[http://www.youtube.com/watch?v=N5fTHoG8pTI theme]] was such an obvious ripoff of [[Film/{{Halloween}} Michael Myers]]' [[http://www.youtube.com/watch?v=Nq6pekM6sZQ theme music]] that it was excluded from the OST album. The bonus track "Swing, Swing~ A Jam Blues" is a Jimmy Hart of suspiciously similar to Sing Sing Sing by Benny Goodman.



* The RecurringRiff in the first two ''VideoGame/WarioLand'' games is, inexplicably, an upbeat JHV of "Beautiful Dreamer".

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* The RecurringRiff in the first two ''VideoGame/WarioLand'' games is, inexplicably, an upbeat JHV of Suspiciously Similar Song to "Beautiful Dreamer".



** The Primal Dialga theme from [[PokemonMysteryDungeon ''Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky'']] is actually a Jimmy Harted version of the Bowser Jr. battle from ''VideoGame/SuperMarioGalaxy''.
** The Dusknoir battle theme is actually a Jimmy Harted version of the PsychoStrings.
** Route 209 (from Diamond, Pearl, and Platinum) shares an extremely similar tune to the choruses of ElectricLightOrchestra's "Telephone Line", Music/MottTheHoople's "All the Young Dudes", and GreenDay's "21 Guns" (the latter of which was actually released after the game, however).

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** The Primal Dialga theme from [[PokemonMysteryDungeon ''Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky'']] is actually a Jimmy Harted version of suspiciously similar to the Bowser Jr. battle from ''VideoGame/SuperMarioGalaxy''.
** The Dusknoir battle theme is actually a Jimmy Harted version of suspiciously similar to the PsychoStrings.
** Route 209 (from Diamond, Pearl, and Platinum) shares an extremely similar tune to the choruses of ElectricLightOrchestra's "Telephone Line", Line" and Music/MottTheHoople's "All the Young Dudes", and GreenDay's "21 Guns" (the latter of which was actually released after the game, however).Dudes".



** The trainer battle theme from Black and White pulls a double Jimmy Harting. The looping part sounds remarkably similar to the trainer battle theme from the original Red and Blue, while the prelude evokes the main theme of the series.

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** The trainer battle theme from Black and White pulls a double Jimmy Harting. The looping part of ''Black'' and ''White'''s trainer theme sounds remarkably similar to the trainer battle theme from the original Red and Blue, while the prelude evokes the main theme of the series.



* In ''Stuntman'', most of the films you work on are Jimmy Hart versions of existing ones, complete with suspiciously familiar music that's surprisingly good in matching the mood of the original while never being identical. For example, see [[http://uk.youtube.com/watch?v=ImWAkd684mw this video of a scene from the latest Dakota Scott movie]]. Honestly.
* The SNES/Genesis game ''CoolSpot'' used Jimmy Hart Versions: the pool level's music resembled, but was not quite, Fats Domino's "Walkin' to New Orleans," while the train level used a song that was just a few notes away from ''TheMagnificentSeven'' theme.
* [[RoboCop One guess]] as to what the theme of ''James Pond II: Robocod'' is TheJimmyHartVersion of. (Amazingly, the prior game did ''not'' use a knockoff of the ''JamesBond'' theme.)
* The music playing in the ''VideoGame/TeamFortress2'' trailer "[[AnimatedActors Meet the Sniper]]" begins sounding like the Jimmy Hart version of the theme to MagnumForce, but as the song continues, it stops being a Jimmy Hart version and just becomes the theme to MagnumForce played with more Australian instruments.
** Valve actually did get the rights to use the music, they just modified it to fit the pacing of the video.
** The "Meet the Engineer" trailer used a guitar piece suspiciously similar to a song called, oddly enough, "Someone Else's Song", by the group Wilco. When the song was added to the game as main menu music nearly unaltered from the trailer, it was quickly changed out for TheJimmyHartVersion, and was then changed out a second time for ''another'' Jimmy Hart Version after the first was met with an overwhelmingly negative response (the first new version was quite blatantly [[TheyJustDidntCare thrown together for the sake of copyright-dodging]], not for the sake of having a high-quality legal version of the song).
* The theme music to online freeware game ''LegendOfPrincess'' is a Jimmy Hart Version of the Zelda theme because the game is a takeoff of ''TheLegendOfZelda''.

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* In ''Stuntman'', most of the films you work on are Jimmy Hart versions {{Lawyer Friendly Cameo}}s of existing ones, complete with suspiciously familiar music that's surprisingly good in matching the mood of the original while never being identical. For example, see [[http://uk.youtube.com/watch?v=ImWAkd684mw this video of a scene from the latest Dakota Scott movie]]. Honestly.
movie]].
* The pool level in the SNES/Genesis game ''CoolSpot'' used Jimmy Hart Versions: the pool level's music resembled, but was not quite, Fats Domino's "Walkin' to New Orleans," while the train level used a song that was just a few notes away from ''TheMagnificentSeven'' theme.
* [[RoboCop One guess]] as to what the theme of ''James Pond II: Robocod'' is TheJimmyHartVersion of. suspiciously similar to. (Amazingly, the prior game did ''not'' use a knockoff of the ''JamesBond'' ''Film/JamesBond'' theme.)
* The music playing in the ''VideoGame/TeamFortress2'' trailer "[[AnimatedActors Meet the Sniper]]" begins sounding like the Jimmy Hart version of the theme to MagnumForce, but as the song continues, it stops being a Jimmy Hart version and just becomes the theme to MagnumForce played with more Australian instruments.
** Valve actually did get the rights to use the music, they just modified it to fit the pacing of the video.
**
The "Meet the Engineer" trailer used a guitar piece suspiciously similar to a song called, oddly enough, "Someone Else's Song", by the group Wilco. When the song was added to the game as main menu music nearly unaltered from the trailer, it was quickly changed out for TheJimmyHartVersion, and was then changed out a second time for ''another'' Jimmy Hart Version after the first was met with an overwhelmingly negative response (the first new version was quite blatantly [[TheyJustDidntCare thrown together for the sake of copyright-dodging]], not for the sake of having a high-quality legal version of the song).
Suspiciously Similar Song twice.
* The theme music to online freeware game ''LegendOfPrincess'' is a Jimmy Hart Version of the Zelda suspiciously similar to ''TheLegendOfZelda'' theme because the game is a takeoff of ''TheLegendOfZelda''.''Zelda''.



** Also, the credits music sounds very similar to the Star Wars theme. The version that appears on the official soundtrack makes it even more obvious: not only is it played by an orchestra, as opposed to the 8-bit style version in the game; but the track itself is called "Staff Wars: Episode I"

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** Also, the credits music sounds very similar to the Star Wars ''Star Wars'' theme. The version that appears on the official soundtrack makes it even more obvious: not only is it played by an orchestra, as opposed to the 8-bit style version in the game; but the track itself is called "Staff Wars: Episode I"



** Rock Howard and B. Jenet from ''[[FatalFury Garou: Mark of the Wolves]]'' have something akin to a Jimmy Hart version. There's a bridge in Rock's theme ([[http://www.youtube.com/watch?v=flPBoVYkyx4 Spread the Wings]]) which is taken directly from [[http://www.youtube.com/watch?v=VCbO-3hjPok Children]] by Robert Miles. As for B. Jenet, the opening to her theme ([[http://www.youtube.com/watch?v=iKw6eX5IQAk Bad Girl]]) is based off [[http://www.youtube.com/watch?v=qvfknks-3Dg Kurikinton]], the iconic theme of series hero Terry Bogard.
** I present for your consideration, [[http://www.youtube.com/watch?v=2_nXKScPrzw Wild Party...]] [[http://www.youtube.com/watch?v=3MLp7YNTznE remind you of anything?]]
* Earlier versions of ''{{Eversion}}'' used music from the obscure Famicom game ''{{Cocoron}}'' for their title screen and first world. Version 1.7, however, uses tunes that are clearly The Jimmy Hart Version of the original Cocoron music.

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** Rock Howard and B. Jenet from In ''[[FatalFury Garou: Mark of the Wolves]]'' have something akin to a Jimmy Hart version. There's Wolves]]'', there's a bridge in Rock's theme ([[http://www.youtube.com/watch?v=flPBoVYkyx4 Spread the Wings]]) which is taken directly from [[http://www.youtube.com/watch?v=VCbO-3hjPok Children]] by Robert Miles. As for B. Jenet, the opening to her theme ([[http://www.youtube.com/watch?v=iKw6eX5IQAk Bad Girl]]) is based off [[http://www.youtube.com/watch?v=qvfknks-3Dg Kurikinton]], the iconic theme of series hero Terry Bogard.
** I present for your consideration, [[http://www.Wild Party sounds similar to OzzyOsbourne's "[[http://www.youtube.com/watch?v=2_nXKScPrzw Wild Party...]] [[http://www.youtube.com/watch?v=3MLp7YNTznE remind you of anything?]]
Crazy Train]].
* Earlier versions of ''{{Eversion}}'' used music from the obscure Famicom game ''{{Cocoron}}'' for their title screen and first world. Version 1.7, however, uses tunes that are clearly The Jimmy Hart Version of suspiciously similar to the original Cocoron music.



* Many {{Touhou}} fans feel that "Heian Alien", the BonusBoss theme ''Undefined Fantastic Object'' is TheJimmyHartVersion of "U.N. Owen Was Her?", the BonusBoss theme from ''Embodiment of Scarlet Devil'', to the point of referring to the former as "[=UFOwen=] Was Her?"
** Others have noticed other parts of the theme as being similar to other popular boss themes ([[FridgeBrilliance fitting the bonus bosses ability of hiding her true nature]]), though the "U.N. Owen" part happens right near the beginning, and is thus most noticeable.

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* Many {{Touhou}} fans feel that "Heian Alien", the BonusBoss theme ''Undefined in ''[[{{Touhou}} Undefined Fantastic Object'' Object]]'' is TheJimmyHartVersion of suspiciously similar to "U.N. Owen Was Her?", the BonusBoss theme from ''Embodiment of Scarlet Devil'', to the point of referring to the former as "[=UFOwen=] Was Her?"
** Others have noticed other parts of the theme as being similar to other popular boss themes ([[FridgeBrilliance fitting the bonus bosses ability of hiding her true nature]]), though the "U.N. Owen" part happens right near the beginning, and is thus most noticeable.
Her?"



** Surely I'm not the only one that thinks Sakuya's "Flowering Night" theme from "Phantasmagoria of Flower View" sounds an awful lot like the beginning of [[IronMaiden Iron Maiden's]] [[http://www.youtube.com/watch?v=PSSHk0U9gv4#t=16s "The Trooper"]].

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** Surely I'm not the only one that thinks Sakuya's "Flowering Night" theme from "Phantasmagoria of Flower View" sounds an awful lot like the beginning of [[IronMaiden Iron Maiden's]] [[http://www.youtube.com/watch?v=PSSHk0U9gv4#t=16s "The Trooper"]].
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* The [[http://www.youtube.com/watch?v=KsAtKr3zNtg Asteroid Field]] and [[http://www.youtube.com/watch?v=U2F79WVi328&feature=related Sector X/Z]] themes from ''VideoGame/StarFox'' resemble [[http://www.youtube.com/watch?v=38V4YPbF-Dk "TIE Fighter Attack"]] and [[http://www.youtube.com/watch?v=6j0SFbNCEXM "X-Wings Draw Fire"]](2:48), respectively, from ''StarWars: ANewHope''. The route select screen and stage clear themes sounds similar to the theme from ''Film/ETTheExtraTerrestrial'', another film scored by John Williams.

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* The [[http://www.youtube.com/watch?v=KsAtKr3zNtg Asteroid Field]] and [[http://www.youtube.com/watch?v=U2F79WVi328&feature=related Sector X/Z]] themes from ''VideoGame/StarFox'' resemble [[http://www.youtube.com/watch?v=38V4YPbF-Dk "TIE Fighter Attack"]] and [[http://www.youtube.com/watch?v=6j0SFbNCEXM "X-Wings Draw Fire"]](2:48), respectively, from ''StarWars: ANewHope''. The route select screen and stage screen/stage clear themes theme sounds similar to the theme themes from ''Film/ETTheExtraTerrestrial'', another film ''Film/ETTheExtraTerrestrial'' and ''IndianaJones'', also scored by John Williams.
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** For similar reasons, ''OsuTatakaeOuendan,'' the Japanese counterpart/predecessor series to ''EliteBeatAgents'', mostly uses covers throughout the game.
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** ''{{Sonic 3|AndKnuckles}}'' used to have MichaelJackson composing its score, and most of the zone themes can still be traced into being the Jimmy Hart Versions of MJ songs. [[http://www.youtube.com/watch?v=JbVM-l2Oku4 Short documentary on the subject]].

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** ''{{Sonic ''VideoGame/{{Sonic 3|AndKnuckles}}'' used to have MichaelJackson composing its score, and most of the zone themes can still be traced into being the Jimmy Hart Versions of MJ songs. [[http://www.youtube.com/watch?v=JbVM-l2Oku4 Short documentary on the subject]].
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** "Blue Fog" from the first game sounds similar to "Green Onions" by Booker T. and the MG's. Some of the other songs may be JHV's, though I can't place them.

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** "Blue Fog" from the first game sounds similar to "Green Onions" by Booker T. and the MG's. Some of [[http://www.youtube.com/watch?v=yin4uIcnRzg "STL"]] sounds like the other songs may be JHV's, though I can't place them.main riff of The Just Brother's [[http://www.youtube.com/watch?v=2Nohjhe8C2w "Sliced Tomatoes"]].
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** The [[http://www.youtube.com/watch?v=B93QQvL0CGQ Act 2 boss]] theme from ''Sonic3AndKnuckles'' resembles the first half of [[http://www.youtube.com/watch?v=omnzHpVh1Kc Stage 7's music]] from ''{{Raiden}} II''.

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** The [[http://www.youtube.com/watch?v=B93QQvL0CGQ Act 2 boss]] theme from ''Sonic3AndKnuckles'' ''VideoGame/Sonic3AndKnuckles'' resembles the first half of [[http://www.youtube.com/watch?v=omnzHpVh1Kc Stage 7's music]] from ''{{Raiden}} II''.
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* In ''{{Mother 3}}'', the "Mr. Batty" enemies have theme music that sounds ''strikingly'' similar--especially in its intro--to the 1960's {{Series/Batman}} theme. You know--"Nahnahnahnahnahna nana nahnahnahnahnahna nana BATMAAAAAN!"

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* In ''{{Mother ''VideoGame/{{Mother 3}}'', the "Mr. Batty" enemies have theme music that sounds ''strikingly'' similar--especially in its intro--to the 1960's {{Series/Batman}} theme. You know--"Nahnahnahnahnahna nana nahnahnahnahnahna nana BATMAAAAAN!"
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** The music in the Celestial Tower in Black and White sounds quite a bit like the "Secret of the Forest" track in ''ChronoTrigger''

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** The music in the Celestial Tower in Black and White sounds quite a bit like the "Secret of the Forest" track in ''ChronoTrigger''''VideoGame/ChronoTrigger''



** Let's add some {{Touhou|Project}}. The Final N battle theme has parts of "Now, until the moment you die" from Highly Responsive to Prayers about 0:47 onward.
** The opening bar of the "Farewell" track from ''PokemonBlackAndWhite'' is pretty much exactly the same as the start of ''{{Mother 3}}'''s famous "Love Theme". Other parts bear resemblance to "To Far Away Times" from ''ChronoTrigger''.
*** "Route 10" has also been compared to "Run, My Dod, Run" from ''{{Mother 3}}''

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** Let's add some {{Touhou|Project}}.VideoGame/{{Touhou}}. The Final N battle theme has parts of "Now, until the moment you die" from Highly Responsive to Prayers about 0:47 onward.
** The opening bar of the "Farewell" track from ''PokemonBlackAndWhite'' is pretty much exactly the same as the start of ''{{Mother ''VideoGame/{{Mother 3}}'''s famous "Love Theme". Other parts bear resemblance to "To Far Away Times" from ''ChronoTrigger''.
''VideoGame/ChronoTrigger''.
*** "Route 10" has also been compared to "Run, My Dod, Run" from ''{{Mother ''VideoGame/{{Mother 3}}''
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** The infamous Dr. Wily Castle - Stage 1 theme from ''Mega Man 2'' opens with nine notes that are remarkably similar to MichaelJackson's 'Beat It.' This same string of notes would go on to show up in ''{{Mother 3}}'' in the music that plays during the 'Natural Killer Cyborg' fight.

