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Changed line(s) 9 (click to see context) from:
* '''Inverted''': Caradoc doesn't blame Donald for his brother's death, but Donald's continual suspicion and unwillingness to trust foment his grievance until he does blame him -- his conscience is obviously guilty.
to:
* '''Inverted''': Caradoc Anthony doesn't blame Donald Brandon for his brother's death, but Donald's continual suspicion and unwillingness to trust foment his grievance until he does blame him -- his conscience is obviously guilty.
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Deleted line(s) 25 (click to see context) :
* '''Deconstructed''': StrikeMeDownWithAllOfYourHatred
Changed line(s) 33 (click to see context) from:
%%
to:
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* '''Deconstructed''': StrikeMeDownWithAllOfYourHatred
Changed line(s) 32 (click to see context) from:
%%* '''Deconstructed''': ???
to:
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Changed line(s) 10 (click to see context) from:
* '''Subverted''': As Brandon runs, Anthony shoots enemies and then shifts his gun to aim at Brandon.
to:
* '''Subverted''': '''Subverted''':
** As Brandon runs, Anthony shoots enemies and then shifts his gun to aim atBrandon.Brandon.
** Anthony thinks Brandon is using ReversePsychology on him… and ReversePsychology is Anthony’s BerserkButton.
** As Brandon runs, Anthony shoots enemies and then shifts his gun to aim at
** Anthony thinks Brandon is using ReversePsychology on him… and ReversePsychology is Anthony’s BerserkButton.
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** Anthony always thought killing Brandon would be satisfying for him, but once he's given the opportunity, he finds he's not really capable of killing.
Changed line(s) 14 (click to see context) from:
* '''Enforced''': ???
to:
* '''Enforced''': ???The producers need to quickly wrap up Anthony's revenge arc to move on to other things.
* '''Played For Laughs''': Brandon gets into a comically stupid and over-the-top situation that seems to be daring Anthony to kill him, but Anthony decides not to.
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%%* '''Played For Laughs''': ???
to:
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Changed line(s) 1 (click to see context) from:
'''Basic Trope''': One character gives another, who wants to kill him, an unexpected chance to kill, causing the other give up the idea of killing him.
to:
'''Basic Trope''': One character gives another, who wants to kill him, an unexpected chance to kill, causing the other to give up the idea of killing him.
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Changed line(s) 11 (click to see context) from:
* '''Parodied''': ???
to:
* '''Parodied''': ???Anthony shoots Brandon in the head as soon as he is handed a gun.
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Changed line(s) 15 (click to see context) from:
* '''Lampshaded''': ???
to:
* '''Lampshaded''': ???Anthony sees through what Brandon was doing and leaves a snarky remark.
--> '''Anthony''': "Of course, I'm supposed to not fire at you."
--> '''Anthony''': "Of course, I'm supposed to not fire at you."
Changed line(s) 17 (click to see context) from:
* '''Exploited''': ???
to:
* '''Exploited''': ???The pistol Brandon gives to Anthony is loaded with blank shells. This is a SecretTestOfCharacter, if Anthony attempted to fire at Brandon, Brandon would gleefully retaliate.
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Changed line(s) 18 (click to see context) from:
* '''Defied''': ???
to:
* '''Defied''': ???Anthony eventually shoots Brandon.
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Changed line(s) 7 (click to see context) from:
** [[CantKillYouStillNeedYou Cant kill him; still need him.]]
to:
** [[CantKillYouStillNeedYou Cant Can't kill him; him, still need him.]]him]].
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Changed line(s) 5 (click to see context) from:
* '''Justified''': The PowerOfTrust inspires Anthony.
to:
* '''Justified''': '''Justified''':
** The PowerOfTrust inspiresAnthony.Anthony.
** [[CantKillYouStillNeedYou Cant kill him; still need him.]]
** The PowerOfTrust inspires
** [[CantKillYouStillNeedYou Cant kill him; still need him.]]
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Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': ???
to:
* '''Exaggerated''': ???Anthony hates Brandon on such a level it's a miracle that he stays his hands. After that he stops wanting to kill him and they becomes fast friends.
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Changed line(s) 4 (click to see context) from:
* '''Downplayed''': ???
to:
* '''Downplayed''': ???Anthony, still angry with Brandon but not really wanting him dead (or possibly [[CantKillYouStillNeedYou needing him alive]]), fires into the wall behind Brandon.
Changed line(s) 10,11 (click to see context) from:
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Averted''': ???
to:
* '''Zig Zagged''': ???
Anthony wrestles with the question of whether he really wants Brandon dead throughout the work, and possibly across works, sometimes nearly killing Brandon, sometimes holding back.
* '''Averted''':???Brandon never gets into a situation where he has to put his life into Anthony's hands.
* '''Averted''':
Changed line(s) 14 (click to see context) from:
* '''Invoked''': ???
to:
* '''Invoked''': ???Brandon, knowing that Anthony resents him, puts a loaded pistol (with Anthony's finger on the trigger) to his own head, deliberately putting his own life in Anthony's hands.
Changed line(s) 20 (click to see context) from:
If you're not going to kill me, let's go back to KillMeNowOrForeverStayYourHand
to:
If you're not going to kill me, let's go back to KillMeNowOrForeverStayYourHandKillMeNowOrForeverStayYourHand.
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Added DiffLines:
'''Basic Trope''': One character gives another, who wants to kill him, an unexpected chance to kill, causing the other give up the idea of killing him.
* '''Straight''': Anthony resents Brandon, blaming him for his brother's death. One day, when they are on patrol, they meet enemy forces and must fight their way out. Anthony's gun runs out of ammo, and Brandon hands him his own, telling him to cover him while he runs for the radio to get the news out. Anthony keeps careful watch and stops resenting him.
* '''Exaggerated''': ???
* '''Downplayed''': ???
* '''Justified''': The PowerOfTrust inspires Anthony.
* '''Inverted''': Caradoc doesn't blame Donald for his brother's death, but Donald's continual suspicion and unwillingness to trust foment his grievance until he does blame him -- his conscience is obviously guilty.
* '''Subverted''': As Brandon runs, Anthony shoots enemies and then shifts his gun to aim at Brandon.
* '''Double Subverted''': But he doesn't actually shoot.
* '''Parodied''': ???
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
----
If you're not going to kill me, let's go back to KillMeNowOrForeverStayYourHand
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
* '''Straight''': Anthony resents Brandon, blaming him for his brother's death. One day, when they are on patrol, they meet enemy forces and must fight their way out. Anthony's gun runs out of ammo, and Brandon hands him his own, telling him to cover him while he runs for the radio to get the news out. Anthony keeps careful watch and stops resenting him.
* '''Exaggerated''': ???
* '''Downplayed''': ???
* '''Justified''': The PowerOfTrust inspires Anthony.
* '''Inverted''': Caradoc doesn't blame Donald for his brother's death, but Donald's continual suspicion and unwillingness to trust foment his grievance until he does blame him -- his conscience is obviously guilty.
* '''Subverted''': As Brandon runs, Anthony shoots enemies and then shifts his gun to aim at Brandon.
* '''Double Subverted''': But he doesn't actually shoot.
* '''Parodied''': ???
* '''Zig Zagged''': ???
* '''Averted''': ???
* '''Enforced''': ???
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
----
If you're not going to kill me, let's go back to KillMeNowOrForeverStayYourHand
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???