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* In ''VideoGame/SpecOpsTheLine'' this happens to both [[spoiler:Col. John Konrad and Capt. Martin Walker]]. They both came to Dubai hoping to help but [[spoiler:Konrad and his 33rd battalion ended up committing ever greater atrocities on the inhabitants of Dubai under the pretense of maintaining order while they evacuate the city, which eventually led Konrad to commit suicide once he realized what he had done. Walker and his Delta squad came to look for the remnants of the 33rd but ended up killing every single one of them and most of the locals. In one of the endings, the events of the game have driven Walker so deep into insanity that he massacres the US army rescue party that came looking for him. In another, he has a belated HeelRealization and kills himself. Or Walker can have that belated HeelRealization... then defy the trope in another ending and decided to live and go home, facing and attempting to pay for his crimes even at cost of becoming a broken ShellShockedVeteran.]]

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* In ''VideoGame/SpecOpsTheLine'' this happens to both [[spoiler:Col. John Konrad and Capt. Martin Walker]]. They both came to Dubai hoping to help but [[spoiler:Konrad and his 33rd battalion ended up committing ever greater atrocities on the inhabitants of Dubai under the pretense of maintaining order while they evacuate the city, which eventually led Konrad to commit suicide once he realized what he had done. Walker and his Delta squad came to look for the remnants of the 33rd but ended up killing every single one of them and most of the locals. In one two of the endings, the events of the game have driven Walker so deep into insanity that he either massacres the US army rescue party that came looking for him. him or [[SuicideByCop dies trying in the attempt]]. In another, he has a belated HeelRealization and kills himself.himself just like Konrad. Or Walker can have that belated HeelRealization... then defy the trope in another ending and decided decide to live and go home, facing and attempting to pay for his crimes even at cost of becoming a broken ShellShockedVeteran.]]
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* ''VideoGame/TerraInvicta'': [[KnightInSourArmor Commissioner Kiran Banerjee]] of the [[VichyEarth Protectorate]] gradually goes from a wise and well-meaning humanitarian to a cynical, [[InYourNatureToDestroyYourselves human-loathing]] {{Quisling}} who finishes his story by [[spoiler:obliterating the United Nations (as well as a big chunk of New York City), the same peacekeeping organization he served faithfully for decades, to enforce an authoritarian nanny state which is wholly subservient to the alien invaders.]]
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* ''VideoGame/CryOfFear'' does a twist on this trope, where [[spoiler:it's revealed that the Simon you're playing as is a projection of himself in his therapy journal. Depending on the ending this either applies to the real Simon (who [[MurderSuicide kills the girl he has a crush on and/or his therapist and then himself]] in the bad endings) or Book Simon (who becomes a bloody monster [[HeWhoFightsMonsters like the ones fought throughout the game]] and has to be defeated for Simon to start truly healing his mental health).]]

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* ''VideoGame/CryOfFear'' does a twist on this trope, where [[spoiler:it's revealed that the Simon you're playing as is a projection of himself in his therapy journal. Depending on the ending this either applies to the real Simon (who [[MurderSuicide kills the girl he has a crush on and/or his therapist and then himself]] in the bad endings) or Book Simon (who becomes a bloody monster [[HeWhoFightsMonsters like the ones fought throughout the game]] and has to be defeated for Simon to start truly healing his mental health).health in the good ending).]]
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* ''VideoGame/CryOfFear'' does a twist on this trope, where [[spoiler:it's revealed that the Simon you're playing as is a projection of himself in his therapy journal. By the end, the Simon we are playing as is an EnemyWithout of the real one [[HeWhoFightsMonsters no different from the psychos he's killed]].]]

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* ''VideoGame/CryOfFear'' does a twist on this trope, where [[spoiler:it's revealed that the Simon you're playing as is a projection of himself in his therapy journal. By Depending on the end, the Simon we are playing as is an EnemyWithout of ending this either applies to the real one Simon (who [[MurderSuicide kills the girl he has a crush on and/or his therapist and then himself]] in the bad endings) or Book Simon (who becomes a bloody monster [[HeWhoFightsMonsters no different from like the psychos he's killed]].ones fought throughout the game]] and has to be defeated for Simon to start truly healing his mental health).]]
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** ''Phantom Pain'' alone is fueled on this trope as a figurative interpretation of one of the more canonical story interpretations. The game has a hidden "point" system where the player is assessed as more evil for doing certain deeds, some of which are crucial to the plot. But if a player goes all in, the shrapnel in Snake's head becomes a devil horn, and he becomes stained in the red blood of allies he has betrayed and enemies he has needlessly killed. By the end of the game, Snake looks in the mirror, and [[spoiler: disgusted by what he sees, shatters it. As he walks away, turning his back on the man he once was, his organization's emblem on his shoulder has changed from the Diamond Dogs one he had throughout the game, to the Outer Heaven one from the game in which he is the villain.]]

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** ''Phantom Pain'' alone is fueled on this trope as a figurative interpretation of one of the more canonical story interpretations. The game has a hidden "point" system where the player is assessed as more evil for doing certain deeds, some of which are crucial to the plot. But if a player goes all in, the shrapnel in Snake's head becomes a devil horn, and he becomes stained '''permanently stained''' in the red blood of allies he has betrayed and enemies he has needlessly killed. killed.[[note]]It can be undone by earning enough anti-Demon Points to reduce the horn's size.[[/note]] By the end of the game, Snake looks in the mirror, and [[spoiler: disgusted [[spoiler:disgusted by what he sees, shatters it. As he walks away, turning his back on the man he once was, his organization's emblem on his shoulder has changed from the Diamond Dogs one he had throughout the game, to the Outer Heaven one from the game in which he is the villain.]]
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* ''VideoGame/Borderlands'':
** This is pretty much the context for ''VideoGame/BorderlandsThePreSequel''. Here, Handsome Jack, previous BigBad of ''VideoGame/{{Borderlands 2}}'', is shown as a small-time Hyperion manager trying to save millions of lives from [[WellIntentionedExtremist Zarpedon]]. At one point he even laments that innocent people are suffering because of Hyperion's war with Dahl's Lost Legion, stating that having problems with Hyperion is one thing, but the people on the moon don't deserve to suffer. The player gets to watch Jack slowly descend into the amoral, self-centered, enormously unethical and downright villainous behavior that we get to see by the time of ''Borderlands 2''.

