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[[foldercontrol]]

[[folder:A]]
* ''Film/{{Ape}}'', a Korean ''Franchise/KingKong'' rip-off said to have some of the worst models ever. At one point, the giant monster steps over a toy cow. You can even see the strings on the helicopters at several points during the climax. The ape suit itself looks like a cheap Halloween costume, and you can see it falling apart throughout the film.
* ''Film/TheAdventuresOfSharkboyAndLavagirl'' has this in spades, plus crappy [[ChromaKey greenscreen]] effects to sweeten the deal.
* Nearly ''every'' scene in ''Film/AfterLastSeason'' has some effect or prop that is worthy of being included here. The highlights include: the cardboard MRI machine, the constant use of A4 paper signs to establish locations, and an "[[InvisibleMonsters invisible man]]" attack represented by chairs thrown from off-camera. And that's not even mentioning [[{{Padding}} the extended CGI scene]] that looks like something a Maya amateur made in less than a day.
* The crash of the eponymous aircraft in ''Film/AirForceOne''. The 1997 CGI looks like something out of a video game from that same year. This is especially unfortunate because the effects so far had been fine against the night background; it only becomes obvious when the sun rises in the movie.
* The ''Franchise/{{Alien}}'' series:
** ''Film/{{Alien}}'':
*** As Ripley repairs Ash, who has been revealed to be an android, the cuts between Ian Holm's head and the dummy's head used are very jarring. Worse still is the fact that the cut was intended to be seamless from dummy to live actor, with no change of camera angle or an in-between shot. Made even worse later when Parker sets the (now dummy again) head on fire, which blows off its skin and reveals a white plastic head underneath without a hint of mouth, nostrils, defined eyes, or indeed anything to suggest that it's something other than a piece of solid plastic. Couldn't they have just cut the shot a few seconds early?
*** The chestburster darting across the table after its grand entrance, and the full-grown alien once it's been thrown out of the shuttle (allowing us to get a good look at the entire creature).
*** The bizarre TRIPLE explosion that's meant to be the ''Nostromo'' going up. (The novel explains this: the towing vehicle goes first, followed by the much larger refinery section.)
** ''Film/{{Aliens}}'': The final action sequence has Bishop, an android who helps Ripley, ripped in half by the Alien Queen and left on the floor while Ripley dukes it out with the creature using a power loader. When Ripley opens up the docking bay hatch, and everything not bolted down in the bay starts getting sucked into space, Bishop's upper torso is pulled along towards the hatch, before he grabs onto a vent. The otherwise unique and interesting effect of Bishop's upper torso is ruined when he reaches out to grab the little girl Newt, and the audience can see that the FX team cut a hole in the floor for Lance Henriksen to stand in. The carefully orchestrated effect is ruined in the most climactic moment. It was so notable for so many years that the effect was digitally fixed for the ''Anthology'' Blu-ray release.
** The effects in ''Film/Alien3'' in general look dodgy and dated, which is surprising considering that the previous two films' effects still hold up very well. The Runner Alien runs at ridiculous speeds through tunnels, the creature that confronts Ripley [[spoiler:after Clemens dies]] is very clearly a puppet, the "explosion" in the tunnel is obviously composited, and the optical effect of Ripley falling into the furnace looks terrible -- one can still clearly see the optical "outlines".
** ''Film/AlienResurrection'': The "swimming xenomorphs", which are badly composited into the environment. The transition from Johner firing his weapon underwater shows a real bullet exiting the gun and turning into a CGI projectile mid-shot as the xenomorphs swim around it and bare their teeth.
** ''Film/AlienCovenant'': When Tennessee and Daniels are tracking the xenomorph through the ship towards the end of the film, Walter watches on a camera feed as it crawls down a ladder onto a lower deck. The CGI for this shot is painfully bad, with the xenomorph's dorsal tubes actually ''clipping'' through the ground as it climbs down. It doesn't help that scenes both before and after this used practical suits that look and move better.
* ''Film/AlienVsPredator'': while the effects are mostly good, if perhaps overdone, the animatronic mask for the last living Predator after he removes his helmet for the climax isn't very convincing, especially when compared to the one used for the very first Predator from the 1987 film. It looks much more like a rubber store-bought mask than something made by a professional film crew, and the asymmetrical articulation of the mandibles is rather odd.
* ''Film/AloneInTheDark2005'' has, at one point, our hero shoot a possessed woman that's attacking an ally from behind. The shot is CGI and misses her by a good four feet. The sad part is that someone had to add that shot in during post-production... and not give a shit that it comes nowhere near hitting her.
* The opening scene of ''Film/AlongCameASpider'' contains a car crash that is so fake, it's clear that the effects artists used CGI rather than a real vehicle to pull it off. The {{Narm}} is then piled on as the crashed car teeters on the edge of and falls off a hydroelectric dam, in a cartoon-like shot resembling [[WesternAnimation/WileECoyoteAndTheRoadrunner Wile E. Coyote]] falling into a canyon.
* In ''Film/AlteredStates'', early '80s director Ken Russell filmed some wildly effective, vicarious hallucinatory experiences that the main character undergoes as he searches for a greater truth within himself... but then [[spoiler:when William Hurt de-evolves into a primitive hominid from combining mushroom trips with sensory deprivation tank studies]], the ridiculous fur suit he's wearing nearly ruins the film.
* ''Film/TheAmazingBulk'' is a {{Mockbuster}} of ''Film/TheIncredibleHulk2008'' consisting of CGI largely taken from [[StockFootage online libraries of 3D models and animations]]... and they ''still'' look better than the jittery and at times [[BodyHorror horrifying]] animation of the Bulk itself, at least when he isn't a live-action purple bald guy or a pair of Incredible Hulk electronic hand toys painted purple. The live-action scenes are no better: they're entirely filmed against a green screen, so any scene involving movement either has the actors jog or walk in place, or just has them stand still as the fake-looking backgrounds scroll and stop around them. [[https://www.youtube.com/watch?v=cHjhdFh2oso Watch the epic chase scene here for proof]].
* ''Film/AmericanSniper'' has exceptionally well-done special effects, with a standout example being a climactic battle taking place during a sandstorm. The one exception? An obvious doll standing in for the soldier's baby daughter in a nursery scene, noticeable to the point of MemeticMutation. WordOfGod is that it was supposed to be a real baby, but the child who was to play her got sick at the last minute.
* ''Film/{{Apocalypto}}'' has some very good, fairly disturbing effects of headless bodies bouncing down steps, people being stabbed, and generally horrifically bloody action. Other shots of panther puppets being thrown at their victims are frankly adorable.
* Say what you will about Creator/MichaelBay, but when ''Film/{{Armageddon}}'' came out it looked pretty darn impressive. However, even with Bay's heavy emphasis on special effects, there are still the expected slips:
** When a meteor shower bears down upon New York City, we get a closeup of Midtown Manhattan with the Empire State Building and the Chrysler Building prominently featured as meteors zoom past them and ''towards'' them. In said shot, a meteor bound for the Chrysler Building is clearly moving towards the East River, but when the camera cuts to the building being struck, we see said meteor also plow through the Grand Hyatt and finally into Grand Central Terminal below the [=MetLife=] Building, in the ''opposite'' direction of where the meteor had been going in the previous shot.
** During the same sequence, we see several shots where the Barclay Hotel is the site of the destructive carnage caused by the meteors. The fact that its prominent sign keeps reappearing in the background of the destruction shots makes it all too obvious that much of the destruction in the city is being filmed in one location.
** Regardless of the film's scientific inaccuracies, the scenes on the asteroid are quite elaborate and very imposing. However, in several shots, we can see that the rock shards of its surface are surprisingly fragile and in some shots, they even look rubbery; such obstacles likely would've shredded both shuttles and Frost's drilling rig if they weren't obvious props.
** Plus, after Frost lands the rig on the rock and Andropov returns to the vehicle after being dragged through the void of space, one can see ''grass'' on the slope of the asteroid.
* All the CGI in ''Film/ArtemisFowl'' involved in realizing the time freezing scenes is pretty rough. A standout example is whenever Artemis's home is shown in a distant wide shot, which looks like it came from a cheap video game.
** The CGI used on Mulch Diggums every time he unhinges his jaw to dig is quite obvious; almost looking like he came from a completely different film. The film also does a rather unconvincing AdaptationSpeciesChange to a "giant dwarf" in order to explain casting Creator/JoshGad rather than simply casting an actor with dwarfism.
** When the Aculos is opened, not only does it change from a prop to unconvincing CGI, but the framerate of the footage slows down; showing that the editors somehow screwed up a basic BulletTime effect. The Aculos itself is also clearly a cheap prop with very little weight to it.
* The effects on ''Film/AttackOfThe50FootWoman'' are bad even by '50s BMovie standards. Most of what we see of the giant Nancy is a floppy papier-mache hand. Apparently, that one hand ate up most of the effects budget since all of the process shots are done with double exposure rather than ChromaKey, resulting in see-through giants. To cap it off, when Nancy finally gets even with her no-good husband, his stand-in dummy is not made to scale.
** The previous year's ''Film/TheAmazingColossalMan'' (and its sequel the year after) has both the double-exposure issue and the prop hand problem. The hand is especially noticeable near the end of the first movie, where Glenn, in a state of delirium and rage, is supposedly holding up his fiancee as she screams at him to put her down. Thanks to the editing of his hand, his fiancee, and his head, he looks more like he's holding his right fist up to the side of his head much like one would hold a phone while he stares intently off into the distance.
* ''Film/AttackOfTheEyeCreatures'' has so many failures that when it's featured on ''Series/MysteryScienceTheater3000'', Joel and the 'Bots catalogue a thorough list of them as evidence that the filmmakers ''"just didn't care!"'' Not the least of which is a night scene that is clearly filmed in broad daylight. As Tom Servo puts it, "You couldn't have picked a ''nicer'' day to film a night sequence!"
** The Eye Creatures themselves have heads draped casually over their shoulders and visible zippers.
* ''Film/AttackOfTheKillerDonuts'': Mrs. Scolari's cat from the first scene in her house is very obviously a puppet.
* ''Film/{{Avalanche}}'': the 1978 disaster movie has some really bad effects. Namely that undisguised styrofoam blocks are uses as standins for snow in many scenes. There's also the scene where Nick and Carol are looking out a window at night. The "snow" that's coming down is obviously handfuls of shredded styrofoam that's being thrown by special effects people.
* ''Avalanche'' (or ''Escape from Alaska''), a 1999 straight-to-video film, definitely falls into this trope. During the climactic scene when an avalanche strikes a town, you are treated to such special effects wizardry as people running away from an obviously superimposed white mist and models that are unconvincing in every way imaginable, from problems with scale to lack of convincing detail. The movie is [[SoBadItsGood actually worth watching for these scenes alone]].
[[/folder]]

[[folder:B]]
* In Disney's ''Film/BabesInToyland'', you can spot a couple, such as the {{blooper}} of an extra accidentally closing her nightdress into the door as she walks inside, or where one of the trees' eyebrows falls over as they walk away.
* ''Film/BabyGeniuses:''
** The movie is heavily reviled for its use of [[SynchroVox CGI mouths superimposed over the film's diaper-clad child actors to make it look as if they're actually talking]]. Needless to say, many critics and viewers find the effect entirely unconvincing and even [[UncannyValley disturbing]].
** In several shots, the babies have their heads superimposed over the bodies of actors with dwarfism, with one particularly infamous case being when the main hero baby dances clad in a white suit while trying on various outfits in a mall clothing store. Once again, it disturbs more than it actually amuses.
*** The animatronic characters (especially ''that'' giant baby) are also poorly done and are just as, if not more so, disturbing than the superimposed baby lips.
** Its (arguably) worse sequel, ''Superbabies: Baby Geniuses 2'', commits the same offenses, with little to no improvement. One critic sums up the ineffectiveness of the effect like so: "It goes to show that bad jokes still aren't funny when coming out of the mouths of toddlers."
* ''Franchise/BackToTheFuture'':
** The [[Film/BackToTheFuture first film]] twice features chroma-key footage that is poorly executed and looks pasted-in: when the fire trails appear around Doc and Marty when the [=DeLorean=] is first seen disappearing into the future, and when Marty's hand starts fading out toward the end. The creators have stated that they refuse to remaster these scenes for future home-video releases, which is too bad since they're really the only effects shots that would be considered cheap even by modern standards.
** ''Film/BackToTheFuturePartII'': Watch the vents on the back of the [=DeLorean=] when it lands for the first time after the opening titles. You can clearly tell it's a subpar model they used for some of the shots, as the vents are the wrong shape and all the gadgetry on the back end looks like cardboard.
** The train in the [[Film/BackToTheFuturePartIII third movie]] emits incredibly fake-looking colored smoke and explodes in an equally convincing way.
*** In all of the shots where Doc Brown is talking Clara through getting to the front of the train, you can clearly see that the train is going closer to 10MPH than 88MPH.
*** It is incredibly easy to tell they used scale models for the [=DeLorean=] and train crossing just after Marty goes back to the present.
* ''{{Film/Barbarella}}'':
** For the opening sequence, Creator/JaneFonda was made to roll around on a pane of glass to give the illusion that she was floating in zero gravity. Unfortunately during some close-ups, she is very obviously reflected on the glass.
** The wires lifting Barbarella's spaceship are very easy to spot in the moments after Mark Hand repairs it.
** The invisible wall separating the Chamber of Dreams from the outside world. Invisible wall? More like pane of glass, considering you can see Barbarella reflected on it.
* ''Film/BasketCase''
** The blood spilling on Dr Lifflander's medical files in the opening scene is very obviously from a ketchup bottle.
** While the film boasts some impressive gore for its miniscule budget, the murder scenes consist of Belial screaming and rubbing his hands over his victim's face as they become more and more bloody between shots.
** The infamous sequence of Belial trashing his and Duane's hotel room in a jealous rage shifts between the use of simple hand puppets for Belial's POV shots and some very clunky stop-motion animation to show him moving around. Belial's face remains completely still even as he's screaming up a storm, and there are some very obvious cuts between Belial tossing aside a chair and a drawer and the much smoother footage of these objects crashing against the walls. This sequence was done by director Frank Henenlotter himself, who admits that he quickly lost patience with the animation process and soon resorted to just nudging Belial with his foot between shots. He realised that it looked terrible, but decided to include it anyway because he thought it could be funny. And he was right.
* ''Franchise/{{Batman}}'':
** Creator/TimBurton's ''Film/Batman1989'' has the cartoon Dark Knight on the Cathedral rooftop at the beginning, the cartoon Joker [[spoiler:falling to his death in the climax]], and the wobbly Gotham sky the Bat-Signal is projected on at the end.
*** There's a nice wire on Batman's back as he crashes through the glass into the art museum.
** In ''Film/BatmanReturns'', during the moment when [[spoiler:Bruce discovers Max Schreck's electrocuted body just before the final encounter with Penguin]], it's clear that the production team settled for a cheap-looking dummy that looks nothing like Creator/ChristopherWalken.
*** The moment just before Bruce dramatically rips his mask off in front of Selina Kyle reveals that he has no black makeup around his eyes, contrary to all of the other shots where he's in costume. The absence of said makeup makes the shot look very unconvincing.
*** The final shot of the film (Catwoman looking up at the Bat-Signal) suffers from the same wobbly sky as the first film. That said, it could have been worse -- [[https://www.youtube.com/watch?v=Z0-DRPKKIkk the unused alternate ending shot]] has them using an animatronic, which comes off as overly fake (they ended up using a body double during reshoots).
** There is an infamous moment in ''Film/BatmanForever''. When Bruce and Dick agree to become partners and shake hands before going to fight Two-Face and Riddler, the very next shot after it shows an ''unfinished CGI render'' of the Batwing (it's shiny silver and missing its tail fin) traveling through the tunnels under Wayne Manor. Shots before and after this show the fully-detailed model with the tail fin.
** ''Film/BatmanAndRobin'' has a number of bad effects, most notably the wobbling rubber icicles on the police car's door.
*** The wire work in ''Film/BatmanAndRobin'' is just atrocious. Almost every time a character is pulled or flies through the air it looks desperately unconvincing.
*** When Robin is being pulled underwater by Ivy's plants in the Turkish bath scene, he surfaces for air and gets pulled under again. It's obvious the film is just being rewound. Then when he finally gets free, we see the shot that gets rewound is the same shot used when he escapes.
*** While it seems throughout the films that they are trying to show Batman's eyes in shadow, it's especially obvious in several evenly-lit scenes in ''Film/BatmanAndRobin'' that Batman is just wearing black makeup around his eyes. During the final conversation between Batman and Mr. Freeze, the 'ends' of the makeup, and Creator/GeorgeClooney's normal skin can be seen briefly.
*** When Richard Grayson saves Barbra from falling off a bridge after a motorcycle race, Barbra is seen in front of a laughably bad ChromaKey shot, which features the skyline of Gotham City wobbling unnaturally behind Creator/AliciaSilverstone.
* ''Film/BattlefieldEarth'' has a few scenes that fall under this trope, but the most infamous example would be when Terl demonstrates his weapon to his human workers by shooting the leg off a cow. It's clear that when Terl does this it's just a leg being pulled off a cow dummy by an invisible string.
** The gun effects in the film are also poor, with a particularly infamous example of this being in the beginning when Terl and his minions fire lasers at Jonnie in a ruined mall. The final effect would barely be passable in a laser tag game.
** The film is extremely infamous for its abuse of the DutchAngle throughout the film, with the majority of the film being shot at an angle (to the point where some reviews referred to the movie as being filmed in "tilt-o-vision"); this was intended to cover another special effects failure, namely the fact that the supposed nine-foot-tall Psychlos aren't actually as tall as they're supposed to be, but it just makes for a film that looks as clumsily shot as it is badly made.
** Other faults of the film include the use of tinted colors in various scenes to add to the intended feeling of tension, as well as the use of curtain wipe-style dissolution when the scene dissolves to the next frame.
** Finally, the overall appearance of the Psychlos, from their claws, dreadlocks, and heavy frames, combined with the still-human faces of John Travolta and the other actors, is downright laughable.
* ''Film/TheBelkoExperiment'' involves office workers with bombs in their heads. Well, time comes that a character is picking the bombs out of dead character's heads... and it is ''plainly'' obvious that they are nothing more than small ball bearings from a hardware store. They made literally zero attempts to hide it, either.
* ''Film/BeginningOfTheEnd'' has giant locusts invading Chicago. It's painfully obvious that it's really grasshoppers crawling over photographs of Chicago, because a) the perspective is wrong, and b) several of the locusts actually walk off the buildings and begin ''crawling on the sky''. Also, when they destroy the locusts by luring them into Lake Michigan to drown, we discover that Lake Michigan has a white porcelain bottom.
* In ''[[Film/{{Skyline}} Beyond Skyline]]'' as Mark makes his way out of the alien ship carrying the baby girl he just helped deliver, her diaper is visible despite the shirt wrapped around her. There's also a fair amount of CG alien blood in later battle scenes.
* There's a lot of bad special effects through the ''Franchise/BillAndTed'' franchise, but one particularly glaring example is in ''[[Film/BillAndTedsBogusJourney Bogus Journey]]'' when Bad Robot Ted is holding onto Bad Robot Bill's head, which alternates between the actual actor in close-ups to... a very unconvincing prop in wider shots. Also noteworthy is the scene with Colonel Oates in Hell. The barracks is supposed to stretch on infinitely, but you can tell where the set ends and the matte painting begins, especially when Bill & Ted are doing pushups.
* In ''Billion Dollar Brain'', when [[spoiler:Leo is shot dead, it's glaringly obvious that the blood looks like tomato sauce]].
* The makers of ''Film/BioDome'' managed to screw up one of the only effects shots in the film: A homemade grenade is tossed, and the explosion appears ''six feet to the right'' of where it landed.
* ''Film/{{Birdemic}}'' has [[AttackOfTheKillerWhatever killer]] [[NobleBirdOfPrey eagles]] which appear to be animated [=GIFs=] -- they are two-dimensional, are frequently out of scale relative to the background, and hardly move their wings. [[https://www.youtube.com/watch?v=jE5dJDgZ644 See here.]]
* ''Film/Birdemic2TheResurrection'''s bird effects are just as bad, if not ''worse'': there's at least one scene where they ''forgot to put the birds in''. Not to mention the other special effects, such as the [[BigLippedAlligatorMoment "giant jumbo jellyfish"]]. Granted, [[StylisticSuck this may be at least partly intentional]], since the producer and most of the actors of the sequel are well aware of the movie's [[SoBadItsGood particular appeal]].
* Most of Hitchcock's ''Film/TheBirds'' uses actual birds and remains terrifying fifty years later. However, there is one shot of a bird breaking a window into the house that obviously can't be done with a real animal, with stilted puppetry and close up camera angle.
** The MCA DiscoVision Laserdisc of the film is Open Matte, thus exposing many shots that would have appeared real as rear projections.
* ''Film/BladeRunner'' typically has very good special effects, but still falls prey in some ways:
** During Gaff and Deckard's drive to the police headquarters, we're treated to visible wires (when the spinner takes off), an obvious matte painting (buildings supposedly in the far distance moving and scaling at the same speed as buildings that are much closer), and shaky model work (the parked spinners on the building's roof aren't even painted). The wire issue was digitally corrected for the Final Cut. (Originally, they would have been painted out, but the film was too far over-budget by then for that to be feasible.)
** At least two matte paintings have noticeable perspective issues.
* In the ''Film/BladeTrilogy'':
** The "ninja fight" from ''Film/BladeII''. Even Creator/GuillermoDelToro hates it, and it's his damned movie.
** The blood pool Blade rises from is obviously colored water.
** There is a shot in ''Film/BladeTrinity'' where Blade opens his eyes after seemingly being knocked out during a police raid, and his eyes look like very bad composited CGI. This was done in a hurry because Creator/WesleySnipes was being difficult on set and refused to open his eyes during filming of the scene, requiring that the production team put in a quick fix to cover his lack of involvement. The end result looks very fake.
* ''Film/TheBloodyVideoHorrorThatMadeMePukeOnMyAuntGertrude'':
** The police tape is literally a white piece of paper saying "Police Line: Do Not Cross" on a string.
** A newspaper has a new headline put on it by gluing a piece of paper with the new headline onto the regular headline section.
* ''Blue Crush'': The triumphant scene at the end where Kate Bosworth is standing on a surfboard that is obviously sitting on the floor, in front of a green screen, is one of the silliest examples ever.
* ''Film/{{Braveheart}}'':
** Carefully watch the scene where William Wallace rides into a manor on a horse and assassinates one of the treasonous Scottish lords. Pay special attention when he rides the horse out of the barn door opening and into the lake. Doesn't seem to be a very lively horse for dropping twenty feet into a body of water, does it?
** You know towards the beginning, when Wallace and Hamish have the throwing-rocks-at-each-other contest? Just as the big rock passes Wallace's head, there's a continuity cut. It blatantly switches sides. Everyone's willing to forgive a certain amount of that kind of thing, but... you have to wonder how hard it would have been to reshoot a chunk of gray Styrofoam soaring gently through Mel Gibson's closeup.
** A ''really'' bad one comes from the Battle of Stirling Bridge when the English cavalry charges the Scottish lines to impale themselves on hastily raised pikes. The cut moves to a P.O.V. shot from the pikeholders' point of view as obviously animatronic horses crash into the pikes. That wouldn't be so bad, except it's also quite obvious the horses are standing on a wheeled platform -- their legs don't move at all. During a charge. And then, just before the next cut, the platform rolls ever so slightly backwards...
%% *** Perhaps it's obvious in some shots, but some of the shots of horses being impaled on spikes were so realistic that Mel Gibson was subject to an investigation by the ISPCA. natter
*** In the shots from the cavalry's POV, it is obvious that the Scots are holding up their spears long before Wallace gives the command to lift them.
*** And in the battle scene where the Scots turn round and wave their arses at Longshanks, one pasty Celtic bum has quite clearly already got an arrow sticking out of it (presumably intended for the next shot, when the archers fire; either that or the character prepares for battle by stabbing himself in the ass with an arrow).
** In the scene where Campbell's hand is cut off, you can quite easily see that his entire arm is fake since it seems to be not only extremely long but also unnaturally bent.
** In the final shot of the film, look closely at Hamish's axe. It's flopping around like it was made of rubber, and probably is.
* ''Film/BrideOfTheMonster'' has one of the most infamous examples in cinematic history, as director Creator/EdWood either forgot or couldn't afford to hire the motor needed to animate the legs of the rubber octopus that the BigBad feeds his enemies to, resulting in the actors having to flail around with the prop and make it look like it's actually moving. Even Wood seemed to realise just how awful this looks and, in a rare display of competence, uses a combination of fast editing and minimal lighting in order to work around it.
* ''Film/TheByeByeMan'': It's obvious that the Bye Bye Man's dog is [[https://youtu.be/ZGdOnCiQRpQ?t=1m21s really poor CGI]].
[[/folder]]

[[folder:C]]
* ''Film/{{Carnosaur}}'' is, quite possibly, one of the only movie franchises to have the quality of its effects get '''''lower''''' with each passing film. A couple of the more glaring ones include the awkwardly designed (and awkward-''looking'') raptor suits in the third movie, a hand pulling on one of the tree hugger's legs in the first film (meant to be a small dinosaur), and the sad excuses for puppets and animatronics representing the dinosaurs themselves throughout all of the films.
** The climactic battle in the first movie is shot mostly with models. '''''Very''''' unconvincing models.
** Ironically, the filmmakers splurged on a life-sized animatronic T-Rex for the first film... which barely appears, since its movements are so stiff and robotic that they realized even their hand puppets and men in suits are more convincing.
* Sure it's 1942, but the scene in ''Film/{{Casablanca}}'' with Humphrey Bogart and Ingrid Bergman driving with an obviously fake countryside projected behind them. It's so bad it's parodied in ''Film/{{Airplane}}''
* Motion-capture disaster ''Film/{{Cats}}'' actually had to release an ''updated version'' of the film to try and cover up some of the more memorable CGI failures, such as Judi Dench's hand being in multiple shots with no CGI at all, visible zippers up people's backs and so on. That's not even getting into the UncannyValley effects from the live actors' human faces and the infamous "digital fur technology" that jars terribly from the makeup and costumes of the [[Theatre/{{Cats}} original play]].
* ''Film/Catwoman2004'' adds special effects failures to its litany of other ones. In fairness, it's probably technically superior to the ''Film/SpiderManTrilogy'' films, but as they're trying to model different layers of costume and skin and imposing clearly inhuman motion on a human figure, it's more glaringly bad. Add to that the final fight being mostly CGI when it merely involves two human characters who (some wall-crawling aside) don't do anything a good pair of stunt-women couldn't do.
* In the first scene of ''Film/{{Casino}}'', Creator/RobertDeNiro rather conspicuously transforms into a mannequin just before his car is blown up.
* The villain and star of ''Film/ChildsPlay'', Chucky, is brought to life through animatronic dolls...at least in closeups of the dolls. For wide shots of Chucky running around, the crew used dwarf actor [[Film/ChildrenOfTheCorn John Franklin]] and stuntman Ed Gale running around in life-sized costumes. This is made very obvious by the way Chucky moves in these scenes, being more reminiscent of human movement than robotic movement. Thank God [[Film/ChildsPlay2 the sequel]] fixed the situation by creating new ways for the killer doll to move while still being a puppet.
* ''Film/{{Christine}}'': when the titular possessed car is chasing down the last of the bullies who smashed it up earlier, shots of him running away indicate that he's moving as fast as he can, but shots of Christine in pursuit are much slower, seeming to indicate that the car is almost idling after him at an unhurried pace.
* Not a specific instance, but this trope is what caused Creator/CSLewis to forbid any non-animation movie from being made of ''Literature/TheChroniclesOfNarnia''. He believed that it was simply impossible for special effects to match up with the fantastic world in his stories, and it wasn't until decades after his death that anyone was able to convince his estate that doing so was now, in fact, possible.
** Of course, that didn't stop Creator/TheBBC from making a live-action miniseries of The Chronicles of Narnia in the early '90s. Fauns, Centaurs, Minotaurs, and some of the other normal-looking creatures are well done, with people in good costumes. Others, like phoenixes and fairies, are very obviously animated in the midst of an otherwise-live action film. The effect is poorly done and extremely jarring.
** Giant Rumblebuffin is portrayed as a regular guy with the camera positioned somewhere around his stomach looking up. The scene of him breaking down the castle gate is obviously a person kicking at a (not very convincing) model.
* ''Film/{{Clash of the Titans|1981}}'' has some impressive stop motion monsters... and some downright terrible bluescreen effects. Particular offenders are the scenes with Poseidon [[https://www.youtube.com/watch?v=hu_9fdp0EFk#t=8m12s RELEASING THE KRAKEN!]] and any time Bubo and Pegasus fly.
* ''Film/CloudAtlas'': In spite of some very good instances of makeup, the attempts to change the races of several actors runs straight into UncannyValley and is highly distracting. There's some amount of contention between critics over whether it was intentional or not.
* The Creator/ArnoldSchwarzenegger film ''Film/{{Commando}}'' has A LOT of this. Not only is it possible to tell Arnie apart from his stunt double whenever he's called upon for a shot, the catapults used to launch stuntmen through the air after being hit by "grenades" are clearly visible. When the BigBad's island compound is blown up, the entire set has clearly been replaced with miniature scale model buildings and wooden/plastic standee mercenaries for the explosion shots.
** ...and when Arnold catches up to Sully, there's a part where his convertible crashes into a telephone pole. In slow motion, one can spot that both Schwarzenegger and Creator/RaeDawnChong were replaced in the car by dummies...and the head of the dummy filling in for Rae Dawn comes off and flies up into the air during the end of the shot. Shortly after, when Arnold is holding Sully over a cliff by his ankle, the wire that's really holding Sully up is clearly visible in the shot.
** The convertible ends up on its side with a lot of damage on one side of the car. After Arnie drops Sully, he flips the car back down onto its wheels. As he drives away in the convertible, the damage is gone.
** At one point Arnie passes by a dog who is ''supposed'' to be barking and snarling at him. But, when Arnie walks by, you can tell the dog isn't fixated on him and keeps looking off-camera (probably at an off-camera dog trainer).
** On top of this, the ammunition belt is very obviously wired on to Arnie's M-60 machine gun in shots where he isn't firing it.
* ''Film/TheCrawlingEye'' isn't too terrible given its age, but there is a priceless scene of a character being hoisted up by the monster's tentacle, and in the next shot he's clearly a rigid miniature.
* Creator/RogerCorman's ''Creature from the Haunted Sea'' has a hilariously bad monster costume, even by 1950s/60s B-movie standards. It's a weird fuzzy creature with tennis ball eyes, complete with ping-pong ball pupils, and it wears diving flippers. ''Series/MalcolmInTheMiddle'' inserts a shot of this monster into the opening credits, in which it [[InterruptedIntimacy snatches an unaware woman during a romantic moment.]]
* ''Film/TheCreepingTerror'' features a monster that looks remarkably like a giant tea cosy. It eats people, but in order to do so it has to move towards them very slowly, and the actors have to help it out by crawling into its mouth.
* In the Film/HammerHorror cheapie ''Film/TheCurseOfTheMummysTomb'', a character empties a revolver into the mummy's chest at point-blank range. The slugs appear to evaporate at some point between the end of the barrel and the mummy because the filmmakers declined to include any impact effects...including ''sound effects''. Especially jarring if watched back-to-back with Hammer's ''Film/TheMummy1959'', in which a similar scene results in chunks of the mummy's body being blasted off.
* You wouldn't expect much from a film named ''Cyborg Cop 2'', and you would be right not to, but the ''pièce de résistance'' of its low effort effects comes when the protagonist destroys the evil cyborg minion army, consisting of a shot of a person in a green jumpsuit, the hero firing at them, and then an obvious mannequin in a green jumpsuit blowing up. It wouldn't be so bad, except A) they repeat this pattern half a dozen times in quick succession, and B) said mannequins apparently can't stand up on their own and are just leaning against bits of scenery.
%% * ''Film/TheCyclops'', a 1957 film. [[http://cinemassacre.com/2010/10/04/the-cyclops/ Just watch this review to see some of the "fantastic effects"]], like where the title creature picking up a woman is represented by moving a film frame. Administrivia/WeblinksAreNotExamples
[[/folder]]

[[folder:D]]
* ''Film/DamnationAlley'' features an uber-cheesy motorcycle vs. giant scorpions scene that looks like it was done as a 4th-grade summer-school project. What's truly mind-boggling is that this ''isn't'' a BMovie -- it was made the same year as ''[[Film/ANewHope Star Wars]]'' and its budget was 50% higher. Not to mention the rubber-mat cockroaches. And the "flood". And the lava-light sky.
* ''Film/TheDarkCrystal'' clearly substitutes a Gelfling puppet with a human actor during a climbing scene.
* ''Film/TheDarkKnightTrilogy'':
** Subverted in ''Film/TheDarkKnight'' by way of RealityIsUnrealistic. The trailer was accused of fake-looking CGI for the shot where Batman clotheslines the Joker's eighteen-wheeler and it does a front-flip. [[http://www.cracked.com/article_19140_8-movie-special-effects-you-wont-believe-arent-cgi.html As Cracked.com explains]], that shot was created by flipping an ''actual'' eighteen-wheeler in the streets of downtown Chicago. The scene still falls into this trope for another reason, though -- gas from the launching mechanism used to flip the truck over is ''incredibly'' [[http://moviesmedia.ign.com/movies/image/article/109/1093034/the-dark-knight-20100526115439937.jpg obvious.]]
** When Batman is interrogating Salvatore Maroni for information on The Joker and drops him from a building, it cuts from Eric Roberts to an obvious stunt double, and back again. Even though the sound of Maroni's legs breaking is dubbed in, the way his actor moves is more like a sad little tumble than a fall from a building.
** In ''Film/TheDarkKnightRises'', during the shootout between Bane's mercenaries and the GCPD SWAT team in the alley, one of the SWAT members has obvious squibs wired across his back to simulate being shot, which can be seen even before Barsad guns him down with a sniper rifle.
* Another subversion is ''Film/DawnOfTheDead1978'''s bright, pinkish blood, as director Creator/GeorgeARomero stated himself that it's meant to appear cartoony on purpose in order to give the movie a comic book feel. Less so is the greenish "undead pallor" makeup on some zombies that isn't applied around the actors' eyes.
%% * ''Film/TheDayAfterTomorrow'': The CG wolves. At ''[[WordOfGod a million dollars a wolf]]'', they could have gotten some trained ''real'' wolves (or at least dog/wolf hybrids, or a husky-style breed that can easily be made to ''look'' like a wolf). explain why it's a crummy effect
* Franchise/DCExtendedUniverse:
** ''Film/JusticeLeague2017:''
*** When Creator/HenryCavill signed on to do ''Film/MissionImpossibleFallout'', he was contractually obligated to grow out a full mug of facial hair for the role. This became an issue when Cavill was called back to do reshoots for ''Justice League'' and wasn't allowed to shave it. This resulted in the effects team having to airbrush out Cavill's mustache in all of his reshot scenes and replace it with a CGI mouth. The final product was very noticeable, looked [[UncannyValley creepily unnatural]], and became a widespread subject of mockery. The fact that it could be found in almost all of Superman's scenes served as the first hint that the changes made to the theatrical cut were much more extensive than previously let on.
*** In TheStinger, Superman looks [[https://i.ytimg.com/vi/b9V3Pj47x4c/maxresdefault.jpg like this]]. Yes, he's in fact [[MemeticMutation wearing hockey pads]]. All the more embarrassing after all the proud claims that Cavill's muscles are real.
*** A lot of reviews mention the CGI in this movie being good at best and ''atrocious'' at worst, with the most common offender being Steppenwolf, who is a completely CGI creation. The CGI looks so bad that characters genuinely look out of place in a lot of scenes because they're clearly standing in front of a green screen.
*** Flash's CG is ''very'' obvious near the end of the film during Lois' monologue, as he looks like he's being pulled forward by strings.
*** The final battle contains absurd amounts of CGI that's comparable to that of the video game ''VideoGame/InjusticeGodsAmongUs'' rather than a major blockbuster, with the OrangeBlueContrast having been inverted after [[RealLifeWritesThePlot Joss Whedon took over reshoots from Zack Snyder]].
*** In a rare example of ''lighting'' failure in a blockbuster movie, the way that Batman's costume is lit makes it look very, ''very'' stupid. His nose is blown out and the entire thing looks cheap and rubbery, when it was one of the few universally praised parts of the previous film, ''Film/BatmanVSupermanDawnOfJustice''. It very obviously was never meant to be lit this way and does ''not'' hold up when it is.
** ''Film/ZackSnydersJusticeLeague'' fixed ''all'' of the above issues. However, the BadFuture scene at the end looks very unpolished due to having been filmed on a shoestring budget and in [[UsefulNotes/COVID19Pandemic pandemic]] conditions.
* ''Film/TheDeadZone'' has one scene of Creator/ChristopherWalken lying in a bed that's on fire. He's clearly sticking through a hole in the bed, although the shot is brief enough that you barely notice unless you pause it.
* ''Film/DeathWish4TheCrackdown'' has one scene guilty of this. When Paul Kersey kills the two mob members with the wine bottle bomb, the two mobs are obviously still shot dummies just before the explosion.
* In ''Diary of a Cannibal'', when the girl eats the boy she met over the Internet, we're meant to assume that potatoes are his kidneys and a steak is his heart.
* ''Film/DoubleTeam'': In the climax, a tiger pounces out from the shadows. Depending on the brightness and contrast settings of your television, you can pretty clearly see the outline of the animal handler standing beside the tiger cage and letting it out.
* Bats on strings in old ''Franchise/{{Dracula}}'' films, from Franchise/{{Universal|Horror}} to a late Film/{{Hammer|Horror}} film. Plus the "rats" are actually being ''armadillos and opossums'' in [[Film/{{Dracula 1931}} the 1931 version]]...
* ''Film/{{Driven}}'' has most of its racing scenes actually filmed with real cars, but a few are CGI, and it shows. The CGI quality is actually pretty good, and it would have been marvelous in a space setting where nobody expects battleships to be too realistic. But since ''Driven'' has real-life subjects, the contrast between real and CGI scenes makes the latter really jump out. Midway through the street chase scene, Jimmy's racecar speeds over a manhole cover, which bounces back upwards and flies through the air. Joe (in the car chasing him) narrowly misses it as the cover flies past him -- and the shot in which this happens is so laughably fake it looks unrealistic. We see a comically-small manhole cover pass from right to left on-screen, just brushing past Joe's face. Aside from the fact that the cover is much too small, Creator/SylvesterStallone no-sells the effect of being an inch away from a fatal flying object. Not helping matters is that the theatrical trailer for the film shows an alternate take of this scene that not only looks better (there's no obvious CGI), but Stallone actually sells the effect of nearly being hit by the cover.
* Creator/DavidLynch's ''Film/Dune1984''
** The extended cut of the film is made of footage that was cut before the final effects work was done, so the Fremens' eyes will go from glowing blue to normal between scenes, and sometimes during the same scene.
** Far worse-looking is the hilariously bad shield scenes, where the actors look like they're dressed up in holographic cardboard Halloween robot costumes. (This ''was'' one of the first uses of CGI in a movie, however.)
[[/folder]]

[[folder:E]]
* The elevator crash in ''Film/{{Earthquake}}'' was considered laughable even in 1974. It probably would have been laughed at in 1934, for that matter. A full elevator is caused to plummet by the earthquake, and to show that it's hit the ground, the camera lens is 'splattered' with cartoony, bright red blood.
* Straight-to-video movie ''Earthquake in New York'' is an example of CGI that isn't just terrible, but also unnecessary. [[ExactlyWhatItSaysOnTheTin An earthquake happens in New York]], trapping some kids in the Statue of Liberty. Whenever we cut to a scene featuring said kids, we get an EstablishingShot of the statue, which is a computer-rendered graphic, slowly rotating against a background of grey mist. Not only does it look terrible and unrealistic, but they could have just used ''actual footage'' of the statue instead. The idea is that the statue is slowly falling apart (and each scene shows more damage), but if they'd just dispensed with using an EstablishingShot altogether, they could have avoided their movie looking like a 12-year-old knocked it up on a laptop.
* ''[[Creator/SeltzerAndFriedberg Epic Movie]]''. When [[Franchise/PiratesOfTheCaribbean Captain Jack Swallows]] is breaking [[Film/TheChroniclesOfNarnia Edward]] out of prison, he pretty much just swings a plastic brown dummy with a featureless brown head around. Its foot even bends ''backwards'' at one point. Website/TheAgonyBooth [[http://www.agonybooth.com/recaps/Epic_Movie_2007.aspx?Page=7 had a field day]] with this.
* ''Film/EscapeFromLA'' had its effects work completed in a rush when the original FX house pulled out of production with only a couple months to go before production. Knowing that explains many of the more... questionable special effects seen throughout the film. Creator/JohnCarpenter made us used to cheap effects, but these are especially ambiance-breaking.
** Creator/KurtRussell's surfing scene involves the character of Snake Plissken awkwardly ''attempting'' to simulate standing on a surfboard, juxtaposed against goofy-looking CGI waves that were awkwardly composited in. Even worse is the scene where Snake high-fives Pipeline, with it looking like Russell and Peter Fonda are standing on wobbly surfboards while they smack hands.
** The part where Snake lands his motorcycle on Cuervo Jones's car has the latter vehicle descending at an odd straight angle, without any variance or wobbling of the bike, onto the car.
** The infamously fake-looking CGI shark in the submersible sequence in which Snake travels to LA, which seems to travel at mach-speed past the submersible.
** One of the final shots of the film, of satellites powering up and firing EMP beams at the Earth, was badly dated even at the time the film came out -- and hasn't gotten any better since then, as the effects come across as a first pass done by an animator before final rendering was completed. The CGI shot of a building in L.A. shaking and collapsing in the opening sequence is just as bad, which is even more noticeable because the few model shots they show of the building (which used practical effects) look ''much'' better.
* Occurs all the time in the ''Franchise/EvilDead'' series. The first ''[[Film/TheEvilDead1981 Evil Dead]]'' suffers from it, but ''Film/EvilDead2'' is more lighthearted and ''Film/ArmyOfDarkness'' is pure comedy, so it doesn't matter so much. Indeed, it's arguable that in ''Army of Darkness'', this is the point.
* The scene in ''Film/ExMachina'' where Ava [[spoiler:takes an arm and skin from Jade. Jade’s Asian skin becomes Caucasian once Ava applies it to herself. Ava's normal torso looks like a busty woman wearing a bra and clothes, rendered in chicken wire, but when ''applying more material'' (skin from the spare android), she turns into a woman with smaller, unsupported breasts. This comes as a consequence of having Ava's actress's (Creator/AliciaVikander) actual nude body as her skinned form, while her prior robotic torso had been CG-rendered]].
* Near the beginning of ''Film/ExorcistIITheHeretic'', Richard Burton's priest seems strangely horrified that a cardboard cutout of a woman is on fire. Oh, wait. That was actually supposed to ''be'' a woman on fire. Oops.
[[/folder]]

[[folder:F]]
* None of the ''ComicBook/FantasticFour'' films have had much luck in this department.
** The [[Film/TheFantasticFour 1994 film's]] effects are laughable. They consist of cheap optical effects, awkward attempts to use poles to simulate the stretching abilities of Reed, heavy use of stock footage, and a Human Torch that came straight out of ''WesternAnimation/ReBoot''. Subverted with the Thing, who is actually rather convincing, despite being a [[PeopleInRubberSuits rubber suit creature]]. This ''is'' understandable, as the film was made on a paltry 1.4 million budget and was never meant to be released anyway.
** The [[Film/FantasticFour2005 films]] released in 2005 and 2007 fare a little better compared to the others, but it's still pretty obvious they hadn't gotten Reed's stretching abilities down. Silver Surfer in the [[Film/FantasticFourRiseOfTheSilverSurfer second film]] wavers between a cheap rubber suit, or a cheap clone of [[Film/Terminator2JudgmentDay the T-1000]]. The costume used for The Thing is an interesting case, as it looks decent in the first film, but looks a little more rubbery in the second.
** The [[Film/FantasticFour2015 2015 film]] has it worst:
*** In the first trailer's shot of Mr. Fantastic stretching, if you look closely, you can see that the same rock is copied and pasted to his left and right (but given slightly different lighting).
*** The four themselves consist of a Mr. Fantastic pulled straight from the director's [[NightmareFuel night]] [[UncannyValley terrors]], a Human Torch that can't keep his all his flames lit (or composited properly), and a pitiful attempt at Sue's force fields. The only one that's even remotely passable (in comparison) is The Thing, and that's saying ''a lot''. [[OffModel And his face still looks different in terms of structure and physical appearance from shot to shot.]]
*** In general, much of Planet Zero looks like extremely unconvincing greenscreen.
*** The FinalBattle was filmed during the period of reshoots close to the end of post-production, and it shows; in addition to the greenscreen issues described above with Planet Zero, some of the cast appear to be digitally edited into certain shots (since not all of them were readily available in post-production). Furthermore, the digital effects of the characters using their superpowers in the battle also come across as sloppy and unfinished.
*** [[http://vignette2.wikia.nocookie.net/marvelmovies/images/e/e5/Baxter_Building_2015.png/revision/latest?cb=20150419200353 The introductory shot to the Baxter Building]] is very conspicuously CG.
*** In [[https://www.youtube.com/watch?v=AAgnQdiZFsQ one of the trailers]] released, at 1:29 the Thing throws a tank turret only for it to completely disappear in an explosion. One second it's there, the next it literally just turns into a fiery explosion.
*** The scene of Human Torch flying through an airplane features some questionable flight effects, and part of his flames outright disappear for a moment when he flies through debris.
*** The "organic" test for the matter transporter has an obvious CGI chimpanzee that is far less impressive than the ape effects used by ''Film/RiseOfThePlanetOfTheApes'' from the same studio. As Creator/BradJones points out in his [[WebVideo/MidnightScreenings review of the film]], given the time, money, and manpower needed to make a CG chimp, it would've been cheaper to just get an actual chimp.
*** Numerous critics have pointed to Reed Richards using his stretching powers to put on a disguise, and then morphing back to normal, as being some of the worst CG ever put on film, which looks almost as if it was put together in the 90s while they were still trying to perfect the technology.
*** Not even the practical effects were spared, as several people pointed out that Doom's redesigned costume looks like it was made from discarded tinfoil.
*** The kid playing the young Reed is saddled with some quite fake-looking scars to match Miles Teller's real ones. It's especially weird since Reed could have easily been explained to have gotten them during the TimeSkip.
*** The wig Kate Mara wears during the film's reshoots is glaringly obvious. It looks more like something from ''Film/SamuraiCop'' than a major studio release.
* ''Film/FaustLoveOfTheDamned'' has many but the Homunculus in particular is a particularly bad case of dated CGI that probably looked unconvincing even upon release.
* ''Film/FinalDestination'' uses CG deaths for a lot of the kills, and for all of the premonitions. Whereas the prosthetics and physical special effects are on the whole convincing, the cartoon blood, organs, and other kibble are more reminiscent of a mid-'90s video game cutscene. It's especially odd in that the fourth and fifth movies' CG is somehow worse than the first three's.
* ''Film/FifthElement'': When Zorg blows up his henchman for failing him, the henchman dummy is clearly visible still standing even after the explosion.
* The Creator/StevenSeagal film ''Film/FireDownBelow'' has a big fight scene amongst "toxic waste." It even glows at points -- thanks to the obvious use of black lights, to which the scene frequently switches to hide the fact that dishwashing or laundry detergent is used (under the black lights) to produce the "glowing" effect. The scene in question looks like a regular light and a black light are on an alternating strobe.
* ''Film/{{Flash Gordon|1980}}'' has a lot of effects that look very shaky, probably due to the sheer volume of effects shots needed in the movie. In this case, though, it's part of the appeal (Creator/RogerEbert notes in his review that they could have left a tube of model glue in some of the shots, and he LIKED the movie).
* In ''The Fourth Man'', when a row of poles goes through the windshield of Gerard and Herman's car, the shot of the poles going through Herman's head ([[Series/HermansHead not that one]]) makes it very clear that it's a dummy.
* ''Film/{{Frankenhooker}}'' features lots of clearly fake special effects, [[Main/SoBadItsGood none of which detract from audience enjoyment]]. Particularly memorable moments are the obvious substitution splices of [[spoiler:papier-mâché hookers exploding after smoking "supercrack"]] and the puppet-work for the[[spoiler:Creator/JohnCarpenter-esque spare limbs monsters in the freezer which kills Zorro the Pimp]].
* ''Film/FrankensteinConquersTheWorld'' has some cheesy moments.
** When Baragon attacks a farm, he clearly knocks over a horse doll.
** Earlier in the film, the giant Frankenstein tries to catch a toy warthog. Strange why they couldn't just get a real one, considering he never even touches it.
* Rick's death in ''Film/FridayThe13thPartIII''. [[https://static.tvtropes.org/pmwiki/pub/images/screenshot_wwwyoutubecom_20200415_11_21_21.png Not only is the model head extremely obvious,]] but if you look close enough you can see the wire his popped eyeball moves on.
* For the most part, ''Film/TheFrighteners'' has excellent special effects that still hold up well. The Director's Cut DVD, however, reinserts a few deleted scenes. These are pretty well done and look as good as anything from the theatrical version, but one scene has Frank and Judge in the car together, with Frank driving like a madman. There's a reaction shot of Judge looking terrified, and the composite makes him look extremely flat and unconvincing compared to the other ghost effects in the film.
** In the first scene, the lifting mechanism under the bed can be seen clearly.
* It's hard to tell if ''Film/FunInBalloonLand'' actually had a special effects budget, but if it did, it qualifies under this. The costumes look awful, to the point they make mascot costumes at a '50s amusement park like high tech ([[ValuesDissonance the Indians look]] [[{{Gonk}} downright horrific]], and the 'King of Atlantis' character has a very obviously fake beard tied on by string). [[AccidentalNightmareFuel The balloons somehow look even worse]], with the animal ones having dead eyes and open mouths and the human ones being horrendously out of proportion in an UncannyValley way. The movie's sets don't even look like what they're meant to represent and were obviously filmed in an empty warehouse somehow. Then to top it all off, they didn't even film a middle or [[NoEnding ending]] to the story. It's just stock footage of a balloon parade (that lasts for 40 minutes) and a copy of the intro respectively. It's an abysmal failure on the effects level in every sense.
* In ''Film/Furious7'', due to RealLifeWritesThePlot (the death of actor Creator/PaulWalker), Brian O'Connor had to be replaced in certain scenes with body doubles and CGI. In some instances, such as the first scene with him and his son, this effect works. In others... not so much. Most notable is the scene where the gang stands in front of the L.A. skyline and discusses their plan (Brian is seen awkwardly staring out and turning his head robotically in shots), and the final scene, where [[spoiler:he drives up to Dom's car and speaks to him, and there is an obvious seam from where the footage of his face was pasted in from a similar scene in ''Fast Five'')]].
[[/folder]]