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** The infamous Dr. Wily Castle - Stage 1 theme from ''Mega Man 2'' opens with nine notes that are remarkably similar to MichaelJackson's 'Beat It.' This same string of notes would go on to show up in ''{{Mother ''VideoGame/{{Mother 3}}'' in the music that plays during the 'Natural Killer Cyborg' fight.
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** The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a suspicious composite at this point.

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** The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a suspicious composite Suspiciously Composite Song at this point.

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** The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a suspicious composite at this point.



* The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a Jimmy Hart Composite at this point.

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* VideoGame/DukeNukem3D The Atomic Edition's [=E4M1=] theme, [[http://www.youtube.com/watch?v=7zcnHNV1aXw Missing Impossible!]] is an obvious and brilliant JHV of the MissionImpossible [[http://www.youtube.com/watch?v=mWGeRgFa-hI theme song.]]
** There's also [[http://www.youtube.com/watch?v=mw_tKdjI98Q "In Hiding"]], the [=E3M1=] theme, which sounds similar to the [[http://www.youtube.com/watch?v=RiXioWKF5ig&feature=related closing credits music]] from ''BladeRunner''.
* The [[http://www.youtube.com/watch?v=rlIy7vLmfho&feature=related end theme]] to the original ''Resident Evil, "Still Dawn"'', is clearly inspired by the second half of ''[[http://youtu.be/Th3ycKQV_4k?t=3m9s Layla]]'' by Derek and the Dominoes.
* An Eye of the Tiger soundalike plays in ''BreathOfFire 3'' when Deis awakens. Followed by Falling Green sounding similar to Secret of the Forest from ''ChronoTrigger'' and the Game Over theme and ''Chrono Trigger's'' Windy Scene during the first notes.
* The [[http://www.youtube.com/watch?v=ilOYzbGwX7M&feature=related NES version]] of ''DejaVu'' plays a rendition of [[http://www.youtube.com/watch?v=eXFaJpb-reg Alfie's theme]] by Sonny Rollins.
* For some reason, the first-level theme from ''GodHand'' sounds a great deal like the theme song from ''Hawaii Five-O'' (odd, considering this is a Western-themed level).
** Godhand also has a Jimmy Hart version of the {{Mazinger Z}} theme song with new lyrics as its ending credits song.
*** Mazinger gets this treatment again in ''VideoGame/{{Xenosaga}} II'', fittingly enough as the {{Leitmotif}} for a pair of SuperRobot {{Otaku}}.
*** The Buriki Daioh theme from ''LiveALive'' also sounds suspiciously like the ''MazingerZ'' intro theme. That one gets around quite a bit, it seems. [[http://www.youtube.com/watch?v=GKKshSa-qWA Compare]] and [[http://www.youtube.com/watch?v=i9yqI9gL_Cw&feature=related contrast]]. The game even references the show's intro by opening up a lake for the giant robot to emerge.
* The title theme from ''DonkeyKongCountry 2'' sounds a lot like the theme from ''{{Hook}}''. Other songs in this game that play this trope straight:
** The swamp level BGM [[http://www.youtube.com/watch?v=TsbV5mkNLsE "Bayou Boogie"]] sounds a lot like Phil Collins' "In the Air Tonight", which inevitably led to [[http://www.youtube.com/watch?v=YEjoz9egJDs&feature=more_related this.]]
** The ice cave level BGM, [[http://www.youtube.com/watch?v=tYwx5A8Z1n0 "In a Snow-bound Land"]], is based on [[http://www.youtube.com/watch?v=5w0Xy_6WIY0 "Theme of Antarctica" by Vangelis]].
* In ''DiddyKongRacing'', TT's theme bears more than a passing resemblance to Kool and the Gang's hit song "Celebration".
** Then there's the [[http://www.youtube.com/watch?v=EU2dbx6GwKQ Secret Song]], which sounds like a screwed-up version of "[[http://www.youtube.com/watch?v=zGHQ5iBJkzA Jib Jig]]" from ''DonkeyKongCountry 2''.
** The winter-themed tracks in the [[SlippySlideyIceWorld Snowflake Mountain]] hub courses borrow heavily from Christmas songs. Walrus Cove has pieces of "Here Comes Santa Claus" ("Bells are ringing, children singing...") and "Winter Wonderland" ("In the meadow we can build a snowman..."). Frosty Village has "Winter Wonderland" right off the bat.
** Not to mention Snowball Valley, which is a blatant ripoff of the Chicken Dance and actually copies the entire second part verbatim. Why on earth anyone would ''want'' to include [[EarWorm that awful song]] in any video game is a mystery.
*** There's a part of that song that sounds exactly like ''TheBradyBunch'' theme, of all things.
** The Spaceport Alpha theme from ''Diddy Kong Racing'' is pretty much a Jimmy Hart version of the Thunderbirds theme.
* ''Guitar Superstar'' is a plug-'n'-play unit that's a complete and utter knockoff of ''GuitarHero'', complete with songs that are not only bad MIDI renditions, but [[TheJimmyHartVersion Jimmy Hart Versions]] at that. Just to give an idea, one of the songs is called "Granite Man", which is somewhat reminiscent of "Iron Man". [[http://youtube.com/watch?v=tkF7vErum1w Watch this video just to see how awful it is.]]
* The ''VisualNovel/LittleBusters!'' soundtrack features a track entitled "Mission Possible," which is pretty much as close as they could get to the ''MissionImpossible'' theme song without actually ''being'' said theme song.
* Parts of the ''{{Doom}}'' and ''Doom II'' soundtracks were Jimmy Hart versions of metal songs, but executed in such a fashion that few people really noticed. See [[http://doom.wikia.com/wiki/Doom_music these]] [[http://doom.wikia.com/wiki/Doom_II_music pages]] for some comparisons.
** It should be noted that the games' composer used to be a lawyer, so he knew how much plagiarism they could get away with. The story goes that the lead designer essentially gave him a set of his favourite metal albums and asked the composer to make the Doom soundtrack sound like those.
** In the case of the [=E3M8=] track, I've always thought it sounded more like [[http://www.youtube.com/watch?v=QEpFLwlcsU4 ''Sargent D and the S.O.D.'']]
*** The song that's listed next to [=E3M8=] is actually covered by a different song that never made it into the game. There's a zip file floating around somewhere of unreleased and pre-released Doom music. And yes, one of those songs sounds EXACTLY like it.
** Coincidentally, the open-source project [[http://www.nongnu.org/freedoom/ Freedoom]] contains ''Jimmy Hart versions of Doom music'', making it somewhat Meta.
** The music track for the ''Doom II'' level "Barrels o' Fun", entitled "Bye Bye American Pie" (no relation to ''that'' song, incidentally), is by far the most egregious example of this trope in the game. It is literally just a few minor variations away from being a note-for-note MIDI transcription of Alice In Chains' "Them Bones", minus the vocal melody, and about half as long. It's essentially a karaoke version. [[http://www.doomworld.com/music/d_ampie.mid Here, listen for yourself]].
** ''Doom's'' music for the second episode's second level, [[http://www.youtube.com/watch?v=3HZEF6Ujsl0 "The Demons from Adrian's Pen"]], is a Jimmy Hart version of ''[[VideoGame/{{Wolfenstein}} Wolfenstein 3-D's]] [[http://www.youtube.com/watch?v=hLtFJJxcjk4 "Into the Dungeon"]], from the secret levels of that game's second and fifth episodes. A case of SelfPlagiarism.
** Oddly enough, a number of the songs from Music/{{Pantera}}'s ''Vulgar Display of Power'' that didn't get lifted for ''Doom'' were reinterpreted on the ''Quake II'' soundtrack, though it wasn't Bobby Prince in that case.
* Just wanted to point out that pretty much every game id produced followed this trope at least once. ''Cosmo's Cosmic Adventure'' had a song that was "Tush" by ZZ Top to a tee. ''{{Wolfenstein 3D}}'' had a song that was a mashup of Jimmy Hart versions of classic "war" tunes. Let's face it, Bobby Prince isn't known for his originality.
** ''DukeNukem II'' had a song that was pretty much a slightly reworked version of Megadeth's "Angry Again".
** And on the Apogee front, one level tune in ''BlakeStone: Aliens of Gold'' has an intro that sounds quite similar to LedZeppelin's "Immigrant Song." It should come as no shock who did the music for this one.
* In a ''PowerRangers'' ''SNES'' game, the Player Select music is very similar to X Japan's "Sadistic Desire".
* The second overworld music in ''[[VideoGame/SuperMarioBros3 Super Mario Bros. 3]]'' heavily resembles the Buggles' "Video Killed The Radio Star", especially the second half. This hook also appears as a RecurringRiff in the "Snowman's Land" music in ''Super Mario 64''.
** The Airship music in ''Super Mario Bros. 3'' is the Jimmy Hart Version of [[http://www.youtube.com/watch?v=6NeQ1h6lzLI Mars: The Bringer Of War]] from Holtz's ''"The Planets"'' suite. The similarities are even more obvious in the orchestrated version from ''VideoGame/SuperMarioGalaxy''. But then again, "Bringer of War" is a pretty appropriate theme for [[RemilitarizedZone those levels]].
** Also, the first overworld theme in ''Super Mario Bros. 3'' is basically a speeded-up interpretation of ''Sentimental Journey'' (especially the RingoStarr version).
* The first part of the fortress theme (before it goes into the loop) in ''VideoGame/SuperMarioWorld'' is a JHV of Mussorgsky's ''Night on Bald Mountain'' mixed with the SMW main theme.
** Another ''VideoGame/SuperMarioWorld'' example would be the main theme, which sounds a lot like [[AlvinandtheChipmunks Dave Seville's]] "Witch Doctor." "Ooh eeh ooh ahh ahh bing bang walla walla bing bang ooh eeh ooh ahh ahh bing bang walla bing bang!"
** Invisible Forest from SMV uses a JHV of Mozart's 40th symphony.
* Weirdly, the NintendoDS game based on ''FutariWaPrettyCure Max Heart'' used Jimmy Hart Versions of several themes from the anime (most noticeable is the Marble Screw music). What's weird about this is that they used the ''real'' version of the show's opening theme song. That, and the whole "same franchise as the original music" thing.
* Even weirder, [[http://www.youtube.com/watch?v=k25AtvtaqX0 some stages]] in ''SuperMarioLand'' used TheJimmyHartVersion of ''the original VideoGame/SuperMarioBros theme.''
** Not to mention Petal Meadows from ''VideoGame/PaperMarioTheThousandYearDoor'', though this is arguably an homage to the original.
** Also, ''[[VideoGame/YoshisIsland Yoshi's Island]]'''s regular level theme is a rather blatant takeoff of The Emotions' "Best Of My Love". Furthermore, compare [[http://www.youtube.com/watch?v=yip7qKWx9_s "Make Eggs, Throw Eggs"]] to [[http://www.youtube.com/watch?v=9U-5jxhSNDU "Loco In Acapulco" by The Four Tops]].
*** The [[http://www.youtube.com/watch?v=ibSFwlG1EjQ world theme music]] of ''Yoshi's Island'' sounds pretty close to [[http://www.youtube.com/watch?v=ILKEjenGCU8 "Anywhere Is" by Enya]].
*** Some YI levels also have a theme which is a JHV of [[http://www.youtube.com/watch?v=QserQQwOw5A Francois De Roubaix's "Benedicte"]]
*** Probably the most bizarre example in the game is the [[http://www.youtube.com/watch?v=WXJKYQl0Es8 intro theme]], which is a Jimmy Hart version of, wait for it... [[http://www.youtube.com/watch?v=P5ZWzhhtlNE the Soviet Union national anthem]]!
** ''[[VideoGame/YoshisStory Yoshi's Story]]'''s castle theme is a Jimmy Hart version of "The Sugar Plum Fairy".
** The opening and star-getting fanfare in ''VideoGame/SuperMarioGalaxy'' sound like they were ripped off TJHooker's theme tune.
** Most recently, the Spin-Dig and Boulder Bowl Galaxies in ''Super Mario Galaxy 2'' start with a riff that is suspiciously similar to Michael Jackson's "Wanna Be Startin' Somethin'"...
** Take a listen to [[http://www.youtube.com/watch?v=TeR0E1HFHcI Challenge Glider]] from ''VideoGame/SuperMarioGalaxy2'', and try to say that it doesn't remind you of ''TheRealAdventuresOfJonnyQuest''.
** Parts of the "Boomsday Machine" battle music sound very similar to the "Primal Dialga" battle music from ''[[PokemonMysteryDungeon Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky]]''.
** Also, the music for "Sky Station Galaxy","Fluffy Bluff/Cloudy Court Galaxies", and "Bowser's Galaxy Generator" are actually Jimmy Harted versions of the music for "Good Egg Galaxy", "Gusty Garden Galaxy", and "Bowser's Galaxy Reactor" (especially the last two) from the first ''VideoGame/SuperMarioGalaxy'' game, respectively.
** [[BigBad Bowser's]] two themes from his boss battles in the first ''VideoGame/SuperMarioGalaxy'' game are actually Jimmy Harted versions of "Imperial March" and "Duel of the Fates" (especially their harmonies) from the ''StarWars'' films, respectively (possibly because they match his [[GalacticConqueror desire to control the universe]]). His two themes from ''VideoGame/SuperMarioGalaxy2'' are actually Jimmy Harted versions of "Across the Stars" (possibly because of his obsession with Peach), also from ''StarWars'' and "CarminaBurana" (again especially its harmony), respectively.
** The [[HubLevel Comet Observatory]] theme apparantly sounds like a mix between the songs "A Dream is a Wish Your Heart Makes" and "Someday my Prince Will Come" from ''{{Disney/Cinderella}}'' and ''Disney/SnowWhiteandtheSevenDwarfs'', respectively. Also, the Lumas' theme sounds an awful lot like the song "When You Wish Upan A Star" from ''{{Disney/Pinocchio}}''.
*** Alternatively, Comet Observatory is an orchestrated version of the main theme from Clu Clu Land.
** The first six notes of the original ''VideoGame/SuperMarioBros'' game is actually a Jimmy Harted version of the MinskyPickup.
** Final Bowser's theme in ''SuperMario64'' sounds like a mix of the previous Bowsers' theme and Bach's ''Toccata and Fugue in D minor''.
** Back to ''Galaxy 2'', the theme for [[{{Faceship}} Starship Mario]] is a JHV of JohannSebastianBach's "Minuet in G."
** The Flipsville and Chompworks themes from ''Galaxy 2'' closely resemble "Funkytown", as well.
* ''Spy Hunter'' of course used the ''PeterGunn'' theme for its main music, supposedly this was licensed. Ironically, ''Super Spy Hunter'', which was not originally titled as a sequel, instead being named ''Battle Formula'' in Japan, used a Jimmy Hart version of the Peter Gunn music in its second stage.
