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*AerithAndBob: Not surprising given the MassivelyMultiplayerCrossover nature of the roleplay, but there are still some extreme examples. In particular, It That Embraces doesn't even properly understand the concept of ''names'' at all, and refers to people by putting together sets of identifying traits to convey its understanding of 'who' someone is, as shown through its own 'name' : It [[MeaningfulName Embraces.]]
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Just thought of another trope that applies to this roleplay.

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* LimitedWardrobe: In several cases. Understandable, seeing as nobody but Mio had any advance notice that the events of the plot would happen.
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* CooldownHug: Frequently delivered by [[TeamMom It That Embraces]].

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* CooldownHug: Frequently delivered by [[TeamMom It That That]] [[MeaningfulName Embraces]].
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** It That Embraces also regenerates health, though whether her HP actually represents her being ''hurt'' is anyone's guess.
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* CooldownHug: Frequently delivered by [[TeamMom It That Embraces]].
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* WakeUpBoss: The [[Anime/YukiYunaIsAHero Vertex]] as a whole seem to be this, being thus far the only bosses who have posed a threat to the party.

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* WakeUpBoss: WakeUpCallBoss: The [[Anime/YukiYunaIsAHero Vertex]] as a whole seem to be this, being thus far the only bosses who have posed a threat to the party.
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* BigDamnHeroes: The party gets to pull this for the Hero Club of Kamogawa when they enter Mio's world.


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* WakeUpBoss: The [[Anime/YukiYunaIsAHero Vertex]] as a whole seem to be this, being thus far the only bosses who have posed a threat to the party.
** [[VideoGame/TheLegendOfZeldaTwilightPrincess Stallord]] was this to an extent, although it was subverted when Mio [[NoKillLikeOverkill used her Mankai-boosted]] [[OneHitKill Full Bloom]] to obliterate it.
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* WasOnceAMan: Motya fits this trope to a T. Almost two meters tall, with unusual red skin, four arms and a sensory cluster in their chest. It is clearly stated that they used to be a regular human, until they took the [[BioAugmentation bioaugmentation]] a little too far. And then further beyond that.
* WorldOfBadass: The ''whole multiverse''.

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* WasOnceAMan: Motya fits this trope to a T. Almost two meters tall, with unusual red skin, four arms and a sensory cluster in their chest. It is clearly stated that they used to be a regular human, until they took the [[BioAugmentation bioaugmentation]] a little too far. And then further beyond that.
* WorldOfBadass: The ''whole multiverse''.
that.
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* LabcoatofScienceandMedicine: Motya's clothing of choice. It's also the only piece of clothing they wear. [[NoBiologicalSex Not that they have anything they need to cover.]]

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* LabcoatofScienceandMedicine: [[LabcoatofScienceandMedicine Labcoat of Science and Medicine]]: Motya's clothing of choice. It's also the only piece of clothing they wear. [[NoBiologicalSex Not that they have anything they need to cover.]]
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** Motya gets two different versions of this. Their Threatening Reach lets them counter-attack enemies that engage them in melee... [[Squick But they can also bleed corrosive and poisonous fluids over them as well.]]

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** Motya gets two different versions of this. Their Threatening Reach lets them counter-attack enemies that engage them in melee... [[Squick [[{{Squick}} But they can also bleed corrosive and poisonous fluids over them as well.]]
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grammar


* NoSenseOfPersonalSpace: Motya, ''Motya'', '''''Motya'''''. It seems that they lacks the concept or outright doesn't care.

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* NoSenseOfPersonalSpace: Motya, ''Motya'', '''''Motya'''''. It seems that they lacks lack the concept or outright doesn't don't care.

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* CounterAttack: Mio's Jolt Counter, Motya's Bloodburst, Chryssa's Retaliate and Eirika's Parry are all variations of this.

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* CounterAttack: Mio's Jolt Counter, Motya's Bloodburst, Chryssa's Retaliate and Eirika's Parry are all variations of this.this.
** Motya gets two different versions of this. Their Threatening Reach lets them counter-attack enemies that engage them in melee... [[Squick But they can also bleed corrosive and poisonous fluids over them as well.]]



** Ian's Iron Will ability gives him some minor regeneration when he's under half health also.



** Motya's Hormone Rush reduces his strength to zero in exchange for giving him more strength for several turns.

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** Motya's Hormone Rush reduces his their strength to zero in exchange for giving him them more strength for several turns.turns. They also have an attack that works in a similar fashion but shorter timeframe.



