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The [=PS3=] was notable for avoiding UsefulNotes/RegionCoding, this maneuver comparable to that on the Platform/NintendoDS. With a few exceptions[[note]]most notably ''VideoGame/Persona4Arena''[[/note]], all [=PS3=] games and downloadable [=PS1=] games are region-free, and although the Platform/PlaystationNetwork store is picky about accepting credit cards from other regions, PSN games downloaded from it are not region coded. Blu-ray Discs (or [=BDs=]), [=DVDs=], [=PS2=], and [=PS1=] discs remain region-locked. An HDTV is needed to guarantee playing all out-of-region games -- while some PAL games will also run on NTSC televisions and vice versa, others will not. Several publishers attempted to publish region-locked games in the past, but backed out after outcries and threats of boycott.
to:
The [=PS3=] was notable for avoiding UsefulNotes/RegionCoding, MediaNotes/RegionCoding, this maneuver comparable to that on the Platform/NintendoDS. With a few exceptions[[note]]most notably ''VideoGame/Persona4Arena''[[/note]], all [=PS3=] games and downloadable [=PS1=] games are region-free, and although the Platform/PlaystationNetwork store is picky about accepting credit cards from other regions, PSN games downloaded from it are not region coded. Blu-ray Discs (or [=BDs=]), [=DVDs=], [=PS2=], and [=PS1=] discs remain region-locked. An HDTV is needed to guarantee playing all out-of-region games -- while some PAL games will also run on NTSC televisions and vice versa, others will not. Several publishers attempted to publish region-locked games in the past, but backed out after outcries and threats of boycott.
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* Supports [[UsefulNotes/ApplicationProgrammingInterface OpenGL ES 1.1]] with some NVIDIA's Cg.
to:
* Supports [[UsefulNotes/ApplicationProgrammingInterface [[MediaNotes/ApplicationProgrammingInterface OpenGL ES 1.1]] with some NVIDIA's Cg.
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Deleted line(s) 115 (click to see context) :
* ''VideoGame/{{Afrika}}''
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* ''VideoGame/{{Afrika}}''
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* ''VideoGame/BionicCommando''
** ''VideoGame/BionicCommando2009''
** ''[[VideoGame/BionicCommando1988 BionicCommando]]: Rearmed''
** ''VideoGame/BionicCommandoRearmed2''
** ''VideoGame/BionicCommando2009''
** ''[[VideoGame/BionicCommando1988 BionicCommando]]: Rearmed''
** ''VideoGame/BionicCommandoRearmed2''
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* ''VideoGame/DreamWorksSuperStarKartz''
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Changed line(s) 11,12 (click to see context) from:
''"PLAY [=B[[red:3]]YOND=]"''\\
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''"PLAY [=B[[red:3]]YOND=]"''\\
B[[red:3]]YOND"''\\
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Changed line(s) 10,11 (click to see context) from:
''"Long. Live. Play."''
to:
''"Long. Live. Play."''
"''\\
''"PLAY [=B[[red:3]]YOND=]"''\\
''"PLAY [=B[[red:3]]YOND=]"''\\
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Changed line(s) 12,13 (click to see context) from:
The third iteration in Creator/{{Sony}}'s [=PlayStation=] console line for the [[MediaNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], the '''[=PlayStation=] 3''' (stylised as "''[[CapsLock PLAYSTATION 3]]''" until 2009) tried to do with Platform/BluRay what Platform/PlayStation2 did with the original Platform/{{DVD}} format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other; as detailed on the main page for Blu-ray, this lack of innovation ended up being a huge limitation for the format, as there was nothing Blu-ray Video could do besides higher picture and audio quality that DVD Video hadn't already accomplished (compared to the launch of the DVD format itself, which offered a much larger amount of interactivity than VHS and [=LaserDisc=], and offered many more practical benefits over the far more dominant former like the lack of degradation and being able to skip to wherever you wanted). The recession a couple years after the [=PS3=] launched slowed down the sales of [=HDTVs=], which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having [=TVs=] with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save the Super Audio CD[[note]]a failed effort by Sony and Philips to replace the Platform/CompactDisc with a higher-fidelity version; it wasn't widely used or accepted among mainstream audiences and ultimately flopped on the market, though it did find a home among audiophiles that it maintains to this day[[/note]] and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped along with [=PS2=] backward compatibility with the CECHG revision.[[note]]Ironically, this inability was due to the [[DigitalPiracyIsEvil copy protection measures]] placed in by Sony for the [=PlayStation 2=]. The [=PS2=] has a built-in bypass for the copy protection on the discs, while the [=PS3=] does not.[[/note]] Overall, these circumstances led people to view the [=PS3=] as a Trojan Horse for Blu-rays and SACD, with the general public being apathetic to both formats overall at the time. As [=HDTVs=] have since gotten cheaper and caught on, this problem healed somewhat, but not completely. The opportunity for [=PS3=] to ride the wave of HD enthusiasm from launch was lost forever.
