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* The second ''VideoGame/GloryOfHeracles'' game has a were-''[[spoiler:gryphon]]''.
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* In ''[[TheMuppets Muppet Monster Adventure]]'' Fozzie Bear is turned into a Wocka Wocka Werebear.

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* In ''[[TheMuppets ''[[Franchise/TheMuppets Muppet Monster Adventure]]'' Fozzie Bear is turned into a Wocka Wocka Werebear.
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** While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features the taguel--essentially giant were''rabbits'' who are possibly the last descendents of the laguz: Panne mentions in her support with the Avatar that there used to be other varieties of taguel before they were all but wiped out.

to:

** While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', ''VideoGame/FireEmblemTellius'' has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features the taguel--essentially Taguel--essentially giant were''rabbits'' who are possibly the last descendents of the laguz: Laguz; Panne mentions in her support with the Avatar that there used to be other varieties of taguel Taguel before they were all but wiped out.
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* While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features their successors, the taguel--essentially giant were''rabbits''.

to:

* ''Franchise/FireEmblem'':
**
While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features their successors, the taguel--essentially giant were''rabbits''.were''rabbits'' who are possibly the last descendents of the laguz: Panne mentions in her support with the Avatar that there used to be other varieties of taguel before they were all but wiped out.
** In ''VideoGame/FireEmblemFates'', the nation of Nohr has the Garou, who can transform into giant ogre-like werewolves, while the Fox Spirits of Hoshido are more akin to traditional {{Kitsune}}.
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* In ''VideoGame/CaptainMorganeAndTheGoldenTurtle'', Father Jérôme of Crab Island is worried about werecrabs, though we see no evidence they actually exist.
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* ''Videogame/{{Bloodborne}}'' has them as the result of a more Zombie-esque plague, which gradually transforms its victims from mere humans, to slightly altered UncannyValley dwellers, to gradually-[[BuffySpeak wolfier]] mutants who gradually acquire nonhuman features, followed by others that aren't even wolflike anymore. And it only gets worse from there; the most advanced stages, usually affecting [[AndThenJohnWasAZombie hunters of these same beasts]], include things like electrified zombie werewolves and gigantic, [[HellIsThatNoise screaming]] monsters that could devour whole crowds in one bite.
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** Kagerou Imaizumi is a were-Honshu wolf (an extinct subspecies of the grey wolf) who [[LittleBitBeastly takes on characteristics of a wolf]] during the full moon, and can turn into an actual wolf during her spell cards. She's a calm, composed person, and remains so even when transformed, although she's somewhat insecure about how hairy she gets when she transforms.
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* The ''Videogame/BaldursGate'' expansion pack 'Tales of the Sword Coast' has the PC and their party shipwrecked on an island inhabited by Werewolves and Wolfweres, in a constant struggle with each other.
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* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a pair of pointy horns, a bushy tail]], and a change in hair (and dress) color, from blue to green. That's because she wasn't born a were-hakutaku, but acquired it.

to:

* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a pair of pointy horns, a bushy tail]], and a change in hair (and dress) color, from blue to green. That's because she wasn't born a were-hakutaku, but acquired it.that trait.
Is there an issue? Send a MessageReason:
None


* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a hair of pointy horns and a bushy tail]], and a change in hair (and dress) colour, from blue to green. It's also said she wasn't born a were-hakutaku, but that it's acquired.

to:

* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a hair pair of pointy horns and horns, a bushy tail]], and a change in hair (and dress) colour, color, from blue to green. It's also said That's because she wasn't born a were-hakutaku, but that it's acquired.acquired it.
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** ''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* The Druid of ''VideoGame/{{Diablo}} II'' can turn into a [[MightyGlacier Werebear]] or [[FragileSpeedster Werewolf]].

to:

** ''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy ''[[VideoGame/CastlevaniaLegacyOfDarkness Legacy of Darkness'' Darkness]]'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* The Druid of ''VideoGame/{{Diablo}} II'' ''VideoGame/DiabloII'' can turn into a [[MightyGlacier Werebear]] or [[FragileSpeedster Werewolf]].