** In another ironic twist, the ''Spy Hunter'' game also provides an aversion of this trope. The makers of the game originally wanted to use the ''JamesBond'' theme song, but couldn't obtain the rights to it. Instead of using a Jimmy Hart version, they went with the Peter Gunn theme.
* The original arcade version of Taito's ''Rainbow Islands'' uses an upbeat remix of "Over The Rainbow" (yes, the song from ''Film/TheWizardOfOz''!) as its background music. Needless to say, there were some issues with licensing the music when the game was released on home systems. Many home computer ports of the game got away with using the original tune, but the North American NES release uses a very noticeable Jimmy Hart version; the European NES release uses an entirely different tune altogether; and re-releases on more recent systems, including the recent PC re-release, are back to Jimmy Hart Versions again.
** The arcade port found on Taito Legends is an aversion. It uses the same theme, but with the offending melody simply muted.
** Also, ''Parasol Stars'', the sequel to Rainbow Islands, uses the JHV of the '''Lambada''' as the boss battle music!
* In a possibly unintentional case, the music in Tourian in the original ''{{Metroid}}'' resembles the music from Bowser's Castle in the original ''SuperMarioBros'', especially the opening notes of the bassline. The resemblance is further notable in that Tourian is roughly the Metroid equivalent of Bowser's Castle, since the final boss confrontation takes place there.
* The theme music to some versions of ''Pengo'' is a Jimmy Hart version of "Popcorn" by Gershon Kingsley/Hot Butter.
* Seeing as ''Legend of Mana'' and ''VideoGame/SuperMarioRPG'' share a music composer (Yoko Shimomura), it only figures that the former would include some versions of songs from the latter. For example:
** "Mystic City Geo" is a noticeable Jimmy Hart version of the Mushroom Kingdom theme.
*** The Toad Town theme from ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]'', which Shimomura also composed, is in turn a Jimmy Hart Version of Mystic City Geo (with multiple pastiches of the first nine notes of the [[CrowningMusicOfAwesome infamous]] "Beware the Forest's Mushrooms" from ''Super Mario RPG'' thrown in for good measure), to bring this full-circle.
** "Pastoral" uses the same measurement and beat as the Marrymore theme.
*** And speaking of ''Super Mario RPG'', the music for Bandit's Way and Bean Valley is obviously modeled after "Trepak/Russian Dance" from ''The Nutcracker''.
*** The [[http://www.youtube.com/watch?v=4bP5eQsDSII#t=5m22s credits sequence]] is clearly inspired by Disneyland's Electrical Parade; naturally, the background music is a Jimmy Hart Version of [[http://www.youtube.com/watch?v=Ax00vnsZPKE "Baroque Hoedown"]], the theme music from that parade.
** Gritzy Desert from Partners in Time sounds a lot like Agrabah's theme(s) in ''KingdomHearts'' (especially the [[SuperSmashBros Brawl version]]). Again, Shimomura was the composer for both songs, so it's not surprising.
** The battle theme that Shimomura did for [[http://www.youtube.com/watch?v=fsMCQE7GKUA Superstar Saga]] has a remarkably similar structure to the one she did for ''[[http://www.youtube.com/watch?v=M8dWYAqonus Mario RPG]]''.
** Fawful's Castle Garden in ''Bowser's Inside Story'' sounds strangely similar to Ganon's theme.
* The second-level bosses in the ''NinjaGaiden'' arcade game are a LawyerFriendlyCameo of legendary ProfessionalWrestling tag team The Road Warriors, and their background music is even TheJimmyHartVersion of the Warriors' entrance theme, Black Sabbath's "Iron Man" (the game's version being titled "I Am Man").
* In ''ChronoTrigger'', "Jolly Ol' Spekkio", the theme of the shapeshifter of the same name found at the End of Time, sounds a heck of a lot like "I Just Can't Wait to be King" from TheLionKing.
** Also, there's Ayla's Theme ([[http://www.youtube.com/watch?v=qy-u0Dq32sg here]]) and "It's Not Unusual" by Tom Jones ([[http://www.youtube.com/watch?v=UOArsNMVqGg here]]).
** Try listening to the music in [[http://www.youtube.com/watch?v=0uzt0myQVK8 this]] video from around :30, and tell me it doesn't sound like a sped up version of the MMPR theme
** Here's [[http://www.youtube.com/watch?v=eOWf_T0jdgQ Robo's theme]]. Does it sound... [[RickAstley familiar]] to anyone?
** Even if you're not sold on those, there is at least one JHV almost undeniable: The music that plays during the trial early in the game is very similar to a song in TheWall called, fittingly, The Trial.
* The Spider-Man/Venom [[BeatEmUp beat-'em-up]] ''Maximum Carnage'' for the SNES and Genesis was advertised as featuring a soundtrack composed by Green Jelly - who came up with an original title tune and Jimmy Hart Versions of metal classics for the rest of the game. Most notable as well as fitting was [[http://youtube.com/watch?v=umxPSmWLRlg Black Sabbath's "The Mob Rules"]] for boss fights.
** Green Jelly is a [[http://en.wikipedia.org/wiki/Green_Jelly real (and hilarious) band]], whose current name is actually the Jimmy Hart Version of their original, [[http://www.youtube.com/watch?v=qjWARsRffH8 Green Jello]]. They had to change it when Kraft sued, but the band insists that it's still pronounced "Jello".
* The soundtrack to ''ForzaMotorsport 1'' features instrumentals to Black Sabbath's "Iron Man", ZZ Top's "La Grange" and a redone version of Edgar Winter Group's "Frankenstein", as arranged by renowned musician Junkie XL.
* In ''Daryl Gates' Police Quest: Open Season'', a Jimmy Hart version of "Can't Turn You Lose" by the BluesBrothers can sometimes be heard in Ragin' Records at Hollywood & Vine.
** The protagonist's headquarters being Parker Center, it also featured a near note-for-note ripoff of the ''Dragnet'' theme, another variation of which was used as the theme for ''PoliceQuest I''.
** In ''{{Quest for Glory}} 3'', the music playing in the background at the Apothecary's store is a somewhat mediterranean Jimmy Hart version of Jefferson Airplane's "White Rabbit". Very suitable, given the Apothecary's profession (sells drugs...) and hippie-like demeanor.
* In ''LeisureSuitLarry 5'', "K Rap Talk" is a JHV of Thomas Dolby's "She Blinded Me With Science".(same beat, the characteristic pulsing bassline, similar synth hits). Some versions, however, use a completely different song in place of it.
** The third Hard Disk Cafe song has a bassline similar to [=WAR=]'s "Low Rider".
** And the series theme sounds similar to "When I'm 64" by TheBeatles.
** "K Rap Rap" is reminiscent of Bobby Brown's "Every Little Step".
** The music during the Taj Mahal {{dream sequence}} somewhat resembles Van Halen's "Jump".
* The most recent trailer for the next ''PrinceOfPersia'' game features the Jimmy Hart version of "Reqiuem for a Dream". With how often the original song is used in fan-made trailers, it's a bit of a coincidence.
* Tails' theme in ''VideoGame/SonicAdventure'' is a Jimmy Hart version of the Bridge Zone theme from Sonic SMS/GG, which itself is a Jimmy Hart version of the theme from ''FullHouse''.
** The day music for Mazuri in ''SonicUnleashed'' is essentially a remix of the credits music from ''Sonic 1 SMS/GG'', without the Green Hill rendition in the middle.
** ''{{Sonic 3|AndKnuckles}}'' used to have MichaelJackson composing its score, and most of the zone themes can still be traced into being the Jimmy Hart Versions of MJ songs. [[http://www.youtube.com/watch?v=JbVM-l2Oku4 Short documentary on the subject]].
** In Carnival Night Zone, the beat from Michael Jackson's "Jam" is used, along with the trumpet riff and stock glass-breaking sound, and the melody is based on [[http://www.youtube.com/watch?v=_B0CyOAO8y0 "Entry of the Gladiators"]], a famous orchestral circus piece that everyone has heard at least once.
** The Hydrocity zone music is reminiscent of the Mike Mareen song "Heavy Water".
** The Ice Cap Zone theme has a bassline similar to "Smooth Criminal", and a melody derived from "Who Is It".
** The ending theme is the basis of "Stranger in Moscow".
** The Launch Base Zone music uses elements of "Bad", as well as a bass hook similar to Nu Shooz's "I Can't Wait".
** The Marble Garden theme and "Thriller" are quite similar.
** Metropolis Zone somewhat resembles Van Halen's "Jump" and the Pointer Sisters' "Jump(For My Love)". In turn, it got Jimmy Harted by The Hives with "[[http://www.youtube.com/watch?v=shbwokU0Y_c Walk Idiot Walk]]".
** Sonic 1's Star Light Zone music is based on the J-pop song Kusuriyubi no Kesshin by Dreams Come True. In fact, the soundtrack was composed by Masato Nakamura, a member of that band.
** [[http://www.youtube.com/watch?v=LXukwNQG0uA The Marble Zone]] sounds an awful lot like Andy Williams's [[http://www.youtube.com/watch?v=E2BscyYsXBo "Music to Watch Girls By"]]
*** For the same reason, the music from the ending cutscene of Sonic 2 is essentially a 16-bit version of their song "Sweet Sweet Sweet" (though that may not count as a Jimmy Hart version, since it's pretty much the actual song).
** Scrap Brain Zone is a Jimmy Hart version of the ''BladeRunner'' ending theme(twice as fast) complete with the drum hits. The latter half also sounds like {{Kraftwerk}}'s "Spacelab", and the bassline resembles that of another KW song, "Metropolis" (not Metropolis Zone).
** [[http://www.youtube.com/watch?v=cDd_GlynA6A Spring Yard Zone]] is pretty obviously inspired by Bobby Brown's [[http://www.youtube.com/watch?v=P0FKzPfsxA4 Every Little Step]].
** Oingo Boingo's "Weird Science" sounds like a precursor to Sonic music, particularly the Flying Battery Zone.
** "Town Mission 4" from ''VideoGame/SonicTheHedgehog2006'' bares some similarities to Flash Man's stage music in ''Game/MegaMan 2'', which was noted by Pokecapn and company in their LetsPlay of the PS3 version.
*** Flash Man's stage music started out as a JHV of Metallica's "Seek and Destroy", actually
*** The similar-sounding riffs in both songs also sound like a half-tempo version of a part of Guts Man's theme from the original ''Game/MegaMan''.
*** Those also resemble the beginning of [[http://www.youtube.com/watch?v=khbKbzllFiE Area 8]] from ''BionicCommando''.
** "Crisis City 1" from ''VideoGame/SonicTheHedgehog2006'' contains elements of the BattleThemeMusic from ''ChronoTrigger'' as well as a possible reference to the ''MissionImpossible'' ThemeTune.
** Parts of [[http://www.youtube.com/watch?v=TzorhmaOstI Red Hot Skull]] from ''SonicAdventure'' sound very much like Supercat's [[http://www.youtube.com/watch?v=j8QaS5BR5Js Ghetto Red Hot]], although it may simply be based on the same [[sample]]s.
** In ''SonicTripleTrouble'', the BGM [[IncrediblyLamePun track]] for [[http://www.youtube.com/watch?v=dot0iGpUL5I Sunset Park Zone Act 3]] is highly reminiscent of Ozzy's [[http://www.youtube.com/watch?v=aOg_qF9GQUM Crazy Train]]. You'll never guess what features prominently in the act...
** Another case of the franchise Jimmy Harting itself: the music to the [[http://www.youtube.com/watch?v=RpqNffL9ec4 Neo Green Hill Zone]] board in ''Sonic Pinball Party'' is a messed-up version of the tune to [[http://www.youtube.com/watch?v=2zUGXqD1pm0 Neo Green Hill Zone Act 2]] in ''{{Sonic Advance|Series}}''. This is especially bizarre considering that the game's other boards (also based off of ''Advance'' levels) take the music verbatim from their models.
** [[http://www.youtube.com/watch?v=j7xJhouZMr4 You will never look at Sonic 3 Final Zone act 1 music the same way again.]]
** The theme to Mushroom Hill Zone, unsurprisingly, resembles the ''SuperMarioBros'' overworld theme.
** The [[http://www.youtube.com/watch?v=B93QQvL0CGQ Act 2 boss]] theme from ''Sonic3AndKnuckles'' resembles the first half of [[http://www.youtube.com/watch?v=omnzHpVh1Kc Stage 7's music]] from ''{{Raiden}} II''.
** Take a listen to [[http://www.youtube.com/watch?v=0OHL_PAOkT4 "Back-2-Back"]], the theme for Water Palace from ''VideoGame/{{Sonic Rush|Series}}''. Now, if it hasn't sprung to mind already, take a listen to [[http://www.youtube.com/watch?v=wxGtunwPIe0 "Start the Commotion"]] by The Wiseguys. The similar repeated use of the guitar hook sample is just the tip of the iceberg. It's like Hideki Naganuma composed a ''tribute'' as a BGM!
* The ending theme for the Revenge of Meta Knight subgame in ''KirbySuperStar'' (and ''[[VideoGameRemake Ultra]]'') sounds suspiciously similar to The Animals' rendition of "House of the Rising Sun".
** And the Game Over screen sounds quite similar to the chorus of Queen's "You're My Best Friend".
* "Katamari On The Funk", the title song from the PSP-exclusive ''KatamariDamacy'' sequel ''Me and My Katamari'' and one of the few original songs in the game, bears a striking resemblance to a tune from the PSP version of Ridge Racer that the same person had composed.
* ''GuiltyGear'' has several examples of this: Potemkin's theme, [[http://www.youtube.com/watch?v=eBu7WCxzDP8 Burly Heart]] is basically [[http://youtube.com/watch?v=tTaOvzZKRxA Led Zepplin's "Kashmir"]] shifted down an octave or two, and Venom's theme [[http://www.youtube.com/watch?v=q5vNxUf27YM A Solitude That Asks Nothing in Return]] is [[http://www.youtube.com/watch?v=Pt3IkSP3X78 Napalm Death's "Breed To Breathe"]] slowed down slightly with added keyboard.
** ''Guilty Gear'' is [[ShoutOut/GuiltyGear built on rock and roll references]]. Bridget alone has "Shoot The Moon", "Kickstart My Heart" and a teddy bear named for Roger Taylor of Queen. Five characters were directly named after bands (Cloudberry Jam, Millia Rage, ABA, Slayer and Testament). Ky Kiske seems pretty normal (and not band related) until you learn that he was named after Kai Hansen and Michael Kiske, two former members of ''Music/{{Helloween}}''. Furthermore, Justice's Gamma Ray super takes its name from [[Music/GammaRay the band of the same name]]
* In ''Game/MegaMan'', the music in Elec Man's stage is pretty similar to "All the Right Friends" by REM.
