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History Recap / StarTrekTheNextGenerationS2E21PeakPerformance

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* UnusualUserInterface: Strategema is played with a device consisting of two pairs of five-thimbles, and the game id displayed with three planar layers that spin around slowly.
* WeWinBecauseYouDidnt: In his rematch with Kolrami, Data decides to play to a stalemate instead of a win. Eventually, Kolrami gets so exasperated that he {{Rage Quit}}s. At first Data insists that he did not technically defeat Kolrami, but bows to his fellow crewmembers' insistence that he "busted him up."

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* UnusualUserInterface: Strategema is played with a device consisting of two pairs of five-thimbles, and the game id is displayed with three planar layers that spin around slowly.
* WeWinBecauseYouDidnt: In his rematch with Kolrami, Data decides to play to a stalemate instead of a win. Eventually, Kolrami gets so exasperated that he {{Rage Quit}}s. At first Data insists that he did not technically defeat Kolrami, but bows to his fellow crewmembers' insistence that he "busted him up."" Also, even if Kolrami hadn't quit, he almost certainly would have eventually gotten tired and made a mistake, allowing Data to win outright.
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* CharacterShilling: Picard goes on in his episode about how Riker is the best officer he's ''ever'' worked with.

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* CharacterShilling: Picard goes on in his this episode about how Riker is the best officer he's ''ever'' worked with.with. Somewhat understandable as a response to Kolrami's incessant put-downs of him.
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* FakeUltimateHero: Discussed. While talking about Zakdorn history, it's noted that they've been renowned for their strategic prowess for centuries, which is why the Federation is seeking their advice now. However, they've never once had to prove their skills in battle. Worf believes that makes the reputation worthless.

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* FakeUltimateHero: Discussed. While talking about Zakdorn history, it's noted that they've been renowned for their strategic prowess for centuries, which is why the Federation is seeking their advice now. However, they've never once had to prove their skills in battle. Worf believes that makes the reputation worthless. When an actual conflict occurs, Kolrami's immediate and only strategic advice is to retreat and abandon the ''Hathaway'', suggesting Worf is right to be wary.
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* BreakTheHaughty: Kolrami is an extremely smug, arrogant militant strategist and master of Stratagema who proclaims nobody can beat him at the game, and also publicly dismisses Riker as geared to lose the exercise just based on reading his service record. He's first made to eat humble pie when Riker and his ''Hathaway'' crew perform much more admirably than he expected and score the first few points, on top of being able to conceive warp drive against Kolrami's expectations and help the ''Enterprise'' defeat the Ferengi ship. He's then humiliated even further when Data is able to best him at Stratagema just by creating a scenario where Kolrami can never win and he storms off in anger.
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* WeWinBecauseYouDidnt: In his rematch with Kolrami, Data decides to play to a stalemate instead of a win. Eventually, Kolrami gets so exasperated that he {{Rage Quit}}s. At first Data insists that he did not technically defeat Kolrami, but bows to his fellow crewmembers' insistence that he "busted him up."
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* UnusualUserInterface: Strategema is played with a device consisting of two pairs of five-thimbles, and the game id displayed with three planar layers that spin around slowly.

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* ChekhovsSkill: Riker's team aboard the Hathaway devised a strategy to distract the Enterprise's sensors via a remote hack to give them an opening for a simulated attack. This same method is used against the Ferengi ship, in accordance with a carefully timed HyperspeedEscape, to make the Ferengi think the Enterprise cruelly destroyed their own ship and that TheCavalry was coming.



* EntertaininglyWrong: Played more dramatically than normal. The Ferengi see the Federation flagship paying close attention to the Hathaway and assume it is a SuperPrototype. The Hathaway is really more TheAllegedCar being utilized to exercise creative combat thinking against a superior foe, but to keep the Ferengi distracted they play along with the assumption.