* LabcoatofScienceandMedicine: Motya's clothing of choice. It's also the only piece of clothing they wear. [[NoBiologicalSex Not that they have anything they need to cover.]]



* MadScientist: Motya tends to this. His motivation seems to be entirely ForScience, unlike everyone else.

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* MadScientist: Motya tends to this. His Their motivation seems to be entirely ForScience, unlike everyone else.



* TheNeidermeyer: ENG, when placed in command, has tendencies to be this, willing to shoot anyone under his command. This lies in contrast with Chryssa, who is simply ineffectual as a leader.



* NoSenseOfPersonalSpace: Motya, ''Motya'', '''''Motya'''''. It seems that he lacks the concept or outright doesn't care.

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* NoSenseOfPersonalSpace: Motya, ''Motya'', '''''Motya'''''. It seems that he they lacks the concept or outright doesn't care.



* RegeneratingHealth: One of Motya's perks lets them heal damage he receives at the start of his turn through their unusual biology.

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* RegeneratingHealth: One of Motya's perks lets them heal damage he receives at the start of his their turn through their unusual biology.



* SuperRobot: Motya is stated to come from a universe that certainly conforms to this genre.

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* SuperRobot: Motya is stated to come from a universe that certainly conforms to this genre.


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* TheNeidermeyer: ENG, when placed in command, has tendencies to be this, willing to shoot anyone under his command. This lies in contrast with Chryssa, who is simply ineffectual as a leader.
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* HeroicSecondWind: Mio's ''Try Not To Give Up'' grants her one, resurrecting her at half health in Mankai form if she's killed.

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* HeroicSecondWind: Mio's ''Try Not To Give Up'' Up!'' grants her one, resurrecting her at half health in Mankai form if she's killed.
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Spellcheck!


''[[http://www.bay12forums.com/smf/index.php?topic=153808.0 Trespassers of the Multiverse: Gaiden]]'' is yet another [[Bay12PlayByPostGames Bay12 roleplay]], headed by Sanure and co-hosted by [[Tropers/{{Skybrigadier}} ElfCollaborator]]. Designed as a SpiritualSuccessor to the ''Everything: Gaiden'' roleplays, this roleplay aims to fulfil what the previous two roleplays did not, which is have a coherent plot and rules.

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''[[http://www.bay12forums.com/smf/index.php?topic=153808.0 Trespassers of the Multiverse: Gaiden]]'' is yet another [[Bay12PlayByPostGames Bay12 roleplay]], headed by Sanure and co-hosted by [[Tropers/{{Skybrigadier}} ElfCollaborator]]. Designed as a SpiritualSuccessor to the ''Everything: Gaiden'' roleplays, this roleplay aims to fulfil fulfill what the previous two roleplays did not, which is have a coherent plot and rules.



** In particular, Motya is the [[MightyGlacier tankest and strongest characters in the party]] but tends to focus on keeping everyone alive instead of beating people up.

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** In particular, Motya is the [[MightyGlacier tankest tankiest and strongest characters character in the party]] but tends to focus on keeping everyone alive instead of beating people up.



* MightyGlacier: Motya has the most HP out of the entire group, regenerates a small portion of it in a turn, and has a very high strength with the option of boosting it even further with their actions. They are also the only character with a negative initative, meaning that they generally act last in combat.

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* MightyGlacier: Motya has the most HP out of the entire group, regenerates a small portion of it in a turn, and has a very high strength with the option of boosting it even further with their actions. They are also the only character with a negative initative, initiative, meaning that they generally act last in combat.
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:p


''[[http://www.bay12forums.com/smf/index.php?topic=153808.0 Trespassers of the Multiverse: Gaiden]]'' is another [[Bay12PlayByPostGames Bay12 roleplay]], headed by Sanure and co-hosted by [[Tropers/{{Skybrigadier}} ElfCollaborator]]. Designed as a SpiritualSuccessor to the ''Everything: Gaiden'' roleplays, this roleplay aims to fulfil what the previous two roleplays did not, which is have a coherent plot and rules.

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''[[http://www.bay12forums.com/smf/index.php?topic=153808.0 Trespassers of the Multiverse: Gaiden]]'' is yet another [[Bay12PlayByPostGames Bay12 roleplay]], headed by Sanure and co-hosted by [[Tropers/{{Skybrigadier}} ElfCollaborator]]. Designed as a SpiritualSuccessor to the ''Everything: Gaiden'' roleplays, this roleplay aims to fulfil what the previous two roleplays did not, which is have a coherent plot and rules.
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Miswrote something in my last edit


* GenderBender: Alan- possibly Alana now- seems to have been permanently gender-bent due to a drink that is basically "Cause random magic effect." He got an effect that had a chance of changing his sex whenever he cast a spell. Considering he's basically a DungeonsAndDragons Sorcerer... when it was dispelled, he was female.