[[folder:G]]
* Several in the ''Franchise/{{Gundam}}'' live-action movie ''Film/GSaviour''. It's clearly raining in the Sturges Airbase, yet all of the actors are completely dry. And then there's the CGI mobile suits[[note]]which were animated by regular ''Franchise/StarTrek'' effects firm Digital Muse[[/note]]. While they look pretty decent (key word being "''look''"), their slow movements and actions (when compared to other ''Gundam'' shows or games) murder the awesomeness of the battle scenes.
* The entire Showa ''Film/{{Gamera}}'' franchise has some pretty poor effects -- quite often even worse than the ''Godzilla'' films of the period -- due to their low budgets. Ironically, [[SugarWiki/VisualEffectsOfAwesome this situation is reversed]] by the two series' Heisei films. Even the Heisei Gamera trilogy isn't completely immune to this trope. Several of the shots from ''Film/GameraGuardianOfTheUniverse'' where Gamera and Gyaos fly above Earth's atmosphere look off-puttingly fake. Thankfully, such instances were fully smoothed out by the time the second and third films were made.
* ''Film/TheGarbagePailKidsMovie'', while already considered to be an abysmal film on every count imaginable, is another shining example of effects failure.
** Most infamous are the Garbage Pail Kids themselves; the costumes for them are designed so badly that their mouths barely close when they talk. Also noticeable are the soulless looks in their eyes ([[UncannyValley which rarely blink]]) and their poorly-functioning limbs. In some shots, you can even see where the heads attach to the rest of the suits; all of this, among many other things, make for characters who are not only ugly beyond comprehension but also incredibly creepy.
** In one of the many scenes where Nat Nerd wets himself, it looks as if he's urinating in ''two directions'' at once.
** Valerie Vomit's vomiting effects are also quite crude.
** The opening scene where the Garbage Pail Kids' "space ship" floats through space uses a very crude model to stand in as their spacecraft, as well as a very fake-looking Earth against the backdrop of outer space.
* ''Film/{{Ghostbusters 1984}}'':
** Though groundbreaking with its visual effects, the film flubs it a bit with plain old-fashioned prop work. When broken bits from Dana's roof come raining down into the street during the face-off with Gozer, one of the chunks clearly ''bounces off'' a police barricade, revealing itself to be foam, not concrete.
** When the ground in front of the building breaks apart and some parts rise and some fall, you can see one part bounce a little after it stops -- revealing that the section is on a spring of some sort. The edges of the chunks of road are also obviously hanging fabric instead of solid -- you can see them flapping in the breeze!
** During Stay-Puft's rampage, there's several instances where the optical compositing fails spectacularly. This is most noticeable when he destroys the church, as it crumbles despite him not clearing it.
** The Stop-Motion terror dog doesn't look like it's actually there, even though they do a fairly good job of having it crush a table and smash down a door.
** In the widescreen edition, several ghost trails get cut off at the end when they get released from the containment chamber.
* ''Film/GIJoeTheRiseOfCobra'' has several bad effects, which surprised many critics because of the reported $175 million budget (as well as coming out the same summer as ''Film/TransformersRevengeOfTheFallen'' and ''[[Film/StarTrek2009 Star Trek]]'', from the same studio).
** Any time CGI is used to animate a vehicle. In particular, the scene where the Joes' plane is heading to The Pit contains horrid texture work, looking almost as bad as the [[TheProblemWithLicensedGames tie-in video game]]; they tried to give the plane a glossy shine but ended up horribly botching it.
** The chase scene in Paris: Scarlett on a motorcycle has unnatural rubbery movements, Duke and Ripcord in the Accelerator Suits have a shoddy sense of speed (made all the more grating by the special features on the DVD revealing that one of the CGI shots of them in the suits took ''four years'' to render, and the practical suits look great), and the Nanomites being used on the Eiffel Tower look awful (some compared it to the slime from ''Ghostbusters'').
** The [[ArtisticLicensePhysics sinking ice]] resulting from Cobra's underwater base being destroyed at the film's final battle.
* ''Film/TheGiantClaw'' outsourced its special effects to a small-time Mexican company, with results that were highly embarrassing even in its time. Look up its [[https://www.youtube.com/watch?v=hOj0nXpRqX8 trailer]].
* In ''Film/TheGoldenChild'', the StopMotion photography used to animate [[BigBad Sardo Numspa's]] [[OneWingedAngel demon form]] looks absurdly cheesy, even for 1986.
* The eponymous ''[[https://static.tvtropes.org/pmwiki/pub/images/godmonster_of_indian_flats.jpg Godmonster of Indian Flats]]'' doesn't look so godlike.
* ''Franchise/{{Godzilla}}'''s movies have featured quite a few notable special effects flaws.
** In ''Film/GodzillaVsMegaguirus'', the villainous monster, Megaguirus, is spectacularly menacing-looking... except that in the big reveal scene when Megaguirus takes off, she is held up by incredibly obvious strings. And this is in a movie made in the year '''2000'''. Even more jarring in that the wires holding up the puppets, like Mothra, [[AvertedTrope are all but invisible in most of the movies]]. This can be blamed on [[ExecutiveMeddling Sony's handling of the film]]; when they put it on DVD, they used a brighter version of the print. The strings aren't visible in Japanese prints as those particular shots are too dark for the strings to be visible.
** On a non-monster note, one scene in ''Film/DestroyAllMonsters'' features a Kilaak-controlled man jumping out of a window to his death. However, the actual fall is portrayed by a stiff-legged dummy with its arms firmly at its sides, as if someone's accidentally dropped a well-dressed mannequin.
** The King Kong suit from ''Film/KingKongVsGodzilla'' is just horrid. [[https://www.youtube.com/watch?v=ldkkUUJ2acY Take a good look.]] The one in ''Film/KingKongEscapes'' is a lot better, but still strange-looking in the eyes and mouth. Then there are the water scenes, which feature the old Kong suit quite blatantly wearing the head of the new one as some sort of mask. [[OffModel The body and head are also wildly out of scale.]]
** The suit in ''Film/GodzillaVsGigan'' is the Soshingeki-Goji suit (from ''Kaiju Soshingeki'' or ''Film/DestroyAllMonsters''). In the '70s, Toho stopped spending money on making a new Godzilla costume for every movie, so the 1968 suit ended up getting used for ''three'' more movies. The suit would be falling apart anyway since it's made of rubber, but all the fights it went through only adds to this so that Godzilla's skin is slowly falling off over the course of the film.
*** At one point, Gigan is rampaging across Tokyo. You see the inside of the building that is going to be crushed by the monster in mere seconds. Inside stand two Kelly dolls, just staring at each other, which are soon crushed by the monster's claw. Now, they probably were intended to be store mannequins, but the place doesn't exactly look like a store, and it's not known why they even bothered including them. What's even worse is that they stand there for well over a second, as if the camera is deliberately focusing on them.
*** In the same sequence, Gigan steps on a toy car and its bumper simply pops off, revealing the hood to be hollow.
*** Several shots of Gigan and King Ghidorah flying are accomplished with stiff, inarticulate figurines.
*** At one point in ''Film/GodzillaVsGigan'', a bright orange subcompact car is blown up by the bad guys. In the later ''Film/TerrorOfMechagodzilla'', the hero drives a bright orange muscle car. When it's blown up, [[StockFootage they use the subcompact footage from]] ''[[StockFootage Gigan]].'' No muscle cars were harmed in the making of this movie.
** ''Film/TerrorOfMechagodzilla'' has surprisingly good effects for a '70s Godzilla movie, except for an alien machine (which only appears for a few seconds, but still) which is clearly made out of Lego. Also, there are some shockingly bad composite shots among all the good ones. During the rampage of Mechagodzilla and Titanosaurus, there's a ground-level shot where the two monsters seem to be coming out of the ground at waist level, and the background even shakes around.
** The [[Film/Godzilla1998 1998 Godzilla film]] has plenty to go around:
*** For starters, lighting on Godzilla always looks off (which is why Godzilla [[ObscuredSpecialEffects is always obscured by nighttime and rain]]), and very little water splashes when he seemingly falls to his death on the Hudson River. This is mostly a problem with the film print, which was fixed in digital releases to become SugarWiki/VisualEffectsOfAwesome.
*** The scale is completely off, with Godzilla seemingly changing size compared to the surrounding buildings throughout the film. The worst being when he can only fit his arm into a tunnel during the cab chase when his entire body earlier fit into what looked like a smaller one.
*** There's a compositing error when Godzilla is feasting on the piles of fish — when we see it from behind, there's a squad of army men running to its right who pop into view between frames. The CGI guys neglected to rotoscope them into the shot, so the monster, who's supposed to be in the background, overlaps them.
*** The helicopter chase, while on a whole a fairly cool scene, still features a cityscape that really looks very little like that of the real New York.
*** In one shot when Godzilla first emerges in New York we see him apparently crush a fleeing civilian to death; said civilian is clearly seen continuing to run offscreen if you look hard enough, ruining the intended effect.
** The full CGI Godzilla swimming in ''Film/{{Godzilla 2000}}'' looks pretty bad, especially considering it was released the year after the American remake. The movie also offers ''tons'' of badly composited ChromaKey shots (along with, to be fair, some well-made ones).
** The Showa-era films often have vehicles (military or civilian) running on tracks, held up by supports in such a way that their tires don't even reach the ground.
** The 1967 suit used for ''Film/SonOfGodzilla'' is widely considered to be the worst suit in the entire series. Its abnormally long neck, googly-eyes, and wide-mouthed, frog-like face is often compared to [[Series/SesameStreet the Cookie Monster]]. The design changes were made to emphasize the "family resemblance" between Godzilla and Minya, whose own design [[TheScrappy isn't exactly a fan-favorite either]].
*** The matte paintings in the film are also jarring, as there are thin black vertical lines running down the "sky" in virtually every shot that isn't filmed on-location. You don't have to squint to see them, they're so blatant.
** The 1955 film ''Film/GodzillaRaidsAgain'' uses a poorly-made hand-puppet for close-up shots of Godzilla, who suddenly has ''very'' crooked teeth for some reason.
** In the very first Godzilla movie, two fire engines appear during Godzilla's rampage. The first one, which crashes into a building, is obviously a toy. The second fire engine is actually shown falling off the table that the model city was on.
** Though not nearly as bad as the folowing film, the hand-puppet used for close-up shots of Godzilla in [[Film/Godzilla1954 the preceding film]] looks noticeably different from the head on the full costume.
*** Anguirus's appearance in ''Godzilla Raids Again'', oddly enough, is actually a ''subversion''. Though his back armor is split down the middle and flops about, making it look like poor costume design, [[AllThereInTheManual a comic based on the film shows that it's]] ''[[AllThereInTheManual supposed]]'' [[AllThereInTheManual to be this way.]]
** In the 1991 film ''Film/GodzillaVsKingGhidorah'', they don't even bother making Ghidorah's wings flap (they hardly flap at all, in fact) when he first appears. Odd, considering that they were able to make a Ghidorah with flapping wings in the 1960s [[SugarWiki/VisualEffectsOfAwesome that looks great]]. Perhaps this is supposed to give the impression that he's gliding.
** Speaking of Ghidorah's wings, by 1972's ''Film/GodzillaVsGigan'', Ghidorah's costume, used ever since his 1964 debut, was in such poor shape that a new model had to be quickly built for the flying scenes, resulting in a non-articulate toy with glowing eyes. Ghidorah's costume is still used for the rest of the scenes, but due to its poor shape, lots of StockFootage ended up being used for his action-oriented scenes, as he otherwise does nothing.
** 1994's ''Film/GodzillaVsSpaceGodzilla'' has okay effects, but one scene featuring Spacegodzilla and MOGUERA battling in an asteroid field is just awful. The asteroids, for one, barely move and are clearly made from Styrofoam. The conspicuous lack of stars in the background also makes it obvious that the scene is just props suspended in front of a black wall. What makes this even worse is when one considers that this was a full fourteen years after ''The Empire Strikes Back'''s fantastic asteroid field scene.
** The entire Heisei era is a huge step up in terms of SFX, so the failures listed here are ones that ''really'' stand out. Some infamous goofs occurring in ''Film/GodzillaAndMothraTheBattleForEarth'' are Mothra's bouncy rubber legs, the wires holding her up being visible at times (as they are focused on by bright studio lights), and Godzilla's tail being a separate prop with a warped base during his first fight with Mothra. In ''Film/GodzillaVsSpaceGodzilla'', the tip of Godzilla's tail even breaks off on-screen.
** ''Film/GodzillaVsHedorah'': In Godzilla's first appearance, he's obviously very poorly super-imposed over a still shot of a sunset; it's really apparent because, at one point, one eye is orange, and the other one is yellow.
** {{Subverted|Trope}} in ''[[Film/GodzillaVsMegalon Godzilla vs. Megalon]]''; The infamous tail slide may look like this at first, but the fact that they show it ''again'' shows that it was ''intentional''.
** The [[Film/{{Godzilla2014}} second US remake]] has a brief one in some rather obvious CGI insects [[spoiler:in the scene where Dr. Brody and his son revisit their Japanese home to get information on Godzilla]]. While not as bad as some of the above examples in the franchise, it's still incredibly jarring in contrast to [[SugarWiki/VisualEffectsOfAwesome the rest of the film's effects.]]
** While ''Film/ShinGodzilla'' does have some spotty CG in places, many of the "unrealistic" effects are actually subversions, as the film deliberately pays homage to the classic Japanese special and sound effects of yore. In fact, many people initially slammed the movie for still using [[PeopleInRubberSuits a rubber suit]] for Godzilla's later forms, even though he was computer-generated and purposely made to look like rubber.
* In the 2000 adaption of ''Literature/TheGreatGatsby'', Myrtle's corpse is pretty clearly a dummy. Legs just don't sever cleanly like that after being hit by a fairly slow-moving car.
* In the movie ''Film/{{Gunslinger}}'', a poorly designed door leads to this humorous exchange when it's shown on ''[[Series/MysteryScienceTheater3000 MST3K]]'':
-->'''Crow:''' Hey, doors don't open like that... there's a number... ''he's in the hall!''
* Everything about Charles Stratton/Tom Thumb in ''Film/TheGreatestShowman''. His lips look like they've been [[SynchroVox pasted onto his face]] a la ''WesternAnimation/ClutchCargo'' and the dubbed over deep voice looks like something out of an old Godzilla dub. They also have the actor, who is already 4'2", look even smaller by having him go on his knees and paste new legs on him, which becomes ''really'' obvious whenever he's walking (just look at his walk when he has his big solo during "This Is Me"). They also hide the limitations this effect has on this actor poorly as the character keeps disappearing from places he was at just a second ago during every big dance scene during "This Is Me" and, in "From Now On", he just claps his hands (and kicks his "legs" once or twice) while everyone else dances (and even at some points you can see them trying to hide him behind a pole to make sure the limitations don't stick out too much).
** All the circus animals in the film are computer-generated. While some look alright, many look really bad, especially when combined with Tom Thumb (the horse during "Come Alive" and the elephant during the reprise of "The Greatest Show".
[[/folder]]

[[folder:H]]
* ''Franchise/{{Halloween}}'':
** In Creator/JohnCarpenter's original ''Film/{{Halloween 1978}}'' film, when Michael smashes one of Marion's car windows, he obviously has a wrench taped to his hand.
** There is also one scene in ''Film/HalloweenH20TwentyYearsLater'' where Michael's mask is CGI. Really, ''really'' bad CGI. WordOfGod says that the director decided well into production to go with a different mask, so certain scenes with Michael had to be re-shot. However one scene couldn't be re-shot, so the mask had to replaced with CGI, frame by frame.
** In ''Film/HalloweenII1981'', they reenact the ending from the first movie, when it gets to the part where Michael falls over the balcony, he does so by going up a very visible ramp. Why they didn't just reuse the scene from the first movie is anyone's guess.
* ''Film/{{Hancock}}'' has the scene where the protagonist [[https://www.youtube.com/watch?v=rmyzaZuJjzw throws a whale]] back in the ocean. The whale is a rather poorly rendered CGI effect.
* The cheetah-riding scene in ''Film/HaroldAndKumarGoToWhiteCastle'' has a hilariously fake background, and the CGI cheetah looks very cheap and poorly-designed.
* ''Film/HarryPotter'':
** The "captives" in [[Film/HarryPotterAndTheGobletOfFire the fourth]] movie, which are clearly mannequins. Thankfully, the murky water helps obscure it a bit.
** The ChromaKey effects in the first film are pretty poor. When the Trio talks to Hagrid outside his hut near the end of the film, it's particularly obvious that the view of Hogwarts behind the Trio has been pasted in. The quality of the film's Quidditch match also suffers for this reason. Fortunately, they fixed these issues in the second film, and the Quidditch match in that film looks much better.
*** There's a scene at the beginning at the Hogwarts Express in which Ron is holding his pet rat Scabbers, but it's clear that it's actually an incredibly fake-looking plush. He even moves it a bit and we see it remains stiff and lifeless all the time. One cannot help but wonder if the plush was just a placeholder meant to be replaced with a CGI Scabbers, but they forgot and left the scene as is.
** At the end of ''Deathly Hallows Part I'', when [[spoiler:Voldemort steals the Elder Wand]], the supposed "white marble tomb" is very obviously made of styrofoam blocks. Worse, no attempt at foley effects was made to disguise this, so when the styrofoam blocks shift aside, not only are they visually obvious styrofoam blocks, the audience can HEAR...styrofoam blocks falling over.
** In the eighth movie's "19 years later" epilogue, the makeup and costuming used to make the characters look older... leaves a lot to be desired.
* ''Film/HellboundHellraiserII'' features gruesome, convincing practical effects for deformed and mutilated bodies, but the ending [[spoiler:when the souls are released from Leviathan]] features incredibly unconvincing and crude 2-D drawings of skulls superimposed on the frame, whizzing by the running humans.
* In ''Film/Hellboy2019'', when Hellboy comes to on the floor of the elevator that takes him down to [[spoiler:Baba Yaga's realm]], his horn stumps can be seen moving on his forehead when they briefly scrape along the floor, revealing them as the glued-on prosthetics they are. The film received much flak for its CGI monster effects, with many comparing them to creatures from a UsefulNotes/Playstation2 game.
* Despite costing 30 million more to produce than its box-office rival ''Film/TheLegendOfHercules'', Brett Ratner's ''Film/{{Hercules 2014}}'' doesn't fare much better. While the CGI for the creatures can be excused to them being nothing more than TallTale exaggerations of the classic myths unlike in ''Legend'', and are for the most better executed in design and animation. Their interactions with Hercules vary between them, with the Hydra looking like it came out of that film.
* In ''Film/HighSchoolMusical2'', during the song "Bet on It", Troy looks at his reflection in the water, and the "reflected" image is the same as the original, i.e. it's not mirrored. You might not notice it the first time, but it still looks ridiculous. At the very least, you will most likely notice that Troy's "reflection" is quite plainly a CGI image pasted onto the water.
* ''Franchise/{{Highlander}}'':
** [[Film/{{Highlander}} The first movie]]:
*** You can clearly see the cable Creator/ChristopherLambert is suspended from during the final quickening in two shots.
*** The whole final quickening scene could qualify as this, with what looks like sketched cartoon demon faces surrounding [=MacLeod=].
*** Ironically, the lightning is intended to ''hide'' the cables that are holding Lambert in the air. Instead, it draws even more attention to them.
*** The scene immediately before is worse: as the remnants of the Silvercup sign fall, you can see thick white cables on either side pulling it down for several seconds.
*** The scene where the Kurgan fights Ramirez. As he chases him up a staircase in the castle, he takes swipes at him with his sword that somehow ''knock down the entire outer wall''. Leaving aside how ridiculous this is for a second (since this is a franchise based on the premise of immortal warriors fighting each other with swords), the effect fails because it's very clear the wall he's swinging at is made of foam blocks painted grey, and definitely not stone.
*** You can also actually briefly see the stagehands' arms pushing over a collapsing wall.
*** The aging Heather is quite obviously just young Beatie Edney in bad makeup. Then again, [[{{Handwave}} it could simply be]] [[SilverFox she aged very gracefully]].
** In ''Film/HighlanderIITheQuickening'' [[CorruptCorporateExecutive Davis Blake]]'s DestinationDefenestration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."
** One of the fight scenes in the DVD cut of ''Film/HighlanderEndgame'' has a JVC billboard sloppily edited into a blurry white square, and the cut shown in theaters actually has half-finished effects.
* Zaphod Beeblebrox's second head in ''Film/TheHitchhikersGuideToTheGalaxy''. The fans refer to it as "The Pez Dispenser". It's... pretty bad. Thankfully it gets removed about halfway through the film. At least it isn't a [[Series/TheHitchhikersGuideToTheGalaxy mannequin head on a stick shoved onto his shoulder]].
* In the ''Film/HoneyIShrunkTheKids'' sequel ''Film/HoneyWeShrunkOurselves'', at one point the parents inadvertently ride an out-of-control Hot Wheels car straight into a laundry chute and go plummeting down into a laundry basket. In the [[https://youtu.be/Tz6-5EB6Hdk?t=92 first shot of everybody falling down the chute]], Wayne and Barton noticeably suddenly vanish as they reach the bottom of the screen.
* ''Film/HorridHenryTheMovie''. Henry's dinosaur form here is so hideously performed, it has a '''black outline''' around it!
* Considering that the for-real animal action in ''Film/HotelForDogs'' is amazing, the sight of a building rendered with crappy CGI is a shocker.
* An especially absurd example: [[Film/HouseOfTheDead The film]] by Creator/UweBoll ''very'' loosely based on the ''VideoGame/HouseOfTheDead'' series intersperses actual gameplay footage from the games. ''In a live-action film.'' It's not even ''true'' gameplay footage, it's footage of the ''demo run'' from the arcade version, with the "insert a coin" message blinking! Apparently, the two quarters required to actually play the game would have tripled the film's budget.
* ''Film/HouseShark'': The house shark costume looks like a giant puppet, and the explosions, blood, and water effects are obviously fake.
* ''Film/{{Hulk}}''. While its engine is actually impressive, and the depiction is quite faithful to the comic book, it still left most viewers unprepared for what a 3D version of that Hulk would have looked like in real life. Some remarked that he looks like WesternAnimation/{{Shrek}}, and others wished he'd been played by Lou Ferrigno (despite Ferrigno being human-sized). [[Film/TheIncredibleHulk2008 The 2008 Incredible Hulk movie]] follows up on these concerns, giving the character a darker green complexion and a lot more veins and wrinkles, more in line with the '90s drawing style of Dale Keown.
** In the Ang Lee film, the Hulk pulls the gun turret off of a (CGI) tank at one point, and there's no hole on the tank where the turret detached.
* ''Film/TheHuntForRedOctober'' suffers from some less than brilliant blue screen work in the finale [[spoiler:with Alec Baldwin and Sean Connery having their last conversation once the enemy sub's been destroyed]] and from missiles that are obviously animated (''{{Magazine/MAD}}'''s satire "Hunt For Last October" summed it up by having a missile be ridden by WesternAnimation/TomAndJerry!). Like several other entries on this list, it shows that even Creator/IndustrialLightAndMagic can have an off day.
[[/folder]]

[[folder:I]]
* ''Film/IAmLegend'': The CG vampire zombies featured throughout are blatantly obvious digital effects, though this is only obvious when you get a direct look at them -- they are much more convincing when they are obscured in the dark.
* Parodied in ''Film/ImGonnaGitYouSucka'', where Ma Bell's stunts are obviously performed by a man wearing her dress and hairstyle. He even has a mustache.
** A joke also used in the previous year's ''Film/{{Spaceballs}}''.
--->"You idiot! These are not them! You captured their stunt doubles!"
* In ''Film/TheIcePirates'', Wendon (played by Bruce Vilanch) is decapitated by Roscoe and his severed head is carried around for a bit. Because Wendon literally is nothing more than a head, this is not fatal, and some scenes require him to speak while as a head. Most of the time this is done by having Wendon's head on a table (with Bruce's body underneath), but in one scene, when he's being carried, you can clearly see Bruce's body for a brief moment, and he appears to be wearing a t-shirt.
* ''Film/InHarmsWay'' was praised for its excellent acting and storytelling, but is infamous for the extremely fake-looking model ships used in the sea battle scenes. In fact, starring actors Creator/JohnWayne and Creator/KirkDouglas were embarrassed at how badly the naval scenes compare to the rest of the movie. It's rather sad, really, considering how much they tried to avoid [[ArtisticLicenseShips another trope]].
* ''Film/InTheNameOfTheKing: A Dungeon Siege Tale'' has one in the climactic battle scene, no less. The arrows that the archers use are obvious CGI.
* ''Film/{{Inception}}'' normally averts this, having won an Academy Award for Best Visual Effects. The effects in the film are almost entirely spellbinding and very well executed -- except for one tiny instance when Arthur sends the elevator flying up to initiate a kick, and the passengers floating inside thud down to the floor in a very artificial manner.
* ''Film/IndependenceDay'' features, for the most part, very well-done special and visual effects that hold up to scrutiny even today. However, there is a jarring moment where one of the giant alien spaceships is shown hovering just above the White House, [[http://www.moviemistakes.com/picture143428?&mode=picture&offset=3 tourists can be seen milling about and taking no notice whatsoever of the giant ship]]. Also, actors' marks are visible on the floor in many scenes, and during the alien's rampage in the operating room, you can see the legs of the puppeteer beneath the alien body. When the alien is shot, the wires that pull it back are also clearly visible.
* ''Franchise/IndianaJones'':
** The introduction of CGI to the franchise in ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull'' has mixed effects. Notably, the car chase in the jungle has some really dodgy green-screening.
*** To say nothing of the [[spoiler:Shia [=LaBeouf=] Tarzan sequence]]. Not everything is better with monkeys. Actually, let's extend it to everything involving animals in the film because there are some of the fakest prairie dogs ever committed to film. And there have been a lot.
** CGI appears briefly in the 1989 ''Film/IndianaJonesAndTheLastCrusade'', to depict -- amongst other things -- a Zeppelin. Despite being a prime subject for computer realisation, with flat sides and limited animation, full-length shots of the Zeppelin are obviously matted into the sky.
*** The dogfight that happens right after has some [[DrivingADesk pretty obvious bluescreening]], too.
** In the snake pit in ''Film/RaidersOfTheLostArk'', Indy lands on the floor ''inches'' away from a rearing cobra...with a highly visible reflection in the clear barrier protecting Harrison Ford from any accidents. This was fixed on the DVD, and nobody complained.
*** Also in ''Raiders'', after Indy shoots the driver of the truck and it ends up flipping on its side, the log from the spring-loaded mechanism the filmmakers used to flip it is clearly visible behind one of the rear tires.
** There is some slightly obvious ChromaKey work in ''Film/IndianaJonesAndTheTempleOfDoom'', such as the scene where Indy, Short Round, and Willie have to escape their plane before it crashes. While the raft being used as a makeshift cushion and the ensuing whitewater rafting sequence still hold up, the plane crashing into the mountainside is clearly a separate element from the raft sledding down the mountain. The scenes outside the Temple, when they are clinging to the cliffside while the flood bursts past them, is also pretty badly done.
* The controversial ''Innocence of Muslims'' features awful green screen that makes the actors look like they're floating on the desert, obvious brownface, and tire tracks in the sand despite the story taking place during the sixth or seventh century.
* Each version of ''The Invisible Woman'' has at least one:
** [[Film/TheInvisibleWoman1940 1940]]: As Kitty strips to nothing in Mr. Growley's office, Virginia Bruce's black-sleeved arm can be seen passing in front of her midriff.
** [[Film/TheInvisibleWoman1983 1983]]: When Sandy is CoveredInMud late in the film, it is obvious that Alexa Hamilton is not actually nude.
* ''Film/ItConqueredTheWorld'' (later remade as ''Zontar, the Thing from Venus'') The monster... suffice it to say that the scene where it strangles the heroine had to be shot several times because the actress, Beverly Garland, kept bursting out laughing. Believe it or not, this is because the creator of the monster was actually trying to make it work as a realistic alien creature -- initially, it was supposed to be much more squat, as part of the idea that it's a being from a high-gravity world (which, it has to be pointed out, Venus is not any more than Earth is). Then Beverly Garland walked up to the outfit during a break, shouted, "Try to take over my planet, huh? Take THIS!" and kicked it over. Then he added the 3 feet of head, which has the side effect of making it look like an angry ice-cream cone crossed with a crab. He tried. Even he admits he didn't succeed, but he tried.
[[/folder]]

[[folder:J]]
* The effects in ''Film/JackTheGiantSlayer'', while decent, are not up to the quality of the film's $195 million budget. A common complaint is that the giants by Creator/DigitalDomain look too cartoonish. To say nothing about the beanstalk or the CGI in the opening.
* ''Film/JamesBond'':
** Despite being touted as "the most realistic effects to date", the CG para-surfing scene in ''Film/DieAnotherDay'' was criticized as being easily recognized as fake, especially in comparison with the other, more realistic CG effects of fellow blockbuster smash, ''Film/TheLordOfTheRingsTheTwoTowers''. Particularly jarring since the film starts off with a very well-done surfing sequence done with actual waves in Hawaii.
** Almost any rendering of satellites in the franchise, particularly in ''Film/DiamondsAreForever''.
** Creator/UrsulaAndress is clearly wearing a flesh-colored towel when Honey Ryder steps off the conveyor belt "nude" in ''Film/DrNo''.
** In ''Film/{{Goldfinger}}'' the statue decapitated by Oddjob's hat has a clearly visible break at the neck, and the head starts falling off BEFORE the hat makes contact. This is especially strange because the Series/MythBusters James Bond special proved that knocking the head off a plaster statue ''for real'' is almost trivially easy.
** ''Film/LiveAndLetDie'' features a particularly bad shot of a man being killed by an inflating bullet.
** The bluescreening for Jaws jumping between the cablecars in ''Film/{{Moonraker}}''.
** Bond knocks a ski goon off a cliff in ''Film/OnHerMajestysSecretService''. However, the resulting scene of the skier falling to his death was achieved by throwing a dummy off the cliff and dubbing in a man screaming. You can tell by how the dummy's arms often bend the wrong way or by the fact that it's surprisingly still for a man plummeting over a massively steep cliff to his certain doom.
** Oddly enough, ''claimed'' for the way Bond is rescued at the end of ''Film/{{Thunderball}}''. He launches a balloon attached to a harness, which is then picked up by a B-17G Flying Fortress. Claimed to be the most ridiculous special effect in the Bond series (or at least at the time), it is in fact the real-life [[http://en.wikipedia.org/wiki/Fulton_surface-to-air_recovery_system Fulton Surface-To-Air Recovery System]].
** May Day's spectacular parachute jump off the Eiffel tower in ''Film/AViewToAKill'' is achieved with a (very visible) ramp. In the same movie, the very obvious dummies that are thrown from the zeppelin even have their extremities buckle in several places.
** The outer space sequences in ''Film/YouOnlyLiveTwice'' are laughable, especially considering that the movie was made around the same time as ''[[Film/TwoThousandOneASpaceOdyssey 2001: A Space Odyssey]]''.
* Some special effects failures actually improve the film: the mechanical shark in the first ''Film/{{Jaws}}'' movie worked so badly and looked so fake on camera that Creator/StevenSpielberg shot most of the film without it. Not having a monster to occupy camera time, he substituted suspenseful direction, in-depth story-telling, memorable musical cues, and plenty of good acting and dialog. None of the sequels and almost none of the movie's imitators reach this level of quality.
** ''Film/Jaws3D'' has an infamous scene where an obviously fake shark slowly advancing towards the window of a tank... and it's supposed to be scary because the 3D is meant to make it seem like the shark is swimming toward the audience. In theory, this might have worked. In execution, however, the "shark" in question moves towards the audience much too slowly to evoke fear. It seems more to float in the audience's direction, lacking any sort of motion to show swimming or, indeed, ''basic vital signs''. That's not even mentioning the fact that it simply stops dead in its tracks after smashing the glass of the tank. You know, the tank that's underwater. [[https://www.youtube.com/watch?v=arsAllZIa1Y It really has to be seen to be appreciated.]]
** ''Film/JawsTheRevenge'' suffers heavily from this. Besides the awful model work used when the shark ''explodes'' at the end of the film, there are some spots in which you can see the mechanisms controlling the shark. The film also makes blatantly obvious the finale was reshot for the international and home release, with clear StockFootageFailure from the original film and even earlier in the same film. There's also scars that keep disappearing and reappearing on the shark model between shots.
** Parodied in an episode of ''WesternAnimation/RobotChicken'', where ''Jaws'' is re-released with CGI special effects, including the shark dodging a harpoon by leaping into the air in a multiple rotation somersault and giving it actual dialogue, claiming that it "adds a new dimension to the shark's character". This is, of course, also a reference to the controversy that ensued when Spielberg digitally replaced the FBI agents' guns with walkie-talkies in an UpdatedRerelease of ''Film/{{ET|The Extraterrestrial}}''.
** Parodied in ''Film/BackToTheFuture Part II'', where Marty stands near a movie theater in the future when a holographic projection of a cartoony, poorly-rendered shark emerges and advances towards him. Marty at first freaks out and ducks, but when the hologram disappears, he straightens up and comments, "The shark still looks fake."
* ''Film/JohnCarpentersVampires'' features some of the worst "burning vampire" effects ever committed to film. Vampires pulled into sunlight don't burst into flame, but instead appear to light Roman candles up their coat sleeves. Seriously, that's it. This is especially pathetic in light of the fact that filmmakers had been setting stuntpeople on fire for decades, to the point that there are stunt performers who specialize in being on fire.
* The 1956 adventure film ''Journey to the Center of the Earth'' features some very obvious rubber crystals that ''jiggle'' when brushed against.
* The CGI effects for the monkeys from ''Film/{{Jumanji}}'' haven't aged well, they look like they came from a UsefulNotes/PlayStation game with their fur not looking like it was finished rendering and their cartoonish faces.
* At the end of the 1998 film ''Film/JungleBoy,'' a snake statue mutates into a really badly animated giant cobra. Also the film has an obvious elephant prop.
* Surprisingly, ''Film/JurassicPark'' -- a film lauded for its masterful combination of practical and computer-generated special effects -- qualifies for this. There are numerous scenes in the first film and some of the sequels where errors slipped through, such as an out-of-place potted plant on the soundstage being visible during the tour car attack scene when the front car is flipped over, and as the raptor is standing in the threshold at the beginning of the kitchen scene you can see a stage hand reach out to stabilize the animatronic puppet. These are very much [[FreezeFrameBonus Blink-and-You-Miss-It]] compared to a lot of other Special Effect Failures, though, and are so tiny and inconsequential that they don't hurt the finished product at all.
* In ''Film/JuwannaMann'', during the locker room scene after the titular character's first game, one of his/her fake breast forms flies out of under his/her shirt and onto the window. It looks obviously CGI, and in one shot it disappears on the last frame.
[[/folder]]

[[folder:K]]
* In ''Film/KickAss2'', the effects of Hit Girl's sick-stick device are very obviously CGI; clearly nobody wanted to rig up practical puke and diarrhoea effects on teenage girl actors.
%% * Asian films use a lot of CGI. The tight budget shows. [[https://www.youtube.com/watch?v=hjsZDaXMlpM&feature=related Here's an example from the Chinese movie]] ''Kidnap''. Watch 40 seconds into the clip, then laugh as the car appears... weblinks are not examples
* ''Film/KingDinosaur''. The numerous alien life forms of the planet Nova are all clearly animals from Earth. The eponymous dinosaur is just an [[{{Slurpasaur}} iguana on a miniature set]]... which would be tolerable had one of the characters not claimed that it "resembles the 'Tyrannosaurus rex'' of Earth's prehistoric past."
* While the StopMotion of ''Film/KingKong1933'' is respected even through a modern perspective, the rear projections are a more mixed deal; the scenes where Ann watches Kong battle dinosaurs have Fay Wray rather awkwardly pasted alongside the miniature set. Granted, this was half a century before ChromaKey was even a concept and everyone was halfway inventing this technology as they went, but it's still clear to a modern viewer that Wray has no idea what is going on in the full scene.
* Advance publicity for ''Film/KingKong1976'' claimed that a full-sized mechanical ape would be used. Though one was built, it appears in only one scene, standing completely motionless before its hands open to drop the debris it is holding. It bears no resemblance to Kong as seen in the rest of the film, where he was played by a man in an ape costume.
* In ''Film/KingdomOfTheSpiders'', the heroes board themselves inside a building to keep themselves safe from the killer arachnids. At the very end, they uncover one of the windows to look outside... only to see that the building they're in, as well as the entire town, has been covered in spider webs. The scene would be genuinely scary... if the webbed-up town wasn't a cheap-looking matte painting. What makes matters worse is, is it's not even like they show it briefly and then move on. They show the painting and freeze on it, keeping it up ''through the entire ending credits''.
* During the church brawl in ''Film/KingsmanTheSecretService'', one of Harry's victims turns into a very obvious rubber dummy before having his spine concertinaed. There is also poor CGI, first in the sparks sent flying when Harry smacks some people with a brazier, when he sets a man's head on fire using one of his gadgets, and then again when Eggsy uses the hand grenade on some of Valentine's goons.
* The Creator/NicolasCage-starring film ''Film/{{Knowing}}'' contains a fair bit of CG, including the forest animals on fire and several of the disaster sequences. The train crash sequence doesn't seem to possess any sense of weight. The plane disaster scene is quite genuinely nasty and most likely the part of the film that'll stick in the viewer's mind for a while.
* ''Kunoichi Lady Ninja''. [[https://www.youtube.com/watch?v=Vmn63tFP9OQ Vagina tractor beam.]] 1982-ish special effects. There's also the shocking attack, complete with wobbly camera and transposed background.
[[/folder]]

[[folder:L]]
* In ''Film/{{Labyrinth}}'':
** When Music/DavidBowie (as Jareth) is singing "Dance Magic Dance" -- it's one of the best and most memorable scenes in the movie... but it's really obvious when the baby transitions back and forth between a real baby and a doll.
** The obviously animated bubbles turning into a glass bauble.
** When they're looking out on Jareth's "kingdom", Sarah says it doesn't look that far. And it really doesn't. It's obviously a matte painting.
** In the scene where Sarah and Hoggle almost fall from a crumbling ledge into the Bog of Eternal Stench, you can see part of the scaffolding holding the camera.
* ''Film/LaraCroftTombRaider'' and its sequel have examples of this. In the first, there are the stone monkeys in the Cambodian temple and the deconstructed Husky dogs (and various other objects) in the time storm. The second, however, is far worse. The underwater sequences at the start of the film feature bad CGI fish, but the most triumphant example has to be when Lara Croft is rescued by a submarine, and the matte work of the sunset in the background is just awful. Elsewhere in the film, we have the studio backlot as a bad substitute for a Kazakh prison, rancor lookalikes that emerge from the shadows, some clumsy WireFu involving a fight on top of the heads of terracotta warriors, and the BigBad melting in acid.
* ''Film/TheLastAirbender'':
** The CGI animals.
** At the beginning, Katara splashes an off-screen Sokka with water, but he is completely dry when he appears.
** In what is purportedly an Arctic area, you can't see anyone's breath.
** At times, the waterbending effects aren't even put in.
** Firebending is pretty much nothing but poorly composed live-action fire elements with CG that even the film version of ''Film/{{Spawn|1997}}'' would reject.
** The last-minute 3D conversion was universally panned and earned a one-off UsefulNotes/GoldenRaspberryAward; Creator/RogerEbert called it the nail in "low-rent 3D".
* ''Film/TheLeagueOfExtraordinaryGentlemen'' is particularly bad in this respect. The scene near the beginning with the house in Africa blowing up has obvious flame effects matted onto a real house, Mr Hyde doesn't reach even the lower standards established by the first ''The Incredible Hulk'' movie (see previous entry)...
** ...and the scenes where Venice is being destroyed are embarrassingly bad, where it's obvious that a model city has multiple visuals overlayed on top of it, and that the visuals were apparently done by different groups with different lighting sources and different ideas of the scale of the model. Never mind the fact that the Nautilus keeps changing size, where it's wide enough to have full-sized dining rooms and be huge in the open ocean, but tiny enough to navigate the canals of Venice.
** The worst offender in that film is the CGI water, which is supposed to be overwhelming the Nautilus crew but is obviously just overlaid with footage of them running through it.
* ''Film/TheLegendOfHercules'', noted by many critics and audiences as looking suspiciously like a direct-to-video movie when it supposedly cost $70 million. Among the offenses:
** Almost non-stop use of green screen and CGI instead of actual physical sets, leading to scenery that often looks fake and/or doesn't blend well with the live-action elements (a great example is the massive Greek colosseum Hercules fights in, which looks like something out of a videogame -- CGI spectators included).
** In some scenes with archers firing arrows, the arrows -- made with CGI -- instantaneously appear in the archer's hands instead of being drawn from a quiver.
** Hercules fights the Nemean Lion, which is one of the worst-animated CGI animals in recent memory. Apparently they used a lion head prop on a stick on set and were restricted to its movements when making the CGI. See it in action here: [[https://www.youtube.com/watch?v=Bo5nkalL56g]]
** Seen in 3D, some of the CGI effects stick out even more because they're actually rendered into the scene in 2D, making them look like flat cutouts.
* About the only thing that makes ''Film/LetTheRightOneIn'' near-perfect instead of completely perfect is the terrible-looking [[https://www.youtube.com/watch?v=qfa8JwwY-y4 cat attack scene]].
* ''Film/{{Lifeforce}}''
** The zombie corpses are impressive, but they move stiffly and unconvincingly. Same thing happens with the vampire at the film's climax.
** The shot of the rocket in the comet suffers from bad black outlines.
** There's a really bad blue screen shot of people running away from the chaos in London.
** The matte paintings of Earth have a very obvious "animated" feel to them.
** The overhead shot of London being attacked is obviously OnlyAModel. In fact it was a [[OffTheShelfFX model that was outside of a closed church that the filmmakers used.]]
* The 2010 film ''Lifted'' has a scene with some painfully obvious digital rain. In one shot, the camera is looking straight down from a high angle and we can clearly see that the ground is not getting wet.
* ''Film/LogansRun'':
** The small scale of the city models are painfully obvious and unintentionally make it look like a model train set. The opening at least [[ObscuredSpecialEffects tries to hide the scale with an out of focus lens]], but it only helps so much, and the rest of the film shows the model sets plain and clear. The water makes the city being a miniature particularly obvious since the surface tension/waves are out of proportion with the buildings.
** During one shot of the Carrousel scene, you can clearly see the wires holding some of the people in the air. When this footage was reused for the TV series, this was also visible. It's been speculated that this wasn't an error and that the citizens were actually meant to be hoisted up on wires in order to attempt renewal.
** Box is convincing enough for the time, but in a close-up shot while he's talking you can see Roscoe Lee Browne's teeth.
* ''Film/TheLordOfTheRings'':
** ''[[Film/TheLordOfTheRingsTheReturnOfTheKing The Return of the King]]'', despite otherwise great special effects, has a somewhat shaky CG Legolas during the famous "elephant climb" scene, although most people [[NarmCharm are willing to forgive it]] because of [[SugarWiki/MomentOfAwesome how awesome that scene is]]. The beginning of the movie also has a not-quite-perfect CG Déagol when he falls into the river. The entire climactic sequence on Mount Doom is a bit dubious as well, especially whenever the scene requires the appearance of lava... however, it ''is'' understandable, as the post-production crew were working 72-hour days in a desperate attempt to finish those scenes in time for the film's premiere.
** In ''The Return of the King'', on one panoramic shot of Edoras the smoke is pouring ''in'' to the house's chimneys.
** In ''[[Film/TheLordOfTheRingsTheFellowshipOfTheRing The Fellowship of the Ring]]'' during the Mines of Moria, that one bit where we see Gollum's hands and eyes looks weird since it was made before the final CGI model as seen in the other two films was created (Andy Serkis had, in fact, been cast, contrary to previous reports, as his voice is plainly heard during the torture scene just before Frodo leaves the Shire).
*** The animation in the cave troll fight scene in Moria is so bad that it's been used as an example in computer graphics courses of what suspension of disbelief-breaking animation looks like.
** At the end of ''Fellowship'', when Aragorn is rushing towards Boromir, one of the orc corpses looks up nervously as he jumps over it, then quickly goes back to being dead.
** The scene at the beginning with Gandalf in Bag End. Just before the tea is set to steep, when Gandalf sits down at the table, his knees brush against it. The forced perspective trick momentarily falls apart when the part of the table in front of Gandalf wiggles and the rest doesn't.
** At the end of ''[[Film/TheLordOfTheRingsTheTwoTowers The Two Towers]]'', as Gollum argues with himself about what to do with the hobbits, he angrily twists the branch of a dead pine tree. There is a sound of bark breaking off, but the branch is visibly unaffected. More jarring still is the fact that we can easily see that the pine needles he is walking on do not move, even slightly. Even more jarring is that as Gollum is leaning over the water and conversing with his reflection, a drop of water falls not into the water below but as though Gollum were standing up. This is especially odd as Gollum was played by Andy Serkis via motion-capture, meaning someone was ''actually walking over those needles and twisting that branch!''
** Theoden's fellow riders are often swinging at nothing at the end of ''The Two Towers'' because the CGI orcs have already fallen by the time they get to them.
* There's a jarring instance in ''Film/LostInTranslation'', which is mostly a realistic, effects-free film. Bob goes to a golf course with a forest and Mount Fuji in the background, and it's clearly a bad matte painting. The scene is long enough for it to become painfully obvious.
[[/folder]]

[[folder:M]]
* In the Creator/RomanPolanski version of ''Film/{{Macbeth|1971}}'', a spotlight is shone at characters that are holding lit torches to illuminate a circular area around them. In one such scene, there's a very visible shadow on a wall on the same side of the character as the torch in question.
%%* [[https://www.youtube.com/watch?v=0601C5uoWJE This Thai children's film called "The Magic Lizard"]].....
* In ''Film/TheManWhoFellToEarth'', the people falling from buildings are clearly dummies.
* ''Film/TheManWhoSavesTheWorld'' (aka ''Turkish Star Wars''). Ever single special effect (excluding the ones {{sto|ckFootage}}len from ''Franchise/StarWars'') looks cheaper than cheap. Most notable are the hilarious costumes of the various monsters.
** Internet humor writer Seanbaby [[http://web.archive.org/web/20060506212158/http://www.thewavemag.com/pagegen.php?pagename=article&articleid=22122 points out]] exactly one glorious aversion: in one of the movie's [[EngagingChevrons several]] [[TrainingMontage training montages]], Turkish Luke kicks a rock so hard it hits a wall and ''explodes''. Slow-mo replay reveals that the "rock" is actually a ''live grenade'', thrown at a wall so a cameraman standing just outside the blast radius can film it. Solving SFX problems with MoreDakka? We salute you, Turkish George Lucas!
** The funniest has to be the BigBad's death: torn in half. How do we know this? Because the camera showing his face has a piece of cardboard on the right half, then on the left half, both sides having the whole nose. SpecialEffectFailure doesn't ''begin'' to describe it...
* ''The Man Without a Face'' at one point shows a cat mauling a person, achieved by intercutting shots of a real cat with an incredibly unrealistic animatronic cat.
* In ''Film/ManosTheHandsOfFate'' Torgo is supposed to be a satyr, but this fails rather spectacularly because his actor is wearing the leg construction ''backwards''. It makes him look like he just has huge knees. The ''Series/MysteryScienceTheater3000'' [[Recap/MysteryScienceTheater3000S04E24ManosTheHandsOfFate take on the film]] posits that it looks like he's wearing Depends.
* ''Film/MarkedForDeath'' at a certain point of [[https://www.youtube.com/watch?v=ZObnyBWAZSI the climactic fight]] adds in an obvious dummy starting when Hatcher knees Screwface's back.
* ''Franchise/MarvelCinematicUniverse'':
** A fairly minor one in ''Film/IronMan1'', but when [[spoiler:Iron Monger, AKA Obadiah Stane, runs at Pepper after discovering her underground, Stane is very clearly not moving]].
** In ''Film/CaptainAmericaTheWinterSoldier'', Hayley Atwell reprises her role as Peggy Carter 70 years after the events of the first film. She is artificially aged with computer effects rather than makeup (which could have done a much better job), and the end result is ''very'' off. One can't help but wonder why the studio didn't just hire an elderly actress; it would have been much less distracting for such a poignant scene.
** ''Film/{{The Avengers|2012}}'' has a small moment of when the light from Stark's arc reactor is not shining through his shirt in several shots during the scene after [[spoiler:Coulson's death]].
** For the most part, the FX for Rocket Raccoon in the first ''Film/GuardiansOfTheGalaxy'' is done well and he looks like how a real raccoon would probably look like if they could walk, talk, and wear clothes but, in the scenes where we first see him on Xandar and the scene where they're arguing whether or not to fight Ronan, he looks more like a cartoon character than he does in the rest of the film. He also tends to change size sometimes, sometimes being about 2-3 foot tall and other times being right under everyone else's crotch.
*** There's also a point where Rocket's eyes [[https://wallup.net/guardians-of-the-galaxy-rocket-raccoon-movies/ look derpy for some reason]].
*** While the FX for Rocket has improved in the sequel, the green screen effects in the scene where Peter and Ego are playing catch are rather egregious and look more like Chris Pratt and Kurt Russell are playing catch behind an obviously green-screened background than they are playing catch on Ego's planet.
** ''Film/ThorRagnarok'' is visually stunning most of the time, which serves to make its visual failures all the more glaring. In particular is after Thor gets his eye cut out by Hela; it's painfully obvious that Chris Hemsworth is just closing his right eye, which has been painted up with black makeup.
** ''Film/BlackPanther2018'' has mostly excellent visual effects, but in many shots during the climactic final battle between T'Challa and Killmonger, the CGI versions of the two characters[[note]]used whenever both are fully covered by their vibranium-powered suits[[/note]] look like video game animation from five years prior. Made especially annoying by the fact that in all other parts of the movie, CGI shots of T'Challa look pretty good.
** ''Film/AvengersEndgame'' has a small moment when [[spoiler:Pepper[=/=]Rescue unmasks prior to the beginning of the final battle. When her mask opens up, Creator/GwynethPaltrow's face can be shaking slightly]] due to the fact that her image has been digitally pasted onto a CGI body.
** ''Film/SpiderManFarFromHome'' has moments of obvious CGI during [[spoiler:Mysterio's illusion sequence to Spider-Man, and during the final battle against his hybrid Elemental. This may have been intentional since Mysterio's illusions incorporate CGI in-universe, so of course they would look fake because they are fake in-universe. However, it doesn't explain why Spider-Man's CG model looks as fake as the illusions in the final battle despite Spidey himself not being an illusion]].
* ''Film/TheMatrixReloaded'' has numerous instances where Neo is clearly not in the scene and the entirety of his body is computer-generated. While not necessarily a Special Effects Failure, it doesn't look very convincing, and the fact that the film cuts to slow motion every five seconds only serves to drive the point home.
** The first fight with the clones of Smith, the Burly Brawl, early on in ''Film/TheMatrixReloaded'' looks especially horrible.
** Also note that the filmmakers and studio touted the sequels' "virtual cinematography" as a breakthrough on the level of the first movie's BulletTime.
*** To make it worse, when Morpheus is fighting on the semi, they screw up a basic "bluescreen" Job. Good luck taking it to the next level when you can't even handle THIS level.
*** When they do use CGI for that scene, there are still failures, making Morpheus and Agent Johnson look like battling action figures. Johnson's earlier jumping off a car is similarly something that—well, if they hadn't done the shot in slow motion they might have got away with it for at least one viewing.
* ''Film/TheMedallion'' has plenty of bad green screen, WireFu, and a scene where Lee Evans pokes Creator/JackieChan with a knife, and light shines out of the wound—because Jackie is now immortal, see.
* ''[[Creator/SeltzerAndFriedberg Meet the Spartans]]'' has a particularly confusing example of this: In a scene where Leonidas addresses the fat Spartan who just had his eyes punched out by an enraged opponent in a [[YourMom Yo Momma joke]] contest, the fat Spartan's eyes are chroma-keyed out of the picture... and you can clearly see the stone wall behind him through his eye holes, which would imply he's missing the back of his head as well... except he isn't because just one shot ago, the audience has a clear view of the back of his head, and he looks fine.
%%* ''Film/{{Megaforce}}'' has some awful moments.
* ''Film/{{Meteor}}'' is a particularly infamous example of this trope, and the fact that it's a disaster movie makes it even worse.
** It's ''entirely'' obvious that all of the spacecraft, missiles, and probes used in the space scenes of the film are all plastic models, so much so that they look like children's toys. On the ''Hercules'' missile platform, one can see the ''bolts and stickers'' on the station and the missiles it carries.
** In an early scene where the manned ''Challenger 2'' space probe (which is clearly a model of America's first space station, ''Skylab'') is seen crossing the void of space, one can clearly make out our Sun as nothing more than a ''spotlight''.
** In none of the shots does the asteroid Orpheus look any more real than the human spacecraft crossing the screen, owing largely to poor lighting effects and unrealistic movements.
** Particularly laughable are the shots of various meteors zooming into Earth's atmosphere, which consist of nothing more than bright red lights that in no way interact with the surroundings with which they impact.
** You're unlikely to find another movie where the missiles seen onscreen move slower than the ones in this movie do.
** Also of note is the obvious ''styrofoam snow'' used in reused footage from ''Avalanche'' during the scenes with meteors striking the Alps.
** The scene of the meteors hitting New York City, which features footage of building demolitions processed through a red filter.
** One of the more successful effects was ''accidentally'' so. One of the hits on New York caused the Hudson to break through into the subway system. This was filmed by having a station platform stage and huge tanks offscreen that would be opened to supply the water. They were supposed to open in sequence, but by mistake were opened simultaneously. The resulting flash flood was much more powerful than the actors were expecting and several were genuinely carried off by it instead of them having to play along.