* ManVersusMachine: Pulaski of all people is excited to pit Data against Kolrami in Stratagema assuming Data would win, or bare minimum it would be an engaging game. To everyone's surprise Data is defeated about as quickly as Riker. While the mechanics of the game appear mathematical like chess there may have been another element that put Data at a disadvantage like everyone else (other episodes show the senior staff poker games similarly have him stumped in certain strategies).



** Data takes a third option of playing Strategema to ''tie'' rather than win or lose.

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** Data takes a third option determines that the basic goal of playing Strategema is assuming both sides are trying to ''tie'' rather than win or lose. win, so he plays with the intention of simply countering Kolrami infinitely without making any offensive maneuver. While this is a plausible strategy in many scenarios (prolonging an engagement until the enemy makes a mistake) Kolrami does a RageQuit before Data can change his plan.
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* MassOhCrap: The entire Enterprise bridge crew gets one when they realize that the Ferengi ship attacking them is all too real.
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YMMV


* SpecialEffectsFailure: Kolrami's make-up only goes as far as his hairline. In HD versions of the episode, you can see his natural skin tone through his hair.
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* SpecialEffectsFailure: Kolrami's make-up only goes as far as his scalp. In HD versions of the episode, you can see his natural skin tone through his hair.

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* SpecialEffectsFailure: Kolrami's make-up only goes as far as his scalp.hairline. In HD versions of the episode, you can see his natural skin tone through his hair.

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* ConflictBall: The crew raise several objections to the whole idea that don't make sense in-character.
** Worf states that the training exercise is useless because a victory with no chance of death would have no honor. But we've already seen that he trains his fighting chops in his holodeck "calisthenics" programs.

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* ConflictBall: ConflictBall:
**
The crew raise several objections to the whole idea that don't make sense in-character.
** Worf states that the training exercise is useless because a victory with no chance of death would have no honor. But we've already seen that he trains his fighting chops in his holodeck "calisthenics" programs. He's correct, though, that good in simulations is not good in real life.
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* ContinuityNod: The Ferengi are defeated in part by using warp drive to confuse them about how many ships they see, [[Recap/StarTrekTheNextGenerationS1E8TheBattle like in the Battle of Maxia]].
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* SpecialEffectsFailure: Kolrami's make-up only goes as far as his scalp. In HD versions of the episode, you can see his natural skin tone through his hair.

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** This was the franchise's last attempt to depict the Ferengi as a serious military threat, as evidenced by their disabling the ''Enterprise'' (albeit while the ship's weapons are locked into simulation mode) and Bractor speaking disdainfully of the Federation's strength of character. Starting with the following season, the Ferengi start being depicted as more sneaky and underhanded than actually being dangerous in their own right.

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** This was the franchise's last attempt to depict the Ferengi as a serious military threat, as evidenced by their disabling the ''Enterprise'' (albeit while the ship's weapons are locked into simulation mode) and Bractor speaking disdainfully of the Federation's strength of character. Starting with the following season, the Ferengi start being are depicted as more sneaky and underhanded than actually being dangerous in their own right.



* FunnyBackgroundEvent: Kolrami is constantly doing odd things in the background. After getting embarrassed by Picard and Riker's success, he begins awkwardly shuffling around and pats a Gold Shirt on the back.
** Also, when Riker first addresses the crew of the ''Hathaway'', you can see a grin break out on Wesley's face the first time Riker calls himself "Captain".