to:
The third iteration in Creator/{{Sony}}'s Creator/{{Sony|InteractiveEntertainment}}'s [=PlayStation=] console line for the [[MediaNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], the '''[=PlayStation=] 3''' (stylised as "''[[CapsLock PLAYSTATION 3]]''" until 2009) tried to do with Platform/BluRay what Platform/PlayStation2 did with the original Platform/{{DVD}} format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other; as detailed on the main page for Blu-ray, this lack of innovation ended up being a huge limitation for the format, as there was nothing Blu-ray Video could do besides higher picture and audio quality that DVD Video hadn't already accomplished (compared to the launch of the DVD format itself, which offered a much larger amount of interactivity than VHS and [=LaserDisc=], and offered many more practical benefits over the far more dominant former like the lack of degradation and being able to skip to wherever you wanted). The recession a couple years after the [=PS3=] launched slowed down the sales of [=HDTVs=], which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having [=TVs=] with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save the Super Audio CD[[note]]a failed effort by Sony and Philips to replace the Platform/CompactDisc with a higher-fidelity version; it wasn't widely used or accepted among mainstream audiences and ultimately flopped on the market, though it did find a home among audiophiles that it maintains to this day[[/note]] and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped along with [=PS2=] backward compatibility with the CECHG revision.[[note]]Ironically, this inability was due to the [[DigitalPiracyIsEvil copy protection measures]] placed in by Sony for the [=PlayStation 2=]. The [=PS2=] has a built-in bypass for the copy protection on the discs, while the [=PS3=] does not.[[/note]] Overall, these circumstances led people to view the [=PS3=] as a Trojan Horse for Blu-rays and SACD, with the general public being apathetic to both formats overall at the time. As [=HDTVs=] have since gotten cheaper and caught on, this problem healed somewhat, but not completely. The opportunity for [=PS3=] to ride the wave of HD enthusiasm from launch was lost forever.
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* ''VideoGame/WWELegendsOfWrestleMania''
** ''VideoGame/WWEAllStars''
** ''VideoGame/WWEAllStars''
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Changed line(s) 12,13 (click to see context) from:
The third iteration in Creator/{{Sony}}'s [=PlayStation=] console line for the [[MediaNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], the '''[=PlayStation=] 3''' (stylised as "''[[CapsLock PLAYSTATION 3]]''" until 2009) tried to do with UsefulNotes/BluRay what Platform/PlayStation2 did with the original UsefulNotes/{{DVD}} format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other; as detailed on the main page for Blu-ray, this lack of innovation ended up being a huge limitation for the format, as there was nothing Blu-ray Video could do besides higher picture and audio quality that DVD Video hadn't already accomplished (compared to the launch of the DVD format itself, which offered a much larger amount of interactivity than VHS and [=LaserDisc=], and offered many more practical benefits over the far more dominant former like the lack of degradation and being able to skip to wherever you wanted). The recession a couple years after the [=PS3=] launched slowed down the sales of [=HDTVs=], which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having [=TVs=] with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save the Super Audio CD[[note]]a failed effort by Sony and Philips to replace the UsefulNotes/CompactDisc with a higher-fidelity version; it wasn't widely used or accepted among mainstream audiences and ultimately flopped on the market, though it did find a home among audiophiles that it maintains to this day[[/note]] and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped along with [=PS2=] backward compatibility with the CECHG revision.[[note]]Ironically, this inability was due to the [[DigitalPiracyIsEvil copy protection measures]] placed in by Sony for the [=PlayStation 2=]. The [=PS2=] has a built-in bypass for the copy protection on the discs, while the [=PS3=] does not.[[/note]] Overall, these circumstances led people to view the [=PS3=] as a Trojan Horse for Blu-rays and SACD, with the general public being apathetic to both formats overall at the time. As [=HDTVs=] have since gotten cheaper and caught on, this problem healed somewhat, but not completely. The opportunity for [=PS3=] to ride the wave of HD enthusiasm from launch was lost forever.