* ''[[https://www.youtube.com/watch?v=roYo5EQi7A4 The Mighty Gorga]]'' features a man in an [[OffTheShelfFX store-bought gorilla suit]] fighting dinosaur hand puppets held in front of the camera. It looks about as rubbish as you'd expect it to look.
* ''Film/MightyMorphinPowerRangersTheMovie'' uses CGI for the Ninjazords because they didn't ''want'' to use the original props or costumes for the film. And boy, do the CGI ones look bad. They're a poor match for the correct designs, too, being based on the [[ShowAccuracyToyAccuracy action figures]] rather than the show designs. The Ninja Mega Falconzord is the biggest offender, being based not off the full-sized toy but a smaller special edition, with the wolf's head uncovered and the cover for the Ape hand being able to hold a sword (a large version of one of the Ape's Ninja-to, but the artists interpreted it as the Shogun Megazord's fire saber. Ouch.) Finally, they botched the head.
** There's also the scene where Ivan Ooze launches the Ninja Megazord through a building, and it's extremely obvious the Megazord is a model (or perhaps even [[OffTheShelfFX the action figure]]) being launched through it.
** Unlike in the series, Tommy keeps Saba in [[HyperspaceArsenal hyperspace]] instead of latched to his belt. This results in an obvious JumpCut when he pulls Saba to finish off the Oozemen.
** Also on the topic of the CGI, at one point, the bear Zord loses its yellow coloring, ''then'' loses its bluish-black coloring immediately after. And the Ectomorphicon is standing not on the streets of Angel Grove, but the 3D animation program's grid in another scene.
** The animatronics used for Goldar and Mordant's heads, as well as the skeleton that attacks the Rangers on Phaedos are rather poor as well. In fact, you can see a wire holding up the tail of the skeleton in one scene.
** During the skeleton fight, when Tommy is on the monster's back as it thrashes about, trying to shake him off, the camera follows the skeleton back and forth. At one point the camera actually reveals ''a crewman standing there watching the scene unfold.''
* ''Film/{{Misery}}'': During the big fight scene, just as Annie Wilkes (played by Kathy Bates) falls to the floor and hits her head on the typewriter, the actress is replaced by a really bad looking Kathy Bates dummy.
* ''Film/MobyDick:'' The director and cinematographer of the 1956 film deliberately chose a dark look, to evoke old whaling prints. To the unsympathetic eye, it just looks underexposed.
* ''Film/MonsterAGoGo'', when it bothers to even attempt effects (as opposed to dodging effects scenes altogether with exposition), tends to do them badly, as in the scene where the crashed space shuttle is found:
-->'''Narrator:''' Without question, this was the capsule that had put Douglas into orbit.\\
'''([=MST3K=] crew laughs)'''\\
'''Tom Servo:''' Douglas was very short, pear-shaped, and stood the whole way.
* ''Film/MortalKombatTheMovie'' has some really bad effects, like Reptile, the spear that comes out of Scorpion's hand, the shot of Sub-Zero freezing a monk, Goro looking incredibly goofy like a cousin of the Ninja Turtles, bad ChromaKey and that AWFUL CG shot of going up Shang Tsung's tower, spinning around it and entering the top window to reveal a badly superimposed Sonja.
* ''Film/MortalKombatAnnihilation'' has a climactic fight scene involving absolutely rubbish CGI models for the Animality forms of Liu Kang and Shao Kahn, in a film that's absolutely rife with terrible CGI.
** [[https://web.archive.org/web/20160801021901/http://www.jabootu.com/mka.htm This review]] nominates the stop-motion animation of a "velosphere" rolling into a tunnel as "quite possibly the single most inept special effect to hit the screen in the last twenty years of theatrical cinema." The film has obvious cuts and a slower framerate when the characters board them, and the actors inside are clearly gyrating against obvious and shaky ChromaKey effects.
** The film is rife with terrible ChromaKey shots, an infamous one being when Sonya Blade and Jax are diving away from an explosion after their fight with Cyrax.
** At the end of the fight between Liu Kang and Baraka, when Liu kicks Baraka into the fire pit, not only does it reuse the same shot of Rain falling from earlier, but if you look closely, you can see a hand catch him before the fire occurs.
* ''Film/TheMummyTrilogy'':
** ''Film/TheMummyReturns'' has several instances. Wrestling/DwayneJohnson's CGI form as the Scorpion King looks like something out of a videogame cinematic, and when the armies of Anubis attack, many of the jackal soldiers in the background phase through the actors or die without having been attacked.
*** Interestingly, the ''scorpion'' parts of the Scorpion King's body look very good. The human parts...not so much.
*** The CGI used on Imhotep's ''Mummy'' form is a failure of truly epic proportions. Due to the limits of technology, the original Mummy is part CGI and part guy-in-makeup, making him look incredibly realistic in both his movements and his interactions with the actors. But here he is entirely CGI, making a firm clash of UncannyValley with special effects failure, with his dead, lifeless eyes, jerky movements, dry untextured body, and (there is no other way to put this) a cheesy shit-eating grin. It doesn't help that the other cast members he interacts with apparently have no idea where he is meant to be at any one time, which draws unnecessary attention to the fact he isn't actually there.
*** The problem is that back in '98, California was experiencing rolling brownouts that severely limited Industrial Light and Magic's processing time, and they had [[Film/ThePhantomMenace another project]] in the works at the same time -- and when George Lucas built your studio, you know he gets top priority on anything he wants.
*** There is a CGI waterfall with some terrible fluid effects that look like they came from a UsefulNotes/Nintendo64 game; even worse when they try to make it speak.
** In the series' next installment, ''Film/TheMummyTombOfTheDragonEmperor'', Creator/JetLi, along with his entire army, vomits up clay, which covers him and then fires itself, resulting in the Terra Cotta Army. The quality of the sequence is just atrocious.
*** There are also Yetis who [[IKnowKarate know kung fu]].
*** Creator/JetLi's character transforms into several things made of bad CGI, including a hydra-like three-headed-dragon.
[[/folder]]

[[folder:N]]
* In ''Film/TheNameOfTheRose'', Salvatore is brutally tortured, and both of his arms end up broken and dangling limply. This would have been a traumatic scene if Salvatore didn't mistakenly end up with two left hands in this scene.
* In ''Film/TheNeanderthalMan'', a saber-toothed tiger is clearly played by an ordinary tiger, except in the shots where he's played by an extremely obvious stuffed animal with huge fangs glued inside its mouth.
* Even in 1972, ''Film/NightOfTheLepus''' use of cute little bunnies filmed on a scale-model set didn't exactly produce the intended scare.
* ''Film/NightOfTheLivingDead1990'' remakes ''Film/NightOfTheLivingDead1968'' with ''much'' improved effects and makeup work for some truly gruesome-looking zombies. What it does not have, however, are convincing-looking dummies: an early character dies by being knocked over and somehow transforming into a very obvious-looking dummy that hits its head on a gravestone; later, Barbara uses a fireplace poker to whack the cranium of a corpulent corpse that sways back and forth with each blow with its neck conspicuously not moving.
* The ''Film/NightWatch'' movie had so many problems with special effects during production that the director had to replace most of them with computer graphics. Only one scene in the released cuts uses props: Zabulon pulling out his spine to use it as a sword. Thanks to this decision, the movie averts the trope.
** There's also a sought-after unfinished version that leaked to torrents a few weeks before the release. Among other things, it has several scenes with CGI objects rendered in wireframes and very poorly done face morphing.
* There are a few in the original ''Film/ANightmareOnElmStreet1984'', particularly the extended arms bit with Freddy and the obvious stunt double when he's on fire during the climax.
** Not to mention that, during the last few seconds when Freddy [[spoiler:pulls Nancy's mom through the door to kill her]], it's ''painfully'' obvious that it's a dummy.
** There's another scene when somebody jumps out a window... onto a horribly obvious mattress.
** In the commentary, one of the producers comments on the shot where Freddy is chasing Tina, only to appear right in front of her. The "first" Freddy is a double, but far shorter than the genuine article. It looks like Freddy has briefly become four feet tall. [[note]] Although, it can be sort of justified, considering it's in dream world... [[/note]]
* ''Film/NineLives2016'':
** Creator/KevinSpacey-turned-cat is trying to prove he's human, so he does some pull-ups to show his family. Said pull-ups are just one shot of the cat slipping off of a bar, reversed and repeated to give the illusion of a cat doing pull-ups. [[https://youtu.be/_jHA97HzhxE?t=2m15s It must be seen to be believed.]]
** Justified in that the actual movie ''does'' have him falling off the bar. They looped it for the trailer.
** There are several scenes in the movie where you can clearly tell that Tom's (Spacey) cat form had CGI animation used for it.
[[/folder]]

[[folder:O]]
%% * ''Film/OceansTwelve'' suffers from this in any scene involving the laser net at the art gallery. Some of the statues in the scene where [[spoiler:Toulour reveals how he used someone with mad acrobatic skills to get past it]] are this as well.
* ''Film/OnceUponATimeInMexico'' stands out for this. Many effects, from muzzle flashes to Creator/AntonioBanderas climbing a wall, are done near-perfectly...so it's all the more embarrassing when nearly every instance of blood or fire is painfully obvious CG on the level of a 1992 cartoon.
%% * Here is a quick example of Creator/EdWood's nudie flick ''[[https://www.youtube.com/watch?v=AWo_9CKbSXE One Million AC/DC]]''. (censored nudity, but still likely NSFW) (Note that the dinosaur in this is the same puppet pictured on the main page from '''The Mighty Gorga'''.) Weblinks are not examples
* ''Film/TheOogielovesInTheBigBalloonAdventure'' has animatronic heads so soulless and inexpressive that it (almost) rivals that of the aforementioned ''Garbage Pail Kids'' movie.
** Many exterior shots use very cheap-looking CGI that resembles a video game cutscene, and have very poor compositing. The giant cow on top of Milky Marvin's Milkshake Manor is a key example, as the cow is actually shown clipping the physical building.
* At the end of ''Ordeal by Innocence'', the murderer [[spoiler:commits suicide by jumping off a cliff]]. The camera cutting to a wide angle isn't enough to hide that [[spoiler:the falling "person" is a mannequin]].
* ''Film/OverdrawnAtTheMemoryBank'' uses a lot of ChromaKey. The problem is that the movie is shot entirely on VHS tape, leading to a ton of pixellation. There's also a point where they don't match up a scene of Creator/RaulJulia TalkingToHimself properly, leading to a very awkward pause.
[[/folder]]

[[folder:P]]
* The 2003 live-action adaptation of ''Film/PeterPan'' has this in about 90% of the scenes between the obvious green-screening and the CGI.
* The fight scene at the beginning of ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'' between Jack and Will, where Will throws a sword and it embeds itself at the door? Take another look at the sword. It's obviously plastic.
* Being an Creator/EdWood movie, the effects in ''Film/Plan9FromOuterSpace'' are laughable, even by the standards of the time. Some of the more egregious examples include:
** The sheer crudeness of the cockpit and graveyard sets. The "cockpit" is clearly just two wooden panels with a shower curtain and a few pathetic props meant to be flying apparatuses[[note]]Here's a complete list: Semicircular pieces of wood for flying yokes, a circular slide rule, and a clipboard.[[/note]]. The actors don't even appear to be sitting on proper chairs, just wooden boxes. The "graveyard" is obviously a soundstage, with graves that are too close together to bury bodies and makeshift headstones that are clearly made out of styrofoam or cardboard and wobble and fall over when people hit them.
** The flying saucers wobble in the air and cast large shadows in space.
** In almost every scene, even scenes supposed to be at night, the actors are casting large shadows against the walls behind them. This obviously comes from the camera/studio lights.
** The scenes of the military attacking the flying saucers with artillery guns are obviously taken from stock footage of the Korean War. You can even see the thatched huts of a Korean village in the background, even though the action is supposedly taking place in California. And then, when Colonel Thomas Edwards is talking in the next scene, it looks like he is standing against an empty void.
** Creator/BelaLugosi's '[[FakeShemp body double]]' looks nothing like him. He is about a foot taller and is nearly bald. He actually hides his face behind a cape, and we're not supposed to notice.
** Several exterior sets on sound-stages are interspersed with footage shot outdoors (for example, the old man's reanimated corpse chasing Paula Trent through the cemetery). The outdoor footage was clearly intended to be shot day-for-night, but this is not apparent in video transfers of the film, making these scenes contrast harshly against the on-set footage.
** In some versions, an actor can clearly be seen reading off of his script.
** The flying saucers are described as "cigar-shaped", in direct contradiction to the footage -- and then when they land, they appear to be boxes!
* ''Franchise/PlanetOfTheApes'':
** ''Film/BeneathThePlanetOfTheApes'', the first sequel, has this problem. In one shot, the pullover orangutan masks of the background apes are easy to make out (this is due to budget constraints on makeup).
** The final film, ''Film/BattleForThePlanetOfTheApes'', has a problem with Roddy [=McDowell=]'s ape mouth appliance slipping at one point.
** An extremely bizarre shot in Creator/TimBurton's ''Film/PlanetOfTheApes2001'' has Mark Wahlberg's gun, hitherto a space ray gun, briefly turn into a nickel-plated M1911 and back again when the bad monkey is waving it around in a bad monkey fashion.
*** There's also the very brief scene where one of the gorillas is giving a speech, which ends with simply roaring. The inside of his mouth is noticeably lighter than the shadow inside of the actor's mouth.
* In ''Film/PokemonDetectivePikachu'', a lot of [[SugarWiki/VisualEffectsOfAwesome great effort]] was put into making the Pokémon actually look like they're ''there'', regardless of what you [[UncannyValley think]] [[{{Squick}} of their]] [[UglyCute designs]] as a whole. That isn't to say that there weren't a few bumps along the way:
** [[https://cdn.vox-cdn.com/thumbor/ge7-WetWJNuRCFV4c5-7NSKXSRY=/0x0:2878x1158/1200x0/filters:focal(0x0:2878x1158):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/14647099/Screen_Shot_2019_02_26_at_3.34.12_PM.png Machamp]] 's skin is the ''same'' colour throughout with only a few obvious shades, and the lack of any form of depth and texture on its skin makes its pectoral and abdominal muscles look ''painted on''. It looks closer to a FullMotionVideo model from the early [=PS2=] era, or a cardboard cutout. Made even worse by Snorlax visible in the picture.
** On occasion, Pikachu's eyes look almost ''too'' dark, and many of the times, they don't move. The result is that sometimes, they look like black balls when they are actually supposed to be brown and human-like.
** The film also contains some intentional examples: the video introducing Howard Clifford contains segments with him on the news in the 1990s [[PaintingTheMedium with the relative video quality being faked to match]]. After the Aipom attack on Tim Goodman while investigating Harry's apartment, [[UnusuallyUninterestingSight no one seems to react to Tim's behavior in the nearby alley]]; only really addressing Tim when he calls attention to Detective Pikachu. This reveals the scene to be a fairly elaborate sight gag. [[spoiler:In the final battle, when Ms. Norman is revealed to be Roger Clifford's Ditto turning on him, Ditto's eyes are slightly obvious CGI that remain the same in each form it shapeshifts into, which doubles as a MythologyGag to its face not changing in other versions.]]
* ''Film/{{Poltergeist|1982}}'':
** In the very first shot of the scene where Marty hallucinates that he's tearing his face apart, he's clearing wearing a rubber mask.
** The tornado at the beginning of the film is clearly CGI. The fact that there's no dust or debris at the tornado's base makes it all the more obvious.
* ''Prancer'' was billed with the tagline "Come see Prancer fly." It is about a poor little girl on an apple farm and a reindeer in a pen who may or may not be Prancer. The reindeer does not fly until the very end when he is shown leaping... only to cut immediately to a twinkling dot flying up to join other twinkling dots. ''Film/PumaMan'' has better special effects than this movie.
* ''Film/{{Predator}}'': when the characters point their guns in the direction of the camera, the blank-firing adapters are clearly visible down the barrels.
* ''Film/PumaMan'' and the infamous [[https://www.youtube.com/watch?v=NHMPR7kXJak flying scenes]], ripped apart by [=MST3K=]:
-->'''Mike:''' He has the power to rear-project major cities!
** It's worth noting that there's some debate over whether Pumaman is [[PoesLaw intended to be a parody or not]]... the awful flying scenes lend a lot of weight to the parody argument.
** Both [[https://www.youtube.com/watch?v=f5Pjo0WjBcs Indian Superman]] and [[https://www.youtube.com/watch?v=p9oI7Fd3Uec Turkish Superman]] have the same effect, but worse.
*** Parodied in ''WebVideo/ItalianSpiderman''.
[[/folder]]

[[folder:R]]
* There is one special effect shot in ''Film/{{Reds|1981}}''; a ship tossing on a stormy sea. Not only is it a blatantly poor miniature, it's also a very unusual shot for the film which is otherwise always in the actors' faces.
* In the final scene of ''Film/RemoWilliamsTheAdventureBegins'', when Chiun runs on the water's surface to join Remo and Major Fleming in a boat, you can clearly see what Joel Grey's running on. And it ain't water. A few minutes earlier, when Remo is fighting his way through the villain's hideout, he executes a running dive through a plate glass window. The glass is replaced with already-cracked safety glass well before the actor actually hits it.
* ''[[https://web.archive.org/web/20001001054924/http://www.stomptokyo.com/scott/yongary/movies/yonggary-99/yonggary-pictures.html Reptilian]]'', a 1999 Korean {{Kaiju}} film made to cash in on the 1998 ''Film/{{Godzilla|1998}}'' remake, and somewhat of a ''Film/YongaryMonsterFromTheDeep'' (see below) remake, has to have some of the absolute worst CGI ever. And the sad part is, it is apparently an upgraded version, so it may have looked worse at one point...
* ''Film/{{Reptilicus}}'' involves the monster spewing a stream of green slime. The slime is poorly animated in stop motion. The rest of the movie doesn't fare much better; whenever the monster eats somebody, the effect is similar to the ones in the ''Shark Attack'' movies mentioned below, only about a million times worse. Perhaps the single worst effect is when Reptilicus devours a farmer whole. This is represented by the worst animation you will ever see in your life.
* ''Film/ResidentEvil2002'' has the incredibly bad animatronic Licker. This is opposite ''[[Film/ResidentEvilRetribution Retribution]]'', wherein the CG Lickers are actually pretty decent-looking while the other effects are pretty bad (especially during the car chase in Moscow, where the car turns into an obvious CGI model at points).
* In ''Film/RoadToSingapore'', you can see the air hose being used to blow bubbles into the soap solution during the MedicineShow scene.
* ''Film/RoadTrip'': The character Barry is asked to look after a pet snake named Mitch and is informed that Mitch already ate, so he won't eat for a while. Barry ignores this and puts a mouse in Mitch's cage, then goes crazy when Mitch ignores the mouse. However, it is easy to see that Mitch's mouth is sealed with clear plastic tape.
* All three ''Franchise/{{Robocop}}'' films have had their climactic moments ruined by shoddy effects work:
** During the final minute of [[Film/RoboCop1987 the original film]], when Murphy shoots Dick Jones (causing him to fall out of a window), the top-down shot of Jones falling downwards out of the building to the street below is an obvious model miniature that has comically-large arms. It's much more noticeable than the rest of the effects for the film (which have some of the greatest practical effects ever used in a movie up to that point), precisely because of how shoddy it looks.
** ''Film/RoboCop2'' (shot in 1990) is the last film to use stop-motion FX -- and it shows. Badly. This is most noticeable in the final fight sequence of the film -- the shots where [=RoboCain=] tries to shake Murphy off of him look oddly stilted and jittery.
** The explosion of the OCP building in ''Film/RoboCop3''. In what should have been an amazing shot that finally sees the end of the megalomaniacal corporation that tried to bulldoze Old Detroit, the footage looks five years older than the rest of the film and shows a poorly made miniature pathetically breaking apart. Of course, this comes after a climactic scene where the wires on Robocop's rocket pack are visible on-screen.
*** Just before this, Robo incinerates [=McDaggett=]'s legs before flying off with a woman and child. The shot just after Robo flies through the OCP building begins with [=McDaggett=] falling down -- his legs are visible and are not burned in the slightest as he crawls, and the only aftereffect of Robo turning on his jets full-force on the floor is a light puff of smoke that disappears.
** Additionally, any scene which uses stop-motion animation to create ED-209 as opposed to having a real-life animatronic prop. The OCP board meeting with the "drop your weapon" demonstration failure looked great. ED-209 falling down the stairs... not so much.
* The green screen effects in ''Film/TheRoom'' are pretty bad, although compared to the rest of the film, they are almost passable. The "throw the TV out of window" scene also features an obviously hollow prop, though if you've survived that long into the film you're unlikely to care.
* ''Film/RunSilentRunDeep'':
** Much of the potential drama from watching one submarine shoot torpedoes at another is diminished by the tell-tale cable pulling each torpedo along a set path and informing the viewer that the torpedo will safely pass by without harm.
** In a case of artistic license with ships, when depth charges are used in the movie, a depth charge comes into direct contact with a submersed submarine, rolls off the hull, and explodes, but then does little damage inside. Depth charges work in such a way that they don't need to come into direct contact with an object to harm it. They explode and create a bubble underwater, which then displaces water with such force that it can bend and break metal.
[[/folder]]

[[folder:S]]
* In ''Film/SantaBuddies'', the mouths of real-life dogs are animated with CGI to let it look like they are really speaking. In some scenes, the dogs are completely animated to let them, for example, dance. It is really painful to watch.
* ''Film/SantaClausConquersTheMartians'' has lots to complain about in this area, but what stands out the most is the "polar bear" that is obviously a man in a cheap costume.
-->'''Joel:''' Aw, you can see the head piece draped over the body!
* ''Film/{{Seabiscuit}}''. The far-shots all feature the jockeys on real horses, but the close-ups feature Tobey on an obvious animatronic horse with horrendously exaggerated neck movements that don't at all line up with the movements of the jockeys on the real-life horses.
* During the number, "Wonderful, Wonderful Day" in ''Film/SevenBridesForSevenBrothers'', if you play close attention, you can see a bird on the set flying into the clearly painted backdrop.
* The ''Shark Attack'' TV movie series are examples of the junk ''Jaws'' rip-offs, especially ''Film/SharkAttack3Megalodon''. Awful rubber sharks and ludicrous green-screen-meshed-with-stock-footage [[https://www.youtube.com/watch?v=1nzd0R_OeOc appears]]. The eponymous Megalodon is frequently seen rising up out of the water to grab victims in its mouth. This is accomplished by superimposing footage of the victim over the mouth of footage of a shark head. The (main) problem is that the superimposed victim is always the same size relative to the shark head, whether said "victim" is a person, raft full of people, or entire boat, leading to the impression that the shark can change size.
* ''Film/{{Sharkenstein}}'': The shark is [[spoiler:either]] an obvious puppet[[spoiler:, or a guy in a suit after it becomes bipedal]]. It's also obvious when the shark's chroma-keyed into scenes. Plus, the blood splatters, explosions, and fire are all obvious digital images imposed over the scene.
* ''Film/AShotAtGlory'' features former Rangers footballer Ally [=McCoist=] acting as a former ''Celtic'' player Jackie [=McQuillan=]. The footage of Jackie's playing career is taken from [=McCoist=]'s own, real-life one, and it is painfully obvious in some of the shots that Jackie is just wearing a Rangers top tinted from blue to green.
* The finale of ''Film/{{Shotgun}}'' features a car with a flamethrower. Said flamethrower has a reach of maybe three feet but somehow manages to ignite mooks who are standing much farther away from it.
%% * The movie ''Film/{{Signs}}'' is actually pretty tense and frightening with its aliens until you actually see the stupid things. How is it a bad effect?
* In ''Film/SilverLode'', the backdrop in the set of the Evans' residence's backyard is very unconvincing. Besides simply ''looking'' painted (as opposed to looking as though it has depth), multiple characters cast visible shadows on it.
* ''Film/SinbadAndTheEyeOfTheTiger'', despite the flawless StopMotion of Creator/RayHarryhausen, suffers from a ''lot'' of green screen colour spill.
* ''Film/SonOfTheMask'' is a shining example of special effects failure; most viewers found the predominantly CGI effects of the various characters, particularly those of the baby and the dog, to be cheap-looking as well as downright terrifying.
** Also noteworthy is Jamie Kennedy's nightmare sequence when his wife gives birth to multiple children. Bad enough that the scene's too inappropriate for a family film in the way it's portrayed. But besides the fact that Traylor Howard's character has no visible reaction to giving birth multiple times (supposedly played for comedic effect), the babies she gives birth to are clearly just plastic dolls.
** This glaring error is committed again later when Jamie Kennedy flees from Loki with his son in his arms... or rather, a plastic lookalike of him.
** Jamie Kennedy's facial makeup as The Mask himself is also horrific.
** The film's relentless use of wide-angle lens closeups does nothing to alleviate the already-disturbing effects and makeup of pretty much everything and everyone seen onscreen.
* The UsefulNotes/BluRay version of ''Film/TheSoundOfMusic''. During the eponymous musical number, you can tell that the grass is ''painted'' green, which you couldn't in previous releases.
* ''Film/{{Spaceballs}}'' has a few deliberate ones:
** Dark Helmet and Colonel Sandurz take to Yogurt's home planet in a seemingly hovering Volkswagen. It's plainly visible that the car's wheels are concealed behind a mirror.
** The singing [[Film/{{Alien}} alien that came out of John Hurt's chest]] has a very obvious metal pipe that drives it and a very obvious slot in the bar counter through which the pipe runs.
* Much of the action in ''Film/SpaceMutiny'' takes place in a building with visible bricks and sunlight. This movie is supposed to take place in a ''space ship''.
* The 1997 film adaptation of ''Film/{{Spawn|1997}}'' is filled with a lot of poorly-executed CGI effects, despite being directed by a special effects artist who worked on ''Film/JurassicPark''. The main offender is the demon Malebogia, who looks like he stepped out of a video game cutscene -- his mouth doesn't even match what he's saying, it just occasionally moves up or down. Hell and the tunnel that leads into it are jarringly fake, and Spawn's cape is very textureless. This is a pity as the physical makeup and animatronic effects, as well as the Violator CGI, were done quite well.
** If you watch the army of demons in hell closely, you can see one going through his "jumping back and forth" animation cycle oblivious to the fact that he jumps off the piece of ground he's standing on and onto the air.
** WebVideo/TheNostalgiaCritic points out during his review how the contrast of the explosions in one scene is so bad that ''their frames are visible''.
* ''Film/{{Speed}}'': in the scene where the first bus explodes, a lone red van is traveling ahead of the bus at the same slow pace. One can not only see the cable the van is using the drag the bus' burning hulk, but also the film crew in the distance who have blocked off the busy street.
** In some shots when the second bus of the movie is speeding through the Los Angeles traffic, a camera can be seen hanging on its side.
** In one scene, the bus slams into a black sports car, sending it flying over the flatbed truck preparing to take it off the highway; several sets of wheels can be seen on its underside to aid in its glide off the truck.
** In the famous bridge jump scene, not only can you see the ramp the bus jumps off of, but you can also see shadows on the part of the bridge they digitally removed ''for'' the stunt.
** The obvious model underground subway train at the end of the film; additionally, after the train plows out of the unfinished rail station and grinds to a stop in front of Grauman's Chinese Theater, the final shot shows no sign of the unfinished station aside from the facade through which the train crashed.
* ''Film/Speed2CruiseControl'' isn't a whole lot better in the effects department. Most of the underwater scenes look unfinished and the ship crashing into the marina (which supposedly cost more than the entire first movie) looks just like what it is -- a model ship crashing into a model building.
* The Creator/SamRaimi's ''Film/SpiderManTrilogy'', as praised as they are for their groundbreaking movement and effects work, have moments where they just look... off:
** In the [[Film/SpiderMan1 original film]], the close-up moments where Peter (as Spider-Man) carries Mary Jane through the city after rescuing her from the Green Goblin smacks of bluescreen work, as they show what appears to be the camera moving in an arc around a stationary stunt double and Kirsten Dunst to simulate movement. Their bodies are completely straight while traveling and don't react to the swinging at all, and in fact, MJ's hair appears to be blowing ''backwards.''
*** The CGI in the rest of the film also looks very hokey, particularly during the parade fight.
** The opening scene of the [[Film/SpiderMan2 sequel]] (where Spidey delivers the stack of pizzas) has animation that looks lower-quality than the rest of the web-swinging scenes. The model for Spider-Man looks to be slightly brighter than his costume in all other scenes, and at a lower resolution. This can be seen in certain distant shots in the [[Film/SpiderMan3 third film]] as well.
* ''Film/{{Spy}}'': When Susan is being pushed by Rick at the dance club, Rick's legs are obviously from a double.
* ''Film/SpyKids'':
** ''Film/SpyKids3DGameOver'' is a good example of how bad 3-D special effects can be when they're '''''not''''' done right. Despite the fairly convincing CGI animation of the first two ''Spy Kids'' movies, the third film heavily relies on the use of 3-D as its main selling point. Most critics and viewers agree that the 3-D rarely ever looks convincing, and some even complain of the effects and glasses ''giving them headaches''. While the bulk of the film ''does'' take place in a video game and has the look and feel of a video game world (with one level closely resembling something from a ''Franchise/SuperMarioBros'' game), the interaction between the CGI and the child actors with one another is not done believably and is quite obvious. The poor CGI double of Valentin and the Toymaker's [[HumongousMecha giant combat robots]] after he escapes into the real world during the film's climax don't help matters.
** The first two films have their moments too. In the first film, when Gregorio falls into the jigsaw puzzle pit and peels his face from the plexiglass, the puzzle pieces are actually ''above'' the plexiglass, rather than underneath. The Thumb-thumbs switching between CG and full-bodied costumes can also get obvious after a while.
** The [[Film/SpyKidsAllTheTimeInTheWorld fourth film]]'s effects leave a lot to be desired: blatant green screens, poor CGI, and at one point, a circuit board for the Spy Tracker 6000 featuring the words "Prop 1 Controller" on it.
* In ''Film/{{Stargate}}'s'' UsefulNotes/BluRay edition, the picture quality is so much higher than when the movie was filmed that you can see the wires holding up the death gliders during close-ups on their pilots.
* The sequels to ''Film/StarshipTroopers'' have horrendously worse effects compared to the original movie. The effects of the original are the best you could have in 1997, while the sequels, both made in the 21st century, are worse than dodgy 90's CG cartoons. It is especially jarring because you hardly ever see the arachnids being affected by the supposedly more advanced weaponry, while in the '97 original it's hard to see an arachnid and not see it being blown to pieces by automatic fire.
%% The booby prize, however, goes to the explosion of the Q-Bomb at the end of ''Starship Troopers 3''. How is this a bad effect?
** Speaking of the first one, it's quite obvious that some of the bugs are stiff animatronics.
* ''Franchise/StarTrek'':
** In the extended TV edition of ''Film/StarTrekTheMotionPicture'', after Spock leaves [[spoiler:to go inside V-Ger and essentially trip on acid]], Kirk decides to head out after him. As Kirk leaves the Enterprise in a spacesuit, the entire top fourth of the screen isn't actually the Enterprise... but the top of the set! Though some viewers mistakenly believe this shot was in the original theatrical release, it's actually from an unfinished sequence of Kirk and Spock taking the spacewalk together, which was cut due to effects problems and replaced with the solo-Spock spacewalk in the final film. The TV edition restores portions of this sequence to lengthen the film but merely cuts in the unfinished footage of Kirk's exit without the intended matte painting that would have hidden the visible wooden beams of the set. Note also that Kirk's spacesuit in this restored footage is different from the spacesuit he wears in the footage from the theatrical edition, so in the ABC version of the film, not only does the ''Enterprise'' consist partly of wooden beams, but Kirk's spacesuit has shapeshifting powers.
*** Also from ''Film/StarTrekTheMotionPicture'', when Kirk, Spock, [=McCoy=], and Decker leave the ''Enterprise'' to meet V'Ger near the end of the film, it's clear they're walking on a (bad) matte painting of the ''Enterprise'''s saucer section. The matte is so bad that the saucer section itself is distorted. [[https://picasaweb.google.com/102542760950977079734/StarTrekTheMotionPictureDirectorSEditionComparison#5444802525583336066 This image]] compares the original to the CGI version used in the 2001 Director's Edition.

** In general, many of the Original Series movies' effects, although decent for the time, just don't hold up very well to modern audiences. This is especially the case with ''Star Trek II'' and ''Star Trek III'', which were made on limited budgets and with early 1980s technological limitations, and as a result, their production values often look cheap or haven't aged well.
*** The Genesis Space Station in ''Star Trek II'' is clearly two cheap sets and looks like something from ''Wonder Woman''.
*** The climactic battle between Kirk and the Klingon commander in ''Star Trek III'' does very little to hide that the Genesis planet is, in fact, a soundstage.
** The quality of special effects in ''Film/StarTrekVTheFinalFrontier'' is noticeably worse than in the earlier ''Series/StarTrekTheOriginalSeries'' movies (in particular, a shuttlecraft launch that is clearly a two-dimensional cell pulled across the frame).[[note]]It's such a SpecialEffectFailure that Associates And Ferren were never allowed near a major movie -- or, indeed, a ''movie'' -- again.[[/note]]
*** The recap over at Website/TheAgonyBooth breaks down this movie's failures in detail, including a capture of [[http://www.agonybooth.com/star-trek-v-the-final-frontier-1989-part-11-8579 the very visible wire]] hauling Kirk's stuntman out of Lamehenge at the end of the movie.
*** ''[[Film/StarTrekIITheWrathOfKhan Star Trek II]]'', ''[[Film/StarTrekIIITheSearchForSpock III]]'', ''[[Film/StarTrekIVTheVoyageHome IV]]'', and ''[[Film/StarTrekVITheUndiscoveredCountry VI]]'' contracted the special effects to Industrial Light and Magic. ''Star Trek V'' fell victim to ILM being booked up. With a writer's strike on, it was never going to get the extra time in post it needed before being punted out to starving theatres.
** ''Film/StarTrekVITheUndiscoveredCountry'' has its own effects problems. Many of the visuals featuring the Enterprise look like the film was made for TV, and a couple of shots are just plain awful. In particular, the pan across the ship as Chang recites Shakespeare, and the "slowly warping through space" shot after the Kirk/Spock chat in his quarters.
** Reuse of sets and effects plagued ''Star Trek VI'' and ''Film/StarTrekGenerations''.
*** It's painfully obvious that parts of ''Star Trek VI'' are shot on ''Next Generation'' sets, even though they place random crew members in the way to try and hide this.
*** In an attempt to avoid this trope, the bridge scenes in ''[[Film/StarTrekGenerations Generations]]'' are filmed in fairly low light, as the old ''TNG'' sets, while good enough for television, just don't pass muster on the big screen.
*** ''Film/StarTrekGenerations'' reuses the Klingon ship effects from ''The Undiscovered Country''. Not necessarily a SpecialEffectFailure, as they are good effects, but definitely an uncharacteristically cheap decision. This is made more jarring by the fact that Riker ''clearly'' orders a full spread of torpedoes to be fired because "we'll only get one shot." When the Klingon ship begins to decloak, the ''Enterprise'' only fires a single torpedo despite his order, because only one was used in ''Star Trek VI''.
** ''Film/StarTrekInsurrection'' also fell victim to ILM being booked solid (in part due to them being busy on ''[[Film/ThePhantomMenace The Phantom Menace]]'', though Rick Berman said at the time that he wouldn't have hired them anyway, since he felt other FX houses could provide the same quality for cheaper). As a result, many of the effects look shabby and cheap and are a major drop from the other films in the series (including its predecessor ''Film/StarTrekFirstContact'', which has state-of-the-art visual effects that still hold up well today). The effects aren't terrible for the most part, but they're considerably behind even what other films were doing with CGI in 1998.
*** The most obvious case is the end fight scene in the projector, which is backed by blue windows that looks suspiciously like a blue screen that hasn't been chroma-keyed.
* ''Franchise/StarWars'':
** ''Film/ThePhantomMenace'' has good special effects in most cases. However, when Obi-Wan kills Darth Maul, you can clearly see Maul bounce off the sides of the pit he falls into like the rubber model he is in this shot.
*** The Neimoidian animatronic heads look great and are a surprising example of good practical effects in a very CGI-driven movie. Until they open their mouths, and their lips don't match the overdubbed dialogue in the slightest.
** ''Film/AttackOfTheClones'':
*** During the establishing shot of the mature clones, either the clone closest to the camera just finished eating, or someone forgot [[https://youtu.be/3dovd1clLJ4?t=3m49s to put CGI food in his plate.]]
*** Even worse is the scene when Anakin and Padmé are infiltrating the foundry on Geonosis. Anakin's head ''clips through'' the metal door.
** ''Film/RevengeOfTheSith'':
*** During the fight when Count Dooku drops part of the walkway on top of Obi-Wan, it looks really fake. Obi-Wan is just moved down on the screen when it falls on him without any of his limbs reacting to the impact. Even [[TheProblemWithLicensedGames the game]] does that scene better than the damn movie.
*** In the Obi-Wan vs Grievous fight scene, the lightsabers Grievous wields are actually the same lightsabers as the main cast. Even more of a screw-up is that they change color and position in different shots.
*** During Anakin and Obi-Wan's final duel, there's a moment where Obi-Wan leaps off a tall structure and lands on a small platform floating above the lava, where he then switches his lightsaber on. The problem is you can ''hear'' the humming of his blade during the whole scene as if it was supposed to be on the whole time.
** ''Film/ANewHope'':
*** Similarly to the aforementioned ''Film/{{Jaws}}'', the creature in the garbage compactor wound up looking so awful that it was filmed as little more than a bunch of tentacles reaching from the water — and is arguably [[NothingIsScarier much scarier]] for it.
*** Every time a lightsaber is switched on or off in the film, there is a noticeable JumpCut immediately before the blade appears or disappears. This is so the crew could switch out the deactivated hilt prop with the prop with the spinning dowel used to represent the blade attached. A higher budget and better props meant that this wouldn't be used in later films.
*** The original film contained a few shots in which Obi-Wan and Vader's lightsabers were simple white sticks with no glow, which were corrected for the Special Edition.
*** While fan-outcry against [[AdaptationalSelfDefense Greedo shooting first]] has more to do with messing with Han's character than anything else, it doesn't help that they illustrated the change by using the "Nudge" command in Photoshop to twitch Han three inches to his left and back again. It looks completely unnatural and happens at ridiculous speed. Thankfully, they corrected this in the re-re-release.
*** The 1997 special edition also introduces a deleted scene where Han meets Jabba, originally shot with a human actor in a fur coat (who was meant to be replaced with a stop motion creature in the final product, but Lucasfilm lacked the time and budget to do this, so they canned it) and replaced with the most poorly animated and rendered version of Jabba the Hutt imaginable. When Han walks behind Jabba, the failure is complete (they had to digitally position Han to make him look like he's stepping over Jabba's tail). The 2004 DVD release has a better-looking Jabba model, but it's still rather poorly animated.
*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three real rebel soldiers standing on each side above the stairs while the rest of them are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.
*** In the original Mos Eisley Cantina scene, there are two wolf-like creatures who are quite obviously masks from a store. The 1997 release superimposes more convincing puppets over them...but the two aliens used as replacements have the same head rotated forwards and backwards, which is a fail all on its own. Funnily enough, the wolfman [[NarmCharm has become a martyr figure among fans who dislike the special edition changes, and like being reminded of the franchise's low-budget roots.]]
*** There are a ''lot'' of alien suit failures in the original cantina scene (another notable one is the big-headed purple guys, one of which has big purple hands, the other having gloved human hands). WordOfGod is that the guy tasked with making the prosthetics got sick and wasn't able to finish in time. When you're making a movie on a shoestring budget, you can't wait for these things.
** ''Film/ReturnOfTheJedi'':
*** In the establishing shot of Jabba's barge floating over the dunes, they added a human walking across the deck, probably to give it scale. They shouldn't have, because it's spectacularly bad, with the guy seeming to teleport three times as he's "walking". This was replaced with a real person green-screened in the Special Edition. It is perhaps the least-noticed change made to the trilogy.
*** [[http://starwars.wikia.com/wiki/Force_kick Force Kick]]. More of a FightSceneFailure, but still pretty stupid. This is averted in ''Film/ThePhantomMenace'' via CGI: behind-the-scenes promo webisodes show Creator/RayPark Force-Kicking Creator/EwanMcGregor, and a post-production guy at ILM picking Obi-Wan up via computer and moving him about a foot closer.
*** Although not as much as a failure, during the scene when Han is running away from the shield generator on Endor, a reflection of him can be seen on the ballistics glass.
*** In a scene where Luke leaps off a platform, ostensibly to the floor below, he can briefly be seen bouncing back up again off a trampoline just before the scene cuts.
*** The Rancor in ''Jedi'' is a wonderful effect by itself. Not so much when interacting with anyone else. Unlike most instances, this never got fixed until the Blu-ray editions of the films.
*** Throughout the original trilogy, garbage mattes[[note]] a term used for unwanted edges around an optically composited image[[/note]] appear often around the ships. While easily hidden in the space scenes, other instances (like on Hoth) are not so lucky. All instances of this are removed for the special editions.
*** During the scene where Han entrusts the ''Millennium Falcon'' to Lando, the ''Falcon'' is a very obvious wallpaper.
** In ''Film/TheForceAwakens'', as BB-8 [[spoiler:flees the massacre of the Jakku village near the beginning of the film]], a ''very'' obvious puppet alien head pops its head out of the sand to look at him. [[WordOfGod According to J.J. Abrams]], everyone knew how bad it looked but [[ThrowItIn decided to keep it in anyway]] because [[NarmCharm they thought it was cute]].
** ''Film/RogueOne'' uses some very impressive CGI to make stand-in actors look just like characters whose original actors are either too old or outright dead. However, despite the clear amount of work that went into them, the way some of them move puts them very firmly into the UncannyValley.
** [[StylisticSuck Used intentionally]] in ''Film/TheLastJedi'' a few times as part of a deliberate homage to the original trilogy. First, when Connix closes a door aboard the ''Raddus'', it closes using a StopTrick effect that was used to close the prop doors in ''Film/ANewHope''. More notably, the appearance of [[spoiler:Yoda]] featured a puppet instead of the CGI rendering most younger fans are familiar with. Which version looks better is best left to YMMV, but in the film, it was done to mirror [[spoiler:how Yoda appeared in ''Film/TheEmpireStrikesBack'', down to digging out the molds used to make the original Yoda puppet, and tracking down the same artist who painted the original puppet's eyes]].
** Most of ''Film/TheRiseOfSkywalker'''s visual effects are beautiful and impressive. That said...
*** Previously unused footage of Leia was incorporated into scenes with Rey and the Resistance, and it's often obvious that she is not physically present with them or interacting with them.
*** In the flashback of Luke and Leia training, the faces of the young Luke and Leia are actually taken from footage of ''Return of the Jedi''. Unfortunately the integration of old and new footage doesn't quite work, and many fans joke that the faces look like they came out of the video game ''VideoGame/StarWarsBattlefront'' instead.
*** While ''The Force Awakens'' touted its use of practical effects, miniatures, and puppets as a "return to basics," this film's spaceship action has hypersaturated colors and weightless camera motions that remove the sense of presence and believable physics.
* Most of the action scenes in ''Film/{{Stealth}}'' are entirely CGI-rendered, save for the closeups of the main cast in their aircraft cockpits, and for many, it's ''all'' too obvious.
** Also jarring are some of the practical effects used in the action sequences, where the trucks and aircraft blown up by the pilots are clearly models on closer inspection.
** Also of note is the destruction of a skyscraper in Southeast Asia, where the pilots are tasked with killing the nondescript terrorist leaders meeting here with ''no collateral damage''. The pilots succeed at this a little too well: The building collapses so neatly that one can clearly see the large roof of the tower separating, intact, from the tower below it as the whole thing crumbles into dust.
* ''Film/StrokerAce'''s blatant use of real-life crash footage during their racing scenes. The change in camera quality makes it obvious that they are using footage from actual [=NASCAR=] crashes, and the different cars and raceways only cement the fact. This could be [[JustifiedTrope excused]] by crashes in [=NASCAR=] being extremely dangerous to replicate using 1980s' methods without putting both the stuntman and the film crews in serious jeopardy.
%% * The kill effects in ''The Summer of Massacre'' are so terrible the film makes ''Film/{{Birdemic}}'' look like ''Film/{{Avatar}}''. needs to be explained further
* ''Film/SupermanTheMovie'' has fantastic effects, with one small exception: during the scene at the beginning where Krypton is falling apart, there's a shot of people falling into a chasm, but in the last frame before it switches to the next shot, some of the falling people disappear.
* ''Film/SupermanIVTheQuestForPeace'' is, on the other hand, an infamous example of this trope where poor special effects make a laughing stock of the superhero from the planet Krypton. It's been said by some involved that due to the multiple other projects they were working on at the time, Creator/TheCannonGroup constantly made cutbacks on the film's budget; this was done to such a gratuitous extent that some of the actors went so far as to call the film ''unfinished''.
** Notable examples include numerous instances of bluescreen failure, particularly in the scenes taking place in outer space when Superman combats Nuclear Man and attempts to commandeer some very fake-looking nuclear warheads.
** Particularly infamous is the scene where Superman repairs the Great Wall of China with his laser vision, done using a very bad stop-motion effect.
** The film is also loaded with reused footage from the earlier Superman films. Of particular note is a constantly-recycled shot of Superman flying directly at the screen ''in the exact same position, with the exact same expression''.
** Apparently the film could only afford so many explosions, as the film cuts away from a shot of Lex Luthor's son's car sent flying into a quarry just as it's about to crash and explode.
** Also noteworthy is the scene where a disguised Lex Luthor sneaks into a museum where he tries to steal a strand of Superman's hair, which is shown to be strong enough to hold a ''half-ton weight'' in the air (just go with it), so he can create Nuclear Man; in said shot, not only is said weight shown to be an obvious prop when Luthor cuts the hair, but the floor of the display case clearly collapses ''before'' the weight comes crashing down on it.
** Also noteworthy are the scenes where Nuclear Man wreaks havoc in the streets on Metropolis at the Daily Planet, where his ability to send people and objects flying backwards is simulated by the film rewinding.
** Earth is ''backwards'' in some of the outer space shots.
** In the scene where Clark Kent is talking to Lois Lane in his apartment, the shadow from the cameraman can briefly be seen on Reeve. For the rest of the scene, the camera light is casting a hard shadow of Christopher Reeve on the wall next to the door.
** During the scenes where Nuclear Man makes people levitate in the air, as well as when he flies through the floors of the Daily Planet building, the wires holding the actors up can clearly be seen.
** Possibly the worst of the lot: the scene with Superman, Nuclear Man, and Lacy all breathing perfectly well ''in outer space'' is supposed to be in the sky above Metropolis!
* While 1981's ''Supersnooper'' is one long special effects failure, two scenes stand out:
** Our hero blasts through the prison wall to escape in the climax (he's clearly jumping through a hole that was papered over with ''paper''). Cut to the stuntman bursting through bricks outside, and a shot of... something... diving in a straight line into the sea with ''no hole in the wall'' behind him).
** Our hero earlier in the movie walking on water. It's easy to tell he's walking on poorly disguised platforms just below the surface.
[[/folder]]

[[folder:T]]
* Probably done deliberately in ''Taoism Drunkard'' with the Watermelon Monster costume, with [[SoBadItsGood memorable results]].
* ''Film/TeenageMutantNinjaTurtles'': Minor issues with the suits pop up from time to time, such as the occasional failure to blend the neck and headpiece together, visible wire rigging or the infamous shot of suit performer Leif Tilden's mouth poking through Donatello's.
** Things get worse for the [[Film/TeenageMutantNinjaTurtlesIII third movie]], as due to a change-up in suit makers from Creator/JimHensonsCreatureShop to Eric Allard's All Effects Company between films, the suits take a severe hit in quality. And look far more rubbery and cartoonish by comparison with very jerky facial animatronics. Splinter however is hit the hardest, with him now becoming a full animatronic puppet built from the waist up instead of the full-bodied hand puppet of the previous films.
** In the finale, when Walker falls to his death into the ocean, Walker vanishes as he hits the water rather than splashing into it.