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* FunnyBackgroundEvent: FunnyBackgroundEvent:
**
Kolrami is constantly doing odd things in the background. After getting embarrassed by Picard and Riker's success, he begins awkwardly shuffling around and pats a Gold Shirt on the back.
** Also, when When Riker first addresses the crew of the ''Hathaway'', you can see a grin break out on Wesley's face the first time Riker calls himself "Captain".
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* SmugSnake: Kolrami, so much, to the point where Pulaski goads Data into playing him at Stratagema just to see him taken down a peg.
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** Also, when Riker first addresses the crew of the ''Hathaway'', you can see a grin break out on Wesley's face the first time Riker calls himself "Captain".
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* PetTheDog: After being quite [[FantasticRacism prejudiced]] against Data earlier in the season, and warming to him over time, Pulaski is now shown to be actively supportive of him and invested in his well-being.
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'''Original air date:''' July 10, 1989
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In preperation for the exercise, Riker and his team beam over to the ''Hathaway'' and begin fixing her up, but they don’t have much to work with. Geordi looks over the engines and deems the ship incapable of warp drive, since even if he got it running, he doesn’t have any antimatter to fuel it with. Wesley is dejected and believes they're simply being set up to fail, but Riker insists that the test is about being innovative. Suddenly Wesley says he needs to return to the ''Enterprise'', because he left an experiment running and needs to shut it down. Picard allows it, on the condition that he be escorted and not allowed to do anything but shut down the experiment. Wesley announces that his experiment is busted and needs to be transported outside of the ship to dispose of safely. Geordi is surprised to see the experiment materialize right in the ''Hathaway'''s engine room. With that, the ''Hathaway'' will have warp drive after all... for two seconds, at warp 1. It’s not much, but Riker thinks it may be useful as a surprise tactic.

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In preperation preparation for the exercise, Riker and his team beam over to the ''Hathaway'' and begin fixing her up, but they don’t have much to work with. Geordi looks over the engines and deems the ship incapable of warp drive, since even if he got it running, he doesn’t have any antimatter to fuel it with. Wesley is dejected and believes they're simply being set up to fail, but Riker insists that the test is about being innovative. Suddenly Wesley says he needs to return to the ''Enterprise'', because he left an experiment running and needs to shut it down. Picard allows it, on the condition that he be escorted and not allowed to do anything but shut down the experiment. Wesley announces that his experiment is busted and needs to be transported outside of the ship to dispose of it safely. Geordi is surprised to see the experiment materialize right in the ''Hathaway'''s engine room. With that, the ''Hathaway'' will have warp drive after all... for two seconds, at warp 1. It’s not much, but Riker thinks it may be useful as a surprise tactic.



* ArmchairMilitary: Kolarmi is a master of strategy, at least when it comes to theory and games. When he's put into an actual battle, his first impulse is to cut and run. Only Picard, the seasoned captain, has the bravery and ingenuity to come up with a successful gambit.

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* ArmchairMilitary: Kolarmi Kolrami is a master of strategy, at least when it comes to theory and games. When he's put into an actual battle, his first impulse is to cut and run. Only Picard, the seasoned captain, has the bravery and ingenuity to come up with a successful gambit.



* BunnyEarsLawyer: Granted, we never learn enough about Zakdorn culture to say whether or not Kolrami's behavior is normal for his species, but by Human standards he's a real oddball; the only other Zakdorn ever seen (in ''Unification'') is less arrogant/objectionable than merely self-confident.

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* BunnyEarsLawyer: Granted, we never learn enough about Zakdorn culture to say whether or not Kolrami's behavior is normal for his species, but by Human standards he's a real oddball; the only other Zakdorn ever seen (in ''Unification'') is less arrogant/objectionable than merely and more just self-confident.



* CryingWolf: Riker gets Worf to use the ''Enterprise''’s sensor codes to feed them a fake image of a decloaking Romulan ship, startling Picard into trying to cancel the exercise and letting the ''Hathaway'' get some shots in. Picard orders the codes changed, only for a ''Ferengi'' ship to appear. He wonders how Worf managed to circumvent the changed codes but resolves not to fall for it this time--and it turns out to be a ''real'' Ferengi ship that attacks them.

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* CryingWolf: Riker gets Worf to use the ''Enterprise''’s sensor codes to feed them a fake image of a decloaking Romulan ship, startling Picard into trying to cancel the exercise and letting the ''Hathaway'' get some shots in. Picard orders the codes changed, only for a ''Ferengi'' ship to appear. He wonders how Worf managed to circumvent the changed codes but resolves not to fall for it this time--and time-- and it turns out to be a ''real'' Ferengi ship that attacks them.