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Alphabitised


* In ''VideoGame/SonicUnleashed'', Franchise/SonicTheHedgehog can turn into Sonic the ''Werehog'' at night. During his transformation, Sonic is a bigger, furrier, and werewolfish version of himself with huge stretchy arms. He's nowhere near as fast as he is in his normal form, but he is ''much'' stronger.
** Unlike most examples of lycanthropy, however, he's able to fully control himself. Why? Could it be that annoying magical sidekick on his shoulder protecting him? Actually no, it's because Sonic the Hedgehog is ''[[CanonSue just that awesome]]''.
* ''VideoGame/{{Quest 64}}'' has the werehare and werecat.
* In ''VideoGame/BreathOfFireIII'', one of the main characters, Rei, is a weretiger.
* ''VideoGame/OgreBattle'' features weretigers as hidden characters who can be recruited.



* ''VideoGame/AtelierIris'' features werecats as random monsters.
* In ''Videogame/BarkleyShutUpAndJamGaiden'', during an optional path to Liberty Island, Balthios James is revealed to be a Wereduergar who transforms into a rampaging [[OurDwarvesAreAllTheSame Duergar]] (dark-skinned dwarves) every Columbus Day.



* The main gimmick of ''VideoGame/BloodyRoar'' is that every character is some sort of werebeast. There's a weretiger, werebear, werelion, wererabbit, werefox, werecat, wereboar, weremole, werebat, werechameleon...



* In ''VideoGame/BreathOfFireIII'', one of the main characters, Rei, is a weretiger.
* While ''Franchise/{{Castlevania}}'' is usually content with werewolves, some installments give other animals a chance to shine (and rip the player apart):
** ''VideoGame/CastlevaniaCircleOfTheMoon'' features [[BearsAreBadNews werebears]], werejaguars, weretigers, and more.
** ''VideoGame/CastlevaniaAriaOfSorrow'' features a couple of these also.
** ''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* The Druid of ''VideoGame/{{Diablo}} II'' can turn into a [[MightyGlacier Werebear]] or [[FragileSpeedster Werewolf]].
* ''VideoGame/DragonAgeOrigins'' a variety of werebeasts. Most werebeasts are actually humans or animals possessed by demons from [[SpiritWorld the Fade]] and subsequently mutated.
* In the DLC for ''VideoGame/DungeonsOfDredmor'', there's a skill that allows the player to become a Werediggle. Diggles are the game's MascotMook, rubbery birdlike things with drills on their beaks.
* ''VideoGame/DwarfFortress'' includes were-everythings[[note]]Well every non-sapient mammal and reptile in the game[[/note]], including weresheep, werekoalas, and weregoats. To be specific, during the generation of a world's history, peasants will sometimes profane a god's temple. The god of the temple will then {{curse}} them into turning into a randomly chosen creature when the moon is full. The curse's victim then runs away from their town and finds a hole in the ground out in the wilderness to live in. Sometimes when the full moon comes out they'll go back to the town and bite someone to make new were-whatevers, who will in turn flee into the wilderness and inhabit their own hole-in-the-ground. If you let world generation go on for long enough the wilderness around a town with a temple can become absolutely infested with were-giraffes/zebras/platypi.



* The main gimmick of ''VideoGame/BloodyRoar'' is that every character is some sort of werebeast. There's a weretiger, werebear, werelion, wererabbit, werefox, werecat, wereboar, weremole, werebat, werechameleon...
* ''VideoGame/DwarfFortress'' includes were-everythings[[note]]Well every non-sapient mammal and reptile in the game[[/note]], including weresheep, werekoalas, and weregoats. To be specific, during the generation of a world's history, peasants will sometimes profane a god's temple. The god of the temple will then {{curse}} them into turning into a randomly chosen creature when the moon is full. The curse's victim then runs away from their town and finds a hole in the ground out in the wilderness to live in. Sometimes when the full moon comes out they'll go back to the town and bite someone to make new were-whatevers, who will in turn flee into the wilderness and inhabit their own hole-in-the-ground. If you let world generation go on for long enough the wilderness around a town with a temple can become absolutely infested with were-giraffes/zebras/platypi.
* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a hair of pointy horns and a bushy tail]], and a change in hair (and dress) colour, from blue to green. It's also said she wasn't born a were-hakutaku, but that it's acquired.

to:

* The While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features their successors, the taguel--essentially giant were''rabbits''.
* Pictured on the
main gimmick of ''VideoGame/BloodyRoar'' is that every character is some sort of werebeast. There's a weretiger, werebear, werelion, wererabbit, werefox, werecat, wereboar, weremole, werebat, werechameleon...
* ''VideoGame/DwarfFortress'' includes were-everythings[[note]]Well every non-sapient mammal and reptile in
OurWerebeastsAreDifferent page are the game[[/note]], including weresheep, werekoalas, and weregoats. To be specific, during the generation of a world's history, peasants will sometimes profane a god's temple. The god animal forms of the temple will then {{curse}} Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them into turning into a randomly chosen creature when the moon is full. The curse's victim then runs away in an exodus from their town homeland, besides the bear and finds a hole in wolf (they lack boar in-game, interestingly) pictured above, there's also the ground out in raven and snow leopard forms.
* In ''VideoGame/TheLegendOfZeldaALinkToThePast'': When people enter
the wilderness to live in. Sometimes when the full moon comes out they'll go back to the town and bite someone to make new were-whatevers, who will in Dark World, they turn flee into the wilderness and inhabit an animal (real or fantasy) that reflects their own hole-in-the-ground. If you let world generation go on for long enough personality. Link becomes a pink bunny rabbit but keeps his trademark tunic.
** Similarly in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Link turns into a wolf when exposed to Twilight, rather than a ghost like everyone else, because of
the wilderness around a town with a temple can become absolutely infested with were-giraffes/zebras/platypi.
shielding effects of the Triforce of Courage.
* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' In ''[[TheMuppets Muppet Monster Adventure]]'' Fozzie Bear is turned into a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a hair of pointy horns and a bushy tail]], and a change in hair (and dress) colour, from blue to green. It's also said she wasn't born a were-hakutaku, but that it's acquired.Wocka Wocka Werebear.



* ''VideoGame/DragonAgeOrigins'' a variety of werebeasts. Most werebeasts are actually humans or animals possessed by demons from [[SpiritWorld the Fade]] and subsequently mutated.
* While ''Franchise/{{Castlevania}}'' is usually content with werewolves, some installments give other animals a chance to shine (and rip the player apart):
** ''VideoGame/CastlevaniaCircleOfTheMoon'' features [[BearsAreBadNews werebears]], werejaguars, weretigers, and more.
** ''VideoGame/CastlevaniaAriaOfSorrow'' features a couple of these also.
** ''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* ''VideoGame/AtelierIris'' features werecats as random monsters.
* While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features their successors, the taguel--essentially giant were''rabbits''.

to:

* ''VideoGame/DragonAgeOrigins'' a variety of werebeasts. Most werebeasts are actually humans or animals possessed by demons from [[SpiritWorld the Fade]] and subsequently mutated.
* While ''Franchise/{{Castlevania}}'' is usually content with werewolves, some installments give other animals a chance to shine (and rip the player apart):
** ''VideoGame/CastlevaniaCircleOfTheMoon''
''VideoGame/OgreBattle'' features [[BearsAreBadNews werebears]], werejaguars, weretigers, and more.
** ''VideoGame/CastlevaniaAriaOfSorrow'' features a couple of these also.
** ''VideoGame/{{Castlevania
weretigers as hidden characters who can be recruited.
* ''VideoGame/{{Quest
64}}'' devotes a tower to battling a variety of them, has the werehare and its prequel ''Legacy werecat.
* In ''VideoGame/SonicUnleashed'', Franchise/SonicTheHedgehog can turn into Sonic the ''Werehog'' at night. During his transformation, Sonic is a bigger, furrier, and werewolfish version
of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* ''VideoGame/AtelierIris'' features werecats
himself with huge stretchy arms. He's nowhere near as random monsters.
* While not called werebeasts
fast as he is in his normal form, but he is ''much'' stronger.
** Unlike most examples of lycanthropy,
or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of even the other possessed people who can shift in the game, he's able to fully control himself. Why? Could it be that annoying magical sidekick on his shoulder protecting him? Actually no, it's because Sonic the Hedgehog is ''[[CanonSue just that awesome]]''.
* Keine Kamishirasawa
from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a hair of pointy horns and [[OurDragonsAreDifferent dragon]].
** ''VideoGame/FireEmblemAwakening'' features their successors, the taguel--essentially giant were''rabbits''.
a bushy tail]], and a change in hair (and dress) colour, from blue to green. It's also said she wasn't born a were-hakutaku, but that it's acquired.