* ''Film/TeenagersFromOuterSpace'':
** They apparently couldn't even afford a decent prop for the gargon monsters, so they just used a lobster's ''shadow''.
** Pause when they "scan" the planet. Look closely. Yeah, the scanner is a guitar amp, filmed upside down.
* In ''Film/TheTenCommandments'', when Rameses leads his chariots out of his palace, everyone's shadows are pointing to the right. However, Nefertiri is watching them from a balcony, and ''her'' shadow is facing to the ''left''. It's actually pretty glaring.
* The climax of ''Tentacoli'' features two killer whales ripping a giant octopus to pieces. Or as it clearly appears, two killer whale hand puppets nibble on a dead octopus bought from a fish market.
* ''Franchise/{{Terminator}}'':
** In the first movie, when the chrome skeleton rises out of the flames, in the background you can see a stagehand half-stand to reach a lever to pull to raise it.
** Whenever special effects are used in the original ''Film/TheTerminator'', they fail. Most noticeable is the pale rubbery Ahnold head when he cuts out his injured eye, and all scenes involving the (largely Stop-Motion) übercool chrome-plated killing skeleton, particularly when it shoulders and breaks through a door. Truly, less would've been ''much'' more.
** ''Film/Terminator2JudgmentDay'', the movie that brings you the T-1000's morphing, Ahnuld with half his body blown away to reveal a T-800 endoskeleton, Ahnuld receiving amateur 'brain' surgery in the director's cut, and the most realistic depiction of being caught in a nuclear blast... starts with a bar fight wherein the smoke jets meant to create the effect of a biker getting fried on a diner's grill are clearly visible.
*** One scene [[http://www.moviemistakes.com/picture7614?&mode=picture clearly shows]] a StuntDouble riding Arnie's bike.
*** When they are fleeing the Pescadero Hospital and barrel out into the street in reverse, you can very clearly see a driver behind the rear window, controlling the car.
*** Forgivable for actually being difficult to see without going through each frame individually, but you can clearly see one of the biker's rubber knife bend when he stabs the T-800.
*** The T1000 falls into molten metal and dramatically splashes around like a guy splashing around in colored water.
*** Arnie is replaced with a super-obvious dummy during the scenes when the T-1000 attacks him with an I-beam.
** Stan Winston Studios, the special effects studio in charge of all the physical effects for ''The Terminator'' and ''Terminator 2'' (as well as ''Jurassic Park, Aliens'' and ''Predator'' to name a few), later admitted the difficulties in making a dummy that could have its skin cut off for the repair scenes while still looking fairly realistic for close up shots. This is most apparent in the sequence in ''T2'' where the T-800 walks towards the SWAT officers shooting at him -- several show the dummy model walking awkwardly towards the officers.
** ''Film/TerminatorDarkFate'' has mostly fantastic visuals throughout, though the flashback scene with Sarah Connor in 1998 [[spoiler:before John is killed by a T101 in Guatemala]] features some obvious CGI used to de-age the actors, giving off an UncannyValley effect. This is especially jarring as the VanityPlate is intercut with archival footage of Sarah's interview from ''T2'' which looks fine.
* Part of the infamous blood-test scene in ''[[Film/TheThing1982 The Thing]]'', where the [[spoiler:Palmer-Thing splits its own head open and uses the halves to grab Windows' head. Windows' body is clearly a dummy -- it looks much lighter and smaller than Windows. Also, Palmer's clothing briefly changes from a denim vest to a green t-shirt]].
** Also, during one shot after [[spoiler:Copper]]'s arms are pulled off, his face looks bizarrely stiff and unnatural as he screams. This is because it's actually an arm-less double wearing a mask of the actor. Apparently John Carpenter was well aware that it might look crappy but reasoned that no one would be looking at the dude's face anyway.
%% * ''Film/TheThingBelow'' features laughable CGI. When was the movie made? ''2004''. In what way is it laughable?
* The blue butterfly in the Creator/EddieMurphy film ''A Thousand Words'' looks like a really cheap effect pasted in by an amateur video-editing program.
* ''Film/TheThreeStooges'': When the stooges jump off the roof of a hospital, the next shot has obvious dummies falling to the ground. Clearly an homage to the original shorts, which occasionally use a similar technique.
* ''Film/{{Thunderpants}}'' covers the main character's birth. He ends up farting, propelling himself out of the birth canal, up into the air, and into the arms of a doctor. While in the air (and, might it be added, at an impossibly steep angle), we get a close up of the new-born baby. It's obviously a doll, complete with hair, painted eyes, and not even being the right size.
* ''Film/TintinAndTheGoldenFleece'': At the end of the movie, Calculus creates a flying birdcage for Paparanic's pet parrot, Romulus. In one shot, the wire pulling the cage into the air is clearly visible.
* ''Film/{{Tombstone}}'': Morgan Earp dies, and the music picks up as Wyatt stumbles out into the street with his blood on his hands, weeping, during a rainstorm. The wide shot makes it obvious that the "rain" is only falling within a twelve-foot radius around Creator/KurtRussell.
%%* ''Film/{{Torque}}'': See the trope page, particularly the link to a Website/YouTube video of the "highlights", for more details.
* While ''Film/TheToweringInferno'' is still a shining example of the disaster movie genre, it still has its expected lapses:
** One jarring example is during the rooftop scene where Doug character escorts several women to be evacuated by an incoming helicopter. After two of the women panic and rush towards the chopper, it's forced to pull away and is brought down by heavy winds. Cut back to the explosion and we see the chopper used here is a ''very'' obvious and blocky cardboard set piece with '''''no''''' rotors.
** Another comes after they blast the water tanks in the uppermost floor of the tower, where the concrete floor beneath the tanks begins to cave in two neatly cut halves, indicating that it is part of a model set.
** While most recognize that the Glass Tower in all of the fire scenes is a scale model, there are numerous scenes where it is particularly obvious.
* Another film you wouldn't have expected on this list: ''Film/{{Transformers}}''. While the effects are most often believable (so much so that everyone complained when ''Film/TheGoldenCompass'' won the Visual Effects award), there are two instances when the CGI doesn't match up with the live-action elements -- the scene when Ironhide steps out of the pool, and the scene where the Predator drone is over the desert during the Scorponok battle, revealing that the two are separate CG elements.
** Another example from the first film is when Optimus Prime picks up Sam and Mikaela. The two teens are shaking in an unnatural way when picked up, revealing the scene as a very elaborate green/bluescreen shot.
** This also applies to ''Film/TransformersRevengeOfTheFallen'', but on a much larger scale. Pay very close attention throughout the third act and you'll find shoddy compositing, half-baked CG models that look like an Asylum film, and a lack of motion blurring that, while making the characters easier to tell apart from one another, makes them less believable on screen.
** This also occurs in ''Film/TransformersDarkOfTheMoon'', mostly with the horrendously rendered heads of JFK and Nixon. What's worse is that this movie uses some of the best 3D since ''Avatar'', which makes the heads look even more like obvious CGI.
** Large poles with head cutouts were used during filming to help the cast and animators measure up the scale of the robots. However one of these "heads on a stick", representing Dino, accidentally ended up in the background of one scene in the finished film.
** ''Film/TransformersAgeOfExtinction'' actually has '''''lower''''' quality control with its CGI. Some standout examples include the cube-like transformations of the man-made Transformers; a CG figure of [[WesternAnimation/MyLittlePonyFriendshipIsMagic Rainbow Dash]] being poorly inserted into a scene; and floaty animation on the robots in general. The CG team also neglected to replace the unpainted prop of [[spoiler:Ratchet]]'s head with its computer model, leaving it as an odd-looking white blob in a couple shots.
* At the climax of ''Film/TromasWar'', a truck filled with explosives drives into a boat. The explosion starts a good five seconds before the truck makes contact. Given the budget of the film, it's hardly a surprise they couldn't do another take.
* ''Film/TheTuxedo'' is another film where Jackie Chan uncharacteristically relies on CGI. The movie had a bigger budget than ''The Medallion'' because it's a Hollywood film. The rapid "dehydration" is plenty terrifying, but the insects that cause this, the striders, look fake as can be. Granting Jackie Chan superpowers seems to be, most of the time, simply a matter of speeding up his movements digitally.
%% * While both of the films based on Stephen King's ''Literature/{{Trucks}}'' generally do a good job of making the driver-less trucks actually look driver-less, there are a few occasions where they slip up. like where?
* ''Literature/{{Twilight}}'':
** In the first movie, Creator/RobertPattinson's "sparkle". It looks like he's sweating.
** Rhe part where they rip James apart is obviously foam.
%% ** Then there is him running with Bella through the trees... Audience reaction: [[http://youtu.be/4pCkoF9AQy0 Laughter]].
** ''New Moon'' has totally laughable CGI wolves.
** [[http://fc09.deviantart.net/fs43/f/2009/063/1/7/Edward_Cullen__Stuck_in_a_Tree_by_TwiShite_Club.jpg Sometimes, nobody bothers to cover up]] [[http://philzine.files.wordpress.com/2008/11/twilight.jpg the obvious wires]] [[http://i211.photobucket.com/albums/bb56/findingthingsinpockets/Twilight/tree.jpg holding Bella and Edward in trees.]]
** And then, there's Renesmee. Why did they paste a [[http://static2.wikia.nocookie.net/__cb20120201042760/twilightsaga/images/5/5f/Renesmee-baby.jpg CGI face onto a baby]] instead of using a real one? We'll never know. But we could have ended up with worse -- it's still not as bad as the [[UncannyValley horror]] that is [[http://movies.yahoo.com/blogs/movie-talk/exclusive-first-look-twilight-renesmee-almost-creepiest-doll-195313020.html Chuckesmee]].
[[/folder]]

[[folder:U]]
* ''Film/Ultraviolet2006'' had a notoriously rushed production that resulted in some of the temporary CGI renders making it to the final print of the film. One of the most notable instances includes the infamous [[https://www.youtube.com/watch?v=j972H8SnZRs Motorcycle Chase]].
* The Creator/StevenSeagal movie ''Film/UnderSiege2DarkTerritory''
** The film is notable for having the least convincing CG flame effect in recent memory.
** The brief scene where a still image of Eric Bogosian's character pulls himself up from a cliff at about three frames per second. See [[https://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=ZBHCTzArpng&v=zXuA1fg56Is here]] (at 1:57; clip also contains the aforementioned "flame" effect starting at 3:11)
[[/folder]]

[[folder:V]]
* When Creator/ChristinaApplegate's character falls off the obstacle course in ''Film/{{Vacation}}'' she is obviously replaced with a CGI double, couldn't they have hired a stunt double?
* The psi-hounds in ''Film/VampireAcademy'' are laughably bad and appear heavily unfinished. [[spoiler:Christian setting them "on fire" isn't very convincing either.]]
* An awful lot of the CGI work in ''Film/VanHelsing'' is shockingly bad. The 'swing on a rope' scenes where they just veer off to the side for no reason. The 'Anna falls on the roof' scene. Way too many of the monsters. Actually, what's even in this film except CGI?
* The plot of ''Film/VaultOfHorror'' segment ''This Trick'll Kill You'' centers around an Indian rope trick that even an experienced stage magician can't figure out. This would probably be more effective if the black threads holding up the rope were less visible.
* ''Film/VirusShark'': At some points, it's obvious to see that the sharks are puppets. In one scene, we're supposed to be seeing a shark being lifted into a tank. They shoot this with extendable grabbers and obvious forced perspective.
* The special effect failures in ''Film/{{Volcano}}'' mostly have more to do with poor direction than effect quality, but the post-production effects often simply don't match the actors' reactions to them, such as people failing to notice a skyscraper-sized plume of ash and lava. There are, however, also some shots where the CGI elements are clearly rendered at framerates below 24fps, causing them to look quite jittery.
[[/folder]]

[[folder:W]]
* ''Literature/TheWarOfTheWorlds'':
** The [[Film/TheWarOfTheWorlds1953 original 1953 film]]. The terrifying and intimidating look of the Martian machines loses some power in certain shots as you can clearly see the wires holding them up.
** One of the [[DuelingWorks three versions]] released in 2005 is set during the same period as the book and claims to be the most faithful adaptation. While the quality may be up for debate, the quality of the effects is not. The heat-ray is straight out of a '90s video game, the tripods clatter along independently of the surfaces that they're standing on and [[HollywoodNight nighttime]] is represented by superimposing starry night sky over ''some'' of the visible blue afternoon sky while being filmed in bright sunny daylight.
* ''Film/{{Waterworld}}'' has a couple of moments of blatant rear projection and some rather wonky physics in the model work. Compared to most of the stuff on this list, it actually looks decent enough. So what makes it worthy of being here? The final budget: '''175 million dollars'''.
* The otherwise very good ''Film/WhereEaglesDare'' has three: the first is when an obvious dummy plummets down a cliff to impact the bottom, the second a shot showing badly faked smoke added to the skyline of a castle that supposedly has multiple fires burning, and the third when a vehicle explodes and rolls off a road, with really obvious dummies sitting in the seats burning just before the roll.
* Some shots of the eponymous creature in ''The White Buffalo'' clearly show the rails that the animatronic creature gallops on.
* ''Film/WhoFramedRogerRabbit'' was innovative when it came out in 1988, and still holds up today. However, there's one scene when Eddie is in the alley in Toontown and there are several shots where, due to time and budget concerns (see the DVDCommentary for more information), they had to opt out of {{rotoscoping}} out the fiberglass prop gun standing in for Eddie's toon gun and replace it with animation. Sticks out like a sore thumb among [[SugarWiki/VisualEffectsOfAwesome the rest of the film's effects.]] One really good example of a more "accidental" Special Effect Failure is when Roger pleads for the director Raoul to let him do another take. Raoul's coat sleeve goes up to Roger's hand, instead of Roger grabbing it himself.
* In ''Why Did I Get Married, Too?'', at the end of the film where the couples gather together again in The Bahamas for [[spoiler:Gavin's memorial service]], you can tell they that the paper lanterns they release into the sky and ocean float up towards a greenscreen effect.
* In the unrated cut of ''Film/TheWickerMan2006'', during the famous scene where Creator/NicolasCage is [[BeeBeeGun tortured with bees]], ("'''No! NOT THE BEES'''") he screams twice that the bees are, "'''IN MY EYES!'''" We can clearly see that they're not.
* ''Film/WillyWonkaAndTheChocolateFactory'' had only a modest budget by 1971 standards, and this shows through in several key scenes.
** The melted chocolate river looks more like brown water or sewage. (Appropriately enough, it ''is'' brown water.) It may or may not help that even the ''characters'' initially think it's such before Mr. Wonka corrects them!
** When Augustus Gloop is sent shooting up the pipe in the Chocolate Room, the effect is very clearly done via stop-motion. The chocolate river surrounding the tube also reveals that the film was sped up for said scene.
** Blueberry Violet doesn't look very genuine. The effect of her skin turning blue is "accomplished" by simply shining a colored light on the actress's face.
** Charlie and Grandpa in the Fizzy Lifting Drinks sequence are clearly cartoons, and as pointed out in the Podcast/RiffTrax, the bubbles around the two ''almost'' hide the strings.
** The Wonkavision scene, when the Wonka bar and, later, Mike Teavee appear on the screen after being teleported there via Wonkavision. The podium holding the teleportee is clearly visible.
** The reason for the AdaptationSpeciesChange from nut-sorting squirrels to giant chocolate egg-laying geese is to ''avoid'' this trope, as the filmmakers knew there was no hope of pulling off the squirrels with turn-of-the-Seventies tech.
* In the finale of ''Film/TheWitchesOfEastwick'' has shades of this. When Susan Sarandon's character falls off a stone balcony, not only is her falling an obvious blue-screen effect but when her body stops falling mere inches above the floor. (she begins laughing, which makes the witches lighter than air, and thus float.) you can clearly see the wires holding her up and she begins floating into the air.
* ''Film/TheWizardOfOz'' has some great special effects, as well as some not-so-great ones. The visible strings controlling the Lion's tail are acceptable for 1939. However, one JustForFun/{{egregious}} incident yanks one out of the narrative: you can actually see (in full view) the Tin Woodman unwinding the rope keeping the Wizard's balloon down.
%% * ''Film/WristcuttersALoveStory'' seems to have had a special effects budget of whatever loose change the filmmakers found under their dashboard. Be more specific.
[[/folder]]

[[folder:X]]
* ''Film/XMenFilmSeries'':
** From ''Film/XMen1'', in the scene where Magneto force pulls the dog tags from Sabretooth's neck, the wire connected to them is slightly visible. Even more so on the Blu-ray release.
** Creator/HughJackman's Wolverine beard in ''Film/X2XMenUnited'' is well made, but close-ups make it very easy to see the mesh the hairs are glued to.
** ''Film/XMenOriginsWolverine'':
*** The effect used to depict Emma Frost's [[InstantArmor diamond form]] pops out for its low quality.
*** Though Wolverine's bone claws are well done, his adamantium claws, particularly in the bathroom scene, have inspired much derisive audience laughter. You'd think in a movie explicitly about a mutant with metallic claws, that would get more CGI attention than anything, especially when incarnations in previous films (by the same FX studio, even!) are pretty good quality.
*** Professor X's cameo at the end of the movie. Let's just say that if the CGI technique to make Patrick Stewart look younger looks worse than the third movie (which predates ''Wolverine'' by three years), you're doing something wrong.
** ''Film/TheWolverine'':
*** It's quite obvious that the train action scene is filmed in front of a green screen.
*** The Silver Samurai suit doesn't look as convincing as it should, considering how well-rendered armored battle suits in movies like ''Film/IronMan'' are nowadays.
*** While the CGI bear at the beginning of the film is somewhat hokey, the practical-effects-created bear that appears shortly afterward just screams animatronic.
** In ''Film/XMenFirstClass'', a quiet scene has Magneto teaching Mystique that she can't focus on hiding her mutant identity when threats could come from anywhere, demonstrating his point by levitating the weight she's lifting into the air and dropping it on her, forcing her to change back into her mutant form to grab it. Not only is the weight noticeably hanging on wires when Magneto levitates it (it can be seen jiggling in place as he speaks), but the makeup used when Mystique grabs the falling weight looks like it was whipped together for Creator/JenniferLawrence in a hurry, as it has an obvious "seam" where the makeup ends and her actual forehead begins.
** In ''Film/XMenDaysOfFuturePast'':
*** The special effects are mostly top-notch, but there are times when the 70s-era Sentinels (notably the one that [[spoiler:Magneto places metal into on the train]]) look off.
*** In the stinger, [[spoiler:Apocalypse's pyramid-forming]] looks a bit on the CG side.
*** The triumphant moment of Mystique smiling at Xavier and Beast after refusing to kill Trask is somewhat marred by the dodgy CGI effects used on her eyes when she looks over at them. The compositing of the CGI makes it look like she's going cross-eyed.
*** Beast, who in his other appearances looks very feline, here looks like ''Series/TeenWolf''...
[[/folder]]

[[folder:Y]]
* ''Film/YongaryMonsterFromTheDeep'', a Korean version of Godzilla, has, at the very least, a visible nozzle during a close-up of the title monster's head as it's breathing fire and a visible fifth wheel to prop up the rear half of a jeep the monster slices in half with a laser shot from its horn.
[[/folder]]

[[folder:Z]]
* ''Zu Warriors'' -- the ''2001'' version, not the 1983 cult classic film. Awful, eye-burning effects that belong on a 1995 screen saver and the characters farting purple fireworks as they "fly" (read: get blatantly pulled along by thick, obvious wires).
[[/folder]]

[[folder:Other]]
* This is almost a given with many low-budget films made today by studios such as Creator/TheAsylum. The CGI is especially chintzy, lacking any sense of mass and often badly composited into the film. Watch any of their films: ''Film/MegaSharkVsGiantOctopus'', ''Mega Piranha'', ''Film/{{Transmorphers}}'', ''Alien vs Hunter'', and you'll see just how shameful it is.
** In fact, the CG in ''Transmorphers'' is so bad that even the founder of the visual effects studio that worked on it thinks the overall result is crap.
** Anytime something is set on fire. The fire looks rather like an animated GIF pasted over the film. This is of course without mentioning the failure evident in just about every other effect.
* Basically anything toted as a "Sci-Fi[=/=]Creator/{{Syfy}} [[Film/SyfyOriginalMovie Original]]". Particularly bad in Sci-Fi/Syfy sequels to big-budget theatrical releases. ''Dragonheart'' has the main dragon splendidly rendered, scale by scale, while its sequel has a scale-textured but smooth and shiny skin on the MarySue replacement.
** One film that stands out as possibly ''the'' worst is ''Heatstroke'', with horrible CGI even by Syfy standards and even ''worse'' compositing to the point the monsters look almost badly photoshopped into the movie, the CGI blood being even worse, and even the practical effects are horrible (with the one practical prop alien looking next to nothing like the CGI model).
[[/folder]]

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[[foldercontrol]]

[[folder:A]]
* ''Film/{{Ape}}'', a Korean ''Franchise/KingKong'' rip-off said to have some of the worst models ever. At one point, the giant monster steps over a toy cow. You can even see the strings on the helicopters at several points during the climax. The ape suit itself looks like a cheap Halloween costume, and you can see it falling apart throughout the film.
* ''Film/TheAdventuresOfSharkboyAndLavagirl'' has this in spades, plus crappy [[ChromaKey greenscreen]] effects to sweeten the deal.
* Nearly ''every'' scene in ''Film/AfterLastSeason'' has some effect or prop that is worthy of being included here. The highlights include: the cardboard MRI machine, the constant use of A4 paper signs to establish locations, and an "[[InvisibleMonsters invisible man]]" attack represented by chairs thrown from off-camera. And that's not even mentioning [[{{Padding}} the extended CGI scene]] that looks like something a Maya amateur made in less than a day.
* The crash of the eponymous aircraft in ''Film/AirForceOne''. The 1997 CGI looks like something out of a video game from that same year. This is especially unfortunate because the effects so far had been fine against the night background; it only becomes obvious when the sun rises in the movie.
* The ''Franchise/{{Alien}}'' series:
** ''Film/{{Alien}}'':
*** As Ripley repairs Ash, who has been revealed to be an android, the cuts between Ian Holm's head and the dummy's head used are very jarring. Worse still is the fact that the cut was intended to be seamless from dummy to live actor, with no change of camera angle or an in-between shot. Made even worse later when Parker sets the (now dummy again) head on fire, which blows off its skin and reveals a white plastic head underneath without a hint of mouth, nostrils, defined eyes, or indeed anything to suggest that it's something other than a piece of solid plastic. Couldn't they have just cut the shot a few seconds early?
*** The chestburster darting across the table after its grand entrance, and the full-grown alien once it's been thrown out of the shuttle (allowing us to get a good look at the entire creature).
*** The bizarre TRIPLE explosion that's meant to be the ''Nostromo'' going up. (The novel explains this: the towing vehicle goes first, followed by the much larger refinery section.)
** ''Film/{{Aliens}}'': The final action sequence has Bishop, an android who helps Ripley, ripped in half by the Alien Queen and left on the floor while Ripley dukes it out with the creature using a power loader. When Ripley opens up the docking bay hatch, and everything not bolted down in the bay starts getting sucked into space, Bishop's upper torso is pulled along towards the hatch, before he grabs onto a vent. The otherwise unique and interesting effect of Bishop's upper torso is ruined when he reaches out to grab the little girl Newt, and the audience can see that the FX team cut a hole in the floor for Lance Henriksen to stand in. The carefully orchestrated effect is ruined in the most climactic moment. It was so notable for so many years that the effect was digitally fixed for the ''Anthology'' Blu-ray release.
** The effects in ''Film/Alien3'' in general look dodgy and dated, which is surprising considering that the previous two films' effects still hold up very well. The Runner Alien runs at ridiculous speeds through tunnels, the creature that confronts Ripley [[spoiler:after Clemens dies]] is very clearly a puppet, the "explosion" in the tunnel is obviously composited, and the optical effect of Ripley falling into the furnace looks terrible -- one can still clearly see the optical "outlines".
** ''Film/AlienResurrection'': The "swimming xenomorphs", which are badly composited into the environment. The transition from Johner firing his weapon underwater shows a real bullet exiting the gun and turning into a CGI projectile mid-shot as the xenomorphs swim around it and bare their teeth.
** ''Film/AlienCovenant'': When Tennessee and Daniels are tracking the xenomorph through the ship towards the end of the film, Walter watches on a camera feed as it crawls down a ladder onto a lower deck. The CGI for this shot is painfully bad, with the xenomorph's dorsal tubes actually ''clipping'' through the ground as it climbs down. It doesn't help that scenes both before and after this used practical suits that look and move better.
* ''Film/AlienVsPredator'': while the effects are mostly good, if perhaps overdone, the animatronic mask for the last living Predator after he removes his helmet for the climax isn't very convincing, especially when compared to the one used for the very first Predator from the 1987 film. It looks much more like a rubber store-bought mask than something made by a professional film crew, and the asymmetrical articulation of the mandibles is rather odd.
* ''Film/AloneInTheDark2005'' has, at one point, our hero shoot a possessed woman that's attacking an ally from behind. The shot is CGI and misses her by a good four feet. The sad part is that someone had to add that shot in during post-production... and not give a shit that it comes nowhere near hitting her.
* The opening scene of ''Film/AlongCameASpider'' contains a car crash that is so fake, it's clear that the effects artists used CGI rather than a real vehicle to pull it off. The {{Narm}} is then piled on as the crashed car teeters on the edge of and falls off a hydroelectric dam, in a cartoon-like shot resembling [[WesternAnimation/WileECoyoteAndTheRoadrunner Wile E. Coyote]] falling into a canyon.
* In ''Film/AlteredStates'', early '80s director Ken Russell filmed some wildly effective, vicarious hallucinatory experiences that the main character undergoes as he searches for a greater truth within himself... but then [[spoiler:when William Hurt de-evolves into a primitive hominid from combining mushroom trips with sensory deprivation tank studies]], the ridiculous fur suit he's wearing nearly ruins the film.
* ''Film/TheAmazingBulk'' is a {{Mockbuster}} of ''Film/TheIncredibleHulk2008'' consisting of CGI largely taken from [[StockFootage online libraries of 3D models and animations]]... and they ''still'' look better than the jittery and at times [[BodyHorror horrifying]] animation of the Bulk itself, at least when he isn't a live-action purple bald guy or a pair of Incredible Hulk electronic hand toys painted purple. The live-action scenes are no better: they're entirely filmed against a green screen, so any scene involving movement either has the actors jog or walk in place, or just has them stand still as the fake-looking backgrounds scroll and stop around them. [[https://www.youtube.com/watch?v=cHjhdFh2oso Watch the epic chase scene here for proof]].
* ''Film/AmericanSniper'' has exceptionally well-done special effects, with a standout example being a climactic battle taking place during a sandstorm. The one exception? An obvious doll standing in for the soldier's baby daughter in a nursery scene, noticeable to the point of MemeticMutation. WordOfGod is that it was supposed to be a real baby, but the child who was to play her got sick at the last minute.
* ''Film/{{Apocalypto}}'' has some very good, fairly disturbing effects of headless bodies bouncing down steps, people being stabbed, and generally horrifically bloody action. Other shots of panther puppets being thrown at their victims are frankly adorable.
* Say what you will about Creator/MichaelBay, but when ''Film/{{Armageddon}}'' came out it looked pretty darn impressive. However, even with Bay's heavy emphasis on special effects, there are still the expected slips:
** When a meteor shower bears down upon New York City, we get a closeup of Midtown Manhattan with the Empire State Building and the Chrysler Building prominently featured as meteors zoom past them and ''towards'' them. In said shot, a meteor bound for the Chrysler Building is clearly moving towards the East River, but when the camera cuts to the building being struck, we see said meteor also plow through the Grand Hyatt and finally into Grand Central Terminal below the [=MetLife=] Building, in the ''opposite'' direction of where the meteor had been going in the previous shot.
** During the same sequence, we see several shots where the Barclay Hotel is the site of the destructive carnage caused by the meteors. The fact that its prominent sign keeps reappearing in the background of the destruction shots makes it all too obvious that much of the destruction in the city is being filmed in one location.
** Regardless of the film's scientific inaccuracies, the scenes on the asteroid are quite elaborate and very imposing. However, in several shots, we can see that the rock shards of its surface are surprisingly fragile and in some shots, they even look rubbery; such obstacles likely would've shredded both shuttles and Frost's drilling rig if they weren't obvious props.
** Plus, after Frost lands the rig on the rock and Andropov returns to the vehicle after being dragged through the void of space, one can see ''grass'' on the slope of the asteroid.
* All the CGI in ''Film/ArtemisFowl'' involved in realizing the time freezing scenes is pretty rough. A standout example is whenever Artemis's home is shown in a distant wide shot, which looks like it came from a cheap video game.
** The CGI used on Mulch Diggums every time he unhinges his jaw to dig is quite obvious; almost looking like he came from a completely different film. The film also does a rather unconvincing AdaptationSpeciesChange to a "giant dwarf" in order to explain casting Creator/JoshGad rather than simply casting an actor with dwarfism.
** When the Aculos is opened, not only does it change from a prop to unconvincing CGI, but the framerate of the footage slows down; showing that the editors somehow screwed up a basic BulletTime effect. The Aculos itself is also clearly a cheap prop with very little weight to it.
* The effects on ''Film/AttackOfThe50FootWoman'' are bad even by '50s BMovie standards. Most of what we see of the giant Nancy is a floppy papier-mache hand. Apparently, that one hand ate up most of the effects budget since all of the process shots are done with double exposure rather than ChromaKey, resulting in see-through giants. To cap it off, when Nancy finally gets even with her no-good husband, his stand-in dummy is not made to scale.
** The previous year's ''Film/TheAmazingColossalMan'' (and its sequel the year after) has both the double-exposure issue and the prop hand problem. The hand is especially noticeable near the end of the first movie, where Glenn, in a state of delirium and rage, is supposedly holding up his fiancee as she screams at him to put her down. Thanks to the editing of his hand, his fiancee, and his head, he looks more like he's holding his right fist up to the side of his head much like one would hold a phone while he stares intently off into the distance.
* ''Film/AttackOfTheEyeCreatures'' has so many failures that when it's featured on ''Series/MysteryScienceTheater3000'', Joel and the 'Bots catalogue a thorough list of them as evidence that the filmmakers ''"just didn't care!"'' Not the least of which is a night scene that is clearly filmed in broad daylight. As Tom Servo puts it, "You couldn't have picked a ''nicer'' day to film a night sequence!"
** The Eye Creatures themselves have heads draped casually over their shoulders and visible zippers.
* ''Film/AttackOfTheKillerDonuts'': Mrs. Scolari's cat from the first scene in her house is very obviously a puppet.
* ''Film/{{Avalanche}}'': the 1978 disaster movie has some really bad effects. Namely that undisguised styrofoam blocks are uses as standins for snow in many scenes. There's also the scene where Nick and Carol are looking out a window at night. The "snow" that's coming down is obviously handfuls of shredded styrofoam that's being thrown by special effects people.
* ''Avalanche'' (or ''Escape from Alaska''), a 1999 straight-to-video film, definitely falls into this trope. During the climactic scene when an avalanche strikes a town, you are treated to such special effects wizardry as people running away from an obviously superimposed white mist and models that are unconvincing in every way imaginable, from problems with scale to lack of convincing detail. The movie is [[SoBadItsGood actually worth watching for these scenes alone]].
[[/folder]]

[[folder:B]]
* In Disney's ''Film/BabesInToyland'', you can spot a couple, such as the {{blooper}} of an extra accidentally closing her nightdress into the door as she walks inside, or where one of the trees' eyebrows falls over as they walk away.
* ''Film/BabyGeniuses:''
** The movie is heavily reviled for its use of [[SynchroVox CGI mouths superimposed over the film's diaper-clad child actors to make it look as if they're actually talking]]. Needless to say, many critics and viewers find the effect entirely unconvincing and even [[UncannyValley disturbing]].
** In several shots, the babies have their heads superimposed over the bodies of actors with dwarfism, with one particularly infamous case being when the main hero baby dances clad in a white suit while trying on various outfits in a mall clothing store. Once again, it disturbs more than it actually amuses.
*** The animatronic characters (especially ''that'' giant baby) are also poorly done and are just as, if not more so, disturbing than the superimposed baby lips.
** Its (arguably) worse sequel, ''Superbabies: Baby Geniuses 2'', commits the same offenses, with little to no improvement. One critic sums up the ineffectiveness of the effect like so: "It goes to show that bad jokes still aren't funny when coming out of the mouths of toddlers."
* ''Franchise/BackToTheFuture'':
** The [[Film/BackToTheFuture first film]] twice features chroma-key footage that is poorly executed and looks pasted-in: when the fire trails appear around Doc and Marty when the [=DeLorean=] is first seen disappearing into the future, and when Marty's hand starts fading out toward the end. The creators have stated that they refuse to remaster these scenes for future home-video releases, which is too bad since they're really the only effects shots that would be considered cheap even by modern standards.
** ''Film/BackToTheFuturePartII'': Watch the vents on the back of the [=DeLorean=] when it lands for the first time after the opening titles. You can clearly tell it's a subpar model they used for some of the shots, as the vents are the wrong shape and all the gadgetry on the back end looks like cardboard.
** The train in the [[Film/BackToTheFuturePartIII third movie]] emits incredibly fake-looking colored smoke and explodes in an equally convincing way.
*** In all of the shots where Doc Brown is talking Clara through getting to the front of the train, you can clearly see that the train is going closer to 10MPH than 88MPH.
*** It is incredibly easy to tell they used scale models for the [=DeLorean=] and train crossing just after Marty goes back to the present.
* ''{{Film/Barbarella}}'':
** For the opening sequence, Creator/JaneFonda was made to roll around on a pane of glass to give the illusion that she was floating in zero gravity. Unfortunately during some close-ups, she is very obviously reflected on the glass.
** The wires lifting Barbarella's spaceship are very easy to spot in the moments after Mark Hand repairs it.
** The invisible wall separating the Chamber of Dreams from the outside world. Invisible wall? More like pane of glass, considering you can see Barbarella reflected on it.
* ''Film/BasketCase''
** The blood spilling on Dr Lifflander's medical files in the opening scene is very obviously from a ketchup bottle.
** While the film boasts some impressive gore for its miniscule budget, the murder scenes consist of Belial screaming and rubbing his hands over his victim's face as they become more and more bloody between shots.
** The infamous sequence of Belial trashing his and Duane's hotel room in a jealous rage shifts between the use of simple hand puppets for Belial's POV shots and some very clunky stop-motion animation to show him moving around. Belial's face remains completely still even as he's screaming up a storm, and there are some very obvious cuts between Belial tossing aside a chair and a drawer and the much smoother footage of these objects crashing against the walls. This sequence was done by director Frank Henenlotter himself, who admits that he quickly lost patience with the animation process and soon resorted to just nudging Belial with his foot between shots. He realised that it looked terrible, but decided to include it anyway because he thought it could be funny. And he was right.
* ''Franchise/{{Batman}}'':
** Creator/TimBurton's ''Film/Batman1989'' has the cartoon Dark Knight on the Cathedral rooftop at the beginning, the cartoon Joker [[spoiler:falling to his death in the climax]], and the wobbly Gotham sky the Bat-Signal is projected on at the end.
*** There's a nice wire on Batman's back as he crashes through the glass into the art museum.
** In ''Film/BatmanReturns'', during the moment when [[spoiler:Bruce discovers Max Schreck's electrocuted body just before the final encounter with Penguin]], it's clear that the production team settled for a cheap-looking dummy that looks nothing like Creator/ChristopherWalken.
*** The moment just before Bruce dramatically rips his mask off in front of Selina Kyle reveals that he has no black makeup around his eyes, contrary to all of the other shots where he's in costume. The absence of said makeup makes the shot look very unconvincing.
*** The final shot of the film (Catwoman looking up at the Bat-Signal) suffers from the same wobbly sky as the first film. That said, it could have been worse -- [[https://www.youtube.com/watch?v=Z0-DRPKKIkk the unused alternate ending shot]] has them using an animatronic, which comes off as overly fake (they ended up using a body double during reshoots).
** There is an infamous moment in ''Film/BatmanForever''. When Bruce and Dick agree to become partners and shake hands before going to fight Two-Face and Riddler, the very next shot after it shows an ''unfinished CGI render'' of the Batwing (it's shiny silver and missing its tail fin) traveling through the tunnels under Wayne Manor. Shots before and after this show the fully-detailed model with the tail fin.
** ''Film/BatmanAndRobin'' has a number of bad effects, most notably the wobbling rubber icicles on the police car's door.
*** The wire work in ''Film/BatmanAndRobin'' is just atrocious. Almost every time a character is pulled or flies through the air it looks desperately unconvincing.
*** When Robin is being pulled underwater by Ivy's plants in the Turkish bath scene, he surfaces for air and gets pulled under again. It's obvious the film is just being rewound. Then when he finally gets free, we see the shot that gets rewound is the same shot used when he escapes.
*** While it seems throughout the films that they are trying to show Batman's eyes in shadow, it's especially obvious in several evenly-lit scenes in ''Film/BatmanAndRobin'' that Batman is just wearing black makeup around his eyes. During the final conversation between Batman and Mr. Freeze, the 'ends' of the makeup, and Creator/GeorgeClooney's normal skin can be seen briefly.
*** When Richard Grayson saves Barbra from falling off a bridge after a motorcycle race, Barbra is seen in front of a laughably bad ChromaKey shot, which features the skyline of Gotham City wobbling unnaturally behind Creator/AliciaSilverstone.
* ''Film/BattlefieldEarth'' has a few scenes that fall under this trope, but the most infamous example would be when Terl demonstrates his weapon to his human workers by shooting the leg off a cow. It's clear that when Terl does this it's just a leg being pulled off a cow dummy by an invisible string.
** The gun effects in the film are also poor, with a particularly infamous example of this being in the beginning when Terl and his minions fire lasers at Jonnie in a ruined mall. The final effect would barely be passable in a laser tag game.
** The film is extremely infamous for its abuse of the DutchAngle throughout the film, with the majority of the film being shot at an angle (to the point where some reviews referred to the movie as being filmed in "tilt-o-vision"); this was intended to cover another special effects failure, namely the fact that the supposed nine-foot-tall Psychlos aren't actually as tall as they're supposed to be, but it just makes for a film that looks as clumsily shot as it is badly made.
** Other faults of the film include the use of tinted colors in various scenes to add to the intended feeling of tension, as well as the use of curtain wipe-style dissolution when the scene dissolves to the next frame.
** Finally, the overall appearance of the Psychlos, from their claws, dreadlocks, and heavy frames, combined with the still-human faces of John Travolta and the other actors, is downright laughable.
* ''Film/TheBelkoExperiment'' involves office workers with bombs in their heads. Well, time comes that a character is picking the bombs out of dead character's heads... and it is ''plainly'' obvious that they are nothing more than small ball bearings from a hardware store. They made literally zero attempts to hide it, either.
* ''Film/BeginningOfTheEnd'' has giant locusts invading Chicago. It's painfully obvious that it's really grasshoppers crawling over photographs of Chicago, because a) the perspective is wrong, and b) several of the locusts actually walk off the buildings and begin ''crawling on the sky''. Also, when they destroy the locusts by luring them into Lake Michigan to drown, we discover that Lake Michigan has a white porcelain bottom.
* In ''[[Film/{{Skyline}} Beyond Skyline]]'' as Mark makes his way out of the alien ship carrying the baby girl he just helped deliver, her diaper is visible despite the shirt wrapped around her. There's also a fair amount of CG alien blood in later battle scenes.
* There's a lot of bad special effects through the ''Franchise/BillAndTed'' franchise, but one particularly glaring example is in ''[[Film/BillAndTedsBogusJourney Bogus Journey]]'' when Bad Robot Ted is holding onto Bad Robot Bill's head, which alternates between the actual actor in close-ups to... a very unconvincing prop in wider shots. Also noteworthy is the scene with Colonel Oates in Hell. The barracks is supposed to stretch on infinitely, but you can tell where the set ends and the matte painting begins, especially when Bill & Ted are doing pushups.
* In ''Billion Dollar Brain'', when [[spoiler:Leo is shot dead, it's glaringly obvious that the blood looks like tomato sauce]].
* The makers of ''Film/BioDome'' managed to screw up one of the only effects shots in the film: A homemade grenade is tossed, and the explosion appears ''six feet to the right'' of where it landed.
* ''Film/{{Birdemic}}'' has [[AttackOfTheKillerWhatever killer]] [[NobleBirdOfPrey eagles]] which appear to be animated [=GIFs=] -- they are two-dimensional, are frequently out of scale relative to the background, and hardly move their wings. [[https://www.youtube.com/watch?v=jE5dJDgZ644 See here.]]
* ''Film/Birdemic2TheResurrection'''s bird effects are just as bad, if not ''worse'': there's at least one scene where they ''forgot to put the birds in''. Not to mention the other special effects, such as the [[BigLippedAlligatorMoment "giant jumbo jellyfish"]]. Granted, [[StylisticSuck this may be at least partly intentional]], since the producer and most of the actors of the sequel are well aware of the movie's [[SoBadItsGood particular appeal]].
* Most of Hitchcock's ''Film/TheBirds'' uses actual birds and remains terrifying fifty years later. However, there is one shot of a bird breaking a window into the house that obviously can't be done with a real animal, with stilted puppetry and close up camera angle.
** The MCA DiscoVision Laserdisc of the film is Open Matte, thus exposing many shots that would have appeared real as rear projections.
* ''Film/BladeRunner'' typically has very good special effects, but still falls prey in some ways:
** During Gaff and Deckard's drive to the police headquarters, we're treated to visible wires (when the spinner takes off), an obvious matte painting (buildings supposedly in the far distance moving and scaling at the same speed as buildings that are much closer), and shaky model work (the parked spinners on the building's roof aren't even painted). The wire issue was digitally corrected for the Final Cut. (Originally, they would have been painted out, but the film was too far over-budget by then for that to be feasible.)
** At least two matte paintings have noticeable perspective issues.
* In the ''Film/BladeTrilogy'':
** The "ninja fight" from ''Film/BladeII''. Even Creator/GuillermoDelToro hates it, and it's his damned movie.
** The blood pool Blade rises from is obviously colored water.
** There is a shot in ''Film/BladeTrinity'' where Blade opens his eyes after seemingly being knocked out during a police raid, and his eyes look like very bad composited CGI. This was done in a hurry because Creator/WesleySnipes was being difficult on set and refused to open his eyes during filming of the scene, requiring that the production team put in a quick fix to cover his lack of involvement. The end result looks very fake.
* ''Film/TheBloodyVideoHorrorThatMadeMePukeOnMyAuntGertrude'':
** The police tape is literally a white piece of paper saying "Police Line: Do Not Cross" on a string.
** A newspaper has a new headline put on it by gluing a piece of paper with the new headline onto the regular headline section.
* ''Blue Crush'': The triumphant scene at the end where Kate Bosworth is standing on a surfboard that is obviously sitting on the floor, in front of a green screen, is one of the silliest examples ever.
* ''Film/{{Braveheart}}'':
** Carefully watch the scene where William Wallace rides into a manor on a horse and assassinates one of the treasonous Scottish lords. Pay special attention when he rides the horse out of the barn door opening and into the lake. Doesn't seem to be a very lively horse for dropping twenty feet into a body of water, does it?
** You know towards the beginning, when Wallace and Hamish have the throwing-rocks-at-each-other contest? Just as the big rock passes Wallace's head, there's a continuity cut. It blatantly switches sides. Everyone's willing to forgive a certain amount of that kind of thing, but... you have to wonder how hard it would have been to reshoot a chunk of gray Styrofoam soaring gently through Mel Gibson's closeup.
** A ''really'' bad one comes from the Battle of Stirling Bridge when the English cavalry charges the Scottish lines to impale themselves on hastily raised pikes. The cut moves to a P.O.V. shot from the pikeholders' point of view as obviously animatronic horses crash into the pikes. That wouldn't be so bad, except it's also quite obvious the horses are standing on a wheeled platform -- their legs don't move at all. During a charge. And then, just before the next cut, the platform rolls ever so slightly backwards...
%% *** Perhaps it's obvious in some shots, but some of the shots of horses being impaled on spikes were so realistic that Mel Gibson was subject to an investigation by the ISPCA. natter
*** In the shots from the cavalry's POV, it is obvious that the Scots are holding up their spears long before Wallace gives the command to lift them.
*** And in the battle scene where the Scots turn round and wave their arses at Longshanks, one pasty Celtic bum has quite clearly already got an arrow sticking out of it (presumably intended for the next shot, when the archers fire; either that or the character prepares for battle by stabbing himself in the ass with an arrow).
** In the scene where Campbell's hand is cut off, you can quite easily see that his entire arm is fake since it seems to be not only extremely long but also unnaturally bent.
** In the final shot of the film, look closely at Hamish's axe. It's flopping around like it was made of rubber, and probably is.
* ''Film/BrideOfTheMonster'' has one of the most infamous examples in cinematic history, as director Creator/EdWood either forgot or couldn't afford to hire the motor needed to animate the legs of the rubber octopus that the BigBad feeds his enemies to, resulting in the actors having to flail around with the prop and make it look like it's actually moving. Even Wood seemed to realise just how awful this looks and, in a rare display of competence, uses a combination of fast editing and minimal lighting in order to work around it.
* ''Film/TheByeByeMan'': It's obvious that the Bye Bye Man's dog is [[https://youtu.be/ZGdOnCiQRpQ?t=1m21s really poor CGI]].
[[/folder]]

