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->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a ComicStrip/BuckRogers [[WesternAnimation/DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''

to:

->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a ComicStrip/BuckRogers [[WesternAnimation/DuckDodgers [[WesternAnimation/DuckDodgersInTheTwentyFourthAndAHalfCentury story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''
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->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a BuckRogers [[WesternAnimation/DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''

to:

->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a BuckRogers ComicStrip/BuckRogers [[WesternAnimation/DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''
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trimming down quote length


->''‎"Why didn't I prepare myself for a career by going to an animation school? Simple. I did not go to an animation school because at that time no school in the world taught animation. What I did not know then, but do know now, is that at Chouinard Art Institute I received the best possible education for my future as an animator and an animation director. When I did not know then but do know now, is that the ability to draw the human body in simple graphic terms--with the simple single line--is the best possible tool for any career in graphic arts. At Chouinard I concentrated on drawing the human figure and getting a rough idea of the body's bone structure. I had no plans to become a doctor but I wanted to know how the hand worked, and what it would do.''

->''How do you draw a hand? If you are right-handed, you use your left hand as a model, and if you are left-handed, you draw your right hand. You look at it, draw it from different angles, examine it. In learning how it works, you will learn how to draw. You will learn how to draw because you are developing the very tool that makes the drawings. Everything created by Leonardo Da Vinci or Jackson Pollock, every building in the world, all depend on our ability to hold two fingers together and grasp an object. Everything we do depends on that ability to grasp, and no other animal has it, because no other animal has the opposed thumb and forefinger. And that's the magic.''
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->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a BuckRogers [[DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''

to:

->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a BuckRogers [[DuckDodgers [[WesternAnimation/DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''

Changed: 17

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-->--Chuck Jones, quoted from "Chuck Reducks: Drawing On the Fun Side of Life"

to:

-->--Chuck Jones, -->--Creator/ChuckJones, quoted from "Chuck Reducks: Drawing On the Fun Side of Life"



-->--ChuckJones

to:

-->--ChuckJones-->--Creator/ChuckJones
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->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. DaffyDuck is to a BuckRogers [[DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''

to:

->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. DaffyDuck WesternAnimation/DaffyDuck is to a BuckRogers [[DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''
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-->--Chuck Jones

to:

-->--Chuck JonesJones

->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. DaffyDuck is to a BuckRogers [[DuckDodgers story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot."''
-->--ChuckJones
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_>''"Every great artist must begin by learning to draw with the single line, and my advice to young animators is to learn how to live with that razor-sharp instrument or art. An artist who comes to me with eight or ten good drawings of the human figure in simple lines has a good chance of being hired. But I will tell the artist who comes with a bunch of drawings of Bugs Bunny to go back and learn how to draw the human body. An artist who knows that can learn how to draw ANYTHING, including Bugs Bunny."''

to:

_>''"Every ->''"Every great artist must begin by learning to draw with the single line, and my advice to young animators is to learn how to live with that razor-sharp instrument or art. An artist who comes to me with eight or ten good drawings of the human figure in simple lines has a good chance of being hired. But I will tell the artist who comes with a bunch of drawings of Bugs Bunny to go back and learn how to draw the human body. An artist who knows that can learn how to draw ANYTHING, including Bugs Bunny."''
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-->--Chuck Jones, quoted from "Chuck Reducks: Drawing On the Fun Side of Life"

to:

-->--Chuck Jones, quoted from "Chuck Reducks: Drawing On the Fun Side of Life"Life"

_>''"Every great artist must begin by learning to draw with the single line, and my advice to young animators is to learn how to live with that razor-sharp instrument or art. An artist who comes to me with eight or ten good drawings of the human figure in simple lines has a good chance of being hired. But I will tell the artist who comes with a bunch of drawings of Bugs Bunny to go back and learn how to draw the human body. An artist who knows that can learn how to draw ANYTHING, including Bugs Bunny."''
-->--Chuck Jones
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->''‎"Why didn't I prepare myself for a career by going to an animation school? Simple. I did not go to an animation school because at that time no school in the world taught animation. What I did not know then, but do know now, is that at Chouinard Art Institute I received the best possible education for my future as an animator and an animation director. When I did not know then but do know now, is that the ability to draw the human body in simple graphic terms--with the simple single line--is the best possible tool for any career in graphic arts. At Chouinard I concentrated on drawing the human figure and getting a rough idea of the body's bone structure. I had no plans to become a doctor but I wanted to know how the hand worked, and what it would do.