** It also somewhat resembles "Faithfully" by Journey, which was written not long before the REM song. "Faithfully" may be the more likely source, as "All The Right Friends" was a very obscure R.E.M. song at the time and had yet to appear on any official releases.
*** The chorus of the Eurobeat song "Back to 80's" by Mega NRG Man and Domino also sounds like those.
*** As does Sky Sanctuary from ''Sonic & Knuckles''.
** The music in the first part of Dr. Cossack's castle in ''4'' resembles a certain Russian folk song.
*** Cossack Castle's second theme sounds a lot like the ''BionicCommando'' theme. In turn, it gets Jimmy Harted into the second Skull Castle theme in the same game.
**** [[ButWaitTheresMore Then]], ''that'' version was subsequently Jimmy Harted into ''5'''s Skull Castle theme.
** Slash Man's theme is reminiscent of "Magical Sound Shower" from ''OutRun'', as well as Quick Man's theme from [=MM2=] and Wave Man's theme from [=MM5=].
** A riff from Cut Man's theme from the original sounds very similar to the character select screen music from ''X-Men: Children of the Atom''.
** The infamous Dr. Wily Castle - Stage 1 theme from ''Mega Man 2'' opens with nine notes that are remarkably similar to MichaelJackson's 'Beat It.' This same string of notes would go on to show up in ''{{Mother 3}}'' in the music that plays during the 'Natural Killer Cyborg' fight.
** The Intro Stage Underground music in ''VideoGame/MegaMan 8'' is reminiscent of the ''SuperMarioBros'' underworld music, and the main boss music resembles the boss theme from ''SuperMarioBros3''.
* The Stage 5 theme from ''Blaster Master'' is a Jimmy Hart version of Bomb Man's theme from ''Game/MegaMan 1'', and one of the guys at Overclocked Remix did [[http://www.youtube.com/watch?v=XeWhIatbXWM a mash-up remix]] of the two.
** Same company example: [[http://www.youtube.com/watch?v=SCu4hHKbUBg Stage 7]] of ''VideoGame/BlasterMaster'' and [[http://www.youtube.com/watch?v=CUSNNFyCujs Stage 4]] of ''JourneyToSilius''.
* [[http://www.youtube.com/watch?v=9oi2G-9EccU The hidden Hell Level from Ganbare Goemon 2]] on the Super Famicom. It's a vague soundalike of [[http://www.youtube.com/watch?v=9boVDep-diw Gegege no Kitarou's ever-so-iconic opening theme]].
* One scene in ''{{Hamtaro}}: Ham-Ham Heartbreak'' involves finding a spoon (which later gets used in a catapult). The scene wherein you remove the spoon from its pedestal is [[ShoutOut a direct send-up]] of the "removing the Master Sword from its pedestal" scene from ''TheLegendOfZeldaALinkToThePast'', and the music that plays during the removal is a Jimmy Hart version of the "opening a large chest" music from the 3D incarnations of ''Zelda'' - where the original arpeggios go up, the Jimmy Hard arpeggios go down.
** Not only that, but pay attention to the tune that plays when [[BigBad Spat]] appears. Ring any bells? Well, let's just say it's one of the reasons a reviewer said Spat was practically Hamster [[FinalFantasyVi Kefka]].
* In ''{{Mega Man X}}3'', the music in Neon Tiger's stage bears a remarkable similarity to "My Michelle" by Music/GunsNRoses. (But the ''MMX'' designers are probably GNR fans, considering [[ThemeNaming the bosses of X5 are named after the band members]], and the latter installments have a character named Axl).
** Although said bosses originally had SomethingPerson-esque names in the original Japanese version (and were left untouched in the US version's manual for some reason)...
** ''Mega Man X5'' had a couple itself. The opening theme borrows from both the first Mega Man X game (the dramatic piece when Zero dies) and from ''Mega Man 3'' (the "get power" theme [[AwesomeMusic/MegaMan which was quite awesome]]). The Shadow Devil music is a homage to the Yellow Devil music from the original Mega Man, and Lamdabamda's music is from the first Mega Man X. And the Duff [=McWhalen=]/Tidal Whale stage song...well, just [[http://www.youtube.com/watch?v=MdBsmlGT0so compare it]] to X2's [[http://www.youtube.com/watch?v=lg2Lc3v7_D0 Bubble Crab stage song]].
** From the first ''Mega Man X'': compare [[http://www.youtube.com/watch?v=Ja5QUTlgZ3Y Armored Armadillo's theme]] to [[http://www.youtube.com/watch?v=p6q9nBusrq8 "That Smell" by Lynyrd Skynyrd]]. There's no way that's ''not'' intentional.
* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', the music in the Fire Temple bears a remarkable resemblance to the Torla Mountan dungeon in ''Alundra'', right down to the [[OminousLatinChanting Muslim-esque chanting]].
** Apparently those were real sampled Muslim chants("La illah ha il Allah", "Allah Akbar", etc), inciting many complaints from Muslim gamers and forcing Nintendo to change the music in later versions.
** Even weirder, "Saria's Song", the iconic theme music for TheLostWoods from the same game and ''Twilight Princess'' appears to be a Jimmy Hart version of... The Jupiter suite from Gustav Holst's ''The Planets.''
*** And as you may know, several pieces in ''StarWars: ANewHope'', including the opening Blockade Runner sequence, and the music right before the Death Star explodes, borrow from "Mars: The Bringer of War". The music when the rebels are approaching the Death Star also sounds similar to the Jupiter suite in parts.
** Additionally, ''Twilight Princess'' features a hidden area in the form of a town that's been abandoned for years, composed of one main street lined with buildings... with dust and tumbleweeds everywhere... and the buildings full of enemies launching arrows at you, necessitating a big bow-and-arrow shootout through the town. The music for this set-piece did a wonderful job of capturing the feel of Ennio Morricone's spaghetti Western scores.
** For that matter, the Kakariko Village theme from [=ALttP=] bears resemblance to the second movement of ''Pathetique'' by Ludwig van Beethoven.
** The [[http://www.youtube.com/watch?v=d1EYMdLBLJE Music Box House]] theme from ''TheLegendOfZeldaMajorasMask'' sounds a lot like the [[http://www.youtube.com/watch?v=eWlPKQ_QdsY Merry-Go-Round]] theme from ''Super Mario 64''.
*** The [[OrchestralVersion orchestrated version]] of the [[http://www.youtube.com/watch?v=xXQz9sVCaDA Music Box House]] theme from the OST, in turn, resembles the [[http://www.youtube.com/watch?v=Cg1dMpu4v7M Waltz of the Flowers]] from Tchaikovsky's ''The Nutcracker'', particularly with the harp solo at the beginning.
** Noticed a resemblance between the original game's Underworld music and the ''Film/{{Halloween}}'' theme?
** The refrain of ''A Link to the Past'''s ending theme sounds very similar to "La Marseillaise", the French national anthem.
** The first eight notes of Chancellor Cole's {{leitmotif}} in ''SpiritTracks'' are a blatant steal from Mordack's theme in ''KingsQuestV'' - the first note was duplicated, but the two are basically identical otherwise.
** [[http://www.youtube.com/watch?v=nAkTBsTbJac&feature=BF&list=PLAFCC2B8788DA6125&index=23 Goodbye, Leon]] from ''ResidentEvil2'' and [[http://www.youtube.com/watch?v=W4YwTVEKuog Last End]] from ''Majora's Mask''. Both are major [[TearJerker tear-jerkers]] too.
** [[http://www.youtube.com/watch?v=621Kte_is6w&feature=related Dark Mountain]] from ''LTTP'' is a JHV of the Imperial March from ''TheEmpireStrikesBack''.
** [[http://www.youtube.com/watch?v=Hy0aEj85ifY Gerudo Valley]] seems to be one of [[http://www.youtube.com/watch?v=zP_D_YKnwi0 Ryu's Determination]] from ''NinjaGaiden''.'
** The ''OcarinaOfTime'' [[http://www.youtube.com/watch?v=_tf7gu6hKkc title theme]] is a Jimmy Hart version of [[http://www.youtube.com/watch?v=S-Xm7s9eGxU "Gymnopedie No. 1"]] by Erik Satie.
* ''{{EarthBound}}'' had a bunch of musical references.
** The riff used by the Runaway Five in the tune before you get on their bus (and reused in the ending credits) is more or less "In the Midnight Hour".
** The "hippie battle" theme is based off Chuck Berry's musical style, namely "Johnny B. Goode".
*** ''[[FinalFantasyMysticQuest Mystic Quest]]'' also has this when you listen to the band in Fireburg and not to mention the title screen in ''City Connection''.
** The drug store music is a note-for-note take on ''Dallas Rag'', by the Dallas String Band.
** The music for the coffee-trip scrolling text sequences is slightly similar to "Learning To Fly".
** The music outside the boarding house sounds awfully like "You Never Give Me Your Money".
** [[http://earthboundcentral.com/2009/02/earthbound-legal-issues/ There's more...]]
*** Apparently, the copyright concerns over numerous similarities to various [[TheBeatles Beatles]] songs is preventing ''{{Earthbound}}'' from getting a rerelease on the Virtual Console.
*** That is mostly speculation though, since there are similar cases (not Beatles though) already out on the VC.
* ''{{Dragonball Z}} Budokai'' had a few pieces of background music which were rather obvious Jimmy Hart versions of Stratovarius music, as seen [[http://www.youtube.com/watch?v=XCoiG7unOvY here.]]
* Many of the dancers you encounter in ''FinalFantasyIV'' do their routine to a short song that directly resembles the first section of Aram Khachaturian's ''Sabre Dance''.
** The opening song to ''FinalFantasyIX'' sounds like '[[LedZeppelin Stairway to Heaven]]'.
*** [[NobuoUematsu Uematsu]] has said Led Zeppelin is one of his favourite bands.
** Compare [[http://www.youtube.com/watch?v=HUp2aBnTICM this song]] from ''FinalFantasyVI'' to [[http://www.youtube.com/watch?v=nXDGgk3IiQY this one]] from Glenn Gould.
** Another from VI: [[http://www.youtube.com/watch?v=6QazWtO7wZg Locke's Theme]] and the theme of [[http://www.youtube.com/watch?v=4zSw2V_vW0Y Back to the Future]]
** One that falls between this and orchestration: Terra's Theme from Final Fantasy VI and Alkan's La Chanson De La Folle Au Bord De La Mer which dates to 1847. The beginning of Alkan's piece is very close to that theme apart from it being slower and for piano. In fact this trope could also be called the Final Fantasy version because it is not uncommon for Uematsu to do this. For that matter, Golden Saucer is clearly inspired by BMV 655.
** The [[http://www.youtube.com/watch?v=3y6R4Luysnk title theme]] from Final Fantasy VI sounds like a gothic version of "[[http://www.youtube.com/watch?v=SLuW-GBaJ8k Thus Spake Zarathustra]]".
** And the first few bars of [[http://www.youtube.com/watch?v=sSIkHrjPWTc Shadow's theme]] from VI sound a lot like [[http://www.youtube.com/watch?v=YWet2qgieVc the opening theme to]] ''TheVirginian''.
*** Of course, Shadow's theme also sounds very similar to the theme from ''TheGoodTheBadAndTheUgly''.
** "Johnny C. Bad" is named after Chuck Berry's "Johnny B. Goode" but is more thematically similar to "Rock This Town" by the Stray Cats.
** The refrain of the Red Wings theme in FF4 sounds like part of the ending credits theme to the Star Wars films.
* The first ''VideoGame/ChipNDaleRescueRangers'' video game for the NES uses a soundalike of "When I'm Sixty-Four" in a few levels.
* [[http://www.youtube.com/watch?v=hBG7TWaZHIY Area H]] from ''Chip 'n Dale Rescue Rangers 2'' is a Haunted House level that sounds VERY Castlevania [[http://www.youtube.com/watch?v=FpIQt5qUHDk inspired]].
* The NES RPG ''Hydlide'' has an overworld tune that sounds suspiciously close to John Williams' "Raiders' March", the theme song to the ''IndianaJones'' films. (This tune was actually borrowed from ''Hydlide II'', which was otherwise unreleased outside Japan.)
* ''ABoyAndHisBlob'' for {{NES}} opens with Jimmy Hart versions of both [[http://www.youtube.com/watch?v=2vj9YbRPu9Y the theme music and the logo]] of ''RaidersOfTheLostArk''. However, this was clearly meant as either a parody or a ShoutOut.
*** One of the tracks in [[CrashBandicoot Crash Tag Team Racing]] also features a section which closely resembles "Raider's March" from the Indiana Jones film series.
**** Yet another game played with the "Raider's March" theme: The Aztec bonus level in ''Gex: Enter the Gecko''.
* Bizarrely, the famous [[http://www.youtube.com/watch?v=L6UmnXlMs68 "Fever"]] theme from the various incarnations of Dr. Mario appears to be a more upbeat Jimmy Hart Version of TheBeatles' [[http://www.youtube.com/watch?v=9vf26cRtG_w "Lady Madonna."]] [[http://www.gonintendo.com/viewstory.php?id=88261 Here's a comparison video.]]
* The stage music for Dracula's stage in ''CastlevaniaIIIDraculasCurse'' sounds an awful lot like the BillyJoel song "Pressure" inverted (bass line on top, melody on bottom). Go into music demo mode, and what's that stage's music called? "Pressure."
* Most if not all of the music in the CAVE shmup ''Dangun Feveron'' are Jimmy Hart versions of ''SaturdayNightFever'' music; for instance, 2 stage themes are more than a little similar to "Stayin' Alive" and "Night Fever".
* In ''Ys VI: The Ark of Napishtim'', [[http://www.youtube.com/watch?v=vzfodAERwuU "Ernst"]] is a Jimmy Hart Version of "[[http://www.youtube.com/watch?v=foWuYIvfgKk Moon Over The Castle]]", the theme song from the Japanese versions of the ''GranTurismo'' games. There's even a fan-made mashup of the two songs.