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* GenderBender: Alan- possibly Alana Alanis now- seems to have been permanently gender-bent due to a drink that is basically "Cause random magic effect." He got an effect that had a chance of changing his sex whenever he cast a spell. Considering he's basically a DungeonsAndDragons Sorcerer... when it was dispelled, he was female.
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New events in the game.

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* GenderBender: Alan- possibly Alana now- seems to have been permanently gender-bent due to a drink that is basically "Cause random magic effect." He got an effect that had a chance of changing his sex whenever he cast a spell. Considering he's basically a DungeonsAndDragons Sorcerer... when it was dispelled, he was female.
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* CounterAttack: Mio's Jolt Counter, Motya's Bloodburst and Chryssa's Retaliate are all variations of this.

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* CounterAttack: Mio's Jolt Counter, Motya's Bloodburst and Bloodburst, Chryssa's Retaliate and Eirika's Parry are all variations of this.

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* CounterAttack: Mio's Jolt Counter, Motya's Bloodburst and Chryssa's Retaliate are all variations of this.



* GlassCannon: Mio's defensive stats are some of the lowest in the game and remain that way even in her SuperMode. Her attacking stats are some of the highest in the game, get even higher in Mankai, and her damage can reach into the ''hundreds'' while in Mankai form.
** Chryssa gets stronger the more she's damaged, and her defensive stats are similar to Mio's. However, unlike Mio, Chryssa can easily deal hundreds of damage without dipping into a SuperMode.



** Mio's Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai. In addition, her [[CounterAttack Goddess Counter]] makes all of her other attacks do less damage after using it. In addition, the [[PowerAtAPrice Sange]] she must pay to use Mankai after activating it renders her fully paralysed for two turns.

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** Almost all of Mio's abilities in [[SuperMode Mankai]] have this. The Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai. In addition, her [[CounterAttack Goddess Counter]] makes all of her other attacks do less damage after using it. In addition, the itself also maintains a weakened [[PowerAtAPrice Sange]] she must pay to use Mankai Sange]], reducing all of Mio's stats for several turns after activating it renders her fully paralysed for two turns.using Mankai.

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* BloodyMurder: Did you decide to run up to Motya and hit them with a melee attack? Congratulations! [[Squick You're now covered in their highly corrosive and poisonous blood!]] Enjoy your debuffs!

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* BloodyMurder: Did you decide to run up to Motya and hit them with a melee attack? Congratulations! [[Squick [[{{Squick}} You're now covered in their highly corrosive and poisonous blood!]] Enjoy your debuffs!



* CoolMask: Eirika wears one to disguise her authority. The parallels to [[VideoGame/FireEmblemAwakening Lucina]] were not missed.

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* CoolMask: Eirika wears one to disguise her authority.identity. The parallels to [[VideoGame/FireEmblemAwakening Lucina]] were not missed.


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* MagicalGirl: Mio, as a [[Anime/YukiYunaIsAHero Hero]]. She even outright calls herself one.


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* NoSenseOfPersonalSpace: Motya, ''Motya'', '''''Motya'''''. It seems that he lacks the concept or outright doesn't care.
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* SuperRobot: Motya is stated to come from a universe that definitely fits in with this genre.
** The kicker? Motya is working for the ''bad guys'' who are trying to take over the Earth. Not the folks in the giant robots trying to defend it.

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* SuperRobot: Motya is stated to come from a universe that definitely fits in with certainly conforms to this genre.
** The kicker? Motya is working for the ''bad guys'' who are trying to take over the Earth. Not Yet despite that they're one of the folks in more helpful members of the giant robots trying to defend it.party.

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* CombatMedic: Apparently being a healer in this game requires you to be as tough as nails.
**

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* BloodyMurder: Did you decide to run up to Motya and hit them with a melee attack? Congratulations! [[Squick You're now covered in their highly corrosive and poisonous blood!]] Enjoy your debuffs!
* CombatMedic: Apparently being a healer in this game requires you to be as tough as nails.
nails and capable of dishing out equal amounts of pain and health.
** In particular, Motya is the [[MightyGlacier tankest and strongest characters in the party]] but tends to focus on keeping everyone alive instead of beating people up.



* HealingFactor: One of Motya's perks acts in exactly this way, healing them a portion of their health each turn.