[[folder:C]]
* ''Film/{{Carnosaur}}'' is, quite possibly, one of the only movie franchises to have the quality of its effects get '''''lower''''' with each passing film. A couple of the more glaring ones include the awkwardly designed (and awkward-''looking'') raptor suits in the third movie, a hand pulling on one of the tree hugger's legs in the first film (meant to be a small dinosaur), and the sad excuses for puppets and animatronics representing the dinosaurs themselves throughout all of the films.
** The climactic battle in the first movie is shot mostly with models. '''''Very''''' unconvincing models.
** Ironically, the filmmakers splurged on a life-sized animatronic T-Rex for the first film... which barely appears, since its movements are so stiff and robotic that they realized even their hand puppets and men in suits are more convincing.
* Sure it's 1942, but the scene in ''Film/{{Casablanca}}'' with Humphrey Bogart and Ingrid Bergman driving with an obviously fake countryside projected behind them. It's so bad it's parodied in ''Film/{{Airplane}}''
* Motion-capture disaster ''Film/{{Cats}}'' actually had to release an ''updated version'' of the film to try and cover up some of the more memorable CGI failures, such as Judi Dench's hand being in multiple shots with no CGI at all, visible zippers up people's backs and so on. That's not even getting into the UncannyValley effects from the live actors' human faces and the infamous "digital fur technology" that jars terribly from the makeup and costumes of the [[Theatre/{{Cats}} original play]].
* ''Film/Catwoman2004'' adds special effects failures to its litany of other ones. In fairness, it's probably technically superior to the ''Film/SpiderManTrilogy'' films, but as they're trying to model different layers of costume and skin and imposing clearly inhuman motion on a human figure, it's more glaringly bad. Add to that the final fight being mostly CGI when it merely involves two human characters who (some wall-crawling aside) don't do anything a good pair of stunt-women couldn't do.
* In the first scene of ''Film/{{Casino}}'', Creator/RobertDeNiro rather conspicuously transforms into a mannequin just before his car is blown up.
* The villain and star of ''Film/ChildsPlay'', Chucky, is brought to life through animatronic dolls...at least in closeups of the dolls. For wide shots of Chucky running around, the crew used dwarf actor [[Film/ChildrenOfTheCorn John Franklin]] and stuntman Ed Gale running around in life-sized costumes. This is made very obvious by the way Chucky moves in these scenes, being more reminiscent of human movement than robotic movement. Thank God [[Film/ChildsPlay2 the sequel]] fixed the situation by creating new ways for the killer doll to move while still being a puppet.
* ''Film/{{Christine}}'': when the titular possessed car is chasing down the last of the bullies who smashed it up earlier, shots of him running away indicate that he's moving as fast as he can, but shots of Christine in pursuit are much slower, seeming to indicate that the car is almost idling after him at an unhurried pace.
* Not a specific instance, but this trope is what caused Creator/CSLewis to forbid any non-animation movie from being made of ''Literature/TheChroniclesOfNarnia''. He believed that it was simply impossible for special effects to match up with the fantastic world in his stories, and it wasn't until decades after his death that anyone was able to convince his estate that doing so was now, in fact, possible.
** Of course, that didn't stop Creator/TheBBC from making a live-action miniseries of The Chronicles of Narnia in the early '90s. Fauns, Centaurs, Minotaurs, and some of the other normal-looking creatures are well done, with people in good costumes. Others, like phoenixes and fairies, are very obviously animated in the midst of an otherwise-live action film. The effect is poorly done and extremely jarring.
** Giant Rumblebuffin is portrayed as a regular guy with the camera positioned somewhere around his stomach looking up. The scene of him breaking down the castle gate is obviously a person kicking at a (not very convincing) model.
* ''Film/{{Clash of the Titans|1981}}'' has some impressive stop motion monsters... and some downright terrible bluescreen effects. Particular offenders are the scenes with Poseidon [[https://www.youtube.com/watch?v=hu_9fdp0EFk#t=8m12s RELEASING THE KRAKEN!]] and any time Bubo and Pegasus fly.
* ''Film/CloudAtlas'': In spite of some very good instances of makeup, the attempts to change the races of several actors runs straight into UncannyValley and is highly distracting. There's some amount of contention between critics over whether it was intentional or not.
* The Creator/ArnoldSchwarzenegger film ''Film/{{Commando}}'' has A LOT of this. Not only is it possible to tell Arnie apart from his stunt double whenever he's called upon for a shot, the catapults used to launch stuntmen through the air after being hit by "grenades" are clearly visible. When the BigBad's island compound is blown up, the entire set has clearly been replaced with miniature scale model buildings and wooden/plastic standee mercenaries for the explosion shots.
** ...and when Arnold catches up to Sully, there's a part where his convertible crashes into a telephone pole. In slow motion, one can spot that both Schwarzenegger and Creator/RaeDawnChong were replaced in the car by dummies...and the head of the dummy filling in for Rae Dawn comes off and flies up into the air during the end of the shot. Shortly after, when Arnold is holding Sully over a cliff by his ankle, the wire that's really holding Sully up is clearly visible in the shot.
** The convertible ends up on its side with a lot of damage on one side of the car. After Arnie drops Sully, he flips the car back down onto its wheels. As he drives away in the convertible, the damage is gone.
** At one point Arnie passes by a dog who is ''supposed'' to be barking and snarling at him. But, when Arnie walks by, you can tell the dog isn't fixated on him and keeps looking off-camera (probably at an off-camera dog trainer).
** On top of this, the ammunition belt is very obviously wired on to Arnie's M-60 machine gun in shots where he isn't firing it.
* ''Film/TheCrawlingEye'' isn't too terrible given its age, but there is a priceless scene of a character being hoisted up by the monster's tentacle, and in the next shot he's clearly a rigid miniature.
* Creator/RogerCorman's ''Creature from the Haunted Sea'' has a hilariously bad monster costume, even by 1950s/60s B-movie standards. It's a weird fuzzy creature with tennis ball eyes, complete with ping-pong ball pupils, and it wears diving flippers. ''Series/MalcolmInTheMiddle'' inserts a shot of this monster into the opening credits, in which it [[InterruptedIntimacy snatches an unaware woman during a romantic moment.]]
* ''Film/TheCreepingTerror'' features a monster that looks remarkably like a giant tea cosy. It eats people, but in order to do so it has to move towards them very slowly, and the actors have to help it out by crawling into its mouth.
* In the Film/HammerHorror cheapie ''Film/TheCurseOfTheMummysTomb'', a character empties a revolver into the mummy's chest at point-blank range. The slugs appear to evaporate at some point between the end of the barrel and the mummy because the filmmakers declined to include any impact effects...including ''sound effects''. Especially jarring if watched back-to-back with Hammer's ''Film/TheMummy1959'', in which a similar scene results in chunks of the mummy's body being blasted off.
* You wouldn't expect much from a film named ''Cyborg Cop 2'', and you would be right not to, but the ''pièce de résistance'' of its low effort effects comes when the protagonist destroys the evil cyborg minion army, consisting of a shot of a person in a green jumpsuit, the hero firing at them, and then an obvious mannequin in a green jumpsuit blowing up. It wouldn't be so bad, except A) they repeat this pattern half a dozen times in quick succession, and B) said mannequins apparently can't stand up on their own and are just leaning against bits of scenery.
%% * ''Film/TheCyclops'', a 1957 film. [[http://cinemassacre.com/2010/10/04/the-cyclops/ Just watch this review to see some of the "fantastic effects"]], like where the title creature picking up a woman is represented by moving a film frame. Administrivia/WeblinksAreNotExamples
[[/folder]]

[[folder:D]]
* ''Film/DamnationAlley'' features an uber-cheesy motorcycle vs. giant scorpions scene that looks like it was done as a 4th-grade summer-school project. What's truly mind-boggling is that this ''isn't'' a BMovie -- it was made the same year as ''[[Film/ANewHope Star Wars]]'' and its budget was 50% higher. Not to mention the rubber-mat cockroaches. And the "flood". And the lava-light sky.
* ''Film/TheDarkCrystal'' clearly substitutes a Gelfling puppet with a human actor during a climbing scene.
* ''Film/TheDarkKnightTrilogy'':
** Subverted in ''Film/TheDarkKnight'' by way of RealityIsUnrealistic. The trailer was accused of fake-looking CGI for the shot where Batman clotheslines the Joker's eighteen-wheeler and it does a front-flip. [[http://www.cracked.com/article_19140_8-movie-special-effects-you-wont-believe-arent-cgi.html As Cracked.com explains]], that shot was created by flipping an ''actual'' eighteen-wheeler in the streets of downtown Chicago. The scene still falls into this trope for another reason, though -- gas from the launching mechanism used to flip the truck over is ''incredibly'' [[http://moviesmedia.ign.com/movies/image/article/109/1093034/the-dark-knight-20100526115439937.jpg obvious.]]
** When Batman is interrogating Salvatore Maroni for information on The Joker and drops him from a building, it cuts from Eric Roberts to an obvious stunt double, and back again. Even though the sound of Maroni's legs breaking is dubbed in, the way his actor moves is more like a sad little tumble than a fall from a building.
** In ''Film/TheDarkKnightRises'', during the shootout between Bane's mercenaries and the GCPD SWAT team in the alley, one of the SWAT members has obvious squibs wired across his back to simulate being shot, which can be seen even before Barsad guns him down with a sniper rifle.
* Another subversion is ''Film/DawnOfTheDead1978'''s bright, pinkish blood, as director Creator/GeorgeARomero stated himself that it's meant to appear cartoony on purpose in order to give the movie a comic book feel. Less so is the greenish "undead pallor" makeup on some zombies that isn't applied around the actors' eyes.
%% * ''Film/TheDayAfterTomorrow'': The CG wolves. At ''[[WordOfGod a million dollars a wolf]]'', they could have gotten some trained ''real'' wolves (or at least dog/wolf hybrids, or a husky-style breed that can easily be made to ''look'' like a wolf). explain why it's a crummy effect
* Franchise/DCExtendedUniverse:
** ''Film/JusticeLeague2017:''
*** When Creator/HenryCavill signed on to do ''Film/MissionImpossibleFallout'', he was contractually obligated to grow out a full mug of facial hair for the role. This became an issue when Cavill was called back to do reshoots for ''Justice League'' and wasn't allowed to shave it. This resulted in the effects team having to airbrush out Cavill's mustache in all of his reshot scenes and replace it with a CGI mouth. The final product was very noticeable, looked [[UncannyValley creepily unnatural]], and became a widespread subject of mockery. The fact that it could be found in almost all of Superman's scenes served as the first hint that the changes made to the theatrical cut were much more extensive than previously let on.
*** In TheStinger, Superman looks [[https://i.ytimg.com/vi/b9V3Pj47x4c/maxresdefault.jpg like this]]. Yes, he's in fact [[MemeticMutation wearing hockey pads]]. All the more embarrassing after all the proud claims that Cavill's muscles are real.
*** A lot of reviews mention the CGI in this movie being good at best and ''atrocious'' at worst, with the most common offender being Steppenwolf, who is a completely CGI creation. The CGI looks so bad that characters genuinely look out of place in a lot of scenes because they're clearly standing in front of a green screen.
*** Flash's CG is ''very'' obvious near the end of the film during Lois' monologue, as he looks like he's being pulled forward by strings.
*** The final battle contains absurd amounts of CGI that's comparable to that of the video game ''VideoGame/InjusticeGodsAmongUs'' rather than a major blockbuster, with the OrangeBlueContrast having been inverted after [[RealLifeWritesThePlot Joss Whedon took over reshoots from Zack Snyder]].
*** In a rare example of ''lighting'' failure in a blockbuster movie, the way that Batman's costume is lit makes it look very, ''very'' stupid. His nose is blown out and the entire thing looks cheap and rubbery, when it was one of the few universally praised parts of the previous film, ''Film/BatmanVSupermanDawnOfJustice''. It very obviously was never meant to be lit this way and does ''not'' hold up when it is.
** ''Film/ZackSnydersJusticeLeague'' fixed ''all'' of the above issues. However, the BadFuture scene at the end looks very unpolished due to having been filmed on a shoestring budget and in [[UsefulNotes/COVID19Pandemic pandemic]] conditions.
* ''Film/TheDeadZone'' has one scene of Creator/ChristopherWalken lying in a bed that's on fire. He's clearly sticking through a hole in the bed, although the shot is brief enough that you barely notice unless you pause it.
* ''Film/DeathWish4TheCrackdown'' has one scene guilty of this. When Paul Kersey kills the two mob members with the wine bottle bomb, the two mobs are obviously still shot dummies just before the explosion.
* In ''Diary of a Cannibal'', when the girl eats the boy she met over the Internet, we're meant to assume that potatoes are his kidneys and a steak is his heart.
* ''Film/DoubleTeam'': In the climax, a tiger pounces out from the shadows. Depending on the brightness and contrast settings of your television, you can pretty clearly see the outline of the animal handler standing beside the tiger cage and letting it out.
* Bats on strings in old ''Franchise/{{Dracula}}'' films, from Franchise/{{Universal|Horror}} to a late Film/{{Hammer|Horror}} film. Plus the "rats" are actually being ''armadillos and opossums'' in [[Film/{{Dracula 1931}} the 1931 version]]...
* ''Film/{{Driven}}'' has most of its racing scenes actually filmed with real cars, but a few are CGI, and it shows. The CGI quality is actually pretty good, and it would have been marvelous in a space setting where nobody expects battleships to be too realistic. But since ''Driven'' has real-life subjects, the contrast between real and CGI scenes makes the latter really jump out. Midway through the street chase scene, Jimmy's racecar speeds over a manhole cover, which bounces back upwards and flies through the air. Joe (in the car chasing him) narrowly misses it as the cover flies past him -- and the shot in which this happens is so laughably fake it looks unrealistic. We see a comically-small manhole cover pass from right to left on-screen, just brushing past Joe's face. Aside from the fact that the cover is much too small, Creator/SylvesterStallone no-sells the effect of being an inch away from a fatal flying object. Not helping matters is that the theatrical trailer for the film shows an alternate take of this scene that not only looks better (there's no obvious CGI), but Stallone actually sells the effect of nearly being hit by the cover.
* Creator/DavidLynch's ''Film/Dune1984''
** The extended cut of the film is made of footage that was cut before the final effects work was done, so the Fremens' eyes will go from glowing blue to normal between scenes, and sometimes during the same scene.
** Far worse-looking is the hilariously bad shield scenes, where the actors look like they're dressed up in holographic cardboard Halloween robot costumes. (This ''was'' one of the first uses of CGI in a movie, however.)
[[/folder]]

[[folder:E]]
* The elevator crash in ''Film/{{Earthquake}}'' was considered laughable even in 1974. It probably would have been laughed at in 1934, for that matter. A full elevator is caused to plummet by the earthquake, and to show that it's hit the ground, the camera lens is 'splattered' with cartoony, bright red blood.
* Straight-to-video movie ''Earthquake in New York'' is an example of CGI that isn't just terrible, but also unnecessary. [[ExactlyWhatItSaysOnTheTin An earthquake happens in New York]], trapping some kids in the Statue of Liberty. Whenever we cut to a scene featuring said kids, we get an EstablishingShot of the statue, which is a computer-rendered graphic, slowly rotating against a background of grey mist. Not only does it look terrible and unrealistic, but they could have just used ''actual footage'' of the statue instead. The idea is that the statue is slowly falling apart (and each scene shows more damage), but if they'd just dispensed with using an EstablishingShot altogether, they could have avoided their movie looking like a 12-year-old knocked it up on a laptop.
* ''[[Creator/SeltzerAndFriedberg Epic Movie]]''. When [[Franchise/PiratesOfTheCaribbean Captain Jack Swallows]] is breaking [[Film/TheChroniclesOfNarnia Edward]] out of prison, he pretty much just swings a plastic brown dummy with a featureless brown head around. Its foot even bends ''backwards'' at one point. Website/TheAgonyBooth [[http://www.agonybooth.com/recaps/Epic_Movie_2007.aspx?Page=7 had a field day]] with this.
* ''Film/EscapeFromLA'' had its effects work completed in a rush when the original FX house pulled out of production with only a couple months to go before production. Knowing that explains many of the more... questionable special effects seen throughout the film. Creator/JohnCarpenter made us used to cheap effects, but these are especially ambiance-breaking.
** Creator/KurtRussell's surfing scene involves the character of Snake Plissken awkwardly ''attempting'' to simulate standing on a surfboard, juxtaposed against goofy-looking CGI waves that were awkwardly composited in. Even worse is the scene where Snake high-fives Pipeline, with it looking like Russell and Peter Fonda are standing on wobbly surfboards while they smack hands.
** The part where Snake lands his motorcycle on Cuervo Jones's car has the latter vehicle descending at an odd straight angle, without any variance or wobbling of the bike, onto the car.
** The infamously fake-looking CGI shark in the submersible sequence in which Snake travels to LA, which seems to travel at mach-speed past the submersible.
** One of the final shots of the film, of satellites powering up and firing EMP beams at the Earth, was badly dated even at the time the film came out -- and hasn't gotten any better since then, as the effects come across as a first pass done by an animator before final rendering was completed. The CGI shot of a building in L.A. shaking and collapsing in the opening sequence is just as bad, which is even more noticeable because the few model shots they show of the building (which used practical effects) look ''much'' better.
* Occurs all the time in the ''Franchise/EvilDead'' series. The first ''[[Film/TheEvilDead1981 Evil Dead]]'' suffers from it, but ''Film/EvilDead2'' is more lighthearted and ''Film/ArmyOfDarkness'' is pure comedy, so it doesn't matter so much. Indeed, it's arguable that in ''Army of Darkness'', this is the point.
* The scene in ''Film/ExMachina'' where Ava [[spoiler:takes an arm and skin from Jade. Jade’s Asian skin becomes Caucasian once Ava applies it to herself. Ava's normal torso looks like a busty woman wearing a bra and clothes, rendered in chicken wire, but when ''applying more material'' (skin from the spare android), she turns into a woman with smaller, unsupported breasts. This comes as a consequence of having Ava's actress's (Creator/AliciaVikander) actual nude body as her skinned form, while her prior robotic torso had been CG-rendered]].
* Near the beginning of ''Film/ExorcistIITheHeretic'', Richard Burton's priest seems strangely horrified that a cardboard cutout of a woman is on fire. Oh, wait. That was actually supposed to ''be'' a woman on fire. Oops.
[[/folder]]

[[folder:F]]
* None of the ''ComicBook/FantasticFour'' films have had much luck in this department.
** The [[Film/TheFantasticFour 1994 film's]] effects are laughable. They consist of cheap optical effects, awkward attempts to use poles to simulate the stretching abilities of Reed, heavy use of stock footage, and a Human Torch that came straight out of ''WesternAnimation/ReBoot''. Subverted with the Thing, who is actually rather convincing, despite being a [[PeopleInRubberSuits rubber suit creature]]. This ''is'' understandable, as the film was made on a paltry 1.4 million budget and was never meant to be released anyway.
** The [[Film/FantasticFour2005 films]] released in 2005 and 2007 fare a little better compared to the others, but it's still pretty obvious they hadn't gotten Reed's stretching abilities down. Silver Surfer in the [[Film/FantasticFourRiseOfTheSilverSurfer second film]] wavers between a cheap rubber suit, or a cheap clone of [[Film/Terminator2JudgmentDay the T-1000]]. The costume used for The Thing is an interesting case, as it looks decent in the first film, but looks a little more rubbery in the second.
** The [[Film/FantasticFour2015 2015 film]] has it worst:
*** In the first trailer's shot of Mr. Fantastic stretching, if you look closely, you can see that the same rock is copied and pasted to his left and right (but given slightly different lighting).
*** The four themselves consist of a Mr. Fantastic pulled straight from the director's [[NightmareFuel night]] [[UncannyValley terrors]], a Human Torch that can't keep his all his flames lit (or composited properly), and a pitiful attempt at Sue's force fields. The only one that's even remotely passable (in comparison) is The Thing, and that's saying ''a lot''. [[OffModel And his face still looks different in terms of structure and physical appearance from shot to shot.]]
*** In general, much of Planet Zero looks like extremely unconvincing greenscreen.
*** The FinalBattle was filmed during the period of reshoots close to the end of post-production, and it shows; in addition to the greenscreen issues described above with Planet Zero, some of the cast appear to be digitally edited into certain shots (since not all of them were readily available in post-production). Furthermore, the digital effects of the characters using their superpowers in the battle also come across as sloppy and unfinished.
*** [[http://vignette2.wikia.nocookie.net/marvelmovies/images/e/e5/Baxter_Building_2015.png/revision/latest?cb=20150419200353 The introductory shot to the Baxter Building]] is very conspicuously CG.
*** In [[https://www.youtube.com/watch?v=AAgnQdiZFsQ one of the trailers]] released, at 1:29 the Thing throws a tank turret only for it to completely disappear in an explosion. One second it's there, the next it literally just turns into a fiery explosion.
*** The scene of Human Torch flying through an airplane features some questionable flight effects, and part of his flames outright disappear for a moment when he flies through debris.
*** The "organic" test for the matter transporter has an obvious CGI chimpanzee that is far less impressive than the ape effects used by ''Film/RiseOfThePlanetOfTheApes'' from the same studio. As Creator/BradJones points out in his [[WebVideo/MidnightScreenings review of the film]], given the time, money, and manpower needed to make a CG chimp, it would've been cheaper to just get an actual chimp.
*** Numerous critics have pointed to Reed Richards using his stretching powers to put on a disguise, and then morphing back to normal, as being some of the worst CG ever put on film, which looks almost as if it was put together in the 90s while they were still trying to perfect the technology.
*** Not even the practical effects were spared, as several people pointed out that Doom's redesigned costume looks like it was made from discarded tinfoil.
*** The kid playing the young Reed is saddled with some quite fake-looking scars to match Miles Teller's real ones. It's especially weird since Reed could have easily been explained to have gotten them during the TimeSkip.
*** The wig Kate Mara wears during the film's reshoots is glaringly obvious. It looks more like something from ''Film/SamuraiCop'' than a major studio release.
* ''Film/FaustLoveOfTheDamned'' has many but the Homunculus in particular is a particularly bad case of dated CGI that probably looked unconvincing even upon release.
* ''Film/FinalDestination'' uses CG deaths for a lot of the kills, and for all of the premonitions. Whereas the prosthetics and physical special effects are on the whole convincing, the cartoon blood, organs, and other kibble are more reminiscent of a mid-'90s video game cutscene. It's especially odd in that the fourth and fifth movies' CG is somehow worse than the first three's.
* ''Film/FifthElement'': When Zorg blows up his henchman for failing him, the henchman dummy is clearly visible still standing even after the explosion.
* The Creator/StevenSeagal film ''Film/FireDownBelow'' has a big fight scene amongst "toxic waste." It even glows at points -- thanks to the obvious use of black lights, to which the scene frequently switches to hide the fact that dishwashing or laundry detergent is used (under the black lights) to produce the "glowing" effect. The scene in question looks like a regular light and a black light are on an alternating strobe.
* ''Film/{{Flash Gordon|1980}}'' has a lot of effects that look very shaky, probably due to the sheer volume of effects shots needed in the movie. In this case, though, it's part of the appeal (Creator/RogerEbert notes in his review that they could have left a tube of model glue in some of the shots, and he LIKED the movie).
* In ''The Fourth Man'', when a row of poles goes through the windshield of Gerard and Herman's car, the shot of the poles going through Herman's head ([[Series/HermansHead not that one]]) makes it very clear that it's a dummy.
* ''Film/{{Frankenhooker}}'' features lots of clearly fake special effects, [[Main/SoBadItsGood none of which detract from audience enjoyment]]. Particularly memorable moments are the obvious substitution splices of [[spoiler:papier-mâché hookers exploding after smoking "supercrack"]] and the puppet-work for the[[spoiler:Creator/JohnCarpenter-esque spare limbs monsters in the freezer which kills Zorro the Pimp]].
* ''Film/FrankensteinConquersTheWorld'' has some cheesy moments.
** When Baragon attacks a farm, he clearly knocks over a horse doll.
** Earlier in the film, the giant Frankenstein tries to catch a toy warthog. Strange why they couldn't just get a real one, considering he never even touches it.
* Rick's death in ''Film/FridayThe13thPartIII''. [[https://static.tvtropes.org/pmwiki/pub/images/screenshot_wwwyoutubecom_20200415_11_21_21.png Not only is the model head extremely obvious,]] but if you look close enough you can see the wire his popped eyeball moves on.
* For the most part, ''Film/TheFrighteners'' has excellent special effects that still hold up well. The Director's Cut DVD, however, reinserts a few deleted scenes. These are pretty well done and look as good as anything from the theatrical version, but one scene has Frank and Judge in the car together, with Frank driving like a madman. There's a reaction shot of Judge looking terrified, and the composite makes him look extremely flat and unconvincing compared to the other ghost effects in the film.
** In the first scene, the lifting mechanism under the bed can be seen clearly.
* It's hard to tell if ''Film/FunInBalloonLand'' actually had a special effects budget, but if it did, it qualifies under this. The costumes look awful, to the point they make mascot costumes at a '50s amusement park like high tech ([[ValuesDissonance the Indians look]] [[{{Gonk}} downright horrific]], and the 'King of Atlantis' character has a very obviously fake beard tied on by string). [[AccidentalNightmareFuel The balloons somehow look even worse]], with the animal ones having dead eyes and open mouths and the human ones being horrendously out of proportion in an UncannyValley way. The movie's sets don't even look like what they're meant to represent and were obviously filmed in an empty warehouse somehow. Then to top it all off, they didn't even film a middle or [[NoEnding ending]] to the story. It's just stock footage of a balloon parade (that lasts for 40 minutes) and a copy of the intro respectively. It's an abysmal failure on the effects level in every sense.
* In ''Film/Furious7'', due to RealLifeWritesThePlot (the death of actor Creator/PaulWalker), Brian O'Connor had to be replaced in certain scenes with body doubles and CGI. In some instances, such as the first scene with him and his son, this effect works. In others... not so much. Most notable is the scene where the gang stands in front of the L.A. skyline and discusses their plan (Brian is seen awkwardly staring out and turning his head robotically in shots), and the final scene, where [[spoiler:he drives up to Dom's car and speaks to him, and there is an obvious seam from where the footage of his face was pasted in from a similar scene in ''Fast Five'')]].
[[/folder]]

[[folder:G]]
* Several in the ''Franchise/{{Gundam}}'' live-action movie ''Film/GSaviour''. It's clearly raining in the Sturges Airbase, yet all of the actors are completely dry. And then there's the CGI mobile suits[[note]]which were animated by regular ''Franchise/StarTrek'' effects firm Digital Muse[[/note]]. While they look pretty decent (key word being "''look''"), their slow movements and actions (when compared to other ''Gundam'' shows or games) murder the awesomeness of the battle scenes.
* The entire Showa ''Film/{{Gamera}}'' franchise has some pretty poor effects -- quite often even worse than the ''Godzilla'' films of the period -- due to their low budgets. Ironically, [[SugarWiki/VisualEffectsOfAwesome this situation is reversed]] by the two series' Heisei films. Even the Heisei Gamera trilogy isn't completely immune to this trope. Several of the shots from ''Film/GameraGuardianOfTheUniverse'' where Gamera and Gyaos fly above Earth's atmosphere look off-puttingly fake. Thankfully, such instances were fully smoothed out by the time the second and third films were made.
* ''Film/TheGarbagePailKidsMovie'', while already considered to be an abysmal film on every count imaginable, is another shining example of effects failure.
** Most infamous are the Garbage Pail Kids themselves; the costumes for them are designed so badly that their mouths barely close when they talk. Also noticeable are the soulless looks in their eyes ([[UncannyValley which rarely blink]]) and their poorly-functioning limbs. In some shots, you can even see where the heads attach to the rest of the suits; all of this, among many other things, make for characters who are not only ugly beyond comprehension but also incredibly creepy.
** In one of the many scenes where Nat Nerd wets himself, it looks as if he's urinating in ''two directions'' at once.
** Valerie Vomit's vomiting effects are also quite crude.
** The opening scene where the Garbage Pail Kids' "space ship" floats through space uses a very crude model to stand in as their spacecraft, as well as a very fake-looking Earth against the backdrop of outer space.
* ''Film/{{Ghostbusters 1984}}'':
** Though groundbreaking with its visual effects, the film flubs it a bit with plain old-fashioned prop work. When broken bits from Dana's roof come raining down into the street during the face-off with Gozer, one of the chunks clearly ''bounces off'' a police barricade, revealing itself to be foam, not concrete.
** When the ground in front of the building breaks apart and some parts rise and some fall, you can see one part bounce a little after it stops -- revealing that the section is on a spring of some sort. The edges of the chunks of road are also obviously hanging fabric instead of solid -- you can see them flapping in the breeze!
** During Stay-Puft's rampage, there's several instances where the optical compositing fails spectacularly. This is most noticeable when he destroys the church, as it crumbles despite him not clearing it.
** The Stop-Motion terror dog doesn't look like it's actually there, even though they do a fairly good job of having it crush a table and smash down a door.
** In the widescreen edition, several ghost trails get cut off at the end when they get released from the containment chamber.
* ''Film/GIJoeTheRiseOfCobra'' has several bad effects, which surprised many critics because of the reported $175 million budget (as well as coming out the same summer as ''Film/TransformersRevengeOfTheFallen'' and ''[[Film/StarTrek2009 Star Trek]]'', from the same studio).
** Any time CGI is used to animate a vehicle. In particular, the scene where the Joes' plane is heading to The Pit contains horrid texture work, looking almost as bad as the [[TheProblemWithLicensedGames tie-in video game]]; they tried to give the plane a glossy shine but ended up horribly botching it.
** The chase scene in Paris: Scarlett on a motorcycle has unnatural rubbery movements, Duke and Ripcord in the Accelerator Suits have a shoddy sense of speed (made all the more grating by the special features on the DVD revealing that one of the CGI shots of them in the suits took ''four years'' to render, and the practical suits look great), and the Nanomites being used on the Eiffel Tower look awful (some compared it to the slime from ''Ghostbusters'').
** The [[ArtisticLicensePhysics sinking ice]] resulting from Cobra's underwater base being destroyed at the film's final battle.
* ''Film/TheGiantClaw'' outsourced its special effects to a small-time Mexican company, with results that were highly embarrassing even in its time. Look up its [[https://www.youtube.com/watch?v=hOj0nXpRqX8 trailer]].
* In ''Film/TheGoldenChild'', the StopMotion photography used to animate [[BigBad Sardo Numspa's]] [[OneWingedAngel demon form]] looks absurdly cheesy, even for 1986.
* The eponymous ''[[https://static.tvtropes.org/pmwiki/pub/images/godmonster_of_indian_flats.jpg Godmonster of Indian Flats]]'' doesn't look so godlike.
* ''Franchise/{{Godzilla}}'''s movies have featured quite a few notable special effects flaws.
** In ''Film/GodzillaVsMegaguirus'', the villainous monster, Megaguirus, is spectacularly menacing-looking... except that in the big reveal scene when Megaguirus takes off, she is held up by incredibly obvious strings. And this is in a movie made in the year '''2000'''. Even more jarring in that the wires holding up the puppets, like Mothra, [[AvertedTrope are all but invisible in most of the movies]]. This can be blamed on [[ExecutiveMeddling Sony's handling of the film]]; when they put it on DVD, they used a brighter version of the print. The strings aren't visible in Japanese prints as those particular shots are too dark for the strings to be visible.
** On a non-monster note, one scene in ''Film/DestroyAllMonsters'' features a Kilaak-controlled man jumping out of a window to his death. However, the actual fall is portrayed by a stiff-legged dummy with its arms firmly at its sides, as if someone's accidentally dropped a well-dressed mannequin.
** The King Kong suit from ''Film/KingKongVsGodzilla'' is just horrid. [[https://www.youtube.com/watch?v=ldkkUUJ2acY Take a good look.]] The one in ''Film/KingKongEscapes'' is a lot better, but still strange-looking in the eyes and mouth. Then there are the water scenes, which feature the old Kong suit quite blatantly wearing the head of the new one as some sort of mask. [[OffModel The body and head are also wildly out of scale.]]
** The suit in ''Film/GodzillaVsGigan'' is the Soshingeki-Goji suit (from ''Kaiju Soshingeki'' or ''Film/DestroyAllMonsters''). In the '70s, Toho stopped spending money on making a new Godzilla costume for every movie, so the 1968 suit ended up getting used for ''three'' more movies. The suit would be falling apart anyway since it's made of rubber, but all the fights it went through only adds to this so that Godzilla's skin is slowly falling off over the course of the film.
*** At one point, Gigan is rampaging across Tokyo. You see the inside of the building that is going to be crushed by the monster in mere seconds. Inside stand two Kelly dolls, just staring at each other, which are soon crushed by the monster's claw. Now, they probably were intended to be store mannequins, but the place doesn't exactly look like a store, and it's not known why they even bothered including them. What's even worse is that they stand there for well over a second, as if the camera is deliberately focusing on them.
*** In the same sequence, Gigan steps on a toy car and its bumper simply pops off, revealing the hood to be hollow.
*** Several shots of Gigan and King Ghidorah flying are accomplished with stiff, inarticulate figurines.
*** At one point in ''Film/GodzillaVsGigan'', a bright orange subcompact car is blown up by the bad guys. In the later ''Film/TerrorOfMechagodzilla'', the hero drives a bright orange muscle car. When it's blown up, [[StockFootage they use the subcompact footage from]] ''[[StockFootage Gigan]].'' No muscle cars were harmed in the making of this movie.
** ''Film/TerrorOfMechagodzilla'' has surprisingly good effects for a '70s Godzilla movie, except for an alien machine (which only appears for a few seconds, but still) which is clearly made out of Lego. Also, there are some shockingly bad composite shots among all the good ones. During the rampage of Mechagodzilla and Titanosaurus, there's a ground-level shot where the two monsters seem to be coming out of the ground at waist level, and the background even shakes around.
** The [[Film/Godzilla1998 1998 Godzilla film]] has plenty to go around:
*** For starters, lighting on Godzilla always looks off (which is why Godzilla [[ObscuredSpecialEffects is always obscured by nighttime and rain]]), and very little water splashes when he seemingly falls to his death on the Hudson River. This is mostly a problem with the film print, which was fixed in digital releases to become SugarWiki/VisualEffectsOfAwesome.
*** The scale is completely off, with Godzilla seemingly changing size compared to the surrounding buildings throughout the film. The worst being when he can only fit his arm into a tunnel during the cab chase when his entire body earlier fit into what looked like a smaller one.
*** There's a compositing error when Godzilla is feasting on the piles of fish — when we see it from behind, there's a squad of army men running to its right who pop into view between frames. The CGI guys neglected to rotoscope them into the shot, so the monster, who's supposed to be in the background, overlaps them.
*** The helicopter chase, while on a whole a fairly cool scene, still features a cityscape that really looks very little like that of the real New York.
*** In one shot when Godzilla first emerges in New York we see him apparently crush a fleeing civilian to death; said civilian is clearly seen continuing to run offscreen if you look hard enough, ruining the intended effect.
** The full CGI Godzilla swimming in ''Film/{{Godzilla 2000}}'' looks pretty bad, especially considering it was released the year after the American remake. The movie also offers ''tons'' of badly composited ChromaKey shots (along with, to be fair, some well-made ones).
** The Showa-era films often have vehicles (military or civilian) running on tracks, held up by supports in such a way that their tires don't even reach the ground.
** The 1967 suit used for ''Film/SonOfGodzilla'' is widely considered to be the worst suit in the entire series. Its abnormally long neck, googly-eyes, and wide-mouthed, frog-like face is often compared to [[Series/SesameStreet the Cookie Monster]]. The design changes were made to emphasize the "family resemblance" between Godzilla and Minya, whose own design [[TheScrappy isn't exactly a fan-favorite either]].
*** The matte paintings in the film are also jarring, as there are thin black vertical lines running down the "sky" in virtually every shot that isn't filmed on-location. You don't have to squint to see them, they're so blatant.
** The 1955 film ''Film/GodzillaRaidsAgain'' uses a poorly-made hand-puppet for close-up shots of Godzilla, who suddenly has ''very'' crooked teeth for some reason.
** In the very first Godzilla movie, two fire engines appear during Godzilla's rampage. The first one, which crashes into a building, is obviously a toy. The second fire engine is actually shown falling off the table that the model city was on.
** Though not nearly as bad as the folowing film, the hand-puppet used for close-up shots of Godzilla in [[Film/Godzilla1954 the preceding film]] looks noticeably different from the head on the full costume.
*** Anguirus's appearance in ''Godzilla Raids Again'', oddly enough, is actually a ''subversion''. Though his back armor is split down the middle and flops about, making it look like poor costume design, [[AllThereInTheManual a comic based on the film shows that it's]] ''[[AllThereInTheManual supposed]]'' [[AllThereInTheManual to be this way.]]
** In the 1991 film ''Film/GodzillaVsKingGhidorah'', they don't even bother making Ghidorah's wings flap (they hardly flap at all, in fact) when he first appears. Odd, considering that they were able to make a Ghidorah with flapping wings in the 1960s [[SugarWiki/VisualEffectsOfAwesome that looks great]]. Perhaps this is supposed to give the impression that he's gliding.
** Speaking of Ghidorah's wings, by 1972's ''Film/GodzillaVsGigan'', Ghidorah's costume, used ever since his 1964 debut, was in such poor shape that a new model had to be quickly built for the flying scenes, resulting in a non-articulate toy with glowing eyes. Ghidorah's costume is still used for the rest of the scenes, but due to its poor shape, lots of StockFootage ended up being used for his action-oriented scenes, as he otherwise does nothing.
** 1994's ''Film/GodzillaVsSpaceGodzilla'' has okay effects, but one scene featuring Spacegodzilla and MOGUERA battling in an asteroid field is just awful. The asteroids, for one, barely move and are clearly made from Styrofoam. The conspicuous lack of stars in the background also makes it obvious that the scene is just props suspended in front of a black wall. What makes this even worse is when one considers that this was a full fourteen years after ''The Empire Strikes Back'''s fantastic asteroid field scene.
** The entire Heisei era is a huge step up in terms of SFX, so the failures listed here are ones that ''really'' stand out. Some infamous goofs occurring in ''Film/GodzillaAndMothraTheBattleForEarth'' are Mothra's bouncy rubber legs, the wires holding her up being visible at times (as they are focused on by bright studio lights), and Godzilla's tail being a separate prop with a warped base during his first fight with Mothra. In ''Film/GodzillaVsSpaceGodzilla'', the tip of Godzilla's tail even breaks off on-screen.
** ''Film/GodzillaVsHedorah'': In Godzilla's first appearance, he's obviously very poorly super-imposed over a still shot of a sunset; it's really apparent because, at one point, one eye is orange, and the other one is yellow.
** {{Subverted|Trope}} in ''[[Film/GodzillaVsMegalon Godzilla vs. Megalon]]''; The infamous tail slide may look like this at first, but the fact that they show it ''again'' shows that it was ''intentional''.
** The [[Film/{{Godzilla2014}} second US remake]] has a brief one in some rather obvious CGI insects [[spoiler:in the scene where Dr. Brody and his son revisit their Japanese home to get information on Godzilla]]. While not as bad as some of the above examples in the franchise, it's still incredibly jarring in contrast to [[SugarWiki/VisualEffectsOfAwesome the rest of the film's effects.]]
** While ''Film/ShinGodzilla'' does have some spotty CG in places, many of the "unrealistic" effects are actually subversions, as the film deliberately pays homage to the classic Japanese special and sound effects of yore. In fact, many people initially slammed the movie for still using [[PeopleInRubberSuits a rubber suit]] for Godzilla's later forms, even though he was computer-generated and purposely made to look like rubber.
* In the 2000 adaption of ''Literature/TheGreatGatsby'', Myrtle's corpse is pretty clearly a dummy. Legs just don't sever cleanly like that after being hit by a fairly slow-moving car.
* In the movie ''Film/{{Gunslinger}}'', a poorly designed door leads to this humorous exchange when it's shown on ''[[Series/MysteryScienceTheater3000 MST3K]]'':
-->'''Crow:''' Hey, doors don't open like that... there's a number... ''he's in the hall!''
* Everything about Charles Stratton/Tom Thumb in ''Film/TheGreatestShowman''. His lips look like they've been [[SynchroVox pasted onto his face]] a la ''WesternAnimation/ClutchCargo'' and the dubbed over deep voice looks like something out of an old Godzilla dub. They also have the actor, who is already 4'2", look even smaller by having him go on his knees and paste new legs on him, which becomes ''really'' obvious whenever he's walking (just look at his walk when he has his big solo during "This Is Me"). They also hide the limitations this effect has on this actor poorly as the character keeps disappearing from places he was at just a second ago during every big dance scene during "This Is Me" and, in "From Now On", he just claps his hands (and kicks his "legs" once or twice) while everyone else dances (and even at some points you can see them trying to hide him behind a pole to make sure the limitations don't stick out too much).
** All the circus animals in the film are computer-generated. While some look alright, many look really bad, especially when combined with Tom Thumb (the horse during "Come Alive" and the elephant during the reprise of "The Greatest Show".
[[/folder]]

[[folder:H]]
* ''Franchise/{{Halloween}}'':
** In Creator/JohnCarpenter's original ''Film/{{Halloween 1978}}'' film, when Michael smashes one of Marion's car windows, he obviously has a wrench taped to his hand.
** There is also one scene in ''Film/HalloweenH20TwentyYearsLater'' where Michael's mask is CGI. Really, ''really'' bad CGI. WordOfGod says that the director decided well into production to go with a different mask, so certain scenes with Michael had to be re-shot. However one scene couldn't be re-shot, so the mask had to replaced with CGI, frame by frame.
** In ''Film/HalloweenII1981'', they reenact the ending from the first movie, when it gets to the part where Michael falls over the balcony, he does so by going up a very visible ramp. Why they didn't just reuse the scene from the first movie is anyone's guess.
* ''Film/{{Hancock}}'' has the scene where the protagonist [[https://www.youtube.com/watch?v=rmyzaZuJjzw throws a whale]] back in the ocean. The whale is a rather poorly rendered CGI effect.
* The cheetah-riding scene in ''Film/HaroldAndKumarGoToWhiteCastle'' has a hilariously fake background, and the CGI cheetah looks very cheap and poorly-designed.
* ''Film/HarryPotter'':
** The "captives" in [[Film/HarryPotterAndTheGobletOfFire the fourth]] movie, which are clearly mannequins. Thankfully, the murky water helps obscure it a bit.
** The ChromaKey effects in the first film are pretty poor. When the Trio talks to Hagrid outside his hut near the end of the film, it's particularly obvious that the view of Hogwarts behind the Trio has been pasted in. The quality of the film's Quidditch match also suffers for this reason. Fortunately, they fixed these issues in the second film, and the Quidditch match in that film looks much better.
*** There's a scene at the beginning at the Hogwarts Express in which Ron is holding his pet rat Scabbers, but it's clear that it's actually an incredibly fake-looking plush. He even moves it a bit and we see it remains stiff and lifeless all the time. One cannot help but wonder if the plush was just a placeholder meant to be replaced with a CGI Scabbers, but they forgot and left the scene as is.
** At the end of ''Deathly Hallows Part I'', when [[spoiler:Voldemort steals the Elder Wand]], the supposed "white marble tomb" is very obviously made of styrofoam blocks. Worse, no attempt at foley effects was made to disguise this, so when the styrofoam blocks shift aside, not only are they visually obvious styrofoam blocks, the audience can HEAR...styrofoam blocks falling over.
** In the eighth movie's "19 years later" epilogue, the makeup and costuming used to make the characters look older... leaves a lot to be desired.
* ''Film/HellboundHellraiserII'' features gruesome, convincing practical effects for deformed and mutilated bodies, but the ending [[spoiler:when the souls are released from Leviathan]] features incredibly unconvincing and crude 2-D drawings of skulls superimposed on the frame, whizzing by the running humans.
* In ''Film/Hellboy2019'', when Hellboy comes to on the floor of the elevator that takes him down to [[spoiler:Baba Yaga's realm]], his horn stumps can be seen moving on his forehead when they briefly scrape along the floor, revealing them as the glued-on prosthetics they are. The film received much flak for its CGI monster effects, with many comparing them to creatures from a UsefulNotes/Playstation2 game.
* Despite costing 30 million more to produce than its box-office rival ''Film/TheLegendOfHercules'', Brett Ratner's ''Film/{{Hercules 2014}}'' doesn't fare much better. While the CGI for the creatures can be excused to them being nothing more than TallTale exaggerations of the classic myths unlike in ''Legend'', and are for the most better executed in design and animation. Their interactions with Hercules vary between them, with the Hydra looking like it came out of that film.
* In ''Film/HighSchoolMusical2'', during the song "Bet on It", Troy looks at his reflection in the water, and the "reflected" image is the same as the original, i.e. it's not mirrored. You might not notice it the first time, but it still looks ridiculous. At the very least, you will most likely notice that Troy's "reflection" is quite plainly a CGI image pasted onto the water.
* ''Franchise/{{Highlander}}'':
** [[Film/{{Highlander}} The first movie]]:
*** You can clearly see the cable Creator/ChristopherLambert is suspended from during the final quickening in two shots.
*** The whole final quickening scene could qualify as this, with what looks like sketched cartoon demon faces surrounding [=MacLeod=].
*** Ironically, the lightning is intended to ''hide'' the cables that are holding Lambert in the air. Instead, it draws even more attention to them.
*** The scene immediately before is worse: as the remnants of the Silvercup sign fall, you can see thick white cables on either side pulling it down for several seconds.
*** The scene where the Kurgan fights Ramirez. As he chases him up a staircase in the castle, he takes swipes at him with his sword that somehow ''knock down the entire outer wall''. Leaving aside how ridiculous this is for a second (since this is a franchise based on the premise of immortal warriors fighting each other with swords), the effect fails because it's very clear the wall he's swinging at is made of foam blocks painted grey, and definitely not stone.
*** You can also actually briefly see the stagehands' arms pushing over a collapsing wall.
*** The aging Heather is quite obviously just young Beatie Edney in bad makeup. Then again, [[{{Handwave}} it could simply be]] [[SilverFox she aged very gracefully]].
** In ''Film/HighlanderIITheQuickening'' [[CorruptCorporateExecutive Davis Blake]]'s DestinationDefenestration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."
** One of the fight scenes in the DVD cut of ''Film/HighlanderEndgame'' has a JVC billboard sloppily edited into a blurry white square, and the cut shown in theaters actually has half-finished effects.
* Zaphod Beeblebrox's second head in ''Film/TheHitchhikersGuideToTheGalaxy''. The fans refer to it as "The Pez Dispenser". It's... pretty bad. Thankfully it gets removed about halfway through the film. At least it isn't a [[Series/TheHitchhikersGuideToTheGalaxy mannequin head on a stick shoved onto his shoulder]].
* In the ''Film/HoneyIShrunkTheKids'' sequel ''Film/HoneyWeShrunkOurselves'', at one point the parents inadvertently ride an out-of-control Hot Wheels car straight into a laundry chute and go plummeting down into a laundry basket. In the [[https://youtu.be/Tz6-5EB6Hdk?t=92 first shot of everybody falling down the chute]], Wayne and Barton noticeably suddenly vanish as they reach the bottom of the screen.
* ''Film/HorridHenryTheMovie''. Henry's dinosaur form here is so hideously performed, it has a '''black outline''' around it!
* Considering that the for-real animal action in ''Film/HotelForDogs'' is amazing, the sight of a building rendered with crappy CGI is a shocker.
* An especially absurd example: [[Film/HouseOfTheDead The film]] by Creator/UweBoll ''very'' loosely based on the ''VideoGame/HouseOfTheDead'' series intersperses actual gameplay footage from the games. ''In a live-action film.'' It's not even ''true'' gameplay footage, it's footage of the ''demo run'' from the arcade version, with the "insert a coin" message blinking! Apparently, the two quarters required to actually play the game would have tripled the film's budget.
* ''Film/HouseShark'': The house shark costume looks like a giant puppet, and the explosions, blood, and water effects are obviously fake.
* ''Film/{{Hulk}}''. While its engine is actually impressive, and the depiction is quite faithful to the comic book, it still left most viewers unprepared for what a 3D version of that Hulk would have looked like in real life. Some remarked that he looks like WesternAnimation/{{Shrek}}, and others wished he'd been played by Lou Ferrigno (despite Ferrigno being human-sized). [[Film/TheIncredibleHulk2008 The 2008 Incredible Hulk movie]] follows up on these concerns, giving the character a darker green complexion and a lot more veins and wrinkles, more in line with the '90s drawing style of Dale Keown.
** In the Ang Lee film, the Hulk pulls the gun turret off of a (CGI) tank at one point, and there's no hole on the tank where the turret detached.
* ''Film/TheHuntForRedOctober'' suffers from some less than brilliant blue screen work in the finale [[spoiler:with Alec Baldwin and Sean Connery having their last conversation once the enemy sub's been destroyed]] and from missiles that are obviously animated (''{{Magazine/MAD}}'''s satire "Hunt For Last October" summed it up by having a missile be ridden by WesternAnimation/TomAndJerry!). Like several other entries on this list, it shows that even Creator/IndustrialLightAndMagic can have an off day.
[[/folder]]