* In ''[[TheMuppets Muppet Monster Adventure]]'' Fozzie Bear is turned into a Wocka Wocka Werebear.
* The Druid of ''VideoGame/{{Diablo}} II'' can turn into a [[MightyGlacier Werebear]] or [[FragileSpeedster Werewolf]].
* Pictured on the main OurWerebeastsAreDifferent page are the animal forms of the Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them in an exodus from their homeland, besides the bear and wolf (they lack boar in-game, interestingly) pictured above, there's also the raven and snow leopard forms.
* In the DLC for ''VideoGame/DungeonsOfDredmor'', there's a skill that allows the player to become a Werediggle. Diggles are the game's MascotMook, rubbery birdlike things with drills on their beaks.
* In ''VideoGame/TheLegendOfZeldaALinkToThePast'': When people enter the Dark World, they turn into an animal (real or fantasy) that reflects their personality. Link becomes a pink bunny rabbit but keeps his trademark tunic.
** Similarly in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Link turns into a wolf when exposed to Twilight, rather than a ghost like everyone else, because of the shielding effects of the Triforce of Courage.
* In ''Videogame/BarkleyShutUpAndJamGaiden'', during an optional path to Liberty Island, Balthios James is revealed to be a Wereduergar who transforms into a rampaging [[OurDwarvesAreAllTheSame Duergar]] (dark-skinned dwarves) every Columbus Day.
----

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* While ''Franchise/{{Castlevania}}'' is usually content with werewolves, ''VideoGame/CastlevaniaCircleOfTheMoon'' features werebears, werejaguars, weretigers, and more. ''VideoGame/CastlevaniaAriaOfSorrow'' features a couple of these also. ''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.

to:

* While ''Franchise/{{Castlevania}}'' is usually content with werewolves, some installments give other animals a chance to shine (and rip the player apart):
**
''VideoGame/CastlevaniaCircleOfTheMoon'' features werebears, [[BearsAreBadNews werebears]], werejaguars, weretigers, and more. more.
**
''VideoGame/CastlevaniaAriaOfSorrow'' features a couple of these also. also.
**
''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''Videogame/BarkleyShutUpAndJamGaiden'', during an optional path to Liberty Island, Balthios James is revealed to be a Wereduergar who transforms into a rampaging [[OurDwarvesAreAllTheSame Duergar]] (dark-skinned dwarves) every Columbus Day.
Is there an issue? Send a MessageReason:
None


* In ''SonicUnleashed'', SonicTheHedgehog can turn into Sonic the ''Werehog'' at night. During his transformation, Sonic is a bigger, furrier, and werewolfish version of himself with huge stretchy arms. He's nowhere near as fast as he is in his normal form, but he is ''much'' stronger.

to:

* In ''SonicUnleashed'', SonicTheHedgehog ''VideoGame/SonicUnleashed'', Franchise/SonicTheHedgehog can turn into Sonic the ''Werehog'' at night. During his transformation, Sonic is a bigger, furrier, and werewolfish version of himself with huge stretchy arms. He's nowhere near as fast as he is in his normal form, but he is ''much'' stronger.



* While ''{{Castlevania}}'' is usually content with werewolves, ''VideoGame/CastlevaniaCircleOfTheMoon'' features werebears, werejaguars, weretigers, and more. ''AriaOfSorrow'' features a couple of these also. ''{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* ''AtelierIris'' features werecats as random monsters.

to:

* While ''{{Castlevania}}'' ''Franchise/{{Castlevania}}'' is usually content with werewolves, ''VideoGame/CastlevaniaCircleOfTheMoon'' features werebears, werejaguars, weretigers, and more. ''AriaOfSorrow'' ''VideoGame/CastlevaniaAriaOfSorrow'' features a couple of these also. ''{{Castlevania ''VideoGame/{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* ''AtelierIris'' ''VideoGame/AtelierIris'' features werecats as random monsters.
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None

