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* '''Defied''':
** Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.

to:

* '''Defied''':
**
'''Defied''': Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.

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Changed: 312

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* '''Exaggerated''': Every enemy Hiro fights has their own unique siren.

to:

* '''Exaggerated''': '''Exaggerated''':
**
Every enemy Hiro fights has their own unique siren.siren.
** The siren continues to play during the boss battle until hiro defeats the boss.



** Just before a hero arrives the Bosses hear a warning siren.

to:

** Just before a hero hiro arrives the Bosses hear a warning siren.



** The siren can be heard through the stage (To the annoyance of the player), but stops when Hiro approaches the boss.



** When one of the bosses' sirens malfunctions and doesn't play, it refuses to fight Hiro until someone fixes it, claiming the siren to be essential to the encounter.



* '''Defied''': Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.

to:

* '''Defied''': '''Defied''':
**
Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.



* '''Played For Laughs''': The only bosses to get a warning siren are the [[AntiClimaxBoss very]] weak ones, causing the bosses to panic whenever they hear a siren.

to:

* '''Played For Laughs''': Laughs''':
**
The only bosses to get a warning siren are the [[AntiClimaxBoss very]] weak ones, causing the bosses to panic whenever they hear a siren.siren.
** Hiro is deaf and doesn't even hear the siren, to the bosses' confusion.

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Changed: 90

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* '''Subverted''': Hiro appears to be receiving a warning, but he's actually interrupting the Boss' schedule.

to:

* '''Subverted''': '''Subverted''':
**
Hiro appears to be receiving a warning, but he's actually interrupting the Boss' schedule.schedule.
** A warning siren plays for every boss except Emporer Evulz.

Added: 217

Changed: 111

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* '''Justified''': Hiro is fighting within a malfunctioning cyberspace, the Bosses causing a clear distortion whenever they spawn.

to:

* '''Justified''': '''Justified''':
**
Hiro is fighting within a malfunctioning cyberspace, the Bosses causing a clear distortion whenever they spawn.spawn.
** Evulz and his mooks don't know [[FriendOrFoe the IFF-code needed]] to not trigger the base's sirens.

Added: 62

Changed: 86

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Fixing indentation and other stuff


'''Basic Trope''': Bosses are preceded by a warning.
* '''Straight''': Emperor Evulz and his lieutenants are accompanied by a siren when Hiro confronts them.
* '''Exaggerated''': Every enemy Hiro fights has their own unique siren.

to:

'''Basic Trope''': Bosses Trope''': Bosses are preceded by a warning.
* '''Straight''': Emperor '''Straight''': Emperor Evulz and his lieutenants are accompanied by a siren when Hiro confronts them.
* '''Exaggerated''': Every '''Exaggerated''': Every enemy Hiro fights has their own unique siren.



* '''Justified''': Hiro is fighting within a malfunctioning cyberspace, the Bosses causing a clear distortion whenever they spawn.
* '''Inverted''': Just before a hero arrives the Bosses hear a warning siren.

to:

* '''Justified''': Hiro '''Justified''': Hiro is fighting within a malfunctioning cyberspace, the Bosses causing a clear distortion whenever they spawn.
* '''Inverted''': Just '''Inverted''':
** Just
before a hero arrives the Bosses hear a warning siren.



* '''Subverted''': Hiro appears to be receiving a warning, but he's actually interrupting the Boss' schedule.
* '''Double Subverted''': ...Hiro ''does'' specifically time his raids during a Boss' schedule though, to be sure of their presence.

to:

* '''Subverted''': Hiro '''Subverted''': Hiro appears to be receiving a warning, but he's actually interrupting the Boss' schedule.
* '''Double Subverted''': ...Subverted''': Hiro ''does'' specifically time his raids during a Boss' schedule though, to be sure of their presence.



* '''Averted''': There are no special warnings just as a boss appears.

to:

* '''Averted''': There '''Averted''': There are no special warnings just as a boss appears.



**  "We need more music in this, so why not give each of the bosses a tune for when their battle starts?"

to:

**  "We "We need more music in this, so why not give each of the bosses a tune for when their battle starts?"



* '''Lampshaded''': "Why was there a siren screeching in the background? Did I trip something?"

to:

* '''Lampshaded''': "Why '''Lampshaded''': "Why was there a siren screeching in the background? Did I trip something?"



* '''Exploited''': Drake tunes all his attacks to match the siren so Hiro can't defend himself.
* '''Defied''': Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.

to:

* '''Exploited''': Drake '''Exploited''': Drake tunes all his attacks to match the siren so Hiro can't defend himself.
* '''Defied''': Emperor '''Defied''': Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.



* '''Conversed''': "What's the logic behind those boss sirens anyways? Alerting your enemy to your presence is just stupid." "Most likely the siren is for the bosses instead, with the heroes just arriving in time to hear."

to:

* '''Conversed''': "What's '''Conversed''': "What's the logic behind those boss sirens anyways? Alerting your enemy to your presence is just stupid." "Most likely the siren is for the bosses instead, with the heroes just arriving in time to hear."
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* '''Zig Zagged''': The bosses that play a siren are randomly chosen when the player starts a new game.

to:

* '''Zig Zagged''': The bosses that play a siren are randomly chosen do so when first battled, but before their second battle, it does not play. Every battle after the player starts second has a new game.50% of the siren playing.
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* '''Zig Zagged''': ???

to:

* '''Zig Zagged''': ???Zagged''': The bosses that play a siren are randomly chosen when the player starts a new game.
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*  "We need more music in this, so why not give each of the bosses a tune for when their battle starts?"
* It's a form of DynamicLoading. The warning is there so that the boss data can load properly.

to:

* **  "We need more music in this, so why not give each of the bosses a tune for when their battle starts?"
* ** It's a form of DynamicLoading. The warning is there so that the boss data can load properly.