* DirtyCoward: It's implied that Kolrami's insistence on fleeing to save the bulk of Picard's crew is largely influenced by the fact that Kolrami is part of the crew to be saved.

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* DirtyCoward: It's implied that Kolrami's insistence on fleeing to save the bulk of Picard's crew is largely influenced by the fact that Kolrami is being part of the crew to be saved.



** Also, early in the episode Worf notes that everybody is so intimidated by the alleged strategic brilliance of Kolrami's people that nobody will risk attacking them, thus leaving their ''actual'' military competence untested. Sure enough, Kolrami is mostly useless when the Ferengi attack, and his people seem to play no role in Federation conflicts with the Borg, the Cardassians, or the Dominion.

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** Also, early in the episode episode, Worf notes that everybody is so intimidated by the alleged strategic brilliance of Kolrami's people that nobody will risk attacking them, thus leaving their ''actual'' military competence untested. Sure enough, Kolrami is mostly useless when the Ferengi attack, and his people seem to play no role in Federation conflicts with the Borg, the Cardassians, or the Dominion.



* JerkassHasAPoint: Kolrami's advice to abandon the ''Hathaway''. The crew on the Hathaway are in no way expendable (there's several key officers on that ship) but staying ''would'' put more than a thousand lives on the ''Enterprise'' at greater risk. Even Riker admits that Kolrami may be right, until they TakeAThirdOption.

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* JerkassHasAPoint: Kolrami's advice to abandon the ''Hathaway''. The crew on the Hathaway are in no way expendable (there's several key officers on that ship) ship), but staying ''would'' put more than a thousand lives on the ''Enterprise'' at greater risk. Even Riker admits that Kolrami may be right, until they TakeAThirdOption.



* PaintballEpisode: A sci-fi SpaceNavy version -- the ''Enterprise'' and the ''Hathaway'' use low-power laser weapons to simulate phasers, with "damage" recorded by computer.

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* PaintballEpisode: A sci-fi SpaceNavy version -- version-- the ''Enterprise'' and the ''Hathaway'' use low-power laser weapons to simulate phasers, with "damage" recorded by computer.



* SelfPunishmentOverFailure: Data loses at a game, surprising everyone including himself. He relieves himself of duty and hides in his quarters doing one self-diagnostic after another. As he tells Picard, "I have not been able to isolate the problem. I might make a mistake." Picard has to tell him that it's possible to lose without making a mistake, and that this is a part of life.

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* SelfPunishmentOverFailure: Data loses at a game, surprising everyone everyone, including himself. He relieves himself of duty and hides in his quarters quarters, doing one self-diagnostic after another. As he tells Picard, "I have not been able to isolate the problem. I might make a mistake." Picard has to tell him that it's possible to lose without making a mistake, and that this is a part of life.



* WorthyOpponent: Picard is most impressed after the ''Hathaway'' crew pull the sensor trick--referring to Riker as "the best."

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* WorthyOpponent: Picard is most impressed after the ''Hathaway'' crew pull the sensor trick--referring trick-- referring to Riker as "the best."
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I removed the reference to Picard under Conflict Ball. This detailed how Picard had been in numerous space battles and had a manoeuvre named after him. However his objection wasn’t that he didn’t think Starfleet ever had to go into battle, merely that he considered them to be primarily an exploratory agency (which was a view he had expressed before and after this episode and a consistent part of this character). The latter half of the point was about how he had first-hand knowledge of the Borg and so should support the training. However, he’d specifically agreed to the training exercise BECAUSE of the contact with the Borg. He’d only objected to the training before that contact had happened, then the contact happened, and he supported it.


** Picard states that Starfleet is supposed to be about exploration, not conflict. But he's already been in numerous space battles and is proud that a space combat maneuver was named after him. He also has first-hand knowledge of the threat of the Borg. If Starfleet isn't going to protect the Federation against them, what will?