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** While the information in ''On Lycanthropy'' is obviously outdated, seeing as what it stated was the dominant strain in the province of Skyrim is ''completely'' absent from the game of ''Skyrim'' (up until the ''Dragonborn'' DLC, which doesn't even take place in Skyrim, and in fact had been visited and confirmed as werebear-free in a previous game), one thing it says is consistently indicated by the games: werewolves are the most ubiquitous, common form of lycanthropy in Tamriel, and that is why it is traditionally called lycanthropy even if it only strictly should refer to werewolves.
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** ''VideoGame/FireEmblemAwakening features their successors, the taguel--essentially giant were''rabbits''.

to:

** ''VideoGame/FireEmblemAwakening ''VideoGame/FireEmblemAwakening'' features their successors, the taguel--essentially giant were''rabbits''.
Is there an issue? Send a MessageReason:
None


* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice.

to:

* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice. Her transformation is limited to [[LittleBitBeastly a hair of pointy horns and a bushy tail]], and a change in hair (and dress) colour, from blue to green. It's also said she wasn't born a were-hakutaku, but that it's acquired.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/FireEmblemAwakening features their successors, the taguel--essentially giant were''rabbits''.
Is there an issue? Send a MessageReason:
None


* Pictured on the main OurWerebeastsAreDifferent page are the animal forms of the Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them in an exodus from their homeland, besides the bear and wolf (they lack boar in-game, interestingly) pictured above, there's also the raven and snow leapord forms.

to:

* Pictured on the main OurWerebeastsAreDifferent page are the animal forms of the Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them in an exodus from their homeland, besides the bear and wolf (they lack boar in-game, interestingly) pictured above, there's also the raven and snow leapord leopard forms.
Is there an issue? Send a MessageReason:
None


* Pictured above are the animal forms of the Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them in an exodus from their homeland, besides the bear and wolf (they lack boar in-game, interestingly) pictured above, there's also the raven and snow leapord forms.

to:

* Pictured above on the main OurWerebeastsAreDifferent page are the animal forms of the Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them in an exodus from their homeland, besides the bear and wolf (they lack boar in-game, interestingly) pictured above, there's also the raven and snow leapord forms.
Is there an issue? Send a MessageReason:
None


** Unlike most examples of lycanthropy, however, he's able to fully control himself. Why? Could it be that annoying magical sidekick on his shoulder protecting him? Actually no, it's because Sonic the Hedgehog is [[CanonSue ''just that awesome''.]]

to:

** Unlike most examples of lycanthropy, however, he's able to fully control himself. Why? Could it be that annoying magical sidekick on his shoulder protecting him? Actually no, it's because Sonic the Hedgehog is [[CanonSue ''just ''[[CanonSue just that awesome''.]]awesome]]''.
Is there an issue? Send a MessageReason:
None


* ''[[VideoGame/DragonAge Dragon Age: Origins]]'' a variety of werebeasts. Most werebeasts are actually humans or animals possessed by demons from [[SpiritWorld the Fade]] and subsequently mutated.

to:

* ''[[VideoGame/DragonAge Dragon Age: Origins]]'' ''VideoGame/DragonAgeOrigins'' a variety of werebeasts. Most werebeasts are actually humans or animals possessed by demons from [[SpiritWorld the Fade]] and subsequently mutated.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Borderlands}}'' has Were-Skags in the first DLC [[hottip:*: Skags are pretty wolf-like, coming in varieties like "Pup" and "Alpha", but possess armor plating and heads like Venus fly traps, which open vertically.]]

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* ''VideoGame/{{Borderlands}}'' has Were-Skags in the first DLC [[hottip:*: Skags DLC[[note]]Skags are pretty wolf-like, coming in varieties like "Pup" and "Alpha", but possess armor plating and heads like Venus fly traps, which open vertically.]][[/note]]



* ''VideoGame/DwarfFortress'' includes were-everythings[[hottip:*:Well every non-sapient mammal and reptile in the game]], including weresheep, werekoalas, and weregoats. To be specific, during the generation of a world's history, peasants will sometimes profane a god's temple. The god of the temple will then {{curse}} them into turning into a randomly chosen creature when the moon is full. The curse's victim then runs away from their town and finds a hole in the ground out in the wilderness to live in. Sometimes when the full moon comes out they'll go back to the town and bite someone to make new were-whatevers, who will in turn flee into the wilderness and inhabit their own hole-in-the-ground. If you let world generation go on for long enough the wilderness around a town with a temple can become absolutely infested with were-giraffes/zebras/platypi.

