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History Recap / UnrealITerraniuxUnderground

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Leaving the [[Recap/UnrealIHarobedVillage Harobed village]] behind prisoner 849 intrudes the lower section of a massive high-tech building partially embedded in the mountains. In there they encounter previously unseen race of strange [[EnclosedExtraterrestrials hazmat suit clad]], [[AlienBlood green blooded]], machinegun toting aliens. The ensuing struggle takes our protagonist up a tall elevator leading to upper levels of this eerie alien structure.

to:

Leaving the [[Recap/UnrealIHarobedVillage Harobed village]] behind prisoner 849 intrudes the lower section of a massive high-tech building partially embedded in the mountains. In there they encounter previously unseen race of strange [[EnclosedExtraterrestrials hazmat suit clad]], [[AlienBlood green blooded]], machinegun toting aliens. The ensuing struggle takes our protagonist up a tall elevator leading to [[Recap/UnrealITerraniux upper levels of this eerie alien structure.structure]].
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Leaving the [[Recap/UnrealIHarobedVillage Harobed village]] behind prisoner 849 intrudes the lower section of a massive high-tech building partially embedded in the mountains. In there they encounter previously unseen race of strange hazmat suit clad, green blooded, machinegun toting aliens. The ensuing struggle takes our protagonist up a tall elevator leading to upper levels of this eerie alien structure.

to:

Leaving the [[Recap/UnrealIHarobedVillage Harobed village]] behind prisoner 849 intrudes the lower section of a massive high-tech building partially embedded in the mountains. In there they encounter previously unseen race of strange [[EnclosedExtraterrestrials hazmat suit clad, clad]], [[AlienBlood green blooded, blooded]], machinegun toting aliens. The ensuing struggle takes our protagonist up a tall elevator leading to upper levels of this eerie alien structure.

Added: 130

Changed: 9

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* GrimyWater: The upper antechamber features a massive pool of toxic-looking green sludge. Subverted that coming in contact with it doesn't hurt you a slightest bit. However the abundant Sliths enjoying a soak in it definitely will.

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* GrimyWater: The upper antechamber features a massive pool of toxic-looking green sludge. Subverted that coming in contact with it doesn't hurt you a slightest bit. However the abundant Sliths enjoying a soak in it definitely will.will.
* MookThemedLevel: Is almost exclusively populated by the [[EnclosedExtraterrestrials Mercenaries]] save for som ocassional Slith.
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* VoiceOfTheLegion: Downplayed with the Mercenaries. They sound rather electronic but not that menacing.
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* RedHerring: The door with the button next to it doesn't ever open and actually doesn't lead anywhere. Instead the button calls the elevator.

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* RedHerring: The door in the initial cavern - the one with the button next to it doesn't ever open and actually doesn't lead anywhere. Instead the button calls the elevator.
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Added DiffLines:

* RedHerring: The door with the button next to it doesn't ever open and actually doesn't lead anywhere. Instead the button calls the elevator.

Added: 232

Changed: 195

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* {{Foreshadowing}}: On the other side of the large window above the biowaste pool you can see the weapon you acquire in the following level.

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* {{Foreshadowing}}: On the other side of the large window above the biowaste pool you can see the weapon you acquire in the following level. [[spoiler:It's the GES Bio Rifle and not only you can cheat to grab it in here arleady - thanks to how Unreal handles worldbuilding the weapon is still availiable to get in the next level too.]]
* GrimyWater: The upper antechamber features a massive pool of toxic-looking green sludge. Subverted that coming in contact with it doesn't hurt you a slightest bit. However the abundant Sliths enjoying a soak in it definitely will.
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None

Added DiffLines:

Leaving the [[Recap/UnrealIHarobedVillage Harobed village]] behind prisoner 849 intrudes the lower section of a massive high-tech building partially embedded in the mountains. In there they encounter previously unseen race of strange hazmat suit clad, green blooded, machinegun toting aliens. The ensuing struggle takes our protagonist up a tall elevator leading to upper levels of this eerie alien structure.
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!! Terraniux Underground whines eerily with noises of:
* ArmCannon: The Terraniux Mercenaries have them for their left arms. They can either spray their target with bullets or fire rockets.
* {{Foreshadowing}}: On the other side of the large window above the biowaste pool you can see the weapon you acquire in the following level.
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