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* ''VideoGame/Borderlands'':
''VideoGame/{{Borderlands}}'':
** This is pretty much the context for ''VideoGame/BorderlandsThePreSequel''. Here, Handsome Jack, previous BigBad of ''VideoGame/{{Borderlands 2}}'', ''VideoGame/Borderlands2'', is shown as a small-time Hyperion manager trying to save millions of lives from [[WellIntentionedExtremist Zarpedon]]. At one point he even laments that innocent people are suffering because of Hyperion's war with Dahl's Lost Legion, stating that having problems with Hyperion is one thing, but the people on the moon don't deserve to suffer. The player gets to watch Jack slowly descend into the amoral, self-centered, enormously unethical and downright villainous behavior that we get to see by the time of ''Borderlands 2''.

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Alphabeticized examples.


* ''VideoGame/AssassinsCreedRogue'' details the journey of Colonial Assassin initiate Shay Patrick Cormac from a member of that order to becoming disillusioned with it [[spoiler: after attempting to reclaim a Precursor artifact causes a massive earthquake that devastates the city of Lisbon]] and leaving it rather violently, ending up a member of the [[KnightTemplar Templars]], [[spoiler:becoming responsible for the devastated state of the Assassin Brotherhood at the beginning of ''III'' and killing Adewale from ''Black Flag'']].



* ''VideoGame/Borderlands'':
** This is pretty much the context for ''VideoGame/BorderlandsThePreSequel''. Here, Handsome Jack, previous BigBad of ''VideoGame/{{Borderlands 2}}'', is shown as a small-time Hyperion manager trying to save millions of lives from [[WellIntentionedExtremist Zarpedon]]. At one point he even laments that innocent people are suffering because of Hyperion's war with Dahl's Lost Legion, stating that having problems with Hyperion is one thing, but the people on the moon don't deserve to suffer. The player gets to watch Jack slowly descend into the amoral, self-centered, enormously unethical and downright villainous behavior that we get to see by the time of ''Borderlands 2''.
** Unlike most cases, though, it's ambiguous if Jack is [[CharacterDevelopment becoming a worse person]], or just [[ManipulativeBastard taking advantage of the situation]] to get enough power that he doesn't need to [[WhatYouAreInTheDark hide who he is anymore]]. There's also the fact that at this stage he has already [[spoiler: enslaved his own daughter, used the remains of a dimensional beast to secretly create a WaveMotionGun and pretty much kickstarted all of this to claim the contents of a Vault for himself alone]].
** ''VideoGame/{{Borderlands 3}}'' [[spoiler:confirms that he was always an asshole (because of his grandmother's abuse), but he used to be a high-functioning asshole and a loving father, until his life was ruined when a bandit kidnapped his daughter, and when she used her powers in self defense, she accidentally burned her (mute) mother to death. From there, it kind of snowballed as Jack kept his daughter imprisoned so she couldn't turn siren-psycho, only to eventually turn psycho himself. For extra ambiguity, it turns out that Tyreen's father did the opposite of what Handsome Jack did to Angel, teaching her about all the fun vault-hunting adventures she would have with her powers once she became an adult]]. [[EntitledBitch That didn't turn out well.]]



* ''VideoGame/FallenHero'' has you play as the former hero Sidestep, who's on their inexorable way to a villainous career, but [[WellIntentionedExtremist just]] [[WoobieDestroyerOfWorlds how]] [[BloodKnight far]] you fall is entirely up to you.



* Basically, the whole point of ''VideoGame/FarCry3''. In the end, [[spoiler: it's up to you to decide whether Jason Brody is redeemable or not; - in almost comical defiance of the page quote above, if he chooses to stay on the island and embraces its warrior-culture, he dies a villain. However, if he chooses to leave with his friends, he lives as an incredibly traumatized yet redeemable hero.]]

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* Basically, the whole point of ''VideoGame/FarCry3''. In the end, [[spoiler: it's [[spoiler:it's up to you to decide whether Jason Brody is redeemable or not; - in almost comical defiance of the page quote above, on the main page, if he chooses to stay on the island and embraces its warrior-culture, he dies a villain. However, if he chooses to leave with his friends, he lives as an incredibly traumatized yet redeemable hero.]] hero]].
* An interesting example happens in ''VideoGame/{{Harvester}}''. While Steve has the option of going around and killing the entire town, [[spoiler:the ending reveals that the entire town of Harvester is a literal MurderSimulator trying to turn Steve into a SerialKiller]]. The player has the option of playing this trope straight or defy it.



* Taking the non-canon path in both ''VideoGame/KnightsOfTheOldRepublic'' games will be this for the PC.
* As with the ''Knights of the Old Republic'' example above, taking the Dark Side paths in the VideoGame/DarkForcesSaga games ''VideoGame/JediKnightDarkForcesII'' and ''VideoGame/JediKnightJediAcademy'' will turn the games' storylines into this for their respective player characters. This is particularly true of ''Jedi Knight'', where Kyle's descent into darkness is determined by the totality of the player's actions throughout the game - slaughtering noncombatants, delving too much into Dark Side powers, etc. - whereas ''Jedi Academy'' presents players with a single, discrete choice to go light or dark.
* In ''VideoGame/LiveALive'', the penultimate chapter turns out to be a condensed version to fit with the "short story anthology" nature of the game's plot structure. As it turns out, it's actually detailing the BigBad's StartOfDarkness and tying all the previous, heretofore seemingly-unrelated short stories together. The chapter's focal character is Oersted, once a hero to his kingdom. Oersted is tricked into killing the king, which sees him branded a traitor and outcast, and he's even believed by many to be the demon king. To make matters worse, it's revealed that his best friend, Streibough, orchestrated the whole ordeal [[GreenEyedMonster to get revenge for Oersted always delegating him second-fiddle]]. To top things off, after having been [[EtTuBrute betrayed by his former friend and adventuring companion]], Princess Alethea, the woman he was in love with, was DrivenToSuicide by Streibough's death at Oersted's hand, having fallen in love with ''him'' instead. After losing everyone and everything dear to him, [[HeroicMime Oersted]] [[SuddenlySpeaking says]] that, if people already believe him to be the Lord of Dark, [[ThenLetMeBeEvil he might as well be one]], and so he becomes the [[BigBad Lord of Dark, Odio]].