to:

->''‎"Why didn't I prepare myself for a career by going to an animation school? Simple. I did not go to an animation school because at that time no school in the world taught animation. What I did not know then, but do know now, is that at Chouinard Art Institute I received the best possible education for my future as an animator and an animation director. When I did not know then but do know now, is that the ability to draw the human body in simple graphic terms--with the simple single line--is the best possible tool for any career in graphic arts. At Chouinard I concentrated on drawing the human figure and getting a rough idea of the body's bone structure. I had no plans to become a doctor but I wanted to know how the hand worked, and what it would do. \n''
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How do you draw a hand? If you are right-handed, you use your left hand as a model, and if you are left-handed, you draw your right hand. You look at it, draw it from different angles, examine it. In learning how it works, you will learn how to draw. You will learn how to draw because you are developing the very tool that makes the drawings. Everything created by Leonardo Da Vinci or Jackson Pollock, every building in the world, all depend on our ability to hold two fingers together and grasp an object. Everything we do depends on that ability to grasp, and no other animal has it, because no other animal has the opposed thumb and forefinger. And that's the magic.

When a young artist asked me for advice on drawing the human foot, I told him, "The first thing you must learn is how to take your shoe off, and then how to take your sock off, then prop your leg up carefully on your other knee, take a piece of paper, and draw your foot."''

to:

How ->''How do you draw a hand? If you are right-handed, you use your left hand as a model, and if you are left-handed, you draw your right hand. You look at it, draw it from different angles, examine it. In learning how it works, you will learn how to draw. You will learn how to draw because you are developing the very tool that makes the drawings. Everything created by Leonardo Da Vinci or Jackson Pollock, every building in the world, all depend on our ability to hold two fingers together and grasp an object. Everything we do depends on that ability to grasp, and no other animal has it, because no other animal has the opposed thumb and forefinger. And that's the magic.

When
magic.''

->''When
a young artist asked me for advice on drawing the human foot, I told him, "The first thing you must learn is how to take your shoe off, and then how to take your sock off, then prop your leg up carefully on your other knee, take a piece of paper, and draw your foot."''
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Added DiffLines:

->''‎"Why didn't I prepare myself for a career by going to an animation school? Simple. I did not go to an animation school because at that time no school in the world taught animation. What I did not know then, but do know now, is that at Chouinard Art Institute I received the best possible education for my future as an animator and an animation director. When I did not know then but do know now, is that the ability to draw the human body in simple graphic terms--with the simple single line--is the best possible tool for any career in graphic arts. At Chouinard I concentrated on drawing the human figure and getting a rough idea of the body's bone structure. I had no plans to become a doctor but I wanted to know how the hand worked, and what it would do.

How do you draw a hand? If you are right-handed, you use your left hand as a model, and if you are left-handed, you draw your right hand. You look at it, draw it from different angles, examine it. In learning how it works, you will learn how to draw. You will learn how to draw because you are developing the very tool that makes the drawings. Everything created by Leonardo Da Vinci or Jackson Pollock, every building in the world, all depend on our ability to hold two fingers together and grasp an object. Everything we do depends on that ability to grasp, and no other animal has it, because no other animal has the opposed thumb and forefinger. And that's the magic.

When a young artist asked me for advice on drawing the human foot, I told him, "The first thing you must learn is how to take your shoe off, and then how to take your sock off, then prop your leg up carefully on your other knee, take a piece of paper, and draw your foot."''
-->--Chuck Jones, quoted from "Chuck Reducks: Drawing On the Fun Side of Life"

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