[[folder:I]]
* ''Film/IAmLegend'': The CG vampire zombies featured throughout are blatantly obvious digital effects, though this is only obvious when you get a direct look at them -- they are much more convincing when they are obscured in the dark.
* Parodied in ''Film/ImGonnaGitYouSucka'', where Ma Bell's stunts are obviously performed by a man wearing her dress and hairstyle. He even has a mustache.
** A joke also used in the previous year's ''Film/{{Spaceballs}}''.
--->"You idiot! These are not them! You captured their stunt doubles!"
* In ''Film/TheIcePirates'', Wendon (played by Bruce Vilanch) is decapitated by Roscoe and his severed head is carried around for a bit. Because Wendon literally is nothing more than a head, this is not fatal, and some scenes require him to speak while as a head. Most of the time this is done by having Wendon's head on a table (with Bruce's body underneath), but in one scene, when he's being carried, you can clearly see Bruce's body for a brief moment, and he appears to be wearing a t-shirt.
* ''Film/InHarmsWay'' was praised for its excellent acting and storytelling, but is infamous for the extremely fake-looking model ships used in the sea battle scenes. In fact, starring actors Creator/JohnWayne and Creator/KirkDouglas were embarrassed at how badly the naval scenes compare to the rest of the movie. It's rather sad, really, considering how much they tried to avoid [[ArtisticLicenseShips another trope]].
* ''Film/InTheNameOfTheKing: A Dungeon Siege Tale'' has one in the climactic battle scene, no less. The arrows that the archers use are obvious CGI.
* ''Film/{{Inception}}'' normally averts this, having won an Academy Award for Best Visual Effects. The effects in the film are almost entirely spellbinding and very well executed -- except for one tiny instance when Arthur sends the elevator flying up to initiate a kick, and the passengers floating inside thud down to the floor in a very artificial manner.
* ''Film/IndependenceDay'' features, for the most part, very well-done special and visual effects that hold up to scrutiny even today. However, there is a jarring moment where one of the giant alien spaceships is shown hovering just above the White House, [[http://www.moviemistakes.com/picture143428?&mode=picture&offset=3 tourists can be seen milling about and taking no notice whatsoever of the giant ship]]. Also, actors' marks are visible on the floor in many scenes, and during the alien's rampage in the operating room, you can see the legs of the puppeteer beneath the alien body. When the alien is shot, the wires that pull it back are also clearly visible.
* ''Franchise/IndianaJones'':
** The introduction of CGI to the franchise in ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull'' has mixed effects. Notably, the car chase in the jungle has some really dodgy green-screening.
*** To say nothing of the [[spoiler:Shia [=LaBeouf=] Tarzan sequence]]. Not everything is better with monkeys. Actually, let's extend it to everything involving animals in the film because there are some of the fakest prairie dogs ever committed to film. And there have been a lot.
** CGI appears briefly in the 1989 ''Film/IndianaJonesAndTheLastCrusade'', to depict -- amongst other things -- a Zeppelin. Despite being a prime subject for computer realisation, with flat sides and limited animation, full-length shots of the Zeppelin are obviously matted into the sky.
*** The dogfight that happens right after has some [[DrivingADesk pretty obvious bluescreening]], too.
** In the snake pit in ''Film/RaidersOfTheLostArk'', Indy lands on the floor ''inches'' away from a rearing cobra...with a highly visible reflection in the clear barrier protecting Harrison Ford from any accidents. This was fixed on the DVD, and nobody complained.
*** Also in ''Raiders'', after Indy shoots the driver of the truck and it ends up flipping on its side, the log from the spring-loaded mechanism the filmmakers used to flip it is clearly visible behind one of the rear tires.
** There is some slightly obvious ChromaKey work in ''Film/IndianaJonesAndTheTempleOfDoom'', such as the scene where Indy, Short Round, and Willie have to escape their plane before it crashes. While the raft being used as a makeshift cushion and the ensuing whitewater rafting sequence still hold up, the plane crashing into the mountainside is clearly a separate element from the raft sledding down the mountain. The scenes outside the Temple, when they are clinging to the cliffside while the flood bursts past them, is also pretty badly done.
* The controversial ''Innocence of Muslims'' features awful green screen that makes the actors look like they're floating on the desert, obvious brownface, and tire tracks in the sand despite the story taking place during the sixth or seventh century.
* Each version of ''The Invisible Woman'' has at least one:
** [[Film/TheInvisibleWoman1940 1940]]: As Kitty strips to nothing in Mr. Growley's office, Virginia Bruce's black-sleeved arm can be seen passing in front of her midriff.
** [[Film/TheInvisibleWoman1983 1983]]: When Sandy is CoveredInMud late in the film, it is obvious that Alexa Hamilton is not actually nude.
* ''Film/ItConqueredTheWorld'' (later remade as ''Zontar, the Thing from Venus'') The monster... suffice it to say that the scene where it strangles the heroine had to be shot several times because the actress, Beverly Garland, kept bursting out laughing. Believe it or not, this is because the creator of the monster was actually trying to make it work as a realistic alien creature -- initially, it was supposed to be much more squat, as part of the idea that it's a being from a high-gravity world (which, it has to be pointed out, Venus is not any more than Earth is). Then Beverly Garland walked up to the outfit during a break, shouted, "Try to take over my planet, huh? Take THIS!" and kicked it over. Then he added the 3 feet of head, which has the side effect of making it look like an angry ice-cream cone crossed with a crab. He tried. Even he admits he didn't succeed, but he tried.
[[/folder]]

[[folder:J]]
* The effects in ''Film/JackTheGiantSlayer'', while decent, are not up to the quality of the film's $195 million budget. A common complaint is that the giants by Creator/DigitalDomain look too cartoonish. To say nothing about the beanstalk or the CGI in the opening.
* ''Film/JamesBond'':
** Despite being touted as "the most realistic effects to date", the CG para-surfing scene in ''Film/DieAnotherDay'' was criticized as being easily recognized as fake, especially in comparison with the other, more realistic CG effects of fellow blockbuster smash, ''Film/TheLordOfTheRingsTheTwoTowers''. Particularly jarring since the film starts off with a very well-done surfing sequence done with actual waves in Hawaii.
** Almost any rendering of satellites in the franchise, particularly in ''Film/DiamondsAreForever''.
** Creator/UrsulaAndress is clearly wearing a flesh-colored towel when Honey Ryder steps off the conveyor belt "nude" in ''Film/DrNo''.
** In ''Film/{{Goldfinger}}'' the statue decapitated by Oddjob's hat has a clearly visible break at the neck, and the head starts falling off BEFORE the hat makes contact. This is especially strange because the Series/MythBusters James Bond special proved that knocking the head off a plaster statue ''for real'' is almost trivially easy.
** ''Film/LiveAndLetDie'' features a particularly bad shot of a man being killed by an inflating bullet.
** The bluescreening for Jaws jumping between the cablecars in ''Film/{{Moonraker}}''.
** Bond knocks a ski goon off a cliff in ''Film/OnHerMajestysSecretService''. However, the resulting scene of the skier falling to his death was achieved by throwing a dummy off the cliff and dubbing in a man screaming. You can tell by how the dummy's arms often bend the wrong way or by the fact that it's surprisingly still for a man plummeting over a massively steep cliff to his certain doom.
** Oddly enough, ''claimed'' for the way Bond is rescued at the end of ''Film/{{Thunderball}}''. He launches a balloon attached to a harness, which is then picked up by a B-17G Flying Fortress. Claimed to be the most ridiculous special effect in the Bond series (or at least at the time), it is in fact the real-life [[http://en.wikipedia.org/wiki/Fulton_surface-to-air_recovery_system Fulton Surface-To-Air Recovery System]].
** May Day's spectacular parachute jump off the Eiffel tower in ''Film/AViewToAKill'' is achieved with a (very visible) ramp. In the same movie, the very obvious dummies that are thrown from the zeppelin even have their extremities buckle in several places.
** The outer space sequences in ''Film/YouOnlyLiveTwice'' are laughable, especially considering that the movie was made around the same time as ''[[Film/TwoThousandOneASpaceOdyssey 2001: A Space Odyssey]]''.
* Some special effects failures actually improve the film: the mechanical shark in the first ''Film/{{Jaws}}'' movie worked so badly and looked so fake on camera that Creator/StevenSpielberg shot most of the film without it. Not having a monster to occupy camera time, he substituted suspenseful direction, in-depth story-telling, memorable musical cues, and plenty of good acting and dialog. None of the sequels and almost none of the movie's imitators reach this level of quality.
** ''Film/Jaws3D'' has an infamous scene where an obviously fake shark slowly advancing towards the window of a tank... and it's supposed to be scary because the 3D is meant to make it seem like the shark is swimming toward the audience. In theory, this might have worked. In execution, however, the "shark" in question moves towards the audience much too slowly to evoke fear. It seems more to float in the audience's direction, lacking any sort of motion to show swimming or, indeed, ''basic vital signs''. That's not even mentioning the fact that it simply stops dead in its tracks after smashing the glass of the tank. You know, the tank that's underwater. [[https://www.youtube.com/watch?v=arsAllZIa1Y It really has to be seen to be appreciated.]]
** ''Film/JawsTheRevenge'' suffers heavily from this. Besides the awful model work used when the shark ''explodes'' at the end of the film, there are some spots in which you can see the mechanisms controlling the shark. The film also makes blatantly obvious the finale was reshot for the international and home release, with clear StockFootageFailure from the original film and even earlier in the same film. There's also scars that keep disappearing and reappearing on the shark model between shots.
** Parodied in an episode of ''WesternAnimation/RobotChicken'', where ''Jaws'' is re-released with CGI special effects, including the shark dodging a harpoon by leaping into the air in a multiple rotation somersault and giving it actual dialogue, claiming that it "adds a new dimension to the shark's character". This is, of course, also a reference to the controversy that ensued when Spielberg digitally replaced the FBI agents' guns with walkie-talkies in an UpdatedRerelease of ''Film/{{ET|The Extraterrestrial}}''.
** Parodied in ''Film/BackToTheFuture Part II'', where Marty stands near a movie theater in the future when a holographic projection of a cartoony, poorly-rendered shark emerges and advances towards him. Marty at first freaks out and ducks, but when the hologram disappears, he straightens up and comments, "The shark still looks fake."
* ''Film/JohnCarpentersVampires'' features some of the worst "burning vampire" effects ever committed to film. Vampires pulled into sunlight don't burst into flame, but instead appear to light Roman candles up their coat sleeves. Seriously, that's it. This is especially pathetic in light of the fact that filmmakers had been setting stuntpeople on fire for decades, to the point that there are stunt performers who specialize in being on fire.
* The 1956 adventure film ''Journey to the Center of the Earth'' features some very obvious rubber crystals that ''jiggle'' when brushed against.
* The CGI effects for the monkeys from ''Film/{{Jumanji}}'' haven't aged well, they look like they came from a UsefulNotes/PlayStation game with their fur not looking like it was finished rendering and their cartoonish faces.
* At the end of the 1998 film ''Film/JungleBoy,'' a snake statue mutates into a really badly animated giant cobra. Also the film has an obvious elephant prop.
* Surprisingly, ''Film/JurassicPark'' -- a film lauded for its masterful combination of practical and computer-generated special effects -- qualifies for this. There are numerous scenes in the first film and some of the sequels where errors slipped through, such as an out-of-place potted plant on the soundstage being visible during the tour car attack scene when the front car is flipped over, and as the raptor is standing in the threshold at the beginning of the kitchen scene you can see a stage hand reach out to stabilize the animatronic puppet. These are very much [[FreezeFrameBonus Blink-and-You-Miss-It]] compared to a lot of other Special Effect Failures, though, and are so tiny and inconsequential that they don't hurt the finished product at all.
* In ''Film/JuwannaMann'', during the locker room scene after the titular character's first game, one of his/her fake breast forms flies out of under his/her shirt and onto the window. It looks obviously CGI, and in one shot it disappears on the last frame.
[[/folder]]

[[folder:K]]
* In ''Film/KickAss2'', the effects of Hit Girl's sick-stick device are very obviously CGI; clearly nobody wanted to rig up practical puke and diarrhoea effects on teenage girl actors.
%% * Asian films use a lot of CGI. The tight budget shows. [[https://www.youtube.com/watch?v=hjsZDaXMlpM&feature=related Here's an example from the Chinese movie]] ''Kidnap''. Watch 40 seconds into the clip, then laugh as the car appears... weblinks are not examples
* ''Film/KingDinosaur''. The numerous alien life forms of the planet Nova are all clearly animals from Earth. The eponymous dinosaur is just an [[{{Slurpasaur}} iguana on a miniature set]]... which would be tolerable had one of the characters not claimed that it "resembles the 'Tyrannosaurus rex'' of Earth's prehistoric past."
* While the StopMotion of ''Film/KingKong1933'' is respected even through a modern perspective, the rear projections are a more mixed deal; the scenes where Ann watches Kong battle dinosaurs have Fay Wray rather awkwardly pasted alongside the miniature set. Granted, this was half a century before ChromaKey was even a concept and everyone was halfway inventing this technology as they went, but it's still clear to a modern viewer that Wray has no idea what is going on in the full scene.
* Advance publicity for ''Film/KingKong1976'' claimed that a full-sized mechanical ape would be used. Though one was built, it appears in only one scene, standing completely motionless before its hands open to drop the debris it is holding. It bears no resemblance to Kong as seen in the rest of the film, where he was played by a man in an ape costume.
* In ''Film/KingdomOfTheSpiders'', the heroes board themselves inside a building to keep themselves safe from the killer arachnids. At the very end, they uncover one of the windows to look outside... only to see that the building they're in, as well as the entire town, has been covered in spider webs. The scene would be genuinely scary... if the webbed-up town wasn't a cheap-looking matte painting. What makes matters worse is, is it's not even like they show it briefly and then move on. They show the painting and freeze on it, keeping it up ''through the entire ending credits''.
* During the church brawl in ''Film/KingsmanTheSecretService'', one of Harry's victims turns into a very obvious rubber dummy before having his spine concertinaed. There is also poor CGI, first in the sparks sent flying when Harry smacks some people with a brazier, when he sets a man's head on fire using one of his gadgets, and then again when Eggsy uses the hand grenade on some of Valentine's goons.
* The Creator/NicolasCage-starring film ''Film/{{Knowing}}'' contains a fair bit of CG, including the forest animals on fire and several of the disaster sequences. The train crash sequence doesn't seem to possess any sense of weight. The plane disaster scene is quite genuinely nasty and most likely the part of the film that'll stick in the viewer's mind for a while.
* ''Kunoichi Lady Ninja''. [[https://www.youtube.com/watch?v=Vmn63tFP9OQ Vagina tractor beam.]] 1982-ish special effects. There's also the shocking attack, complete with wobbly camera and transposed background.
[[/folder]]

[[folder:L]]
* In ''Film/{{Labyrinth}}'':
** When Music/DavidBowie (as Jareth) is singing "Dance Magic Dance" -- it's one of the best and most memorable scenes in the movie... but it's really obvious when the baby transitions back and forth between a real baby and a doll.
** The obviously animated bubbles turning into a glass bauble.
** When they're looking out on Jareth's "kingdom", Sarah says it doesn't look that far. And it really doesn't. It's obviously a matte painting.
** In the scene where Sarah and Hoggle almost fall from a crumbling ledge into the Bog of Eternal Stench, you can see part of the scaffolding holding the camera.
* ''Film/LaraCroftTombRaider'' and its sequel have examples of this. In the first, there are the stone monkeys in the Cambodian temple and the deconstructed Husky dogs (and various other objects) in the time storm. The second, however, is far worse. The underwater sequences at the start of the film feature bad CGI fish, but the most triumphant example has to be when Lara Croft is rescued by a submarine, and the matte work of the sunset in the background is just awful. Elsewhere in the film, we have the studio backlot as a bad substitute for a Kazakh prison, rancor lookalikes that emerge from the shadows, some clumsy WireFu involving a fight on top of the heads of terracotta warriors, and the BigBad melting in acid.
* ''Film/TheLastAirbender'':
** The CGI animals.
** At the beginning, Katara splashes an off-screen Sokka with water, but he is completely dry when he appears.
** In what is purportedly an Arctic area, you can't see anyone's breath.
** At times, the waterbending effects aren't even put in.
** Firebending is pretty much nothing but poorly composed live-action fire elements with CG that even the film version of ''Film/{{Spawn|1997}}'' would reject.
** The last-minute 3D conversion was universally panned and earned a one-off UsefulNotes/GoldenRaspberryAward; Creator/RogerEbert called it the nail in "low-rent 3D".
* ''Film/TheLeagueOfExtraordinaryGentlemen'' is particularly bad in this respect. The scene near the beginning with the house in Africa blowing up has obvious flame effects matted onto a real house, Mr Hyde doesn't reach even the lower standards established by the first ''The Incredible Hulk'' movie (see previous entry)...
** ...and the scenes where Venice is being destroyed are embarrassingly bad, where it's obvious that a model city has multiple visuals overlayed on top of it, and that the visuals were apparently done by different groups with different lighting sources and different ideas of the scale of the model. Never mind the fact that the Nautilus keeps changing size, where it's wide enough to have full-sized dining rooms and be huge in the open ocean, but tiny enough to navigate the canals of Venice.
** The worst offender in that film is the CGI water, which is supposed to be overwhelming the Nautilus crew but is obviously just overlaid with footage of them running through it.
* ''Film/TheLegendOfHercules'', noted by many critics and audiences as looking suspiciously like a direct-to-video movie when it supposedly cost $70 million. Among the offenses:
** Almost non-stop use of green screen and CGI instead of actual physical sets, leading to scenery that often looks fake and/or doesn't blend well with the live-action elements (a great example is the massive Greek colosseum Hercules fights in, which looks like something out of a videogame -- CGI spectators included).
** In some scenes with archers firing arrows, the arrows -- made with CGI -- instantaneously appear in the archer's hands instead of being drawn from a quiver.
** Hercules fights the Nemean Lion, which is one of the worst-animated CGI animals in recent memory. Apparently they used a lion head prop on a stick on set and were restricted to its movements when making the CGI. See it in action here: [[https://www.youtube.com/watch?v=Bo5nkalL56g]]
** Seen in 3D, some of the CGI effects stick out even more because they're actually rendered into the scene in 2D, making them look like flat cutouts.
* About the only thing that makes ''Film/LetTheRightOneIn'' near-perfect instead of completely perfect is the terrible-looking [[https://www.youtube.com/watch?v=qfa8JwwY-y4 cat attack scene]].
* ''Film/{{Lifeforce}}''
** The zombie corpses are impressive, but they move stiffly and unconvincingly. Same thing happens with the vampire at the film's climax.
** The shot of the rocket in the comet suffers from bad black outlines.
** There's a really bad blue screen shot of people running away from the chaos in London.
** The matte paintings of Earth have a very obvious "animated" feel to them.
** The overhead shot of London being attacked is obviously OnlyAModel. In fact it was a [[OffTheShelfFX model that was outside of a closed church that the filmmakers used.]]
* The 2010 film ''Lifted'' has a scene with some painfully obvious digital rain. In one shot, the camera is looking straight down from a high angle and we can clearly see that the ground is not getting wet.
* ''Film/LogansRun'':
** The small scale of the city models are painfully obvious and unintentionally make it look like a model train set. The opening at least [[ObscuredSpecialEffects tries to hide the scale with an out of focus lens]], but it only helps so much, and the rest of the film shows the model sets plain and clear. The water makes the city being a miniature particularly obvious since the surface tension/waves are out of proportion with the buildings.
** During one shot of the Carrousel scene, you can clearly see the wires holding some of the people in the air. When this footage was reused for the TV series, this was also visible. It's been speculated that this wasn't an error and that the citizens were actually meant to be hoisted up on wires in order to attempt renewal.
** Box is convincing enough for the time, but in a close-up shot while he's talking you can see Roscoe Lee Browne's teeth.
* ''Film/TheLordOfTheRings'':
** ''[[Film/TheLordOfTheRingsTheReturnOfTheKing The Return of the King]]'', despite otherwise great special effects, has a somewhat shaky CG Legolas during the famous "elephant climb" scene, although most people [[NarmCharm are willing to forgive it]] because of [[SugarWiki/MomentOfAwesome how awesome that scene is]]. The beginning of the movie also has a not-quite-perfect CG Déagol when he falls into the river. The entire climactic sequence on Mount Doom is a bit dubious as well, especially whenever the scene requires the appearance of lava... however, it ''is'' understandable, as the post-production crew were working 72-hour days in a desperate attempt to finish those scenes in time for the film's premiere.
** In ''The Return of the King'', on one panoramic shot of Edoras the smoke is pouring ''in'' to the house's chimneys.
** In ''[[Film/TheLordOfTheRingsTheFellowshipOfTheRing The Fellowship of the Ring]]'' during the Mines of Moria, that one bit where we see Gollum's hands and eyes looks weird since it was made before the final CGI model as seen in the other two films was created (Andy Serkis had, in fact, been cast, contrary to previous reports, as his voice is plainly heard during the torture scene just before Frodo leaves the Shire).
*** The animation in the cave troll fight scene in Moria is so bad that it's been used as an example in computer graphics courses of what suspension of disbelief-breaking animation looks like.
** At the end of ''Fellowship'', when Aragorn is rushing towards Boromir, one of the orc corpses looks up nervously as he jumps over it, then quickly goes back to being dead.
** The scene at the beginning with Gandalf in Bag End. Just before the tea is set to steep, when Gandalf sits down at the table, his knees brush against it. The forced perspective trick momentarily falls apart when the part of the table in front of Gandalf wiggles and the rest doesn't.
** At the end of ''[[Film/TheLordOfTheRingsTheTwoTowers The Two Towers]]'', as Gollum argues with himself about what to do with the hobbits, he angrily twists the branch of a dead pine tree. There is a sound of bark breaking off, but the branch is visibly unaffected. More jarring still is the fact that we can easily see that the pine needles he is walking on do not move, even slightly. Even more jarring is that as Gollum is leaning over the water and conversing with his reflection, a drop of water falls not into the water below but as though Gollum were standing up. This is especially odd as Gollum was played by Andy Serkis via motion-capture, meaning someone was ''actually walking over those needles and twisting that branch!''
** Theoden's fellow riders are often swinging at nothing at the end of ''The Two Towers'' because the CGI orcs have already fallen by the time they get to them.
* There's a jarring instance in ''Film/LostInTranslation'', which is mostly a realistic, effects-free film. Bob goes to a golf course with a forest and Mount Fuji in the background, and it's clearly a bad matte painting. The scene is long enough for it to become painfully obvious.
[[/folder]]

[[folder:M]]
* In the Creator/RomanPolanski version of ''Film/{{Macbeth|1971}}'', a spotlight is shone at characters that are holding lit torches to illuminate a circular area around them. In one such scene, there's a very visible shadow on a wall on the same side of the character as the torch in question.
%%* [[https://www.youtube.com/watch?v=0601C5uoWJE This Thai children's film called "The Magic Lizard"]].....
* In ''Film/TheManWhoFellToEarth'', the people falling from buildings are clearly dummies.
* ''Film/TheManWhoSavesTheWorld'' (aka ''Turkish Star Wars''). Ever single special effect (excluding the ones {{sto|ckFootage}}len from ''Franchise/StarWars'') looks cheaper than cheap. Most notable are the hilarious costumes of the various monsters.
** Internet humor writer Seanbaby [[http://web.archive.org/web/20060506212158/http://www.thewavemag.com/pagegen.php?pagename=article&articleid=22122 points out]] exactly one glorious aversion: in one of the movie's [[EngagingChevrons several]] [[TrainingMontage training montages]], Turkish Luke kicks a rock so hard it hits a wall and ''explodes''. Slow-mo replay reveals that the "rock" is actually a ''live grenade'', thrown at a wall so a cameraman standing just outside the blast radius can film it. Solving SFX problems with MoreDakka? We salute you, Turkish George Lucas!
** The funniest has to be the BigBad's death: torn in half. How do we know this? Because the camera showing his face has a piece of cardboard on the right half, then on the left half, both sides having the whole nose. SpecialEffectFailure doesn't ''begin'' to describe it...
* ''The Man Without a Face'' at one point shows a cat mauling a person, achieved by intercutting shots of a real cat with an incredibly unrealistic animatronic cat.
* In ''Film/ManosTheHandsOfFate'' Torgo is supposed to be a satyr, but this fails rather spectacularly because his actor is wearing the leg construction ''backwards''. It makes him look like he just has huge knees. The ''Series/MysteryScienceTheater3000'' [[Recap/MysteryScienceTheater3000S04E24ManosTheHandsOfFate take on the film]] posits that it looks like he's wearing Depends.
* ''Film/MarkedForDeath'' at a certain point of [[https://www.youtube.com/watch?v=ZObnyBWAZSI the climactic fight]] adds in an obvious dummy starting when Hatcher knees Screwface's back.
* ''Franchise/MarvelCinematicUniverse'':
** A fairly minor one in ''Film/IronMan1'', but when [[spoiler:Iron Monger, AKA Obadiah Stane, runs at Pepper after discovering her underground, Stane is very clearly not moving]].
** In ''Film/CaptainAmericaTheWinterSoldier'', Hayley Atwell reprises her role as Peggy Carter 70 years after the events of the first film. She is artificially aged with computer effects rather than makeup (which could have done a much better job), and the end result is ''very'' off. One can't help but wonder why the studio didn't just hire an elderly actress; it would have been much less distracting for such a poignant scene.
** ''Film/{{The Avengers|2012}}'' has a small moment of when the light from Stark's arc reactor is not shining through his shirt in several shots during the scene after [[spoiler:Coulson's death]].
** For the most part, the FX for Rocket Raccoon in the first ''Film/GuardiansOfTheGalaxy'' is done well and he looks like how a real raccoon would probably look like if they could walk, talk, and wear clothes but, in the scenes where we first see him on Xandar and the scene where they're arguing whether or not to fight Ronan, he looks more like a cartoon character than he does in the rest of the film. He also tends to change size sometimes, sometimes being about 2-3 foot tall and other times being right under everyone else's crotch.
*** There's also a point where Rocket's eyes [[https://wallup.net/guardians-of-the-galaxy-rocket-raccoon-movies/ look derpy for some reason]].
*** While the FX for Rocket has improved in the sequel, the green screen effects in the scene where Peter and Ego are playing catch are rather egregious and look more like Chris Pratt and Kurt Russell are playing catch behind an obviously green-screened background than they are playing catch on Ego's planet.
** ''Film/ThorRagnarok'' is visually stunning most of the time, which serves to make its visual failures all the more glaring. In particular is after Thor gets his eye cut out by Hela; it's painfully obvious that Chris Hemsworth is just closing his right eye, which has been painted up with black makeup.
** ''Film/BlackPanther2018'' has mostly excellent visual effects, but in many shots during the climactic final battle between T'Challa and Killmonger, the CGI versions of the two characters[[note]]used whenever both are fully covered by their vibranium-powered suits[[/note]] look like video game animation from five years prior. Made especially annoying by the fact that in all other parts of the movie, CGI shots of T'Challa look pretty good.
** ''Film/AvengersEndgame'' has a small moment when [[spoiler:Pepper[=/=]Rescue unmasks prior to the beginning of the final battle. When her mask opens up, Creator/GwynethPaltrow's face can be shaking slightly]] due to the fact that her image has been digitally pasted onto a CGI body.
** ''Film/SpiderManFarFromHome'' has moments of obvious CGI during [[spoiler:Mysterio's illusion sequence to Spider-Man, and during the final battle against his hybrid Elemental. This may have been intentional since Mysterio's illusions incorporate CGI in-universe, so of course they would look fake because they are fake in-universe. However, it doesn't explain why Spider-Man's CG model looks as fake as the illusions in the final battle despite Spidey himself not being an illusion]].
* ''Film/TheMatrixReloaded'' has numerous instances where Neo is clearly not in the scene and the entirety of his body is computer-generated. While not necessarily a Special Effects Failure, it doesn't look very convincing, and the fact that the film cuts to slow motion every five seconds only serves to drive the point home.
** The first fight with the clones of Smith, the Burly Brawl, early on in ''Film/TheMatrixReloaded'' looks especially horrible.
** Also note that the filmmakers and studio touted the sequels' "virtual cinematography" as a breakthrough on the level of the first movie's BulletTime.
*** To make it worse, when Morpheus is fighting on the semi, they screw up a basic "bluescreen" Job. Good luck taking it to the next level when you can't even handle THIS level.
*** When they do use CGI for that scene, there are still failures, making Morpheus and Agent Johnson look like battling action figures. Johnson's earlier jumping off a car is similarly something that—well, if they hadn't done the shot in slow motion they might have got away with it for at least one viewing.
* ''Film/TheMedallion'' has plenty of bad green screen, WireFu, and a scene where Lee Evans pokes Creator/JackieChan with a knife, and light shines out of the wound—because Jackie is now immortal, see.
* ''[[Creator/SeltzerAndFriedberg Meet the Spartans]]'' has a particularly confusing example of this: In a scene where Leonidas addresses the fat Spartan who just had his eyes punched out by an enraged opponent in a [[YourMom Yo Momma joke]] contest, the fat Spartan's eyes are chroma-keyed out of the picture... and you can clearly see the stone wall behind him through his eye holes, which would imply he's missing the back of his head as well... except he isn't because just one shot ago, the audience has a clear view of the back of his head, and he looks fine.
%%* ''Film/{{Megaforce}}'' has some awful moments.
* ''Film/{{Meteor}}'' is a particularly infamous example of this trope, and the fact that it's a disaster movie makes it even worse.
** It's ''entirely'' obvious that all of the spacecraft, missiles, and probes used in the space scenes of the film are all plastic models, so much so that they look like children's toys. On the ''Hercules'' missile platform, one can see the ''bolts and stickers'' on the station and the missiles it carries.
** In an early scene where the manned ''Challenger 2'' space probe (which is clearly a model of America's first space station, ''Skylab'') is seen crossing the void of space, one can clearly make out our Sun as nothing more than a ''spotlight''.
** In none of the shots does the asteroid Orpheus look any more real than the human spacecraft crossing the screen, owing largely to poor lighting effects and unrealistic movements.
** Particularly laughable are the shots of various meteors zooming into Earth's atmosphere, which consist of nothing more than bright red lights that in no way interact with the surroundings with which they impact.
** You're unlikely to find another movie where the missiles seen onscreen move slower than the ones in this movie do.
** Also of note is the obvious ''styrofoam snow'' used in reused footage from ''Avalanche'' during the scenes with meteors striking the Alps.
** The scene of the meteors hitting New York City, which features footage of building demolitions processed through a red filter.
** One of the more successful effects was ''accidentally'' so. One of the hits on New York caused the Hudson to break through into the subway system. This was filmed by having a station platform stage and huge tanks offscreen that would be opened to supply the water. They were supposed to open in sequence, but by mistake were opened simultaneously. The resulting flash flood was much more powerful than the actors were expecting and several were genuinely carried off by it instead of them having to play along.

* ''[[https://www.youtube.com/watch?v=roYo5EQi7A4 The Mighty Gorga]]'' features a man in an [[OffTheShelfFX store-bought gorilla suit]] fighting dinosaur hand puppets held in front of the camera. It looks about as rubbish as you'd expect it to look.
* ''Film/MightyMorphinPowerRangersTheMovie'' uses CGI for the Ninjazords because they didn't ''want'' to use the original props or costumes for the film. And boy, do the CGI ones look bad. They're a poor match for the correct designs, too, being based on the [[ShowAccuracyToyAccuracy action figures]] rather than the show designs. The Ninja Mega Falconzord is the biggest offender, being based not off the full-sized toy but a smaller special edition, with the wolf's head uncovered and the cover for the Ape hand being able to hold a sword (a large version of one of the Ape's Ninja-to, but the artists interpreted it as the Shogun Megazord's fire saber. Ouch.) Finally, they botched the head.
** There's also the scene where Ivan Ooze launches the Ninja Megazord through a building, and it's extremely obvious the Megazord is a model (or perhaps even [[OffTheShelfFX the action figure]]) being launched through it.
** Unlike in the series, Tommy keeps Saba in [[HyperspaceArsenal hyperspace]] instead of latched to his belt. This results in an obvious JumpCut when he pulls Saba to finish off the Oozemen.
** Also on the topic of the CGI, at one point, the bear Zord loses its yellow coloring, ''then'' loses its bluish-black coloring immediately after. And the Ectomorphicon is standing not on the streets of Angel Grove, but the 3D animation program's grid in another scene.
** The animatronics used for Goldar and Mordant's heads, as well as the skeleton that attacks the Rangers on Phaedos are rather poor as well. In fact, you can see a wire holding up the tail of the skeleton in one scene.
** During the skeleton fight, when Tommy is on the monster's back as it thrashes about, trying to shake him off, the camera follows the skeleton back and forth. At one point the camera actually reveals ''a crewman standing there watching the scene unfold.''
* ''Film/{{Misery}}'': During the big fight scene, just as Annie Wilkes (played by Kathy Bates) falls to the floor and hits her head on the typewriter, the actress is replaced by a really bad looking Kathy Bates dummy.
* ''Film/MobyDick:'' The director and cinematographer of the 1956 film deliberately chose a dark look, to evoke old whaling prints. To the unsympathetic eye, it just looks underexposed.
* ''Film/MonsterAGoGo'', when it bothers to even attempt effects (as opposed to dodging effects scenes altogether with exposition), tends to do them badly, as in the scene where the crashed space shuttle is found:
-->'''Narrator:''' Without question, this was the capsule that had put Douglas into orbit.\\
'''([=MST3K=] crew laughs)'''\\
'''Tom Servo:''' Douglas was very short, pear-shaped, and stood the whole way.
* ''Film/MortalKombatTheMovie'' has some really bad effects, like Reptile, the spear that comes out of Scorpion's hand, the shot of Sub-Zero freezing a monk, Goro looking incredibly goofy like a cousin of the Ninja Turtles, bad ChromaKey and that AWFUL CG shot of going up Shang Tsung's tower, spinning around it and entering the top window to reveal a badly superimposed Sonja.
* ''Film/MortalKombatAnnihilation'' has a climactic fight scene involving absolutely rubbish CGI models for the Animality forms of Liu Kang and Shao Kahn, in a film that's absolutely rife with terrible CGI.
** [[https://web.archive.org/web/20160801021901/http://www.jabootu.com/mka.htm This review]] nominates the stop-motion animation of a "velosphere" rolling into a tunnel as "quite possibly the single most inept special effect to hit the screen in the last twenty years of theatrical cinema." The film has obvious cuts and a slower framerate when the characters board them, and the actors inside are clearly gyrating against obvious and shaky ChromaKey effects.
** The film is rife with terrible ChromaKey shots, an infamous one being when Sonya Blade and Jax are diving away from an explosion after their fight with Cyrax.
** At the end of the fight between Liu Kang and Baraka, when Liu kicks Baraka into the fire pit, not only does it reuse the same shot of Rain falling from earlier, but if you look closely, you can see a hand catch him before the fire occurs.
* ''Film/TheMummyTrilogy'':
** ''Film/TheMummyReturns'' has several instances. Wrestling/DwayneJohnson's CGI form as the Scorpion King looks like something out of a videogame cinematic, and when the armies of Anubis attack, many of the jackal soldiers in the background phase through the actors or die without having been attacked.
*** Interestingly, the ''scorpion'' parts of the Scorpion King's body look very good. The human parts...not so much.
*** The CGI used on Imhotep's ''Mummy'' form is a failure of truly epic proportions. Due to the limits of technology, the original Mummy is part CGI and part guy-in-makeup, making him look incredibly realistic in both his movements and his interactions with the actors. But here he is entirely CGI, making a firm clash of UncannyValley with special effects failure, with his dead, lifeless eyes, jerky movements, dry untextured body, and (there is no other way to put this) a cheesy shit-eating grin. It doesn't help that the other cast members he interacts with apparently have no idea where he is meant to be at any one time, which draws unnecessary attention to the fact he isn't actually there.
*** The problem is that back in '98, California was experiencing rolling brownouts that severely limited Industrial Light and Magic's processing time, and they had [[Film/ThePhantomMenace another project]] in the works at the same time -- and when George Lucas built your studio, you know he gets top priority on anything he wants.
*** There is a CGI waterfall with some terrible fluid effects that look like they came from a UsefulNotes/Nintendo64 game; even worse when they try to make it speak.
** In the series' next installment, ''Film/TheMummyTombOfTheDragonEmperor'', Creator/JetLi, along with his entire army, vomits up clay, which covers him and then fires itself, resulting in the Terra Cotta Army. The quality of the sequence is just atrocious.
*** There are also Yetis who [[IKnowKarate know kung fu]].
*** Creator/JetLi's character transforms into several things made of bad CGI, including a hydra-like three-headed-dragon.
[[/folder]]

[[folder:N]]
* In ''Film/TheNameOfTheRose'', Salvatore is brutally tortured, and both of his arms end up broken and dangling limply. This would have been a traumatic scene if Salvatore didn't mistakenly end up with two left hands in this scene.
* In ''Film/TheNeanderthalMan'', a saber-toothed tiger is clearly played by an ordinary tiger, except in the shots where he's played by an extremely obvious stuffed animal with huge fangs glued inside its mouth.
* Even in 1972, ''Film/NightOfTheLepus''' use of cute little bunnies filmed on a scale-model set didn't exactly produce the intended scare.
* ''Film/NightOfTheLivingDead1990'' remakes ''Film/NightOfTheLivingDead1968'' with ''much'' improved effects and makeup work for some truly gruesome-looking zombies. What it does not have, however, are convincing-looking dummies: an early character dies by being knocked over and somehow transforming into a very obvious-looking dummy that hits its head on a gravestone; later, Barbara uses a fireplace poker to whack the cranium of a corpulent corpse that sways back and forth with each blow with its neck conspicuously not moving.
* The ''Film/NightWatch'' movie had so many problems with special effects during production that the director had to replace most of them with computer graphics. Only one scene in the released cuts uses props: Zabulon pulling out his spine to use it as a sword. Thanks to this decision, the movie averts the trope.
** There's also a sought-after unfinished version that leaked to torrents a few weeks before the release. Among other things, it has several scenes with CGI objects rendered in wireframes and very poorly done face morphing.
* There are a few in the original ''Film/ANightmareOnElmStreet1984'', particularly the extended arms bit with Freddy and the obvious stunt double when he's on fire during the climax.
** Not to mention that, during the last few seconds when Freddy [[spoiler:pulls Nancy's mom through the door to kill her]], it's ''painfully'' obvious that it's a dummy.
** There's another scene when somebody jumps out a window... onto a horribly obvious mattress.
** In the commentary, one of the producers comments on the shot where Freddy is chasing Tina, only to appear right in front of her. The "first" Freddy is a double, but far shorter than the genuine article. It looks like Freddy has briefly become four feet tall. [[note]] Although, it can be sort of justified, considering it's in dream world... [[/note]]
* ''Film/NineLives2016'':
** Creator/KevinSpacey-turned-cat is trying to prove he's human, so he does some pull-ups to show his family. Said pull-ups are just one shot of the cat slipping off of a bar, reversed and repeated to give the illusion of a cat doing pull-ups. [[https://youtu.be/_jHA97HzhxE?t=2m15s It must be seen to be believed.]]
** Justified in that the actual movie ''does'' have him falling off the bar. They looped it for the trailer.
** There are several scenes in the movie where you can clearly tell that Tom's (Spacey) cat form had CGI animation used for it.
[[/folder]]

[[folder:O]]
%% * ''Film/OceansTwelve'' suffers from this in any scene involving the laser net at the art gallery. Some of the statues in the scene where [[spoiler:Toulour reveals how he used someone with mad acrobatic skills to get past it]] are this as well.
* ''Film/OnceUponATimeInMexico'' stands out for this. Many effects, from muzzle flashes to Creator/AntonioBanderas climbing a wall, are done near-perfectly...so it's all the more embarrassing when nearly every instance of blood or fire is painfully obvious CG on the level of a 1992 cartoon.
%% * Here is a quick example of Creator/EdWood's nudie flick ''[[https://www.youtube.com/watch?v=AWo_9CKbSXE One Million AC/DC]]''. (censored nudity, but still likely NSFW) (Note that the dinosaur in this is the same puppet pictured on the main page from '''The Mighty Gorga'''.) Weblinks are not examples
* ''Film/TheOogielovesInTheBigBalloonAdventure'' has animatronic heads so soulless and inexpressive that it (almost) rivals that of the aforementioned ''Garbage Pail Kids'' movie.
** Many exterior shots use very cheap-looking CGI that resembles a video game cutscene, and have very poor compositing. The giant cow on top of Milky Marvin's Milkshake Manor is a key example, as the cow is actually shown clipping the physical building.
* At the end of ''Ordeal by Innocence'', the murderer [[spoiler:commits suicide by jumping off a cliff]]. The camera cutting to a wide angle isn't enough to hide that [[spoiler:the falling "person" is a mannequin]].
* ''Film/OverdrawnAtTheMemoryBank'' uses a lot of ChromaKey. The problem is that the movie is shot entirely on VHS tape, leading to a ton of pixellation. There's also a point where they don't match up a scene of Creator/RaulJulia TalkingToHimself properly, leading to a very awkward pause.
[[/folder]]

[[folder:P]]
* The 2003 live-action adaptation of ''Film/PeterPan'' has this in about 90% of the scenes between the obvious green-screening and the CGI.
* The fight scene at the beginning of ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'' between Jack and Will, where Will throws a sword and it embeds itself at the door? Take another look at the sword. It's obviously plastic.
* Being an Creator/EdWood movie, the effects in ''Film/Plan9FromOuterSpace'' are laughable, even by the standards of the time. Some of the more egregious examples include:
** The sheer crudeness of the cockpit and graveyard sets. The "cockpit" is clearly just two wooden panels with a shower curtain and a few pathetic props meant to be flying apparatuses[[note]]Here's a complete list: Semicircular pieces of wood for flying yokes, a circular slide rule, and a clipboard.[[/note]]. The actors don't even appear to be sitting on proper chairs, just wooden boxes. The "graveyard" is obviously a soundstage, with graves that are too close together to bury bodies and makeshift headstones that are clearly made out of styrofoam or cardboard and wobble and fall over when people hit them.
** The flying saucers wobble in the air and cast large shadows in space.
** In almost every scene, even scenes supposed to be at night, the actors are casting large shadows against the walls behind them. This obviously comes from the camera/studio lights.
** The scenes of the military attacking the flying saucers with artillery guns are obviously taken from stock footage of the Korean War. You can even see the thatched huts of a Korean village in the background, even though the action is supposedly taking place in California. And then, when Colonel Thomas Edwards is talking in the next scene, it looks like he is standing against an empty void.
** Creator/BelaLugosi's '[[FakeShemp body double]]' looks nothing like him. He is about a foot taller and is nearly bald. He actually hides his face behind a cape, and we're not supposed to notice.
** Several exterior sets on sound-stages are interspersed with footage shot outdoors (for example, the old man's reanimated corpse chasing Paula Trent through the cemetery). The outdoor footage was clearly intended to be shot day-for-night, but this is not apparent in video transfers of the film, making these scenes contrast harshly against the on-set footage.
** In some versions, an actor can clearly be seen reading off of his script.
** The flying saucers are described as "cigar-shaped", in direct contradiction to the footage -- and then when they land, they appear to be boxes!
* ''Franchise/PlanetOfTheApes'':
** ''Film/BeneathThePlanetOfTheApes'', the first sequel, has this problem. In one shot, the pullover orangutan masks of the background apes are easy to make out (this is due to budget constraints on makeup).
** The final film, ''Film/BattleForThePlanetOfTheApes'', has a problem with Roddy [=McDowell=]'s ape mouth appliance slipping at one point.
** An extremely bizarre shot in Creator/TimBurton's ''Film/PlanetOfTheApes2001'' has Mark Wahlberg's gun, hitherto a space ray gun, briefly turn into a nickel-plated M1911 and back again when the bad monkey is waving it around in a bad monkey fashion.
*** There's also the very brief scene where one of the gorillas is giving a speech, which ends with simply roaring. The inside of his mouth is noticeably lighter than the shadow inside of the actor's mouth.
* In ''Film/PokemonDetectivePikachu'', a lot of [[SugarWiki/VisualEffectsOfAwesome great effort]] was put into making the Pokémon actually look like they're ''there'', regardless of what you [[UncannyValley think]] [[{{Squick}} of their]] [[UglyCute designs]] as a whole. That isn't to say that there weren't a few bumps along the way:
** [[https://cdn.vox-cdn.com/thumbor/ge7-WetWJNuRCFV4c5-7NSKXSRY=/0x0:2878x1158/1200x0/filters:focal(0x0:2878x1158):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/14647099/Screen_Shot_2019_02_26_at_3.34.12_PM.png Machamp]] 's skin is the ''same'' colour throughout with only a few obvious shades, and the lack of any form of depth and texture on its skin makes its pectoral and abdominal muscles look ''painted on''. It looks closer to a FullMotionVideo model from the early [=PS2=] era, or a cardboard cutout. Made even worse by Snorlax visible in the picture.
** On occasion, Pikachu's eyes look almost ''too'' dark, and many of the times, they don't move. The result is that sometimes, they look like black balls when they are actually supposed to be brown and human-like.
** The film also contains some intentional examples: the video introducing Howard Clifford contains segments with him on the news in the 1990s [[PaintingTheMedium with the relative video quality being faked to match]]. After the Aipom attack on Tim Goodman while investigating Harry's apartment, [[UnusuallyUninterestingSight no one seems to react to Tim's behavior in the nearby alley]]; only really addressing Tim when he calls attention to Detective Pikachu. This reveals the scene to be a fairly elaborate sight gag. [[spoiler:In the final battle, when Ms. Norman is revealed to be Roger Clifford's Ditto turning on him, Ditto's eyes are slightly obvious CGI that remain the same in each form it shapeshifts into, which doubles as a MythologyGag to its face not changing in other versions.]]
* ''Film/{{Poltergeist|1982}}'':
** In the very first shot of the scene where Marty hallucinates that he's tearing his face apart, he's clearing wearing a rubber mask.
** The tornado at the beginning of the film is clearly CGI. The fact that there's no dust or debris at the tornado's base makes it all the more obvious.
* ''Prancer'' was billed with the tagline "Come see Prancer fly." It is about a poor little girl on an apple farm and a reindeer in a pen who may or may not be Prancer. The reindeer does not fly until the very end when he is shown leaping... only to cut immediately to a twinkling dot flying up to join other twinkling dots. ''Film/PumaMan'' has better special effects than this movie.
* ''Film/{{Predator}}'': when the characters point their guns in the direction of the camera, the blank-firing adapters are clearly visible down the barrels.
* ''Film/PumaMan'' and the infamous [[https://www.youtube.com/watch?v=NHMPR7kXJak flying scenes]], ripped apart by [=MST3K=]:
-->'''Mike:''' He has the power to rear-project major cities!
** It's worth noting that there's some debate over whether Pumaman is [[PoesLaw intended to be a parody or not]]... the awful flying scenes lend a lot of weight to the parody argument.
** Both [[https://www.youtube.com/watch?v=f5Pjo0WjBcs Indian Superman]] and [[https://www.youtube.com/watch?v=p9oI7Fd3Uec Turkish Superman]] have the same effect, but worse.
*** Parodied in ''WebVideo/ItalianSpiderman''.
[[/folder]]