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* EarlyInstallmentWeirdness: Everyone treats combat training as a foreign and unnecessary concept, with Picard stating that Starfleet is not a military organization. While the show has already referenced conflicts with other nations in the past, Starfleet's role in fighting wars becomes a more overt part of the plot in later seasons. In fact, according to "[[Recap/StarTrekTheNextGenerationS4E12TheWounded The Wounded]]," two seasons later, the Federation is currently at war with the Cardassians during this very episode!

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* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
Everyone treats combat training as a foreign and unnecessary concept, with Picard stating that Starfleet is not a military organization. While the show has already referenced conflicts with other nations in the past, Starfleet's role in fighting wars becomes a more overt part of the plot in later seasons. In fact, according to "[[Recap/StarTrekTheNextGenerationS4E12TheWounded The Wounded]]," two seasons later, the Federation is currently at war with the Cardassians during this very episode!episode!
** This was the franchise's last attempt to depict the Ferengi as a serious military threat, as evidenced by their disabling the ''Enterprise'' (albeit while the ship's weapons are locked into simulation mode) and Bractor speaking disdainfully of the Federation's strength of character. Starting with the following season, the Ferengi start being depicted as more sneaky and underhanded than actually being dangerous in their own right.
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* CharacterShilling: Picard goes on in his episode about how Riker is the best officer he's ''ever'' worked with.

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* ArmchairMilitary: Kolarmi is a master of strategy, at least when it comes to theory and games. When he's put into an actual battle, his first impulse is to cut and run. Only Picard, the seasoned captain, has the bravery and ingenuity to come up with a successful gambit.



* InformedAbility: In-Universe, this is Worf's opinion of the Zakdorn, the race of Kolrami. They are regarded as the most strategic thinkers in the galaxy so they haven't been attacked in nine millennia. For Worf, though, not having to prove this ability leads to this trope.
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* PlanetOfHats: We are introduced to the Zakdorn race, whose hat is [[TheStrategist strategic thinking]]. Apparently they are so unbeatable that no other race has dared to challenge them for a very long time. [[ProudWarriorRaceGuy Worf]] points out some FridgeLogic here; the reputation is meaningless if they never have to prove it.

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* PlanetOfHats: We are introduced to the Zakdorn race, whose hat is [[TheStrategist strategic thinking]]. Apparently they are so unbeatable that no other race has dared to challenge them them. Data points out that merely maintaining this reputation has been an effective strategy in itself, as it's resulted in thousands of years of peace for a very long time. them. However, [[ProudWarriorRaceGuy Worf]] points out some FridgeLogic here; the is only interested in whether or not they live up to their reputation is meaningless if they never have to prove it.in an actual fight.

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He's pretty arrogant, though mostly about Strategema.


* InformedAttribute: Kolrami's "arrogance", except Picard, Riker, and everyone else on the ''Enterprise'' come off as being so pretentious, it's hard to notice that Kolrami is being arrogant. That said, Kolrami does not have much to offer in the way of useful strategic suggestions when the Ferengi attack. To be fair, Riker actually agrees with his advice of "KnowWhenToFoldEm" until they gain new information.



* InsufferableGenius: Kolrami is confident to the point of arrogance and has the strategic knowledge and skill to back it up ([[InformedAttribute or so everyone says]]).

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* InsufferableGenius: Kolrami is confident to the point of arrogance and has the strategic knowledge and skill to back it up ([[InformedAttribute or so everyone says]]).up.
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* EarlyInstallmentWeirdness: Everyone treats combat training as a foreign and unnecessary concept, with Picard stating that Starfleet is not a military organization. While the show has already referenced conflicts with other nations in the past, the idea of Starfleet fighting wars in defense of the Federation becomes a more overt part of the plot in later seasons. In fact, according to "[[Recap/StarTrekTheNextGenerationS4E12TheWounded The Wounded]]," two seasons later, the Federation is currently at war with the Cardassians during this very episode!