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* ''VideoGame/DwarfFortress'' includes were-everythings[[hottip:*:Well were-everythings[[note]]Well every non-sapient mammal and reptile in the game]], game[[/note]], including weresheep, werekoalas, and weregoats. To be specific, during the generation of a world's history, peasants will sometimes profane a god's temple. The god of the temple will then {{curse}} them into turning into a randomly chosen creature when the moon is full. The curse's victim then runs away from their town and finds a hole in the ground out in the wilderness to live in. Sometimes when the full moon comes out they'll go back to the town and bite someone to make new were-whatevers, who will in turn flee into the wilderness and inhabit their own hole-in-the-ground. If you let world generation go on for long enough the wilderness around a town with a temple can become absolutely infested with were-giraffes/zebras/platypi.
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* ''VideoGame/DwarfFortress'' includes were-everythings[[hottip:*:Well every non-sapient mammal and reptile in the game]], including weresheep, werekoalas, and weregoats.

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* ''VideoGame/DwarfFortress'' includes were-everythings[[hottip:*:Well every non-sapient mammal and reptile in the game]], including weresheep, werekoalas, and weregoats. To be specific, during the generation of a world's history, peasants will sometimes profane a god's temple. The god of the temple will then {{curse}} them into turning into a randomly chosen creature when the moon is full. The curse's victim then runs away from their town and finds a hole in the ground out in the wilderness to live in. Sometimes when the full moon comes out they'll go back to the town and bite someone to make new were-whatevers, who will in turn flee into the wilderness and inhabit their own hole-in-the-ground. If you let world generation go on for long enough the wilderness around a town with a temple can become absolutely infested with were-giraffes/zebras/platypi.
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** Werebears finally make an appearance in ''Dragonborn'', the second DLC for ''{{Skyrim}}''.

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** Werebears finally make an appearance in ''Dragonborn'', the second DLC for ''{{Skyrim}}''.''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]''.
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** Werebears finally make an appearance in ''Dragonborn'', the second DLC for ''{{Skyrim}}''.
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* ''Franchise/TheElderScrolls'' universe features a variety of therianthropic creatures, including werewolves, wereboars, werelions, werecrocodiles, werebears werevultures and even [[UnreliableNarrator possibly]] weresharks. Apart from werewolves and wereboars, all of these were only mentioned in the in-universe book "On Lycanthropy" in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]''.

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* ''Franchise/TheElderScrolls'' universe features a variety of therianthropic creatures, including werewolves, wereboars, werelions, werecrocodiles, werebears werevultures and even [[UnreliableNarrator possibly]] weresharks. Apart from werewolves werewolves, werebears and wereboars, all of these were only mentioned in the in-universe book "On Lycanthropy" in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]''.
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* ''TheElderScrolls'' universe features a variety of therianthropic creatures, including werewolves, wereboars, werelions, werecrocodiles, werebears werevultures and even [[UnreliableNarrator possibly]] weresharks. Apart from werewolves and wereboars, all of these were only mentioned in the in-universe book "On Lycanthropy" in ''Daggerfall''.