[[folder:R]]
* There is one special effect shot in ''Film/{{Reds|1981}}''; a ship tossing on a stormy sea. Not only is it a blatantly poor miniature, it's also a very unusual shot for the film which is otherwise always in the actors' faces.
* In the final scene of ''Film/RemoWilliamsTheAdventureBegins'', when Chiun runs on the water's surface to join Remo and Major Fleming in a boat, you can clearly see what Joel Grey's running on. And it ain't water. A few minutes earlier, when Remo is fighting his way through the villain's hideout, he executes a running dive through a plate glass window. The glass is replaced with already-cracked safety glass well before the actor actually hits it.
* ''[[https://web.archive.org/web/20001001054924/http://www.stomptokyo.com/scott/yongary/movies/yonggary-99/yonggary-pictures.html Reptilian]]'', a 1999 Korean {{Kaiju}} film made to cash in on the 1998 ''Film/{{Godzilla|1998}}'' remake, and somewhat of a ''Film/YongaryMonsterFromTheDeep'' (see below) remake, has to have some of the absolute worst CGI ever. And the sad part is, it is apparently an upgraded version, so it may have looked worse at one point...
* ''Film/{{Reptilicus}}'' involves the monster spewing a stream of green slime. The slime is poorly animated in stop motion. The rest of the movie doesn't fare much better; whenever the monster eats somebody, the effect is similar to the ones in the ''Shark Attack'' movies mentioned below, only about a million times worse. Perhaps the single worst effect is when Reptilicus devours a farmer whole. This is represented by the worst animation you will ever see in your life.
* ''Film/ResidentEvil2002'' has the incredibly bad animatronic Licker. This is opposite ''[[Film/ResidentEvilRetribution Retribution]]'', wherein the CG Lickers are actually pretty decent-looking while the other effects are pretty bad (especially during the car chase in Moscow, where the car turns into an obvious CGI model at points).
* In ''Film/RoadToSingapore'', you can see the air hose being used to blow bubbles into the soap solution during the MedicineShow scene.
* ''Film/RoadTrip'': The character Barry is asked to look after a pet snake named Mitch and is informed that Mitch already ate, so he won't eat for a while. Barry ignores this and puts a mouse in Mitch's cage, then goes crazy when Mitch ignores the mouse. However, it is easy to see that Mitch's mouth is sealed with clear plastic tape.
* All three ''Franchise/{{Robocop}}'' films have had their climactic moments ruined by shoddy effects work:
** During the final minute of [[Film/RoboCop1987 the original film]], when Murphy shoots Dick Jones (causing him to fall out of a window), the top-down shot of Jones falling downwards out of the building to the street below is an obvious model miniature that has comically-large arms. It's much more noticeable than the rest of the effects for the film (which have some of the greatest practical effects ever used in a movie up to that point), precisely because of how shoddy it looks.
** ''Film/RoboCop2'' (shot in 1990) is the last film to use stop-motion FX -- and it shows. Badly. This is most noticeable in the final fight sequence of the film -- the shots where [=RoboCain=] tries to shake Murphy off of him look oddly stilted and jittery.
** The explosion of the OCP building in ''Film/RoboCop3''. In what should have been an amazing shot that finally sees the end of the megalomaniacal corporation that tried to bulldoze Old Detroit, the footage looks five years older than the rest of the film and shows a poorly made miniature pathetically breaking apart. Of course, this comes after a climactic scene where the wires on Robocop's rocket pack are visible on-screen.
*** Just before this, Robo incinerates [=McDaggett=]'s legs before flying off with a woman and child. The shot just after Robo flies through the OCP building begins with [=McDaggett=] falling down -- his legs are visible and are not burned in the slightest as he crawls, and the only aftereffect of Robo turning on his jets full-force on the floor is a light puff of smoke that disappears.
** Additionally, any scene which uses stop-motion animation to create ED-209 as opposed to having a real-life animatronic prop. The OCP board meeting with the "drop your weapon" demonstration failure looked great. ED-209 falling down the stairs... not so much.
* The green screen effects in ''Film/TheRoom'' are pretty bad, although compared to the rest of the film, they are almost passable. The "throw the TV out of window" scene also features an obviously hollow prop, though if you've survived that long into the film you're unlikely to care.
* ''Film/RunSilentRunDeep'':
** Much of the potential drama from watching one submarine shoot torpedoes at another is diminished by the tell-tale cable pulling each torpedo along a set path and informing the viewer that the torpedo will safely pass by without harm.
** In a case of artistic license with ships, when depth charges are used in the movie, a depth charge comes into direct contact with a submersed submarine, rolls off the hull, and explodes, but then does little damage inside. Depth charges work in such a way that they don't need to come into direct contact with an object to harm it. They explode and create a bubble underwater, which then displaces water with such force that it can bend and break metal.
[[/folder]]

[[folder:S]]
* In ''Film/SantaBuddies'', the mouths of real-life dogs are animated with CGI to let it look like they are really speaking. In some scenes, the dogs are completely animated to let them, for example, dance. It is really painful to watch.
* ''Film/SantaClausConquersTheMartians'' has lots to complain about in this area, but what stands out the most is the "polar bear" that is obviously a man in a cheap costume.
-->'''Joel:''' Aw, you can see the head piece draped over the body!
* ''Film/{{Seabiscuit}}''. The far-shots all feature the jockeys on real horses, but the close-ups feature Tobey on an obvious animatronic horse with horrendously exaggerated neck movements that don't at all line up with the movements of the jockeys on the real-life horses.
* During the number, "Wonderful, Wonderful Day" in ''Film/SevenBridesForSevenBrothers'', if you play close attention, you can see a bird on the set flying into the clearly painted backdrop.
* The ''Shark Attack'' TV movie series are examples of the junk ''Jaws'' rip-offs, especially ''Film/SharkAttack3Megalodon''. Awful rubber sharks and ludicrous green-screen-meshed-with-stock-footage [[https://www.youtube.com/watch?v=1nzd0R_OeOc appears]]. The eponymous Megalodon is frequently seen rising up out of the water to grab victims in its mouth. This is accomplished by superimposing footage of the victim over the mouth of footage of a shark head. The (main) problem is that the superimposed victim is always the same size relative to the shark head, whether said "victim" is a person, raft full of people, or entire boat, leading to the impression that the shark can change size.
* ''Film/{{Sharkenstein}}'': The shark is [[spoiler:either]] an obvious puppet[[spoiler:, or a guy in a suit after it becomes bipedal]]. It's also obvious when the shark's chroma-keyed into scenes. Plus, the blood splatters, explosions, and fire are all obvious digital images imposed over the scene.
* ''Film/AShotAtGlory'' features former Rangers footballer Ally [=McCoist=] acting as a former ''Celtic'' player Jackie [=McQuillan=]. The footage of Jackie's playing career is taken from [=McCoist=]'s own, real-life one, and it is painfully obvious in some of the shots that Jackie is just wearing a Rangers top tinted from blue to green.
* The finale of ''Film/{{Shotgun}}'' features a car with a flamethrower. Said flamethrower has a reach of maybe three feet but somehow manages to ignite mooks who are standing much farther away from it.
%% * The movie ''Film/{{Signs}}'' is actually pretty tense and frightening with its aliens until you actually see the stupid things. How is it a bad effect?
* In ''Film/SilverLode'', the backdrop in the set of the Evans' residence's backyard is very unconvincing. Besides simply ''looking'' painted (as opposed to looking as though it has depth), multiple characters cast visible shadows on it.
* ''Film/SinbadAndTheEyeOfTheTiger'', despite the flawless StopMotion of Creator/RayHarryhausen, suffers from a ''lot'' of green screen colour spill.
* ''Film/SonOfTheMask'' is a shining example of special effects failure; most viewers found the predominantly CGI effects of the various characters, particularly those of the baby and the dog, to be cheap-looking as well as downright terrifying.
** Also noteworthy is Jamie Kennedy's nightmare sequence when his wife gives birth to multiple children. Bad enough that the scene's too inappropriate for a family film in the way it's portrayed. But besides the fact that Traylor Howard's character has no visible reaction to giving birth multiple times (supposedly played for comedic effect), the babies she gives birth to are clearly just plastic dolls.
** This glaring error is committed again later when Jamie Kennedy flees from Loki with his son in his arms... or rather, a plastic lookalike of him.
** Jamie Kennedy's facial makeup as The Mask himself is also horrific.
** The film's relentless use of wide-angle lens closeups does nothing to alleviate the already-disturbing effects and makeup of pretty much everything and everyone seen onscreen.
* The UsefulNotes/BluRay version of ''Film/TheSoundOfMusic''. During the eponymous musical number, you can tell that the grass is ''painted'' green, which you couldn't in previous releases.
* ''Film/{{Spaceballs}}'' has a few deliberate ones:
** Dark Helmet and Colonel Sandurz take to Yogurt's home planet in a seemingly hovering Volkswagen. It's plainly visible that the car's wheels are concealed behind a mirror.
** The singing [[Film/{{Alien}} alien that came out of John Hurt's chest]] has a very obvious metal pipe that drives it and a very obvious slot in the bar counter through which the pipe runs.
* Much of the action in ''Film/SpaceMutiny'' takes place in a building with visible bricks and sunlight. This movie is supposed to take place in a ''space ship''.
* The 1997 film adaptation of ''Film/{{Spawn|1997}}'' is filled with a lot of poorly-executed CGI effects, despite being directed by a special effects artist who worked on ''Film/JurassicPark''. The main offender is the demon Malebogia, who looks like he stepped out of a video game cutscene -- his mouth doesn't even match what he's saying, it just occasionally moves up or down. Hell and the tunnel that leads into it are jarringly fake, and Spawn's cape is very textureless. This is a pity as the physical makeup and animatronic effects, as well as the Violator CGI, were done quite well.
** If you watch the army of demons in hell closely, you can see one going through his "jumping back and forth" animation cycle oblivious to the fact that he jumps off the piece of ground he's standing on and onto the air.
** WebVideo/TheNostalgiaCritic points out during his review how the contrast of the explosions in one scene is so bad that ''their frames are visible''.
* ''Film/{{Speed}}'': in the scene where the first bus explodes, a lone red van is traveling ahead of the bus at the same slow pace. One can not only see the cable the van is using the drag the bus' burning hulk, but also the film crew in the distance who have blocked off the busy street.
** In some shots when the second bus of the movie is speeding through the Los Angeles traffic, a camera can be seen hanging on its side.
** In one scene, the bus slams into a black sports car, sending it flying over the flatbed truck preparing to take it off the highway; several sets of wheels can be seen on its underside to aid in its glide off the truck.
** In the famous bridge jump scene, not only can you see the ramp the bus jumps off of, but you can also see shadows on the part of the bridge they digitally removed ''for'' the stunt.
** The obvious model underground subway train at the end of the film; additionally, after the train plows out of the unfinished rail station and grinds to a stop in front of Grauman's Chinese Theater, the final shot shows no sign of the unfinished station aside from the facade through which the train crashed.
* ''Film/Speed2CruiseControl'' isn't a whole lot better in the effects department. Most of the underwater scenes look unfinished and the ship crashing into the marina (which supposedly cost more than the entire first movie) looks just like what it is -- a model ship crashing into a model building.
* The Creator/SamRaimi's ''Film/SpiderManTrilogy'', as praised as they are for their groundbreaking movement and effects work, have moments where they just look... off:
** In the [[Film/SpiderMan1 original film]], the close-up moments where Peter (as Spider-Man) carries Mary Jane through the city after rescuing her from the Green Goblin smacks of bluescreen work, as they show what appears to be the camera moving in an arc around a stationary stunt double and Kirsten Dunst to simulate movement. Their bodies are completely straight while traveling and don't react to the swinging at all, and in fact, MJ's hair appears to be blowing ''backwards.''
*** The CGI in the rest of the film also looks very hokey, particularly during the parade fight.
** The opening scene of the [[Film/SpiderMan2 sequel]] (where Spidey delivers the stack of pizzas) has animation that looks lower-quality than the rest of the web-swinging scenes. The model for Spider-Man looks to be slightly brighter than his costume in all other scenes, and at a lower resolution. This can be seen in certain distant shots in the [[Film/SpiderMan3 third film]] as well.
* ''Film/{{Spy}}'': When Susan is being pushed by Rick at the dance club, Rick's legs are obviously from a double.
* ''Film/SpyKids'':
** ''Film/SpyKids3DGameOver'' is a good example of how bad 3-D special effects can be when they're '''''not''''' done right. Despite the fairly convincing CGI animation of the first two ''Spy Kids'' movies, the third film heavily relies on the use of 3-D as its main selling point. Most critics and viewers agree that the 3-D rarely ever looks convincing, and some even complain of the effects and glasses ''giving them headaches''. While the bulk of the film ''does'' take place in a video game and has the look and feel of a video game world (with one level closely resembling something from a ''Franchise/SuperMarioBros'' game), the interaction between the CGI and the child actors with one another is not done believably and is quite obvious. The poor CGI double of Valentin and the Toymaker's [[HumongousMecha giant combat robots]] after he escapes into the real world during the film's climax don't help matters.
** The first two films have their moments too. In the first film, when Gregorio falls into the jigsaw puzzle pit and peels his face from the plexiglass, the puzzle pieces are actually ''above'' the plexiglass, rather than underneath. The Thumb-thumbs switching between CG and full-bodied costumes can also get obvious after a while.
** The [[Film/SpyKidsAllTheTimeInTheWorld fourth film]]'s effects leave a lot to be desired: blatant green screens, poor CGI, and at one point, a circuit board for the Spy Tracker 6000 featuring the words "Prop 1 Controller" on it.
* In ''Film/{{Stargate}}'s'' UsefulNotes/BluRay edition, the picture quality is so much higher than when the movie was filmed that you can see the wires holding up the death gliders during close-ups on their pilots.
* The sequels to ''Film/StarshipTroopers'' have horrendously worse effects compared to the original movie. The effects of the original are the best you could have in 1997, while the sequels, both made in the 21st century, are worse than dodgy 90's CG cartoons. It is especially jarring because you hardly ever see the arachnids being affected by the supposedly more advanced weaponry, while in the '97 original it's hard to see an arachnid and not see it being blown to pieces by automatic fire.
%% The booby prize, however, goes to the explosion of the Q-Bomb at the end of ''Starship Troopers 3''. How is this a bad effect?
** Speaking of the first one, it's quite obvious that some of the bugs are stiff animatronics.
* ''Franchise/StarTrek'':
** In the extended TV edition of ''Film/StarTrekTheMotionPicture'', after Spock leaves [[spoiler:to go inside V-Ger and essentially trip on acid]], Kirk decides to head out after him. As Kirk leaves the Enterprise in a spacesuit, the entire top fourth of the screen isn't actually the Enterprise... but the top of the set! Though some viewers mistakenly believe this shot was in the original theatrical release, it's actually from an unfinished sequence of Kirk and Spock taking the spacewalk together, which was cut due to effects problems and replaced with the solo-Spock spacewalk in the final film. The TV edition restores portions of this sequence to lengthen the film but merely cuts in the unfinished footage of Kirk's exit without the intended matte painting that would have hidden the visible wooden beams of the set. Note also that Kirk's spacesuit in this restored footage is different from the spacesuit he wears in the footage from the theatrical edition, so in the ABC version of the film, not only does the ''Enterprise'' consist partly of wooden beams, but Kirk's spacesuit has shapeshifting powers.
*** Also from ''Film/StarTrekTheMotionPicture'', when Kirk, Spock, [=McCoy=], and Decker leave the ''Enterprise'' to meet V'Ger near the end of the film, it's clear they're walking on a (bad) matte painting of the ''Enterprise'''s saucer section. The matte is so bad that the saucer section itself is distorted. [[https://picasaweb.google.com/102542760950977079734/StarTrekTheMotionPictureDirectorSEditionComparison#5444802525583336066 This image]] compares the original to the CGI version used in the 2001 Director's Edition.

** In general, many of the Original Series movies' effects, although decent for the time, just don't hold up very well to modern audiences. This is especially the case with ''Star Trek II'' and ''Star Trek III'', which were made on limited budgets and with early 1980s technological limitations, and as a result, their production values often look cheap or haven't aged well.
*** The Genesis Space Station in ''Star Trek II'' is clearly two cheap sets and looks like something from ''Wonder Woman''.
*** The climactic battle between Kirk and the Klingon commander in ''Star Trek III'' does very little to hide that the Genesis planet is, in fact, a soundstage.
** The quality of special effects in ''Film/StarTrekVTheFinalFrontier'' is noticeably worse than in the earlier ''Series/StarTrekTheOriginalSeries'' movies (in particular, a shuttlecraft launch that is clearly a two-dimensional cell pulled across the frame).[[note]]It's such a SpecialEffectFailure that Associates And Ferren were never allowed near a major movie -- or, indeed, a ''movie'' -- again.[[/note]]
*** The recap over at Website/TheAgonyBooth breaks down this movie's failures in detail, including a capture of [[http://www.agonybooth.com/star-trek-v-the-final-frontier-1989-part-11-8579 the very visible wire]] hauling Kirk's stuntman out of Lamehenge at the end of the movie.
*** ''[[Film/StarTrekIITheWrathOfKhan Star Trek II]]'', ''[[Film/StarTrekIIITheSearchForSpock III]]'', ''[[Film/StarTrekIVTheVoyageHome IV]]'', and ''[[Film/StarTrekVITheUndiscoveredCountry VI]]'' contracted the special effects to Industrial Light and Magic. ''Star Trek V'' fell victim to ILM being booked up. With a writer's strike on, it was never going to get the extra time in post it needed before being punted out to starving theatres.
** ''Film/StarTrekVITheUndiscoveredCountry'' has its own effects problems. Many of the visuals featuring the Enterprise look like the film was made for TV, and a couple of shots are just plain awful. In particular, the pan across the ship as Chang recites Shakespeare, and the "slowly warping through space" shot after the Kirk/Spock chat in his quarters.
** Reuse of sets and effects plagued ''Star Trek VI'' and ''Film/StarTrekGenerations''.
*** It's painfully obvious that parts of ''Star Trek VI'' are shot on ''Next Generation'' sets, even though they place random crew members in the way to try and hide this.
*** In an attempt to avoid this trope, the bridge scenes in ''[[Film/StarTrekGenerations Generations]]'' are filmed in fairly low light, as the old ''TNG'' sets, while good enough for television, just don't pass muster on the big screen.
*** ''Film/StarTrekGenerations'' reuses the Klingon ship effects from ''The Undiscovered Country''. Not necessarily a SpecialEffectFailure, as they are good effects, but definitely an uncharacteristically cheap decision. This is made more jarring by the fact that Riker ''clearly'' orders a full spread of torpedoes to be fired because "we'll only get one shot." When the Klingon ship begins to decloak, the ''Enterprise'' only fires a single torpedo despite his order, because only one was used in ''Star Trek VI''.
** ''Film/StarTrekInsurrection'' also fell victim to ILM being booked solid (in part due to them being busy on ''[[Film/ThePhantomMenace The Phantom Menace]]'', though Rick Berman said at the time that he wouldn't have hired them anyway, since he felt other FX houses could provide the same quality for cheaper). As a result, many of the effects look shabby and cheap and are a major drop from the other films in the series (including its predecessor ''Film/StarTrekFirstContact'', which has state-of-the-art visual effects that still hold up well today). The effects aren't terrible for the most part, but they're considerably behind even what other films were doing with CGI in 1998.
*** The most obvious case is the end fight scene in the projector, which is backed by blue windows that looks suspiciously like a blue screen that hasn't been chroma-keyed.
* ''Franchise/StarWars'':
** ''Film/ThePhantomMenace'' has good special effects in most cases. However, when Obi-Wan kills Darth Maul, you can clearly see Maul bounce off the sides of the pit he falls into like the rubber model he is in this shot.
*** The Neimoidian animatronic heads look great and are a surprising example of good practical effects in a very CGI-driven movie. Until they open their mouths, and their lips don't match the overdubbed dialogue in the slightest.
** ''Film/AttackOfTheClones'':
*** During the establishing shot of the mature clones, either the clone closest to the camera just finished eating, or someone forgot [[https://youtu.be/3dovd1clLJ4?t=3m49s to put CGI food in his plate.]]
*** Even worse is the scene when Anakin and Padmé are infiltrating the foundry on Geonosis. Anakin's head ''clips through'' the metal door.
** ''Film/RevengeOfTheSith'':
*** During the fight when Count Dooku drops part of the walkway on top of Obi-Wan, it looks really fake. Obi-Wan is just moved down on the screen when it falls on him without any of his limbs reacting to the impact. Even [[TheProblemWithLicensedGames the game]] does that scene better than the damn movie.
*** In the Obi-Wan vs Grievous fight scene, the lightsabers Grievous wields are actually the same lightsabers as the main cast. Even more of a screw-up is that they change color and position in different shots.
*** During Anakin and Obi-Wan's final duel, there's a moment where Obi-Wan leaps off a tall structure and lands on a small platform floating above the lava, where he then switches his lightsaber on. The problem is you can ''hear'' the humming of his blade during the whole scene as if it was supposed to be on the whole time.
** ''Film/ANewHope'':
*** Similarly to the aforementioned ''Film/{{Jaws}}'', the creature in the garbage compactor wound up looking so awful that it was filmed as little more than a bunch of tentacles reaching from the water — and is arguably [[NothingIsScarier much scarier]] for it.
*** Every time a lightsaber is switched on or off in the film, there is a noticeable JumpCut immediately before the blade appears or disappears. This is so the crew could switch out the deactivated hilt prop with the prop with the spinning dowel used to represent the blade attached. A higher budget and better props meant that this wouldn't be used in later films.
*** The original film contained a few shots in which Obi-Wan and Vader's lightsabers were simple white sticks with no glow, which were corrected for the Special Edition.
*** While fan-outcry against [[AdaptationalSelfDefense Greedo shooting first]] has more to do with messing with Han's character than anything else, it doesn't help that they illustrated the change by using the "Nudge" command in Photoshop to twitch Han three inches to his left and back again. It looks completely unnatural and happens at ridiculous speed. Thankfully, they corrected this in the re-re-release.
*** The 1997 special edition also introduces a deleted scene where Han meets Jabba, originally shot with a human actor in a fur coat (who was meant to be replaced with a stop motion creature in the final product, but Lucasfilm lacked the time and budget to do this, so they canned it) and replaced with the most poorly animated and rendered version of Jabba the Hutt imaginable. When Han walks behind Jabba, the failure is complete (they had to digitally position Han to make him look like he's stepping over Jabba's tail). The 2004 DVD release has a better-looking Jabba model, but it's still rather poorly animated.
*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three real rebel soldiers standing on each side above the stairs while the rest of them are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.
*** In the original Mos Eisley Cantina scene, there are two wolf-like creatures who are quite obviously masks from a store. The 1997 release superimposes more convincing puppets over them...but the two aliens used as replacements have the same head rotated forwards and backwards, which is a fail all on its own. Funnily enough, the wolfman [[NarmCharm has become a martyr figure among fans who dislike the special edition changes, and like being reminded of the franchise's low-budget roots.]]
*** There are a ''lot'' of alien suit failures in the original cantina scene (another notable one is the big-headed purple guys, one of which has big purple hands, the other having gloved human hands). WordOfGod is that the guy tasked with making the prosthetics got sick and wasn't able to finish in time. When you're making a movie on a shoestring budget, you can't wait for these things.
** ''Film/ReturnOfTheJedi'':
*** In the establishing shot of Jabba's barge floating over the dunes, they added a human walking across the deck, probably to give it scale. They shouldn't have, because it's spectacularly bad, with the guy seeming to teleport three times as he's "walking". This was replaced with a real person green-screened in the Special Edition. It is perhaps the least-noticed change made to the trilogy.
*** [[http://starwars.wikia.com/wiki/Force_kick Force Kick]]. More of a FightSceneFailure, but still pretty stupid. This is averted in ''Film/ThePhantomMenace'' via CGI: behind-the-scenes promo webisodes show Creator/RayPark Force-Kicking Creator/EwanMcGregor, and a post-production guy at ILM picking Obi-Wan up via computer and moving him about a foot closer.
*** Although not as much as a failure, during the scene when Han is running away from the shield generator on Endor, a reflection of him can be seen on the ballistics glass.
*** In a scene where Luke leaps off a platform, ostensibly to the floor below, he can briefly be seen bouncing back up again off a trampoline just before the scene cuts.
*** The Rancor in ''Jedi'' is a wonderful effect by itself. Not so much when interacting with anyone else. Unlike most instances, this never got fixed until the Blu-ray editions of the films.
*** Throughout the original trilogy, garbage mattes[[note]] a term used for unwanted edges around an optically composited image[[/note]] appear often around the ships. While easily hidden in the space scenes, other instances (like on Hoth) are not so lucky. All instances of this are removed for the special editions.
*** During the scene where Han entrusts the ''Millennium Falcon'' to Lando, the ''Falcon'' is a very obvious wallpaper.
** In ''Film/TheForceAwakens'', as BB-8 [[spoiler:flees the massacre of the Jakku village near the beginning of the film]], a ''very'' obvious puppet alien head pops its head out of the sand to look at him. [[WordOfGod According to J.J. Abrams]], everyone knew how bad it looked but [[ThrowItIn decided to keep it in anyway]] because [[NarmCharm they thought it was cute]].
** ''Film/RogueOne'' uses some very impressive CGI to make stand-in actors look just like characters whose original actors are either too old or outright dead. However, despite the clear amount of work that went into them, the way some of them move puts them very firmly into the UncannyValley.
** [[StylisticSuck Used intentionally]] in ''Film/TheLastJedi'' a few times as part of a deliberate homage to the original trilogy. First, when Connix closes a door aboard the ''Raddus'', it closes using a StopTrick effect that was used to close the prop doors in ''Film/ANewHope''. More notably, the appearance of [[spoiler:Yoda]] featured a puppet instead of the CGI rendering most younger fans are familiar with. Which version looks better is best left to YMMV, but in the film, it was done to mirror [[spoiler:how Yoda appeared in ''Film/TheEmpireStrikesBack'', down to digging out the molds used to make the original Yoda puppet, and tracking down the same artist who painted the original puppet's eyes]].
** Most of ''Film/TheRiseOfSkywalker'''s visual effects are beautiful and impressive. That said...
*** Previously unused footage of Leia was incorporated into scenes with Rey and the Resistance, and it's often obvious that she is not physically present with them or interacting with them.
*** In the flashback of Luke and Leia training, the faces of the young Luke and Leia are actually taken from footage of ''Return of the Jedi''. Unfortunately the integration of old and new footage doesn't quite work, and many fans joke that the faces look like they came out of the video game ''VideoGame/StarWarsBattlefront'' instead.
*** While ''The Force Awakens'' touted its use of practical effects, miniatures, and puppets as a "return to basics," this film's spaceship action has hypersaturated colors and weightless camera motions that remove the sense of presence and believable physics.
* Most of the action scenes in ''Film/{{Stealth}}'' are entirely CGI-rendered, save for the closeups of the main cast in their aircraft cockpits, and for many, it's ''all'' too obvious.
** Also jarring are some of the practical effects used in the action sequences, where the trucks and aircraft blown up by the pilots are clearly models on closer inspection.
** Also of note is the destruction of a skyscraper in Southeast Asia, where the pilots are tasked with killing the nondescript terrorist leaders meeting here with ''no collateral damage''. The pilots succeed at this a little too well: The building collapses so neatly that one can clearly see the large roof of the tower separating, intact, from the tower below it as the whole thing crumbles into dust.
* ''Film/StrokerAce'''s blatant use of real-life crash footage during their racing scenes. The change in camera quality makes it obvious that they are using footage from actual [=NASCAR=] crashes, and the different cars and raceways only cement the fact. This could be [[JustifiedTrope excused]] by crashes in [=NASCAR=] being extremely dangerous to replicate using 1980s' methods without putting both the stuntman and the film crews in serious jeopardy.
%% * The kill effects in ''The Summer of Massacre'' are so terrible the film makes ''Film/{{Birdemic}}'' look like ''Film/{{Avatar}}''. needs to be explained further
* ''Film/SupermanTheMovie'' has fantastic effects, with one small exception: during the scene at the beginning where Krypton is falling apart, there's a shot of people falling into a chasm, but in the last frame before it switches to the next shot, some of the falling people disappear.
* ''Film/SupermanIVTheQuestForPeace'' is, on the other hand, an infamous example of this trope where poor special effects make a laughing stock of the superhero from the planet Krypton. It's been said by some involved that due to the multiple other projects they were working on at the time, Creator/TheCannonGroup constantly made cutbacks on the film's budget; this was done to such a gratuitous extent that some of the actors went so far as to call the film ''unfinished''.
** Notable examples include numerous instances of bluescreen failure, particularly in the scenes taking place in outer space when Superman combats Nuclear Man and attempts to commandeer some very fake-looking nuclear warheads.
** Particularly infamous is the scene where Superman repairs the Great Wall of China with his laser vision, done using a very bad stop-motion effect.
** The film is also loaded with reused footage from the earlier Superman films. Of particular note is a constantly-recycled shot of Superman flying directly at the screen ''in the exact same position, with the exact same expression''.
** Apparently the film could only afford so many explosions, as the film cuts away from a shot of Lex Luthor's son's car sent flying into a quarry just as it's about to crash and explode.
** Also noteworthy is the scene where a disguised Lex Luthor sneaks into a museum where he tries to steal a strand of Superman's hair, which is shown to be strong enough to hold a ''half-ton weight'' in the air (just go with it), so he can create Nuclear Man; in said shot, not only is said weight shown to be an obvious prop when Luthor cuts the hair, but the floor of the display case clearly collapses ''before'' the weight comes crashing down on it.
** Also noteworthy are the scenes where Nuclear Man wreaks havoc in the streets on Metropolis at the Daily Planet, where his ability to send people and objects flying backwards is simulated by the film rewinding.
** Earth is ''backwards'' in some of the outer space shots.
** In the scene where Clark Kent is talking to Lois Lane in his apartment, the shadow from the cameraman can briefly be seen on Reeve. For the rest of the scene, the camera light is casting a hard shadow of Christopher Reeve on the wall next to the door.
** During the scenes where Nuclear Man makes people levitate in the air, as well as when he flies through the floors of the Daily Planet building, the wires holding the actors up can clearly be seen.
** Possibly the worst of the lot: the scene with Superman, Nuclear Man, and Lacy all breathing perfectly well ''in outer space'' is supposed to be in the sky above Metropolis!
* While 1981's ''Supersnooper'' is one long special effects failure, two scenes stand out:
** Our hero blasts through the prison wall to escape in the climax (he's clearly jumping through a hole that was papered over with ''paper''). Cut to the stuntman bursting through bricks outside, and a shot of... something... diving in a straight line into the sea with ''no hole in the wall'' behind him).
** Our hero earlier in the movie walking on water. It's easy to tell he's walking on poorly disguised platforms just below the surface.
[[/folder]]

[[folder:T]]
* Probably done deliberately in ''Taoism Drunkard'' with the Watermelon Monster costume, with [[SoBadItsGood memorable results]].
* ''Film/TeenageMutantNinjaTurtles'': Minor issues with the suits pop up from time to time, such as the occasional failure to blend the neck and headpiece together, visible wire rigging or the infamous shot of suit performer Leif Tilden's mouth poking through Donatello's.
** Things get worse for the [[Film/TeenageMutantNinjaTurtlesIII third movie]], as due to a change-up in suit makers from Creator/JimHensonsCreatureShop to Eric Allard's All Effects Company between films, the suits take a severe hit in quality. And look far more rubbery and cartoonish by comparison with very jerky facial animatronics. Splinter however is hit the hardest, with him now becoming a full animatronic puppet built from the waist up instead of the full-bodied hand puppet of the previous films.
** In the finale, when Walker falls to his death into the ocean, Walker vanishes as he hits the water rather than splashing into it.

* ''Film/TeenagersFromOuterSpace'':
** They apparently couldn't even afford a decent prop for the gargon monsters, so they just used a lobster's ''shadow''.
** Pause when they "scan" the planet. Look closely. Yeah, the scanner is a guitar amp, filmed upside down.
* In ''Film/TheTenCommandments'', when Rameses leads his chariots out of his palace, everyone's shadows are pointing to the right. However, Nefertiri is watching them from a balcony, and ''her'' shadow is facing to the ''left''. It's actually pretty glaring.
* The climax of ''Tentacoli'' features two killer whales ripping a giant octopus to pieces. Or as it clearly appears, two killer whale hand puppets nibble on a dead octopus bought from a fish market.
* ''Franchise/{{Terminator}}'':
** In the first movie, when the chrome skeleton rises out of the flames, in the background you can see a stagehand half-stand to reach a lever to pull to raise it.
** Whenever special effects are used in the original ''Film/TheTerminator'', they fail. Most noticeable is the pale rubbery Ahnold head when he cuts out his injured eye, and all scenes involving the (largely Stop-Motion) übercool chrome-plated killing skeleton, particularly when it shoulders and breaks through a door. Truly, less would've been ''much'' more.
** ''Film/Terminator2JudgmentDay'', the movie that brings you the T-1000's morphing, Ahnuld with half his body blown away to reveal a T-800 endoskeleton, Ahnuld receiving amateur 'brain' surgery in the director's cut, and the most realistic depiction of being caught in a nuclear blast... starts with a bar fight wherein the smoke jets meant to create the effect of a biker getting fried on a diner's grill are clearly visible.
*** One scene [[http://www.moviemistakes.com/picture7614?&mode=picture clearly shows]] a StuntDouble riding Arnie's bike.
*** When they are fleeing the Pescadero Hospital and barrel out into the street in reverse, you can very clearly see a driver behind the rear window, controlling the car.
*** Forgivable for actually being difficult to see without going through each frame individually, but you can clearly see one of the biker's rubber knife bend when he stabs the T-800.
*** The T1000 falls into molten metal and dramatically splashes around like a guy splashing around in colored water.
*** Arnie is replaced with a super-obvious dummy during the scenes when the T-1000 attacks him with an I-beam.
** Stan Winston Studios, the special effects studio in charge of all the physical effects for ''The Terminator'' and ''Terminator 2'' (as well as ''Jurassic Park, Aliens'' and ''Predator'' to name a few), later admitted the difficulties in making a dummy that could have its skin cut off for the repair scenes while still looking fairly realistic for close up shots. This is most apparent in the sequence in ''T2'' where the T-800 walks towards the SWAT officers shooting at him -- several show the dummy model walking awkwardly towards the officers.
** ''Film/TerminatorDarkFate'' has mostly fantastic visuals throughout, though the flashback scene with Sarah Connor in 1998 [[spoiler:before John is killed by a T101 in Guatemala]] features some obvious CGI used to de-age the actors, giving off an UncannyValley effect. This is especially jarring as the VanityPlate is intercut with archival footage of Sarah's interview from ''T2'' which looks fine.
* Part of the infamous blood-test scene in ''[[Film/TheThing1982 The Thing]]'', where the [[spoiler:Palmer-Thing splits its own head open and uses the halves to grab Windows' head. Windows' body is clearly a dummy -- it looks much lighter and smaller than Windows. Also, Palmer's clothing briefly changes from a denim vest to a green t-shirt]].
** Also, during one shot after [[spoiler:Copper]]'s arms are pulled off, his face looks bizarrely stiff and unnatural as he screams. This is because it's actually an arm-less double wearing a mask of the actor. Apparently John Carpenter was well aware that it might look crappy but reasoned that no one would be looking at the dude's face anyway.
%% * ''Film/TheThingBelow'' features laughable CGI. When was the movie made? ''2004''. In what way is it laughable?
* The blue butterfly in the Creator/EddieMurphy film ''A Thousand Words'' looks like a really cheap effect pasted in by an amateur video-editing program.
* ''Film/TheThreeStooges'': When the stooges jump off the roof of a hospital, the next shot has obvious dummies falling to the ground. Clearly an homage to the original shorts, which occasionally use a similar technique.
* ''Film/{{Thunderpants}}'' covers the main character's birth. He ends up farting, propelling himself out of the birth canal, up into the air, and into the arms of a doctor. While in the air (and, might it be added, at an impossibly steep angle), we get a close up of the new-born baby. It's obviously a doll, complete with hair, painted eyes, and not even being the right size.
* ''Film/TintinAndTheGoldenFleece'': At the end of the movie, Calculus creates a flying birdcage for Paparanic's pet parrot, Romulus. In one shot, the wire pulling the cage into the air is clearly visible.
* ''Film/{{Tombstone}}'': Morgan Earp dies, and the music picks up as Wyatt stumbles out into the street with his blood on his hands, weeping, during a rainstorm. The wide shot makes it obvious that the "rain" is only falling within a twelve-foot radius around Creator/KurtRussell.
%%* ''Film/{{Torque}}'': See the trope page, particularly the link to a Website/YouTube video of the "highlights", for more details.
* While ''Film/TheToweringInferno'' is still a shining example of the disaster movie genre, it still has its expected lapses:
** One jarring example is during the rooftop scene where Doug character escorts several women to be evacuated by an incoming helicopter. After two of the women panic and rush towards the chopper, it's forced to pull away and is brought down by heavy winds. Cut back to the explosion and we see the chopper used here is a ''very'' obvious and blocky cardboard set piece with '''''no''''' rotors.
** Another comes after they blast the water tanks in the uppermost floor of the tower, where the concrete floor beneath the tanks begins to cave in two neatly cut halves, indicating that it is part of a model set.
** While most recognize that the Glass Tower in all of the fire scenes is a scale model, there are numerous scenes where it is particularly obvious.
* Another film you wouldn't have expected on this list: ''Film/{{Transformers}}''. While the effects are most often believable (so much so that everyone complained when ''Film/TheGoldenCompass'' won the Visual Effects award), there are two instances when the CGI doesn't match up with the live-action elements -- the scene when Ironhide steps out of the pool, and the scene where the Predator drone is over the desert during the Scorponok battle, revealing that the two are separate CG elements.
** Another example from the first film is when Optimus Prime picks up Sam and Mikaela. The two teens are shaking in an unnatural way when picked up, revealing the scene as a very elaborate green/bluescreen shot.
** This also applies to ''Film/TransformersRevengeOfTheFallen'', but on a much larger scale. Pay very close attention throughout the third act and you'll find shoddy compositing, half-baked CG models that look like an Asylum film, and a lack of motion blurring that, while making the characters easier to tell apart from one another, makes them less believable on screen.
** This also occurs in ''Film/TransformersDarkOfTheMoon'', mostly with the horrendously rendered heads of JFK and Nixon. What's worse is that this movie uses some of the best 3D since ''Avatar'', which makes the heads look even more like obvious CGI.
** Large poles with head cutouts were used during filming to help the cast and animators measure up the scale of the robots. However one of these "heads on a stick", representing Dino, accidentally ended up in the background of one scene in the finished film.
** ''Film/TransformersAgeOfExtinction'' actually has '''''lower''''' quality control with its CGI. Some standout examples include the cube-like transformations of the man-made Transformers; a CG figure of [[WesternAnimation/MyLittlePonyFriendshipIsMagic Rainbow Dash]] being poorly inserted into a scene; and floaty animation on the robots in general. The CG team also neglected to replace the unpainted prop of [[spoiler:Ratchet]]'s head with its computer model, leaving it as an odd-looking white blob in a couple shots.
* At the climax of ''Film/TromasWar'', a truck filled with explosives drives into a boat. The explosion starts a good five seconds before the truck makes contact. Given the budget of the film, it's hardly a surprise they couldn't do another take.
* ''Film/TheTuxedo'' is another film where Jackie Chan uncharacteristically relies on CGI. The movie had a bigger budget than ''The Medallion'' because it's a Hollywood film. The rapid "dehydration" is plenty terrifying, but the insects that cause this, the striders, look fake as can be. Granting Jackie Chan superpowers seems to be, most of the time, simply a matter of speeding up his movements digitally.
%% * While both of the films based on Stephen King's ''Literature/{{Trucks}}'' generally do a good job of making the driver-less trucks actually look driver-less, there are a few occasions where they slip up. like where?
* ''Literature/{{Twilight}}'':
** In the first movie, Creator/RobertPattinson's "sparkle". It looks like he's sweating.
** Rhe part where they rip James apart is obviously foam.
%% ** Then there is him running with Bella through the trees... Audience reaction: [[http://youtu.be/4pCkoF9AQy0 Laughter]].
** ''New Moon'' has totally laughable CGI wolves.
** [[http://fc09.deviantart.net/fs43/f/2009/063/1/7/Edward_Cullen__Stuck_in_a_Tree_by_TwiShite_Club.jpg Sometimes, nobody bothers to cover up]] [[http://philzine.files.wordpress.com/2008/11/twilight.jpg the obvious wires]] [[http://i211.photobucket.com/albums/bb56/findingthingsinpockets/Twilight/tree.jpg holding Bella and Edward in trees.]]
** And then, there's Renesmee. Why did they paste a [[http://static2.wikia.nocookie.net/__cb20120201042760/twilightsaga/images/5/5f/Renesmee-baby.jpg CGI face onto a baby]] instead of using a real one? We'll never know. But we could have ended up with worse -- it's still not as bad as the [[UncannyValley horror]] that is [[http://movies.yahoo.com/blogs/movie-talk/exclusive-first-look-twilight-renesmee-almost-creepiest-doll-195313020.html Chuckesmee]].
[[/folder]]

[[folder:U]]
* ''Film/Ultraviolet2006'' had a notoriously rushed production that resulted in some of the temporary CGI renders making it to the final print of the film. One of the most notable instances includes the infamous [[https://www.youtube.com/watch?v=j972H8SnZRs Motorcycle Chase]].
* The Creator/StevenSeagal movie ''Film/UnderSiege2DarkTerritory''
** The film is notable for having the least convincing CG flame effect in recent memory.
** The brief scene where a still image of Eric Bogosian's character pulls himself up from a cliff at about three frames per second. See [[https://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=ZBHCTzArpng&v=zXuA1fg56Is here]] (at 1:57; clip also contains the aforementioned "flame" effect starting at 3:11)
[[/folder]]

[[folder:V]]
* When Creator/ChristinaApplegate's character falls off the obstacle course in ''Film/{{Vacation}}'' she is obviously replaced with a CGI double, couldn't they have hired a stunt double?
* The psi-hounds in ''Film/VampireAcademy'' are laughably bad and appear heavily unfinished. [[spoiler:Christian setting them "on fire" isn't very convincing either.]]
* An awful lot of the CGI work in ''Film/VanHelsing'' is shockingly bad. The 'swing on a rope' scenes where they just veer off to the side for no reason. The 'Anna falls on the roof' scene. Way too many of the monsters. Actually, what's even in this film except CGI?
* The plot of ''Film/VaultOfHorror'' segment ''This Trick'll Kill You'' centers around an Indian rope trick that even an experienced stage magician can't figure out. This would probably be more effective if the black threads holding up the rope were less visible.
* ''Film/VirusShark'': At some points, it's obvious to see that the sharks are puppets. In one scene, we're supposed to be seeing a shark being lifted into a tank. They shoot this with extendable grabbers and obvious forced perspective.
* The special effect failures in ''Film/{{Volcano}}'' mostly have more to do with poor direction than effect quality, but the post-production effects often simply don't match the actors' reactions to them, such as people failing to notice a skyscraper-sized plume of ash and lava. There are, however, also some shots where the CGI elements are clearly rendered at framerates below 24fps, causing them to look quite jittery.
[[/folder]]

[[folder:W]]
* ''Literature/TheWarOfTheWorlds'':
** The [[Film/TheWarOfTheWorlds1953 original 1953 film]]. The terrifying and intimidating look of the Martian machines loses some power in certain shots as you can clearly see the wires holding them up.
** One of the [[DuelingWorks three versions]] released in 2005 is set during the same period as the book and claims to be the most faithful adaptation. While the quality may be up for debate, the quality of the effects is not. The heat-ray is straight out of a '90s video game, the tripods clatter along independently of the surfaces that they're standing on and [[HollywoodNight nighttime]] is represented by superimposing starry night sky over ''some'' of the visible blue afternoon sky while being filmed in bright sunny daylight.
* ''Film/{{Waterworld}}'' has a couple of moments of blatant rear projection and some rather wonky physics in the model work. Compared to most of the stuff on this list, it actually looks decent enough. So what makes it worthy of being here? The final budget: '''175 million dollars'''.
* The otherwise very good ''Film/WhereEaglesDare'' has three: the first is when an obvious dummy plummets down a cliff to impact the bottom, the second a shot showing badly faked smoke added to the skyline of a castle that supposedly has multiple fires burning, and the third when a vehicle explodes and rolls off a road, with really obvious dummies sitting in the seats burning just before the roll.
* Some shots of the eponymous creature in ''The White Buffalo'' clearly show the rails that the animatronic creature gallops on.
* ''Film/WhoFramedRogerRabbit'' was innovative when it came out in 1988, and still holds up today. However, there's one scene when Eddie is in the alley in Toontown and there are several shots where, due to time and budget concerns (see the DVDCommentary for more information), they had to opt out of {{rotoscoping}} out the fiberglass prop gun standing in for Eddie's toon gun and replace it with animation. Sticks out like a sore thumb among [[SugarWiki/VisualEffectsOfAwesome the rest of the film's effects.]] One really good example of a more "accidental" Special Effect Failure is when Roger pleads for the director Raoul to let him do another take. Raoul's coat sleeve goes up to Roger's hand, instead of Roger grabbing it himself.
* In ''Why Did I Get Married, Too?'', at the end of the film where the couples gather together again in The Bahamas for [[spoiler:Gavin's memorial service]], you can tell they that the paper lanterns they release into the sky and ocean float up towards a greenscreen effect.
* In the unrated cut of ''Film/TheWickerMan2006'', during the famous scene where Creator/NicolasCage is [[BeeBeeGun tortured with bees]], ("'''No! NOT THE BEES'''") he screams twice that the bees are, "'''IN MY EYES!'''" We can clearly see that they're not.
* ''Film/WillyWonkaAndTheChocolateFactory'' had only a modest budget by 1971 standards, and this shows through in several key scenes.
** The melted chocolate river looks more like brown water or sewage. (Appropriately enough, it ''is'' brown water.) It may or may not help that even the ''characters'' initially think it's such before Mr. Wonka corrects them!
** When Augustus Gloop is sent shooting up the pipe in the Chocolate Room, the effect is very clearly done via stop-motion. The chocolate river surrounding the tube also reveals that the film was sped up for said scene.
** Blueberry Violet doesn't look very genuine. The effect of her skin turning blue is "accomplished" by simply shining a colored light on the actress's face.
** Charlie and Grandpa in the Fizzy Lifting Drinks sequence are clearly cartoons, and as pointed out in the Podcast/RiffTrax, the bubbles around the two ''almost'' hide the strings.
** The Wonkavision scene, when the Wonka bar and, later, Mike Teavee appear on the screen after being teleported there via Wonkavision. The podium holding the teleportee is clearly visible.
** The reason for the AdaptationSpeciesChange from nut-sorting squirrels to giant chocolate egg-laying geese is to ''avoid'' this trope, as the filmmakers knew there was no hope of pulling off the squirrels with turn-of-the-Seventies tech.
* In the finale of ''Film/TheWitchesOfEastwick'' has shades of this. When Susan Sarandon's character falls off a stone balcony, not only is her falling an obvious blue-screen effect but when her body stops falling mere inches above the floor. (she begins laughing, which makes the witches lighter than air, and thus float.) you can clearly see the wires holding her up and she begins floating into the air.
* ''Film/TheWizardOfOz'' has some great special effects, as well as some not-so-great ones. The visible strings controlling the Lion's tail are acceptable for 1939. However, one JustForFun/{{egregious}} incident yanks one out of the narrative: you can actually see (in full view) the Tin Woodman unwinding the rope keeping the Wizard's balloon down.
%% * ''Film/WristcuttersALoveStory'' seems to have had a special effects budget of whatever loose change the filmmakers found under their dashboard. Be more specific.
[[/folder]]

[[folder:X]]
* ''Film/XMenFilmSeries'':
** From ''Film/XMen1'', in the scene where Magneto force pulls the dog tags from Sabretooth's neck, the wire connected to them is slightly visible. Even more so on the Blu-ray release.
** Creator/HughJackman's Wolverine beard in ''Film/X2XMenUnited'' is well made, but close-ups make it very easy to see the mesh the hairs are glued to.
** ''Film/XMenOriginsWolverine'':
*** The effect used to depict Emma Frost's [[InstantArmor diamond form]] pops out for its low quality.
*** Though Wolverine's bone claws are well done, his adamantium claws, particularly in the bathroom scene, have inspired much derisive audience laughter. You'd think in a movie explicitly about a mutant with metallic claws, that would get more CGI attention than anything, especially when incarnations in previous films (by the same FX studio, even!) are pretty good quality.
*** Professor X's cameo at the end of the movie. Let's just say that if the CGI technique to make Patrick Stewart look younger looks worse than the third movie (which predates ''Wolverine'' by three years), you're doing something wrong.
** ''Film/TheWolverine'':
*** It's quite obvious that the train action scene is filmed in front of a green screen.
*** The Silver Samurai suit doesn't look as convincing as it should, considering how well-rendered armored battle suits in movies like ''Film/IronMan'' are nowadays.
*** While the CGI bear at the beginning of the film is somewhat hokey, the practical-effects-created bear that appears shortly afterward just screams animatronic.
** In ''Film/XMenFirstClass'', a quiet scene has Magneto teaching Mystique that she can't focus on hiding her mutant identity when threats could come from anywhere, demonstrating his point by levitating the weight she's lifting into the air and dropping it on her, forcing her to change back into her mutant form to grab it. Not only is the weight noticeably hanging on wires when Magneto levitates it (it can be seen jiggling in place as he speaks), but the makeup used when Mystique grabs the falling weight looks like it was whipped together for Creator/JenniferLawrence in a hurry, as it has an obvious "seam" where the makeup ends and her actual forehead begins.
** In ''Film/XMenDaysOfFuturePast'':
*** The special effects are mostly top-notch, but there are times when the 70s-era Sentinels (notably the one that [[spoiler:Magneto places metal into on the train]]) look off.
*** In the stinger, [[spoiler:Apocalypse's pyramid-forming]] looks a bit on the CG side.
*** The triumphant moment of Mystique smiling at Xavier and Beast after refusing to kill Trask is somewhat marred by the dodgy CGI effects used on her eyes when she looks over at them. The compositing of the CGI makes it look like she's going cross-eyed.
*** Beast, who in his other appearances looks very feline, here looks like ''Series/TeenWolf''...
[[/folder]]

[[folder:Y]]
* ''Film/YongaryMonsterFromTheDeep'', a Korean version of Godzilla, has, at the very least, a visible nozzle during a close-up of the title monster's head as it's breathing fire and a visible fifth wheel to prop up the rear half of a jeep the monster slices in half with a laser shot from its horn.
[[/folder]]

[[folder:Z]]
* ''Zu Warriors'' -- the ''2001'' version, not the 1983 cult classic film. Awful, eye-burning effects that belong on a 1995 screen saver and the characters farting purple fireworks as they "fly" (read: get blatantly pulled along by thick, obvious wires).
[[/folder]]

[[folder:Other]]
* This is almost a given with many low-budget films made today by studios such as Creator/TheAsylum. The CGI is especially chintzy, lacking any sense of mass and often badly composited into the film. Watch any of their films: ''Film/MegaSharkVsGiantOctopus'', ''Mega Piranha'', ''Film/{{Transmorphers}}'', ''Alien vs Hunter'', and you'll see just how shameful it is.
** In fact, the CG in ''Transmorphers'' is so bad that even the founder of the visual effects studio that worked on it thinks the overall result is crap.
** Anytime something is set on fire. The fire looks rather like an animated GIF pasted over the film. This is of course without mentioning the failure evident in just about every other effect.
* Basically anything toted as a "Sci-Fi[=/=]Creator/{{Syfy}} [[Film/SyfyOriginalMovie Original]]". Particularly bad in Sci-Fi/Syfy sequels to big-budget theatrical releases. ''Dragonheart'' has the main dragon splendidly rendered, scale by scale, while its sequel has a scale-textured but smooth and shiny skin on the MarySue replacement.
** One film that stands out as possibly ''the'' worst is ''Heatstroke'', with horrible CGI even by Syfy standards and even ''worse'' compositing to the point the monsters look almost badly photoshopped into the movie, the CGI blood being even worse, and even the practical effects are horrible (with the one practical prop alien looking next to nothing like the CGI model).
[[/folder]]

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[[redirect:SpecialEffectFailure/LiveActionFilms]]

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** The effects in ''Film/Alien3'' in general look dodgy and dated, which is surprising considering that the previous two films' effects still hold up very well. The Runner Alien runs at ridiculous speeds through tunnels, the creature that confronts Ripley [[spoiler: after Clemens dies]] is very clearly a puppet, the "explosion" in the tunnel is obviously composited, and the optical effect of Ripley falling into the furnace looks terrible - one can still clearly see the optical "outlines".