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* EarlyInstallmentWeirdness: Everyone treats combat training as a foreign and unnecessary concept, with Picard stating that Starfleet is not a military organization. While the show has already referenced conflicts with other nations in the past, the idea of Starfleet Starfleet's role in fighting wars in defense of the Federation becomes a more overt part of the plot in later seasons. In fact, according to "[[Recap/StarTrekTheNextGenerationS4E12TheWounded The Wounded]]," two seasons later, the Federation is currently at war with the Cardassians during this very episode!

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* EarlyInstallmentWeirdness:
** Actually more of a case of an outright {{Retcon}}, but even while everyone is insisting that Starfleet is not about fighting wars, according to [[Recap/StarTrekTheNextGenerationS4E12TheWounded "The Wounded"]] two seasons later, the Federation is at war with the Cardassians ''during this episode''!
** Related to this, everyone treats combat simulations as a foreign concept and an unnecessary training tool. Given all the enemies Starfleet has fought against, especially in TOS, the fact that the ''Enterprise'' has never had combat training is bizarre.

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* EarlyInstallmentWeirdness:
** Actually more of
EarlyInstallmentWeirdness: Everyone treats combat training as a case of an outright {{Retcon}}, but even while everyone is insisting foreign and unnecessary concept, with Picard stating that Starfleet is not about a military organization. While the show has already referenced conflicts with other nations in the past, the idea of Starfleet fighting wars, wars in defense of the Federation becomes a more overt part of the plot in later seasons. In fact, according to [[Recap/StarTrekTheNextGenerationS4E12TheWounded "The Wounded"]] "[[Recap/StarTrekTheNextGenerationS4E12TheWounded The Wounded]]," two seasons later, the Federation is currently at war with the Cardassians ''during during this episode''!
** Related to this, everyone treats combat simulations as a foreign concept and an unnecessary training tool. Given all the enemies Starfleet has fought against, especially in TOS, the fact that the ''Enterprise'' has never had combat training is bizarre.
very episode!

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* ConflictBall: The crew raise several objections to the whole idea, Picard because Starfleet is supposed to be about exploration, not conflict, and Worf because a victory with no chance of death would have no honor. But it's ridiculous to think that the ship would not engage in regular training exercises (even if this particular one has some unconventional rules).

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* ConflictBall: The crew raise several objections to the whole idea, idea that don't make sense in-character.
**
Picard because states that Starfleet is supposed to be about exploration, not conflict, conflict. But he's already been in numerous space battles and is proud that a space combat maneuver was named after him. He also has first-hand knowledge of the threat of the Borg. If Starfleet isn't going to protect the Federation against them, what will?
**
Worf states that the training exercise is useless because a victory with no chance of death would have no honor. But it's ridiculous to think we've already seen that the ship would not engage he trains his fighting chops in regular training exercises (even if this particular one has some unconventional rules).his holodeck "calisthenics" programs.
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* BeautyEqualsGoodness: Kolrami is a FatBastard whose face appears to be melting off. He's not sympathetic.
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*** In the drill, Riker goes up against Picard, with Picard having clear advantages in strength, firepower, and personnel numbers, and Riker relying on his wits to overcome that advantage. [[Recap/StarTrekTheNextGenerationS3E26S4E1TheBestOfBothWorlds A year later]], the same dynamic plays out for real.

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*** ** In the drill, exercise, Riker goes up against Picard, with Picard having clear advantages in strength, firepower, and personnel numbers, and Riker relying on his wits to overcome that advantage. [[Recap/StarTrekTheNextGenerationS3E26S4E1TheBestOfBothWorlds A year later]], the same dynamic plays out for real.



* FunnyBackgroundEvent: Kolrami is constantly doing odd things in the background. At one point he seems to be flirting with a random Gold Shirt on the bridge, or at least engaging in some inappropriate touching.

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* FunnyBackgroundEvent: Kolrami is constantly doing odd things in the background. At one point After getting embarrassed by Picard and Riker's success, he seems to be flirting with begins awkwardly shuffling around and pats a random Gold Shirt on the bridge, or at least engaging in some inappropriate touching.back.

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