** [[http://www.youtube.com/watch?v=UN3CGAU4Z0g&feature=related Release of the Far West Ocean]] also resembles MOTC.
** Olha's theme from the same game, especially the TriumphantReprise, resembles the famous ThemeTune of ''CloseEncountersOfTheThirdKind''.
** The OminousLatinChanting in the cutscene [[http://www.youtube.com/watch?v=S115prt7QJE&feature=BFa&list=PL1774A77B982FD38C&index=20 where the Ark is revived and Galba Roa destroys the fleet]] remarkably resembles [[CarminaBurana "O Fortuna"]].
** [[http://www.youtube.com/watch?v=PoyLvhCa0k4 Quatera Woods]] is similar to Seal's [[http://www.youtube.com/watch?v=AMD2TwRvuoU Kiss From a Rose]].
** Crevia's theme in the PS2 version sounds similar to the Beast's theme from ''BeautyAndTheBeast'', which itself was inspired by the Aquarium movement of Camille Saint-Saens' ''TheCarnivalOfTheAnimals''.
** In ''[[VideoGame/{{Ys}} Ys IV: The Dawn of Ys]]'', Lava Field" sounds like the first level theme from ''Demon Sword'', and "A Great Ordeal" sounds like "Wheel of Fortune" by Tony [=MacAlpine=].
** In ''[[VideoGame/{{Ys}} Wanderers from Ys]]'', the beginning of "[[http://www.youtube.com/watch?v=rBxrmB3Sdzw A Searing Struggle]]" resembles "Cross Fire" from ''[[{{Gradius}} Life Force/Salamander]]''. In turn, "[[http://www.youtube.com/watch?v=ZNHHVn_Am5k Eternus]]" by Sanxion7 sounds similar to "A Searing Struggle".
** In turn, the [[http://www.youtube.com/watch?v=RkkbWl9uOeM first level theme]] from ''Jim Power'' for Amiga and SNES bears a ''striking'' resemblance to "A Searing Struggle". Chris Hülsbeck had indeed played ''Wanderers From Ys'' before composing the music for ''Jim Power'', but claims that the inspiration was purely subliminal-- he had mostly forgotten about the Ys soundtrack by that point.
** The primary riff of "Holders of Power" from ''[[VideoGame/{{Ys}} Ys I and II]]'' sounds like a faster version of the opening riff of "Flash of the Blade" by Iron Maiden.
* In ''{{Mother 3}}'', the "Mr. Batty" enemies have theme music that sounds ''strikingly'' similar--especially in its intro--to the 1960's {{Series/Batman}} theme. You know--"Nahnahnahnahnahna nana nahnahnahnahnahna nana BATMAAAAAN!"
** In addition, the Jealous Bass music sounds rather similar to the Grease Lightning song.
** The Love Theme itself sounds a lot like "Beauty and the Beast" from, well, ''Disney/BeautyAndTheBeast''.
*** In-series, it's much more so a JHV of "Boy Meets Girl" from ''[[EarthBound Earthbound]]''.
** [[http://cruiseelroy.net/2009/01/mother-3-musical-allusions/ There's also more...]]
* In the WesternAnimation/{{Animaniacs}} game "The Great Edgar Hunt", the main Studio Lot theme is basically a Jimmy Hart version of the Cartoon Show's theme tune.
** Which is funny considering how many Jimmy Hart versions of other songs the show featured.
* Depending on who you talk to, the ''Videogame/MetalGearSolid'' melody could be a shameless rip-off of the ''Speed'' theme tune or an up-beat Jimmy Hart version of "The Winter Road" by Sviridov. In each case the stylistic similarity is more obvious when looking at Gregson-Williams' orchestral version of the theme from the 2001 ''[=MGS2=]'' trailer, but the melody's present in TAPPY's original 1998 version. The group of Russian games journalists who first spotted the Sviridov similarity confronted Kojima on-camera during the development of ''Portable Ops'' and ''Guns of the Patriots'', in popular YouTube clip. Although the Norihiko Hibino is quite adamant that Sviridov has nothing to do with the tune, Konami was sufficiently disturbed by what they took as a threat of a lawsuit to put a moratorium the melody, and so it was removed from both those games and will not be used in the future. Speculation abounds as to what was changed and where (Sunny's various maths tunes sound "MGS-ish") but given that they didn't comment on the events until about six months after ''[=MGS4=]'' came out, it's unlikely the changes will be publicly revealed. Suffice to say, fans got angry and the absence of a version of the ''Videogame/MetalGearSolid'' theme in ''[=MPO=]'' and ''[=MGS4=]'' is commonly cited as a negative point in reviews of the games. Gregson Williams' countermelody from the ''[=MGS3=]'' version of the theme seems to be groomed for use of a replacement, appearing in the ''[=MGS4=]'' end credits as "Metal Gear Saga".
** Big Boss's {{Leitmotif}} is a Jimmy Hart version of the ''Metal Gear Solid'' theme, which sounds a little more tender than the actual melody due to the changing of two chords in the progression.
*** The song "Old Snake" seems to be a Jimmy Hart version of the main theme as well, slower and sadder.
** And the Metal Gear KODOQUE theme in ''MetalGearAcid'' [[spoiler: and its sequel]] was a Jimmy Hart version of the ''Metal Gear Solid'' main theme with the same chord progression but a different melody.
** The main RecurringRiff in the original ''Metal Gear Solid''(ambience, alert music, boss music, etc.) resembles {{Kraftwerk}}'s "Radio-Activity", especially with that synthesized choir.
** The theme tune of the festive fan parody game, ''[[http://www.superfundungeonrun.com/total-klik//merrygear.html Merry Gear Solid]]'', finished with a Jimmy Hart Version of "Snake Eater" from ''{{Metal Gear Solid 3|SnakeEater}}'', called "Secret Santa".
*** Merry Gear Solid has a lot of these. The recently released Merry Gear Solid 2: Ghosts of Christmas Past is full of them, often with hilarious results. For example, [[spoiler:the Konami-ripoff logo at the beginning starts with the normal "doo doo doo, do do do" then finishes with Jingle Bells via pitch-shifting.]]
** The indoor infiltration theme in the NES version of ''MetalGear'' features a tune similar to the ''MissionImpossible'' theme.
** ''Metal Gear 2: Solid Snake'' had a soundtrack hacked together from gutted, chiptuned versions of the best action movie themes of the [=80s=]. Some, like the similarity between "Advance Immediately" and the ''{{Terminator}}'' main theme, and the "Theme of Solid Snake" and the theme from ''EscapeFromNewYork'', are subtle. Other, like the relationship between "Chasing The Green Beret" and the ''MissionImpossible'' theme, are less so. Night Sight's [[http://www.youtube.com/watch?v=N5fTHoG8pTI theme]] was such an obvious ripoff of [[Film/{{Halloween}} Michael Myers]]' [[http://www.youtube.com/watch?v=Nq6pekM6sZQ theme music]] that it was excluded from the OST album. The bonus track "Swing, Swing~ A Jam Blues" is a Jimmy Hart of Sing Sing Sing by Benny Goodman.
*** [[http://www.youtube.com/watch?v=5n8m4j7MKAs "The Front Line"]] sounds similar to [[http://www.youtube.com/watch?v=B9GMla82iGg "Aqua Illusion"]] from ''{{Gradius}} III'', another {{Konami}} game.
* The RecurringRiff in the first two ''VideoGame/WarioLand'' games is, inexplicably, an upbeat JHV of "Beautiful Dreamer".
* The song that plays in the early routes of the first generation of ''{{Pokemon}}'' games sounds suspiciously similar to Polly Wolly Doodle mixed with Old Folks at Home.
** The wild Pokémon battle theme from ''VideoGame/PokemonDiamondAndPearl'' sounds a lot like the battle theme from ''VideoGame/PokemonGoldAndSilver''.
** The first few bars of [[http://www.youtube.com/watch?v=vz1AIUWsgEs Prof. Oak's lab theme]] in Generations I and III (and later the theme for his radio show in Gens. II and IV) sounds nearly identical to the first few bars of the [[http://www.youtube.com/watch?v=llA1xOFRYj0 "Chinese Dance" (or "Tea")]] from Tchaikovsky's ''The Nutcracker''.
** [[http://www.youtube.com/watch?v=rxqHQ9nOZcc The theme for Route 29]] in ''Gold'' and ''Silver'' (and their respective remakes) sounds very similar to both the original Route 1 theme and "O Susanna".
** The Primal Dialga theme from [[PokemonMysteryDungeon ''Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky'']] is actually a Jimmy Harted version of the Bowser Jr. battle from ''VideoGame/SuperMarioGalaxy''.
** The Dusknoir battle theme is actually a Jimmy Harted version of the PsychoStrings.
** Route 209 (from Diamond, Pearl, and Platinum) shares an extremely similar tune to the choruses of ElectricLightOrchestra's "Telephone Line", Music/MottTheHoople's "All the Young Dudes", and GreenDay's "21 Guns" (the latter of which was actually released after the game, however).
** The music in the Celestial Tower in Black and White sounds quite a bit like the "Secret of the Forest" track in ''ChronoTrigger''
** The trainer battle theme from Black and White pulls a double Jimmy Harting. The looping part sounds remarkably similar to the trainer battle theme from the original Red and Blue, while the prelude evokes the main theme of the series.
** Let's add some {{Touhou|Project}}. The Final N battle theme has parts of "Now, until the moment you die" from Highly Responsive to Prayers about 0:47 onward.
** The opening bar of the "Farewell" track from ''PokemonBlackAndWhite'' is pretty much exactly the same as the start of ''{{Mother 3}}'''s famous "Love Theme". Other parts bear resemblance to "To Far Away Times" from ''ChronoTrigger''.
*** "Route 10" has also been compared to "Run, My Dod, Run" from ''{{Mother 3}}''
* In ''Stuntman'', most of the films you work on are Jimmy Hart versions of existing ones, complete with suspiciously familiar music that's surprisingly good in matching the mood of the original while never being identical. For example, see [[http://uk.youtube.com/watch?v=ImWAkd684mw this video of a scene from the latest Dakota Scott movie]]. Honestly.
* The SNES/Genesis game ''CoolSpot'' used Jimmy Hart Versions: the pool level's music resembled, but was not quite, Fats Domino's "Walkin' to New Orleans," while the train level used a song that was just a few notes away from ''TheMagnificentSeven'' theme.
* [[RoboCop One guess]] as to what the theme of ''James Pond II: Robocod'' is TheJimmyHartVersion of. (Amazingly, the prior game did ''not'' use a knockoff of the ''JamesBond'' theme.)
* The music playing in the ''VideoGame/TeamFortress2'' trailer "[[AnimatedActors Meet the Sniper]]" begins sounding like the Jimmy Hart version of the theme to MagnumForce, but as the song continues, it stops being a Jimmy Hart version and just becomes the theme to MagnumForce played with more Australian instruments.
** Valve actually did get the rights to use the music, they just modified it to fit the pacing of the video.
** The "Meet the Engineer" trailer used a guitar piece suspiciously similar to a song called, oddly enough, "Someone Else's Song", by the group Wilco. When the song was added to the game as main menu music nearly unaltered from the trailer, it was quickly changed out for TheJimmyHartVersion, and was then changed out a second time for ''another'' Jimmy Hart Version after the first was met with an overwhelmingly negative response (the first new version was quite blatantly [[TheyJustDidntCare thrown together for the sake of copyright-dodging]], not for the sake of having a high-quality legal version of the song).
* The theme music to online freeware game ''LegendOfPrincess'' is a Jimmy Hart Version of the Zelda theme because the game is a takeoff of ''TheLegendOfZelda''.
* ''NoMoreHeroes'''s Thunder Ryu Building is a gym in which Travis can upgrade his abilities. The background music is almost, but not quite, Survivor's "Eye of the Tiger."
** Also, the credits music sounds very similar to the Star Wars theme. The version that appears on the official soundtrack makes it even more obvious: not only is it played by an orchestra, as opposed to the 8-bit style version in the game; but the track itself is called "Staff Wars: Episode I"
* Done in ''EliteBeatAgents'', when most of the songs are covers. Most of them are exactly the same, but with different vocals, although some become faster (such as "Let's Dance", which is incredibly jarring listening to the game and original versions back-to-back). The exceptions are Sk8er Boi and September, which might as well ''be'' the original versions, and "Jumping Jack Flash"; if it weren't for the lyrics, you'd think it was an ''entirely different song''. This was [[CrowningMusicOfAwesome for the better]] [[TotallyRadical to the extreme]].
* [[http://www.youtube.com/watch?v=4ovCp9HXn-o Jungle Bouncer]], the theme of the ''IkariWarriors'' team in both ''[[TheKingOfFighters The King of Fighters]]'' ''[='94=]'' and ''2002'' for the most part sounded quite like Faith No More's [[http://www.youtube.com/watch?v=upWUuByQLxQ Surprise, You're Dead!]].
** Igniz, [[SNKBoss one of the cheapest bastards that'll you ever face]], pulls this twice. His ''2001'' theme , [[http://www.youtube.com/watch?v=LzFIg7zmrAs Kare koso Saikyo (I'm the Strongest!)]], is a faster rock version of [[http://www.youtube.com/watch?v=OivRHzXUm2A Original Zero's theme]]. In ''2002: [[UpdatedRerelease Unlimited Match]]'', he's given a new theme called [[http://www.youtube.com/watch?v=fy16dCouwc8 Save The Universe]], which sounds like [[http://www.youtube.com/watch?v=_6cfOUgt0h4 Mildred Avalon's theme]] from ''ArcanaHeart''.
** Rock Howard and B. Jenet from ''[[FatalFury Garou: Mark of the Wolves]]'' have something akin to a Jimmy Hart version. There's a bridge in Rock's theme ([[http://www.youtube.com/watch?v=flPBoVYkyx4 Spread the Wings]]) which is taken directly from [[http://www.youtube.com/watch?v=VCbO-3hjPok Children]] by Robert Miles. As for B. Jenet, the opening to her theme ([[http://www.youtube.com/watch?v=iKw6eX5IQAk Bad Girl]]) is based off [[http://www.youtube.com/watch?v=qvfknks-3Dg Kurikinton]], the iconic theme of series hero Terry Bogard.
** I present for your consideration, [[http://www.youtube.com/watch?v=2_nXKScPrzw Wild Party...]] [[http://www.youtube.com/watch?v=3MLp7YNTznE remind you of anything?]]
* Earlier versions of ''{{Eversion}}'' used music from the obscure Famicom game ''{{Cocoron}}'' for their title screen and first world. Version 1.7, however, uses tunes that are clearly The Jimmy Hart Version of the original Cocoron music.
* The doujin game ''[[SuzumiyaHaruhi Suzumiya Haruhi no Gekitou]]'' features Konata and Akira from ''LuckyStar'' as unlockable [[SecretCharacter secret characters]]. In the stage where you fight them, TheJimmyHartVersion of "Motteke Seifuku", the latter's ThemeSong, can be heard.
* One of the [[ShootEmUp shmup]] ''ArmedPoliceBatrider'''s boss themes, "Let Ass Kick Together", has an opening riff like the main riff from Music/IronMaiden's "Powerslave", just in a different key and with a couple of notes different, although the rest of the theme is different.
* The [[http://www.youtube.com/watch?v=Dw0DsmMvu1k Heliport theme]] in ''DoubleDragon II: The Revenge'' sounds very similar to the PhilCollins song "[[http://www.youtube.com/watch?v=O1kDmnHyOBg Easy Lover]]", as well as Dire Straits' "Money For Nothing".
* Many {{Touhou}} fans feel that "Heian Alien", the BonusBoss theme ''Undefined Fantastic Object'' is TheJimmyHartVersion of "U.N. Owen Was Her?", the BonusBoss theme from ''Embodiment of Scarlet Devil'', to the point of referring to the former as "[=UFOwen=] Was Her?"