to:
The third iteration in Creator/{{Sony}}'s [=PlayStation=] console line for the [[MediaNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], the '''[=PlayStation=] 3''' (stylised as "''[[CapsLock PLAYSTATION 3]]''" until 2009) tried to do with UsefulNotes/BluRay Platform/BluRay what Platform/PlayStation2 did with the original UsefulNotes/{{DVD}} Platform/{{DVD}} format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other; as detailed on the main page for Blu-ray, this lack of innovation ended up being a huge limitation for the format, as there was nothing Blu-ray Video could do besides higher picture and audio quality that DVD Video hadn't already accomplished (compared to the launch of the DVD format itself, which offered a much larger amount of interactivity than VHS and [=LaserDisc=], and offered many more practical benefits over the far more dominant former like the lack of degradation and being able to skip to wherever you wanted). The recession a couple years after the [=PS3=] launched slowed down the sales of [=HDTVs=], which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having [=TVs=] with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save the Super Audio CD[[note]]a failed effort by Sony and Philips to replace the UsefulNotes/CompactDisc Platform/CompactDisc with a higher-fidelity version; it wasn't widely used or accepted among mainstream audiences and ultimately flopped on the market, though it did find a home among audiophiles that it maintains to this day[[/note]] and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped along with [=PS2=] backward compatibility with the CECHG revision.[[note]]Ironically, this inability was due to the [[DigitalPiracyIsEvil copy protection measures]] placed in by Sony for the [=PlayStation 2=]. The [=PS2=] has a built-in bypass for the copy protection on the discs, while the [=PS3=] does not.[[/note]] Overall, these circumstances led people to view the [=PS3=] as a Trojan Horse for Blu-rays and SACD, with the general public being apathetic to both formats overall at the time. As [=HDTVs=] have since gotten cheaper and caught on, this problem healed somewhat, but not completely. The opportunity for [=PS3=] to ride the wave of HD enthusiasm from launch was lost forever.
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* ''VideoGame/MobileSuitGundamCrossfire''
* ''[[VideoGame/GundamVsSeries Mobile Suit Gundam Extreme VS.]]''
** ''Mobile Suit Gundam Extreme Vs. Full Boost''
* ''[[VideoGame/GundamVsSeries Mobile Suit Gundam Extreme VS.]]''
** ''Mobile Suit Gundam Extreme Vs. Full Boost''
to:
* [[/index]]''[[Franchise/{{Gundam}} Mobile Suit Gundam]]'':[[index]]
** ''VideoGame/MobileSuitGundamCrossfire''
* ** ''[[VideoGame/GundamVsSeries Mobile Suit Gundam Extreme VS.]]''
** *** ''Mobile Suit Gundam Extreme Vs. Full Boost''Boost''
** ''VideoGame/GundamBreaker 1 & 2''
** ''VideoGame/MobileSuitGundamCrossfire''
** ''VideoGame/GundamBreaker 1 & 2''
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* ''VideoGame/DeadToRights: Retribution''
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Changed line(s) 811 (click to see context) from:
* ''VideoGame/{{Tekken}}'' series
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* ''VideoGame/{{Tekken}}'' ''Franchise/{{Tekken}}'' series
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** ''Tekken 5: Dark Resurrection''
** ''Tekken 6''
** ''Tekken 6''
to:
** ''Tekken 5: ''VideoGame/Tekken5: Dark Resurrection''
**''Tekken 6''''VideoGame/Tekken6''
**
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Changed line(s) 12,13 (click to see context) from:
The third iteration in Creator/{{Sony}}'s [=PlayStation=] console line for the [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], the '''[=PlayStation=] 3''' (stylised as "''[[CapsLock PLAYSTATION 3]]''" until 2009) tried to do with UsefulNotes/BluRay what Platform/PlayStation2 did with the original UsefulNotes/{{DVD}} format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other; as detailed on the main page for Blu-ray, this lack of innovation ended up being a huge limitation for the format, as there was nothing Blu-ray Video could do besides higher picture and audio quality that DVD Video hadn't already accomplished (compared to the launch of the DVD format itself, which offered a much larger amount of interactivity than VHS and [=LaserDisc=], and offered many more practical benefits over the far more dominant former like the lack of degradation and being able to skip to wherever you wanted). The recession a couple years after the [=PS3=] launched slowed down the sales of [=HDTVs=], which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having [=TVs=] with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save the Super Audio CD[[note]]a failed effort by Sony and Philips to replace the UsefulNotes/CompactDisc with a higher-fidelity version; it wasn't widely used or accepted among mainstream audiences and ultimately flopped on the market, though it did find a home among audiophiles that it maintains to this day[[/note]] and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped along with [=PS2=] backward compatibility with the CECHG revision.[[note]]Ironically, this inability was due to the [[DigitalPiracyIsEvil copy protection measures]] placed in by Sony for the [=PlayStation 2=]. The [=PS2=] has a built-in bypass for the copy protection on the discs, while the [=PS3=] does not.[[/note]] Overall, these circumstances led people to view the [=PS3=] as a Trojan Horse for Blu-rays and SACD, with the general public being apathetic to both formats overall at the time. As [=HDTVs=] have since gotten cheaper and caught on, this problem healed somewhat, but not completely. The opportunity for [=PS3=] to ride the wave of HD enthusiasm from launch was lost forever.