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* ''TheElderScrolls'' ''Franchise/TheElderScrolls'' universe features a variety of therianthropic creatures, including werewolves, wereboars, werelions, werecrocodiles, werebears werevultures and even [[UnreliableNarrator possibly]] weresharks. Apart from werewolves and wereboars, all of these were only mentioned in the in-universe book "On Lycanthropy" in ''Daggerfall''.''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]''.
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* In ''SonicUnleashed'', SonicTheHedgehog can turn into Sonic the ''Werehog'' at night. During his transformation, Sonic is a bigger, furrier, and werewolfish version of himself with huge stretchy arms. He's nowhere near as fast as he is in his normal form, but he is ''much'' stronger.
** Unlike most examples of lycanthropy, however, he's able to fully control himself. Why? Could it be that annoying magical sidekick on his shoulder protecting him? Actually no, it's because Sonic the Hedgehog is [[CanonSue ''just that awesome''.]]
* ''VideoGame/{{Quest 64}}'' has the werehare and werecat.
* In ''VideoGame/BreathOfFireIII'', one of the main characters, Rei, is a weretiger.
* ''VideoGame/OgreBattle'' features weretigers as hidden characters who can be recruited.
* ''VideoGame/AlteredBeast'' includes a stage wherepower-ups transform the player into a weretiger, which provides extra strength and firepower.
* In ''VideoGame/{{Bayonetta}}'', the main character has the ability to transform into a black panther at will, granting her cheetah-like speed. Likewise, the character Jeanne (a fellow witch in the game) can transform into a red lynx.
* ''VideoGame/{{Borderlands}}'' has Were-Skags in the first DLC [[hottip:*: Skags are pretty wolf-like, coming in varieties like "Pup" and "Alpha", but possess armor plating and heads like Venus fly traps, which open vertically.]]
* ''TheElderScrolls'' universe features a variety of therianthropic creatures, including werewolves, wereboars, werelions, werecrocodiles, werebears werevultures and even [[UnreliableNarrator possibly]] weresharks. Apart from werewolves and wereboars, all of these were only mentioned in the in-universe book "On Lycanthropy" in ''Daggerfall''.
* The main gimmick of ''VideoGame/BloodyRoar'' is that every character is some sort of werebeast. There's a weretiger, werebear, werelion, wererabbit, werefox, werecat, wereboar, weremole, werebat, werechameleon...
* ''VideoGame/DwarfFortress'' includes were-everythings[[hottip:*:Well every non-sapient mammal and reptile in the game]], including weresheep, werekoalas, and weregoats.
* Keine Kamishirasawa from ''VideoGame/{{Touhou}}'' is a were-[[http://en.wikipedia.org/wiki/Bai_Ze hakutaku]], a mythological beast that appears to wise and just rulers to dispense advice.
* ''VideoGame/NetHack'' has wererats and werejackals in addition to the usual werewolves. All three types can infect you with their flavor of lycanthropy.
* ''[[VideoGame/DragonAge Dragon Age: Origins]]'' a variety of werebeasts. Most werebeasts are actually humans or animals possessed by demons from [[SpiritWorld the Fade]] and subsequently mutated.
* While ''{{Castlevania}}'' is usually content with werewolves, ''VideoGame/CastlevaniaCircleOfTheMoon'' features werebears, werejaguars, weretigers, and more. ''AriaOfSorrow'' features a couple of these also. ''{{Castlevania 64}}'' devotes a tower to battling a variety of them, and its prequel ''Legacy of Darkness'' gives us Ortega, a werelion who receives enough power from Dracula to become a werechimera.
* ''AtelierIris'' features werecats as random monsters.
* While not called werebeasts or werecreatures, ''VideoGame/FireEmblemTellius'', has Laguz: a race of people who can shift from human-like forms into animal forms. When in human form, they still have certain animal-like physical traits, such as tails, wings, ears, and colored stripes on their faces. Varieties include cat, tiger, lion, [[WereWolf wolf]], hawk, raven, heron, and [[OurDragonsAreDifferent dragon]].
* ''VideoGame/VampireTheMasqueradeBloodlines'' includes werebatlike creatures and weresharks which come as a GiantSpaceFleaFromNowhere event.
* In ''[[TheMuppets Muppet Monster Adventure]]'' Fozzie Bear is turned into a Wocka Wocka Werebear.
* The Druid of ''VideoGame/{{Diablo}} II'' can turn into a [[MightyGlacier Werebear]] or [[FragileSpeedster Werewolf]].
* Pictured above are the animal forms of the Norn race from ''GuildWars2'', they have a pantheon of animal spirits that they worship, but venerate four above all the rest for directly aiding them in an exodus from their homeland, besides the bear and wolf (they lack boar in-game, interestingly) pictured above, there's also the raven and snow leapord forms.
* In the DLC for ''VideoGame/DungeonsOfDredmor'', there's a skill that allows the player to become a Werediggle. Diggles are the game's MascotMook, rubbery birdlike things with drills on their beaks.
* In ''VideoGame/TheLegendOfZeldaALinkToThePast'': When people enter the Dark World, they turn into an animal (real or fantasy) that reflects their personality. Link becomes a pink bunny rabbit but keeps his trademark tunic.
** Similarly in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', Link turns into a wolf when exposed to Twilight, rather than a ghost like everyone else, because of the shielding effects of the Triforce of Courage.
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