* RegeneratingHealth: One of Motya's perks lets them heal damage he receives at the start of his turn through their efficient biology.

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* RegeneratingHealth: One of Motya's perks lets them heal damage he receives at the start of his turn through their efficient unusual biology.



** The kicker? Motya is working for the bad guys who are trying to take over the Earth.

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** The kicker? Motya is working for the bad guys ''bad guys'' who are trying to take over the Earth.Earth. Not the folks in the giant robots trying to defend it.



* WasOnceAMan: Motya fits this trope to a T. Almost two meters tall, with unusual red skin, four arms and a sensory cluster in their chest. It is clearly stated that they used to be a regular human, until they took the [[BioAugmentation bioaugmentation]] a little too far.

to:

* WasOnceAMan: Motya fits this trope to a T. Almost two meters tall, with unusual red skin, four arms and a sensory cluster in their chest. It is clearly stated that they used to be a regular human, until they took the [[BioAugmentation bioaugmentation]] a little too far. And then further beyond that.

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* BioAugmentation: Motya is heavily into this, to the point where they are obviously [[WasOnceaMan no longer human]].
* CombatMedic: Apparently being a healer in this game requires you to be as tough as nails.
**



** Motya's Hormone Rush reduces his strength to zero in exchange for giving him more strength and dexterity for a turn.

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** Motya's Hormone Rush reduces his strength to zero in exchange for giving him more strength and dexterity for a turn.several turns.


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** And of course, many of the characters come from completely original settings too.
* MightyGlacier: Motya has the most HP out of the entire group, regenerates a small portion of it in a turn, and has a very high strength with the option of boosting it even further with their actions. They are also the only character with a negative initative, meaning that they generally act last in combat.


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* RegeneratingHealth: One of Motya's perks lets them heal damage he receives at the start of his turn through their efficient biology.


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* SuperRobot: Motya is stated to come from a universe that definitely fits in with this genre.
** The kicker? Motya is working for the bad guys who are trying to take over the Earth.


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* WasOnceAMan: Motya fits this trope to a T. Almost two meters tall, with unusual red skin, four arms and a sensory cluster in their chest. It is clearly stated that they used to be a regular human, until they took the [[BioAugmentation bioaugmentation]] a little too far.
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* BadassGrandpa: Garnt in relation to the protagonists, who are in their late teens and early twenties. Bisnif takes the cake, however, being in his eighties.

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* BadassGrandpa: Garnt in relation to the protagonists, being in his early fifties, who are in their late teens and early twenties. Bisnif takes the cake, however, being in his eighties.

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* CoolMask: Eirika wears one to disguise her authority. The parallels to [[VideoGame/FireEmblemAwakening Lucina]] were not missed.



** Mio's Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai. In addition, her [[CounterAttack Goddess Counter]] makes all of her other attacks do less damage after using it.

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** Mio's Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai. In addition, her [[CounterAttack Goddess Counter]] makes all of her other attacks do less damage after using it. In addition, the [[PowerAtAPrice Sange]] she must pay to use Mankai after activating it renders her fully paralysed for two turns.
* HeroicSecondWind: Mio's ''Try Not To Give Up'' grants her one, resurrecting her at half health in Mankai form if she's killed.



* LastStand: The multiverse has drawn together all the player characters.

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* LastStand: The multiverse has drawn together all the player characters.characters for this exact purpose against the Trespassers.
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* {{Kaleidoscope Hair}}: Anna has this due to her Semblance. It changes with her mood, and she can change it intentionally as well.
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* BadassGrandpa: Garnt in relation to the protagonists, who are in their late teens and early twenties. Bisnif takes the cake, however, being in his eighties.
* TheCreon: Mio, who repeatedly gets voted up or trusted with leadership against her will, even when it becomes increasingly clear she is one of the few people in the group who can be trusted with that responsibility.


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** Bisnif, due to his insistence in using attacks that kill his own teammates.
* KnightInShiningArmor: Mio tries to be this and live up to the Hero Club tenets. Idou actually IS this.
* KnightInSourArmor: Garnt, despite the hells he undergoes in [[VideoGame/DarkSouls his home world]], counts himself as part of the Brotherhood of the Sun.
* LastStand: The multiverse has drawn together all the player characters.


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* TheNeidermeyer: ENG, when placed in command, has tendencies to be this, willing to shoot anyone under his command. This lies in contrast with Chryssa, who is simply ineffectual as a leader.
* NervesOfSteel: Garnt. He isn't the only example, but he is the most obvious. Justified due to his ResurrectiveImmortality.