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* '''Enforced''': "We need more music in this, so why not give each of the bosses a tune for when their battle starts?"

to:

* '''Enforced''': "We '''Enforced''':
*  "We
need more music in this, so why not give each of the bosses a tune for when their battle starts?"starts?"
* It's a form of DynamicLoading. The warning is there so that the boss data can load properly.
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** All bosses try to imitate the sound of an alarm siren with their own voices before showing up to fight.

to:

** All bosses try show up to imitate the sound of an alarm fight Hiro while making siren sounds with their own voices before showing up to fight.voices.
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** All bosses try to imitate the sound of a siren with their own voices before showing up to fight.

to:

** All bosses try to imitate the sound of a an alarm siren with their own voices before showing up to fight.
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** All bosses try to imitate the sound of a siren with their own voices before entering the stage.

to:

** All bosses try to imitate the sound of a siren with their own voices before entering the stage.showing up to fight.

Added: 208

Changed: 107

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* '''Parodied''': Each boss is preceded by a cheesy song exposing all their fears whilst 'trying' to make Hiro actually wary.

to:

* '''Parodied''': '''Parodied''':
**
Each boss is preceded by a cheesy song exposing all their fears whilst 'trying' to make Hiro actually wary.wary.
** All bosses try to imitate the sound of a siren with their own voices before entering the stage.

Added: 32

Changed: 1

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* '''Zig Zagged''': 

to:

* '''Zig Zagged''': Zagged''': ???



* '''Played For Drama''': The warning sirens are meant to forewarn Bosses of Hiro, but as he continues to win the sirens are suddenly stopped to throw Hiro off.

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* '''Played For Drama''': The warning sirens are meant to forewarn Bosses of Hiro, but as he continues to win the sirens are suddenly stopped to throw Hiro off.off.
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Back to BossWarningSiren
----
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* '''Parodied''': ???

to:

* '''Parodied''': ???Each boss is preceded by a cheesy song exposing all their fears whilst 'trying' to make Hiro actually wary.



* '''Defied''': 
* '''Discussed''': ???
* '''Conversed''': 
* '''Implied''':
* '''Deconstructed''':
* '''Reconstructed''':

to:

* '''Defied''': 
'''Defied''': Emperor Evulz forbids sound devices within his facility, and sets up magical runes to prevent sound magic from being used.
* '''Discussed''': ???
"So why does a warning siren always go off when we fight one of Evulz's lieutenants?" "Maybe Hiro dabbled with precognitive and auditory magic to make that siren?"
* '''Conversed''': 
'''Conversed''': "What's the logic behind those boss sirens anyways? Alerting your enemy to your presence is just stupid." "Most likely the siren is for the bosses instead, with the heroes just arriving in time to hear."
* '''Implied''':
'''Implied''': The background music subtly changes whenever a boss appears, but as the game is riddled with glitches it isn't certain if the change is yet another.
* '''Deconstructed''':
'''Deconstructed''': Hiro becomes reliant on the sirens to get himself to focus, thus the one time it doesn't go off Hiro is disadvantaged.
* '''Reconstructed''':'''Reconstructed''': Though Hiro relies on the sirens to alert himself to bosses, Hiro is always aware of his surroundings so he isn't off guard when a siren fails to play.
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Added DiffLines:

'''Basic Trope''': Bosses are preceded by a warning.
* '''Straight''': Emperor Evulz and his lieutenants are accompanied by a siren when Hiro confronts them.
* '''Exaggerated''': Every enemy Hiro fights has their own unique siren.
* '''Downplayed''': Only Bosses significantly stronger than Hiro or plot relevant ones are preceded by a warning.
* '''Justified''': Hiro is fighting within a malfunctioning cyberspace, the Bosses causing a clear distortion whenever they spawn.
* '''Inverted''': Just before a hero arrives the Bosses hear a warning siren.
* '''Subverted''': Hiro appears to be receiving a warning, but he's actually interrupting the Boss' schedule.
* '''Double Subverted''': ...Hiro ''does'' specifically time his raids during a Boss' schedule though, to be sure of their presence.
* '''Parodied''': ???
* '''Zig Zagged''': 
* '''Averted''': There are no special warnings just as a boss appears.
* '''Enforced''': "We need more music in this, so why not give each of the bosses a tune for when their battle starts?"
* '''Lampshaded''': "Why was there a siren screeching in the background? Did I trip something?"
* '''Invoked''': [[HonorBeforeReason Emperor Evulz]] sets up alarms to play to give Hiro a fair chance fighting his minions.
* '''Exploited''': Drake tunes all his attacks to match the siren so Hiro can't defend himself.
* '''Defied''': 
* '''Discussed''': ???
* '''Conversed''': 
* '''Implied''':
* '''Deconstructed''':
* '''Reconstructed''':
* '''Played For Laughs''': The only bosses to get a warning siren are the [[AntiClimaxBoss very]] weak ones, causing the bosses to panic whenever they hear a siren.
* '''Played For Drama''': The warning sirens are meant to forewarn Bosses of Hiro, but as he continues to win the sirens are suddenly stopped to throw Hiro off.

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