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Changed line(s) 29 (click to see context) from:
** Alice is rich, so it doesn't matter to her.
to:
** Alice is rich, so it doesn't matter to her. Or she has HeroInsurance.
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Deleted line(s) 15 (click to see context) :
* '''Implied''': We don't see how Alice enters the room, but her appearance after the sound of glass breaking gives the idea that she burst through a window.
* '''Implied''': We don't see how Alice enters the room, but her appearance after the sound of glass breaking gives the idea that she burst through a window.
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Plotted A Good Waste''': ???
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%%* '''Plotted A Good Waste''': ???
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%% Optional items, added after Conversed, at your discretion:
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%%* '''Plotted A Good Waste''': ???
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* '''Implied''': We don't see how Alice enters the room, but her appearance after the sound of glass breaking gives the idea that she burst through a window.
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* '''Exploited''': ???
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* '''Exploited''': ???Alice breaks through the window to trigger an alarm and summon the cops to catch the bad guys.
* '''Played For Laughs''': Alice bursts through the window and manages to leave behind [[ImpactSilhouette a hole shaped like herself]].
* '''Played For Drama''': Alice bursts through the window and uses the broken glass as weapons when confronting the bad guys.
* '''Played For Drama''': Alice bursts through the window and uses the broken glass as weapons when confronting the bad guys.
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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%%* '''Plotted A Good Waste''':
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''':
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Changed line(s) 6 (click to see context) from:
* '''Inverted''': Alice uses the window as a solid surface to jump off of.
to:
* '''Inverted''': '''Inverted''':
** Alice uses the window as a solid surface to jump offof.of.
** The window jumps into Alice.
** Alice uses the window as a solid surface to jump off
** The window jumps into Alice.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???Alice opens the window first, then jumps through it.
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Added standarized \'Playing With Wiki\' template
* '''Downplayed''': ???
Deleted line(s) 9,12 (click to see context) :
* '''Deconstructed''': Alice lacerates herself on the sharp edges of the glass.
** Alice is forced to pay for all the windows she breaks.
* '''Reconstructed''': Alice wears armor to protect herself from cuts.
** Alice is rich, so it doesn't matter to her.
** Alice is forced to pay for all the windows she breaks.
* '''Reconstructed''': Alice wears armor to protect herself from cuts.
** Alice is rich, so it doesn't matter to her.
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* '''Lampshaded''': "ThereWasADoor, you know."
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* '''Lampshaded''': '''Lampshaded''':
** "ThereWasADoor, you know."
** "ThereWasADoor, you know."
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* '''Exploited''': ???
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* '''Deconstructed''':
** Alice lacerates herself on the sharp edges of the glass.
** Alice is forced to pay for all the windows she breaks.
* '''Reconstructed''':
** Alice wears armor to protect herself from cuts.
** Alice is rich, so it doesn't matter to her.
** Alice lacerates herself on the sharp edges of the glass.
** Alice is forced to pay for all the windows she breaks.
* '''Reconstructed''':
** Alice wears armor to protect herself from cuts.
** Alice is rich, so it doesn't matter to her.
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Added DiffLines:
** "When did you decide you wanted to be Batman?"
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Added DiffLines:
** Alice is rich, so it doesn't matter to her.
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Any jump through a window is a straight use — inverting that is a little trickier.
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* '''Inverted''': Alice is defenestrated, or a monster jump through the window ''at'' Alice.
to:
* '''Inverted''': Alice is defenestrated, or a monster jump through uses the window ''at'' Alice.as a solid surface to jump off of.
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Changed line(s) 1 (click to see context) from:
Click the edit button to start this new page.
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* '''Straight''': Alice makes a dramatic entrance by leaping through the window.
* '''Exaggerated''': Alice ''always'' jumps in through the window, if possible. Preferably an unbroken window.
* '''Justified''': The door is locked, and Alice needs to
* '''Inverted''': Alice is defenestrated, or a monster jump through the window ''at'' Alice.
* '''Subverted''': Alice bounces off the bulletproof glass.
* '''Double Subverted''': Alice then backs up, gets a running start, and smashes her way through.
* '''Parodied''': Alice has a compulsion to leap through any pane of glass she sees.
* '''Deconstructed''': Alice lacerates herself on the sharp edges of the glass.
** Alice is forced to pay for all the windows she breaks.
* '''Reconstructed''': Alice wears armor to protect herself from cuts.
* '''Zig Zagged''': Alice jumps through two windows, bounces off the third, tries again but misses and [[TheJuggernaut smashes through the wall]] next to the window, jumps through another window, and opens the last window to climb through easily. Bob, in hot pursuit, jumps through the two unbroken windows.
* '''Averted''': Alice opens the door and rushes inside.
* '''Enforced''': "Let's have Alice jump in through the window. It'll be a lot more dramatic that way."
* '''Lampshaded''': "ThereWasADoor, you know."
* '''Invoked''': "Window, huh? I've always wanted to do this..."
* '''Defied''': "Why should I jump through the window when there's a perfectly good door right next to it?"
* '''Discussed''': "If you hear the sound of glass breaking, that's just Alice's way of saying hi."
* '''Conversed''': "Oh, look, a massive skylight. I think I know how Alice is getting in."
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Back to SuperWindowJump! YAAAAAAAAAA*shatter*
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