** Others have noticed other parts of the theme as being similar to other popular boss themes ([[FridgeBrilliance fitting the bonus bosses ability of hiding her true nature]]), though the "U.N. Owen" part happens right near the beginning, and is thus most noticeable.
** "Our Hisoutensoku" from Touhou 12.3 is an intentional ShoutOut to the theme from ''MazingerZ''.
** In a similar vein, doing Reimu's [[AwesomeButImpractical Fatal KO move]] in the same game makes the background music jump to a Jimmy Hart Version of [[FistOfTheNorthStar Ai Wo Torimadose]]. Like "Our Hisoutensoku", this was an intentional ShoutOut, due to the move being called "Musou Tensei".
** Surely I'm not the only one that thinks Sakuya's "Flowering Night" theme from "Phantasmagoria of Flower View" sounds an awful lot like the beginning of [[IronMaiden Iron Maiden's]] [[http://www.youtube.com/watch?v=PSSHk0U9gv4#t=16s "The Trooper"]].
** The first portion of Suwako's theme "Native Faith" is pretty heavily based on the final boss theme from ''NightStriker''. This isn't random; ZUN used to work at Taito, so there's a good chance that this was his version of a tribute to Mar (''Night Striker'''s composer).
* The main in-game theme of ''Transformers: Convoy no Nazo'' sounds very similar to the main theme of the Jaleco arcade/NES ShootEmUp ''Argus''.
* The overworld theme in the original ''{{Wild ARMs}}'' has a few bits taken from "The Ecstasy of Gold" from ''Film/TheGoodTheBadAndTheUgly''.
** ''Twilight Venom'' also uses ''Film/TheGoodTheBadAndTheUgly'''s famous five-note whistle in its theme.
** As does ''{{Boktai}}'', more frequently than you could imagine them getting away with.
* ''FinalFantasyVIII'' has a track called "The Landing" that plays when your team lands in Dollet to fight the Galbadian army. In the demo version of the game, the track was an altered version of the main theme from TheRock. Apparently, it wasn't altered enough, as the track was changed for the actual game. Apparently, someone involved with the movie complained.
* Another same franchise example: the NES ''{{Rambo}}'' game features a Jimmy Hart version of the original ''First Blood'' theme as the title theme, as well as a Jimmy Hart version of "Peace in Our Life" as the ending theme.
* The title theme to ''SnakeRattleAndRoll'' is, as one might expect, a knockoff of "Shake, Rattle and Roll".
* The climax of the Mantid Hive theme in ''[[{{VideoGame/Turok}} Turok 2]]'' resembles the third part (by Skaven) of the soundtrack from Future Crew's ''Second Reality''.
* The ThemeTune of the first three ''SpaceQuest'' games is either a Jimmy Hart version of "Attack of the Hawk Men" from the 1980 ''Film/FlashGordon'' movie or the ''Film/{{Superman}}'' movie theme. The fourth game's version sounds more like the ''StarTrek'' theme.
** In addition to the cameos by the Blues Brothers and ZZ Top and their respective songs, the "alien trio" music in the Rocket Bar copies the bass riff of Styx's "Too Much Time on My Hands" ad verbatim.
* ''{{BlazBlue}}'''s Bang Shishigami's theme [[http://www.youtube.com/watch?v=RSO7SHQOkwI "Reppu"]] sounds like the ''GurrenLagann'' intro [[http://www.youtube.com/watch?v=KNm0Fj4x-OU "Sorairo Days"]].
** Meanwhile, Nu-13's theme, [[http://www.youtube.com/watch?v=hd0cJG8qzMA Awakening the Chaos]], sounds like an extended remix of the ''[[http://www.youtube.com/watch?v=nHhePr0TKfc Star Trek]]'' theme. And it is ''[[AwesomeMusic/BlazBlue awesome]]''.
** Compare Tager's theme, [[http://www.youtube.com/watch?v=dbItpwfqfEs Motor Head]], to [[http://www.youtube.com/watch?v=0DQrSdQs1gs Straight to Hell]] by Music/{{Rage}}. Considering that the Rage song "Black In Mind" was referenced in ''GuiltyGear'', this may well be intentional.
** The ending theme of BB Continuum Shift Extend [[http://www.youtube.com/watch?v=_XVCCoFZhZQ&feature=related Spiral: Blue-bloom]] sounds a lot like PuellaMagiMadokaMagica's ED theme [[http://www.youtube.com/watch?v=IF_lqU32EOg Magia]]
* The PC game ''Interstate '76'' had a number of Jimmy Hart Versions on its soundtrack, mostly of '70s funk songs like the Ohio Players' "Fopp", The Isley Brothers' "That Lady" and Curtis Mayfield's "(Don't Worry) If There's a Hell Below, We're All Going to Go". Even the theme song bore a certain resemblance to the theme song to the TV series ''S.W.A.T.'' (albeit a bit sped-up).
* ''[[BackyardSports Backyard Skateboarding]]'' has a Jimmy Hart Version of the JamesBond Theme.
* The town theme of the PC game "Torchlight" appears to be a Jimmy Hart version of the Tristram theme from the original Diablo. Not suprising, considering several of the people from the Diablo team worked on Torchlight. In particular, Matt Uelman composed the music for both Diablo and Torchlight.
* Gruntilda's Lair from ''{{Banjo-Kazooie}}'' is a Jimmy Hart version of "Teddy Bear's Picnic". It also became well associated with the character.
** In ''Banjo Tooie'', the theme of the level ''Witchyworld'' bears some resemblance with ''House of the Rising Sun'' by the Animals (the beginning, anyway)
** And in ''Banjo Kazooie: Nuts and Bolts'', the music when you first enter each of the new worlds is a Jimmy Hart version of a television theme tune. (Nutty Acres is ''{{Dallas}}'', for instance.)
* The music from the [[http://www.youtube.com/watch?v=f4DA9XGpI7Y stage builder]] of ''SuperSmashBrosBrawl'' sounds similar to Ravel's ''[[http://www.youtube.com/watch?v=3-4J5j74VPw Bolero.]]''
** The music from [[SuperSmashBros Brawl's]] [[http://www.youtube.com/watch?v=_4cvfXpnh9M target smash]] sounds a lot like Khachaturian's [[http://www.youtube.com/watch?v=gqg3l3r_DRI Sabre Dance]]
* Apogee's ''MonsterBash'' uses this for a number of pieces of music in the game. The most obvious example being the title theme, which arguably sounds better than what it's supposed to be imitating.
* The [[http://www.youtube.com/watch?v=hikFCwduCIQ intro music]] from ''StreetsOfRage'' sounds similar to [[http://www.youtube.com/watch?v=TFLRHPUWBI8 Sadeness]] by Enigma.
* Streets of Rage 2's [[http://www.youtube.com/watch?v=GO14WFh1k-I&feature=related stage 4 theme]] is a faster version of the Shamen's [[http://www.youtube.com/watch?v=gzbUPISS6gw Move Any Mountain]].
* The independent [[AdventureGame Point And Click Adventure]] ''The Adventures of Fatman'' features Jimmy Hart versions of both the 1960s Batman show theme, and the Danny Elfman movie theme.
* In another bizarre example involving a licensed game, the developers of ''The Flintstones: Burgertime in Bedrock'' for Game Boy apparently couldn't manage to get the license to the series' iconic theme song. Several tunes in the game, including [[http://www.youtube.com/watch?v=KY9BMSF8hD0 the title tune]], have the same rhythm but a completely different melody.
* The NES ''AmericanGladiators'' game used a Jimmy Hart version of the show's ThemeTune, while the 16-bit games didn't use it at all.
* In ''NobyNobyBoy'', by the creator of ''KatamariDamacy'' and also released by {{Namco}}, there are some selectable music tracks that sound like subtle instrumental versions of Katamari songs (such as Lonely Rolling Star and Cherry Blossom Color Season), and the hidden minigame music is from MetroCross, both Namco tunes.
* In the GameboyColor game ''Diva Starz'', one of the selectable pieces of runway music bears an unlikely resemblance to "Lux Aeterna" from ''RequiemForADream''. The song ''is'' a frequent target of Jimmy Hart versions in general, but hearing it play as a Bratz expy walks a blue bunny down the catwalk is [[SoundtrackDissonance just bizarre]].
* The ''{{Ikaruga}}'' main theme (the beginning of "[[http://www.youtube.com/watch?v=k2lwopnr7hc Ideal]]") sounds like a pastiche of Tchaikovsky's "Romeo & Juliet" and ''TheLegendOfZelda'' theme. The other major recurring theme from "Ideal" sounds similar to [[http://www.youtube.com/watch?v=KR0UjAQIX6E "Bloodlines"]] from ''{{Castlevania}}: RondoOfBlood''. The theme to [[http://www.youtube.com/watch?v=tNgeKGX6Fuk Chapter 3]] is a sound-a-like of [[http://www.youtube.com/watch?v=JbJbYFyklTg Hyrule Castle]].
* In ''{{Raiden}}'', the main riff of [[http://www.youtube.com/watch?v=Pvkt3H2EjBg "Rough and Tumble"]] resembles [[http://www.youtube.com/watch?v=HFKtYCcMWT4 "Skull Castle Part 1"]] from ''Game/MegaMan 2''.
** The refrain of [[http://www.youtube.com/watch?v=omnzHpVh1Kc Flap Towards Hope]] from ''Raiden II'' sounds similar to that of [[http://www.youtube.com/watch?v=Z9D-LXjKVe8 Remlia Castle]] from ''{{Astyanax}}''.
** [[http://www.youtube.com/watch?v=yxJIlYuS4T4 Can't Retrace]] from ''Raiden IV'' sounds like [[http://www.youtube.com/watch?v=FDr0oy2Tnr8 Act 1 Boss]] from ''[[SonicTheHedgehog Sonic & Knuckles]]''.
** [[http://www.youtube.com/watch?v=6_1e5nyb1k8 Lightning War]] from ''Raiden I'' takes riffs from two {{Toaplan}} shmup game songs: the [[http://www.youtube.com/watch?v=rXJNFqREeMc Level 2 music]] from ''Flying Shark / Sky Shark'' and the [[http://www.youtube.com/watch?v=HjuWpzKt5QQ Level 1 music]] from ''Truxton/Tatsujin''.
*** Considering the first ''Raiden'' game was basically a big Toaplan homage, this makes sense.
** The main riff of [[http://www.youtube.com/watch?v=ls1F3mMG60Q "Electric Resistance"]] (Stage 2) in ''Raiden III'' is a Jimmy Hart version of "[[{{Castlevania}} Vampire Killer]]".
* The music used in the ''NoMoreHeroes: Desperate Struggle'' "toilet" promo video sounds an awful lot like the B-section from the theme to ''AFistfulOfDollars''.
* When {{Frogger}} was included on a Konami compilation for Game Boy Advance, all of the musical themes (including the anime themes, and even "Inu no Omawari-san" the traditional Japanese nursery rhyme that serves as the "game start" music) were given Jimmy Hart versions.
* When ''VideoGame/TrackAndField'' was included on a NintendoDS compilation, "Chariots of Fire" (which was heard in the original arcade release) was turned into a Jimmy Hart version.
* The rhythm dance game series ''Pump It Up'' features several Jimmy Hart versions of songs created by an in-house production band, [=BanYa=]. Among these include "Extravaganza" (Burnin' by Daft Punk), "Mr. Larpus" (Wipeout by The Surfaris), "Miss's Story" (Beethoven's 5th Symphony), "Beethoven Virus"(Beethoven's Sonata Pathetique) and "Love is a Danger Zone 2" (Motorbreath by Metallica).
* For ''CommandAndConquer'', [[http://www.youtube.com/watch?v=JR33UMKoDC4 Act On Instinct]] is generally considered to be the de facto theme music. Once the chiming synth kicks in, it begins to sound a great deal like the ''TenchiMuyo'' [[http://www.youtube.com/watch?v=kN1YYyR5jD4 OVA theme]].
* In ''Pilotwings 64'', the climax of the Gyrocopter music sounds like the main riff of Kool & The Gang's "Celebration".
* Another franchise Jimmy Harting itself; in ''{{Halo 2}}'', the Delta Halo Theme is a Jimmy Hart version of the series' ThemeTune, and "Leonidas" is the JHV of "On A Pale Horse" from the first game.
* "You're Not Here" from ''SilentHill 3'' sounds similar to U2's "New Year's Day". Likewise, [[http://www.youtube.com/watch?v=oNJqBIA6mVg "Not Tomorrow"]] from ''{{Silent Hill 1}}'' resembles [[http://www.youtube.com/watch?v=LQZLPV6xcHI "Sunday, Bloody Sunday"]], also by U2. The [[http://www.youtube.com/watch?v=DZQo_ZMeR8U title song]] of the first game, [[http://www.youtube.com/watch?v=Jgr-ZSZSSwA "Killing Time"]], [[http://www.youtube.com/watch?v=GBYsdw4Vwx8 "Theme of Laura"]], and [[http://www.youtube.com/watch?v=FxrDCLrd89w "Overdose Delusion"]] have a [[RecurringRiff recurring theme]] similar to Portishead's [[http://www.youtube.com/watch?v=niIcxMuORco "Sour Times"]].
* ''BlastCorps'': Almost every song in this game is based off a real song, and one completely rips off Front Line Assembly's Circuitry. I'm surprised they never sued Rare.
** Same-company example: Compare the theme for [[http://www.youtube.com/watch?v=OGePLIbxL7Y Jade Plateau]] with ''[[DonkeyKongCountry Donkey Kong Land]]''[='s=] [[http://www.youtube.com/watch?v=iS6jMnYUrx4 boss theme]].
* A JHV of "Another One Bites the Dust" by Queen is heard in ''[[http://www.youtube.com/watch?v=VdZGtDHmCOo Pictionary]]'' for the NES.
* [[http://www.youtube.com/watch?v=WTx78gt-grk Wipe Out]], the theme of the Osaka Stage from ''[[SNKVsCapcom Capcom vs. SNK 2]]'', is pretty much a rock-heavy version of Lei Wulong's theme from ''{{Tekken}} 3'' (moreso the [[http://www.youtube.com/watch?v=VYSVM-HhJCg OST]] than the [[http://www.youtube.com/watch?v=cE5EtiI3ka8 AST]]).
** This is even funnier when you realize that Lei's theme is a cover of [[http://www.youtube.com/watch?v=CUhTDpZW-rE Steam]] by [[BoyBand East 17]], which preceded ''[=T3=]'' by a margin of about two years. The lyrics "Outside it's raining / but inside it's wet" is a bit humorous given the nature of Lei's stage in that game.
** That's not the only example from the CapcomVsWhatever series. Back in the first ''Capcom vs. SNK'', Akuma's theme ([[http://www.youtube.com/watch?v=AqDbz7EmKSI Worth of my Fist]]) sounds very much like the music for the [[http://www.youtube.com/watch?v=3ktaQPVBsUk Spaceway]] in ''{{Timesplitters}}''. In ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]: [[UpdatedRerelease Ultimate All Stars]]'', the [[EarWorm ear-invading]], [[AndTheFandomRejoiced crowd-pleasing]][[hottip:*:We kid you not.]] [[http://www.youtube.com/watch?v=bp1ZkMq26A8 BGM]] that accompanies the [[Anime/TekkamanBlade Orbital Ring Systems Cargo Bay]] stage is easily mistakable as Alice Deejay's [[http://www.youtube.com/watch?v=lHjNmyzrVvM&ob=av3e Better Off Alone]].
* ''{{Lemmings}}'' features Jimmy Hart versions of "How Much is that Doggie in the Window" and "Baby Face", in addition to the many PublicDomainSoundtrack tunes.
** [[http://www.youtube.com/watch?v=Q5fzvgTgGaU&feature=related Stage Theme 6]] sounds similar to "{Keep Feeling} Fascination" by The Human League.
** ''Lemmings 2'' has a JHV of the ''MissionImpossible'' theme in the Shadow Tribe stages.
*** The Amiga and SNES versions, anyway. The Genesis Shadow tribe theme sounds nothing like it.
* One of the songs in the second ''DukesOfHazzard'' PlayStation game is an instrumental JHV of "I Fought The Law".
* In ''Dr Robotnik's Mean Bean Machine'', the music in Stages 9-12 is an obvious ripoff of {{Kraftwerk}}'s "Home Computer".