* This trope applies to both ''VideoGame/{{Nier}}'' and ''VideoGame/NierAutomata''. In the first, Nier only sees the [[TheHeartless shades]] as [[AxCrazy mindless killing machines]], and he's right [[spoiler:at first, about the ones near his village that were exiled for their violent degeneration. Then he invades a shade stronghold to find his daughter/sister, and the peaceful shades, unable to communicate, are forced to defend themselves when he assumes they are a threat. This cycle of assumption and revenge escalates until he has committed genocide against the shades and killed a living CosmicKeystone, dooming both shades and [[TomatoInTheMirror "humans"]] to extinction.]] In ''Automata'' [[spoiler:9S passes the DespairEventHorizon after realizing that the Machine War is not only pointless but that Yorha was created to [[ForeverWar keep the war going]] [[YouHaveOutlivedYourUsefulness and then be disposed of]]. Grief-stricken after [[TheHeroDies the death of 2B]], he decides to get revenge on A2 and destroy humanity's remaining data to "solve everything".]]
* In ''[[VideoGame/{{Ravenmark}} Ravenmark: Scourge of Estellion]]'', [[spoiler:Livia Cassianus]] is a good person trying to serve [[spoiler:her]] country. Over the course of the campaign, [[spoiler:she]] falls in love and grows to accept [[spoiler:her]] new role as the UnexpectedSuccessor. However, [[spoiler:her lover's HeroicSacrifice at the end drives her over the edge, resulting in Livia becoming the ruthless Scarlet Empress]] by the time the sequel rolls around, in large part responsible for the sorry state of the Empire.



* An interesting example happens in ''VideoGame/{{Harvester}}''. While Steve has the option of going around and killing the entire town, [[spoiler:the ending reveals that the entire town of Harvester is a literal MurderSimulator trying to turn Steve into a SerialKiller]]. The player has the option of playing this trope straight or defy it.



* ''VideoGame/TotalWarWarhammerIII'' has Prince Yuri Barkov of Kislev, who you play as in the tutorial campaign. At first a heroic and beloved prince of Kislev, he sets out to learn why the bear god Ursun hasn't ended Kislev's winter with his roar. In the course of his campaigns, he learns it's because the Daemons have captured and are slowly killing Ursun, and sets out to free him, in the process however, he starts to take more callous and cruel actions, as well as becoming more vicious and abrasive towards his men in pursuit of his goal. By the end of the final tutorial mission, Yuri has turned into a vicious monster himself who doesn't hesitant to kill his own beloved brother and offer his skull to a Daemon of Khorne to bridge the way to Ursun's prison, and when confronted with the bound Ursun, he's so far gone that [[MagnificentBastard Bela'kor's]] words convince him Ursun is to blame for all of his misfortune and he shoots Ursun with a chaos-tainted bullet, mortally wounding him. After doing that and being blasted away by Ursun in retaliation, the dying Yuri calls out to the chaos gods for more power and they grant it to him, transforming him into the Chaos Undivided champion known by his title of God-Slayer.