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** The effects in ''Film/Alien3'' in general look dodgy and dated, which is surprising considering that the previous two films' effects still hold up very well. The Runner Alien runs at ridiculous speeds through tunnels, the creature that confronts Ripley [[spoiler: after [[spoiler:after Clemens dies]] is very clearly a puppet, the "explosion" in the tunnel is obviously composited, and the optical effect of Ripley falling into the furnace looks terrible - -- one can still clearly see the optical "outlines".



* In ''Film/AlteredStates'', early '80s director Ken Russell filmed some wildly effective, vicarious hallucinatory experiences that the main character undergoes as he searches for a greater truth within himself... but then [[spoiler: when William Hurt de-evolves into a primitive hominid from combining mushroom trips with sensory deprivation tank studies]], the ridiculous fur suit he's wearing nearly ruins the film.

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* In ''Film/AlteredStates'', early '80s director Ken Russell filmed some wildly effective, vicarious hallucinatory experiences that the main character undergoes as he searches for a greater truth within himself... but then [[spoiler: when [[spoiler:when William Hurt de-evolves into a primitive hominid from combining mushroom trips with sensory deprivation tank studies]], the ridiculous fur suit he's wearing nearly ruins the film.



*** The final shot of the film (Catwoman looking up at the Bat-Signal) suffers from the same wobbly sky as the first film. That said, it could have been worse - [[https://www.youtube.com/watch?v=Z0-DRPKKIkk the unused alternate ending shot]] has them using an animatronic, which comes off as overly fake (they ended up using a body double during reshoots).

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*** The final shot of the film (Catwoman looking up at the Bat-Signal) suffers from the same wobbly sky as the first film. That said, it could have been worse - -- [[https://www.youtube.com/watch?v=Z0-DRPKKIkk the unused alternate ending shot]] has them using an animatronic, which comes off as overly fake (they ended up using a body double during reshoots).



* ''Film/{{Birdemic}}'' has [[AttackOfTheKillerWhatever killer]] [[NobleBirdOfPrey eagles]] which appear to be animated [=GIFs=]-- they are two-dimensional, are frequently out of scale relative to the background, and hardly move their wings. [[https://www.youtube.com/watch?v=jE5dJDgZ644 See here.]]

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* ''Film/{{Birdemic}}'' has [[AttackOfTheKillerWhatever killer]] [[NobleBirdOfPrey eagles]] which appear to be animated [=GIFs=]-- [=GIFs=] -- they are two-dimensional, are frequently out of scale relative to the background, and hardly move their wings. [[https://www.youtube.com/watch?v=jE5dJDgZ644 See here.]]



** A ''really'' bad one comes from the Battle of Stirling Bridge when the English cavalry charges the Scottish lines to impale themselves on hastily raised pikes. The cut moves to a P.O.V. shot from the pikeholders' point of view as obviously animatronic horses crash into the pikes. That wouldn't be so bad, except it's also quite obvious the horses are standing on a wheeled platform - their legs don't move at all. During a charge. And then, just before the next cut, the platform rolls ever so slightly backwards...

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** A ''really'' bad one comes from the Battle of Stirling Bridge when the English cavalry charges the Scottish lines to impale themselves on hastily raised pikes. The cut moves to a P.O.V. shot from the pikeholders' point of view as obviously animatronic horses crash into the pikes. That wouldn't be so bad, except it's also quite obvious the horses are standing on a wheeled platform - -- their legs don't move at all. During a charge. And then, just before the next cut, the platform rolls ever so slightly backwards...



* ''Film/TheCrawlingEye'' isn't too terrible given its age, but there is a priceless scene of a character being hoisted up by the monster's tentacle, and in the next shot he's clearly a rigid miniature.



** Subverted in ''Film/TheDarkKnight'' by way of RealityIsUnrealistic. The trailer was accused of fake-looking CGI for the shot where Batman clotheslines the Joker's eighteen-wheeler and it does a front-flip. [[http://www.cracked.com/article_19140_8-movie-special-effects-you-wont-believe-arent-cgi.html As Cracked.com explains]], that shot was created by flipping an ''actual'' eighteen-wheeler in the streets of downtown Chicago. The scene still falls into this trope for another reason, though - gas from the launching mechanism used to flip the truck over is ''incredibly'' [[http://moviesmedia.ign.com/movies/image/article/109/1093034/the-dark-knight-20100526115439937.jpg obvious.]]

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** Subverted in ''Film/TheDarkKnight'' by way of RealityIsUnrealistic. The trailer was accused of fake-looking CGI for the shot where Batman clotheslines the Joker's eighteen-wheeler and it does a front-flip. [[http://www.cracked.com/article_19140_8-movie-special-effects-you-wont-believe-arent-cgi.html As Cracked.com explains]], that shot was created by flipping an ''actual'' eighteen-wheeler in the streets of downtown Chicago. The scene still falls into this trope for another reason, though - -- gas from the launching mechanism used to flip the truck over is ''incredibly'' [[http://moviesmedia.ign.com/movies/image/article/109/1093034/the-dark-knight-20100526115439937.jpg obvious.]]



* ''Film/FifthElement'' - When Zorg blows up his henchman for failing him, the henchman dummy is clearly visible still standing even after the explosion.
* The Creator/StevenSeagal film ''Film/FireDownBelow'' has a big fight scene amongst "toxic waste." It even glows at points - thanks to the obvious use of black lights, to which the scene frequently switches to hide the fact that dishwashing or laundry detergent is used (under the black lights) to produce the "glowing" effect. The scene in question looks like a regular light and a black light are on an alternating strobe.

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* ''Film/FifthElement'' - ''Film/FifthElement'': When Zorg blows up his henchman for failing him, the henchman dummy is clearly visible still standing even after the explosion.
* The Creator/StevenSeagal film ''Film/FireDownBelow'' has a big fight scene amongst "toxic waste." It even glows at points - -- thanks to the obvious use of black lights, to which the scene frequently switches to hide the fact that dishwashing or laundry detergent is used (under the black lights) to produce the "glowing" effect. The scene in question looks like a regular light and a black light are on an alternating strobe.



* ''Film/{{Frankenhooker}}'' features lots of clearly fake special effects, [[Main/SoBadItsGood none of which detract from audience enjoyment]]. Particularly memorable moments are the obvious substitution splices of [[spoiler: papier-mâché hookers exploding after smoking "supercrack"]] and the puppet-work for the[[spoiler: Creator/JohnCarpenter-esque spare limbs monsters in the freezer which kills Zorro the Pimp]].

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* ''Film/{{Frankenhooker}}'' features lots of clearly fake special effects, [[Main/SoBadItsGood none of which detract from audience enjoyment]]. Particularly memorable moments are the obvious substitution splices of [[spoiler: papier-mâché [[spoiler:papier-mâché hookers exploding after smoking "supercrack"]] and the puppet-work for the[[spoiler: Creator/JohnCarpenter-esque the[[spoiler:Creator/JohnCarpenter-esque spare limbs monsters in the freezer which kills Zorro the Pimp]].



* The entire Showa ''Film/{{Gamera}}'' franchise has some pretty poor effects - quite often even worse than the ''Godzilla'' films of the period - due to their low budgets. Ironically, [[SugarWiki/VisualEffectsOfAwesome this situation is reversed]] by the two series' Heisei films. Even the Heisei Gamera trilogy isn't completely immune to this trope. Several of the shots from ''Film/GameraGuardianOfTheUniverse'' where Gamera and Gyaos fly above Earth's atmosphere look off-puttingly fake. Thankfully, such instances were fully smoothed out by the time the second and third films were made.

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* The entire Showa ''Film/{{Gamera}}'' franchise has some pretty poor effects - -- quite often even worse than the ''Godzilla'' films of the period - -- due to their low budgets. Ironically, [[SugarWiki/VisualEffectsOfAwesome this situation is reversed]] by the two series' Heisei films. Even the Heisei Gamera trilogy isn't completely immune to this trope. Several of the shots from ''Film/GameraGuardianOfTheUniverse'' where Gamera and Gyaos fly above Earth's atmosphere look off-puttingly fake. Thankfully, such instances were fully smoothed out by the time the second and third films were made.



** When the ground in front of the building breaks apart and some parts rise and some fall, you can see one part bounce a little after it stops - revealing that the section is on a spring of some sort. The edges of the chunks of road are also obviously hanging fabric instead of solid - you can see them flapping in the breeze!

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** When the ground in front of the building breaks apart and some parts rise and some fall, you can see one part bounce a little after it stops - -- revealing that the section is on a spring of some sort. The edges of the chunks of road are also obviously hanging fabric instead of solid - -- you can see them flapping in the breeze!



** The [[Film/{{Godzilla2014}} second US remake]] has a brief one in some rather obvious CGI insects [[spoiler: in the scene where Dr. Brody and his son revisit their Japanese home to get information on Godzilla]]. While not as bad as some of the above examples in the franchise, it's still incredibly jarring in contrast to [[SugarWiki/VisualEffectsOfAwesome the rest of the film's effects.]]

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** The [[Film/{{Godzilla2014}} second US remake]] has a brief one in some rather obvious CGI insects [[spoiler: in [[spoiler:in the scene where Dr. Brody and his son revisit their Japanese home to get information on Godzilla]]. While not as bad as some of the above examples in the franchise, it's still incredibly jarring in contrast to [[SugarWiki/VisualEffectsOfAwesome the rest of the film's effects.]]



* ''Film/TheHuntForRedOctober'' suffers from some less than brilliant blue screen work in the finale [[spoiler: with Alec Baldwin and Sean Connery having their last conversation once the enemy sub's been destroyed]] and from missiles that are obviously animated (''{{Magazine/MAD}}'''s satire "Hunt For Last October" summed it up by having a missile be ridden by WesternAnimation/TomAndJerry!). Like several other entries on this list, it shows that even Creator/IndustrialLightAndMagic can have an off day.

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* ''Film/TheHuntForRedOctober'' suffers from some less than brilliant blue screen work in the finale [[spoiler: with [[spoiler:with Alec Baldwin and Sean Connery having their last conversation once the enemy sub's been destroyed]] and from missiles that are obviously animated (''{{Magazine/MAD}}'''s satire "Hunt For Last October" summed it up by having a missile be ridden by WesternAnimation/TomAndJerry!). Like several other entries on this list, it shows that even Creator/IndustrialLightAndMagic can have an off day.



* ''Film/IAmLegend'': The CG vampire zombies featured throughout are blatantly obvious digital effects, though this is only obvious when you get a direct look at them--they are much more convincing when they are obscured in the dark.

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* ''Film/IAmLegend'': The CG vampire zombies featured throughout are blatantly obvious digital effects, though this is only obvious when you get a direct look at them--they them -- they are much more convincing when they are obscured in the dark.



* ''Film/{{Inception}}'' normally averts this, having won an Academy Award for Best Visual Effects. The effects in the film are almost entirely spellbinding and very well executed - except for one tiny instance when Arthur sends the elevator flying up to initiate a kick, and the passengers floating inside thud down to the floor in a very artificial manner.

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* ''Film/{{Inception}}'' normally averts this, having won an Academy Award for Best Visual Effects. The effects in the film are almost entirely spellbinding and very well executed - -- except for one tiny instance when Arthur sends the elevator flying up to initiate a kick, and the passengers floating inside thud down to the floor in a very artificial manner.



* Surprisingly, ''Film/JurassicPark''--a film lauded for its masterful combination of practical and computer-generated special effects--qualifies for this. There are numerous scenes in the first film and some of the sequels where errors slipped through, such as an out-of-place potted plant on the soundstage being visible during the tour car attack scene when the front car is flipped over, and as the raptor is standing in the threshold at the beginning of the kitchen scene you can see a stage hand reach out to stabilize the animatronic puppet. These are very much [[FreezeFrameBonus Blink-and-You-Miss-It]] compared to a lot of other Special Effect Failures, though, and are so tiny and inconsequential that they don't hurt the finished product at all.

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* Surprisingly, ''Film/JurassicPark''--a ''Film/JurassicPark'' -- a film lauded for its masterful combination of practical and computer-generated special effects--qualifies effects -- qualifies for this. There are numerous scenes in the first film and some of the sequels where errors slipped through, such as an out-of-place potted plant on the soundstage being visible during the tour car attack scene when the front car is flipped over, and as the raptor is standing in the threshold at the beginning of the kitchen scene you can see a stage hand reach out to stabilize the animatronic puppet. These are very much [[FreezeFrameBonus Blink-and-You-Miss-It]] compared to a lot of other Special Effect Failures, though, and are so tiny and inconsequential that they don't hurt the finished product at all.



** when Music/DavidBowie (as Jareth) is singing "Dance Magic Dance" -- it's one of the best and most memorable scenes in the movie... but it's really obvious when the baby transitions back and forth between a real baby and a doll.

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** when When Music/DavidBowie (as Jareth) is singing "Dance Magic Dance" -- it's one of the best and most memorable scenes in the movie... but it's really obvious when the baby transitions back and forth between a real baby and a doll.



** Almost non-stop use of green screen and CGI instead of actual physical sets, leading to scenery that often looks fake and/or doesn't blend well with the live-action elements (a great example is the massive Greek colosseum Hercules fights in, which looks like something out of a videogame - CGI spectators included).
** In some scenes with archers firing arrows, the arrows - made with CGI - instantaneously appear in the archer's hands instead of being drawn from a quiver.

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** Almost non-stop use of green screen and CGI instead of actual physical sets, leading to scenery that often looks fake and/or doesn't blend well with the live-action elements (a great example is the massive Greek colosseum Hercules fights in, which looks like something out of a videogame - -- CGI spectators included).
** In some scenes with archers firing arrows, the arrows - -- made with CGI - -- instantaneously appear in the archer's hands instead of being drawn from a quiver.



** ''Film/{{The Avengers|2012}}'' has a small moment of when the light from Stark's arc reactor is not shining through his shirt in several shots during the scene after [[spoiler: Coulson's death]].

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** ''Film/{{The Avengers|2012}}'' has a small moment of when the light from Stark's arc reactor is not shining through his shirt in several shots during the scene after [[spoiler: Coulson's [[spoiler:Coulson's death]].



** ''Film/SpiderManFarFromHome'' has moments of obvious CGI during [[spoiler: Mysterio's illusion sequence to Spider-Man, and during the final battle against his hybrid Elemental. This may have been intentional since Mysterio's illusions incorporate CGI in-universe, so of course they would look fake because they are fake in-universe. However, it doesn't explain why Spider-Man's CG model looks as fake as the illusions in the final battle despite Spidey himself not being an illusion]].

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** ''Film/SpiderManFarFromHome'' has moments of obvious CGI during [[spoiler: Mysterio's [[spoiler:Mysterio's illusion sequence to Spider-Man, and during the final battle against his hybrid Elemental. This may have been intentional since Mysterio's illusions incorporate CGI in-universe, so of course they would look fake because they are fake in-universe. However, it doesn't explain why Spider-Man's CG model looks as fake as the illusions in the final battle despite Spidey himself not being an illusion]].



*** The problem is that back in '98, California was experiencing rolling brownouts that severely limited Industrial Light and Magic's processing time, and they had [[Film/ThePhantomMenace another project]] in the works at the same time--and when George Lucas built your studio, you know he gets top priority on anything he wants.

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*** The problem is that back in '98, California was experiencing rolling brownouts that severely limited Industrial Light and Magic's processing time, and they had [[Film/ThePhantomMenace another project]] in the works at the same time--and time -- and when George Lucas built your studio, you know he gets top priority on anything he wants.



** Not to mention that, during the last few seconds when Freddy [[spoiler: pulls Nancy's mom through the door to kill her]], it's ''painfully'' obvious that it's a dummy.

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** Not to mention that, during the last few seconds when Freddy [[spoiler: pulls [[spoiler:pulls Nancy's mom through the door to kill her]], it's ''painfully'' obvious that it's a dummy.



%% * ''Film/OceansTwelve'' suffers from this in any scene involving the laser net at the art gallery. Some of the statues in the scene where [[spoiler: Toulour reveals how he used someone with mad acrobatic skills to get past it]] are this as well.

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%% * ''Film/OceansTwelve'' suffers from this in any scene involving the laser net at the art gallery. Some of the statues in the scene where [[spoiler: Toulour [[spoiler:Toulour reveals how he used someone with mad acrobatic skills to get past it]] are this as well.



** The flying saucers are described as "cigar-shaped", in direct contradiction of the footage--and then when they land, they appear to be boxes!

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** The flying saucers are described as "cigar-shaped", in direct contradiction of to the footage--and footage -- and then when they land, they appear to be boxes!



** The film also contains some intentional examples: the video introducing Howard Clifford contains segments with him on the news in the 1990s [[PaintingTheMedium with the relative video quality being faked to match]]. After the Aipom attack on Tim Goodman while investigating Harry's apartment, [[UnusuallyUninterestingSight no one seems to react to Tim's behavior in the nearby alley]]; only really addressing Tim when he calls attention to Detective Pikachu. This reveals the scene to be a fairly elaborate sight gag. [[spoiler: In the final battle, when Ms. Norman is revealed to be Roger Clifford's Ditto turning on him, Ditto's eyes are slightly obvious CGI that remain the same in each form it shapeshifts into, which doubles as a MythologyGag to its face not changing in other versions.]]

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** The film also contains some intentional examples: the video introducing Howard Clifford contains segments with him on the news in the 1990s [[PaintingTheMedium with the relative video quality being faked to match]]. After the Aipom attack on Tim Goodman while investigating Harry's apartment, [[UnusuallyUninterestingSight no one seems to react to Tim's behavior in the nearby alley]]; only really addressing Tim when he calls attention to Detective Pikachu. This reveals the scene to be a fairly elaborate sight gag. [[spoiler: In [[spoiler:In the final battle, when Ms. Norman is revealed to be Roger Clifford's Ditto turning on him, Ditto's eyes are slightly obvious CGI that remain the same in each form it shapeshifts into, which doubles as a MythologyGag to its face not changing in other versions.]]



** ''Film/RoboCop2'' (shot in 1990) is the last film to use stop-motion FX - and it shows. Badly. This is most noticeable in the final fight sequence of the film - the shots where [=RoboCain=] tries to shake Murphy off of him look oddly stilted and jittery.

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** ''Film/RoboCop2'' (shot in 1990) is the last film to use stop-motion FX - -- and it shows. Badly. This is most noticeable in the final fight sequence of the film - -- the shots where [=RoboCain=] tries to shake Murphy off of him look oddly stilted and jittery.



*** Just before this, Robo incinerates [=McDaggett=]'s legs before flying off with a woman and child. The shot just after Robo flies through the OCP building begins with [=McDaggett=] falling down - his legs are visible and are not burned in the slightest as he crawls, and the only aftereffect of Robo turning on his jets full-force on the floor is a light puff of smoke that disappears.

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*** Just before this, Robo incinerates [=McDaggett=]'s legs before flying off with a woman and child. The shot just after Robo flies through the OCP building begins with [=McDaggett=] falling down - -- his legs are visible and are not burned in the slightest as he crawls, and the only aftereffect of Robo turning on his jets full-force on the floor is a light puff of smoke that disappears.



* ''Film/Speed2CruiseControl'' isn't a whole lot better in the effects department. Most of the underwater scenes look unfinished and the ship crashing into the marina (which supposedly cost more than the entire first movie) looks just like what it is--a model ship crashing into a model building.

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* ''Film/Speed2CruiseControl'' isn't a whole lot better in the effects department. Most of the underwater scenes look unfinished and the ship crashing into the marina (which supposedly cost more than the entire first movie) looks just like what it is--a is -- a model ship crashing into a model building.



** In the extended TV edition of ''Film/StarTrekTheMotionPicture'', after Spock leaves [[spoiler: to go inside V-Ger and essentially trip on acid]], Kirk decides to head out after him. As Kirk leaves the Enterprise in a spacesuit, the entire top fourth of the screen isn't actually the Enterprise... but the top of the set! Though some viewers mistakenly believe this shot was in the original theatrical release, it's actually from an unfinished sequence of Kirk and Spock taking the spacewalk together, which was cut due to effects problems and replaced with the solo-Spock spacewalk in the final film. The TV edition restores portions of this sequence to lengthen the film but merely cuts in the unfinished footage of Kirk's exit without the intended matte painting that would have hidden the visible wooden beams of the set. Note also that Kirk's spacesuit in this restored footage is different from the spacesuit he wears in the footage from the theatrical edition, so in the ABC version of the film, not only does the ''Enterprise'' consist partly of wooden beams, but Kirk's spacesuit has shapeshifting powers.

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** In the extended TV edition of ''Film/StarTrekTheMotionPicture'', after Spock leaves [[spoiler: to [[spoiler:to go inside V-Ger and essentially trip on acid]], Kirk decides to head out after him. As Kirk leaves the Enterprise in a spacesuit, the entire top fourth of the screen isn't actually the Enterprise... but the top of the set! Though some viewers mistakenly believe this shot was in the original theatrical release, it's actually from an unfinished sequence of Kirk and Spock taking the spacewalk together, which was cut due to effects problems and replaced with the solo-Spock spacewalk in the final film. The TV edition restores portions of this sequence to lengthen the film but merely cuts in the unfinished footage of Kirk's exit without the intended matte painting that would have hidden the visible wooden beams of the set. Note also that Kirk's spacesuit in this restored footage is different from the spacesuit he wears in the footage from the theatrical edition, so in the ABC version of the film, not only does the ''Enterprise'' consist partly of wooden beams, but Kirk's spacesuit has shapeshifting powers.



** The quality of special effects in ''Film/StarTrekVTheFinalFrontier'' is noticeably worse than in the earlier ''Series/StarTrekTheOriginalSeries'' movies (in particular, a shuttlecraft launch that is clearly a two-dimensional cell pulled across the frame).[[note]]It's such a SpecialEffectFailure that Associates And Ferren were never allowed near a major movie - or, indeed, a ''movie'' - again.[[/note]]

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** The quality of special effects in ''Film/StarTrekVTheFinalFrontier'' is noticeably worse than in the earlier ''Series/StarTrekTheOriginalSeries'' movies (in particular, a shuttlecraft launch that is clearly a two-dimensional cell pulled across the frame).[[note]]It's such a SpecialEffectFailure that Associates And Ferren were never allowed near a major movie - -- or, indeed, a ''movie'' - -- again.[[/note]]



** [[StylisticSuck Used intentionally]] in ''Film/TheLastJedi'' a few times as part of a deliberate homage to the original trilogy. First, when Connix closes a door aboard the ''Raddus'', it closes using a StopTrick effect that was used to close the prop doors in ''Film/ANewHope''. More notably, the appearance of [[spoiler: Yoda]] featured a puppet instead of the CGI rendering most younger fans are familiar with. Which version looks better is best left to YMMV, but in the film, it was done to mirror [[spoiler: how Yoda appeared in ''Film/TheEmpireStrikesBack'', down to digging out the molds used to make the original Yoda puppet, and tracking down the same artist who painted the original puppet's eyes]].

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** [[StylisticSuck Used intentionally]] in ''Film/TheLastJedi'' a few times as part of a deliberate homage to the original trilogy. First, when Connix closes a door aboard the ''Raddus'', it closes using a StopTrick effect that was used to close the prop doors in ''Film/ANewHope''. More notably, the appearance of [[spoiler: Yoda]] [[spoiler:Yoda]] featured a puppet instead of the CGI rendering most younger fans are familiar with. Which version looks better is best left to YMMV, but in the film, it was done to mirror [[spoiler: how [[spoiler:how Yoda appeared in ''Film/TheEmpireStrikesBack'', down to digging out the molds used to make the original Yoda puppet, and tracking down the same artist who painted the original puppet's eyes]].



** Stan Winston Studios, the special effects studio in charge of all the physical effects for ''The Terminator'' and ''Terminator 2'' (as well as ''Jurassic Park, Aliens'' and ''Predator'' to name a few), later admitted the difficulties in making a dummy that could have its skin cut off for the repair scenes while still looking fairly realistic for close up shots. This is most apparent in the sequence in ''T2'' where the T-800 walks towards the SWAT officers shooting at him - several show the dummy model walking awkwardly towards the officers.
** ''Film/TerminatorDarkFate'' has mostly fantastic visuals throughout, though the flashback scene with Sarah Connor in 1998 [[spoiler: before John is killed by a T101 in Guatemala]] features some obvious CGI used to de-age the actors, giving off an UncannyValley effect. This is especially jarring as the VanityPlate is intercut with archival footage of Sarah's interview from ''T2'' which looks fine.
* Part of the infamous blood-test scene in ''[[Film/TheThing1982 The Thing]]'', where the [[spoiler: Palmer-Thing splits its own head open and uses the halves to grab Windows' head. Windows' body is clearly a dummy - it looks much lighter and smaller than Windows. Also, Palmer's clothing briefly changes from a denim vest to a green t-shirt]].
** Also, during one shot after [[spoiler: Copper]]'s arms are pulled off, his face looks bizarrely stiff and unnatural as he screams. This is because it's actually an arm-less double wearing a mask of the actor. Apparently John Carpenter was well aware that it might look crappy but reasoned that no one would be looking at the dude's face anyway.

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** Stan Winston Studios, the special effects studio in charge of all the physical effects for ''The Terminator'' and ''Terminator 2'' (as well as ''Jurassic Park, Aliens'' and ''Predator'' to name a few), later admitted the difficulties in making a dummy that could have its skin cut off for the repair scenes while still looking fairly realistic for close up shots. This is most apparent in the sequence in ''T2'' where the T-800 walks towards the SWAT officers shooting at him - -- several show the dummy model walking awkwardly towards the officers.
** ''Film/TerminatorDarkFate'' has mostly fantastic visuals throughout, though the flashback scene with Sarah Connor in 1998 [[spoiler: before [[spoiler:before John is killed by a T101 in Guatemala]] features some obvious CGI used to de-age the actors, giving off an UncannyValley effect. This is especially jarring as the VanityPlate is intercut with archival footage of Sarah's interview from ''T2'' which looks fine.
* Part of the infamous blood-test scene in ''[[Film/TheThing1982 The Thing]]'', where the [[spoiler: Palmer-Thing [[spoiler:Palmer-Thing splits its own head open and uses the halves to grab Windows' head. Windows' body is clearly a dummy - -- it looks much lighter and smaller than Windows. Also, Palmer's clothing briefly changes from a denim vest to a green t-shirt]].
** Also, during one shot after [[spoiler: Copper]]'s [[spoiler:Copper]]'s arms are pulled off, his face looks bizarrely stiff and unnatural as he screams. This is because it's actually an arm-less double wearing a mask of the actor. Apparently John Carpenter was well aware that it might look crappy but reasoned that no one would be looking at the dude's face anyway.



* Another film you wouldn't have expected on this list: ''Film/{{Transformers}}''. While the effects are most often believable (so much so that everyone complained when ''Film/TheGoldenCompass'' won the Visual Effects award), there are two instances when the CGI doesn't match up with the live-action elements - the scene when Ironhide steps out of the pool, and the scene where the Predator drone is over the desert during the Scorponok battle, revealing that the two are separate CG elements.

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* Another film you wouldn't have expected on this list: ''Film/{{Transformers}}''. While the effects are most often believable (so much so that everyone complained when ''Film/TheGoldenCompass'' won the Visual Effects award), there are two instances when the CGI doesn't match up with the live-action elements - -- the scene when Ironhide steps out of the pool, and the scene where the Predator drone is over the desert during the Scorponok battle, revealing that the two are separate CG elements.



** And then, there's Renesmee. Why did they paste a [[http://static2.wikia.nocookie.net/__cb20120201042760/twilightsaga/images/5/5f/Renesmee-baby.jpg CGI face onto a baby]] instead of using a real one? We'll never know. But we could have ended up with worse--it's still not as bad as the [[UncannyValley horror]] that is [[http://movies.yahoo.com/blogs/movie-talk/exclusive-first-look-twilight-renesmee-almost-creepiest-doll-195313020.html Chuckesmee]].

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** And then, there's Renesmee. Why did they paste a [[http://static2.wikia.nocookie.net/__cb20120201042760/twilightsaga/images/5/5f/Renesmee-baby.jpg CGI face onto a baby]] instead of using a real one? We'll never know. But we could have ended up with worse--it's worse -- it's still not as bad as the [[UncannyValley horror]] that is [[http://movies.yahoo.com/blogs/movie-talk/exclusive-first-look-twilight-renesmee-almost-creepiest-doll-195313020.html Chuckesmee]].



* In ''Why Did I Get Married, Too?'', at the end of the film where the couples gather together again in The Bahamas for [[spoiler: Gavin's memorial service]], you can tell they that the paper lanterns they release into the sky and ocean float up towards a greenscreen effect.

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* In ''Why Did I Get Married, Too?'', at the end of the film where the couples gather together again in The Bahamas for [[spoiler: Gavin's [[spoiler:Gavin's memorial service]], you can tell they that the paper lanterns they release into the sky and ocean float up towards a greenscreen effect.
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* ''Film/{{Lifeforce}}''
** The zombie corpses are impressive, but they move stiffly and unconvincingly. Same thing happens with the vampire at the film's climax.
** The shot of the rocket in the comet suffers from bad black outlines.
** There's a really bad blue screen shot of people running away from the chaos in London.
** The matte paintings of Earth have a very obvious "animated" feel to them.
** The overhead shot of London being attacked is obviously OnlyAModel. In fact it was a [[OffTheShelfFX model that was outside of a closed church that the filmmakers used.]]
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** In ''Film/HighlanderII'' [[CorruptCorporateExecutive Davis Blake]]'s DestinationDefenestration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."

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** In ''Film/HighlanderII'' ''Film/HighlanderIITheQuickening'' [[CorruptCorporateExecutive Davis Blake]]'s DestinationDefenestration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."
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** In ''Film/Highlander2'' [[CorruptCorporateExecutive Davis Blake]]'s DefenestrationDemonstration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."

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** In ''Film/Highlander2'' ''Film/HighlanderII'' [[CorruptCorporateExecutive Davis Blake]]'s DefenestrationDemonstration DestinationDefenestration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."
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** In ''Film/Highlander2'' [[CorruptCorporateExecutive Davis Blake]]'s DefenestrationDemonstration death is achieved through, as noted by [[http://jabootu.net/?p=577 this review]] "one of the all-time worst falling dummy shots ever committed to film."
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** The [[Film/TheWarOfTheWorlds original 1953 film]]. The terrifying and intimidating look of the Martian machines loses some power in certain shots as you can clearly see the wires holding them up.

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** The [[Film/TheWarOfTheWorlds [[Film/TheWarOfTheWorlds1953 original 1953 film]]. The terrifying and intimidating look of the Martian machines loses some power in certain shots as you can clearly see the wires holding them up.

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** In ''Film/Halloween2'', they reenact the ending from the first movie, when it gets to the part where Michael falls over the balcony, he does so by going up a very visible ramp. Why they didn't just reuse the scene from the first movie is anyone's guess.

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** In ''Film/Halloween2'', ''Film/HalloweenII1981'', they reenact the ending from the first movie, when it gets to the part where Michael falls over the balcony, he does so by going up a very visible ramp. Why they didn't just reuse the scene from the first movie is anyone's guess.



*** In the flashback of Luke and Leia training, the faces of the young Luke and Leia are actually taken from footage of ''Return of the Jedi''. Unfortunately the integration of old and new footage doesn't quite work, and many fans joke that the faces look like they came out of the video game ''Star Wars: Battlefront'' instead.

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*** In the flashback of Luke and Leia training, the faces of the young Luke and Leia are actually taken from footage of ''Return of the Jedi''. Unfortunately the integration of old and new footage doesn't quite work, and many fans joke that the faces look like they came out of the video game ''Star Wars: Battlefront'' ''VideoGame/StarWarsBattlefront'' instead.



* ''Film/TeenageMutantNinjaTurtles'': Minor issues with the suits pop up from time to time, such as the occasional failure to blend the neck and headpiece together, or the infamous shot of suit performer Leif Tilden's mouth poking through Donatello's.

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* ''Film/TeenageMutantNinjaTurtles'': Minor issues with the suits pop up from time to time, such as the occasional failure to blend the neck and headpiece together, visible wire rigging or the infamous shot of suit performer Leif Tilden's mouth poking through Donatello's.


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** In the finale, when Walker falls to his death into the ocean, Walker vanishes as he hits the water rather than splashing into it.
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* Despite costing 30 million more to produce than its box-office rival ''Film/TheLegendOfHercules'', Brett Ratner's ''Film/{{Hercules 2014}}'' doesn't fare much better. Especially fake-looking CGI is used for its lion and hydra.

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* Despite costing 30 million more to produce than its box-office rival ''Film/TheLegendOfHercules'', Brett Ratner's ''Film/{{Hercules 2014}}'' doesn't fare much better. Especially fake-looking While the CGI is used for its lion the creatures can be excused to them being nothing more than TallTale exaggerations of the classic myths unlike in ''Legend'', and hydra.are for the most better executed in design and animation. Their interactions with Hercules vary between them, with the Hydra looking like it came out of that film.
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* ''Film/{{Ultraviolet}}'' had a notoriously rushed production that resulted in some of the temporary CGI renders making it to the final print of the film. One of the most notable instances includes the infamous [[https://www.youtube.com/watch?v=j972H8SnZRs Motorcycle Chase]].

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* ''Film/{{Ultraviolet}}'' ''Film/Ultraviolet2006'' had a notoriously rushed production that resulted in some of the temporary CGI renders making it to the final print of the film. One of the most notable instances includes the infamous [[https://www.youtube.com/watch?v=j972H8SnZRs Motorcycle Chase]].
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* In ''[[Film/RoadTo Road to Singapore]]'', you can see the air hose being used to blow bubbles into the soap solution during the MedicineShow scene.

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* In ''[[Film/RoadTo Road to Singapore]]'', ''Film/RoadToSingapore'', you can see the air hose being used to blow bubbles into the soap solution during the MedicineShow scene.
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* ''Film/TheAmazingBulk'' is a {{Mockbuster}} of ''Film/TheIncredibleHulk'' consisting of CGI largely taken from [[StockFootage online libraries of 3D models and animations]]... and they ''still'' look better than the jittery and at times [[BodyHorror horrifying]] animation of the Bulk itself, at least when he isn't a live-action purple bald guy or a pair of Incredible Hulk electronic hand toys painted purple. The live-action scenes are no better: they're entirely filmed against a green screen, so any scene involving movement either has the actors jog or walk in place, or just has them stand still as the fake-looking backgrounds scroll and stop around them. [[https://www.youtube.com/watch?v=cHjhdFh2oso Watch the epic chase scene here for proof]].

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* ''Film/TheAmazingBulk'' is a {{Mockbuster}} of ''Film/TheIncredibleHulk'' ''Film/TheIncredibleHulk2008'' consisting of CGI largely taken from [[StockFootage online libraries of 3D models and animations]]... and they ''still'' look better than the jittery and at times [[BodyHorror horrifying]] animation of the Bulk itself, at least when he isn't a live-action purple bald guy or a pair of Incredible Hulk electronic hand toys painted purple. The live-action scenes are no better: they're entirely filmed against a green screen, so any scene involving movement either has the actors jog or walk in place, or just has them stand still as the fake-looking backgrounds scroll and stop around them. [[https://www.youtube.com/watch?v=cHjhdFh2oso Watch the epic chase scene here for proof]].



* ''Film/{{Hulk}}''. While its engine is actually impressive, and the depiction is quite faithful to the comic book, it still left most viewers unprepared for what a 3D version of that Hulk would have looked like in real life. Some remarked that he looks like WesternAnimation/{{Shrek}}, and others wished he'd been played by Lou Ferrigno (despite Ferrigno being human-sized). [[Film/TheIncredibleHulk The 2008 Incredible Hulk movie]] follows up on these concerns, giving the character a darker green complexion and a lot more veins and wrinkles, more in line with the '90s drawing style of Dale Keown.

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* ''Film/{{Hulk}}''. While its engine is actually impressive, and the depiction is quite faithful to the comic book, it still left most viewers unprepared for what a 3D version of that Hulk would have looked like in real life. Some remarked that he looks like WesternAnimation/{{Shrek}}, and others wished he'd been played by Lou Ferrigno (despite Ferrigno being human-sized). [[Film/TheIncredibleHulk [[Film/TheIncredibleHulk2008 The 2008 Incredible Hulk movie]] follows up on these concerns, giving the character a darker green complexion and a lot more veins and wrinkles, more in line with the '90s drawing style of Dale Keown.

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*** The scale is completely off, with Godzilla seemingly changing size compared to the surrounding buildings throughout the film. The worst being when he can only fit her arm into a tunnel during the cab chase when his entire body earlier fit into what looked like a smaller one.

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*** The scale is completely off, with Godzilla seemingly changing size compared to the surrounding buildings throughout the film. The worst being when he can only fit her his arm into a tunnel during the cab chase when his entire body earlier fit into what looked like a smaller one.



** Though not nearly as bad, the hand-puppet used for close-up shots of Godzilla in [[Film/Godzilla1954 the preceding film]] looks noticeably different from the head on the full costume.

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** Though not nearly as bad, bad as the folowing film, the hand-puppet used for close-up shots of Godzilla in [[Film/Godzilla1954 the preceding film]] looks noticeably different from the head on the full costume.



%% * ''Film/{{Hancock}}'' has the scene where the protagonist [[https://www.youtube.com/watch?v=rmyzaZuJjzw throws a whale]] back in the ocean. weblinks are not examples

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%% ** In ''Film/Halloween2'', they reenact the ending from the first movie, when it gets to the part where Michael falls over the balcony, he does so by going up a very visible ramp. Why they didn't just reuse the scene from the first movie is anyone's guess.
* ''Film/{{Hancock}}'' has the scene where the protagonist [[https://www.youtube.com/watch?v=rmyzaZuJjzw throws a whale]] back in the ocean. weblinks are not examples The whale is a rather poorly rendered CGI effect.
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** Firebending is pretty much nothing but poorly composed live-action fire elements with CG that even the film version of ''Film/{{Spawn}}'' would reject.

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** Firebending is pretty much nothing but poorly composed live-action fire elements with CG that even the film version of ''Film/{{Spawn}}'' ''Film/{{Spawn|1997}}'' would reject.



* The 1997 film adaptation of ''Film/{{Spawn}}'' is filled with a lot of poorly-executed CGI effects, despite being directed by a special effects artist who worked on ''Film/JurassicPark''. The main offender is the demon Malebogia, who looks like he stepped out of a video game cutscene -- his mouth doesn't even match what he's saying, it just occasionally moves up or down. Hell and the tunnel that leads into it are jarringly fake, and Spawn's cape is very textureless. This is a pity as the physical makeup and animatronic effects, as well as the Violator CGI, were done quite well.

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* The 1997 film adaptation of ''Film/{{Spawn}}'' ''Film/{{Spawn|1997}}'' is filled with a lot of poorly-executed CGI effects, despite being directed by a special effects artist who worked on ''Film/JurassicPark''. The main offender is the demon Malebogia, who looks like he stepped out of a video game cutscene -- his mouth doesn't even match what he's saying, it just occasionally moves up or down. Hell and the tunnel that leads into it are jarringly fake, and Spawn's cape is very textureless. This is a pity as the physical makeup and animatronic effects, as well as the Violator CGI, were done quite well.
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** Bond knocks a ski goon off a cliff in ''Film/OnHerMajestysSecretService''. A dummy with skis attached to its feet falls off, with some dude yelling "aaaaaaaaahhhhhhhhhhhhh" simultaneously.

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** Bond knocks a ski goon off a cliff in ''Film/OnHerMajestysSecretService''. A However, the resulting scene of the skier falling to his death was achieved by throwing a dummy with skis attached off the cliff and dubbing in a man screaming. You can tell by how the dummy's arms often bend the wrong way or by the fact that it's surprisingly still for a man plummeting over a massively steep cliff to its feet falls off, with some dude yelling "aaaaaaaaahhhhhhhhhhhhh" simultaneously.his certain doom.
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** On top of this, the ammunition belt is very obviously wired on to Arnie's M-60 machine gun in shots where he isn't firing it.
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* The first ''Film/ResidentEvil'' film has the incredibly bad animatronic Licker. This is opposite ''[[Film/ResidentEvilRetribution Retribution]]'', wherein the CG Lickers are actually pretty decent-looking while the other effects are pretty bad (especially during the car chase in Moscow, where the car turns into an obvious CGI model at points).

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* The first ''Film/ResidentEvil'' film ''Film/ResidentEvil2002'' has the incredibly bad animatronic Licker. This is opposite ''[[Film/ResidentEvilRetribution Retribution]]'', wherein the CG Lickers are actually pretty decent-looking while the other effects are pretty bad (especially during the car chase in Moscow, where the car turns into an obvious CGI model at points).
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* ''Film/{{Christine}}'': when the titular possessed car is chasing down the last of the bullies who smashed it up earlier, shots of him running away indicate that he's moving as fast as he can, but shots of Christine in pursuit are much slower, seeming to indicate that the car is almost idling after him at an unhurried pace.
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*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three real rebel soldiers standing on each side above the stairs while rest of them are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.

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*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three real rebel soldiers standing on each side above the stairs while the rest of them are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.
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** The blood spilling on Dr Lifflander's medical files is very obviously from a ketchup bottle.

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** The blood spilling on Dr Lifflander's medical files in the opening scene is very obviously from a ketchup bottle.



** The infamous sequence of Belial trashing his and Duane's hotel room in a jealous rage shifts between the use of simple hand puppets for Belial's POV shots and some very clunky stop-motion animation to show him moving around. Belial's face remains completely still even as he's screaming up a storm, and there are some very obvious cuts between Belial tossing aside a chair and a drawer and the much smoother footage of these objects crashing against the walls. This sequence was done by director Frank Henenlotter himself, who admits that quickly lost patience with the animation process and soon resorted to just moving Belial with his foot between shots. He realised that it looked terrible, but decided to include it anyway because he thought it could be funny.

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** The infamous sequence of Belial trashing his and Duane's hotel room in a jealous rage shifts between the use of simple hand puppets for Belial's POV shots and some very clunky stop-motion animation to show him moving around. Belial's face remains completely still even as he's screaming up a storm, and there are some very obvious cuts between Belial tossing aside a chair and a drawer and the much smoother footage of these objects crashing against the walls. This sequence was done by director Frank Henenlotter himself, who admits that he quickly lost patience with the animation process and soon resorted to just moving nudging Belial with his foot between shots. He realised that it looked terrible, but decided to include it anyway because he thought it could be funny. And he was right.
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** The infamous sequence of Belial trashing his and Duane's hotel room in a jealous rage shifts between the use of simple hand puppets for Belial's POV shots and some very clunky stop-motion animation to show him moving around. Belial's face remains completely still even as he's screaming up a storm, and there are some very obvious cuts between Belial tossing aside a chair and a drawer and the much smoother footage of these objects crashing against the walls.

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** The infamous sequence of Belial trashing his and Duane's hotel room in a jealous rage shifts between the use of simple hand puppets for Belial's POV shots and some very clunky stop-motion animation to show him moving around. Belial's face remains completely still even as he's screaming up a storm, and there are some very obvious cuts between Belial tossing aside a chair and a drawer and the much smoother footage of these objects crashing against the walls. This sequence was done by director Frank Henenlotter himself, who admits that quickly lost patience with the animation process and soon resorted to just moving Belial with his foot between shots. He realised that it looked terrible, but decided to include it anyway because he thought it could be funny.
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*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three rebel soldiers standing on each side above the stairs while the sides of the screen are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.

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*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three real rebel soldiers standing on each side above the stairs while the sides rest of the screen them are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.
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*** The original film contained a few shots in which Obi-Wan and Vader's lightsabers were simple production sticks with no glow, which were corrected for the Special Edition.

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*** The original film contained a few shots in which Obi-Wan and Vader's lightsabers were simple production white sticks with no glow, which were corrected for the Special Edition.
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*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three soldiers standing on each side above the stairs while the sides of the screen are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.

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*** As the heroes are entering the hall for the award ceremony at the end of the film, it's obvious there are only three rebel soldiers standing on each side above the stairs while the sides of the screen are a matte painting. The entrance itself also wobbles visibly over the actual footage. Later versions replace the matte painting with actual actors composited in.

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*** In the original Mos Eisley Cantina scene, there is a wolf-like creature named Lak Sivrak who is quite obviously a mask from a store. The 1997 release superimposed a more convincing puppet over him.
*** There are actually two wolfman masks in that scene, both replaced in re-releases... But the two aliens used as replacements are just wearing the same mask forwards and backwards, which is a fail all on its own. Funnily enough, the wolfman [[NarmCharm has become a martyr figure among fans who dislike the special edition changes, and like being reminded of the franchise's low-budget roots.]]

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*** In the original Mos Eisley Cantina scene, there is a are two wolf-like creature named Lak Sivrak creatures who is are quite obviously a mask masks from a store. The 1997 release superimposed a superimposes more convincing puppet puppets over him.
*** There are actually two wolfman masks in that scene, both replaced in re-releases... But
them...but the two aliens used as replacements are just wearing have the same mask head rotated forwards and backwards, which is a fail all on its own. Funnily enough, the wolfman [[NarmCharm has become a martyr figure among fans who dislike the special edition changes, and like being reminded of the franchise's low-budget roots.]]


*** The 1997 special edition also introduces a deleted scene where Han meets Jabba, originally shot with a human actor in a fur coat (who was meant to be replaced with a stop motion creature in the final product, but Lucasfilm lacked the time and budget to do this, so they canned it) and replaced with the most poorly animated and rendered version of Jabba the Hutt imaginable. When Han walks behind Jabba, the failure is complete (they had to digitally position Han to make him look like he's stepping over Jabba's tail). The 2004 DVD release has a better looking Jabba model, but it's still rather poorly animated.
*** In the older editions, look closely at the edges of the screen when the ceremony at the end of the film is getting underway. As the heroes are entering the hall, the nearest three or four ranks of soldiers standing at the entrance are clearly cardboard cutouts. So is the entrance itself in fact. It wobbles visibly over the actual footage. Fixed in later versions of the film.
*** In the original Mos Eisley Cantina scene, there is a wolf-like creature named Lak Sivrak who is quite obviously a mask from a store. Thankfully, they superimposed a more convincing puppet over him for the 1997 release.

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*** The 1997 special edition also introduces a deleted scene where Han meets Jabba, originally shot with a human actor in a fur coat (who was meant to be replaced with a stop motion creature in the final product, but Lucasfilm lacked the time and budget to do this, so they canned it) and replaced with the most poorly animated and rendered version of Jabba the Hutt imaginable. When Han walks behind Jabba, the failure is complete (they had to digitally position Han to make him look like he's stepping over Jabba's tail). The 2004 DVD release has a better looking better-looking Jabba model, but it's still rather poorly animated.
*** In the older editions, look closely at the edges of the screen when the ceremony at the end of the film is getting underway. As the heroes are entering the hall, hall for the nearest award ceremony at the end of the film, it's obvious there are only three or four ranks of soldiers standing at on each side above the entrance stairs while the sides of the screen are clearly cardboard cutouts. So is the a matte painting. The entrance itself in fact. It also wobbles visibly over the actual footage. Fixed in later Later versions of replace the film.
matte painting with actual actors composited in.
*** In the original Mos Eisley Cantina scene, there is a wolf-like creature named Lak Sivrak who is quite obviously a mask from a store. Thankfully, they The 1997 release superimposed a more convincing puppet over him for the 1997 release.him.
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* In ''[[Film/RoadTo Road to Singapore]]'', you can see the air hose being used to blow bubbles into the soap solution during the MedicineShow scene.

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* While the StopMotion of ''Film/KingKong1933'' is respected even through a modern perspective, the rear projections are a more mixed deal; the scenes where Ann watches Kong battle dinosaurs have Fay Wray rather awkwardly pasted alongside the miniature set. Granted, this was half a century before ChromaKey was even a concept and everyone was halfway inventing this technology as they went, but it's still clear to a modern viewer that Wray has no idea what is going on in the full scene.



%% ** The army of the dead swarming the Pelennor Fields. explain why it's a bad effect.


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* ''Film/MarkedForDeath'' at a certain point of [[https://www.youtube.com/watch?v=ZObnyBWAZSI the climactic fight]] adds in an obvious dummy starting when Hatcher knees Screwface's back.

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