* The creators of ''Rick Dangerous'' seem to [[http://www.youtube.com/watch?v=fSRjV7P6-T8 have liked John Williams]]... or [[http://www.youtube.com/watch?v=IMJIiwDlEYo something like that]]...
* The [[http://www.youtube.com/watch?v=XZpQ4i9c82A Mute City theme]] in ''{{F-Zero}}'' and [[http://www.youtube.com/watch?v=66ye8NCN0ig&feature=BF&list=PL8DDCDFCEAC111BCC&index=18 Track 18]] from ''Lethal Skies 2'' both somewhat resemble "[[http://www.youtube.com/watch?v=pp4NNv8LTmU Palace of Destruction]]" from ''VideoGame/{{Ys}} I & II''. The latter also resembles "[[http://www.youtube.com/watch?v=mmDgcbJv0E8 To Make The End of Battle]]".
** [[http://www.youtube.com/watch?v=bJ44d9cgrj4&feature=autoplay&list=PL8DDCDFCEAC111BCC&index=19&playnext=1 Another track]] from ''Lethal Skies 2'' sounds like a rock JHV of the ''JamesBond'' theme.
* The music in the trailer for the unreleased ''[[http://www.youtube.com/watch?v=nUFiDeZsViA Thea Realm Fighters]]'' for the AtariJaguar sounds suspiciously like [[http://www.youtube.com/watch?v=egne2ZCMM_0 the theme from]] the MortalKombat movie, except that the MortalKombat theme is good. The never-finished game in question was a pretty blatant FollowTheLeader attempt to be like MK, even starring members of [=MK2=]'s cast, so you might even file this under {{Plagiarism}}.
* The FinalBoss music in ''RType Final'' is a Jimmy Hart version of the ''{{Halo}}'' [[OminousLatinChanting Gregorian chant]]. It also somewhat resembles the Song of Time from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''.
* Whenever a video game wants to evoke ''TheWildWest'', the song of choice is the [[http://www.youtube.com/watch?v=9iteRKvRKFA main theme]] from ''TheMagnificentSeven''. Probably the closest rip-off is [[http://www.youtube.com/watch?v=L1jA853YFJ0 this tune]] from ''CoolSpot'', but there are many others.
* The last few bars before the loop in "Child Abuse" (the Robo-Rat/Thesso fight theme) from ''{{Persona}}'' is basically "It's a Small World".
* In keeping with its theme, ''[[VideoGame/ThreeDDotGameHeroes 3D Dot Game Heroes]]'' has Jimmy Hart versions of songs from ''Dragon Quest'', ''The Legend of Zelda'', and the early ''Final Fantasy'' games.
* In the old Macintosh game ''Jump Raven'', one of the [=BGM=]s has a guitar riff similar to White Zombie's "Thunder Kiss '65".
* The [[http://www.youtube.com/watch?v=sYTZuJt9S8w theme for SWIV]] sounds a lot like Depeche Mode's "People are People", even going as far as containing samples from the song.
* ''ParappaTheRapper'': The cinema before the fourth level includes a short ditty that sounds remarkably like the song "Tijuana Taxi".
** The driving lesson song is a pretty blatant ripoff of "Turtles Have Short Legs" by Can.
* [[http://www.youtube.com/watch?v=zGjWOmyHCMg Lost Forest]] in [[ProfessorLayton Professor Layton and Pandora's Box]] starts like [[http://www.youtube.com/watch?v=rEoRavExhfo The Legendary Hero]] in TheWindWaker.
* You can't not notice the similarity between the start of Ken's theme from ''VideoGame/StreetFighterII'' and [[http://www.youtube.com/watch?v=oLoSzlq57Ps Cheap Trick's Mighty Wings]].
* While lots of the music in ''RedDeadRedemption'' is original music InTheStyleOf EnnioMorricone, some of it edges just a little bit closer to this:
** The little riffs that play as you wonder around in New Austin contain a melody that [[TheJoyOfX for a few notes more]] would be the theme of ''Film/TheGoodTheBadAndTheUgly'' played on an electric guitar. There's also a slow rhythmic guitar and English horn piece which is obviously reminiscent of the repeated "Per Un Pugno Di Dollari" cue from ''AFistfulOfDollars'', but slowed down and without the key changes, and a harmonica riff reminiscent of the "Man With A Harmonica" theme from ''OnceUponATimeInTheWest''.
** The bounty hunting, raiding a hideout and ambient battle music in New Austin is basically "L'Inseguimento" from ''AFistfulOfDollars'' in a swung time signature.
** The harmonica piece occasionally played by harmonica-playing {{NPC}}s is very, very similar to the "Marcetta" melody from ''Film/TheGoodTheBadAndTheUgly'' (the one that plays when Tuco and Blondie are being led into the prison camp).
** There's an ocarina playing the coyote-call from ''Film/TheGoodTheBadAndTheUgly'' amongst the ambient riffs in Mexico, although with a couple of notes added on the end, or with slightly different articulation. Sometimes it's even followed up with a harmonica playing a 'waa waa waa' reply, with the same pitches in a different order. The battle music while attacking banditos in Mexico also contains the [[LeitMotif screaming voices associated with Tuco]] in the same film.
* The [=PS2=] remake of Sega's ''[[FistOfTheNorthStar Hokuto no Ken]]'' side-scroller for the Master System features a soundtrack consisting of vaguely similar renditions of the incidental music from the anime.
* By the admission of the composer, "Ode To The Bridge Builder" from ''WorldOfGoo'' is a JHV of "Amazing Grace" InTheStyleOf EnnioMorricone's SpaghettiWestern scores.
* The first boss' theme in ''ConkersBadFurDay'' (a [[NinjaPirateZombieRobot robotic hay sheaf]]) sounds very close to the {{Terminator}}'s theme.
** It's probably an intentional homage. The Haybot even has a German accent.
* BeatmaniaIIDX 11 has a track called [[http://www.youtube.com/watch?v=_u9UsiGljZo D.A.N.C.E]] that bears a, uh, ''slight'' resemblance to m-flo's [[http://www.youtube.com/watch?v=YVqZKflL4PY The Love Bug]].
** The ''{{DJMAX}}'' series has [[http://www.youtube.com/watch?v=EmhufQl5ieI Cypher Gate]], {{Fan Nickname}}d "Korean [[http://www.youtube.com/watch?v=WbYTZcHAFqE Solid State Squad]]" due to the striking resemblances in their intros.
* Konami's NES game of the film ''TopGun'' has, as its attract mode demo music, a Jimmy Hart Version of "Danger Zone".
* In ''Bust-A-Groove'' (''Bust-A-Move'' in Japan), Strike's theme "[[http://www.youtube.com/watch?v=IzK_yEsaqgw Power]]" contains a recurring sample of Michael Jackson's "Bad" and a similar back beat, to the point where its title is often mixed up with the title of Heat's theme-- which is actually called "2 Bad", though it's (ironically) an entirely different song with no Jimmy Harting to be found.
* In ''SyphonFilter: The Omega Strain'', the first part of [[http://www.youtube.com/watch?v=fTBO8cg6VUM the Quarantine Zone "danger" music]] resembles [[http://www.youtube.com/watch?v=-RhDerMjN28 "The Port of Adia"]] from ''{{VideoGame/Turok}} 2''.
** [[http://www.youtube.com/watch?v=OSv43vQJPcs Quarantine Zone (Suspense)]] sounds like [[http://www.youtube.com/watch?v=tekAyLxiZtI Runway]] from ''VideoGame/GoldenEye1997''.
** [[http://www.youtube.com/watch?v=QLTVTFxORtI Warehouse District (Action}]] is reminiscent of the ''MissionImpossible'' theme.
* The intro stage music (and the latter part of the title theme) in ''TheGuardianLegend'' is a Jimmy Hart of ''[[ZeldaIITheAdventureOfLink Zelda II]]'''s overhead/overworld theme.
* The music to the Golden Gate Bridge stage in ''Super DoubleDragon'' (used for Duke's Hideout in the Japanese version) sounds like the Big Blue theme (with a touch of Port Town's theme) from the ''FZero'' series.
* The NintendoPower promotional video for "Star Fox 64" features a song that sounds similar to Nirvana's "Smells Like Teen Spirit".
* Masafumi Takada's "[[http://www.youtube.com/watch?v=Hs-SxiWXS8Y Mach 13 Elephant Explosion]]" from ''NoMoreHeroes'' sounds suspiciously similar to {{Soulfly}}'s "[[http://www.youtube.com/watch?v=WgqN9lg-Xvk Umbabarauma]]".
* [[http://www.youtube.com/watch?v=T_MBPVC2tMM&feature=related "Splash"]] from ''{{Marathon}}'' sounds like [[http://www.youtube.com/watch?v=Akyx5iu_z8Y "The Chase"]] from ''MidnightExpress''.
* [[http://www.youtube.com/watch?v=vF1Zy6LZM18 This]] is one of many {{BGM}}s in GrandChase. Oh, cool. Epic rocking. And then flutes. Wait, that tune sounds suspiciously familiar. Isn't that [[http://www.youtube.com/watch?v=mjjkHg5FOhk The Raising]] [[{{Naruto}} Fighting Spirit]]?
* [[http://www.youtube.com/watch?v=aCkQAyS4_gI The theme for Levels 7 through 9]] in the SNES version of ''PrinceOfPersia'' resembles [[http://www.youtube.com/watch?v=PEAzwDqCxvw Gemini Man's theme]] from ''Game/MegaMan 3'', as well as "Arabian Nights" from ''{{Disney/Aladdin}}''.
* Wario Land: Shake It contains a few. [[http://www.youtube.com/watch?v=Dq_ffUzGydU "Soggybog River"]] is clearly a Jimmy Hart version of "Eye of the Tiger" and [[http://www.youtube.com/watch?v=fqGcjmPflo0 "Gurgle Gulch"]] being one of the original Underground theme from Super Mario Bros.
* [[http://www.youtube.com/watch?v=-4Eg2onR7Gs "Rage"]] by Sonic Mayhem, from the ''VideoGame/QuakeII'' soundtrack, sounds rather similar to Pantera's [[http://www.youtube.com/watch?v=2DfYLar2QGI "Cowboys from Hell"]].
* The late-1980s game ''[[http://en.wikipedia.org/wiki/Rock_%27n%27_Roll_(computer_game) Rock 'n' Roll]]'' used Jimmy Hart versions of rock-and-roll tunes as its soundtrack. [[http://www.youtube.com/watch?v=rluzNA1k5lw Here's an example]].
** Though unlike many JHVs, they were actually licenced.
* "[[http://www.youtube.com/watch?v=JLvslBJ9i64 Fuel My Game]]" from ''VideoGame/QuakeIIIArena'' sounds suspiciously similar to TheProdigy's "[[http://www.youtube.com/watch?v=JgGA-hHWxtA Smack My Bitch Up]]".
* "Celebrate" from the ''DanceDanceRevolution'' series is an obvious JHV of "Boogie Wonderland" by Earth, Wind, and Fire. Ironically, there was also a remix of the real "Boogie Wonderland" in some DDR mixes.
** [[http://www.youtube.com/watch?v=vTP7Fkp2xAc "Broken My Heart"]] is a JHV of [[http://www.youtube.com/watch?v=Jc1uIBfSCM4 "Remember Me" by Leslie Parrish]].
* Some parts of the ''FalloutNewVegas'' soundtrack sound suspiciously like the main theme to ''HigurashiNoNakuKoroNi'', with OneWomanWail replaced by violins.
* [[http://www.youtube.com/watch?v=jJVr0vJK2rs Crazy Train]] by Ozzy Osbourne, and [[http://www.youtube.com/watch?v=1NRVWtw29Yg Amiga-ish]] from ''[[SanFranciscoRush Rush 2: Extreme Racing USA]]''. The latter is also used in a level with alot of (subway) trains.
** "Blue Fog" from the first game sounds similar to "Green Onions" by Booker T. and the MG's. Some of the other songs may be JHV's, though I can't place them.
* In ''SamAndMax Season Two: [[ChristmasEpisode Ice Station Santa]]'', "The Friendly Demon Song" is an intentionally obvious JimmyHartVersion of "Rudolph the Red-Nosed Reindeer".
** Sam's [[HomoeroticDream Homoerotic Daydream]] about getting engaged to Max in ''The Penal Zone'' is accompanied by a very close JHV of "Pallidio" by Karl Jenkins.
** In ''They Stole Max's Brain!'', the music that plays when Sam fights Skun-ka'pe is a JHV of the ''StarTrek'' fight music.
** More as homage and less as parody, the theme to the ''The History of SamAndMax'' featurette on the ''Season 3'' DVD is a live-instruments JHV of the theme to ''SamAndMax Hit The Road''; particularly nice, since the Office LeitMotif from the Telltale series serves as their 'theme' in those. Unusually, the actual theme from ''Hit The Road'' is played in one of the episodes - perhaps Telltale had the rights to play the theme, but not to rearrange it?
* ''Harvest Moon: Hero of Leaf Valley'' has several examples of this. Compare [[http://www.youtube.com/watch?v=w0D9HIorsbs Spring]] with [[http://www.youtube.com/watch?v=NHHAa3hNb9Q Zelda's Lullaby]], and [[http://www.youtube.com/watch?v=mkxFkxoQzd8 Winter]] with [[http://www.youtube.com/watch?v=iOfXM7gFXso Kakariko Village]] from ''The Legend of Zelda: Ocarina of Time'', [[http://www.youtube.com/watch?v=RVQqi6kF_Pg Happy Ending]] with [[http://www.youtube.com/watch?v=cExMJ2pVk-s Vana'diel March]] from ''FinalFantasyXI'', and [[http://www.youtube.com/watch?v=atYb8b5rarM&feature=related Alice's Theme]] with [[http://www.youtube.com/watch?v=PWu9iQLwrC8 Cait Sith's Theme]] from ''FinalFantasyVII''. If I recall correctly, there are a few more, but they're not on YouTube at the moment.
* ''Shin Megami Tensei II'' has [[http://www.youtube.com/watch?v=eLgAfE6BX6M "Disco"]], which sounds a bit like New Order's [[http://www.youtube.com/watch?v=VyoDbX1EkPQ "Blue Monday"]].
** ''Digital Devil Story: Megami Tensei II'' has [[http://www.youtube.com/watch?v=iD29cN-wZ80 "Dawn of the Human Being"]], which sounds a little bit like the [[http://www.youtube.com/watch?v=PBmI68OyiPQ theme song]] from ''Star Trek: The Motion Picture''.
* [[http://www.youtube.com/watch?v=79u36lbB0Yk The Code Is Veronica]] from ''ResidentEvilCodeVeronica'', and [[http://www.youtube.com/watch?v=lYk3B_geM2s&playnext=1&list=PL7D9602C940A5B8C1&index=65 Dimension 26]] from ''RType Final''.
* [[http://www.youtube.com/watch?v=-aNxhzCl8ME&feature=related Flash of Sword]] from ''VideoGame/{{Valis}}: The Fantasm Soldier'', and [[http://www.youtube.com/watch?v=sD9esiYZvOo Level 1]] from ''FinalZone II''. In this case, the games were made by the same company, so it may be {{self plagiarism}}.
* Compare the ''{{Doom}} 3'' [[http://www.youtube.com/watch?v=emoRQ91V1T4 title theme]] and [[http://www.youtube.com/watch?v=emoRQ91V1T4 "Lone Wolf"]] from ''HaloReach''.
** [[http://www.youtube.com/watch?v=1QDl2XTAPvE Ghosts and Glass]] is strikingly similar to [[http://www.youtube.com/watch?v=InvY9JXyVW8 Fairytale]] from ''{{Shrek}}'', which itself was a JHV of [[http://www.youtube.com/watch?v=UBZ3w5b8if0&feature=fvst Nocturne]] by Secret Garden.
** The "Noble Mission" movement of [[http://www.youtube.com/watch?v=TM2YqbsEzp0 Winter Contingency]] and the "Unreconciled" movement of [[http://www.youtube.com/watch?v=OAeJDv7ovKY&feature=related Tip of the Spear]] are similar to the [[http://www.youtube.com/watch?v=JbJbYFyklTg Hyrule Castle]] theme from the ''LegendOfZelda'' series.
* "[[http://www.youtube.com/watch?v=o8RIcyRGJ9c Move On]]"(second part of the clip) from ''{{Halo}} 3'' sounds like "[[http://www.youtube.com/watch?v=jIR9wrc6H3c Ozar Midrashim]]" from ''LegacyOfKain: Soul Reaver''.