* In ''VideoGame/LiveALive'', the penultimate chapter turns out to be a condensed version to fit with the "short story anthology" nature of the game's plot structure. As it turns out, it's actually detailing the BigBad's StartOfDarkness and tying all the previous, heretofore seemingly-unrelated short stories together. The chapter's focal character is Oersted, once a hero to his kingdom. Oersted is tricked into killing the king, which sees him branded a traitor and outcast, and he's even believed by many to be the demon king. To make matters worse, it's revealed that his best friend, Streibough, orchestrated the whole ordeal [[GreenEyedMonster to get revenge for Oersted always delegating him second-fiddle]]. To top things off, after having been [[EtTuBrute betrayed by his former friend and adventuring companion]], Princess Alethea, the woman he was in love with, was DrivenToSuicide by Streibough's death at Oersted's hand, having fallen in love with ''him'' instead. After losing everyone and everything dear to him, [[HeroicMime Oersted]] [[SuddenlySpeaking says]] that, if people already believe him to be the Lord of Dark, [[ThenLetMeBeEvil he might as well be one]], and so he becomes the [[BigBad Lord of Dark, Odio]].
* ''VideoGame/AssassinsCreedRogue'' details the journey of Colonial Assassin initiate Shay Patrick Cormac from a member of that order to becoming disillusioned with it [[spoiler: after attempting to reclaim a Precursor artifact causes a massive earthquake that devastates the city of Lisbon]] and leaving it rather violently, ending up a member of the [[KnightTemplar Templars]], [[spoiler: becoming responsible for the devastated state of the Assassin Brotherhood at the beginning of ''III'' and killing Adewale from ''Black Flag''.]]
* This is pretty much the context for ''VideoGame/BorderlandsThePreSequel''. Here, Handsome Jack, previous BigBad of ''VideoGame/{{Borderlands 2}}'', is shown as a small-time Hyperion manager trying to save millions of lives from [[WellIntentionedExtremist Zarpedon]]. At one point he even laments that innocent people are suffering because of Hyperion's war with Dahl's Lost Legion, stating that having problems with Hyperion is one thing, but the people on the moon don't deserve to suffer. The player gets to watch Jack slowly descend into the amoral, self-centered, enormously unethical and downright villainous behavior that we get to see by the time of ''Borderlands 2''.
** Unlike most cases, though, it's ambiguous if Jack is [[CharacterDevelopment becoming a worse person]], or just [[ManipulativeBastard taking advantage of the situation]] to get enough power that he doesn't need to [[WhatYouAreInTheDark hide who he is anymore]]. There's also the fact that at this stage he has already [[spoiler: enslaved his own daughter, used the remains of a dimensional beast to secretly create a WaveMotionGun and pretty much kickstarted all of this to claim the contents of a Vault for himself alone]].
** ''VideoGame/{{Borderlands 3}}'' [[spoiler:confirms that he was always an asshole (because of his grandmother's abuse), but he used to be a high-functioning asshole and a loving father, until his life was ruined when a bandit kidnapped his daughter, and when she used her powers in self defense, she accidentally burned her (mute) mother to death. From there, it kind of snowballed as Jack kept his daughter imprisoned so she couldn't turn siren-psycho, only to eventually turn psycho himself. For extra ambiguity, it turns out that Tyreen's father did the opposite of what Handsome Jack did to Angel, teaching her about all the fun vault-hunting adventures she would have with her powers once she became an adult]]. [[EntitledBitch That didn't turn out well.]]
* In ''[[VideoGame/{{Ravenmark}} Ravenmark: Scourge of Estellion]]'', [[spoiler:Livia Cassianus]] is a good person trying to serve [[spoiler:her]] country. Over the course of the campaign, [[spoiler:she]] falls in love and grows to accept [[spoiler:her]] new role as the UnexpectedSuccessor. However, [[spoiler:her lover's HeroicSacrifice at the end drives her over the edge, resulting in Livia becoming the ruthless Scarlet Empress]] by the time the sequel rolls around, in large part responsible for the sorry state of the Empire.
* Taking the non-canon path in both ''VideoGame/KnightsOfTheOldRepublic'' games will be this for the PC.
* As with the ''Knights of the Old Republic'' example above, taking the Dark Side paths in the VideoGame/DarkForcesSaga games ''VideoGame/JediKnightDarkForcesII'' and ''VideoGame/JediKnightJediAcademy'' will turn the games' storylines into this for their respective player characters. This is particularly true of ''Jedi Knight'', where Kyle's descent into darkness is determined by the totality of the player's actions throughout the game - slaughtering noncombatants, delving too much into Dark Side powers, etc. - whereas ''Jedi Academy'' presents players with a single, discrete choice to go light or dark.
* This trope applies to both ''VideoGame/{{Nier}}'' and ''VideoGame/NierAutomata''. In the first, Nier only sees the [[TheHeartless shades]] as [[AxCrazy mindless killing machines]], and he's right [[spoiler:at first, about the ones near his village that were exiled for their violent degeneration. Then he invades a shade stronghold to find his daughter/sister, and the peaceful shades, unable to communicate, are forced to defend themselves when he assumes they are a threat. This cycle of assumption and revenge escalates until he has committed genocide against the shades and killed a living CosmicKeystone, dooming both shades and [[TomatoInTheMirror "humans"]] to extinction.]] In ''Automata'' [[spoiler:9S passes the DespairEventHorizon after realizing that the Machine War is not only pointless but that Yorha was created to [[ForeverWar keep the war going]] [[YouHaveOutlivedYourUsefulness and then be disposed of]]. Grief-stricken after [[TheHeroDies the death of 2B]], he decides to get revenge on A2 and destroy humanity's remaining data to "solve everything".]]
* ''VideoGame/FallenHero'' has you play as the former hero Sidestep, who's on their inexorable way to a villainous career, but [[WellIntentionedExtremist just]] [[WoobieDestroyerOfWorlds how]] [[BloodKnight far]] you fall is entirely up to you.
* ''VideoGame/TotalWarWarhammerIII'' has Prince Yuri Barkov of Kislev, who you play as in the tutorial campaign. At first a heroic and beloved prince of Kislev, he sets out to learn why the bear god Ursun hasn't ended Kislev's winter with his roar. In the course of his campaigns, he learns it's because the Daemons have captured and are slowly killing Ursun, and sets out to free him, in the process however, he starts to take more callous and cruel actions, as well as becoming more vicious and abrasive towards his men in pursuit of his goal. By the end of the final tutorial mission, Yuri has turned into a vicious monster himself who doesn't hesitant to kill his own beloved brother and offer his skull to a Daemon of Khorne to bridge the way to Ursun's prison, and when confronted with the bound Ursun, he's so far gone that [[MagnificentBastard Bela'kor's]] words convince him Ursun is to blame for all of his misfortune and he shoots Ursun with a chaos-tainted bullet, mortally wounding him. After doing that and being blasted away by Ursun in retaliation, the dying Yuri calls out to the chaos gods for more power and they grant it to him, transforming him into the Chaos Undivided champion known by his title of God-Slayer.

to:

* In ''VideoGame/LiveALive'', the penultimate chapter turns out to be a condensed version to fit with the "short story anthology" nature of the game's plot structure. As it turns out, it's actually detailing the BigBad's StartOfDarkness and tying all the previous, heretofore seemingly-unrelated short stories together. The chapter's focal character is Oersted, once a hero to his kingdom. Oersted is tricked into killing the king, which sees him branded a traitor and outcast, and he's even believed by many to be the demon king. To make matters worse, it's revealed that his best friend, Streibough, orchestrated the whole ordeal [[GreenEyedMonster to get revenge for Oersted always delegating him second-fiddle]]. To top things off, after having been [[EtTuBrute betrayed by his former friend and adventuring companion]], Princess Alethea, the woman he was in love with, was DrivenToSuicide by Streibough's death at Oersted's hand, having fallen in love with ''him'' instead. After losing everyone and everything dear to him, [[HeroicMime Oersted]] [[SuddenlySpeaking says]] that, if people already believe him to be the Lord of Dark, [[ThenLetMeBeEvil he might as well be one]], and so he becomes the [[BigBad Lord of Dark, Odio]].
* ''VideoGame/AssassinsCreedRogue'' details the journey of Colonial Assassin initiate Shay Patrick Cormac from a member of that order to becoming disillusioned with it [[spoiler: after attempting to reclaim a Precursor artifact causes a massive earthquake that devastates the city of Lisbon]] and leaving it rather violently, ending up a member of the [[KnightTemplar Templars]], [[spoiler: becoming responsible for the devastated state of the Assassin Brotherhood at the beginning of ''III'' and killing Adewale from ''Black Flag''.]]
* This is pretty much the context for ''VideoGame/BorderlandsThePreSequel''. Here, Handsome Jack, previous BigBad of ''VideoGame/{{Borderlands 2}}'', is shown as a small-time Hyperion manager trying to save millions of lives from [[WellIntentionedExtremist Zarpedon]]. At one point he even laments that innocent people are suffering because of Hyperion's war with Dahl's Lost Legion, stating that having problems with Hyperion is one thing, but the people on the moon don't deserve to suffer. The player gets to watch Jack slowly descend into the amoral, self-centered, enormously unethical and downright villainous behavior that we get to see by the time of ''Borderlands 2''.
** Unlike most cases, though, it's ambiguous if Jack is [[CharacterDevelopment becoming a worse person]], or just [[ManipulativeBastard taking advantage of the situation]] to get enough power that he doesn't need to [[WhatYouAreInTheDark hide who he is anymore]]. There's also the fact that at this stage he has already [[spoiler: enslaved his own daughter, used the remains of a dimensional beast to secretly create a WaveMotionGun and pretty much kickstarted all of this to claim the contents of a Vault for himself alone]].
** ''VideoGame/{{Borderlands 3}}'' [[spoiler:confirms that he was always an asshole (because of his grandmother's abuse), but he used to be a high-functioning asshole and a loving father, until his life was ruined when a bandit kidnapped his daughter, and when she used her powers in self defense, she accidentally burned her (mute) mother to death. From there, it kind of snowballed as Jack kept his daughter imprisoned so she couldn't turn siren-psycho, only to eventually turn psycho himself. For extra ambiguity, it turns out that Tyreen's father did the opposite of what Handsome Jack did to Angel, teaching her about all the fun vault-hunting adventures she would have with her powers once she became an adult]]. [[EntitledBitch That didn't turn out well.]]
* In ''[[VideoGame/{{Ravenmark}} Ravenmark: Scourge of Estellion]]'', [[spoiler:Livia Cassianus]] is a good person trying to serve [[spoiler:her]] country. Over the course of the campaign, [[spoiler:she]] falls in love and grows to accept [[spoiler:her]] new role as the UnexpectedSuccessor. However, [[spoiler:her lover's HeroicSacrifice at the end drives her over the edge, resulting in Livia becoming the ruthless Scarlet Empress]] by the time the sequel rolls around, in large part responsible for the sorry state of the Empire.
* Taking the non-canon path in both ''VideoGame/KnightsOfTheOldRepublic'' games will be this for the PC.
* As with the ''Knights of the Old Republic'' example above, taking the Dark Side paths in the VideoGame/DarkForcesSaga games ''VideoGame/JediKnightDarkForcesII'' and ''VideoGame/JediKnightJediAcademy'' will turn the games' storylines into this for their respective player characters. This is particularly true of ''Jedi Knight'', where Kyle's descent into darkness is determined by the totality of the player's actions throughout the game - slaughtering noncombatants, delving too much into Dark Side powers, etc. - whereas ''Jedi Academy'' presents players with a single, discrete choice to go light or dark.
* This trope applies to both ''VideoGame/{{Nier}}'' and ''VideoGame/NierAutomata''. In the first, Nier only sees the [[TheHeartless shades]] as [[AxCrazy mindless killing machines]], and he's right [[spoiler:at first, about the ones near his village that were exiled for their violent degeneration. Then he invades a shade stronghold to find his daughter/sister, and the peaceful shades, unable to communicate, are forced to defend themselves when he assumes they are a threat. This cycle of assumption and revenge escalates until he has committed genocide against the shades and killed a living CosmicKeystone, dooming both shades and [[TomatoInTheMirror "humans"]] to extinction.]] In ''Automata'' [[spoiler:9S passes the DespairEventHorizon after realizing that the Machine War is not only pointless but that Yorha was created to [[ForeverWar keep the war going]] [[YouHaveOutlivedYourUsefulness and then be disposed of]]. Grief-stricken after [[TheHeroDies the death of 2B]], he decides to get revenge on A2 and destroy humanity's remaining data to "solve everything".]]
* ''VideoGame/FallenHero'' has you play as the former hero Sidestep, who's on their inexorable way to a villainous career, but [[WellIntentionedExtremist just]] [[WoobieDestroyerOfWorlds how]] [[BloodKnight far]] you fall is entirely up to you.
* ''VideoGame/TotalWarWarhammerIII'' has Prince Yuri Barkov of Kislev, who you play as in the tutorial campaign. At first a heroic and beloved prince of Kislev, he sets out to learn why the bear god Ursun hasn't ended Kislev's winter with his roar. In the course of his campaigns, he learns it's because the Daemons have captured and are slowly killing Ursun, and sets out to free him, in the process however, he starts to take more callous and cruel actions, as well as becoming more vicious and abrasive towards his men in pursuit of his goal. By the end of the final tutorial mission, Yuri has turned into a vicious monster himself who doesn't hesitant to kill his own beloved brother and offer his skull to a Daemon of Khorne to bridge the way to Ursun's prison, and when confronted with the bound Ursun, he's so far gone that [[MagnificentBastard Bela'kor's]] words convince him Ursun is to blame for all of his misfortune and he shoots Ursun with a chaos-tainted bullet, mortally wounding him. After doing that and being blasted away by Ursun in retaliation, the dying Yuri calls out to the chaos gods for more power and they grant it to him, transforming him into the Chaos Undivided champion known by his title of God-Slayer.