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* TeamKiller: Bisnif's spells are aimed towards his teammates as much as they are at the opponent.

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* {{Determinator}}: Mio's perk ''Try Not To Give Up!'' resurrects her once at half health in [[SuperMode Mankai mode]] from sheer willpower if she is killed.
** Idou and Garnt are this in personality from different perspectives.
* GenreSavvy: Mio, Chryssa and Alan present different shades of this at times.



** Mio's Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai.

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** Mio's Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai. In addition, her [[CounterAttack Goddess Counter]] makes all of her other attacks do less damage after using it.


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* ICanStillFight: Chryssa and Idou have perks that boost their strength as their health gets lower.
* {{Jerkass}}: Alria is described as 'cruel' within the game. Periw also treats most of the other characters like dirt due to her status as an InsufferableGenius.


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* ResurrectiveImmortality: Garnt and Bisnif have variations of this; Garnt due to being an [[Franchise/DarkSouls Undead]] and Bisnif due to being TheArchmage.


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* ThoseTwoGuys: [[DishingOutDirt Gozer]] and [[GorgeousGorgon Dackly]], a duo within the game, to the point that this [[GameplayAndStoryIntegration figures into their gameplay]].
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* HordeOfAlienLocusts: The Trespassers are set up to be this.
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-->''In one, final, desperate gamble to preserve itself, the Multiverse called upon the worlds that it consisted of. Drawing the greatest heroes of the worlds within itself, it drew them together, under the guidance and protection of an embodiment of itself, to last as long as reality existed or until the Trespassers were removed- whichever came first.''

-->''And it is here that our story begins.''
-->'''The last two paragraphs of the intro.'''
''[[http://www.bay12forums.com/smf/index.php?topic=153808.0 Trespassers of the Multiverse: Gaiden]]'' is another [[Bay12PlayByPostGames Bay12 roleplay]], headed by Sanure and co-hosted by [[Tropers/{{Skybrigadier}} ElfCollaborator]]. Designed as a SpiritualSuccessor to the ''Everything: Gaiden'' roleplays, this roleplay aims to fulfil what the previous two roleplays did not, which is have a coherent plot and rules.

Set in a world where all works of fiction are contained in their own worlds within a larger multiverse, the story consists of [[HordeOfAlienLocusts a race of reality-eating]] [[EldritchAbomination Eldritch Abominations]] called [[MeaningfulName Trespassers]] breaking into the multiverse after having been [[SealedEvilInACan sealed away]] millions of years ago. In a desperate LastStand attempt, the multiverse draws together a RagtagBunchOfMisfits to defend itself, hoping they will band together to defend the multiverse before the Trespassers end it all.

The [=IC=] thread is [[http://www.bay12forums.com/smf/index.php?topic=153827.0 here]] and the [=OOC=] thread is [[http://www.bay12forums.com/smf/index.php?topic=153808.0 here]].
!!This roleplay contains examples of:
* {{Adorkable}}: Idou, a [[Manga/JojosBizarreAdventure Stand user]] from the 1980s. His reaction to swords, being in space and pretty much ''everything'' makes him worthy of this title.
* BadassAdorable: Idou, due to above. Keep in mind he also has the ability to summon a Stand and keep up with a wooden sword and his Stand alongside powerful abominations of science, magical girls and undead revenants.
* HeroicRROD: Mio and Motya's abilities can give this:
** Motya's Hormone Rush reduces his strength to zero in exchange for giving him more strength and dexterity for a turn.
** Mio's Mankai gives her doubled stats and new attacks for five turns, but all of her stats, including defense, are almost halved afterwards for several turns. This is simulated as her becoming heavily exhausted after activating Mankai.
* MadScientist: Motya tends to this. His motivation seems to be entirely ForScience, unlike everyone else.
* MassiveMultiplayerCrossover: Even ignoring the very premise of the story, the characters hail from world as varied as ''Anime/YukiYunaIsAHero'', ''WebAnimation/{{RWBY}}'', ''Manga/JojosBizarreAdventure'', ''Franchise/DarkSouls'' and ''Franchise/{{Metroid}}''.
* OnlySaneMan: Mio is rapidly evolving into this, due to her level-headed or calm responses to pretty much every single situation.
** Eirika, Chryssa and John, too.
* RagtagBunchOfMisfits: The whole group.
* SpiritualSuccessor: To ''EverythingGaiden'' and ''EverythingGaidenV2''.
* SuperMode: Mio's Mankai doubles her stats and gives her new attacks for five turns.
* WorldOfBadass: The ''whole multiverse''.

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