* [[http://www.youtube.com/watch?v=sxZVyEwwSwg The Jet Aircraft Faciity]] from ''MedalOfHonor'' is similar to [[http://www.youtube.com/watch?v=LDtqoOBsc6s Attacking The Star Destroyer]] from ''TheEmpireStrikesBack''. In fact, a lot of the music was inspired by John Williams, especially that from the ''IndianaJones'' films.
** The [[http://www.youtube.com/watch?v=J9ZVnmxs30A main theme]] of ''MedalOfHonor: Underground'' sounds similar to Princess Leia's theme from ''A New Hope'' and the [[http://www.youtube.com/watch?v=XLLvvF3j7Fk love theme]] from ''ESB''. The climax of [[http://www.youtube.com/watch?v=PtU0Cmx3Jqk "Attack on Fort Schmerzen"]] is reminiscent of the Force theme (especially [[http://www.youtube.com/watch?v=aE-c3olfxuY the version played when Luke rushes back home to find his aunt and uncle dead]]). [[http://www.youtube.com/watch?v=xou0NyESKAQ "Rjukan Sabotage"]] sounds like [[http://www.youtube.com/watch?v=ir_IbkUVQbo "The Asteroid Field"]].
** [[http://www.youtube.com/watch?v=5Xm0bzPPYM0 "Sniper Town"]] resembles the first part of Mussorgsky's [[http://www.youtube.com/watch?v=iCEDfZgDPS8 "Night on Bald Mountain"]].
** The main theme of ''Allied Assault'' sounds similar to the ''StarWars'' main theme.
** Another ''Star Wars'' sound-alike is [[http://www.youtube.com/watch?v=HgPZfQb50JY Clipping Their Wings]], which sounds like the [[{{Leitmotif}} Death Star theme]], which itself was based on the climax of GustavHolst's [[http://www.youtube.com/watch?v=L0bcRCCg01I Mars]].
* [[{{Gauntlet}} Gauntlet Legends 64]]. The chorus section (i.e. the horn part that starts at around 0:24) of the [[http://www.youtube.com/watch?v=C-B-C1mN5mE theme from the Jackal's Token Room]] sounds very much like [[http://www.youtube.com/watch?v=ulWXvzL6nuA "What Do You Do with a Drunken Sailor?"]].
* The title screen music for the C64 game 'Mayhem in Monsterland' sounds a lot like the theme of Tiny Toon Adventures.
* [[http://www.youtube.com/watch?v=MUJtyvyLmZg Campanile of Lane]] from ''VideoGame/{{Ys}} II'' and [[http://www.youtube.com/watch?v=YyITEQDiJq4 Shudder]](particularly from 0:32 to 0:57 and from 1:36 to 2:00) from ''{{Einhander}}''.
** More similar to the former is [[http://www.youtube.com/watch?v=dyO279azD_g Bass's Theme]] from ''Mega Man 8''.
* [[JohannSebastianBach Bach]]'s Music/ToccataAndFugueInDMinor has had several versions for multiple games. Bloody Tears from Castlevania 2 and the Final Boss theme from MegaMan Legends 1 come to mind first. Also, the soundtrack to Konami's ''{{Gyruss}}'' uses the toccata movement ad verbatim. The boss theme in the unlicensed game ''Castle of Deceit'' is a note-for-note replication of the fugue movement.
* The HokutoNoKen fighting game has two. The intro to Souther's stage is a slightly sped up version of "The Hellion" by Judas Priest, and Juda's stage borrows part of the melody from Kylie Minogue's "Can't Get You Out Of My Head."
* [[http://www.youtube.com/watch?v=Erv30TbyOFU&feature=related Coccus]] from ''Chaos Field'' is a JHV of [[http://www.youtube.com/watch?v=vZpkhpfecwg Stella]] by Jam & Spoon.
* In ''{{Gradius}} V'', [[http://www.youtube.com/watch?v=THEYfku15Ec "Something Green"]] sounds similar to [[http://www.youtube.com/watch?v=KFIdNr1PGCM "Way Out ->"]] by {{Orbital}}. In turn, the synthesizer arpeggio in Orbital's "Spare Parts Express" sounds like the ''Gradius 1'' boss theme.
* The music in ''Lockjaw: The Overdose'', a freeware ''VideoGame/{{Tetris}}'' clone for GBA, is an [[WordOfGod admitted]] JHV of "I Don't Like the Drugs" by MarilynManson. But at times it sounds closer to the rock remix of "It's All About the Benjamins" by the {{Glam Rap}}per formerly known as Puff Daddy to point out the similarity between those two songs.
* The music of the cursed RPG of ''NanashiNoGame'' sounds very similar to that of classic ''DragonQuest''. It's just a bit... off.
* MapleStory has at least one, possibly more. ''[[http://www.youtube.com/watch?v=wJO4ctKnPWA Battlefield]]'', the song that plays in the Showa town Yakuza hideout is a JHV of ''[[http://www.youtube.com/watch?v=JsvwYU9K504 Battle Without Honor Or Humanity ]]'' from ''Kill Bill''. ''[[http://www.youtube.com/watch?v=Qzk_53CNL9U Bigfoot]]'' also sounds like a JHV of Kevin Schilder's music from {{Heretic}} and {{Hexen}} though it does not seem to copy any specific song from either one, merely the style.
** The [[http://www.youtube.com/watch?v=jIDtgIxBfnU field theme from the Mu Lung region]] has a sped up copy of the opening flute of Peter Gabriel's ''[[http://www.youtube.com/watch?v=N1tTN-b5KHg Sledgehammer]]'' and one repeating section sounds copied form Queen's ''[[http://www.youtube.com/watch?v=zO6D_BAuYCI Crazy Little Thing Called Love]]''
*** Curiously enough, the Sledgehammer flute is also a StockSoundEffect-- it was a standard patch in the E-mu Emulator synthesizer.
* ''Burning Fight'', an early 90s SNK beat-em-up, features a bonus round song that sounds incredibly similar to "Green Onions" by Booker T. & the M.G.s.
* [[http://www.youtube.com/watch?v=ThhtBuuiiVs The Stage 1 theme]] from ''Super Star Soldier'' has at least a passing resemblance to [[http://www.youtube.com/watch?v=kJd9jiRiLJQ&feature=related Gallantry]] from ''{{Raiden}}''.
* [[http://www.youtube.com/watch?v=9APspFaew_M&playnext=1&list=PLA94E6ED8E1B77F9D The Wilderness]] from ''{{Valis}}: The Fantasm Soldier'', and [[http://www.youtube.com/watch?v=ZsgbnG7ZJ4g Horror Fortress]](Shademan's theme) from ''MegaMan 7''.
* [[http://www.youtube.com/watch?v=q8h2GLL_-Qo "4 Letter Love"]] from the first ''GrandTheftAuto'' is a Jimmy Hart version of [[http://www.youtube.com/watch?v=Bomv-6CJSfM "You Shook Me All Night Long"]] by [[Music/{{ACDC}} AC/DC]]. [[http://www.youtube.com/watch?v=md-rbUbmw8c "Days Like These"]] is a JHV of Richard O'Brien's [[http://www.youtube.com/watch?v=n792tVxciw4 "The Time Warp"]].
* "[[http://www.youtube.com/watch?v=N_gRBR-K-nY&feature=related Survival of the Fittest]]" from ''{{Contra}}: Shattered Soldier'' sounds like [[http://www.youtube.com/watch?v=vfpgpf6QVnI "Symphony of Destruction"]] by Music/{{Megadeth}}.
* The [[http://www.youtube.com/watch?v=tjIt_8p16WM&feature=related main battle music]] from ''{{Opoona}}'' is a fairly obvious riff on the StandardSnippet "[[http://www.youtube.com/watch?v=gqg3l3r_DRI Sabre Dance.]]"
* ''RumbleRoses'' features a Jimmy Hart version of Van Halen's "Hot For Teacher" as Miss Spencer's entrance music.
** Which is barely a surprise seeing as the game's theme song was a cover of David Lee Roth's ''Yankee Rose''.
* ''VideoGame/EarthwormJim'' 2's "The Flyin' King" level features a melody which starts out sounding very similar to the song "Cuban Pete" by Joseph Norman and José Norman.
** The game also features a sound-alike of "El Choclo" for the "Udderly Abducted" level.
* ''{{Gex}} 3'' uses Jimmy Hart versions for several stage themes, each based around the same RecurringRiff.
** "Holy Moses": "Misirlou" (Dick Dale arrangement)
** "War Is Heck": ''HogansHeroes'' Theme
** "Cutcheese Island": "Yo Ho (A Pirate's Life for Me)"
** "My Three Goons": "Zoot Suit Riot"
* The [[http://www.youtube.com/watch?v=KltPcMIUMJU main battle theme]] from ''{{Stella Deus The Gate of Eternity}}'' resembles part of the Indiana Jones theme.
* Some of the background music for ''CommandAndConquer: Generals'', particularly for the American and GLA themes, the soundtrack takes more than a few cues from Hans Zimmerman's music from ''BlackHawkDown''.
* The developer of {{Commodore 64}} shooter ''Delta'' wanted its background music to imitate PinkFloyd's "On The Run". Composer Rob Hubbard [[WordOfGod admits]] that he not only imitated that song, but he also threw in imitations of several tracks from ''{{Koyaanisqatsi}}''.
* The Macintosh helicopter sim ''[[http://www.youtube.com/watch?v=TWCb8ayXNC8 Apache Strike]]'' appropriately used a JHV of the theme from ''{{Airwolf}}''.
** Also similar to the above is the first underworld theme ([[http://www.youtube.com/watch?v=rSA71Zhlkdg 3:57 to 5:00 here]]) from ''KeithCourageInAlphaZones''.
* The ending music to ''ActRaiser'' begins with a fanfare extremely similar to the 20th Century-Fox one.
* Most games under the 2K Sports banner are loaded with these. The most obvious ones will be Gary Glitter's "Rock and Roll Part 2," AC/DC's "Highway to Hell," and The Alan Parsons Project's "Sirius."
* In the DS and Wii versions of ''AnimalCrossing'', the music that plays from 2:00 AM to 2:59 AM bears resemblance to the second movement of ''Pathetique'' by Beethoven. So is the save room music.
* The soundtrack of ''Thwaite'', a homebrew ''MissileCommand'' clone for [[NintendoEntertainmentSystem NES]], is overall a JHV of the early morning music in the ''AnimalCrossing'' games. ZigZagged in that its pastiche of the 2 AM music from ''ACWW'' includes the actual [[PublicDomainSoundtrack public-domain melody]] from ''Pathetique''.
* The [[http://www.youtube.com/watch?v=JPkNYxczCUA main menu music]] of ''VampireTheMasqueradeBloodlines'' is sinister JHV of the song [[http://www.youtube.com/watch?v=hbe3CQamF8k&ob=av2e ''Angel'']] by MassiveAttack
* Jet Moto 2 features a track with a soundalike melody to Ludwig Van Beethoven's "Symphony No. 6 (Movement 3)".
* The [[http://www.youtube.com/watch?v=KsAtKr3zNtg Asteroid Field]] and [[http://www.youtube.com/watch?v=U2F79WVi328&feature=related Sector X/Z]] themes from ''VideoGame/StarFox'' resemble [[http://www.youtube.com/watch?v=38V4YPbF-Dk "TIE Fighter Attack"]] and [[http://www.youtube.com/watch?v=6j0SFbNCEXM "X-Wings Draw Fire"]](2:48), respectively, from ''StarWars: ANewHope''. The route select screen and stage clear themes sounds similar to the theme from ''Film/ETTheExtraTerrestrial'', another film scored by John Williams.
* [[http://www.youtube.com/watch?v=5L2Gve7oh_4 The War Song]] from Sam & Max Season 1 is a cross between a JHV, affectionate parody and a TakeThat of Edwin Starr's [[http://www.youtube.com/watch?v=_d8C4AIFgUg War]], to the point of directly using the line "War, what is it good for?"
* Plenty of songs from ''InTheGroove'' are strongly reminiscent of ''[[DanceDanceRevolution DDR]]'' songs. The first game has "Disconnected" for "[=PARANOiA=]", "I Think I Like That Sound" for "Drop Out", "Drifting Away" by Filo Bedo for "Drifting Away" by Lange, and "Pandemonium" for "Gamelan de Couple". The second has "Birdie" for "Butterfly", "Monolith" for "Healing Vision(Angelic Mix)", and "Energizer" for "MAX 300", which even incorporates a JHV of the slow part of "neoMAX", a ''fan remix'' of "MAX 300".
** In a possible TakeThat, "Fascination (Eternal Love Mix)" from ''DDR Supernova'' sounds similar to "Disconnected (Hyper Mix)".
* The in-level music that plays in Build-A-Lot 2: Town Of The Year has a section which sounds almost exactly like the level start tune from Donkey Kong.
* The main overworld theme in ''Fester's Quest'' sounds somewhat like both the Area 2 theme from ''BionicCommando'' and Heatman's theme in ''MegaMan2''.
* 'Vortigern's Lament' from [[ATaleOfTwoKingdoms A Tale of Two Kingdoms]] starts rather similarly to [[http://queststudios.com/2010/digital/qfg4cd/QFG4Track18.ogg the Leshy's theme]] from QuestForGloryIV, although it might have been a coincidence. [[CrowningMusicOfAwesome Not that there is any problem with it.]]
* Kirby's victory theme has a tune that souns suspiciously similar to that of the song ''The Walrus and the Carpenter'' in the film AliceInWonderland.
* "[[http://www.youtube.com/watch?v=KR0UjAQIX6E Bloodlines]]" from ''CastlevaniaRondoOfBlood'' seems to rip off the [[http://www.youtube.com/watch?v=d11KJMGYau0 Level 2]] theme from ''BadDudes''.
* The [[http://www.youtube.com/watch?v=pHlhcqctS9Y Volcanic Rim stage theme]] from ''VideoGame/StreetFighterIV'', arguably the game's best piece of music, has pieces seemingly borrowed from [[ProfessionalWrestling pro wrestler]] Masato Tanaka's theme song "[[http://www.youtube.com/watch?v=aTGjQ4SunEM Dangan]]", [[http://www.youtube.com/watch?v=CYdSLaVu9p4 Spark Mandirll's stage theme]] from ''MegaManX'', and Little Mac's [[http://www.youtube.com/watch?v=68tfAq8oFts knocked-down]] theme from ''[[{{ptitle1s18qpgt}} Punch-Out!!]]''. It's basically a Jimmy Hart Composite at this point.
* The title screen theme from the ''Disgaea'' games resembles John Williams' Harry Potter theme.
* The [[http://www.youtube.com/watch?v=5kj5lznf9mg Stage 1]] theme from ''Gekirindan'' sounds similar to the [[http://www.youtube.com/watch?v=dHVEJs9XeAM forest theme]] from ''WonderBoy III: The Dragon's Trap''.
* "Determinator" from ''InTheGroove'' is a JHV of "You Are What You Is" by Music/FrankZappa. ([[http://pineight.com/mw/index.php?title=File:YAWYI_vs_Determinator.ogg Demo]])
* "Chillin' on the Corner" from ''{{Zoop}}'' is a JHV of "Friend Like Me" from Disney's ''{{Disney/Aladdin}}''. ([[http://pineight.com/mw/index.php?title=File:STSA_Aladdin_vs._Zoop.ogg Demo]])
* The main melody (0:45 to 1:35) of the [[http://www.youtube.com/watch?v=2hNI1v7z6Sg&feature=related Level 2 MIDI]] music in ''{{Descent}} 2'' is a JHV of the first part of "Mars: The Bringer of War" by GustavHolst.
* The [[http://www.youtube.com/watch?v=XG1c2U4ld2Y first level]] theme in Data East's ''Vapor Trail'' sounds like a cross between [[http://www.youtube.com/watch?v=SwB9zg7Tbx8 Wasted Years]] by IronMaiden and [[http://www.youtube.com/watch?v=0Ln7_jciTjQ The Stranger]] by Tony [=MacAlpine=].
* ''TheIncredibleMachine 3'' has "Ragtime" which has a close resemblence of Maple Leaf Rag by Scott Joplin.
* SuperRobotWarsAlpha has a cryptic version of Getter oppening song during the Shin Getter cutscene.
** Ryusei Date's theme, "Everywhere You Go ~Burning Version~" includes a Jimmy Hart Version of Banpresto's logo leitmotif!
* Wolverine's theme in ''MarvelVersusCapcom3'' throws in a little bit of the ''PowerRangers'' theme at the beginning.
* The [[http://www.youtube.com/watch?v=vNYPabe3S0A main theme]] to ''TimeCrisis 1'' and ''2'' sounds similar to the ''Film/{{Speed}}'' [[http://www.youtube.com/watch?v=JVJD-Thkjv4 theme]]. In turn, part of the mostly-original theme to ''3'' is a JHV of the first theme.
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