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'''WARNING:''' In many cases, the very fact that this trope applies to a work serves as a spoiler. Proceed at your own risk.

[[ProtagonistJourneyToVillain Protagonists becoming increasingly villainous]] in VideoGames.
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* ''VideoGame/BattleForWesnoth'': In the aptly titled ''Descent Into Darkness'' campaign, the protagonist is an apprentice mage who starts to delve into black magic to protect his hometown from raiders. At the start, he's learned to summon basic zombies, the use of which gets him rejected by his hometown. By the end of it, he's wiped out the raiders, but he's also become one of the most powerful liches Wesnoth has ever seen and spends his centuries killing off heroes who had thought to slay an infamous lich lord.
* In ''VideoGame/CastlevaniaLordsOfShadow'', Gabriel goes from being a holy warrior to [[spoiler:Dracula himself]].
* ''VideoGame/CryOfFear'' does a twist on this trope, where [[spoiler:it's revealed that the Simon you're playing as is a projection of himself in his therapy journal. By the end, the Simon we are playing as is an EnemyWithout of the real one [[HeWhoFightsMonsters no different from the psychos he's killed]].]]
* ''VideoGame/DarkSoulsI'': The Dark Lord Ending [[spoiler: is treated like this by Kingseeker Frampt (and presumably Gwyndolin). The truth is... [[AmbiguousEnding more]] [[MindScrew complicated]].]]
** Frampt claims this before the fact, [[spoiler:but after the Dark Lord ending he bows to the player and greets them as the new Dark Lord along with the other Primordial Serpents, suggesting that he either changed his mind or was lying the whole time.]]
* ''VideoGame/EdnaAndHarveyHarveysNewEyes'' can be considered this if you have Lilli [[spoiler:stab Dr. Marcel]] in the ending. (The narration phrases it in terms of her becoming TheUnfettered, but notes that she did in fact just [[spoiler:kill a worn-out old man who was completely helpless and at her mercy.]])
* The Lone Wanderer's story in ''VideoGame/{{Fallout 3}}'' can become this.
* Ditto for The Courier in ''VideoGame/FalloutNewVegas''. You might start out as someone helping communities and stopping raiders. But when you get dragged into the main plot, some paths will require you to take awful actions, like betrayal and mass murder to proceed.
* Basically, the whole point of ''VideoGame/FarCry3''. In the end, [[spoiler: it's up to you to decide whether Jason Brody is redeemable or not; - in almost comical defiance of the page quote above, if he chooses to stay on the island and embraces its warrior-culture, he dies a villain. However, if he chooses to leave with his friends, he lives as an incredibly traumatized yet redeemable hero.]]
* ''VideoGame/HeroesOfMightAndMagic'''s first ''Heroes' Chronicles'' campaign details the rise and fall of Tarnum, a barbarian whose only goal is to free his people from the tyrannical rule of the Bracadan wizards to re-establish the glorious barbarian empire of old. Throughout the campaign, various events cause him to grow more paranoid and ruthless, with the tipping point being his poisoning of all his generals, whom he suspected of treachery. He is eventually ended by King Rion Gryphonheart, the first Erathian king, in a CombatByChampion. The remaining campaigns detail his redemption after he is not admitted to the barbarian afterlife. His final redemption comes in the barbarian campaign of ''Heroes of Might and Magic IV'', where he guides a young barbarian named Waerjak in uniting the scattered tribes in a story mirroring his own, minus this trope.
* The ''VideoGame/MetalGear'' prequel games - ''[[VideoGame/MetalGearSolid3SnakeEater Snake Eater]]'', ''[[VideoGame/MetalGearSolidPortableOps Portable Ops]]'', ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'', ''[[Videogame/MetalGearSolidVGroundZeroes Ground Zeroes]]'' and ''[[VideoGame/MetalGearSolidVThePhantomPain The Phantom Pain]]'' - are this for Naked Snake/Big Boss. ''Snake Eater'' kicks off his StartOfDarkness when he is forced to kill his old mentor/ParentalSubstitute, the Boss, as part of a GovernmentConspiracy, and ''The Phantom Pain'', taking place ten years before the original ''Metal Gear'', completes his fall by making him a [[RevengeBeforeReason revenge-driven]], [[CardCarryingVillain self-confessed]] "[[HeWhoFightsMonsters demon.]]"
** ''Phantom Pain'' alone is fueled on this trope as a figurative interpretation of one of the more canonical story interpretations. The game has a hidden "point" system where the player is assessed as more evil for doing certain deeds, some of which are crucial to the plot. But if a player goes all in, the shrapnel in Snake's head becomes a devil horn, and he becomes stained in the red blood of allies he has betrayed and enemies he has needlessly killed. By the end of the game, Snake looks in the mirror, and [[spoiler: disgusted by what he sees, shatters it. As he walks away, turning his back on the man he once was, his organization's emblem on his shoulder has changed from the Diamond Dogs one he had throughout the game, to the Outer Heaven one from the game in which he is the villain.]]
* In ''VideoGame/ShinMegamiTenseiIIINocturne'', the entire game can serve as this to [[spoiler:the PlayerCharacter depending on what ending you choose]].
* In ''VideoGame/SpecOpsTheLine'' this happens to both [[spoiler:Col. John Konrad and Capt. Martin Walker]]. They both came to Dubai hoping to help but [[spoiler:Konrad and his 33rd battalion ended up committing ever greater atrocities on the inhabitants of Dubai under the pretense of maintaining order while they evacuate the city, which eventually led Konrad to commit suicide once he realized what he had done. Walker and his Delta squad came to look for the remnants of the 33rd but ended up killing every single one of them and most of the locals. In one of the endings, the events of the game have driven Walker so deep into insanity that he massacres the US army rescue party that came looking for him. In another, he has a belated HeelRealization and kills himself. Or Walker can have that belated HeelRealization... then defy the trope in another ending and decided to live and go home, facing and attempting to pay for his crimes even at cost of becoming a broken ShellShockedVeteran.]]