to:
The third iteration in Creator/{{Sony}}'s [=PlayStation=] console line for the [[UsefulNotes/TheSeventhGenerationOfConsoleVideoGames [[MediaNotes/TheSeventhGenerationOfConsoleVideoGames Seventh Generation]], the '''[=PlayStation=] 3''' (stylised as "''[[CapsLock PLAYSTATION 3]]''" until 2009) tried to do with UsefulNotes/BluRay what Platform/PlayStation2 did with the original UsefulNotes/{{DVD}} format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other; as detailed on the main page for Blu-ray, this lack of innovation ended up being a huge limitation for the format, as there was nothing Blu-ray Video could do besides higher picture and audio quality that DVD Video hadn't already accomplished (compared to the launch of the DVD format itself, which offered a much larger amount of interactivity than VHS and [=LaserDisc=], and offered many more practical benefits over the far more dominant former like the lack of degradation and being able to skip to wherever you wanted). The recession a couple years after the [=PS3=] launched slowed down the sales of [=HDTVs=], which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having [=TVs=] with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save the Super Audio CD[[note]]a failed effort by Sony and Philips to replace the UsefulNotes/CompactDisc with a higher-fidelity version; it wasn't widely used or accepted among mainstream audiences and ultimately flopped on the market, though it did find a home among audiophiles that it maintains to this day[[/note]] and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped along with [=PS2=] backward compatibility with the CECHG revision.[[note]]Ironically, this inability was due to the [[DigitalPiracyIsEvil copy protection measures]] placed in by Sony for the [=PlayStation 2=]. The [=PS2=] has a built-in bypass for the copy protection on the discs, while the [=PS3=] does not.[[/note]] Overall, these circumstances led people to view the [=PS3=] as a Trojan Horse for Blu-rays and SACD, with the general public being apathetic to both formats overall at the time. As [=HDTVs=] have since gotten cheaper and caught on, this problem healed somewhat, but not completely. The opportunity for [=PS3=] to ride the wave of HD enthusiasm from launch was lost forever.
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Changed line(s) 9,10 (click to see context) from:
''"This is Living"''
to:
''"This is Living"''
Living"''\\
''"Long. Live. Play."''
''"Long. Live. Play."''
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Changed line(s) 8,9 (click to see context) from:
->''"It only does '''everything'''"''
to:
->''"It only does '''everything'''"''
'''everything'''"''\\
''"This is Living"''
''"This is Living"''
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Changed line(s) 221 (click to see context) from:
** ''SOCOM 4 U.S. Navy [=SEALs=]''* ''VideoGame/{{Spelunker}} HD''
to:
** ''SOCOM 4 U.S. Navy [=SEALs=]''* [=SEALs=]''
* ''VideoGame/{{Spelunker}} HD''
* ''VideoGame/{{Spelunker}} HD''
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Misplaced, moving to the correct tab
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* ''VideoGame/{{Spelunker}} HD''
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* ''Videogame/SocomUSNavySeals: Confrontation''
** ''SOCOM 4 U.S. Navy [=SEALs=]''* ''VideoGame/{{Spelunker}} HD''
** ''SOCOM 4 U.S. Navy [=SEALs=]''* ''VideoGame/{{Spelunker}} HD''
Deleted line(s) 760,761 (click to see context) :
* ''Videogame/SocomUSNavySeals: Confrontation''
** ''SOCOM 4 U.S. Navy [=SEALs=]''
** ''SOCOM 4 U.S. Navy [=SEALs=]''