* ''VideoGame/StrangerOfParadiseFinalFantasyOrigin'' is this for [[spoiler:Jack Garland, a "Stranger" sent by [[AbusivePrecursors the Lufenians]] to enforce order in the world of ''VideoGame/FinalFantasyI''. Upon realizing the harm the Lufenians inflict on the world for the sake of their experimentations, he, along with his allies and the Dark Elf Astos, concocts a plan wherein he would be ultimately DrivenToVillainy, in so doing becoming an avatar of "Chaos" that would sever the world from the Lufenians, then become the villain whose defeat would ultimately save the world from darkness. In short, this game is the OriginStory for the main villain of ''FFI'', Garland[=/=]Chaos.]]
* An interesting example happens in ''VideoGame/{{Harvester}}''. While Steve has the option of going around and killing the entire town, [[spoiler:the ending reveals that the entire town of Harvester is a literal MurderSimulator trying to turn Steve into a SerialKiller]]. The player has the option of playing this trope straight or defy it.
* Sarah Kerrigan's plot-arc from ''VideoGame/{{Starcraft}}'' could basically be described as "heroic moral center" to "BrainwashedAndCrazy [[TheDragon Dragon]]" to "BigBad in her own right". [[spoiler:But by the time of Amon's war, she comes back around to a heroine once more, strong enough to kill the GodOfEvil.]]
* ''VideoGame/TalesOfDestiny'': Leon's Side in the remake is Leon's journey from cold-hearted AntiHero into [[DefrostingIceQueen Defrosting Ice King]], into [[ForegoneConclusion forced villainy]] [[spoiler: and death]].
* Jin Kazama in ''VideoGame/{{Tekken}} 6''. Regardless of his [[UtopiaJustifiesTheMeans reasons]] [[KnightTemplar for]] [[BatmanGambit doing]] [[EvilVersusEvil it]], he plunged the entire world into war and nearly cruelly executed his uncle (it's not like he wasn't enjoying it) based on selfishness and ''a theory.'' Jin himself recognizes what his actions have turned him into, even though he's the only one who could have done what he did.
* Jack Boyd from the ''VideoGame/ThisIsThePolice'' series is one of the most severe cases of this. In the first game, he's governmentally corrupt, but still morally sound in trying to do the right thing and make a solid living by the end of his tenure, even if he's unable to due to his superiors screwing him over at every turn. Between being forced to work with the mafia, to Robespierre leaking out potentially doctored files detailing supposed wrongdoings of Jack, to Mayor Rogers firing Jack despite saying he wouldn't, Jack is left with absolutely nothing by the end of the first game, leading to him abandoning Freeburg and fleeing to Sharpwood in the sequel. After fending off an assailant, he's taken into custody and strikes up a deal with Sheriff Lilly to help her run the department, and because she's an ExtremeDoormat who has a hard time running the department, Jack uses this opportunity to explain that he's free to do whatever he wants because Lilly's helpless without him. After a scuffle for position of co-sheriff with Britt Carter, a plan instigated by Liam Henderson to get Jack killed, and Jack's old colleague Lana telling him to turn himself in, Jack hits the DespairEventHorizon, leading to his soul being fully corrupted by Forest Spirits. Once he's gone from a JerkWithAHeartOfGold to a full-blown CorruptCop, he ends up crossing the MoralEventHorizon by killing everyone who ever knew his real identity; even ones who supported Jack to the end, such as Emma and Moreno.
* The alliance campaign of ''VideoGame/{{Warcraft}} III'' does this with prince Arthas and the TraumaCongaLine that leads to him becoming The Lich King.
** To a lesser degree, we have Illidan, Sylvanas, Maiev Shadowsong, Kael, and Grom Hellscream, though admittedly several of these became {{Anti Villain}}s while Grom redeemed himself via HeroicSacrifice. Really, it would be easier to list the ''Warcraft'' characters that ''don't'' follow this route.
** In ''VideoGame/WorldOfWarcraft'', Grom's son Garrosh began as a seemingly good-natured Orc, tormented by the sins of his father. As his personal story continued he became increasingly brutal and veered further into GeneralRipper territory, culminating with his being the end boss of an entire expansion pack following a pogrom against all non-Orcs and his attempts to steal the power of the Sha.
* In ''VideoGame/LiveALive'', the penultimate chapter turns out to be a condensed version to fit with the "short story anthology" nature of the game's plot structure. As it turns out, it's actually detailing the BigBad's StartOfDarkness and tying all the previous, heretofore seemingly-unrelated short stories together. The chapter's focal character is Oersted, once a hero to his kingdom. Oersted is tricked into killing the king, which sees him branded a traitor and outcast, and he's even believed by many to be the demon king. To make matters worse, it's revealed that his best friend, Streibough, orchestrated the whole ordeal [[GreenEyedMonster to get revenge for Oersted always delegating him second-fiddle]]. To top things off, after having been [[EtTuBrute betrayed by his former friend and adventuring companion]], Princess Alethea, the woman he was in love with, was DrivenToSuicide by Streibough's death at Oersted's hand, having fallen in love with ''him'' instead. After losing everyone and everything dear to him, [[HeroicMime Oersted]] [[SuddenlySpeaking says]] that, if people already believe him to be the Lord of Dark, [[ThenLetMeBeEvil he might as well be one]], and so he becomes the [[BigBad Lord of Dark, Odio]].
* ''VideoGame/AssassinsCreedRogue'' details the journey of Colonial Assassin initiate Shay Patrick Cormac from a member of that order to becoming disillusioned with it [[spoiler: after attempting to reclaim a Precursor artifact causes a massive earthquake that devastates the city of Lisbon]] and leaving it rather violently, ending up a member of the [[KnightTemplar Templars]], [[spoiler: becoming responsible for the devastated state of the Assassin Brotherhood at the beginning of ''III'' and killing Adewale from ''Black Flag''.]]
* This is pretty much the context for ''VideoGame/BorderlandsThePreSequel''. Here, Handsome Jack, previous BigBad of ''VideoGame/{{Borderlands 2}}'', is shown as a small-time Hyperion manager trying to save millions of lives from [[WellIntentionedExtremist Zarpedon]]. At one point he even laments that innocent people are suffering because of Hyperion's war with Dahl's Lost Legion, stating that having problems with Hyperion is one thing, but the people on the moon don't deserve to suffer. The player gets to watch Jack slowly descend into the amoral, self-centered, enormously unethical and downright villainous behavior that we get to see by the time of ''Borderlands 2''.
** Unlike most cases, though, it's ambiguous if Jack is [[CharacterDevelopment becoming a worse person]], or just [[ManipulativeBastard taking advantage of the situation]] to get enough power that he doesn't need to [[WhatYouAreInTheDark hide who he is anymore]]. There's also the fact that at this stage he has already [[spoiler: enslaved his own daughter, used the remains of a dimensional beast to secretly create a WaveMotionGun and pretty much kickstarted all of this to claim the contents of a Vault for himself alone]].
** ''VideoGame/{{Borderlands 3}}'' [[spoiler:confirms that he was always an asshole (because of his grandmother's abuse), but he used to be a high-functioning asshole and a loving father, until his life was ruined when a bandit kidnapped his daughter, and when she used her powers in self defense, she accidentally burned her (mute) mother to death. From there, it kind of snowballed as Jack kept his daughter imprisoned so she couldn't turn siren-psycho, only to eventually turn psycho himself. For extra ambiguity, it turns out that Tyreen's father did the opposite of what Handsome Jack did to Angel, teaching her about all the fun vault-hunting adventures she would have with her powers once she became an adult]]. [[EntitledBitch That didn't turn out well.]]
* In ''[[VideoGame/{{Ravenmark}} Ravenmark: Scourge of Estellion]]'', [[spoiler:Livia Cassianus]] is a good person trying to serve [[spoiler:her]] country. Over the course of the campaign, [[spoiler:she]] falls in love and grows to accept [[spoiler:her]] new role as the UnexpectedSuccessor. However, [[spoiler:her lover's HeroicSacrifice at the end drives her over the edge, resulting in Livia becoming the ruthless Scarlet Empress]] by the time the sequel rolls around, in large part responsible for the sorry state of the Empire.
* Taking the non-canon path in both ''VideoGame/KnightsOfTheOldRepublic'' games will be this for the PC.
* As with the ''Knights of the Old Republic'' example above, taking the Dark Side paths in the VideoGame/DarkForcesSaga games ''VideoGame/JediKnightDarkForcesII'' and ''VideoGame/JediKnightJediAcademy'' will turn the games' storylines into this for their respective player characters. This is particularly true of ''Jedi Knight'', where Kyle's descent into darkness is determined by the totality of the player's actions throughout the game - slaughtering noncombatants, delving too much into Dark Side powers, etc. - whereas ''Jedi Academy'' presents players with a single, discrete choice to go light or dark.
* This trope applies to both ''VideoGame/{{Nier}}'' and ''VideoGame/NierAutomata''. In the first, Nier only sees the [[TheHeartless shades]] as [[AxCrazy mindless killing machines]], and he's right [[spoiler:at first, about the ones near his village that were exiled for their violent degeneration. Then he invades a shade stronghold to find his daughter/sister, and the peaceful shades, unable to communicate, are forced to defend themselves when he assumes they are a threat. This cycle of assumption and revenge escalates until he has committed genocide against the shades and killed a living CosmicKeystone, dooming both shades and [[TomatoInTheMirror "humans"]] to extinction.]] In ''Automata'' [[spoiler:9S passes the DespairEventHorizon after realizing that the Machine War is not only pointless but that Yorha was created to [[ForeverWar keep the war going]] [[YouHaveOutlivedYourUsefulness and then be disposed of]]. Grief-stricken after [[TheHeroDies the death of 2B]], he decides to get revenge on A2 and destroy humanity's remaining data to "solve everything".]]
* ''VideoGame/FallenHero'' has you play as the former hero Sidestep, who's on their inexorable way to a villainous career, but [[WellIntentionedExtremist just]] [[WoobieDestroyerOfWorlds how]] [[BloodKnight far]] you fall is entirely up to you.
* ''VideoGame/TotalWarWarhammerIII'' has Prince Yuri Barkov of Kislev, who you play as in the tutorial campaign. At first a heroic and beloved prince of Kislev, he sets out to learn why the bear god Ursun hasn't ended Kislev's winter with his roar. In the course of his campaigns, he learns it's because the Daemons have captured and are slowly killing Ursun, and sets out to free him, in the process however, he starts to take more callous and cruel actions, as well as becoming more vicious and abrasive towards his men in pursuit of his goal. By the end of the final tutorial mission, Yuri has turned into a vicious monster himself who doesn't hesitant to kill his own beloved brother and offer his skull to a Daemon of Khorne to bridge the way to Ursun's prison, and when confronted with the bound Ursun, he's so far gone that [[MagnificentBastard Bela'kor's]] words convince him Ursun is to blame for all of his misfortune and he shoots Ursun with a chaos-tainted bullet, mortally wounding him. After doing that and being blasted away by Ursun in retaliation, the dying Yuri calls out to the chaos gods for more power and they grant it to him, transforming him into the Chaos Undivided champion known by his title of God-Slayer.

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